Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Main Page: http://pastebin.com/Hf6CGtjA
- Sapphire Mox [400]
- +200 Energy
- Power Stone [1200]
- Emerald Mox (475) + Sapphire Mox (400)
- +275 Health, +225 Energy
- [ACTIVE: RECHARGE] You gain +30 health Regen and +40 Energy Regen for 5 seconds. 60 second cooldown.
- (150 Health and 200 Energy over 5 seconds)
- Ocelot's Revolver [1250]
- Quantum Spade (325) + Sapphire Mox (400)
- +225 Energy, +16 Weapon Damage
- [POWERSTRIKE 1] Using an ability causes your next attack to deal [75% Weapon Damage] Spell Damage to the target.
- Black Hole Magnum [3050]
- Ocelot's Revolver (1250) + Runic Gavel (1175)
- +225 Energy, +15% Cooldown Reduction, +48 Weapon Damage
- [POWERSTRIKE 2] Using an ability causes your next attack to deal [125% Weapon Damage] Spell Damage to the target.
- Space Battery [1000]
- Pulse Regenerator (400) + Sapphire Mox (400)
- +250 Energy, +2.25 Energy Regen, +7% Cooldown Reduction
- [ACTIVE] Target allied Heroic Unit gains +25 Energy Regen for 10 seconds. 60 second cooldown.
- Ihan Crystal [2950]
- Power Stone (1200) + Storm Pauldrons (925)
- +30 Intelligence, +300 Health, +250 Energy
- [UNIQUE] You gain +10 Intelligence and +60 health every 120 seconds, stacking up to 5 times.
- [ACTIVE: RECHARGE] You regenerate 150 Health and 200 Energy over 5 seconds, plus an additional 30 Health and 40 Energy for every stack on Ihan Crystal. 60 second cooldown.
- Flare Gun [1100]
- Temporal Plating (150) + Sapphire Mox (400)
- +10 Intelligence, +300 Energy
- [ACTIVE: INCINERATE] Deals 150 [+15% of your Maximum Energy] Spell Damage to target enemy unit. 60 second cooldown.
- Mossberg Taser [1650]
- Sapphire Mox (400) + Nullifier (700)
- +300 Energy, +15% Spell Resistance
- [ACTIVE] Silence target enemy for 5 seconds. 30 second cooldown.
- Star's Fury [3550]
- Psionic Lasher [1625] + Ocelot's Revolver [1250]
- +30 Agility, +20 Intelligence, +300 Energy, +20 Weapon Damage
- [DRAIN 2] Your attacks leech 52 energy from the target. Has no effect if the target has less than 20% of their maximum energy.
- [POWERSTRIKE 4] Using an ability causes your next attack to deal [150% Intelligence] Spell Damage and leech energy equal to the damage dealt.
- Atom Smasher [4000]
- Flesh Hammer (2000) + Ocelot's Revolver (1250)
- +41 Strength, +300 Energy, +26 Weapon Damage
- [POWERSTRIKE 3] Using an ability causes your next attack to deal [75% Intelligence] Spell Damage and slow enemies in a 2-unit area by 50% for 2 seconds.
- Eternal Drive [3300]
- Lost Treasure (850) + Sustainer (1100) + Space Battery (1000)
- +8.5 Health Regen, +300 Energy, +3.75 Energy Regen, +15% Cooldown Reduction, +4 Armor
- [CONQUEST 2] Allies in a 10-unit radius gain +4 Health Regen and +3 Armor. Effect is increased by 300% on non-heroic units.
- [ACTIVE] Removes all debuffs from target allied Heroic Unit, and grants them 35 Health Regen, 25 Energy Regen, and 10 Armor for 10 seconds. 60 second cooldown.
- Cerebro [3700]
- Space Battery (1000) + Lightning Rod (1875)
- +38 Intelligence, +300 Energy, +3 Energy Regen, +15% Cooldown Reduction, +20% Weapon Speed
- [CHAIN LIGHTNING 2] Your first and every 4th attack strikes up to 4 nearby enemies for 220 [+35% Intelligence] Spell Damage. Resets 12 seconds after the last proc, or after using an ability.
- (Your first attack after 12 seconds of not attacking or after casting an ability and every 4th attack)
- [ACTIVE] Target recovers 400 Energy. 30 second cooldown.
- Blue Gene [4450] (Doesn't do anything)
- Power Stone (1200) + Stabilizer (1850)
- +22 Strength, +22 Agility, +22 Intelligence, +450 Health, +350 Energy
- [Unique] +30 to primary attribute.
- [Unique] Blue Gene powers up your Ultimate with additional effects.
- [Active - Recharge] Instantly recover 250 Health and 250 Energy. 20 second cooldown.
- Kinetic Cell [1000]
- Sapphire Mox (400) x2
- +400 Energy
- [OVERCHARGE] Each time you use an ability, you gain +4 Maximum Energy, up to +600 Energy.
- Energy Saber [3000]
- Kinetic Cell (1000) + Runic Gavel (1175)
- +450 Energy, +15% Cooldown Reduction, +30 Weapon Damage
- [OVERCHARGE] Each time you use an ability, you gain +4 Maximum Energy, up to 600 Energy.
- [UNIQUE] You gain +4 Weapon Damage for every 100 Maximum Energy.
- Sunflare Gun [3300]
- Flare Gun (1100) + Kinetic Cell (1000) + Higgs-Boson Capacitor (2000)
- +65 Intelligence, +700 Energy, +3% Spell Leech
- [OVERCHARGE] Each time you use an ability, you gain +4 Maximum Energy, up to +600 Energy.
- [ACTIVE: INCINERATE] Deals 200 [+20% of your Maximum Energy] Spell Damage to the target enemy. 60 second cooldown.
Advertisement
Add Comment
Please, Sign In to add comment