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- -- Instances:
- local sautosfvarm = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local options = Instance.new("ScrollingFrame")
- local grassland = Instance.new("TextButton")
- local egypt = Instance.new("TextButton")
- local future = Instance.new("TextButton")
- local moon = Instance.new("TextButton")
- local overseer = Instance.new("TextButton")
- local lavaland = Instance.new("TextButton")
- local desert = Instance.new("TextButton")
- local iceland = Instance.new("TextButton")
- local mars = Instance.new("TextButton")
- local toggle = Instance.new("TextButton")
- local exit = Instance.new("TextButton")
- local coins = Instance.new("TextButton")
- --Properties:
- sautosfvarm.Name = "sautosfvarm"
- sautosfvarm.Parent = game.CoreGui
- sautosfvarm.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = sautosfvarm
- main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- main.Position = UDim2.new(0.0611183383, 0, 0.373848975, 0)
- main.Size = UDim2.new(0, 225, 0, 288)
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.Position = UDim2.new(0.0533333346, 0, 0.027777778, 0)
- TextLabel.Size = UDim2.new(0, 152, 0, 28)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "my firsrt sautosfvarm"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextSize = 14.000
- options.Name = "options"
- options.Parent = main
- options.Active = true
- options.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- options.Position = UDim2.new(0.0444444455, 0, 0.149305552, 0)
- options.Size = UDim2.new(0, 202, 0, 151)
- grassland.Name = "grassland"
- grassland.Parent = options
- grassland.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- grassland.Position = UDim2.new(0.0594059415, 0, 0.0206135698, 0)
- grassland.Size = UDim2.new(0, 163, 0, 24)
- grassland.Font = Enum.Font.SourceSans
- grassland.Text = "grassland"
- grassland.TextColor3 = Color3.fromRGB(0, 0, 0)
- grassland.TextSize = 14.000
- egypt.Name = "egypt"
- egypt.Parent = options
- egypt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- egypt.Position = UDim2.new(0.0594059415, 0, 0.0779052451, 0)
- egypt.Size = UDim2.new(0, 163, 0, 24)
- egypt.Font = Enum.Font.SourceSans
- egypt.Text = "egypt"
- egypt.TextColor3 = Color3.fromRGB(0, 0, 0)
- egypt.TextSize = 14.000
- future.Name = "future"
- future.Parent = options
- future.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- future.Position = UDim2.new(0.0594059415, 0, 0.135196909, 0)
- future.Size = UDim2.new(0, 163, 0, 24)
- future.Font = Enum.Font.SourceSans
- future.Text = "future"
- future.TextColor3 = Color3.fromRGB(0, 0, 0)
- future.TextSize = 14.000
- moon.Name = "moon"
- moon.Parent = options
- moon.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- moon.Position = UDim2.new(0.0594059415, 0, 0.199433029, 0)
- moon.Size = UDim2.new(0, 163, 0, 24)
- moon.Font = Enum.Font.SourceSans
- moon.Text = "moon"
- moon.TextColor3 = Color3.fromRGB(0, 0, 0)
- moon.TextSize = 14.000
- overseer.Name = "overseer"
- overseer.Parent = options
- overseer.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- overseer.Position = UDim2.new(0.0594059415, 0, 0.263669133, 0)
- overseer.Size = UDim2.new(0, 163, 0, 24)
- overseer.Font = Enum.Font.SourceSans
- overseer.Text = "overseer"
- overseer.TextColor3 = Color3.fromRGB(0, 0, 0)
- overseer.TextSize = 14.000
- lavaland.Name = "lavaland"
- lavaland.Parent = options
- lavaland.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- lavaland.Position = UDim2.new(0.0594059415, 0, 0.331377476, 0)
- lavaland.Size = UDim2.new(0, 163, 0, 24)
- lavaland.Font = Enum.Font.SourceSans
- lavaland.Text = "lavaland"
- lavaland.TextColor3 = Color3.fromRGB(0, 0, 0)
- lavaland.TextSize = 14.000
- desert.Name = "desert"
- desert.Parent = options
- desert.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- desert.Position = UDim2.new(0.0594059415, 0, 0.397349715, 0)
- desert.Size = UDim2.new(0, 163, 0, 24)
- desert.Font = Enum.Font.SourceSans
- desert.Text = "desert"
- desert.TextColor3 = Color3.fromRGB(0, 0, 0)
- desert.TextSize = 14.000
- iceland.Name = "iceland"
- iceland.Parent = options
- iceland.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- iceland.Position = UDim2.new(0.0594059415, 0, 0.46158582, 0)
- iceland.Size = UDim2.new(0, 163, 0, 24)
- iceland.Font = Enum.Font.SourceSans
- iceland.Text = "iceland"
- iceland.TextColor3 = Color3.fromRGB(0, 0, 0)
- iceland.TextSize = 14.000
- mars.Name = "mars"
- mars.Parent = options
- mars.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- mars.Position = UDim2.new(0.0594059415, 0, 0.52408582, 0)
- mars.Size = UDim2.new(0, 163, 0, 24)
- mars.Font = Enum.Font.SourceSans
- mars.Text = "mars"
- mars.TextColor3 = Color3.fromRGB(0, 0, 0)
- mars.TextSize = 14.000
- toggle.Name = "toggle"
- toggle.Parent = main
- toggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- toggle.Position = UDim2.new(0.0444444455, 0, 0.839838326, 0)
- toggle.Size = UDim2.new(0, 202, 0, 30)
- toggle.Font = Enum.Font.SourceSans
- toggle.Text = "toggle sautosfvarm"
- toggle.TextColor3 = Color3.fromRGB(0, 0, 0)
- toggle.TextSize = 14.000
- exit.Name = "exit"
- exit.Parent = main
- exit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- exit.Position = UDim2.new(0.822222233, 0, 0.027777778, 0)
- exit.Size = UDim2.new(0, 27, 0, 28)
- exit.Font = Enum.Font.SourceSans
- exit.Text = "X"
- exit.TextColor3 = Color3.fromRGB(0, 0, 0)
- exit.TextScaled = true
- exit.TextSize = 14.000
- exit.TextWrapped = true
- coins.Name = "coins"
- coins.Parent = main
- coins.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- coins.Position = UDim2.new(0.0444444455, 0, 0.704421639, 0)
- coins.Size = UDim2.new(0, 202, 0, 30)
- coins.Font = Enum.Font.SourceSans
- coins.Text = "farm coins"
- coins.TextColor3 = Color3.fromRGB(0, 0, 0)
- coins.TextSize = 14.000
- local lplr = game.Players.LocalPlayer
- local plr = lplr.Name
- local Toggle = false
- local farmOption = nil
- local enemieTarget = nil
- local farmZone = nil
- local attacking = false
- grassland.MouseButton1Click:Connect(function()
- farmOption = "Grassland"
- end)
- egypt.MouseButton1Click:Connect(function()
- farmOption = "Egypt"
- end)
- future.MouseButton1Click:Connect(function()
- farmOption = "Future"
- end)
- moon.MouseButton1Click:Connect(function()
- farmOption = "Moon"
- end)
- overseer.MouseButton1Click:Connect(function()
- farmOption = "Overseer"
- end)
- lavaland.MouseButton1Click:Connect(function()
- farmOption = "Lavaland"
- end)
- desert.MouseButton1Click:Connect(function()
- farmOption = "Desert"
- end)
- iceland.MouseButton1Click:Connect(function()
- farmOption = "Iceland"
- end)
- mars.MouseButton1Click:Connect(function()
- farmOption = "Mars"
- end)
- toggle.MouseButton1Click:Connect(function()
- Toggle = not Toggle
- end)
- coins.MouseButton1Click:Connect(function()
- farmZone = game.Workspace.newMap.Zones[farmOption]
- for i,v in pairs(farmZone.CoinStorage:GetChildren()) do
- lplr.Character.HumanoidRootPart.CFrame = v.Detector.CFrame
- wait(.8)
- end
- end)
- exit.MouseButton1Click:Connect(function()
- sautosfvarm:Destroy()
- end)
- local function checkHealth(npc)
- if npc.Humanoid.Health == 0 then
- attacking = false
- end
- end
- if game.Workspace[plr]:FindFirstChild("Basic Sword") then
- enemieTarget = "Warrior"
- farmOption = "Grassland"
- end
- --[[
- if lplr.Data.Backpack.Value == lplr.Data.Capacity.Value then
- lplr.Character.HumanoidRootPart.CFrame = CFrame.new(-73.8923492, 4.82500696, 138.237549, -0.38339889, -1.59785678e-08, -0.923582852, 4.37895444e-08, 1, -3.54786067e-08, 0.923582852, -5.40457314e-08, -0.38339889)
- end
- ]]
- while wait() do
- if Toggle == true then
- if attacking then
- return -- already attacking a npc
- else
- if farmOption ~= nil then
- farmZone = game.Workspace.newMap.Zones[farmOption]
- for i,v in pairs(farmZone.Enemies:GetChildren()) do
- if enemieTarget ~= nil then
- if v.Name == enemieTarget then
- attacking = true
- lplr.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
- mouse1click(MOUSE_CLICK)
- repeat wait() checkHealth(v) until attacking == false
- end
- else
- attacking = true
- lplr.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
- mouse1click(MOUSE_CLICK)
- repeat wait() checkHealth(v) mouse1click(MOUSE_CLICK) until attacking == false
- end
- end
- end
- end
- if attacking == false then
- if lplr.Data.Backpack.Value == lplr.Data.Capacity.Value then
- lplr.Character.HumanoidRootPart.CFrame = CFrame.new(-73.8923492, 4.82500696, 138.237549, -0.38339889, -1.59785678e-08, -0.923582852, 4.37895444e-08, 1, -3.54786067e-08, 0.923582852, -5.40457314e-08, -0.38339889)
- end
- end
- else
- end
- end
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