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  1. --------- beginning of /dev/log/system
  2. W/InputManagerService( 1968): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@408301b0
  3. --------- beginning of /dev/log/main
  4. D/PhoneListener( 2173): Signal type: GSM
  5. D/PhoneListener( 2173): Signal type: GSM
  6. W/InputManagerService( 1968): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@407c6550
  7. E/OMXPlayer( 1878): waiting to render 0x1bd88
  8. E/OMXPlayer( 1878): waiting to render 0x90ba8
  9. E/OMXPlayer( 1878): waiting to render 0x103db8
  10. E/OMXPlayer( 1878): waiting to render 0x176fc8
  11. E/OMXPlayer( 1878): waiting to render 0x1ea1d8
  12. E/OMXPlayer( 1878): waiting to render 0x25d468
  13. D/dalvikvm( 1968): GC_EXTERNAL_ALLOC freed 539K, 39% free 6064K/9863K, external 1987K/2012K, paused 76ms
  14. I/ActivityManager( 1968): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=com.imangi.templerun/com.unity3d.player.UnityPlayerProxyActivity } from pid 1968
  15. V/AudioPolicyManagerBase( 1878): changeRefCount() stream 3, count 1
  16. V/AudioPolicyManagerBase( 1878): getNewDevice() selected device 2
  17. V/AudioPolicyManagerBase( 1878): setOutputDevice() output 1 device 2 delayMs 0
  18. V/AudioPolicyManagerBase( 1878): setOutputDevice() setting same device 2 or null device for output 1
  19. V/AudioPolicyManagerBase( 1878): volume stream = 3, volint = 0, volume = 0.000000
  20. D/AudioFlinger( 1878): setParameters(): io 0, keyvalue MUSIC_VOLUME=0, tid 1960, calling tid 1878
  21. V/AudioPolicyManagerBase( 1878): volume stream = 3, volint = 0, volume = 0.000000
  22. W/NvAudioDevice( 1878): @@(Device.cpp-hal)@@ setOutputMute(force unmute)
  23. D/ ( 1884): @@(WM8994)@@ ACWM8994SetPowerMode(), CurrPowerMode = 1, PowerMode = 1
  24. I/Unity ( 8277): APP PAUSE: False
  25. I/Unity ( 8277):
  26. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  27. I/Unity ( 8277):
  28. I/Unity ( 8277): PANEL HIDE ALL: End Game GUI
  29. I/Unity ( 8277):
  30. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  31. I/Unity ( 8277):
  32. I/Unity ( 8277): Scenery Reset: PathElement: 151 (PathElement)
  33. I/Unity ( 8277):
  34. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  35. I/Unity ( 8277):
  36. I/Unity ( 8277): Scenery Reset: PathElement: 151 (PathElement)
  37. I/Unity ( 8277):
  38. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  39. I/Unity ( 8277):
  40. I/Unity ( 8277): PANEL SHOW ALL: Game GUI Root
  41. I/Unity ( 8277):
  42. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  43. I/Unity ( 8277):
  44. I/Unity ( 8277): Scenery Reset: PathElement: 160 (PathElement)
  45. I/Unity ( 8277):
  46. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  47. I/Unity ( 8277):
  48. I/Unity ( 8277): PANEL SHOW ALL: Game GUI Root
  49. I/Unity ( 8277):
  50. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  51. I/Unity ( 8277):
  52. D/dalvikvm( 8868): GC_EXPLICIT freed 662K, 53% free 2873K/6023K, external 690K/1202K, paused 150ms
  53. E/OMXPlayer( 1878): waiting to render 0x1bd88
  54. E/OMXPlayer( 1878): waiting to render 0x90ba8
  55. E/OMXPlayer( 1878): waiting to render 0x103db8
  56. E/OMXPlayer( 1878): waiting to render 0x176fc8
  57. E/OMXPlayer( 1878): waiting to render 0x1ea1d8
  58. E/OMXPlayer( 1878): waiting to render 0x25d468
  59. D/PhoneListener( 2173): Signal type: GSM
  60. D/PhoneListener( 2173): Signal type: GSM
  61. D/PhoneListener( 2173): Signal type: GSM
  62. E/OMXPlayer( 1878): waiting to render 0x1bd88
  63. E/OMXPlayer( 1878): waiting to render 0x90ba8
  64. E/OMXPlayer( 1878): waiting to render 0x103db8
  65. E/OMXPlayer( 1878): waiting to render 0x176fc8
  66. E/OMXPlayer( 1878): waiting to render 0x1ea1d8
  67. E/OMXPlayer( 1878): waiting to render 0x25d468
  68. I/Unity ( 8277): StopFX Sounds
  69. I/Unity ( 8277):
  70. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  71. I/Unity ( 8277):
  72. I/Unity ( 8277): Stream Length: 3189
  73. I/Unity ( 8277):
  74. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  75. I/Unity ( 8277):
  76. I/Unity ( 8277): RECORD File: /mnt/sdcard/Android/data/com.imangi.templerun/files/recordmanager.dat
  77. I/Unity ( 8277):
  78. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  79. I/Unity ( 8277):
  80. I/Unity ( 8277): Records Saved
  81. I/Unity ( 8277):
  82. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  83. I/Unity ( 8277):
  84. I/Unity ( 8277): Stream Length: 3189
  85. I/Unity ( 8277):
  86. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  87. I/Unity ( 8277):
  88. I/Unity ( 8277): RECORD File: /mnt/sdcard/Android/data/com.imangi.templerun/files/recordmanager.dat
  89. I/Unity ( 8277):
  90. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  91. I/Unity ( 8277):
  92. I/Unity ( 8277): Records Saved
  93. I/Unity ( 8277):
  94. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  95. I/Unity ( 8277):
  96. I/Unity ( 8277): PANEL HIDE ALL: Game GUI Root
  97. I/Unity ( 8277):
  98. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  99. I/Unity ( 8277):
  100. I/Unity ( 8277): PANEL HIDE ALL: Awarded Objectives GUI Root
  101. I/Unity ( 8277):
  102. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  103. I/Unity ( 8277):
  104. I/Unity ( 8277): PANEL SHOW ALL: End Game GUI
  105. I/Unity ( 8277):
  106. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  107. I/Unity ( 8277):
  108. I/Unity ( 8277): avail: 6
  109. I/Unity ( 8277):
  110. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  111. I/Unity ( 8277):
  112. I/Unity ( 8277): PANEL SHOW ALL: End Game GUI
  113. I/Unity ( 8277):
  114. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  115. I/Unity ( 8277):
  116. I/Unity ( 8277): System.Collections.Generic.List`1[EndGameUI+Illustration]
  117. I/Unity ( 8277):
  118. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  119. I/Unity ( 8277):
  120. I/Unity ( 8277): 0 count: 1
  121. I/Unity ( 8277):
  122. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  123. I/Unity ( 8277):
  124. I/Unity ( 8277): Death: Deaths/deathIllustrationTree@2x T: deathIllustrationTree@2x (UnityEngine.Texture2D)
  125. I/Unity ( 8277):
  126. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  127. I/Unity ( 8277):
  128. I/Unity ( 8277): PROMO: Check promo next: 06/01/2012 08:01:11
  129. I/Unity ( 8277):
  130. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  131. I/Unity ( 8277):
  132. I/Unity ( 8277): PROMO: NO Instruciton to run
  133. I/Unity ( 8277):
  134. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  135. I/Unity ( 8277):
  136. D/dalvikvm( 1968): GC_EXTERNAL_ALLOC freed 364K, 39% free 6050K/9863K, external 2434K/2447K, paused 123ms
  137. D/dalvikvm( 1968): GC_EXTERNAL_ALLOC freed 29K, 39% free 6032K/9863K, external 2129K/2146K, paused 110ms
  138. D/PhoneListener( 2173): Signal type: GSM
  139. I/ActivityManager( 1968): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 pkg=org.jtb.alogcat cmp=org.jtb.alogcat/.LogActivity } from pid 1968
  140. E/OMXPlayer( 1878): waiting to render 0x1bd88
  141. V/AudioPolicyManagerBase( 1878): changeRefCount() stream 3, count 0
  142. V/AudioPolicyManagerBase( 1878): getNewDevice() selected device 0
  143. V/AudioPolicyManagerBase( 1878): setOutputDevice() output 1 device 0 delayMs 0
  144. V/AudioPolicyManagerBase( 1878): setOutputDevice() setting same device 0 or null device for output 1
  145. E/OMXPlayer( 1878): waiting to render 0x90ba8
  146. I/Unity ( 8277): APP PAUSE: True
  147. I/Unity ( 8277):
  148. I/Unity ( 8277): (Filename: ./Runtime/ExportGenerated/AndroidManaged/UnityEngineDebug.cpp Line: 43)
  149. I/Unity ( 8277):
  150. D/Unity ( 8277): onDetachedFromWindow
  151. E/OMXPlayer( 1878): waiting to render 0x103db8
  152. W/InputManagerService( 1968): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@408681d8
  153. E/OMXPlayer( 1878): waiting to render 0x176fc8
  154. E/OMXPlayer( 1878): waiting to render 0x1ea1d8
  155. E/OMXPlayer( 1878): waiting to render 0x25d468
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