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  1. 0.000 2020-09-09 13:08:51; Factorio 1.0.0 (build 54889, win64, steam)
  2. 0.000 Operating system: Windows 10 (version 1909)
  3. 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.000 Write data path: C:/Users/iiadd/AppData/Roaming/Factorio [358945/953223MB]
  6. 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.007 System info: [CPU: AMD Ryzen 7 3700X 8-Core Processor, 16 cores, RAM: 8986/32717 MB, page: 14251/37837 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
  8. 0.007 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.013 Available displays: 2
  10. 0.013 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2070 SUPER {0x05, [0,0], 2560x1440, 32bit, 59Hz}
  11. 0.014 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2070 SUPER {0x01, [-1920,363], 1920x1080, 32bit, 60Hz}
  12. 0.062 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.233 Initialised Direct3D[0]: NVIDIA GeForce RTX 2070 SUPER; id: 10de-1e84; driver: nvldumdx.dll 26.21.14.4587
  14. 0.233 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  15. 0.233 [Local Video Memory] Budget: 6809MB, CurrentUsage: 4MB, Reservation: 0/3604MB
  16. 0.233 [Non-Local Vid.Mem.] Budget: 14722MB, CurrentUsage: 0MB, Reservation: 0/7770MB
  17. 0.233 Tiled resources: Tier 2
  18. 0.233 Unified Memory Architecture: No
  19. 0.233 BGR 565 Supported: Yes
  20. 0.233 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.233 Graphics settings preset: very-high
  22. 0.233 Dedicated video memory size 8011 MB
  23. 0.268 Desktop composition is active.
  24. 0.268 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
  25. 0.268 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
  26. 0.289 DSound: Starting _dsound_update thread
  27. 0.290 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
  28. 0.290 DSound: Enter _dsound_update; tid=19416
  29. 0.396 Loading mod core 0.0.0 (data.lua)
  30. 0.475 Loading mod base 1.0.0 (data.lua)
  31. 0.750 Loading mod base 1.0.0 (data-updates.lua)
  32. 0.899 Checksum for core: 2630831588
  33. 0.899 Checksum of base: 3509992273
  34. 1.074 Prototype list checksum: 3301461508
  35. 1.126 Loading sounds...
  36. 1.232 Info PlayerData.cpp:70: Local player-data.json unavailable
  37. 1.232 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1598315317
  38. 1.353 Initial atlas bitmap size is 16384
  39. 1.387 Created atlas bitmap 16384x16384 [none]
  40. 1.391 Created atlas bitmap 16384x13392 [none]
  41. 1.391 Created atlas bitmap 8192x4188 [decal]
  42. 1.392 Created atlas bitmap 16384x5600 [low-object, linear-minification]
  43. 1.393 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  44. 1.393 Created atlas bitmap 16384x5920 [terrain, mipmap, linear-minification, linear-mip-level]
  45. 1.394 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  46. 1.394 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  47. 1.394 Created atlas bitmap 4096x3104 [mipmap]
  48. 1.395 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  49. 1.395 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  50. 1.395 Created atlas bitmap 8192x1428 [alpha-mask]
  51. 1.398 Created atlas bitmap 16384x14888 [shadow, linear-magnification, alpha-mask]
  52. 1.398 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  53. 1.402 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  54. 2.120 Parallel Sprite Loader initialized (threads: 15)
  55. 8.745 Sprites loaded
  56. 8.778 Generated mipmaps (4) for atlas [3] of size 16384x5600
  57. 8.789 Generated mipmaps (3) for atlas [4] of size 8192x3744
  58. 8.811 Generated mipmaps (3) for atlas [5] of size 16384x5920
  59. 8.822 Generated mipmaps (3) for atlas [6] of size 4096x3216
  60. 8.833 Generated mipmaps (3) for atlas [7] of size 4096x1856
  61. 8.869 Generated mipmaps (3) for atlas [8] of size 4096x3104
  62. 8.880 Generated mipmaps (5) for atlas [9] of size 4096x2336
  63. 8.891 Generated mipmaps (3) for atlas [13] of size 8192x2352
  64. 8.896 Custom mipmaps uploaded.
  65. 8.953 Factorio initialised
  66. 8.953 Discord overlay detected (DiscordHook64.dll)
  67. 1195.926 Loading map C:\Users\iiadd\AppData\Roaming\Factorio\saves\Vanilla 1.0.zip: 14158287 bytes.
  68. 1195.955 Loading level.dat: 39876706 bytes.
  69. 1195.960 Info Scenario.cpp:187: Map version 1.0.0-0
  70. 1196.699 Loading script.dat: 427 bytes.
  71. 1196.703 Checksum for script C:/Users/iiadd/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263
  72. 1238.151 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
  73. 1238.777 Info AppManagerStates.cpp:1837: Saving finished
  74. 1794.804 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
  75. 1795.424 Info AppManagerStates.cpp:1837: Saving finished
  76. 2095.454 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
  77. 2096.075 Info AppManagerStates.cpp:1837: Saving finished
  78. 2396.088 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
  79. 2396.711 Info AppManagerStates.cpp:1837: Saving finished
  80. 2696.738 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
  81. 2697.356 Info AppManagerStates.cpp:1837: Saving finished
  82. 2997.371 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
  83. 2997.982 Info AppManagerStates.cpp:1837: Saving finished
  84. 3298.194 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
  85. 3298.675 Info BlueprintShelf.cpp:734: Saving blueprint storage.
  86. 3298.811 Info AppManagerStates.cpp:1837: Saving finished
  87. 3688.632 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
  88. 3689.266 Info AppManagerStates.cpp:1837: Saving finished
  89. 4367.938 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
  90. 4368.589 Info AppManagerStates.cpp:1837: Saving finished
  91. 4683.501 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
  92. 4684.175 Info AppManagerStates.cpp:1837: Saving finished
  93. 4987.207 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
  94. 4987.889 Info AppManagerStates.cpp:1837: Saving finished
  95. 5288.709 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
  96. 5289.371 Info AppManagerStates.cpp:1837: Saving finished
  97. 6190.375 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
  98. 6191.047 Info AppManagerStates.cpp:1837: Saving finished
  99. 7764.679 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
  100. 7765.356 Info AppManagerStates.cpp:1837: Saving finished
  101. 7850.882 Info AppManagerStates.cpp:1837: Saving finished
  102. 7858.288 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&namelist=blueprint_flip_and_turn%2CConstruction_Drones%2CFNEI%2CKrastorio2%2CMushroomCloud&version=1.0.0&lang=en
  103.  
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