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RoksasNunes

Level pass

Apr 12th, 2013
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Lua 0.34 KB | None | 0 0
  1. local level = 300 -- Level to pass
  2.  
  3. function onStepIn(cid, item, position, fromPosition)
  4.  
  5. if getPlayerLevel(cid) < level then
  6. doTeleportThing(cid, fromPosition, true)
  7. doPlayerSendTextMessage(cid, 27, "Only "..level.."Levels+!")
  8. return true
  9. end
  10.  
  11. doSendAnimatedText(getCreaturePosition(cid), "300+", math.random(1,255))
  12. return true
  13. end
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