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Halo Spartan Rifle v2 (Gold lighting)

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Oct 19th, 2017
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  1. MAIN_COLOR = 'Gold'
  2.  
  3. Player=game:GetService("Players").LocalPlayer
  4. Character=Player.Character
  5. PlayerGui=Player.PlayerGui
  6. Backpack=Player.Backpack
  7. Torso=Character.Torso
  8. Head=Character.Head
  9. Humanoid=Character.Humanoid
  10. m=Instance.new('Model',Character)
  11. LeftArm=Character["Left Arm"]
  12. LeftLeg=Character["Left Leg"]
  13. RightArm=Character["Right Arm"]
  14. RightLeg=Character["Right Leg"]
  15. LS=Torso["Left Shoulder"]
  16. LH=Torso["Left Hip"]
  17. RS=Torso["Right Shoulder"]
  18. RH=Torso["Right Hip"]
  19. Face = Head.face
  20. Neck=Torso.Neck
  21. it=Instance.new
  22. attacktype=1
  23. vt=Vector3.new
  24. cf=CFrame.new
  25. euler=CFrame.fromEulerAnglesXYZ
  26. angles=CFrame.Angles
  27. cloaked=false
  28. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  29. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  30. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  31. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  32. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  33. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  34. RootPart=Character.HumanoidRootPart
  35. RootJoint=RootPart.RootJoint
  36. RootCF=euler(-1.57,0,3.14)
  37. attack = false
  38. attackdebounce = false
  39. deb=false
  40. equipped=true
  41. hand=false
  42. MMouse=nil
  43. combo=0
  44. mana=0
  45. trispeed=.2
  46. attackmode='none'
  47. local idle=0
  48. local Anim="Idle"
  49. local Effects={}
  50. local gun=false
  51. local shoot=false
  52. player=nil
  53. mana=0
  54.  
  55. mouse=Player:GetMouse()
  56. --save shoulders
  57. RSH, LSH=nil, nil
  58. --welds
  59. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  60. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  61. LH=Torso["Left Hip"]
  62. RH=Torso["Right Hip"]
  63. TorsoColor=Torso.BrickColor
  64. function NoOutline(Part)
  65. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  66. end
  67. player=Player
  68. ch=Character
  69. RSH=ch.Torso["Right Shoulder"]
  70. LSH=ch.Torso["Left Shoulder"]
  71. --
  72. RSH.Parent=nil
  73. LSH.Parent=nil
  74. --
  75. RW.Name="Right Shoulder"
  76. RW.Part0=ch.Torso
  77. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  78. RW.C1=cf(0, 0.5, 0)
  79. RW.Part1=ch["Right Arm"]
  80. RW.Parent=ch.Torso
  81. --
  82. LW.Name="Left Shoulder"
  83. LW.Part0=ch.Torso
  84. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  85. LW.C1=cf(0, 0.5, 0)
  86. LW.Part1=ch["Left Arm"]
  87. LW.Parent=ch.Torso
  88.  
  89.         Player=game:GetService('Players').LocalPlayer
  90.         Character=Player.Character
  91.         Mouse=Player:GetMouse()
  92.         m=Instance.new('Model',Character)
  93.  
  94.  
  95.         local function weldBetween(a, b)
  96.             local weldd = Instance.new("ManualWeld")
  97.             weldd.Part0 = a
  98.             weldd.Part1 = b
  99.             weldd.C0 = CFrame.new()
  100.             weldd.C1 = b.CFrame:inverse() * a.CFrame
  101.             weldd.Parent = a
  102.             return weldd
  103.         end
  104.        
  105.         it=Instance.new
  106.        
  107.         function nooutline(part)
  108.                 part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  109.         end
  110.        
  111.         function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  112.                 local fp=it("Part")
  113.                 fp.formFactor=formfactor
  114.                 fp.Parent=parent
  115.                 fp.Reflectance=reflectance
  116.                 fp.Transparency=transparency
  117.                 fp.CanCollide=false
  118.                 fp.Locked=true
  119.                 fp.BrickColor=BrickColor.new(tostring(brickcolor))
  120.                 fp.Name=name
  121.                 fp.Size=size
  122.                 fp.Position=Character.Torso.Position
  123.                 nooutline(fp)
  124.                 fp.Material=material
  125.                 fp:BreakJoints()
  126.                 return fp
  127.         end
  128.        
  129.         function mesh(Mesh,part,meshtype,meshid,offset,scale)
  130.                 local mesh=it(Mesh)
  131.                 mesh.Parent=part
  132.                 if Mesh=="SpecialMesh" then
  133.                         mesh.MeshType=meshtype
  134.                         mesh.MeshId=meshid
  135.                 end
  136.                 mesh.Offset=offset
  137.                 mesh.Scale=scale
  138.                 return mesh
  139.         end
  140.        
  141.         function weld(parent,part0,part1,c0,c1)
  142.                 local weld=it("Weld")
  143.                 weld.Parent=parent
  144.                 weld.Part0=part0
  145.                 weld.Part1=part1
  146.                 weld.C0=c0
  147.                 weld.C1=c1
  148.                 return weld
  149.         end    
  150.  
  151.  
  152.     Player=game:GetService('Players').LocalPlayer
  153.         Character=Player.Character
  154.         Mouse=Player:GetMouse()
  155.         m=Instance.new('Model',Character)
  156.  
  157.  
  158.         local function weldBetween(a, b)
  159.             local weldd = Instance.new("ManualWeld")
  160.             weldd.Part0 = a
  161.             weldd.Part1 = b
  162.             weldd.C0 = CFrame.new()
  163.             weldd.C1 = b.CFrame:inverse() * a.CFrame
  164.             weldd.Parent = a
  165.             return weldd
  166.         end
  167.        
  168.         it=Instance.new
  169.        
  170.         function nooutline(part)
  171.                 part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  172.         end
  173.        
  174.         function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  175.                 local fp=it("Part")
  176.                 fp.formFactor=formfactor
  177.                 fp.Parent=parent
  178.                 fp.Reflectance=reflectance
  179.                 fp.Transparency=transparency
  180.                 fp.CanCollide=false
  181.                 fp.Locked=true
  182.                 fp.BrickColor=BrickColor.new(tostring(brickcolor))
  183.                 fp.Name=name
  184.                 fp.Size=size
  185.                 fp.Position=Character.Torso.Position
  186.                 nooutline(fp)
  187.                 fp.Material=material
  188.                 fp:BreakJoints()
  189.                 return fp
  190.         end
  191.        
  192.         function swait(num)
  193.     if num==0 or num==nil then
  194.     game:service'RunService'.Heartbeat:wait(0)
  195.     else
  196.     for i=0,num do
  197.     game:service'RunService'.Heartbeat:wait(0)
  198.     end
  199.     end
  200.     end
  201.        
  202.         function mesh(Mesh,part,meshtype,meshid,offset,scale)
  203.                 local mesh=it(Mesh)
  204.                 mesh.Parent=part
  205.                 if Mesh=="SpecialMesh" then
  206.                         mesh.MeshType=meshtype
  207.                         mesh.MeshId=meshid
  208.                 end
  209.                 mesh.Offset=offset
  210.                 mesh.Scale=scale
  211.                 return mesh
  212.         end
  213.        
  214.         function weld(parent,part0,part1,c0,c1)
  215.                 local weld=it("Weld")
  216.                 weld.Parent=parent
  217.                 weld.Part0=part0
  218.                 weld.Part1=part1
  219.                 weld.C0=c0
  220.                 weld.C1=c1
  221.                 return weld
  222.         end
  223.        
  224.        
  225. local function CFrameFromTopBack(at, top, back)
  226. local right = top:Cross(back)
  227. return CFrame.new(at.x, at.y, at.z,
  228. right.x, top.x, back.x,
  229. right.y, top.y, back.y,
  230. right.z, top.z, back.z)
  231. end
  232.  
  233. function Triangle(a, b, c)
  234. local edg1 = (c-a):Dot((b-a).unit)
  235. local edg2 = (a-b):Dot((c-b).unit)
  236. local edg3 = (b-c):Dot((a-c).unit)
  237. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  238. a, b, c = a, b, c
  239. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  240. a, b, c = b, c, a
  241. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  242. a, b, c = c, a, b
  243. else
  244. assert(false, "unreachable")
  245. end
  246.  
  247. local len1 = (c-a):Dot((b-a).unit)
  248. local len2 = (b-a).magnitude - len1
  249. local width = (a + (b-a).unit*len1 - c).magnitude
  250.  
  251. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  252.  
  253. local list = {}
  254.  
  255. local Color = BrickColor.new("Dark grey")
  256.  
  257. if len1 > 0.01 then
  258. local w1 = Instance.new('WedgePart', m)
  259. game:GetService("Debris"):AddItem(w1,5)
  260. w1.Material = "SmoothPlastic"
  261. w1.FormFactor = 'Custom'
  262. w1.BrickColor = BrickColor.new(Color)
  263. w1.Transparency = 0
  264. w1.Reflectance = 0
  265. w1.Material = "SmoothPlastic"
  266. w1.CanCollide = false
  267. NoOutline(w1)
  268. local sz = Vector3.new(0.2, width, len1)
  269. w1.Size = sz
  270. local sp = Instance.new("SpecialMesh",w1)
  271. sp.MeshType = "Wedge"
  272. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  273. w1:BreakJoints()
  274. w1.Anchored = true
  275. w1.Parent = workspace
  276. w1.Transparency = 0.7
  277. table.insert(Effects,{w1,"Disappear",.01})
  278. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  279. table.insert(list,w1)
  280. end
  281.  
  282. if len2 > 0.01 then
  283. local w2 = Instance.new('WedgePart', m)
  284. game:GetService("Debris"):AddItem(w2,5)
  285. w2.Material = "SmoothPlastic"
  286. w2.FormFactor = 'Custom'
  287. w2.BrickColor = BrickColor.new(Color)
  288. w2.Transparency = 0
  289. w2.Reflectance = 0
  290. w2.Material = "SmoothPlastic"
  291. w2.CanCollide = false
  292. NoOutline(w2)
  293. local sz = Vector3.new(0.2, width, len2)
  294. w2.Size = sz
  295. local sp = Instance.new("SpecialMesh",w2)
  296. sp.MeshType = "Wedge"
  297. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  298. w2:BreakJoints()
  299. w2.Anchored = true
  300. w2.Parent = workspace
  301. w2.Transparency = 0.7
  302. table.insert(Effects,{w2,"Disappear",.01})
  303. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  304. table.insert(list,w2)
  305. end
  306. return unpack(list)
  307. end
  308.        
  309.        
  310. so = function(id,par,vol,pit)
  311. coroutine.resume(coroutine.create(function()
  312. local sou = Instance.new("Sound",par or workspace)
  313. sou.Volume=vol
  314. sou.Pitch=pit or 1
  315. sou.SoundId=id
  316. swait()
  317. sou:play()
  318. game:GetService("Debris"):AddItem(sou,6)
  319. end))
  320. end
  321.  
  322. function clerp(a,b,t)
  323. local qa = {QuaternionFromCFrame(a)}
  324. local qb = {QuaternionFromCFrame(b)}
  325. local ax, ay, az = a.x, a.y, a.z
  326. local bx, by, bz = b.x, b.y, b.z
  327. local _t = 1-t
  328. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  329. end
  330.  
  331. function QuaternionFromCFrame(cf)
  332. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  333. local trace = m00 + m11 + m22
  334. if trace > 0 then
  335. local s = math.sqrt(1 + trace)
  336. local recip = 0.5/s
  337. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  338. else
  339. local i = 0
  340. if m11 > m00 then
  341. i = 1
  342. end
  343. if m22 > (i == 0 and m00 or m11) then
  344. i = 2
  345. end
  346. if i == 0 then
  347. local s = math.sqrt(m00-m11-m22+1)
  348. local recip = 0.5/s
  349. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  350. elseif i == 1 then
  351. local s = math.sqrt(m11-m22-m00+1)
  352. local recip = 0.5/s
  353. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  354. elseif i == 2 then
  355. local s = math.sqrt(m22-m00-m11+1)
  356. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  357. end
  358. end
  359. end
  360.  
  361. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  362. local xs, ys, zs = x + x, y + y, z + z
  363. local wx, wy, wz = w*xs, w*ys, w*zs
  364. local xx = x*xs
  365. local xy = x*ys
  366. local xz = x*zs
  367. local yy = y*ys
  368. local yz = y*zs
  369. local zz = z*zs
  370. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  371. end
  372.  
  373. function QuaternionSlerp(a, b, t)
  374. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  375. local startInterp, finishInterp;
  376. if cosTheta >= 0.0001 then
  377. if (1 - cosTheta) > 0.0001 then
  378. local theta = math.acos(cosTheta)
  379. local invSinTheta = 1/math.sin(theta)
  380. startInterp = math.sin((1-t)*theta)*invSinTheta
  381. finishInterp = math.sin(t*theta)*invSinTheta  
  382. else
  383. startInterp = 1-t
  384. finishInterp = t
  385. end
  386. else
  387. if (1+cosTheta) > 0.0001 then
  388. local theta = math.acos(-cosTheta)
  389. local invSinTheta = 1/math.sin(theta)
  390. startInterp = math.sin((t-1)*theta)*invSinTheta
  391. finishInterp = math.sin(t*theta)*invSinTheta
  392. else
  393. startInterp = t-1
  394. finishInterp = t
  395. end
  396. end
  397. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  398. end
  399.  
  400. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  401. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  402. end
  403.  
  404. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  405.         if hit.Parent==nil then
  406.                 return
  407.         end
  408.         h=hit.Parent:FindFirstChild("Humanoid")
  409.         for _,v in pairs(hit.Parent:children()) do
  410.         if v:IsA("Humanoid") then
  411.         h=v
  412.         end
  413.         end
  414.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  415.         h=hit.Parent.Parent:FindFirstChild("Humanoid")
  416.         end
  417.         if hit.Parent.className=="Hat" then
  418.         hit=hit.Parent.Parent:findFirstChild("Head")
  419.         end
  420.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  421.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  422.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  423.                         return
  424.                 end]]
  425. --                        hs(hit,1.2)
  426.                         c=Instance.new("ObjectValue")
  427.                         c.Name="creator"
  428.                         c.Value=game:service("Players").LocalPlayer
  429.                         c.Parent=h
  430.                         game:GetService("Debris"):AddItem(c,.5)
  431.                 Damage=math.random(minim,maxim)
  432. --                h:TakeDamage(Damage)
  433.                 blocked=false
  434.                 block=hit.Parent:findFirstChild("Block")
  435.                 if block~=nil then
  436.                 print(block.className)
  437.                 if block.className=="NumberValue" then
  438.                 if block.Value>0 then
  439.                 blocked=true
  440.                 if decreaseblock==nil then
  441.                 block.Value=block.Value-1
  442.                 end
  443.                 end
  444.                 end
  445.                 if block.className=="IntValue" then
  446.                 if block.Value>0 then
  447.                 blocked=true
  448.                 if decreaseblock~=nil then
  449.                 block.Value=block.Value-1
  450.                 end
  451.                 end
  452.                 end
  453.                 end
  454.                 if blocked==false then
  455. --              h:TakeDamage(Damage)
  456.                 h.Health=h.Health-Damage
  457.                 showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
  458.                 else
  459.                 h.Health=h.Health-(Damage/2)
  460.                 showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Really red"))
  461.                 end
  462.                 if Type=="Knockdown" then
  463.                 hum=hit.Parent.Humanoid
  464. hum.PlatformStand=true
  465. coroutine.resume(coroutine.create(function(HHumanoid)
  466. swait(1)
  467. HHumanoid.PlatformStand=false
  468. end),hum)
  469.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  470. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  471. local bodvol=Instance.new("BodyVelocity")
  472. bodvol.velocity=angle*knockback
  473. bodvol.P=5000
  474. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  475. bodvol.Parent=hit
  476. rl=Instance.new("BodyAngularVelocity")
  477. rl.P=3000
  478. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  479. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  480. rl.Parent=hit
  481. game:GetService("Debris"):AddItem(bodvol,.5)
  482. game:GetService("Debris"):AddItem(rl,.5)
  483.                 elseif Type=="Normal" then
  484.                 vp=Instance.new("BodyVelocity")
  485.                 vp.P=500
  486.                 vp.maxForce=Vector3.new(math.huge,0,math.huge)
  487. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  488.                 if KnockbackType==1 then
  489.                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  490.                 elseif KnockbackType==2 then
  491.                 vp.velocity=Property.CFrame.lookVector*knockback
  492.                 end
  493.                 if knockback>0 then
  494.                         vp.Parent=hit.Parent.Torso
  495.                 end
  496.                 game:GetService("Debris"):AddItem(vp,.5)
  497.                 elseif Type=="Up" then
  498.                 local bodyVelocity=Instance.new("BodyVelocity")
  499.                 bodyVelocity.velocity=vt(0,60,0)
  500.                 bodyVelocity.P=5000
  501.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  502.                 bodyVelocity.Parent=hit
  503.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  504.                 rl=Instance.new("BodyAngularVelocity")
  505.                 rl.P=3000
  506.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  507.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  508.                 rl.Parent=hit
  509.                 game:GetService("Debris"):AddItem(rl,.5)
  510.                 elseif Type=="Snare" then
  511.                 bp=Instance.new("BodyPosition")
  512.                 bp.P=2000
  513.                 bp.D=100
  514.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  515.                 bp.position=hit.Parent.Torso.Position
  516.                 bp.Parent=hit.Parent.Torso
  517.                 game:GetService("Debris"):AddItem(bp,1)
  518.                 elseif Type=="Target" then
  519.                 if Targetting==false then
  520.                 ZTarget=hit.Parent.Torso
  521.                 coroutine.resume(coroutine.create(function(Part)
  522.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  523.                 swait(5)
  524.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  525.                 end),ZTarget)
  526.                 TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  527.                 targetgui=Instance.new("BillboardGui")
  528.                 targetgui.Parent=ZTarget
  529.                 targetgui.Size=UDim2.new(10,100,10,100)
  530.                 targ=Instance.new("ImageLabel")
  531.                 targ.Parent=targetgui
  532.                 targ.BackgroundTransparency=1
  533.                 targ.Image="rbxassetid://4834067"
  534.                 targ.Size=UDim2.new(1,0,1,0)
  535.                 cam.CameraType="Scriptable"
  536.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  537.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  538.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  539.                 Targetting=true
  540.                 RocketTarget=ZTarget
  541.                 for i=1,Property do
  542.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  543.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  544.                 swait()
  545.                 end
  546.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  547.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  548.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  549.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  550.                 end
  551.                 Targetting=false
  552.                 RocketTarget=nil
  553.                 targetgui.Parent=nil
  554.                 cam.CameraType="Custom"
  555.                 end
  556.                 end
  557.                         debounce=Instance.new("BoolValue")
  558.                         debounce.Name="DebounceHit"
  559.                         debounce.Parent=hit.Parent
  560.                         debounce.Value=true
  561.                         game:GetService("Debris"):AddItem(debounce,Delay)
  562.                         c=Instance.new("ObjectValue")
  563.                         c.Name="creator"
  564.                         c.Value=Player
  565.                         c.Parent=h
  566.                         game:GetService("Debris"):AddItem(c,.5)
  567.                 CRIT=false
  568.                 hitDeb=true
  569.                 AttackPos=6
  570.         end
  571. end
  572.  
  573. showDamage=function(Char,Dealt,du,Color)
  574.         m=Instance.new("Model")
  575.         m.Name=tostring(Dealt)
  576.         h=Instance.new("Humanoid")
  577.         h.Health=0
  578.         h.MaxHealth=0
  579.         h.Parent=m
  580.         c=Instance.new("Part")
  581.         c.Transparency=0
  582.         c.BrickColor=Color
  583.         c.Name="Head"
  584.         c.TopSurface=0
  585.         c.BottomSurface=0
  586.         c.formFactor="Plate"
  587.         c.Size=Vector3.new(1,.4,1)
  588.         ms=Instance.new("CylinderMesh")
  589.         ms.Scale=Vector3.new(.8,.8,.8)
  590.         if CRIT==true then
  591.                 ms.Scale=Vector3.new(1,1.25,1)
  592.         end
  593.         ms.Parent=c
  594.         c.Reflectance=0
  595.         Instance.new("BodyGyro").Parent=c
  596.         c.Parent=m
  597.         if Char:findFirstChild("Head")~=nil then
  598.         c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  599.         elseif Char.Parent:findFirstChild("Head")~=nil then
  600.         c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  601.         end
  602.         f=Instance.new("BodyPosition")
  603.         f.P=2000
  604.         f.D=100
  605.         f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  606.         f.position=c.Position+Vector3.new(0,3,0)
  607.         f.Parent=c
  608.         game:GetService("Debris"):AddItem(m,.5+du)
  609.         c.CanCollide=false
  610.         m.Parent=workspace
  611.         c.CanCollide=false
  612. end
  613.  
  614. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Handle",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  615. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146102905, -0.318485737, 0.839184284, 1.00000632, -4.93172472e-008, -0.000935511896, -0.000935515272, -6.51810888e-006, -1.00000536, 4.32263612e-008, 0.999999762, -6.51843266e-006))
  616. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(5.11999989, 1.03200006, 0.800000012))
  617. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.26914215, -2.28439808, -0.0138931274, 5.5279628e-008, 0.000357966754, -0.999999583, -0.000903482374, 1.00000536, 0.000357964687, 1.00000632, 0.000903477019, 3.78699411e-007))
  618. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.232000008))
  619. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0174179077, -4.69187212, -0.754995346, -1.0000025, 0.000546428899, -0.00286973943, -0.00286977179, -2.13581079e-005, 0.999995589, 0.000546361669, 1.00000572, 2.29263151e-005))
  620. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  621. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.579999983, 0.927999973))
  622. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00373840332, -2.08894491, 2.90544128, 1.00000536, 0.00170327828, -1.6089453e-007, -0.00170328422, 1.00000441, 1.36183207e-005, 1.84098781e-007, -1.36177896e-005, 0.999999642))
  623. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  624. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  625. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79949474, -0.180219173, -0.227863312, -0.00172967673, 1.00001013, 2.24112646e-005, 6.46309104e-007, 2.24120486e-005, -0.999999523, -1.00001204, -0.00172966474, -6.85080067e-007))
  626. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  627. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  628. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74123478, -0.409946442, 4.40184164, -0.00107316044, 1.00000525, 1.4551938e-005, 1.0000062, 0.00107315509, 7.93131278e-007, 7.77512412e-007, 1.45525482e-005, -0.999999642))
  629. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  630. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.579999983, 0.927999914))
  631. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000267028809, -0.582561016, -1.50176382, 1.00001347, -3.86033207e-007, -3.92623845e-009, 3.77418473e-007, 1.00001156, 2.45045476e-006, 3.94029254e-009, -2.44983767e-006, 0.999999285))
  632. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  633. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00412750244, 1.45268583, -1.05011797, 1.00001216, 0.00172310648, 2.03311345e-007, 0.00172311824, -1.00001025, 6.49886579e-006, 2.14497248e-007, -6.49923504e-006, -0.999999285))
  634. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  635. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  636. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80415058, -0.524322987, -0.00103759766, 9.72363068e-007, 2.15515029e-005, -0.999999285, -0.00172366935, 1.00001025, 2.15501732e-005, 1.00001216, 0.00172365736, 1.0095107e-006))
  637. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.231999993, 0.232000008))
  638. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00213241577, 0.754931927, -3.58990145, -1.00000894, 0.00341619202, 7.19290369e-007, -0.00341618108, -1.00000799, -2.25470994e-005, 6.42287603e-007, -2.25490967e-005, 0.999999642))
  639. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  640. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  641. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79969883, -0.180217266, 0.23601532, -0.00172980642, 1.00001013, 2.24137202e-005, 6.46412275e-007, 2.24145024e-005, -0.999999285, -1.00001204, -0.00172979443, -6.85189946e-007))
  642. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  643. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  644. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00409317017, 1.45303392, 2.21011066, -1.00001216, -0.00168438489, -1.55491065e-007, 0.00168439688, -1.00001025, 6.03345643e-006, -1.6564087e-007, 6.03390299e-006, 0.999999285))
  645. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  646. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.928000152, 0.34799999))
  647. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164337158, 0.00995254517, 0.378734589, 1.00000417, -0.000275396451, 0.000659934303, -0.000271914061, 0.707111299, 0.70709461, -0.000661380531, -0.707101762, 0.707109511))
  648. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  649. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0109825134, -0.0555400848, 0.707753658, 1.00001204, 0.00170851196, -1.88033137e-005, -0.0017085236, 1.00001013, 1.71195006e-005, 1.88328195e-005, -1.70869171e-005, 0.999999285))
  650. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  651. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466255, -0.414768219, 0.721370459, -0.00134572294, 0.500003576, 0.866025984, 1.00001371, 0.000263436057, 0.00140178087, 0.000472741085, 0.866039276, -0.499996334))
  652. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  653. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.60000002384186,MAIN_COLOR,"Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  654. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2697916, -1.39367867, 0.285621643, 9.60484385e-007, 2.34255967e-005, -0.999999404, -0.00169333746, 1.00001848, 2.34244617e-005, 1.00002027, 0.00169331662, 1.00015268e-006))
  655. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  656. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  657. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02214336, -0.756259918, -0.00161361694, 9.72405815e-007, 2.15511936e-005, -0.999999046, -0.00172374037, 1.00001574, 2.15500022e-005, 1.00001884, 0.00172372279, 1.00955594e-006))
  658. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  659. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.299938202, -0.537542105, 1.00001764, -0.000275420141, 0.000659916259, -0.000271896773, 0.707119524, 0.707094133, -0.000661385478, -0.707109988, 0.707109034))
  660. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  661. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39053106, -0.458235741, -0.011390686, -0.000440491422, 1.00001991, 1.48311792e-005, -5.82179155e-007, -1.48307363e-005, 0.999999404, 1.00002158, 0.000440472504, 5.88722855e-007))
  662. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  663. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  664. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0137062073, 0.00253915787, -1.46745825, -1.00000048, 0.00355784409, 1.83245029e-005, 0.00355784269, 0.999999583, 2.01142084e-005, -1.82529657e-005, 2.0179079e-005, -0.999999642))
  665. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  666. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  667. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0136070251, 0.113649845, 0.986213684, -1.00001204, -0.00167019933, -1.89533148e-005, 0.0016702119, -1.00001013, -2.11289407e-005, -1.89182501e-005, -2.11601837e-005, 0.999999285))
  668. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  669. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  670. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466923, 0.397167206, 0.721361637, -0.0013458092, 0.50001061, 0.86602205, 1.00001383, 0.00026367465, 0.00140174653, 0.000472528627, 0.866035402, -0.500003278))
  671. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  672. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  673. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56735134, -0.408821106, 3.24180651, -0.000670250331, 1.00001955, 1.51960503e-005, 1.00002134, 0.000670230889, 6.58439376e-007, 6.48245248e-007, 1.51957993e-005, -0.999999404))
  674. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  675. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.60000002384186,MAIN_COLOR,"Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  676. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26982021, -1.39350224, -0.295120239, 1.08945255e-006, 2.34336403e-005, -0.999999404, -0.00210836693, 1.00001788, 2.34318177e-005, 1.00001955, 0.00210834551, 1.13885642e-006))
  677. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  678. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  679. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02117348, 1.4526372, 0.0043182373, -8.55062524e-007, -7.5024268e-006, -0.999999642, 0.00172491686, -1.00000417, 7.50057416e-006, -1.00000513, -0.00172491092, 8.67988547e-007))
  680. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  681. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.170059204, -2.2058959, 4.45978069, -1.00001419, -0.00135475828, -4.16571709e-007, -0.00135477353, 1.00001323, 4.34294707e-005, 3.57724417e-007, 4.34299582e-005, -0.999999642))
  682. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  683. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 0.34800005))
  684. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218582153, -0.812090874, 2.42410946, 1.0000062, -0.000122337253, -0.000491121027, -0.000139618875, 0.866030037, -0.499999434, 0.000486493052, 0.500002682, 0.866024911))
  685. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  686. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  687. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00135040283, 0.462905884, 3.42825031, -1.00001216, -0.00170107209, -3.2242329e-007, 0.00170108408, -1.00001025, -4.80908056e-007, -3.21594428e-007, -4.80819381e-007, 0.999999285))
  688. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  689. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 1.27600002, 0.69599998))
  690. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00625753403, -1.16150713, -0.00413131714, 9.68375389e-007, 2.27232595e-005, -0.999999404, -0.00171916001, 1.00001824, 2.27220989e-005, 1.00002003, 0.00171913893, 1.0074408e-006))
  691. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  692. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.174598694, -2.20604086, 4.45978403, -1.0000217, 3.07324808e-006, 3.6950091e-008, 3.05491267e-006, 1.00001991, 4.44986144e-005, -3.68387809e-008, 4.44985162e-005, -0.999999404))
  693. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  694. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.34800005))
  695. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-005, -0.171551704, 2.84820986, 1.00001347, 1.32246059e-005, -1.8708166e-005, -1.32331043e-005, 1.00001156, 9.19823833e-007, 1.87084588e-005, -9.18944352e-007, 0.999999285))
  696. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.812000155, 0.200000003, 0.231999993))
  697. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90776682, -1.85868549, -0.00782012939, 1.8466252e-006, 2.3490722e-005, -0.999999404, -0.00454348512, 1.0000093, 2.34826093e-005, 1.00001109, 0.00454345904, 1.95331836e-006))
  698. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  699. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.232000038, 0.463999987))
  700. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.69186592, -0.987005711, -0.00565719604, 1.16656577e-006, 2.24069317e-005, -0.999999642, -0.0023512831, 1.00000334, 2.24043106e-005, 1.00000429, 0.00235127681, 1.21924631e-006))
  701. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  702. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.463999987, 0.34799999))
  703. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.008228302, -2.14741659, -0.0642538071, -1.00000715, 0.00357599347, 3.75979994e-007, 0.00357599184, 1.00000525, 2.70939381e-007, -3.75028975e-007, 2.71639692e-007, -0.999999285))
  704. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  705. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  706. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000347137451, -1.8586607, -0.167779922, 1.00002146, -7.44219869e-006, -3.64530095e-008, 7.4239797e-006, 1.00001967, 2.38242046e-006, 3.6459241e-008, -2.38146504e-006, 0.999999404))
  707. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  708. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  709. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0133476257, 0.114125729, -1.46745729, 1.00000048, -0.00355736027, 1.89384191e-005, -0.00355735887, -0.999999583, 2.02438559e-006, 1.8931225e-005, -2.09207792e-006, -0.999999642))
  710. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  711. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.74000013, 0.232000083, 0.69599998))
  712. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.64782763, -2.03162193, -0.00580215454, 1.18259686e-006, 2.35495809e-005, -0.999999404, -0.00240779901, 1.00001693, 2.35471889e-005, 1.00001872, 0.00240777642, 1.23929362e-006))
  713. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.232000008, 0.463999987))
  714. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26977873, -1.68380308, -0.00464248657, 1.04666037e-006, 2.36031628e-005, -0.999999285, -0.00197039847, 1.00000978, 2.36014093e-005, 1.00001168, 0.00197038613, 1.09316613e-006))
  715. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.579999983, 1.15999985))
  716. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000141143799, -0.00238656998, -1.38578653, 1.00001347, -2.6228372e-007, -3.18987103e-009, 2.53668986e-007, 1.00001156, 2.2798049e-006, 3.2041374e-009, -2.27918736e-006, 0.999999285))
  717. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  718. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12457228, 0.377754211, -2.04072428, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  719. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  720. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.69599998, 0.34800005))
  721. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218963623, -1.21802139, 2.42397022, 1.00000656, -0.000122337195, -0.000491121318, -0.000139618875, 0.866030455, -0.499999672, 0.000486493111, 0.500002742, 0.866025031))
  722. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  723. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012588501, -0.230174541, 1.22678614, 1.00001204, 0.00170156895, -1.85436711e-005, -0.00170158059, 1.00001013, 1.60903783e-005, 1.85713052e-005, -1.60583568e-005, 0.999999285))
  724. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  725. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  726. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582335, -2.20614576, 0.16740036, 1.29392276e-006, 2.35486077e-005, -0.999999285, -0.00276590372, 1.00000787, 2.35452953e-005, 1.00000978, 0.00276589021, 1.3590477e-006))
  727. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  728. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,MAIN_COLOR,"Part",Vector3.new(0.579999983, 0.927999735, 0.463999987))
  729. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39041233, -1.27023077, -0.011089325, -0.000441556913, 1.00001168, 1.47172686e-005, -5.82458881e-007, -1.47170649e-005, 0.999999285, 1.00001359, 0.0004415476, 5.88964099e-007))
  730. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  731. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  732. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56732988, 0.403812408, 3.24179888, -0.000671263493, 1.00000596, 1.39352715e-005, 1.00000691, 0.000671258371, 6.59181296e-007, 6.49824415e-007, 1.39354743e-005, -0.999999642))
  733. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  734. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.27600002, 0.69599998))
  735. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180254936, -1.16150093, -0.0041885376, 9.68362087e-007, 2.2722732e-005, -0.999999285, -0.00171916536, 1.00001013, 2.27213986e-005, 1.00001204, 0.00171915337, 1.00742602e-006))
  736. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  737. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.916400015))
  738. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.589895248, 0.094648838, 1.00001764, -0.000275413156, 0.000659923593, -0.000271906902, 0.707119524, 0.707094133, -0.000661385711, -0.707109988, 0.707109034))
  739. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  740. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00074005127, -0.113721371, 2.02377272, 1.00001466, -2.03231466e-005, 3.07392952e-007, -2.03155214e-005, -1.00001335, -1.85632734e-006, 3.07421914e-007, 1.85568797e-006, -0.999999404))
  741. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  742. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.200000003))
  743. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000648498535, 0.523108482, 3.42824936, -1.00001204, -0.00170232763, -3.22026239e-007, 0.00170233962, -1.00001013, -4.4727858e-007, -3.21253964e-007, -4.47188995e-007, 0.999999285))
  744. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  745. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.231999993))
  746. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00292205811, -2.03163147, 4.63377762, -1.00001311, -0.000978587777, -2.91069369e-007, -0.000978597905, 1.00001121, 4.45006881e-005, 2.4750986e-007, 4.45008554e-005, -0.999999285))
  747. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  748. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  749. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1038084, 0.702246666, -0.00408935547, -0.00171928364, 1.00001013, 1.46179427e-005, -5.92813478e-007, -1.46185203e-005, 0.999999285, 1.00001204, 0.00171927165, 6.17952878e-007))
  750. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  751. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.463999987))
  752. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180233479, -1.85741377, -0.00400161743, 9.68401537e-007, 2.21498412e-005, -0.999999285, -0.00171989296, 1.00001013, 2.2148517e-005, 1.00001204, 0.00171988097, 1.00649675e-006))
  753. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.580000103, 1))
  754. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.34799999, 0.200000003))
  755. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00061416626, 0.113962173, -0.515907764, 1.00000679, 8.48609488e-007, -1.58665658e-009, -8.52916855e-007, 1.00000584, 8.92841399e-007, 1.59491531e-009, -8.9252535e-007, 0.999999642))
  756. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  757. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.200000003))
  758. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000152587891, 0.350605965, -0.979739666, -1.00001347, 3.24973371e-007, -3.23643548e-007, -3.16358637e-007, -1.00001156, -4.67361169e-005, -3.23648152e-007, -4.67360405e-005, 0.999999285))
  759. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  760. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.231999978))
  761. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134773254, -2.03588963, 0.0627288818, 1.0000118, 0.00168008753, -0.000919409504, -0.000919448154, 1.43879734e-005, -0.999998927, -0.00168008532, 1.00001025, 1.59331266e-005))
  762. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  763. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.34799999))
  764. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00144577026, 0.465278625, 2.25577259, 1.00000525, -0.00357661862, 2.83521615e-007, -0.00357662095, -1.00000381, -2.32054535e-005, 3.66508516e-007, 2.32040093e-005, -0.999999404))
  765. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  766. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.231999993, 0.69599998))
  767. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4577775, -0.755722523, -0.00420379639, 9.68686891e-007, 2.31499107e-005, -0.999999285, -0.00171863148, 1.00001037, 2.31485628e-005, 1.00001228, 0.00171861949, 1.00847365e-006))
  768. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  769. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.63014698, -0.756272316, -0.00161361694, 9.72395696e-007, 2.15512227e-005, -0.999999285, -0.00172371534, 1.00001013, 2.15498931e-005, 1.00001204, 0.00172370335, 1.00954367e-006))
  770. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  771. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000984191895, -0.756361485, 0.354147911, 1.00001216, 0.00168376672, -1.40138248e-008, -0.00168377871, 1.00001025, 2.1083024e-005, 4.95281753e-008, -2.10825874e-005, 0.999999285))
  772. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  773. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.231999844))
  774. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.19616699e-005, -0.350408554, -0.921793938, 1.00001347, 8.28295015e-008, -2.89782998e-009, -9.14442353e-008, 1.00001156, 2.05126844e-006, 2.91285485e-009, -2.05064771e-006, 0.999999285))
  775. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  776. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.463999987))
  777. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00622749329, -1.85754061, -0.00392532349, 9.6856877e-007, 2.22277413e-005, -0.999999285, -0.00171961775, 1.00001037, 2.2226408e-005, 1.00001228, 0.00171960576, 1.00679244e-006))
  778. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.580000103, 1))
  779. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  780. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.804111, 1.68473339, 0.00412750244, -8.36535833e-007, -6.4935798e-006, -0.999999285, 0.00172392465, -1.00001013, 6.49140156e-006, -1.00001204, -0.00172391266, 8.47700733e-007))
  781. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  782. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00101089478, -0.756358147, 3.25414419, 1.00001884, 0.00168378535, -1.40127501e-008, -0.00168380293, 1.00001574, 2.10829876e-005, 4.953597e-008, -2.1082411e-005, 0.999999046))
  783. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  784. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  785. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00154876709, -0.345762253, -0.747890472, -1.00000513, 0.00184790534, -9.90573952e-008, -0.00184790278, -1.00000417, -3.50944756e-005, -1.63901603e-007, -3.50941227e-005, 0.999999642))
  786. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  787. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  788. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00116729736, 0.582655907, 0.921771049, 1.0000118, -0.0018872465, 3.00768534e-007, -0.00188724138, -1.00000989, -2.33032779e-006, 3.05155339e-007, 2.32914181e-006, -0.999999285))
  789. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  790. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.34799999, 0.69599998))
  791. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26979065, -1.04566193, -0.00424575806, 9.68193035e-007, 2.35501375e-005, -0.999999285, -0.00171805895, 1.00001037, 2.35487987e-005, 1.00001228, 0.00171804742, 1.00865361e-006))
  792. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  793. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582954, -2.20552588, -0.181804657, 1.45761271e-006, 2.37911408e-005, -0.999999285, -0.00329261925, 1.00000644, 2.37865734e-005, 1.00000834, 0.00329260482, 1.53593442e-006))
  794. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  795. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  796. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56748581, 0.403205872, 3.24181366, -0.000669696892, 1.00001156, 1.54301233e-005, 1.00001347, 0.000669687288, 6.58446311e-007, 6.48107061e-007, 1.54301015e-005, -0.999999285))
  797. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  798. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.34799999))
  799. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00191497803, -2.03143692, -2.60386896, 1.00001359, 0.000368760899, 2.53006078e-007, -0.000368769979, 1.00001168, 2.77856907e-006, -2.51969908e-007, -2.77804475e-006, 0.999999285))
  800. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  801. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  802. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963732, -0.0062046051, -0.227901459, -0.00172873132, 1.00001025, 2.30093628e-005, 6.45988621e-007, 2.30101468e-005, -0.999999285, -1.00001216, -0.00172871957, -6.85771909e-007))
  803. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  804. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  805. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000247955322, -1.85837555, 0.515717983, -1.00001347, 0.00037799112, 1.62256811e-007, 0.000377983262, 1.00001156, 4.46234044e-005, -1.45407441e-007, 4.4623368e-005, -0.999999285))
  806. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  807. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.231999993, 0.200000003))
  808. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00257110596, -1.6831336, 3.42826033, 1.00001204, 0.00170258048, -1.60158933e-007, -0.00170259248, 1.00001013, 1.46196398e-005, 1.8506725e-007, -1.46188831e-005, 0.999999285))
  809. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  810. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  811. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000370025635, -1.8587203, -1.44380522, 1.00001359, -8.11205246e-006, -3.67194701e-008, 8.10361234e-006, 1.00001168, 2.74641434e-006, 3.67127662e-008, -2.74579975e-006, 0.999999285))
  812. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  813. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  814. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27035666, -1.68360662, 0.293216705, -6.99449004e-007, 0.000311892974, 0.999999285, -0.00104407989, 1.00001121, -0.000311888987, -1.00001323, -0.00104407, -3.73821621e-007))
  815. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  816. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.928000152, 0.464000016, 0.463999987))
  817. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.16985369, -0.871246338, -0.0051651001, 1.16509625e-006, 2.38373486e-005, -0.999998808, -0.00235050265, 1.00001895, 2.38351458e-005, 1.00002158, 0.00235049031, 1.22111521e-006))
  818. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 1.04399979))
  819. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000732421875, 0.345625401, -1.32782841, 1.00001347, 1.57987233e-006, -3.28700223e-009, -1.58848707e-006, 1.00001156, 1.30031594e-006, 3.30395888e-009, -1.29968794e-006, 0.999999285))
  820. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  821. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000172, 0.200000003, 0.231999993))
  822. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.341750622, -1.85878611, -0.00778961182, 1.84655323e-006, 2.3751556e-005, -0.999999285, -0.00454270514, 1.00000131, 2.3743276e-005, 1.00000322, 0.00454268791, 1.9544193e-006))
  823. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  824. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 1.2759999))
  825. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -0.466629028, -0.399776936, 1.00001347, -3.22703272e-007, -3.16622373e-009, 3.14088538e-007, 1.00001156, 2.64065238e-006, 3.18028226e-009, -2.6400412e-006, 0.999999285))
  826. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  828. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0040397644, 1.45275879, 0.354114056, -1.00001884, -0.00168373343, -1.7531282e-007, 0.00168375147, -1.00001597, 6.02276077e-006, -1.85434587e-007, 6.02347882e-006, 0.999999166))
  829. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  830. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  831. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963207, -0.00620794296, 0.236164093, -0.00172861468, 1.00001025, 2.30448168e-005, 6.46028013e-007, 2.30456026e-005, -0.999999285, -1.00001216, -0.00172860292, -6.85869907e-007))
  832. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  833. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 1.27599967, 0.928000033))
  834. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10384512, 2.7322464, -0.00403213501, -0.00171939307, 1.00001013, 1.46226739e-005, -5.92917615e-007, -1.46232505e-005, 0.999999285, 1.00001204, 0.00171938131, 6.18066792e-007))
  835. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  837. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000701904297, -0.345462322, 1.90779448, 1.00001347, -2.00413051e-005, 3.0602007e-007, -2.00327486e-005, -1.00001156, -2.15015098e-006, 3.06052669e-007, 2.14952706e-006, -0.999999285))
  838. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  839. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04400015, 0.811999977, 0.69599998))
  840. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2278223, -1.50939083, -0.00476455688, 1.06762559e-006, 2.37910026e-005, -0.999999285, -0.00203778502, 1.00000966, 2.37891327e-005, 1.00001156, 0.00203777291, 1.11610427e-006))
  841. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  842. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56723642, -0.411323547, 3.2417984, -0.000671109243, 1.0000056, 1.40209831e-005, 1.00000656, 0.000671104353, 6.59014859e-007, 6.49602271e-007, 1.40211887e-005, -0.999999642))
  843. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  844. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  845. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00456619263, 1.45251989, 3.25319099, -1.00000548, -0.00168398093, -1.74997453e-007, 0.0016839871, -1.00000453, 7.01806357e-006, -1.86809473e-007, 7.01812223e-006, 0.999999642))
  846. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  847. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  848. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0012512207, 0.756712437, 0.921786785, 1.00001192, -0.00188787864, 2.99965563e-007, -0.00188787398, -1.00001001, -2.71932527e-006, 3.05087923e-007, 2.71814042e-006, -0.999999285))
  849. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  850. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  851. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00101852417, -0.756660938, -1.05014706, -1.00001204, -0.00172244979, 6.12758271e-008, -0.00172246178, 1.00001013, 2.15474902e-005, -9.84062183e-008, 2.15469754e-005, -0.999999285))
  852. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  853. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.580000103, 2.204))
  854. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00379943848, -2.08976412, 1.34025192, 1.00001204, 0.00171907921, 2.17523793e-005, -0.00171909155, 1.00001013, 1.06986054e-005, -2.17342458e-005, -1.07354717e-005, 0.999999285))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.27600014, 1.04400003, 0.69599998))
  856. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.06781864, -1.39336252, -0.00276947021, 6.42567954e-007, 2.37156328e-005, -0.999999285, -0.000670476642, 1.00001156, 2.37155527e-005, 1.00001347, 0.000670467038, 6.58474448e-007))
  857. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.696000159, 0.200000003, 0.232000008))
  858. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457955837, -0.580825329, -0.0055770874, 1.16664842e-006, 2.21116316e-005, -0.999999642, -0.00235209521, 1.00000632, 2.21090704e-005, 1.00000727, 0.0023520845, 1.21865253e-006))
  859. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  860. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  861. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102996826, -0.756342888, -2.7901454, -1.00001884, -0.00172247365, 6.13245135e-008, -0.001722491, 1.00001574, 2.15474611e-005, -9.84643691e-008, 2.15468062e-005, -0.999999046))
  862. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  863. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.927999973, 0.200000003))
  864. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.35656452, -0.0282249451, -2.04077148, -0.00161817856, 2.2865348e-005, 0.999997616, 1.00001848, -0.000935790653, 0.00161816448, 0.000935816381, 1.00001693, -2.13497078e-005))
  865. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 0.579999983))
  866. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  867. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7414937, 0.402587891, 4.40184164, -0.00107212085, 1.00001121, 1.57967261e-005, 1.00001311, 0.00107211061, 7.93275149e-007, 7.76334844e-007, 1.57971135e-005, -0.999999285))
  868. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  869. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  870. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135307312, 0.00276422501, 0.986213207, 1.00001204, 0.00167110038, -1.825656e-005, -0.00167111226, 1.00001013, -1.0784629e-006, 1.82550084e-005, 1.10962583e-006, 0.999999285))
  871. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  872. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999964, 0.200000003))
  873. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116043091, -0.169836521, 2.03595734, 1.00001204, 0.00170413801, -1.86736106e-005, -0.00170414965, 1.00001013, 1.63084733e-005, 1.87016558e-005, -1.62761844e-005, 0.999999285))
  874. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  875. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  876. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62992048, 1.45317078, 0.00423812866, -8.35475475e-007, -7.49478841e-006, -0.999999642, 0.00172465458, -1.00001037, 7.49267065e-006, -1.00001204, -0.00172464119, 8.48372508e-007))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  878. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0048866272, 1.45256662, -2.78931189, 1.00000513, 0.00172351021, 2.02878823e-007, 0.00172351615, -1.00000417, 7.49809578e-006, 2.15795779e-007, -7.49809897e-006, -0.999999642))
  879. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  881. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175273895, -2.2061739, -4.11187935, 1.00001371, 0.00036665576, 8.8621448e-008, -0.000366665074, 1.0000118, 2.83818667e-006, -8.7566761e-008, -2.8376005e-006, 0.999999285))
  882. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  883. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.579999983, 0.200000003))
  884. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000499725342, -0.350563049, -2.02378225, 1.00001347, -5.64614311e-007, -3.58900643e-009, 5.56057785e-007, 1.00001156, 2.58954788e-006, 3.60246588e-009, -2.58893624e-006, 0.999999285))
  885. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  887. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107460022, -0.0555205345, 1.75172997, 1.00001204, 0.00170685095, -1.87402256e-005, -0.00170686259, 1.00001013, 1.71129595e-005, 1.87696915e-005, -1.7080516e-005, 0.999999285))
  888. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.200000003))
  889. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000179290771, -0.11830616, -0.515934467, 1.00000679, 1.18016033e-006, -1.49793378e-009, -1.18446769e-006, 1.00000584, 4.800022e-007, 1.50599488e-009, -4.79683422e-007, 0.999999642))
  890. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  891. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  892. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39072371, -2.08222008, -0.0108184814, -0.000440219301, 1.00001168, 1.49555108e-005, -5.82121402e-007, -1.49553034e-005, 0.999999285, 1.00001359, 0.000440209988, 5.88711941e-007))
  893. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  894. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000038, 0.200000003, 3.59599972))
  895. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000350952148, -0.34586668, 1.57220888, 1.00001347, -8.66054324e-006, -1.0555099e-009, 8.65192851e-006, 1.00001156, 6.67146651e-007, 1.06459686e-009, -6.66510914e-007, 0.999999285))
  896. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  898. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000980377197, -0.756362438, 2.21014261, 1.00001216, 0.00168377184, -1.39758196e-008, -0.00168378383, 1.00001025, 2.10831458e-005, 4.94904349e-008, -2.10827075e-005, 0.999999285))
  899. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  901. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000228881836, -1.85836792, 2.37173796, -1.00001347, 0.000378501718, 1.62424982e-007, 0.000378494151, 1.00001156, 4.46612976e-005, -1.45538479e-007, 4.46612685e-005, -0.999999285))
  902. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,MAIN_COLOR,"Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  904. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1039381, 1.63024521, -0.0039024353, -0.00172031764, 1.00001013, 1.46122475e-005, -5.72987631e-007, -1.46127904e-005, 0.999999285, 1.00001204, 0.00172030565, 5.98132715e-007))
  905. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.9000001, 0.232000038, 0.232000008))
  907. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2558732, -0.755105019, -0.005027771, 1.16550927e-006, 2.32517414e-005, -0.999999046, -0.00235130615, 1.00001335, 2.32494094e-005, 1.00001562, 0.00235129381, 1.22017377e-006))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  909. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000499725342, -0.000572681427, -0.399878502, 1.00001347, -3.89991328e-009, -1.60411329e-009, -4.71482053e-009, 1.00001156, 9.86925897e-007, 1.61898139e-009, -9.86294253e-007, 0.999999285))
  910. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.69599998, 0.231999993))
  911. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000854492188, -0.060251236, -0.689863205, 1.00000679, 9.31904651e-008, -2.52386245e-009, -9.7497832e-008, 1.00000584, 1.58413877e-006, 2.53151944e-009, -1.58382682e-006, 0.999999642))
  912. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.34799999, 0.34799996))
  913. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000202178955, -0.698717594, -0.863790989, 1.00001359, -9.37085133e-007, -4.30265912e-009, 9.28586815e-007, 1.00001168, 2.73720707e-006, 4.31539515e-009, -2.73659361e-006, 0.999999285))
  914. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  915. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  916. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0118713379, 0.117973328, 1.22682953, 1.00001204, 0.00170348049, -1.86220968e-005, -0.00170349213, 1.00001013, 1.60979762e-005, 1.86497764e-005, -1.60657855e-005, 0.999999285))
  917. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  918. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  919. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170646667, -2.20620346, -4.11187887, 1.00001299, 0.00135321938, 4.18644504e-007, -0.00135323033, 1.00001109, 2.83407667e-006, -4.147997e-007, -2.83402255e-006, 0.999999285))
  920. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  921. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  922. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12456751, -0.434249878, -2.04071569, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  923. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  924. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  925. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.27036333, -1.68534136, 0.286766052, 4.37200288e-006, -0.00031248352, -0.999999225, -0.00104415184, 1.00001121, -0.000312483375, 1.00001323, 0.00104414311, 4.04568164e-006))
  926. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  927. Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Barrel",Vector3.new(0.695999742, 0.200000003, 0.928000033))
  928. Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09376717, 3.31707621, -0.00493240356, -0.00171980122, 1.00000441, 1.36221133e-005, -5.93967741e-007, -1.36229164e-005, 0.999999642, 1.00000536, 0.00171979528, 6.1739911e-007))
  929. mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  930.  
  931. LASER_WIDTH = 5
  932. LASER_MAGIC_CIRCLE_DISTANCE = 6.25
  933. laser_data = {}
  934.  
  935. player=game.Players.localPlayer
  936. char=player.Character
  937. active=false
  938.  
  939. math = {
  940. abs = math.abs,
  941. acos = math.acos,
  942. asin = math.asin,
  943. atan = math.atan,
  944. atan2 = math.atan2,
  945. ceil = math.ceil,
  946. cos = math.cos,
  947. cosh = math.cosh,
  948. deg = math.deg,
  949. exp = math.exp,
  950. floor = math.floor,
  951. fmod = math.fmod,
  952. frexp = math.frexp,
  953. huge = math.huge,
  954. ldexp = math.ldexp,
  955. log = math.log,
  956. log10 = math.log10,
  957. max = math.max,
  958. min = math.min,
  959. modf = math.modf,
  960. phi = 1.618033988749895,
  961. pi = math.pi,
  962. pow = math.pow,
  963. rad = math.rad,
  964. random = math.random,
  965. randomseed = math.randomseed,
  966. sin = math.sin,
  967. sinh = math.sinh,
  968. sqrt = math.sqrt,
  969. tan = math.tan,
  970. tanh = math.tanh,
  971. tau = 2 * math.pi
  972. }
  973. magicCircleData = {}
  974. MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25
  975. function AnimateMagicCircle(data)
  976.     local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration,
  977.  
  978. stay, magic_circle_adornee_func, magic_circle_offset = unpack(data)
  979.     frame = frame + 1
  980.     data[1] = frame
  981.     local transparency = (frame / duration) ^ stay
  982.     local opacity = 1 - transparency
  983.     if frame == duration then
  984.         pcall(game.Destroy, magic_circle_model)
  985.         magicCircleData[data] = nil
  986.     else
  987.         if magic_circle_model.Parent ~= workspace then
  988.             magic_circle_model.Parent=workspace
  989.         end
  990.         local magic_circle_adornee = magic_circle_adornee_func()
  991.         magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset
  992.         local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  993.  
  994. 25)
  995.         magic_circle_part.CFrame = magic_circle_cframe
  996.         magic_circle_light.Brightness = opacity
  997.         magic_circle_decal_back.Transparency = transparency
  998.         magic_circle_decal_front.Transparency = transparency
  999.     end
  1000. end
  1001. function CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func,
  1002.  
  1003. magic_circle_offset)
  1004.     local magic_circle_adornee = magic_circle_adornee_func()
  1005.     if magic_circle_adornee then
  1006.         local origin = magic_circle_adornee.Position
  1007.         local direction = (target - origin).unit
  1008.         local magic_circle_position = origin + direction * magic_circle_offset
  1009.         local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1010.         local magic_circle_model = Instance.new("Model")
  1011.         local magic_circle_part = Instance.new("Part", magic_circle_model)
  1012.         local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1013.         local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1014.         local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1015.         local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1016.         magic_circle_model.Archivable = false
  1017.         magic_circle_part.Anchored = true
  1018.         magic_circle_part.BottomSurface = "Smooth"
  1019.         magic_circle_part.CanCollide = false
  1020.         magic_circle_part.CFrame = magic_circle_cframe
  1021.         magic_circle_part.FormFactor = "Custom"
  1022.         magic_circle_part.Locked = true
  1023.         magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1024.         magic_circle_part.TopSurface = "Smooth"
  1025.         magic_circle_part.Transparency = 1
  1026.         magic_circle_part.Material = Enum.Material.Neon
  1027.         magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1028.         magic_circle_light.Color = light_color
  1029.         magic_circle_light.Range = 16 * magic_circle_scale
  1030.         magic_circle_light.Shadows = true
  1031.         magic_circle_decal_back.Face = "Back"
  1032.         magic_circle_decal_back.Texture = magic_circle_image
  1033.         magic_circle_decal_front.Face = "Front"
  1034.         magic_circle_decal_front.Texture = magic_circle_image
  1035.         magic_circle_model.Parent = workspace
  1036.         local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front,
  1037.  
  1038. duration, stay, magic_circle_adornee_func, magic_circle_offset}
  1039.         magicCircleData[data] = true
  1040.         return data
  1041.     end
  1042. end
  1043.  
  1044. --GraphicalEffects.fragmentation = {}
  1045. function AnimateLaserOfDeath(data)
  1046.     local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light,
  1047.  
  1048. magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects =
  1049.  
  1050. unpack(data)
  1051.     local laser_color = laser_part.Color
  1052.     frame = frame + 1
  1053.     data[1] = frame
  1054.     local transparency = (frame / duration) ^ stay
  1055.     local opacity = 1 - transparency
  1056.     if frame == 2 then
  1057.         sound:Play()
  1058.     end
  1059.     if frame == duration then
  1060.         pcall(game.Destroy, magic_circle_model)
  1061.         laser_data[data] = nil
  1062.     else
  1063.         if magic_circle_model.Parent ~= workspace then
  1064.             magic_circle_model.Parent=workspace
  1065.         end
  1066.         local laser_distance = 0
  1067.         local origin = Barrel.CFrame
  1068.         if not light_effects then
  1069.             direction = (origin * directionOrientation - origin.p).unit
  1070.         end
  1071.         local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1072.         local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  1073.  
  1074. 25)
  1075.         local loop_scale = (laser_scale - 1) / 10
  1076.         for x_offset = -loop_scale, loop_scale, 2 do
  1077.             for y_offset = -loop_scale, loop_scale, 2 do
  1078.                 local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0)
  1079.                 for index = 1, 8 do
  1080.                     local part, position
  1081.                     for ray_index = 1, 10 do
  1082.                         local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999)
  1083.                         part, position = workspace:FindPartOnRay(ray, magic_circle_model)
  1084.                         if part then
  1085.                             break
  1086.                         end
  1087.                     end
  1088.                     if part then
  1089.                         laser_distance = (position - origin_position).magnitude
  1090.                         if frame % 8 == 1 and index == 1 then
  1091.                             Instance.new("Explosion", workspace).Position = position
  1092.                         end
  1093.                         if not part:IsA("Terrain") then
  1094.                             pcall(part.BreakJoints, part)
  1095.                             local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block
  1096.                             local mass = part:GetMass()
  1097.                             local size = part.Size
  1098.                             if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z <
  1099.  
  1100. fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then
  1101.                                 local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5)
  1102.                                 if part_transparency >= 0.5 then -- temporarily to minimize debris
  1103.                                     pcall(game.Destroy, part)
  1104.                                 else
  1105.                                     local cframe = part.CFrame
  1106.                                     part.Anchored = false
  1107.                                     part.BrickColor = BrickColor.new("Medium stone grey")
  1108.                                     part.CanCollide = true
  1109.                                     if part:IsA("FormFactorPart") then
  1110.                                         part.FormFactor = "Custom"
  1111.                                     end
  1112.                                     part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size
  1113.                                     part.Transparency = part_transparency
  1114.                                     part.CFrame = cframe + direction * 5
  1115.                                     part.Velocity = part.Velocity + direction * 40
  1116.                                 end
  1117.                             elseif is_block then
  1118.                                 local parts = {part}
  1119.                                 local model = Instance.new("Model", part.Parent)
  1120.                                 model.Name = "Fragments"
  1121.                                 if size.X >= fragmentation_size then
  1122.                                     size = Vector3.new(0.5, 1, 1) * size
  1123.                                     local archivable = part.Archivable
  1124.                                     local cframe = part.CFrame
  1125.                                     part.FormFactor = "Custom"
  1126.                                     part.Size = size
  1127.                                     part.Archivable = true
  1128.                                     local part_clone = part:Clone()
  1129.                                     part.Archivable = archivable
  1130.                                     part_clone.Archivable = archivable
  1131.                                     part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0)
  1132.                                     part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0)
  1133.                                     part_clone.Parent = model
  1134.                                     parts[2] = part_clone
  1135.                                 end
  1136.                                 if size.Y >= fragmentation_size then
  1137.                                     size = Vector3.new(1, 0.5, 1) * size
  1138.                                     for part_index = 1, #parts do
  1139.                                         local part = parts[part_index]
  1140.                                         local archivable = part.Archivable
  1141.                                         local cframe = part.CFrame
  1142.                                         part.FormFactor = "Custom"
  1143.                                         part.Size = size
  1144.                                         part.Archivable = true
  1145.                                         local part_clone = part:Clone()
  1146.                                         part.Archivable = archivable
  1147.                                         part_clone.Archivable = archivable
  1148.                                         part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0)
  1149.                                         part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0)
  1150.                                         part_clone.Parent = model
  1151.                                         table.insert(parts, part_clone)
  1152.                                     end
  1153.                                 end
  1154.                                 if size.Z >= fragmentation_size then
  1155.                                     size = Vector3.new(1, 1, 0.5) * size
  1156.                                     for part_index = 1, #parts do
  1157.                                         local part = parts[part_index]
  1158.                                         local archivable = part.Archivable
  1159.                                         local cframe = part.CFrame
  1160.                                         part.FormFactor = "Custom"
  1161.                                         part.Size = size
  1162.                                         part.Archivable = true
  1163.                                         local part_clone = part:Clone()
  1164.                                         part.Archivable = archivable
  1165.                                         part_clone.Archivable = archivable
  1166.                                         part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z)
  1167.                                         part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z)
  1168.                                         part_clone.Parent = model
  1169.                                         table.insert(parts, part_clone)
  1170.                                     end
  1171.                                 end
  1172.                                 for _, part in ipairs(parts) do
  1173.                                     part:MakeJoints()
  1174.                                 end
  1175.                             else
  1176.                                 break
  1177.                             end
  1178.                         end
  1179.                     else
  1180.                         laser_distance = 9990
  1181.                         break
  1182.                     end
  1183.                 end
  1184.             end
  1185.         end
  1186.         local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1187.         local laser_width = LASER_WIDTH * opacity * laser_scale
  1188.         local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0)    
  1189.         laser_part.CFrame = laser_cframe
  1190.         if laser_effects then
  1191.             local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2]
  1192.             local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2]
  1193.             local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2]
  1194.             laser_effect_1.CFrame = laser_cframe
  1195.             laser_effect_2.CFrame = laser_cframe
  1196.             laser_effect_mesh_1.Offset = laser_mesh_offset
  1197.             laser_effect_mesh_2.Offset = laser_mesh_offset
  1198.             local game_time = time()
  1199.             local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time)
  1200.             local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time)
  1201.             laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1)
  1202.             laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2)
  1203.             laser_width = laser_width * 0.25
  1204.         end
  1205.         laser_mesh.Offset = laser_mesh_offset            
  1206.         laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width)
  1207.         magic_circle_part.CFrame = magic_circle_cframe
  1208.         magic_circle_light.Brightness = opacity
  1209.         magic_circle_decal_back.Transparency = transparency
  1210.         magic_circle_decal_front.Transparency = transparency
  1211.         if light_effects then
  1212.             for index, data in ipairs(laser_lights) do
  1213.                 local laser_spotlight_part, laser_spotlight = data[1], data[2]
  1214.                 local laser_spotlight_offset = 30 * (index - 1)
  1215.                 if laser_spotlight_offset <= laser_distance then
  1216.                     laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset)
  1217.                     laser_spotlight.Brightness = opacity
  1218.                     laser_spotlight.Enabled = true
  1219.                 else
  1220.                     laser_spotlight.Enabled = false
  1221.                 end
  1222.             end
  1223.         end
  1224.     end
  1225. end
  1226. function ShootLaserOfDeath(target, data)
  1227.         data = data or {}
  1228.         local brickcolor = data.brickcolor or BrickColor.new("Really black")
  1229.         local duration = data.duration or 40
  1230.         local fragmentation_size = data.fragmentation_size or 3
  1231.         local laser_scale = data.laser_scale or 1
  1232.         local light_color = data.light_color or Color3.new(1, 0.5, 1)
  1233.         local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943"
  1234.         local magic_circle_scale = data.magic_circle_scale or 1
  1235.         local sound_volume = data.sound_volume or 1 / 3
  1236.         local special_effects = data.special_effects
  1237.         local stay = data.stay or 4
  1238.         local origin = Barrel.CFrame
  1239.         local directionOrientation = origin:pointToObjectSpace(target)
  1240.         local direction = (target - origin.p).unit
  1241.         local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1242.         local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1243.         local magic_circle_model = Instance.new("Model")
  1244.         local laser_part = Instance.new("Part", magic_circle_model)
  1245.         local laser_mesh = Instance.new("CylinderMesh", laser_part)
  1246.         local magic_circle_part = Instance.new("Part", magic_circle_model)
  1247.         local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1248.         local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1249.         local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1250.         local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1251.         local sound = Instance.new("Sound", magic_circle_part)
  1252.         sound.Pitch = 0.9
  1253.         sound.SoundId = "rbxassetid://222371404"
  1254.         sound.Volume = 1
  1255.         magic_circle_model.Archivable = false
  1256.         laser_part.Anchored = true
  1257.         laser_part.BottomSurface = "Smooth"
  1258.         laser_part.BrickColor = brickcolor
  1259.         laser_part.CanCollide = false
  1260.         laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1261.         laser_part.FormFactor = "Custom"
  1262.         laser_part.Locked = true
  1263.         laser_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1264.         laser_part.TopSurface = "Smooth"
  1265.         laser_mesh.Offset = Vector3.new(0, 0, 0)
  1266.         laser_mesh.Name = "Mesh"
  1267.         laser_mesh.Scale = 5 * laser_scale * Vector3.new(LASER_WIDTH, 0, LASER_WIDTH)
  1268.         magic_circle_part.Anchored = true
  1269.         magic_circle_part.BottomSurface = "Smooth"
  1270.         magic_circle_part.CanCollide = false
  1271.         magic_circle_part.CFrame = magic_circle_cframe
  1272.         magic_circle_part.FormFactor = "Custom"
  1273.         magic_circle_part.Locked = true
  1274.         magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1275.         magic_circle_part.TopSurface = "Smooth"
  1276.         magic_circle_part.Transparency = 1
  1277.         magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1278.         magic_circle_light.Color = light_color
  1279.         magic_circle_light.Range = 16 * magic_circle_scale
  1280.         magic_circle_light.Shadows = true
  1281.         magic_circle_decal_back.Face = "Back"
  1282.         magic_circle_decal_back.Texture = magic_circle_image
  1283.         magic_circle_decal_front.Face = "Front"
  1284.         magic_circle_decal_front.Texture = magic_circle_image
  1285.         magic_circle_model.Parent = workspace
  1286.         local laser_color = brickcolor.Color
  1287.         local laser_lights = {}
  1288.         local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25
  1289.         if light_effects then
  1290.             local laser_spotlight_part_template = Instance.new("Part")
  1291.             local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template)
  1292.             laser_spotlight_part_template.Anchored = true
  1293.             laser_spotlight_part_template.Anchored = true
  1294.             laser_spotlight_part_template.BottomSurface = "Smooth"
  1295.             laser_spotlight_part_template.CanCollide = false
  1296.             laser_spotlight_part_template.FormFactor = "Custom"
  1297.             laser_spotlight_part_template.Locked = true
  1298.             laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2)
  1299.             laser_spotlight_part_template.TopSurface = "Smooth"
  1300.             laser_spotlight_part_template.Transparency = 1
  1301.             laser_spotlight_light_template.Angle = 45
  1302.             laser_spotlight_light_template.Color = laser_color
  1303.             laser_spotlight_light_template.Enabled = true
  1304.             laser_spotlight_light_template.Name = "Light"
  1305.             laser_spotlight_light_template.Range = 60
  1306.             for index = 1, 40 do
  1307.                 local laser_spotlight_part = laser_spotlight_part_template:Clone()
  1308.                 laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1))
  1309.                 laser_spotlight_part.Parent = magic_circle_model
  1310.                 laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light}
  1311.             end
  1312.         end
  1313.         local laser_effects
  1314.         if special_effects then
  1315.             laser_effects = {}
  1316.             local laser_effect_1 = laser_part:Clone()
  1317.             laser_effect_1.BrickColor = special_effects
  1318.             laser_effect_1.Transparency = 0.5
  1319.             local laser_effect_2 = laser_effect_1:Clone()
  1320.             laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh}
  1321.             laser_effect_1.Parent = magic_circle_model
  1322.             laser_effect_2.Parent = magic_circle_model
  1323.         end
  1324.         laser_data={0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part,
  1325.  
  1326. magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay,
  1327.  
  1328. light_effects}
  1329.     end
  1330.  
  1331. function laser(target)
  1332. ShootLaserOfDeath(target, {brickcolor = BrickColor.new("New Yeller"), duration = 20, fragmentation_size = 10,
  1333.  
  1334. laser_scale = 3, light_color = Color3.new(1, 0.5, 0), magic_circle_image = "rbxassetid://1", magic_circle_scale = 1.5, sound_volume = 1,
  1335.  
  1336. special_effects = BrickColor.new("Deep orange"), stay = 2})
  1337. end
  1338.  
  1339. function LaserAtMouse()
  1340.     laser(mouse.Hit.p)
  1341. end
  1342.  
  1343. mouse.Button1Down:connect(function()
  1344.         pcall(function()
  1345.                 shoot()
  1346.         end)
  1347. end)
  1348.  
  1349. ready=false
  1350.  
  1351. mouse.KeyDown:connect(function(k)
  1352.         k=k:lower()
  1353.         if k=='f' then
  1354.                 if ready==false then
  1355.                         ready=true
  1356.                         attack=true
  1357.                 elseif ready==true then
  1358.                         ready=false
  1359.                         attack=false
  1360.                 end
  1361. elseif k=='q' and attack==false then
  1362.         Melee()
  1363.         end
  1364. end)
  1365.  
  1366. function Melee()
  1367.         attack = true
  1368. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,100,math.random(10,15),"Normal",RootPart,.2,1) end)
  1369.  for i=0,3,0.3 do
  1370.                         swait()
  1371. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
  1372. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(0)),.3)
  1373.  
  1374.                 end
  1375.  so("http://www.roblox.com/asset/?id=200632136",Hitbox,1,0.8)
  1376.                 for i=0,3,0.3 do
  1377.                         swait()
  1378. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1379. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-150),math.rad(0),math.rad(0)),.3)
  1380.                 end
  1381.                 attack=false
  1382. con1:disconnect()
  1383.         end
  1384.  
  1385. function shoot()
  1386.         if attack==true and ready==true then
  1387.                 ready=false
  1388.                 attack=true
  1389.                 LaserAtMouse()
  1390.                 for i=0,3,0.3 do
  1391.                         swait()
  1392. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1393. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1394. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(0),math.rad(0)),.3)
  1395. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(180),math.rad(0),math.rad(40)),.3)
  1396. Torso.Velocity=Head.CFrame.lookVector*-100
  1397.                 end
  1398.                 attack=false
  1399.         end
  1400. end
  1401.  
  1402. local sine = 0
  1403. local change = 1
  1404. local val = 0
  1405.  
  1406. while true do
  1407. swait()
  1408. sine = sine + change
  1409. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1410. local velderp=RootPart.Velocity.y
  1411. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1412. if equipped==true or equipped==false then
  1413. if attack==false then
  1414. idle=idle+1
  1415. else
  1416. idle=0
  1417. end
  1418. if idle>=500 then
  1419. if attack==false then
  1420. --Sheath()
  1421. end
  1422. end
  1423. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1424. Anim="Jump"
  1425. if attack==false then
  1426. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1427. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1428. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1429. end
  1430. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1431. Anim="Fall"
  1432. if attack==false then
  1433. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1434. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1435. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1436. end
  1437. elseif torvel<1 and hitfloor~=nil then
  1438. Anim="Idle"
  1439. if attack==false then
  1440. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1441. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1442. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1443. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1444. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1445. end
  1446. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1447. Anim="Walk"
  1448. if attack==false then
  1449. change=3
  1450. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1451. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1452. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1453. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1454. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1455. end
  1456. elseif torvel>=22 and hitfloor~=nil then
  1457. Anim="Run"
  1458. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1459. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1460. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1461. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1462. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1463. if attack==false then
  1464. end
  1465. end
  1466. end
  1467. if ready==true then
  1468. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1469. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1470. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1471. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  1472. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(160),math.rad(0),math.rad(40)),.3)
  1473.         end
  1474.         pcall(function()
  1475.                 AnimateLaserOfDeath(laser_data)
  1476.         end)
  1477. end
  1478.  
  1479. -Created by unknown
  1480. -Edited by PlaicGotHacked @ 100534082
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