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  1. log file 'qconsole.log' opened on Tue Feb 06 16:55:55 2018
  2.  
  3. Loaded resource file _common.resources
  4. Loaded resource file _ordered.resources
  5. Loaded resource file _sound_pc.resources
  6. Loaded resource file _sound_pc_en.resources
  7. Loaded resource file maps/admin.resources
  8. Loaded resource file maps/alphalabs1.resources
  9. Loaded resource file maps/alphalabs2.resources
  10. Loaded resource file maps/alphalabs3.resources
  11. Loaded resource file maps/alphalabs4.resources
  12. Loaded resource file maps/caverns1.resources
  13. Loaded resource file maps/caverns2.resources
  14. Loaded resource file maps/comm1.resources
  15. Loaded resource file maps/commoutside.resources
  16. Loaded resource file maps/cpu.resources
  17. Loaded resource file maps/cpuboss.resources
  18. Loaded resource file maps/d3ctf1.resources
  19. Loaded resource file maps/d3ctf2.resources
  20. Loaded resource file maps/d3ctf3.resources
  21. Loaded resource file maps/d3ctf4.resources
  22. Loaded resource file maps/d3dm1.resources
  23. Loaded resource file maps/d3dm2.resources
  24. Loaded resource file maps/d3dm3.resources
  25. Loaded resource file maps/d3dm4.resources
  26. Loaded resource file maps/d3dm5.resources
  27. Loaded resource file maps/d3xpdm1.resources
  28. Loaded resource file maps/d3xpdm2.resources
  29. Loaded resource file maps/d3xpdm3.resources
  30. Loaded resource file maps/d3xpdm4.resources
  31. Loaded resource file maps/delta1.resources
  32. Loaded resource file maps/delta2a.resources
  33. Loaded resource file maps/delta2b.resources
  34. Loaded resource file maps/delta3.resources
  35. Loaded resource file maps/delta4.resources
  36. Loaded resource file maps/delta5.resources
  37. Loaded resource file maps/deltax.resources
  38. Loaded resource file maps/enpro.resources
  39. Loaded resource file maps/erebus1.resources
  40. Loaded resource file maps/erebus2.resources
  41. Loaded resource file maps/erebus3.resources
  42. Loaded resource file maps/erebus4.resources
  43. Loaded resource file maps/erebus5.resources
  44. Loaded resource file maps/erebus6.resources
  45. Loaded resource file maps/hell.resources
  46. Loaded resource file maps/hell1.resources
  47. Loaded resource file maps/hellhole.resources
  48. Loaded resource file maps/le_enpro1.resources
  49. Loaded resource file maps/le_enpro2.resources
  50. Loaded resource file maps/le_exis1.resources
  51. Loaded resource file maps/le_exis2.resources
  52. Loaded resource file maps/le_hell.resources
  53. Loaded resource file maps/le_hell_post.resources
  54. Loaded resource file maps/le_underground.resources
  55. Loaded resource file maps/le_underground2.resources
  56. Loaded resource file maps/mars_city1.resources
  57. Loaded resource file maps/mars_city2.resources
  58. Loaded resource file maps/mc_underground.resources
  59. Loaded resource file maps/monorail.resources
  60. Loaded resource file maps/phobos1.resources
  61. Loaded resource file maps/phobos2.resources
  62. Loaded resource file maps/phobos3.resources
  63. Loaded resource file maps/phobos4.resources
  64. Loaded resource file maps/recycling1.resources
  65. Loaded resource file maps/recycling2.resources
  66. Loaded resource file maps/site3.resources
  67. Current search path:
  68. C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG/Fully Possessed
  69. C:\DOOM 3 BFG Edition/Fully Possessed
  70. C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG/base
  71. C:\DOOM 3 BFG Edition/base
  72. _common.resources
  73. _ordered.resources
  74. _sound_pc.resources
  75. _sound_pc_en.resources
  76. maps/admin.resources
  77. maps/alphalabs1.resources
  78. maps/alphalabs2.resources
  79. maps/alphalabs3.resources
  80. maps/alphalabs4.resources
  81. maps/caverns1.resources
  82. maps/caverns2.resources
  83. maps/comm1.resources
  84. maps/commoutside.resources
  85. maps/cpu.resources
  86. maps/cpuboss.resources
  87. maps/d3ctf1.resources
  88. maps/d3ctf2.resources
  89. maps/d3ctf3.resources
  90. maps/d3ctf4.resources
  91. maps/d3dm1.resources
  92. maps/d3dm2.resources
  93. maps/d3dm3.resources
  94. maps/d3dm4.resources
  95. maps/d3dm5.resources
  96. maps/d3xpdm1.resources
  97. maps/d3xpdm2.resources
  98. maps/d3xpdm3.resources
  99. maps/d3xpdm4.resources
  100. maps/delta1.resources
  101. maps/delta2a.resources
  102. maps/delta2b.resources
  103. maps/delta3.resources
  104. maps/delta4.resources
  105. maps/delta5.resources
  106. maps/deltax.resources
  107. maps/enpro.resources
  108. maps/erebus1.resources
  109. maps/erebus2.resources
  110. maps/erebus3.resources
  111. maps/erebus4.resources
  112. maps/erebus5.resources
  113. maps/erebus6.resources
  114. maps/hell.resources
  115. maps/hell1.resources
  116. maps/hellhole.resources
  117. maps/le_enpro1.resources
  118. maps/le_enpro2.resources
  119. maps/le_exis1.resources
  120. maps/le_exis2.resources
  121. maps/le_hell.resources
  122. maps/le_hell_post.resources
  123. maps/le_underground.resources
  124. maps/le_underground2.resources
  125. maps/mars_city1.resources
  126. maps/mars_city2.resources
  127. maps/mc_underground.resources
  128. maps/monorail.resources
  129. maps/phobos1.resources
  130. maps/phobos2.resources
  131. maps/phobos3.resources
  132. maps/phobos4.resources
  133. maps/recycling1.resources
  134. maps/recycling2.resources
  135. maps/site3.resources
  136. file system initialized.
  137. --------------------------------------
  138. WARNING: Unable to open resource file maps/_startup.resources
  139. ----- Initializing Decls -----
  140. ...loading 'materials/aaduffytest.mtr'
  141. ...loading 'materials/adam.mtr'
  142. ...loading 'materials/alphalabs.mtr'
  143. ...loading 'materials/andy.mtr'
  144. ...loading 'materials/atest.mtr'
  145. ...loading 'materials/base_door.mtr'
  146. ...loading 'materials/base_floor.mtr'
  147. ...loading 'materials/base_light.mtr'
  148. ...loading 'materials/base_trim.mtr'
  149. ...loading 'materials/base_wall.mtr'
  150. ...loading 'materials/bfgedition.mtr'
  151. ...loading 'materials/bjames.mtr'
  152. ...loading 'materials/bloodstone.mtr'
  153. ...loading 'materials/bmatt.mtr'
  154. ...loading 'materials/brett.mtr'
  155. ...loading 'materials/c_bmatt.mtr'
  156. ...loading 'materials/caves.mtr'
  157. ...loading 'materials/cavesd3xp.mtr'
  158. ...loading 'materials/char_common.mtr'
  159. ...loading 'materials/char_common2.mtr'
  160. ...loading 'materials/characters.mtr'
  161. ...loading 'materials/ctf.mtr'
  162. ...loading 'materials/d3le.mtr'
  163. ...loading 'materials/d3xp-decals.mtr'
  164. ...loading 'materials/d3xp.mtr'
  165. ...loading 'materials/d3xp_artifact.mtr'
  166. ...loading 'materials/d3xp_baselight.mtr'
  167. ...loading 'materials/d3xp_lights.mtr'
  168. ...loading 'materials/d3xp_loading.mtr'
  169. ...loading 'materials/d3xpchang.mtr'
  170. ...loading 'materials/d3xpmp.mtr'
  171. ...loading 'materials/d3xpobject.mtr'
  172. ...loading 'materials/d3xppatrick.mtr'
  173. ...loading 'materials/d3xpsteve.mtr'
  174. ...loading 'materials/david.mtr'
  175. ...loading 'materials/decals.mtr'
  176. ...loading 'materials/decals2.mtr'
  177. ...loading 'materials/decalsd3xp.mtr'
  178. ...loading 'materials/door.mtr'
  179. ...loading 'materials/duffytest.mtr'
  180. ...loading 'materials/fogs.mtr'
  181. ...loading 'materials/forgotten.mtr'
  182. ...loading 'materials/gamebearshoot.mtr'
  183. ...loading 'materials/gamessd.mtr'
  184. ...loading 'materials/gfx.mtr'
  185. ...loading 'materials/glass.mtr'
  186. ...loading 'materials/glass_d3ex.mtr'
  187. ...loading 'materials/grabber.mtr'
  188. ...loading 'materials/guis.mtr'
  189. ...loading 'materials/hell.mtr'
  190. ...loading 'materials/helld3xp.mtr'
  191. ...loading 'materials/hud.mtr'
  192. ...loading 'materials/invisible.mtr'
  193. ...loading 'materials/jake.mtr'
  194. ...loading 'materials/jerry.mtr'
  195. ...loading 'materials/kentest.mtr'
  196. ...loading 'materials/kevin.mtr'
  197. ...loading 'materials/ktest.mtr'
  198. ...loading 'materials/lab.mtr'
  199. ...loading 'materials/lab_floor.mtr'
  200. ...loading 'materials/lights.mtr'
  201. ...loading 'materials/mal.mtr'
  202. ...loading 'materials/male_npc_hazmat2.mtr'
  203. ...loading 'materials/mapobjects.mtr'
  204. ...loading 'materials/mapobjects_le.mtr'
  205. ...loading 'materials/maxtextures.mtr'
  206. ...loading 'materials/models_characters.mtr'
  207. ...loading 'materials/monster_bruiser.mtr'
  208. ...loading 'materials/monster_hunter_berzerker.mtr'
  209. ...loading 'materials/monster_hunter_helltime.mtr'
  210. ...loading 'materials/monster_hunter_invun.mtr'
  211. ...loading 'materials/monster_vulgar.mtr'
  212. ...loading 'materials/monsters.mtr'
  213. ...loading 'materials/morgue.mtr'
  214. ...loading 'materials/mp.mtr'
  215. ...loading 'materials/mp_gui.mtr'
  216. ...loading 'materials/mp_lights.mtr'
  217. ...loading 'materials/mre.mtr'
  218. ...loading 'materials/object.mtr'
  219. ...loading 'materials/object_d3xp.mtr'
  220. ...loading 'materials/outside.mtr'
  221. ...loading 'materials/pat.mtr'
  222. ...loading 'materials/patd.mtr'
  223. ...loading 'materials/patrick_d3ex.mtr'
  224. ...loading 'materials/patricktest.mtr'
  225. ...loading 'materials/pdtest.mtr'
  226. ...loading 'materials/phobos_mapobjects.mtr'
  227. ...loading 'materials/phook.mtr'
  228. ...loading 'materials/phookyou.mtr'
  229. ...loading 'materials/recyc_door.mtr'
  230. ...loading 'materials/recyc_floor.mtr'
  231. ...loading 'materials/recyc_light.mtr'
  232. ...loading 'materials/recyc_trim.mtr'
  233. ...loading 'materials/recyc_wall.mtr'
  234. ...loading 'materials/rock.mtr'
  235. ...loading 'materials/rockd3xp.mtr'
  236. ...loading 'materials/scabby.mtr'
  237. ...loading 'materials/senetemp.mtr'
  238. ...loading 'materials/sfx.mtr'
  239. ...loading 'materials/sfx_multiplayer.mtr'
  240. ...loading 'materials/sfxd3xp.mtr'
  241. ...loading 'materials/shaderdemo.mtr'
  242. ...loading 'materials/shwood.mtr'
  243. ...loading 'materials/skies.mtr'
  244. ...loading 'materials/smf.mtr'
  245. ...loading 'materials/sound.mtr'
  246. ...loading 'materials/specialcase.mtr'
  247. ...loading 'materials/stevetest.mtr'
  248. ...loading 'materials/stone.mtr'
  249. ...loading 'materials/ted.mtr'
  250. ...loading 'materials/ted_artifacts.mtr'
  251. ...loading 'materials/ted_autopsy.mtr'
  252. ...loading 'materials/testinteractions.mtr'
  253. ...loading 'materials/tim.mtr'
  254. ...loading 'materials/tools.mtr'
  255. ...loading 'materials/tw_r.mtr'
  256. ...loading 'materials/tw_scan.mtr'
  257. ...loading 'materials/vehicles.mtr'
  258. ...loading 'materials/video.mtr'
  259. ...loading 'materials/view_models.mtr'
  260. ...loading 'materials/vp_d3ex.mtr'
  261. ...loading 'materials/vp_materials.mtr'
  262. ...loading 'materials/vr.mtr'
  263. ...loading 'materials/vr_characters.mtr'
  264. ...loading 'materials/washroom.mtr'
  265. ...loading 'materials/weapons.mtr'
  266. WARNING: file materials/weapons.mtr, line 4162: material 'guisurfs/vrstatgui' previously defined at materials/vr.mtr:1
  267. WARNING: file materials/weapons.mtr, line 4182: material 'vr/rightarm' previously defined at materials/vr.mtr:20
  268. WARNING: file materials/weapons.mtr, line 4200: material 'vr/leftarm' previously defined at materials/vr.mtr:41
  269. WARNING: file materials/weapons.mtr, line 4217: material 'vr/righthand' previously defined at materials/vr.mtr:59
  270. WARNING: file materials/weapons.mtr, line 4234: material 'vr/lefthand' previously defined at materials/vr.mtr:76
  271. WARNING: file materials/weapons.mtr, line 4250: material 'vr/statwatch' previously defined at materials/vr.mtr:92
  272. WARNING: file materials/weapons.mtr, line 4258: material 'vr/statwatchgui' previously defined at materials/vr.mtr:108
  273. WARNING: file materials/weapons.mtr, line 4324: material 'vr/flashhand' previously defined at materials/vr.mtr:116
  274. WARNING: file materials/weapons.mtr, line 4340: material 'vr/leftstatwatch' previously defined at materials/vr.mtr:134
  275. WARNING: file materials/weapons.mtr, line 4348: material 'vr/leftstatwatchgui' previously defined at materials/vr.mtr:150
  276. WARNING: file materials/weapons.mtr, line 4365: material 'vr/leftfist' previously defined at materials/vr.mtr:158
  277. WARNING: file materials/weapons.mtr, line 4382: material 'vr/rightfist' previously defined at materials/vr.mtr:175
  278. WARNING: file materials/weapons.mtr, line 4396: material 'headingBeamArrowsScroll' previously defined at materials/vr.mtr:192
  279. WARNING: file materials/weapons.mtr, line 4408: material 'headingBeamArrows' previously defined at materials/vr.mtr:206
  280. WARNING: file materials/weapons.mtr, line 4421: material 'headingBeamSolid' previously defined at materials/vr.mtr:218
  281. WARNING: file materials/weapons.mtr, line 4433: material 'vr/hud' previously defined at materials/vr.mtr:231
  282. WARNING: file materials/weapons.mtr, line 4445: material 'vr/weaponsight' previously defined at materials/vr.mtr:243
  283. WARNING: file materials/weapons.mtr, line 4457: material 'vr/weaponsightCircleDot' previously defined at materials/vr.mtr:255
  284. WARNING: file materials/weapons.mtr, line 4469: material 'vr/weaponsightCross' previously defined at materials/vr.mtr:267
  285. WARNING: file materials/weapons.mtr, line 4479: material 'models/mapobjects/filler/cola1vr' previously defined at materials/vr.mtr:279
  286. WARNING: file materials/weapons.mtr, line 4489: material 'models/mapobjects/filler/cola2vr' previously defined at materials/vr.mtr:289
  287. WARNING: file materials/weapons.mtr, line 4555: material 'models/weapons/artifact/artifact_petrified' previously defined at materials/ted.mtr:2730
  288. WARNING: file materials/weapons.mtr, line 4592: material 'models/weapons/artifact/artifact' previously defined at materials/d3xp_artifact.mtr:1
  289. ...loading 'materials/woodd.mtr'
  290. ...loading 'materials/xp_cin_marines.mtr'
  291. ...loading 'materials/xsky.mtr'
  292. ...loading 'materials/zgraeme.mtr'
  293. ------------------------------
  294. Couldn't open journal files
  295. ovr_Initialize was successful.
  296.  
  297. Failed to initialize Oculus Rift.
  298. Getting driver info
  299. Hmd Driver: lighthouse .
  300. Hmd Display: LHR-5268A128 .
  301. Hmd HZ 90, width 1512, height 1680
  302. Hmd reported IPD in centimeters = 6.539999
  303.  
  304.  
  305. HMD Initialized
  306. VR_USE_MOTION_CONTROLS Final = 1
  307. execing default.cfg
  308. com_allowConsole is write protected.
  309. couldn't exec D3BFGConfig.cfg
  310. couldn't exec autoexec.cfg
  311. execing vr_openvr_default.cfg
  312. couldn't exec vr_openvr.cfg
  313. ----- R_InitOpenGL -----
  314. R_SetNewMode r_multisamples = 2
  315. Initializing OpenGL subsystem with multisamples:2 stereo:0 fullscreen:0
  316. ...getting default gamma ramp: success
  317. ...registered window class
  318. ...registered fake window class
  319. Using GLEW 1.10.0
  320. ...created window @ 574,235 (772x879)
  321. Initializing OpenGL driver
  322. ...creating GL context: created OpenGL 3.2 context
  323. succeeded
  324. ...making context current: succeeded
  325. Using GLEW 1.10.0
  326.  
  327. ------- Input Initialization -------
  328. Initializing DirectInput...
  329. mouse: DirectInput initialized.
  330. keyboard: DirectInput initialized.
  331. ------------------------------------
  332. OpenGL Version : 3.2
  333. OpenGL Vendor : ATI Technologies Inc.
  334. OpenGL Renderer : AMD Radeon (TM) R9 390 Series
  335. OpenGL GLSL : 4.5
  336. maxTextureAnisotropy: 16.000000
  337. ...using GL_EXT_texture_lod_bias
  338. X..GL_GREMEDY_string_marker not found
  339. ...using GL_EXT_framebuffer_object
  340. ...using GL_EXT_framebuffer_blit
  341. ----- Initializing Render Shaders -----
  342. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\gui_vertex.hlsl
  343. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\gui_vertex.glsl
  344. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\gui_vertex.uniforms
  345. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\gui_fragment.hlsl
  346. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\gui_fragment.glsl
  347. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\gui_fragment.uniforms
  348. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\color_vertex.hlsl
  349. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_vertex.glsl
  350. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_vertex.uniforms
  351. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\color_fragment.hlsl
  352. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_fragment.glsl
  353. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_fragment.uniforms
  354. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\color_skinned_vertex.hlsl
  355. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_skinned_vertex.glsl
  356. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_skinned_vertex.uniforms
  357. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\color_skinned_fragment.hlsl
  358. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_skinned_fragment.glsl
  359. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\color_skinned_fragment.uniforms
  360. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\vertex_color_vertex.hlsl
  361. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\vertex_color_vertex.glsl
  362. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\vertex_color_vertex.uniforms
  363. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\vertex_color_fragment.hlsl
  364. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\vertex_color_fragment.glsl
  365. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\vertex_color_fragment.uniforms
  366. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_vertex.hlsl
  367. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_vertex.glsl
  368. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_vertex.uniforms
  369. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_fragment.hlsl
  370. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_fragment.glsl
  371. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_fragment.uniforms
  372. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_color_vertex.hlsl
  373. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_vertex.glsl
  374. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_vertex.uniforms
  375. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_color_fragment.hlsl
  376. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_fragment.glsl
  377. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_fragment.uniforms
  378. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_color_skinned_vertex.hlsl
  379. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_skinned_vertex.glsl
  380. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_skinned_vertex.uniforms
  381. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_color_skinned_fragment.hlsl
  382. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_skinned_fragment.glsl
  383. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_skinned_fragment.uniforms
  384. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\texture_color_texgen_vertex.hlsl
  385. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_texgen_vertex.glsl
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  388. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_texgen_fragment.glsl
  389. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\texture_color_texgen_fragment.uniforms
  390. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\interaction_vertex.hlsl
  391. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\interaction_vertex.glsl
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  414. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\interactionSM_spot_vertex.hlsl
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  417. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\interactionSM_spot_fragment.hlsl
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  450. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\environment_vertex.hlsl
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  462. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\bumpyenvironment_vertex.hlsl
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  536. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\wobblesky_vertex.uniforms
  537. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\wobblesky_fragment.hlsl
  538. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\wobblesky_fragment.glsl
  539. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\wobblesky_fragment.uniforms
  540. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\postprocess_vertex.hlsl
  541. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\postprocess_vertex.glsl
  542. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\postprocess_vertex.uniforms
  543. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\postprocess_fragment.hlsl
  544. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\postprocess_fragment.glsl
  545. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\postprocess_fragment.uniforms
  546. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\stereoDeGhost_vertex.hlsl
  547. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoDeGhost_vertex.glsl
  548. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoDeGhost_vertex.uniforms
  549. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\stereoDeGhost_fragment.hlsl
  550. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoDeGhost_fragment.glsl
  551. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoDeGhost_fragment.uniforms
  552. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\stereoWarp_vertex.hlsl
  553. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoWarp_vertex.glsl
  554. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoWarp_vertex.uniforms
  555. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\stereoWarp_fragment.hlsl
  556. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoWarp_fragment.glsl
  557. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoWarp_fragment.uniforms
  558. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\bink_vertex.hlsl
  559. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_vertex.glsl
  560. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_vertex.uniforms
  561. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\bink_fragment.hlsl
  562. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_fragment.glsl
  563. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_fragment.uniforms
  564. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\bink_gui_vertex.hlsl
  565. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_gui_vertex.glsl
  566. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_gui_vertex.uniforms
  567. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\bink_gui_fragment.hlsl
  568. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_gui_fragment.glsl
  569. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\bink_gui_fragment.uniforms
  570. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\stereoInterlace_vertex.hlsl
  571. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoInterlace_vertex.glsl
  572. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoInterlace_vertex.uniforms
  573. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\stereoInterlace_fragment.hlsl
  574. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoInterlace_fragment.glsl
  575. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\stereoInterlace_fragment.uniforms
  576. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\motionBlur_vertex.hlsl
  577. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\motionBlur_vertex.glsl
  578. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\motionBlur_vertex.uniforms
  579. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\motionBlur_fragment.hlsl
  580. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\motionBlur_fragment.glsl
  581. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\motionBlur_fragment.uniforms
  582. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\debug_shadowmap_vertex.hlsl
  583. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\debug_shadowmap_vertex.glsl
  584. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\debug_shadowmap_vertex.uniforms
  585. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\hlsl\debug_shadowmap_fragment.hlsl
  586. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\debug_shadowmap_fragment.glsl
  587. writing to: C:\Users\dottv\Saved Games\id Software\DOOM 3 BFG\Fully Possessed\renderprogs\glsl-1_50\debug_shadowmap_fragment.uniforms
  588. ----- Initializing Sound System ------
  589. Setup OpenAL device and context...
  590. Searching for Rift Audio.
  591. Getting openAL devices via ALC_ALL_DEVICES_SPECIFIER
  592. Found: OpenAL Soft on 6 - SONY TV *07 (AMD High Definition Audio Device)
  593. Found: OpenAL Soft on Audio digitale (S/PDIF) (Dispositivo High Definition Audio)
  594. Found: OpenAL Soft on 2 - HTC-VIVE (AMD High Definition Audio Device)
  595. Found: OpenAL Soft on Audio digitale (S/PDIF) (Dispositivo High Definition Audio) #2
  596. Found: OpenAL Soft on Altoparlanti (2- HTC Vive)
  597. Rift audio not found or failed to open. Attempting to initialize default openAL audio device.
  598. Done.
  599. OpenAL vendor: OpenAL Community
  600. OpenAL renderer: OpenAL Soft
  601. OpenAL version: 1.1 ALSOFT 1.17.2
  602. OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  603. sound system initialized.
  604. --------------------------------------
  605. ------- Initializing renderSystem --------
  606. pdaImage size 756 840
  607. Hudimage size 756 840
  608. Updating texture filter parameters.
  609. renderSystem initialized.
  610. --------------------------------------
  611. VR Mode ENABLED.
  612. Generating FBOs.
  613. Default recommended resolution = 1512 1680
  614. Requested pixel density = 1.300000
  615.  
  616. Working resolution ( default * pixelDensity ) = 1965 2184
  617. vr_FBOAAmode 1 r_multisamples 2
  618. Creating 1965 x 2184 MSAA framebuffer
  619. Adding Depth/Stencil attachments to MSAA framebuffer
  620. Adding color attachment to MSAA framebuffer
  621. GlRenderBufferStorage GL_RENDERBUFFER, 2, 6408, 1965, 2184
  622. Creating resolve framebuffer
  623. Adding Depth/Stencil attachments to framebuffer
  624. Adding color attachment to framebuffer
  625. pdaImage size 1965 2184
  626. Hudimage size 1965 2184
  627. Init Hmd FOV x,y = 108.741692 , 111.507942. Aspect = 0.949874
  628. Compositor error = 0
  629. Finished setting skybox
  630. HMDResetTrackingOriginOffset called
  631. Resetting tracking yaw offset.
  632. Yaw = 16.619801 old offset = 0.000000 New Tracking yaw offset 16.619801
  633. New Yaw offset = 16.619801
  634. HMDResetTrackingOriginOffset called
  635. Resetting tracking yaw offset.
  636. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  637. New Yaw offset = 16.619801
  638. HMDResetTrackingOriginOffset called
  639. Resetting tracking yaw offset.
  640. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  641. New Yaw offset = 16.619801
  642. HMDResetTrackingOriginOffset called
  643. Resetting tracking yaw offset.
  644. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  645. New Yaw offset = 16.619801
  646. HMDResetTrackingOriginOffset called
  647. Resetting tracking yaw offset.
  648. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  649. New Yaw offset = 16.619801
  650. HMDResetTrackingOriginOffset called
  651. Resetting tracking yaw offset.
  652. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  653. New Yaw offset = 16.619801
  654. HMDResetTrackingOriginOffset called
  655. Resetting tracking yaw offset.
  656. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  657. New Yaw offset = 16.619801
  658. HMDResetTrackingOriginOffset called
  659. Resetting tracking yaw offset.
  660. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  661. New Yaw offset = 16.619801
  662. HMDResetTrackingOriginOffset called
  663. Resetting tracking yaw offset.
  664. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  665. New Yaw offset = 16.619801
  666. HMDResetTrackingOriginOffset called
  667. Resetting tracking yaw offset.
  668. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  669. New Yaw offset = 16.619801
  670. HMDResetTrackingOriginOffset called
  671. Resetting tracking yaw offset.
  672. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  673. New Yaw offset = 16.619801
  674. HMDResetTrackingOriginOffset called
  675. Resetting tracking yaw offset.
  676. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  677. New Yaw offset = 16.619801
  678. HMDResetTrackingOriginOffset called
  679. Resetting tracking yaw offset.
  680. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  681. New Yaw offset = 16.619801
  682. HMDResetTrackingOriginOffset called
  683. Resetting tracking yaw offset.
  684. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  685. New Yaw offset = 16.619801
  686. HMDResetTrackingOriginOffset called
  687. Resetting tracking yaw offset.
  688. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  689. New Yaw offset = 16.619801
  690. HMDResetTrackingOriginOffset called
  691. Resetting tracking yaw offset.
  692. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  693. New Yaw offset = 16.619801
  694. HMDResetTrackingOriginOffset called
  695. Resetting tracking yaw offset.
  696. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  697. New Yaw offset = 16.619801
  698. HMDResetTrackingOriginOffset called
  699. Resetting tracking yaw offset.
  700. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  701. New Yaw offset = 16.619801
  702. HMDResetTrackingOriginOffset called
  703. Resetting tracking yaw offset.
  704. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  705. New Yaw offset = 16.619801
  706. HMDResetTrackingOriginOffset called
  707. Resetting tracking yaw offset.
  708. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  709. New Yaw offset = 16.619801
  710.  
  711. ISpVoice succeeded.
  712. ...loading 'skins/ctf.skin'
  713. ...loading 'skins/d3xp_skins.skin'
  714. ...loading 'skins/intro_skins.skin'
  715. ...loading 'skins/skin_artifact.skin'
  716. ...loading 'skins/skin_demon_sentry.skin'
  717. ...loading 'skins/skin_demon_vulgar.skin'
  718. ...loading 'skins/skin_demon_vulgar_branded.skin'
  719. ...loading 'skins/skins.skin'
  720. ...loading 'skins/skins_bj.skin'
  721. ...loading 'skins/skins_characters_npcs.skin'
  722. ...loading 'skins/skins_characters_player.skin'
  723. ...loading 'skins/skins_characters_suit.skin'
  724. ...loading 'skins/skins_characters_suit_old.skin'
  725. ...loading 'skins/skins_d3xp_player.skin'
  726. ...loading 'skins/skins_doors.skin'
  727. ...loading 'skins/skins_harvest.skin'
  728. ...loading 'skins/skins_mancubus.skin'
  729. ...loading 'skins/skins_models_chars_labcoat.skin'
  730. ...loading 'skins/skins_models_chars_maint.skin'
  731. ...loading 'skins/skins_models_chars_marine.skin'
  732. ...loading 'skins/skins_models_chars_sarge.skin'
  733. ...loading 'skins/skins_models_chars_security.skin'
  734. ...loading 'skins/skins_models_chars_suit.skin'
  735. ...loading 'skins/skins_models_mapobjects.skin'
  736. ...loading 'skins/skins_models_mapobjects_doors_hazdoor1.skin'
  737. ...loading 'skins/skins_models_monsters.skin'
  738. ...loading 'skins/skins_models_monsters2.skin'
  739. ...loading 'skins/skins_models_props.skin'
  740. ...loading 'skins/skins_models_weapons.skin'
  741. WARNING: file skins/skins_models_weapons.skin, line 126: skin 'skins/weapons/artifact_normal' previously defined at skins/skin_artifact.skin:1
  742. WARNING: file skins/skins_models_weapons.skin, line 130: skin 'skins/weapons/artifact_charged' previously defined at skins/skin_artifact.skin:3
  743. WARNING: file skins/skins_models_weapons.skin, line 135: skin 'skins/weapons/artifact_petrified' previously defined at skins/skin_artifact.skin:7
  744. WARNING: file skins/skins_models_weapons.skin, line 139: skin 'skins/weapons/artifact3rd_petrified' previously defined at skins/skin_artifact.skin:12
  745. WARNING: file skins/skins_models_weapons.skin, line 143: skin 'skins/weapons/artifact_petrified_fx' previously defined at skins/skin_artifact.skin:16
  746. WARNING: file skins/skins_models_weapons.skin, line 147: skin 'skins/weapons/artifact_3rd_normal' previously defined at skins/skin_artifact.skin:20
  747. WARNING: file skins/skins_models_weapons.skin, line 151: skin 'skins/weapons/artifact_3rd_fx2' previously defined at skins/skin_artifact.skin:24
  748. WARNING: file skins/skins_models_weapons.skin, line 155: skin 'skins/weapons/artifact_3rd_fx3' previously defined at skins/skin_artifact.skin:28
  749. WARNING: file skins/skins_models_weapons.skin, line 159: skin 'skins/weapons/artifact_fx2' previously defined at skins/skin_artifact.skin:32
  750. WARNING: file skins/skins_models_weapons.skin, line 163: skin 'skins/weapons/artifact_fx3' previously defined at skins/skin_artifact.skin:36
  751. ...loading 'skins/skins_monster_hunter.skin'
  752. ...loading 'skins/skins_monsters_zombie_chaingun.skin'
  753. ...loading 'skins/skins_monsters_zombies.skin'
  754. ...loading 'skins/skins_mp.skin'
  755. ...loading 'skins/skins_npcs.skin'
  756. ...loading 'skins/skins_player.skin'
  757. ...loading 'skins/skins_player_xbox_coop.skin'
  758. ...loading 'skins/skins_poppy.skin'
  759. ...loading 'skins/skins_security.skin'
  760. ...loading 'skins/skins_shwood.skin'
  761. ...loading 'skins/skins_smf.skin'
  762. ...loading 'skins/skins_teleporter.skin'
  763. ...loading 'skins/skins_uacmarine.skin'
  764. ...loading 'skins/skins_zcc.skin'
  765. ...loading 'skins/skins_zmaint.skin'
  766. ...loading 'skins/skins_zombie_hellgrowth.skin'
  767. ...loading 'skins/skins_zsec.skin'
  768. ...loading 'sound/actions.sndshd'
  769. ...loading 'sound/admin.sndshd'
  770. ...loading 'sound/alarms.sndshd'
  771. ...loading 'sound/alpha_labs21.sndshd'
  772. ...loading 'sound/alphalabs1.sndshd'
  773. ...loading 'sound/alphalabs3.sndshd'
  774. ...loading 'sound/ambient2.sndshd'
  775. ...loading 'sound/arcade.sndshd'
  776. ...loading 'sound/artifact.sndshd'
  777. ...loading 'sound/audiologs.sndshd'
  778. ...loading 'sound/bloopers.sndshd'
  779. ...loading 'sound/boxsounds.sndshd'
  780. ...loading 'sound/bubbles.sndshd'
  781. ...loading 'sound/caverns2.sndshd'
  782. ...loading 'sound/chris.sndshd'
  783. ...loading 'sound/cin_erebus1.sndshd'
  784. ...loading 'sound/cin_gravgun.sndshd'
  785. ...loading 'sound/cin_hell.sndshd'
  786. ...loading 'sound/cin_phobos2.sndshd'
  787. ...loading 'sound/commoutside.sndshd'
  788. ...loading 'sound/computers.sndshd'
  789. ...loading 'sound/cpu.sndshd'
  790. ...loading 'sound/creepy_elements.sndshd'
  791. ...loading 'sound/ctf.sndshd'
  792. ...loading 'sound/d3xp.sndshd'
  793. ...loading 'sound/d3xp_audiologs.sndshd'
  794. ...loading 'sound/d3xp_cinematics.sndshd'
  795. ...loading 'sound/d3xp_sfx.sndshd'
  796. ...loading 'sound/d3xp_shakes.sndshd'
  797. ...loading 'sound/d3xpdm1.sndshd'
  798. ...loading 'sound/default.sndshd'
  799. ...loading 'sound/delta1.sndshd'
  800. ...loading 'sound/delta2a.sndshd'
  801. ...loading 'sound/delta2b.sndshd'
  802. ...loading 'sound/delta3.sndshd'
  803. ...loading 'sound/delta4.sndshd'
  804. ...loading 'sound/delta5.sndshd'
  805. ...loading 'sound/deltax_chars.sndshd'
  806. ...loading 'sound/distant_hunters.sndshd'
  807. ...loading 'sound/doors.sndshd'
  808. ...loading 'sound/duffy.sndshd'
  809. ...loading 'sound/e3.sndshd'
  810. ...loading 'sound/e3_drones.sndshd'
  811. ...loading 'sound/e3_plain.sndshd'
  812. ...loading 'sound/electrical.sndshd'
  813. ...loading 'sound/enpro.sndshd'
  814. ...loading 'sound/erebus1_chars.sndshd'
  815. ...loading 'sound/erebus2_chars.sndshd'
  816. ...loading 'sound/erebus3_chars.sndshd'
  817. ...loading 'sound/erebus4_chars.sndshd'
  818. ...loading 'sound/erebus5_chars.sndshd'
  819. ...loading 'sound/erebus6_chars.sndshd'
  820. ...loading 'sound/fans.sndshd'
  821. ...loading 'sound/game.sndshd'
  822. ...loading 'sound/geoff.sndshd'
  823. ...loading 'sound/grabber.sndshd'
  824. ...loading 'sound/gui.sndshd'
  825. ...loading 'sound/guitest.sndshd'
  826. ...loading 'sound/harvest.sndshd'
  827. ...loading 'sound/headtest.sndshd'
  828. ...loading 'sound/hell.sndshd'
  829. ...loading 'sound/hunter_berzerk.sndshd'
  830. ...loading 'sound/hunter_helltime.sndshd'
  831. ...loading 'sound/hunter_invul.sndshd'
  832. ...loading 'sound/items.sndshd'
  833. ...loading 'sound/johnc.sndshd'
  834. ...loading 'sound/ken.sndshd'
  835. ...loading 'sound/lights.sndshd'
  836. ...loading 'sound/lightsout.sndshd'
  837. ...loading 'sound/machinery.sndshd'
  838. ...loading 'sound/maledict.sndshd'
  839. ...loading 'sound/map10.sndshd'
  840. ...loading 'sound/map_alphalabs4.sndshd'
  841. ...loading 'sound/map_comm1.sndshd'
  842. ...loading 'sound/map_cpu.sndshd'
  843. ...loading 'sound/map_cpuboss.sndshd'
  844. ...loading 'sound/map_ending.sndshd'
  845. ...loading 'sound/map_erebus1.sndshd'
  846. ...loading 'sound/map_erebus2.sndshd'
  847. ...loading 'sound/map_erebus3.sndshd'
  848. ...loading 'sound/map_erebus4.sndshd'
  849. ...loading 'sound/map_erebus5.sndshd'
  850. ...loading 'sound/map_erebus6.sndshd'
  851. ...loading 'sound/map_hellhole.sndshd'
  852. ...loading 'sound/map_marscity2.sndshd'
  853. ...loading 'sound/map_phobos1.sndshd'
  854. ...loading 'sound/map_phobos2.sndshd'
  855. ...loading 'sound/map_phobos3.sndshd'
  856. ...loading 'sound/map_site3.sndshd'
  857. ...loading 'sound/marscity.sndshd'
  858. ...loading 'sound/mc_underground.sndshd'
  859. ...loading 'sound/mc_underground_chars.sndshd'
  860. ...loading 'sound/metals.sndshd'
  861. ...loading 'sound/monorail.sndshd'
  862. ...loading 'sound/monster_boss_sabaoth.sndshd'
  863. ...loading 'sound/monster_demon_archvile.sndshd'
  864. ...loading 'sound/monster_demon_bruiser.sndshd'
  865. ...loading 'sound/monster_demon_cacodemon.sndshd'
  866. ...loading 'sound/monster_demon_cherub.sndshd'
  867. ...loading 'sound/monster_demon_cyberdemon.sndshd'
  868. ...loading 'sound/monster_demon_guardian.sndshd'
  869. ...loading 'sound/monster_demon_hellknight.sndshd'
  870. ...loading 'sound/monster_demon_imp.sndshd'
  871. ...loading 'sound/monster_demon_lostsoul.sndshd'
  872. ...loading 'sound/monster_demon_maggot.sndshd'
  873. ...loading 'sound/monster_demon_mancubus.sndshd'
  874. ...loading 'sound/monster_demon_pinky.sndshd'
  875. ...loading 'sound/monster_demon_revenant.sndshd'
  876. ...loading 'sound/monster_demon_tick.sndshd'
  877. ...loading 'sound/monster_demon_trite.sndshd'
  878. ...loading 'sound/monster_demon_vagary.sndshd'
  879. ...loading 'sound/monster_demon_vulgar.sndshd'
  880. ...loading 'sound/monster_demon_wraith.sndshd'
  881. ...loading 'sound/monster_flying_forgotten.sndshd'
  882. ...loading 'sound/monster_hunters.sndshd'
  883. ...loading 'sound/monster_zombie_bernie.sndshd'
  884. ...loading 'sound/monster_zombie_boney.sndshd'
  885. ...loading 'sound/monster_zombie_chainsaw.sndshd'
  886. ...loading 'sound/monster_zombie_civilian.sndshd'
  887. ...loading 'sound/monster_zombie_commando.sndshd'
  888. ...loading 'sound/monster_zombie_fat.sndshd'
  889. ...loading 'sound/monster_zombie_maint.sndshd'
  890. ...loading 'sound/monster_zombie_morgue.sndshd'
  891. ...loading 'sound/monster_zombie_scientist.sndshd'
  892. ...loading 'sound/monster_zombie_security.sndshd'
  893. ...loading 'sound/monsters.sndshd'
  894. ...loading 'sound/moveable.sndshd'
  895. ...loading 'sound/mpsounds.sndshd'
  896. ...loading 'sound/multiplayer.sndshd'
  897. ...loading 'sound/music.sndshd'
  898. ...loading 'sound/outdoor.sndshd'
  899. ...loading 'sound/phobos1_chars.sndshd'
  900. ...loading 'sound/phobos2_chars.sndshd'
  901. ...loading 'sound/phobos3_chars.sndshd'
  902. ...loading 'sound/phobos4_chars.sndshd'
  903. ...loading 'sound/player.sndshd'
  904. ...loading 'sound/powercell.sndshd'
  905. ...loading 'sound/powerup.sndshd'
  906. ...loading 'sound/radio.sndshd'
  907. ...loading 'sound/recycling.sndshd'
  908. ...loading 'sound/rooms.sndshd'
  909. ...loading 'sound/roq.sndshd'
  910. ...loading 'sound/soundscape.sndshd'
  911. ...loading 'sound/speaker_test.sndshd'
  912. ...loading 'sound/taunts.sndshd'
  913. ...loading 'sound/tele_in.sndshd'
  914. ...loading 'sound/tim_temp.sndshd'
  915. ...loading 'sound/video.sndshd'
  916. ...loading 'sound/vo.sndshd'
  917. ...loading 'sound/vo_d3le.sndshd'
  918. ...loading 'sound/voc.sndshd'
  919. ...loading 'sound/weapon_ssg.sndshd'
  920. ...loading 'sound/weapons.sndshd'
  921. ...loading 'sound/whispers.sndshd'
  922. ...loading 'sound/world_ambience.sndshd'
  923. ...loading 'sound/xbox_marscity.sndshd'
  924. ...loading 'sound/xian.sndshd'
  925. ...loading 'sound/zombie_sight_hack.sndshd'
  926. ...loading 'sound/zombie_slime.sndshd'
  927. Reading strings/english.lang as UTF-8
  928. 9104 strings read
  929. --------- Initializing Game ----------
  930. gamename: baseDOOM-1
  931. gamedate: Mar 10 2017
  932. ...loading 'def/aas.def'
  933. ...loading 'def/ammo.def'
  934. ...loading 'def/bloopers.def'
  935. ...loading 'def/cache.def'
  936. ...loading 'def/char_mcneil_fem.def'
  937. ...loading 'def/char_sentry.def'
  938. ...loading 'def/character_soldiers.def'
  939. ...loading 'def/characters_eric.def'
  940. ...loading 'def/characters_eric_le.def'
  941. ...loading 'def/characters_eric_test.def'
  942. ...loading 'def/characters_james.def'
  943. ...loading 'def/chartest.def'
  944. ...loading 'def/cinematic_cloud_voice.def'
  945. ...loading 'def/cinematic_erebus5.def'
  946. ...loading 'def/cinematic_gravgun.def'
  947. ...loading 'def/cinematic_intro.def'
  948. ...loading 'def/cinematic_intro_eric.def'
  949. ...loading 'def/cinematic_intro_eric_p3.def'
  950. ...loading 'def/cinematic_le.def'
  951. ...loading 'def/cinematic_maledict_death.def'
  952. ...loading 'def/cinematic_maledict_intro.def'
  953. ...loading 'def/cinematic_mcneil_phobos2.def'
  954. ...loading 'def/cinematic_test.def'
  955. ...loading 'def/cinematics.def'
  956. ...loading 'def/commo_hellgoo1.def'
  957. ...loading 'def/coop_screenshots.def'
  958. ...loading 'def/ctf.def'
  959. ...loading 'def/d3ctf1.def'
  960. ...loading 'def/d3ctf2.def'
  961. ...loading 'def/d3ctf3.def'
  962. ...loading 'def/d3ctf4.def'
  963. ...loading 'def/d3le-func.def'
  964. ...loading 'def/d3le-items.def'
  965. ...loading 'def/d3le-monster_boss_guardian2.def'
  966. ...loading 'def/d3le-monster_demon_pinky_pipes.def'
  967. ...loading 'def/d3le-monster_zombie_hazmat.def'
  968. ...loading 'def/d3le-player.def'
  969. ...loading 'def/d3le-player_enpro1.def'
  970. ...loading 'def/d3le-projectile.def'
  971. ...loading 'def/d3le-target.def'
  972. ...loading 'def/d3xp-ammo.def'
  973. ...loading 'def/d3xp-env.def'
  974. ...loading 'def/d3xp-func.def'
  975. ...loading 'def/d3xp-gibs.def'
  976. ...loading 'def/d3xp-items.def'
  977. ...loading 'def/d3xp-moveables.def'
  978. ...loading 'def/d3xp-moveables_id.def'
  979. ...loading 'def/d3xp-mp.def'
  980. ...loading 'def/d3xp-pda.def'
  981. ...loading 'def/d3xp-player.def'
  982. ...loading 'def/d3xp-powerups.def'
  983. ...loading 'def/d3xp-shwood.def'
  984. ...loading 'def/d3xp-vehicle.def'
  985. ...loading 'def/d3xp-videocd.def'
  986. ...loading 'def/damage.def'
  987. ...loading 'def/debris.def'
  988. ...loading 'def/env.def'
  989. ...loading 'def/env_eric.def'
  990. ...loading 'def/env_simplevehicle.def'
  991. ...loading 'def/func.def'
  992. ...loading 'def/gibs.def'
  993. ...loading 'def/headingbeam.def'
  994. ...loading 'def/heads.def'
  995. ...loading 'def/heads_coop.def'
  996. ...loading 'def/heads_xp.def'
  997. ...loading 'def/hellhole_seneca.def'
  998. ...loading 'def/info.def'
  999. ...loading 'def/items.def'
  1000. ...loading 'def/johnc.def'
  1001. ...loading 'def/map_admin.def'
  1002. ...loading 'def/map_alphalabs1.def'
  1003. ...loading 'def/map_alphalabs2.def'
  1004. ...loading 'def/map_alphalabs3.def'
  1005. ...loading 'def/map_alphalabs4.def'
  1006. ...loading 'def/map_caverns2.def'
  1007. ...loading 'def/map_comm1.def'
  1008. ...loading 'def/map_commoutside.def'
  1009. ...loading 'def/map_cpu1.def'
  1010. ...loading 'def/map_cpuboss.def'
  1011. ...loading 'def/map_delta1.def'
  1012. ...loading 'def/map_delta2a.def'
  1013. ...loading 'def/map_delta2b.def'
  1014. ...loading 'def/map_delta3.def'
  1015. ...loading 'def/map_delta4.def'
  1016. ...loading 'def/map_delta5.def'
  1017. ...loading 'def/map_deltax.def'
  1018. ...loading 'def/map_enpro.def'
  1019. ...loading 'def/map_erebus2.def'
  1020. ...loading 'def/map_erebus3.def'
  1021. ...loading 'def/map_erebus4.def'
  1022. ...loading 'def/map_erebus5.def'
  1023. ...loading 'def/map_erebus6.def'
  1024. ...loading 'def/map_fragchamber.def'
  1025. ...loading 'def/map_hell1.def'
  1026. ...loading 'def/map_hellhole.def'
  1027. ...loading 'def/map_hellhole_xbox.def'
  1028. ...loading 'def/map_maledict.def'
  1029. ...loading 'def/map_marscity.def'
  1030. ...loading 'def/map_marscity2.def'
  1031. ...loading 'def/map_marscity_xbox_coop.def'
  1032. ...loading 'def/map_marscity_xbox_sp.def'
  1033. ...loading 'def/map_monorail.def'
  1034. ...loading 'def/map_phobos2.def'
  1035. ...loading 'def/map_phobos3.def'
  1036. ...loading 'def/map_recycling.def'
  1037. ...loading 'def/map_recycling2.def'
  1038. ...loading 'def/map_site3.def'
  1039. ...loading 'def/map_space.def'
  1040. ...loading 'def/map_underground.def'
  1041. ...loading 'def/map_underground_xbox_coop.def'
  1042. ...loading 'def/map_zoo.def'
  1043. ...loading 'def/maps.def'
  1044. ...loading 'def/misc.def'
  1045. ...loading 'def/monster_boss_cyberdemon.def'
  1046. ...loading 'def/monster_boss_d3xp_maledict.def'
  1047. ...loading 'def/monster_boss_guardian.def'
  1048. ...loading 'def/monster_boss_guardian_seeker.def'
  1049. ...loading 'def/monster_boss_maledict.def'
  1050. ...loading 'def/monster_boss_sabaoth.def'
  1051. ...loading 'def/monster_boss_vagary.def'
  1052. ...loading 'def/monster_default.def'
  1053. ...loading 'def/monster_demon_archvile.def'
  1054. ...loading 'def/monster_demon_cherub.def'
  1055. ...loading 'def/monster_demon_d3xp_bruiser.def'
  1056. ...loading 'def/monster_demon_hellknight.def'
  1057. ...loading 'def/monster_demon_imp.def'
  1058. ...loading 'def/monster_demon_imp_d3xp.def'
  1059. ...loading 'def/monster_demon_maggot.def'
  1060. ...loading 'def/monster_demon_mancubus.def'
  1061. ...loading 'def/monster_demon_pinky.def'
  1062. ...loading 'def/monster_demon_revenant.def'
  1063. ...loading 'def/monster_demon_sentry.def'
  1064. ...loading 'def/monster_demon_tick.def'
  1065. ...loading 'def/monster_demon_trite.def'
  1066. ...loading 'def/monster_demon_trite_jump.def'
  1067. ...loading 'def/monster_demon_vulgar.def'
  1068. ...loading 'def/monster_demon_wraith.def'
  1069. ...loading 'def/monster_demon_wraith_d3xp.def'
  1070. ...loading 'def/monster_demon_wraith_le.def'
  1071. ...loading 'def/monster_flying_cacodemon.def'
  1072. ...loading 'def/monster_flying_forgotten.def'
  1073. ...loading 'def/monster_flying_forgotten2.def'
  1074. ...loading 'def/monster_flying_lostsoul.def'
  1075. ...loading 'def/monster_flying_lostsoul2.def'
  1076. ...loading 'def/monster_hunter_berzerk.def'
  1077. ...loading 'def/monster_hunter_helltime.def'
  1078. ...loading 'def/monster_hunter_invul.def'
  1079. ...loading 'def/monster_turret.def'
  1080. ...loading 'def/monster_turret_ancient.def'
  1081. ...loading 'def/monster_zombie_base.def'
  1082. ...loading 'def/monster_zombie_bernie.def'
  1083. ...loading 'def/monster_zombie_boney.def'
  1084. ...loading 'def/monster_zombie_chainsaw.def'
  1085. ...loading 'def/monster_zombie_commando.def'
  1086. ...loading 'def/monster_zombie_commando_cgun.def'
  1087. ...loading 'def/monster_zombie_fat.def'
  1088. ...loading 'def/monster_zombie_fem.def'
  1089. ...loading 'def/monster_zombie_fem2.def'
  1090. ...loading 'def/monster_zombie_generic.def'
  1091. ...loading 'def/monster_zombie_hazmat.def'
  1092. ...loading 'def/monster_zombie_hellgrowth.def'
  1093. ...loading 'def/monster_zombie_jumpsuit.def'
  1094. ...loading 'def/monster_zombie_maint.def'
  1095. ...loading 'def/monster_zombie_morgue.def'
  1096. ...loading 'def/monster_zombie_sawyer.def'
  1097. ...loading 'def/monster_zombie_xrays.def'
  1098. ...loading 'def/monster_zsec_machinegun.def'
  1099. ...loading 'def/monster_zsec_pistol.def'
  1100. ...loading 'def/monster_zsec_shield.def'
  1101. ...loading 'def/monster_zsec_shotgun.def'
  1102. ...loading 'def/moveable.def'
  1103. ...loading 'def/moveable_items.def'
  1104. ...loading 'def/mp.def'
  1105. ...loading 'def/mpsounds.def'
  1106. ...loading 'def/npcs.def'
  1107. ...loading 'def/npcs_coop.def'
  1108. ...loading 'def/npcs_james.def'
  1109. ...loading 'def/npcs_xp.def'
  1110. ...loading 'def/path.def'
  1111. ...loading 'def/pda.def'
  1112. ...loading 'def/player.def'
  1113. ...loading 'def/player_cinematics.def'
  1114. ...loading 'def/player_enpro_e3_2012.def'
  1115. ...loading 'def/player_xp_cinematics.def'
  1116. ...loading 'def/powerups.def'
  1117. ...loading 'def/recycling1_seneca.def'
  1118. ...loading 'def/screenshots.def'
  1119. ...loading 'def/smf.def'
  1120. ...loading 'def/ss_sawyer.def'
  1121. ...loading 'def/target.def'
  1122. ...loading 'def/test.def'
  1123. ...loading 'def/triggers.def'
  1124. ...loading 'def/weapon_bfg.def'
  1125. ...loading 'def/weapon_bloodstone_active.def'
  1126. ...loading 'def/weapon_bloodstone_passive.def'
  1127. ...loading 'def/weapon_chaingun.def'
  1128. ...loading 'def/weapon_chainsaw.def'
  1129. ...loading 'def/weapon_fists.def'
  1130. ...loading 'def/weapon_flashlight.def'
  1131. ...loading 'def/weapon_flashlight_new.def'
  1132. ...loading 'def/weapon_grabber.def'
  1133. ...loading 'def/weapon_handgrenade.def'
  1134. ...loading 'def/weapon_machinegun.def'
  1135. ...loading 'def/weapon_pda.def'
  1136. ...loading 'def/weapon_pistol.def'
  1137. ...loading 'def/weapon_plasmagun.def'
  1138. ...loading 'def/weapon_rocketlauncher.def'
  1139. ...loading 'def/weapon_shotgun.def'
  1140. ...loading 'def/weapon_shotgun_double.def'
  1141. ...loading 'def/weapon_soulcube.def'
  1142. ...loading 'fx/berserkspawn.fx'
  1143. ...loading 'fx/bigteleporter.fx'
  1144. ...loading 'fx/bigteleporter2.fx'
  1145. ...loading 'fx/bigteleporter3.fx'
  1146. ...loading 'fx/bigteleporter4.fx'
  1147. ...loading 'fx/blooddrip1.fx'
  1148. ...loading 'fx/bloodrip1.fx'
  1149. ...loading 'fx/bloodspurt1.fx'
  1150. ...loading 'fx/chaingunfire.fx'
  1151. ...loading 'fx/chaingunfire2.fx'
  1152. ...loading 'fx/chaingunmuzzle.fx'
  1153. ...loading 'fx/chainsawsmoke.fx'
  1154. ...loading 'fx/dimlights.fx'
  1155. ...loading 'fx/dm_laser.fx'
  1156. ...loading 'fx/dm_laser2.fx'
  1157. ...loading 'fx/earthquake.fx'
  1158. ...loading 'fx/explosion1.fx'
  1159. ...loading 'fx/explosion2.fx'
  1160. ...loading 'fx/explosion3.fx'
  1161. ...loading 'fx/explosion5.fx'
  1162. ...loading 'fx/explosion6.fx'
  1163. ...loading 'fx/floordust.fx'
  1164. ...loading 'fx/fracture.fx'
  1165. ...loading 'fx/fractureblue.fx'
  1166. ...loading 'fx/headsplat.fx'
  1167. ...loading 'fx/headspurt.fx'
  1168. ...loading 'fx/hellportal.fx'
  1169. ...loading 'fx/hellportal2.fx'
  1170. ...loading 'fx/helltime_fireball.fx'
  1171. ...loading 'fx/hkwalk.fx'
  1172. ...loading 'fx/hunter_invul.fx'
  1173. ...loading 'fx/itemspawn.fx'
  1174. ...loading 'fx/maggot_dude.fx'
  1175. ...loading 'fx/map_erebus6.fx'
  1176. ...loading 'fx/multiplayer.fx'
  1177. ...loading 'fx/pentagram.fx'
  1178. ...loading 'fx/plasma.fx'
  1179. ...loading 'fx/plasmaexplosion.fx'
  1180. ...loading 'fx/playergib.fx'
  1181. ...loading 'fx/playervaporize.fx'
  1182. ...loading 'fx/rocket_detonate.fx'
  1183. ...loading 'fx/rocket_fly.fx'
  1184. ...loading 'fx/rocket_residue.fx'
  1185. ...loading 'fx/shwood.fx'
  1186. ...loading 'fx/skulltrail.fx'
  1187. ...loading 'fx/skulltrail2.fx'
  1188. ...loading 'fx/smallfire.fx'
  1189. ...loading 'fx/smallsparks.fx'
  1190. ...loading 'fx/smallsparks1fred.fx'
  1191. ...loading 'fx/smallsparks2fred.fx'
  1192. ...loading 'fx/smallsparks3fred.fx'
  1193. ...loading 'fx/smallsparks4fred.fx'
  1194. ...loading 'fx/soulharvest.fx'
  1195. ...loading 'fx/sparks.fx'
  1196. ...loading 'fx/sparks2.fx'
  1197. ...loading 'fx/steam1.fx'
  1198. ...loading 'fx/teleporter.fx'
  1199. ...loading 'fx/teleporter1.fx'
  1200. ...loading 'fx/teleporter1_96.fx'
  1201. ...loading 'fx/teleporter1_fly.fx'
  1202. ...loading 'fx/teleporter1_vulgar.fx'
  1203. ...loading 'fx/teleporter2.fx'
  1204. ...loading 'fx/teleporter2_96.fx'
  1205. ...loading 'fx/teleporter3.fx'
  1206. ...loading 'fx/teleporter3_96.fx'
  1207. ...loading 'fx/teleporter_96.fx'
  1208. ...loading 'fx/teleporterplayer.fx'
  1209. ...loading 'fx/teleporterplayer_lite.fx'
  1210. ...loading 'fx/turkeybeam.fx'
  1211. ...loading 'particles/alphalabs1.prt'
  1212. ...loading 'particles/archvile.prt'
  1213. ...loading 'particles/archyplay.prt'
  1214. ...loading 'particles/bjames.prt'
  1215. ...loading 'particles/blooddrop.prt'
  1216. ...loading 'particles/bmatt.prt'
  1217. ...loading 'particles/caverns.prt'
  1218. ...loading 'particles/chang.prt'
  1219. ...loading 'particles/cpu.prt'
  1220. ...loading 'particles/cyberdemon.prt'
  1221. ...loading 'particles/d3ctf2.prt'
  1222. ...loading 'particles/d3ctf3.prt'
  1223. ...loading 'particles/d3le_particles.prt'
  1224. ...loading 'particles/david.prt'
  1225. ...loading 'particles/delta3.prt'
  1226. ...loading 'particles/duffy.prt'
  1227. ...loading 'particles/erebus_sandstorm.prt'
  1228. ...loading 'particles/examples.prt'
  1229. ...loading 'particles/exis.prt'
  1230. ...loading 'particles/explosions.prt'
  1231. ...loading 'particles/fire.prt'
  1232. ...loading 'particles/flagfx.prt'
  1233. ...loading 'particles/fog_test.prt'
  1234. ...loading 'particles/fredo.prt'
  1235. ...loading 'particles/grabber.prt'
  1236. ...loading 'particles/hell1fire.prt'
  1237. ...loading 'particles/helltime.prt'
  1238. ...loading 'particles/hunter_berzerk.prt'
  1239. ...loading 'particles/hunter_invulnerable.prt'
  1240. ...loading 'particles/ktest.prt'
  1241. ...loading 'particles/ktest2.prt'
  1242. ...loading 'particles/mars_city1.prt'
  1243. ...loading 'particles/mars_city2.prt'
  1244. ...loading 'particles/mc_underground.prt'
  1245. ...loading 'particles/monorail.prt'
  1246. ...loading 'particles/monster_weapons.prt'
  1247. ...loading 'particles/multiplayer.prt'
  1248. ...loading 'particles/patj.prt'
  1249. ...loading 'particles/patrick2.prt'
  1250. ...loading 'particles/patrick3.prt'
  1251. ...loading 'particles/pfire.prt'
  1252. ...loading 'particles/recycling.prt'
  1253. ...loading 'particles/seneca.prt'
  1254. ...loading 'particles/shwood.prt'
  1255. ...loading 'particles/site3.prt'
  1256. ...loading 'particles/smf.prt'
  1257. ...loading 'particles/soulharvest.prt'
  1258. ...loading 'particles/steam.prt'
  1259. ...loading 'particles/ted.prt'
  1260. ...loading 'particles/teleport.prt'
  1261. ...loading 'particles/weapons.prt'
  1262. ...loading 'particles/wormsteam.prt'
  1263. ...loading 'particles/xp_cinrocket.prt'
  1264. ...loading 'af/caverns2_platform.af'
  1265. ...loading 'af/char_campbell.af'
  1266. ...loading 'af/char_hazmat.af'
  1267. ...loading 'af/char_lab1.af'
  1268. ...loading 'af/char_lab2.af'
  1269. ...loading 'af/char_lanternguy.af'
  1270. ...loading 'af/char_maint1.af'
  1271. ...loading 'af/char_marine1.af'
  1272. ...loading 'af/char_npc_base.af'
  1273. ...loading 'af/char_npc_misc.af'
  1274. ...loading 'af/char_npcs.af'
  1275. ...loading 'af/char_npcs_bag.af'
  1276. ...loading 'af/char_poppy.af'
  1277. ...loading 'af/char_scientist.af'
  1278. ...loading 'af/char_scientist_sitting.af'
  1279. ...loading 'af/char_security1.af'
  1280. ...loading 'af/char_sentry.af'
  1281. ...loading 'af/char_skeleton.af'
  1282. ...loading 'af/char_suit1.af'
  1283. ...loading 'af/char_wounded_marine.af'
  1284. ...loading 'af/default.af'
  1285. ...loading 'af/env_ammobelt.af'
  1286. ...loading 'af/env_bluesteampipe_128.af'
  1287. ...loading 'af/env_buggy.af'
  1288. ...loading 'af/env_char_npcs_bag.af'
  1289. ...loading 'af/env_crane.af'
  1290. ...loading 'af/env_crane2.af'
  1291. ...loading 'af/env_cranegame.af'
  1292. ...loading 'af/env_craneplatform_caverns1.af'
  1293. ...loading 'af/env_craneplatform_mcunderground.af'
  1294. ...loading 'af/env_evilmeat.af'
  1295. ...loading 'af/env_gibs_leftarm.af'
  1296. ...loading 'af/env_gibs_leftleg.af'
  1297. ...loading 'af/env_gibs_rtlolegstump.af'
  1298. ...loading 'af/env_gibs_rtuplegstump.af'
  1299. ...loading 'af/env_gibs_ruparmstub.af'
  1300. ...loading 'af/env_gibs_spine.af'
  1301. ...loading 'af/env_gibs_torso.af'
  1302. ...loading 'af/env_greysteampipe_128.af'
  1303. ...loading 'af/env_hellcage_long.af'
  1304. ...loading 'af/env_hellcage_medium.af'
  1305. ...loading 'af/env_hellcage_short.af'
  1306. ...loading 'af/env_hellchain.af'
  1307. ...loading 'af/env_hires_steampipe.af'
  1308. ...loading 'af/env_juglamp.af'
  1309. ...loading 'af/env_locust.af'
  1310. ...loading 'af/env_lostsoul2_fx.af'
  1311. ...loading 'af/env_marsrover.af'
  1312. ...loading 'af/env_meatswing.af'
  1313. ...loading 'af/env_mummy.af'
  1314. ...loading 'af/env_mummy_fixed.af'
  1315. ...loading 'af/env_orangesteampipe_128.af'
  1316. ...loading 'af/env_pipe_ninetysix.af'
  1317. ...loading 'af/env_rope.af'
  1318. ...loading 'af/env_skeleton.af'
  1319. ...loading 'af/env_steampipe.af'
  1320. ...loading 'af/env_steampipe_a.af'
  1321. ...loading 'af/env_steampipe_b.af'
  1322. ...loading 'af/env_steampipe_blue_128.af'
  1323. ...loading 'af/env_steampipe_c.af'
  1324. ...loading 'af/env_steampipe_grey_128.af'
  1325. ...loading 'af/env_steampipe_hires.af'
  1326. ...loading 'af/env_steampipe_orange_128.af'
  1327. ...loading 'af/env_swing_tubearm.af'
  1328. ...loading 'af/env_swinglight_long.af'
  1329. ...loading 'af/env_swinglight_long_fixed.af'
  1330. ...loading 'af/env_swinglight_long_wbulbs.af'
  1331. ...loading 'af/env_swinglight_long_wbulbs_128.af'
  1332. ...loading 'af/env_swinglight_long_wbulbs_192.af'
  1333. ...loading 'af/env_swinglight_long_wbulbs_32.af'
  1334. ...loading 'af/env_swinglight_long_wbulbs_fixed.af'
  1335. ...loading 'af/env_swinglight_round.af'
  1336. ...loading 'af/env_swinglight_sl128.af'
  1337. ...loading 'af/env_swinglight_sl128_fixed.af'
  1338. ...loading 'af/env_swinglight_sl64.af'
  1339. ...loading 'af/env_vehicle_buggy.af'
  1340. ...loading 'af/env_vehicle_locust.af'
  1341. ...loading 'af/env_vehicle_simplebuggy.af'
  1342. ...loading 'af/env_web.af'
  1343. ...loading 'af/env_wirea.af'
  1344. ...loading 'af/env_wireb.af'
  1345. ...loading 'af/env_wirec.af'
  1346. ...loading 'af/env_xianbutton_1.af'
  1347. ...loading 'af/env_xianbutton_2.af'
  1348. ...loading 'af/env_xianbutton_3.af'
  1349. ...loading 'af/monster_boss_cyberdemon.af'
  1350. ...loading 'af/monster_boss_guardian.af'
  1351. ...loading 'af/monster_boss_sabaoth.af'
  1352. ...loading 'af/monster_demon_archvile.af'
  1353. ...loading 'af/monster_demon_baron.af'
  1354. ...loading 'af/monster_demon_cacodemon.af'
  1355. ...loading 'af/monster_demon_cherub.af'
  1356. ...loading 'af/monster_demon_d3xp_bruiser.af'
  1357. ...loading 'af/monster_demon_hellknight.af'
  1358. ...loading 'af/monster_demon_imp.af'
  1359. ...loading 'af/monster_demon_lost.af'
  1360. ...loading 'af/monster_demon_maggot.af'
  1361. ...loading 'af/monster_demon_mancubus.af'
  1362. ...loading 'af/monster_demon_mancubus2.af'
  1363. ...loading 'af/monster_demon_pink.af'
  1364. ...loading 'af/monster_demon_revenant.af'
  1365. ...loading 'af/monster_demon_revenant2.af'
  1366. ...loading 'af/monster_demon_tick.af'
  1367. ...loading 'af/monster_demon_trite.af'
  1368. ...loading 'af/monster_demon_vagary.af'
  1369. ...loading 'af/monster_demon_vulgar.af'
  1370. ...loading 'af/monster_demon_wraith.af'
  1371. ...loading 'af/monster_flying_cherub.af'
  1372. ...loading 'af/monster_sentry1.af'
  1373. ...loading 'af/monster_tentacle.af'
  1374. ...loading 'af/monster_zombie_base.af'
  1375. ...loading 'af/monster_zombie_bernie.af'
  1376. ...loading 'af/monster_zombie_chainsaw.af'
  1377. ...loading 'af/monster_zombie_commando.af'
  1378. ...loading 'af/monster_zombie_commando_cgun.af'
  1379. ...loading 'af/monster_zombie_fat.af'
  1380. ...loading 'af/monster_zombie_maint.af'
  1381. ...loading 'af/monster_zombie_misc.af'
  1382. ...loading 'af/monster_zombie_morgue.af'
  1383. ...loading 'af/monster_zombie_sawyer.af'
  1384. ...loading 'af/monster_zombie_scientist1.af'
  1385. ...loading 'af/monster_zombie_security_machinegun.af'
  1386. ...loading 'af/monster_zombie_security_pistol.af'
  1387. ...loading 'af/monster_zombie_security_shotgun.af'
  1388. ...loading 'af/monster_zombie_zfem.af'
  1389. ...loading 'af/monster_zombie_zfem2.af'
  1390. ...loading 'af/monster_zsec.af'
  1391. ...loading 'af/npc.af'
  1392. ...loading 'af/npczombies.af'
  1393. ...loading 'af/player_doommarine.af'
  1394. ...loading 'af/player_npcs.af'
  1395. ...loading 'af/underground_platform.af'
  1396. ...loading 'af/wounded_marine.af'
  1397. ...loading 'af/zombies.af'
  1398. ...loading 'newpdas/admin_banks.pda'
  1399. ...loading 'newpdas/admin_dorweiler.pda'
  1400. ...loading 'newpdas/admin_moses.pda'
  1401. ...loading 'newpdas/admin_simons.pda'
  1402. ...loading 'newpdas/alphalabs1_berger.pda'
  1403. ...loading 'newpdas/alphalabs1_krietman.pda'
  1404. ...loading 'newpdas/alphalabs1_lipsitz.pda'
  1405. ...loading 'newpdas/alphalabs1_smith.pda'
  1406. ...loading 'newpdas/alphalabs2_chin.pda'
  1407. ...loading 'newpdas/alphalabs2_connors.pda'
  1408. ...loading 'newpdas/alphalabs3_abrams.pda'
  1409. ...loading 'newpdas/alphalabs3_lamia.pda'
  1410. ...loading 'newpdas/alphalabs3_nelson.pda'
  1411. ...loading 'newpdas/alphalabs3_poota.pda'
  1412. ...loading 'newpdas/alphalabs4_kaczynski.pda'
  1413. ...loading 'newpdas/arcade.pda'
  1414. ...loading 'newpdas/caverns1_cody.pda'
  1415. ...loading 'newpdas/comm1_blake.pda'
  1416. ...loading 'newpdas/comm1_finch.pda'
  1417. ...loading 'newpdas/comm1_wolfe.pda'
  1418. ...loading 'newpdas/commoutside_holiday.pda'
  1419. ...loading 'newpdas/commoutside_ridge.pda'
  1420. ...loading 'newpdas/cpu_bates.pda'
  1421. ...loading 'newpdas/cpu_haskell.pda'
  1422. ...loading 'newpdas/cpuboss_tooloose.pda'
  1423. ...loading 'newpdas/default.pda'
  1424. ...loading 'newpdas/delta1_mora.pda'
  1425. ...loading 'newpdas/delta1_price.pda'
  1426. ...loading 'newpdas/delta2a_cinders.pda'
  1427. ...loading 'newpdas/delta2a_raleigh.pda'
  1428. ...loading 'newpdas/delta2a_wilson.pda'
  1429. ...loading 'newpdas/delta2b_bullman.pda'
  1430. ...loading 'newpdas/delta2b_erikson.pda'
  1431. ...loading 'newpdas/delta2b_mcneil.pda'
  1432. ...loading 'newpdas/delta2b_stemmons.pda'
  1433. ...loading 'newpdas/delta3_cerano.pda'
  1434. ...loading 'newpdas/delta3_lee.pda'
  1435. ...loading 'newpdas/delta3_shultz.pda'
  1436. ...loading 'newpdas/delta4_gilbert.pda'
  1437. ...loading 'newpdas/delta5_jackson.pda'
  1438. ...loading 'newpdas/delta5_swann.pda'
  1439. ...loading 'newpdas/deltax_hook.pda'
  1440. ...loading 'newpdas/enpro_chasar.pda'
  1441. ...loading 'newpdas/enpro_hammer.pda'
  1442. ...loading 'newpdas/enpro_raad.pda'
  1443. ...loading 'newpdas/erebus2_gregory.pda'
  1444. ...loading 'newpdas/erebus2_tanner.pda'
  1445. ...loading 'newpdas/erebus2_weston.pda'
  1446. ...loading 'newpdas/erebus3_crane.pda'
  1447. ...loading 'newpdas/erebus3_glenn.pda'
  1448. ...loading 'newpdas/erebus3_jackson.pda'
  1449. ...loading 'newpdas/erebus3_kharkov.pda'
  1450. ...loading 'newpdas/erebus4_mac.pda'
  1451. ...loading 'newpdas/erebus4_nathan.pda'
  1452. ...loading 'newpdas/erebus4_ron.pda'
  1453. ...loading 'newpdas/erebus5_avery.pda'
  1454. ...loading 'newpdas/erebus5_gibson.pda'
  1455. ...loading 'newpdas/erebus6_grossman.pda'
  1456. ...loading 'newpdas/hell_garlick.pda'
  1457. ...loading 'newpdas/hellhole_id.pda'
  1458. ...loading 'newpdas/info_emails.pda'
  1459. ...loading 'newpdas/le_enpro_rhodes.pda'
  1460. ...loading 'newpdas/le_enpro_vargas.pda'
  1461. ...loading 'newpdas/le_enpro_voss.pda'
  1462. ...loading 'newpdas/le_exis_adil.pda'
  1463. ...loading 'newpdas/le_exis_folsom.pda'
  1464. ...loading 'newpdas/le_exis_lebedev.pda'
  1465. ...loading 'newpdas/le_exis_tooley.pda'
  1466. ...loading 'newpdas/le_undgrnd_anders.pda'
  1467. ...loading 'newpdas/le_undgrnd_thompson.pda'
  1468. ...loading 'newpdas/marscity2_caseon.pda'
  1469. ...loading 'newpdas/marscity2_duncan.pda'
  1470. ...loading 'newpdas/marscity2_stanton.pda'
  1471. ...loading 'newpdas/marscity2_tyson.pda'
  1472. ...loading 'newpdas/mc1_berneche.pda'
  1473. ...loading 'newpdas/mcunderground_baston.pda'
  1474. ...loading 'newpdas/mcunderground_delahue.pda'
  1475. ...loading 'newpdas/mcunderground_ryan.pda'
  1476. ...loading 'newpdas/mcunderground_young.pda'
  1477. ...loading 'newpdas/monorail_cullen.pda'
  1478. ...loading 'newpdas/monorail_harding.pda'
  1479. ...loading 'newpdas/monorail_hollies.pda'
  1480. ...loading 'newpdas/monorail_ross.pda'
  1481. ...loading 'newpdas/personal.pda'
  1482. ...loading 'newpdas/phobos1_fresko.pda'
  1483. ...loading 'newpdas/phobos2_edens.pda'
  1484. ...loading 'newpdas/phobos2_killian.pda'
  1485. ...loading 'newpdas/phobos2_noordzy.pda'
  1486. ...loading 'newpdas/phobos2_owens.pda'
  1487. ...loading 'newpdas/phobos3_haag.pda'
  1488. ...loading 'newpdas/phobos4_jolson.pda'
  1489. ...loading 'newpdas/recycling1_garza.pda'
  1490. ...loading 'newpdas/recycling1_sadowayj.pda'
  1491. ...loading 'newpdas/recycling2_johnson.pda'
  1492. ...loading 'newpdas/recycling2_moen.pda'
  1493. ...loading 'newpdas/site3_davis.pda'
  1494. ...loading 'newpdas/site3_rogers.pda'
  1495. ...loading 'newpdas/videos.pda'
  1496. Initializing event system
  1497. ...542 event definitions
  1498. Initializing class hierarchy
  1499. ...158 classes, 251488 bytes for event callbacks
  1500. Initializing scripts
  1501. Compiled '`DW]': 925.9 ms
  1502. ---------- Compile stats ----------
  1503. Files loaded:
  1504. script\doom_main.script
  1505. script\doom_events.script
  1506. script/doom_util.script
  1507. script\weapon_base.script
  1508. script/ai_base.script
  1509. script\weapon_fists.script
  1510. script\weapon_pistol.script
  1511. script\weapon_shotgun.script
  1512. script\weapon_machinegun.script
  1513. script\weapon_chaingun.script
  1514. script\weapon_handgrenade.script
  1515. script\weapon_plasmagun.script
  1516. script\weapon_rocketlauncher.script
  1517. script\weapon_bfg.script
  1518. script\weapon_soulcube.script
  1519. script\weapon_chainsaw.script
  1520. script\weapon_flashlight.script
  1521. script\weapon_pda.script
  1522. script/ai_monster_base.script
  1523. script/ai_monster_zombie_base.script
  1524. script/ai_monster_demon_archvile.script
  1525. script/ai_monster_demon_cherub.script
  1526. script/ai_monster_demon_hellknight.script
  1527. script/ai_monster_demon_imp.script
  1528. script/ai_monster_demon_maggot.script
  1529. script/ai_monster_demon_mancubus.script
  1530. script/ai_monster_demon_pinky.script
  1531. script/ai_monster_demon_revenant.script
  1532. script/ai_monster_demon_trite.script
  1533. script/ai_monster_demon_wraith.script
  1534. script/ai_monster_flying_lostsoul.script
  1535. script/ai_monster_flying_cacodemon.script
  1536. script/ai_monster_zombie.script
  1537. script/ai_monster_zombie_morgue.script
  1538. script/ai_monster_zombie_sawyer.script
  1539. script/ai_monster_zombie_bernie.script
  1540. script/ai_monster_zombie_commando_cgun.script
  1541. script/ai_monster_zombie_commando_tentacle.script
  1542. script/ai_monster_zombie_security_pistol.script
  1543. script/ai_monster_turret.script
  1544. script/ai_monster_boss_vagary.script
  1545. script/ai_monster_boss_cyberdemon.script
  1546. script/ai_monster_boss_guardian.script
  1547. script/ai_monster_boss_guardian_seeker.script
  1548. script/ai_monster_boss_sabaoth.script
  1549. script/ai_character.script
  1550. script/ai_character_prone.script
  1551. script/ai_character_sentry.script
  1552. script\ai_player.script
  1553. script/ai_alphalabs2_scientist1.script
  1554. script/ai_cinematic_le.script
  1555. script/map_admin1.script
  1556. script/map_alphalabs1.script
  1557. script/map_alphalabs2.script
  1558. script/map_alphalabs3_crane.script
  1559. script/map_alphalabs3.script
  1560. script/map_alphalabs4.script
  1561. script/map_caves.script
  1562. script/map_caves2.script
  1563. script/map_comm1.script
  1564. script/map_commoutside_lift.script
  1565. script/map_commoutside.script
  1566. script/map_cpu.script
  1567. script/map_cpuboss.script
  1568. script/map_delta1.script
  1569. script/map_delta2a.script
  1570. script/map_delta2b.script
  1571. script/map_delta3.script
  1572. script/map_delta5.script
  1573. script/map_enpro.script
  1574. script/map_hell1.script
  1575. script/map_hellhole.script
  1576. script/map_recycling1.script
  1577. script/map_recycling2.script
  1578. script/map_site3.script
  1579. script/map_marscity1.script
  1580. script/map_marscity2.script
  1581. script/map_mc_underground.script
  1582. script/map_monorail.script
  1583. script/d3xp_events.script
  1584. script\weapon_bloodstone_passive.script
  1585. script\weapon_bloodstone_active1.script
  1586. script\weapon_bloodstone_active2.script
  1587. script\weapon_bloodstone_active3.script
  1588. script/weapon_shotgun_double.script
  1589. script\weapon_grabber.script
  1590. script/ai_monster_hunter_helltime.script
  1591. script/ai_monster_hunter_berserk.script
  1592. script/ai_monster_hunter_invul.script
  1593. script/ai_monster_boss_maledict.script
  1594. script/ai_monster_demon_vulgar.script
  1595. script/ai_monster_demon_d3xp_bruiser.script
  1596. script/ai_monster_dummy_target.script
  1597. script/ai_monster_dummy.script
  1598. script/ai_monster_demon_sentry.script
  1599. script/ai_monster_demon_trite_jump.script
  1600. script/ai_monster_turret_ancient.script
  1601. script/ai_monster_flying_forgotten.script
  1602. script/ai_character_erebus3.script
  1603. script/d3xp_airlock.script
  1604. script/d3xp_bloodstone.script
  1605. script/map_erebus1.script
  1606. script/map_erebus2_helltime.script
  1607. script/map_erebus2.script
  1608. script/map_erebus3.script
  1609. script/map_erebus4.script
  1610. script/map_erebus5.script
  1611. script/map_erebus5_cloud.script
  1612. script/map_erebus6.script
  1613. script/map_erebus6_berzerk.script
  1614. script/map_phobos1.script
  1615. script/map_phobos2.script
  1616. script/map_phobos2_invul.script
  1617. script/map_phobos3.script
  1618. script/map_phobos4.script
  1619. script/map_deltax.script
  1620. script/map_hell.script
  1621. script/map_maledict.script
  1622. script/d3le-ai_monster_boss_guardian2.script
  1623. script/ai_follower.script
  1624.  
  1625. Memory usage:
  1626. Strings: 120, 14868 bytes
  1627. Statements: 96067, 1921340 bytes
  1628. Functions: 3101, 389676 bytes
  1629. Variables: 210916 bytes
  1630. Mem used: 3587424 bytes
  1631. Static data: 3515932 bytes
  1632. Allocated: 5014600 bytes
  1633. Thread size: 13216 bytes
  1634.  
  1635. ...7 aas types
  1636. game initialized.
  1637. --------------------------------------
  1638. Loaded FFMPEG file: 'video/intro/introloop.bik', looping=1512x512, 30.000000 FPS, 12.000000 sec
  1639. Loaded FFMPEG file: 'video/mars1.bik', looping=0512x512, 30.000000 FPS, 32.166668 sec
  1640. Loaded FFMPEG file: 'video/mars_rotation.bik', looping=11567x406, 30.000000 FPS, 100.000000 sec
  1641. ----- idRenderModelManagerLocal::EndLevelLoad -----
  1642. 0 models purged from previous level, 3 models kept.
  1643. ---------------------------------------------------
  1644. ----- idImageManager::EndLevelLoad -----
  1645. 67 images loaded in 0.3 seconds
  1646. ----------------------------------------
  1647. ----- idSoundSystemLocal::EndLevelLoad -----
  1648. 7 sounds loaded in 0.1 seconds
  1649. ----------------------------------------
  1650. HMDResetTrackingOriginOffset called
  1651. Resetting tracking yaw offset.
  1652. Yaw = 16.619801 old offset = 16.619801 New Tracking yaw offset 16.619801
  1653. New Yaw offset = 16.619801
  1654. Skipping Intro Videos!
  1655. $ Start SR Stream
  1656. HMDResetTrackingOriginOffset called
  1657. Resetting tracking yaw offset.
  1658. Yaw = 18.079367 old offset = 16.619801 New Tracking yaw offset 18.079367
  1659. New Yaw offset = 18.079367
  1660. HMDResetTrackingOriginOffset called
  1661. Resetting tracking yaw offset.
  1662. Yaw = 17.348410 old offset = 18.079367 New Tracking yaw offset 17.348410
  1663. New Yaw offset = 17.348410
  1664. ------------- Warnings ---------------
  1665. during DOOM 3 BFG VR: Fully Possessed initialization...
  1666. WARNING: CVar 'developer' declared multiple times with different initial value
  1667. WARNING: Unable to open resource file maps/_startup.resources
  1668. WARNING: file materials/weapons.mtr, line 4162: material 'guisurfs/vrstatgui' previously defined at materials/vr.mtr:1
  1669. WARNING: file materials/weapons.mtr, line 4182: material 'vr/rightarm' previously defined at materials/vr.mtr:20
  1670. WARNING: file materials/weapons.mtr, line 4200: material 'vr/leftarm' previously defined at materials/vr.mtr:41
  1671. WARNING: file materials/weapons.mtr, line 4217: material 'vr/righthand' previously defined at materials/vr.mtr:59
  1672. WARNING: file materials/weapons.mtr, line 4234: material 'vr/lefthand' previously defined at materials/vr.mtr:76
  1673. WARNING: file materials/weapons.mtr, line 4250: material 'vr/statwatch' previously defined at materials/vr.mtr:92
  1674. WARNING: file materials/weapons.mtr, line 4258: material 'vr/statwatchgui' previously defined at materials/vr.mtr:108
  1675. WARNING: file materials/weapons.mtr, line 4324: material 'vr/flashhand' previously defined at materials/vr.mtr:116
  1676. WARNING: file materials/weapons.mtr, line 4340: material 'vr/leftstatwatch' previously defined at materials/vr.mtr:134
  1677. WARNING: file materials/weapons.mtr, line 4348: material 'vr/leftstatwatchgui' previously defined at materials/vr.mtr:150
  1678. WARNING: file materials/weapons.mtr, line 4365: material 'vr/leftfist' previously defined at materials/vr.mtr:158
  1679. WARNING: file materials/weapons.mtr, line 4382: material 'vr/rightfist' previously defined at materials/vr.mtr:175
  1680. WARNING: file materials/weapons.mtr, line 4396: material 'headingBeamArrowsScroll' previously defined at materials/vr.mtr:192
  1681. WARNING: file materials/weapons.mtr, line 4408: material 'headingBeamArrows' previously defined at materials/vr.mtr:206
  1682. WARNING: file materials/weapons.mtr, line 4421: material 'headingBeamSolid' previously defined at materials/vr.mtr:218
  1683. WARNING: file materials/weapons.mtr, line 4433: material 'vr/hud' previously defined at materials/vr.mtr:231
  1684. WARNING: file materials/weapons.mtr, line 4445: material 'vr/weaponsight' previously defined at materials/vr.mtr:243
  1685. WARNING: file materials/weapons.mtr, line 4457: material 'vr/weaponsightCircleDot' previously defined at materials/vr.mtr:255
  1686. WARNING: file materials/weapons.mtr, line 4469: material 'vr/weaponsightCross' previously defined at materials/vr.mtr:267
  1687. WARNING: file materials/weapons.mtr, line 4479: material 'models/mapobjects/filler/cola1vr' previously defined at materials/vr.mtr:279
  1688. WARNING: file materials/weapons.mtr, line 4489: material 'models/mapobjects/filler/cola2vr' previously defined at materials/vr.mtr:289
  1689. WARNING: file materials/weapons.mtr, line 4555: material 'models/weapons/artifact/artifact_petrified' previously defined at materials/ted.mtr:2730
  1690. WARNING: file materials/weapons.mtr, line 4592: material 'models/weapons/artifact/artifact' previously defined at materials/d3xp_artifact.mtr:1
  1691. WARNING: file skins/skins_models_weapons.skin, line 126: skin 'skins/weapons/artifact_normal' previously defined at skins/skin_artifact.skin:1
  1692. WARNING: file skins/skins_models_weapons.skin, line 130: skin 'skins/weapons/artifact_charged' previously defined at skins/skin_artifact.skin:3
  1693. WARNING: file skins/skins_models_weapons.skin, line 135: skin 'skins/weapons/artifact_petrified' previously defined at skins/skin_artifact.skin:7
  1694. WARNING: file skins/skins_models_weapons.skin, line 139: skin 'skins/weapons/artifact3rd_petrified' previously defined at skins/skin_artifact.skin:12
  1695. WARNING: file skins/skins_models_weapons.skin, line 143: skin 'skins/weapons/artifact_petrified_fx' previously defined at skins/skin_artifact.skin:16
  1696. WARNING: file skins/skins_models_weapons.skin, line 147: skin 'skins/weapons/artifact_3rd_normal' previously defined at skins/skin_artifact.skin:20
  1697. WARNING: file skins/skins_models_weapons.skin, line 151: skin 'skins/weapons/artifact_3rd_fx2' previously defined at skins/skin_artifact.skin:24
  1698. WARNING: file skins/skins_models_weapons.skin, line 155: skin 'skins/weapons/artifact_3rd_fx3' previously defined at skins/skin_artifact.skin:28
  1699. WARNING: file skins/skins_models_weapons.skin, line 159: skin 'skins/weapons/artifact_fx2' previously defined at skins/skin_artifact.skin:32
  1700. WARNING: file skins/skins_models_weapons.skin, line 163: skin 'skins/weapons/artifact_fx3' previously defined at skins/skin_artifact.skin:36
  1701. 35 warnings
  1702. Preloading images...
  1703. 00362 images preloaded ( or were already loaded ) in 0.3 seconds
  1704. ----------------------------------------
  1705. 00259 sounds preloaded in 0.2 seconds
  1706. ----------------------------------------
  1707. WARNING: Couldn't load image: _doomclassic : _doomclassic#__0200
  1708. --- Common Initialization Complete ---
  1709. QA Timing IIS: 016672ms
  1710. Added local user: DESKTOP-P5F841D
  1711. Opening IP socket: localhost:27015
  1712. execing default.cfg
  1713. com_allowConsole is write protected.
  1714. execing joy_360_0.cfg
  1715. execing joy_righty.cfg
  1716. execing joy_360_0.cfg
  1717. execing vr_openvr_default.cfg
  1718. execing vr_openvr.cfg
  1719. Posting talk input event
  1720. Posting talk input event
  1721. Posting talk input event
  1722. Posting talk input event
  1723. Posting talk input event
  1724. Posting talk input event
  1725. NET: PartyToken is 2765 (seed = 182780)
  1726. --------- Execute Map Change ---------
  1727. Map: game/mars_city1
  1728. Loaded resource file maps/mars_city1.resources
  1729. --------- Game Map Shutdown ----------
  1730. --------------------------------------
  1731. 12 msec to unload map
  1732. 6 msec to free assets
  1733. Preloading images...
  1734. 02180 images preloaded ( or were already loaded ) in 1.5 seconds
  1735. ----------------------------------------
  1736. _pdaImage found!!
  1737. PDA gui found, creating gui surface for hitscan.
  1738. 00305 models preloaded ( or were already loaded ) in 0.4 seconds
  1739. ----------------------------------------
  1740. 00551 sounds preloaded in 1.2 seconds
  1741. ----------------------------------------
  1742. Preloading anims...
  1743. 00630 anims preloaded ( or were already loaded ) in 0.3 seconds
  1744. ----------------------------------------
  1745. ----------- Game Map Init ------------
  1746. collision data:
  1747. 425 models
  1748. 30834 vertices (722 KB)
  1749. 54572 edges (1918 KB)
  1750. 44488 polygons (3126 KB)
  1751. 8144 brushes (1113 KB)
  1752. 12573 nodes (343 KB)
  1753. 43839 polygon refs (342 KB)
  1754. 14455 brush refs (112 KB)
  1755. 18344 internal edges
  1756. 1463 sharp edges
  1757. 0 contained polygons removed
  1758. 0 polygons merged
  1759. 7681 KB total memory used
  1760. 40 msec to load collision data.
  1761. Preloading collision models...
  1762. 00183 collision models preloaded ( or were already loaded ) in 0.1 seconds
  1763. ----------------------------------------
  1764. map bounds are (19640.0, 22168.0, 29496.0)
  1765. max clip sector is (1227.5, 1385.5, 1843.5)
  1766. 2 KB passage memory used to build PVS
  1767. 4 msec to calculate PVS
  1768. 56 areas
  1769. 110 portals
  1770. 9 areas visible on average
  1771. 448 bytes PVS data
  1772. [Load AAS]
  1773. loading maps/game/mars_city1.aas_player
  1774. done.
  1775. [Load AAS]
  1776. loading maps/game/mars_city1.aas48
  1777. done.
  1778. [Load AAS]
  1779. loading maps/game/mars_city1.aas96
  1780. [Load AAS]
  1781. loading maps/game/mars_city1.aas_guardian
  1782. [Load AAS]
  1783. loading maps/game/mars_city1.aas_mancubus
  1784. [Load AAS]
  1785. loading maps/game/mars_city1.aas_sabaoth
  1786. [Load AAS]
  1787. loading maps/game/mars_city1.aas_cyberdemon
  1788. Entering doom_main()
  1789. Exiting doom_main()
  1790. Spawning entities
  1791. WARNING: marscity_cinematic_sarge_1 has no AAS file
  1792. WARNING: marscity_cinematic_sarge2_1 has no AAS file
  1793. Loaded FFMPEG file: 'video/marscity/dropship.bik', looping=0256x256, 31.250000 FPS, 1.704000 sec
  1794. Loaded FFMPEG file: 'video/marscity/monoflyby.bik', looping=0256x256, 31.250000 FPS, 0.672000 sec
  1795. Loaded FFMPEG file: 'video/marscity/ship.bik', looping=0256x256, 30.000000 FPS, 4.733333 sec
  1796. Loaded FFMPEG file: 'sound/VO/video/video_uac_welcome.bik', looping=0256x256, 30.000000 FPS, 80.366669 sec
  1797. WARNING: marscity_cinematic_player_sarge has no AAS file
  1798. Loaded FFMPEG file: 'sound/VO/video/video_ipn_news.bik', looping=0256x256, 30.000000 FPS, 187.433334 sec
  1799. Loaded FFMPEG file: 'sound/VO/video/video_marine_sops.bik', looping=0256x256, 30.000000 FPS, 72.866669 sec
  1800. Loaded FFMPEG file: 'sound/VO/video/video_plasmagun.bik', looping=0256x256, 30.000000 FPS, 47.833332 sec
  1801. Loaded FFMPEG file: 'video/marscity/decom.bik', looping=1128x128, 30.000000 FPS, 4.266667 sec
  1802. Loaded FFMPEG file: 'video/marscity/sci_team_request.bik', looping=0256x256, 30.000000 FPS, 8.833333 sec
  1803. Loaded FFMPEG file: 'sound/vo/video/mfs.bik', looping=0256x256, 30.000000 FPS, 88.833336 sec
  1804. ...2026 entities spawned, 0 inhibited
  1805.  
  1806. ==== Processing events ====
  1807. client 0 connected.
  1808. SpawnPlayer: 0
  1809. _pdaImage found!!
  1810. PDA gui found, creating gui surface for hitscan.
  1811. WARNING: invalid joint Rfings3 in joint() in 'player_npcs'
  1812. WARNING: invalid joint Rfings3 in bonecenter() in 'player_npcs'
  1813. WARNING: invalid joint Lfings3 in joint() in 'player_npcs'
  1814. WARNING: invalid joint Lfings3 in bonecenter() in 'player_npcs'
  1815. idIK_Reach::Init IK found 2 Arms
  1816. ArmIK initialized for player1.
  1817. Player AAS: use_aas =
  1818. Player AAS = aas_player: AAS step height = 18.000000, player step height = 16.000000
  1819. AAS 0: aas_player: fly=1, swim=1, step=18.000000, barrier=50.000000, fall=140.000000, water=20.000000; 16.000000 x 16.000000 x 38.000000
  1820. Player: player1, step=16.000000, jump=48.000000, crouch=38.000000; 12.000000 x 12.000000 x 74.000000
  1821. AAS 1: aas48: fly=1, swim=0, step=18.000000, barrier=32.000000, fall=64.000000, water=20.000000; 24.000000 x 24.000000 x 82.000000
  1822. Player: player1, step=16.000000, jump=48.000000, crouch=38.000000; 12.000000 x 12.000000 x 74.000000
  1823. Animpre hand 0 default offset = 3.13 0.11 0.66
  1824. Animpre hand 1 default offset = 3.53 -0.32 1.09
  1825. Initializing teleport target
  1826. Spawn orientation reset
  1827. HMDResetTrackingOriginOffset called
  1828. Resetting tracking yaw offset.
  1829. Yaw = 17.824467 old offset = 17.348410 New Tracking yaw offset 17.824467
  1830. New Yaw offset = 17.824467
  1831. DESKTOP-P5F841D joined the game.
  1832. --------------------------------------
  1833. Sending networkSync cvars:
  1834. pm_runbob = 0.4
  1835. pm_walkbob = 0.3
  1836. pm_crouchbob = 0.5
  1837. pm_bboxwidth = 32
  1838. pm_staminathreshold = 4
  1839. pm_noclipspeed = 300
  1840. pm_runspeed = 275
  1841. pm_crouchspeed = 100
  1842. ----- idRenderModelManagerLocal::EndLevelLoad -----
  1843. 0 models purged from previous level, 1055 models kept.
  1844. ---------------------------------------------------
  1845. ----- idImageManager::EndLevelLoad -----
  1846. WARNING: Couldn't load image: _emptyname : _emptyname#__0200
  1847. 60 images loaded in 0.4 seconds
  1848. ----------------------------------------
  1849. ----- idSoundSystemLocal::EndLevelLoad -----
  1850. 161 sounds loaded in 0.6 seconds
  1851. ----------------------------------------
  1852. ----- Running initial game frames -----
  1853. //Body2 receptionist_typing_start: stand:
  1854. { "typing", "" },
  1855. ----- Saving Game -----
  1856. Save time: 369ms
  1857. ----- Generating Interactions -----
  1858. idRenderWorld::GenerateAllInteractions, msec = 102
  1859. interactionTable size: 2945000 bytes
  1860. 30576 interactions take 1100736 bytes
  1861. Used 15756kb of static vertex memory (48%)
  1862. Used 4366kb of static index memory (13%)
  1863. ------------- Warnings ---------------
  1864. during game/mars_city1...
  1865. WARNING: invalid joint Rfings3 in joint() in 'player_npcs'
  1866. WARNING: invalid joint Rfings3 in bonecenter() in 'player_npcs'
  1867. WARNING: invalid joint Lfings3 in joint() in 'player_npcs'
  1868. WARNING: invalid joint Lfings3 in bonecenter() in 'player_npcs'
  1869. WARNING: Couldn't load image: _emptyname : _emptyname#__0200
  1870. 5 warnings
  1871. 9066 msec to load game/mars_city1
  1872. Posting talk input event
  1873. Posting talk input event
  1874. WARNING: Starting defaulted sound sample guisounds
  1875. Posting talk input event
  1876. Posting talk input event
  1877. Posting talk input event
  1878. Posting talk input event
  1879. Posting talk input event
  1880. Posting talk input event
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