Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --------- beginning of /dev/log/system
- W/InputManagerService( 1968): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@408301b0
- --------- beginning of /dev/log/main
- D/PhoneListener( 2173): Signal type: GSM
- D/PhoneListener( 2173): Signal type: GSM
- W/InputManagerService( 1968): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@407c6550
- E/OMXPlayer( 1878): waiting to render 0x1bd88
- E/OMXPlayer( 1878): waiting to render 0x90ba8
- E/OMXPlayer( 1878): waiting to render 0x103db8
- E/OMXPlayer( 1878): waiting to render 0x176fc8
- E/OMXPlayer( 1878): waiting to render 0x1ea1d8
- E/OMXPlayer( 1878): waiting to render 0x25d468
- D/dalvikvm( 1968): GC_EXTERNAL_ALLOC freed 539K, 39% free 6064K/9863K, external 1987K/2012K, paused 76ms
- I/ActivityManager( 1968): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=com.imangi.templerun/com.unity3d.player.UnityPlayerProxyActivity } from pid 1968
- V/AudioPolicyManagerBase( 1878): changeRefCount() stream 3, count 1
- V/AudioPolicyManagerBase( 1878): getNewDevice() selected device 2
- V/AudioPolicyManagerBase( 1878): setOutputDevice() output 1 device 2 delayMs 0
- V/AudioPolicyManagerBase( 1878): setOutputDevice() setting same device 2 or null device for output 1
- V/AudioPolicyManagerBase( 1878): volume stream = 3, volint = 0, volume = 0.000000
- D/AudioFlinger( 1878): setParameters(): io 0, keyvalue MUSIC_VOLUME=0, tid 1960, calling tid 1878
- V/AudioPolicyManagerBase( 1878): volume stream = 3, volint = 0, volume = 0.000000
- W/NvAudioDevice( 1878): @@(Device.cpp-hal)@@ setOutputMute(force unmute)
- D/ ( 1884): @@(WM8994)@@ ACWM8994SetPowerMode(), CurrPowerMode = 1, PowerMode = 1
- I/Unity ( 8277): APP PAUSE: False
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL HIDE ALL: End Game GUI
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Scenery Reset: PathElement: 151 (PathElement)
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Scenery Reset: PathElement: 151 (PathElement)
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL SHOW ALL: Game GUI Root
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Scenery Reset: PathElement: 160 (PathElement)
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL SHOW ALL: Game GUI Root
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- D/dalvikvm( 8868): GC_EXPLICIT freed 662K, 53% free 2873K/6023K, external 690K/1202K, paused 150ms
- E/OMXPlayer( 1878): waiting to render 0x1bd88
- E/OMXPlayer( 1878): waiting to render 0x90ba8
- E/OMXPlayer( 1878): waiting to render 0x103db8
- E/OMXPlayer( 1878): waiting to render 0x176fc8
- E/OMXPlayer( 1878): waiting to render 0x1ea1d8
- E/OMXPlayer( 1878): waiting to render 0x25d468
- D/PhoneListener( 2173): Signal type: GSM
- D/PhoneListener( 2173): Signal type: GSM
- D/PhoneListener( 2173): Signal type: GSM
- E/OMXPlayer( 1878): waiting to render 0x1bd88
- E/OMXPlayer( 1878): waiting to render 0x90ba8
- E/OMXPlayer( 1878): waiting to render 0x103db8
- E/OMXPlayer( 1878): waiting to render 0x176fc8
- E/OMXPlayer( 1878): waiting to render 0x1ea1d8
- E/OMXPlayer( 1878): waiting to render 0x25d468
- I/Unity ( 8277): StopFX Sounds
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Stream Length: 3189
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): RECORD File: /mnt/sdcard/Android/data/com.imangi.templerun/files/recordmanager.dat
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Records Saved
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Stream Length: 3189
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): RECORD File: /mnt/sdcard/Android/data/com.imangi.templerun/files/recordmanager.dat
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Records Saved
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL HIDE ALL: Game GUI Root
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL HIDE ALL: Awarded Objectives GUI Root
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL SHOW ALL: End Game GUI
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): avail: 6
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PANEL SHOW ALL: End Game GUI
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): System.Collections.Generic.List`1[EndGameUI+Illustration]
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): 0 count: 1
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): Death: Deaths/deathIllustrationTree@2x T: deathIllustrationTree@2x (UnityEngine.Texture2D)
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PROMO: Check promo next: 06/01/2012 08:01:11
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- I/Unity ( 8277): PROMO: NO Instruciton to run
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- D/dalvikvm( 1968): GC_EXTERNAL_ALLOC freed 364K, 39% free 6050K/9863K, external 2434K/2447K, paused 123ms
- D/dalvikvm( 1968): GC_EXTERNAL_ALLOC freed 29K, 39% free 6032K/9863K, external 2129K/2146K, paused 110ms
- D/PhoneListener( 2173): Signal type: GSM
- I/ActivityManager( 1968): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 pkg=org.jtb.alogcat cmp=org.jtb.alogcat/.LogActivity } from pid 1968
- E/OMXPlayer( 1878): waiting to render 0x1bd88
- V/AudioPolicyManagerBase( 1878): changeRefCount() stream 3, count 0
- V/AudioPolicyManagerBase( 1878): getNewDevice() selected device 0
- V/AudioPolicyManagerBase( 1878): setOutputDevice() output 1 device 0 delayMs 0
- V/AudioPolicyManagerBase( 1878): setOutputDevice() setting same device 0 or null device for output 1
- E/OMXPlayer( 1878): waiting to render 0x90ba8
- I/Unity ( 8277): APP PAUSE: True
- I/Unity ( 8277):
- I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
- I/Unity ( 8277):
- D/Unity ( 8277): onDetachedFromWindow
- E/OMXPlayer( 1878): waiting to render 0x103db8
- W/InputManagerService( 1968): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@408681d8
- E/OMXPlayer( 1878): waiting to render 0x176fc8
- E/OMXPlayer( 1878): waiting to render 0x1ea1d8
- E/OMXPlayer( 1878): waiting to render 0x25d468
Add Comment
Please, Sign In to add comment