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- # change the name of the filename
- import pygame
- import sys
- width = 400
- heigh = 400
- FPS = 60
- screen = pygame.display.set_mode((width,heigh))
- pygame.display.set_caption('Space Invaders: Closing Up')
- clock = pygame.time.Clock()
- class Background():
- def __init__(self):
- self.image = pygame.image.load('background.jpg').convert() # change the nam
- self.w, self.h = self.image.get_rect().size
- self.y = 0
- def update(self, display):
- self.y += 1
- if self.y > self.h:
- self.y = 0
- display.blit(self.image, (0, self.y))
- display.blit(self.image, (0, self.y - self.h))
- bg = Background()
- while True:
- for event in pygame.event.get():
- if event.type == pygame.QUIT or (event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE):
- pygame.quit()
- sys.exit()
- bg.update(screen)
- pygame.display.update()
- clock.tick(FPS)
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