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  1. # _ _____ ___ _ _ ___ ___ ___ _ _____ ___ ___
  2. # /_\ | \ \ / /_\ | \| |/ __| __| \| |/ / __| __| _ \
  3. # / _ \| |) \ V / _ \| .` | (__| _|| |) | ' <| _|| _|| _/
  4. # /_/ \_\___/ \_/_/ \_\_|\_|\___|___|___/|_|\_\___|___|_|
  5. #
  6.  
  7.  
  8. # Plugin messaging prefix
  9. message_prefix: "&cAdvancedKeep &7» &f"
  10.  
  11. # Do you allow this plugin to check for new updates?
  12. check_update: true
  13.  
  14.  
  15. # Configuration for soul gem
  16. soul_gem:
  17. # The soul gem item
  18. # Read how to configure the item here:
  19. # https://anhcraft.dev/cd/craftkit/PreparedItem.html
  20. item:
  21. material: EMERALD
  22. name: "&6&lSoul &a&lGem"
  23. lore:
  24. - "&fSave your items one-time!"
  25. enchant:
  26. durability: 1
  27. flag:
  28. - hide_enchants
  29.  
  30. # The name of the NBT tag which KML uses to determine an item is the soul gem
  31. # Do not change this if your players have already used any soul gems
  32. nbt_tag: "kml_soul_gem"
  33.  
  34. # Recipe to craft the soul gem
  35. recipe:
  36. enable: false
  37. shape:
  38. - "ABA"
  39. - "BCB"
  40. - "ABA"
  41. ingredients:
  42. - "A emerald"
  43. - "B blaze_powder"
  44. - "C nether_star"
  45.  
  46. # Messages to be sent after using the gem
  47. messages_on_use:
  48. - "&aYou've used &6&lSoul &a&lGem"
  49.  
  50. # Commands to be executed after using the gem
  51. commands_on_use:
  52. - "give {player} apple 1"
  53.  
  54.  
  55. # Configuration for death chest
  56. death_chest:
  57. # If another chest exists, should we merge items or replace the chest?
  58. merge_chest_on_duplicate: true
  59.  
  60. # Should we lock the death chest? So only the owner is able to open.
  61. lock_death_chest: true
  62.  
  63. # Show signal effect near the death chest?
  64. # The signal is useful for players to find the chest
  65. signal_effect: true
  66.  
  67. # The material of the death chest
  68. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  69. material: chest
  70.  
  71.  
  72. # Configuration for world groups
  73. world_groups:
  74. # First group
  75. group1: # <-- Set to anything you want (its just an identifier)
  76. # List of worlds in this group
  77. worlds:
  78. - world
  79. - SuperiorWorld
  80.  
  81. # Keep inventories based on Minecraft time (https://minecraft.gamepedia.com/Day-night_cycle)
  82. time_keep:
  83. # This is day settings
  84. day: # <-- Set to anything you want (its just an identifier)
  85. # The duration when this time-keep is activated in the group
  86. # The unit is Minecraft ticks (20 ticks = 1 second)
  87. # - All day: from 0 to 24000
  88. # - Day: from 0 to 12516
  89. # - Night: from 12516 to 24000
  90. from: 0
  91. to: 12516
  92.  
  93. # Should we keep the items at this duration?
  94. keep_item: true
  95.  
  96. # Should we keep the exp?
  97. keep_exp: true
  98.  
  99. # The sound to be played when this time-keep is activated
  100. # 1.14: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  101. # 1.13: https://jd.andross.fr/spigot-1.13.2-R0.1-SNAPSHOT/javadoc/org/bukkit/Sound.html
  102. # 1.12: https://jd.andross.fr/spigot-1.12.2-R0.1-SNAPSHOT/javadoc/org/bukkit/Sound.html
  103. # 1.11: https://jd.andross.fr/spigot-1.11.2-R0.1-SNAPSHOT/javadoc/org/bukkit/Sound.html
  104. # 1.10: https://jd.andross.fr/spigot-1.10.2-R0.1-SNAPSHOT/javadoc/org/bukkit/Sound.html
  105. # 1.9: https://jd.andross.fr/spigot-1.9.4-R0.1-SNAPSHOT/javadoc/org/bukkit/Sound.html
  106. #sound: ""
  107.  
  108. # Messages to be announced when this time-keep is activated
  109. broadcast:
  110. chat:
  111. - ''
  112. action_bar: ''
  113.  
  114. # This is night settings
  115. night:
  116. from: 12516
  117. to: 24000
  118. keep_item: true
  119. keep_exp: true
  120. broadcast:
  121. chat:
  122. - ''
  123. action_bar: ''
  124.  
  125. # Enable death chest feature
  126. enable_death_chest: false
  127.  
  128. # Allow players to use soul gems
  129. allow_soul_gem: false
  130.  
  131. # Lands integration (4 settings below are set to false by default)
  132. # Players whose items drop in their invited land chunk can get their items kept
  133. keep_items_on_invited_landchunks: true
  134.  
  135. # Like above but the player must own the land chunk
  136. keep_items_on_owned_landchunks: true
  137.  
  138. # Players who lost their exp in their invited land chunk can get their exp kept
  139. keep_exp_on_invited_landchunks: true
  140.  
  141. # Like above but the player must own the land chunk
  142. keep_exp_on_owned_landchunks: true
  143.  
  144. # Second group
  145. group2:
  146. worlds:
  147. - world
  148. - SuperiorWorld
  149. time_keep:
  150. "0":
  151. # Keep all day!
  152. from: 0
  153. to: 24000
  154. keep_item: true
  155. keep_exp: true
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