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- Log uploaded on Tuesday, September 25, 2018, 9:50:33 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- PowerSwitch: PowerSwitch(0.18.1.0)
- Misc. Robots: AIRobot(0.19.0.0)
- Forbid coolers: (no assemblies)
- Meal Radius 80 Tiles: (no assemblies)
- Soil Clarifier: (no assemblies)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6830.27714)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.1.3.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.1.0.0), PredatorHuntAlert(1.0.0.0)
- [FSF] Growable Grass: (no assemblies)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6821.33085)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
- A Dog Said...: (no assemblies)
- Squad UI Tweaks: 0Harmony(1.1.0.0), SquadUITweaks(1.0.0.0)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6837.1211)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Cut plants before building: 0Harmony(1.1.0.0), CutPlantsBeforeBuilding(1.0.0.0)
- Blighted Alert: BlightedAlert(1.0.0.0)
- Food Alert: 0Harmony(1.2.0.1), FoodAlert(0.1.0.1)
- Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
- RaiderInfo: 0Harmony(1.1.0.0), RaiderInfo(1.0.0.0)
- Rimsenal - Rimhair: (no assemblies)
- [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Better Pawn Control: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.7.1.0)
- Moody: Moody(2.2.2.0)
- Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Xeva's Rimhair: (no assemblies)
- MendAndRecycle: MendAndRecycle(1.0.6816.17654)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
- Blueprint Report: 0Harmony(1.1.0.0), BlueprintReport(1.0.0.0)
- No A Dog Said Rewards: (no assemblies)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
- Share The Load: 0Harmony(1.1.0.0), Share_The_Load(1.0.0.0)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(2.10.74.0)
- [KV] Trading Spot - B19: TradingSpot(1.0.0.0)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- Blueprints: Blueprints(1.6.27.0)
- Work Tab: 0Harmony(1.2.0.1), WorkTab(2.1.134.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0)
- Relations Tab: Fluffy_Relations(1.7.49.0)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
- Realistic Smokeleaf: (no assemblies)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.1.0)
- CleaningArea: 0Harmony(1.1.0.0), CleaningArea(1.0.1.0)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
- Conduit Deconstruct: RimWorldMod(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- Miniaturisation: (no assemblies)
- Chickens Efficient Light: (no assemblies)
- Forbid torches: (no assemblies)
- Forbid campfires: (no assemblies)
- Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
- Use Bedrolls: 0Harmony(1.1.0.0), UseBedrolls(1.0.0.0)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(1.1.18.0)
- Realistic Prosthetics Expansion: (no assemblies)
- Meals On Wheels: 0Harmony(1.1.0.0), Meals_On_Wheels(1.0.0.0)
- Wandering Caravans [v2.3.5]: WanderingCaravans(1.0.0.0)
- Simple Bulk Cooking: (no assemblies)
- Easier Growingzones: RimWorldExampleProjectDLL(0.10.0.0)
- SF [B19] Priority Treatment: (no assemblies)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Neuter Animals: NeuterAnimals(1.0.6820.30675)
- Simple sidearms[1.3]: SimpleSidearms(1.0.0.0)
- WM Smarter food selection[2.3.0.1]: WM Smarter Food Selection(2.3.0.1)
- Haul to Stack: HaulToStack(1.0.0.0)
- [B19] Thanks For All The Fish[0.19.5]: AllTheFish(0.19.0.0)
- Open Door Manually: 0Harmony(1.1.0.0), OpenDoorManually(1.0.0.0)
- Metal Doesn't Burn: (no assemblies)
- AutopsyTable: AutopsyTable(1.0.6814.15937)
- Achtung! v2: 0Harmony(1.2.0.1), AchtungMod(2.2.4.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- Bounded Roof Build Tool: RoofBuild_Mod(1.0.0.0)
- Gear Up And Go: 0Harmony(1.1.0.0), GearUpAndGo(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.1.0.4)
- Realistic Rooms: (no assemblies)
- Veinminer B19: Veinminer(1.0.0.0)
- I Clearly Have Enough!: 0Harmony(1.1.0.0), IClearlyHaveEnough(1.0.0.0)
- [FSF] Rain Washes Away Filth: (no assemblies)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(0.19.2.0)
- Quality Cooldown B19: (no assemblies)
- Bulk Stone Cutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Skilled Stonecutting: (no assemblies)
- Pauseable Stonecutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Mud!: (no assemblies)
- Bulk Carrier: 0Harmony(1.2.0.1), BulkCarrier(1.0.0.0)
- Local Growing First: LocalGrowingFirst(1.0.6814.39913)
- Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
- Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.0.0.0)
- AnimalHervestingSpot: JobDriver_AnimalGatheringOnSpot(0.0.0.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.9.1.0)
- Mining Helmet: Mining_Helmet(1.0.0.0)
- Fuel Economy: 0Harmony(1.0.9.1), Fuel_Economy(1.0.0.0)
- The Price Is Right: 0Harmony(1.0.9.1), The_Price_Is_Right(1.0.0.0)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix, RaiderInfo.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix, RaiderInfo.Patch_Alert_DrawAt.Postfix
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.MakeSolidThing: post: BlueprintReport.BlueprintReportUtilities.BlueprintTrackingTransferer.Postfix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix, RaiderInfo.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompLaunchable.ChoseWorldTarget: TRANS: Fuel_Economy.ChoseWorldTargetPatch.Transpiler
- CompLaunchable.TryLaunch: TRANS: Fuel_Economy.TryLaunchPatch.Transpiler
- CompLaunchable.get_MaxLaunchDistance: TRANS: Fuel_Economy.MaxLaunchDistance_Patch.Transpiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
- Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: IClearlyHaveEnough.MouseAttachmentPatcher.Transpiler
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_LoadTransporters.CheckForErrors: post: Fuel_Economy.SmallPod.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: PRE: ToggleHarvest.Patch.Verse_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.LoadGame: PRE: ToggleHarvest.Patch.Verse_Game_LoadGame.Prefix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RaidEnemy.GetLetterText: post: RaiderInfo.Patch_IncidentWorker_RaidEnemy_GetLetterText.AppendCountOfRaiders
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_GetRest.TryGiveJob: TRANS: UseBedrolls.InterceptRest.Transpiler
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.DoInspectPaneButtons: post: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_DoInspectPaneButtons.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Inspect.get_CurTabs: post: BlueprintReport.BlueprintTabInjector.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_WorkTab.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MassUtility.Capacity: PRE: BulkCarrier.BulkCarrier.Capacity_Prefix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, AutopsyTable.Harvest.Postfix
- Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnAttackGizmoUtility.CanShowEquipmentGizmos: post: SquadUITweaks.HarmonyPatches.CanShowEquipmentGizmos_postfix
- PawnAttackGizmoUtility.GetSquadAttackGizmo: post: SquadUITweaks.HarmonyPatches.GetSquadAttackGizmo_Postfix
- PawnAttackGizmoUtility.ShouldUseSquadAttackGizmo: PRE: SquadUITweaks.HarmonyPatches.ShouldUseSquadAttackGizmo_Postfix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, CleaningArea.PlaySettingsPatch.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- Selector.ClearSelection: post: BlueprintReport.SelectorChangeNotifiers.SelectorClearNotifier.Postfix
- Selector.Deselect: PRE: BlueprintReport.SelectorChangeNotifiers.SelectorDeselectNotifier.Prefix post: BlueprintReport.SelectorChangeNotifiers.SelectorDeselectNotifier.Postfix
- Selector.Select: PRE: BlueprintReport.SelectorChangeNotifiers.SelectorSelectNotifier.Prefix post: BlueprintReport.SelectorChangeNotifiers.SelectorSelectNotifier.Postfix
- SettlementBase_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingOwner.NotifyAdded: post: BlueprintReport.FrameChangeNotifiers.FrameAddNotifier.Postfix
- ThingOwner.NotifyRemoved: post: BlueprintReport.FrameChangeNotifiers.FrameRemoveNotifier.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- Tradeable.InitPriceDataIfNeeded: TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
- WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
- Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
- Zone_Stockpile.GetGizmos: post: SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.1: net.pardeike.rimworld.mod.just-ignore-me-passing, net.pardeike.rimworld.mods.achtung, dingo.deeporeidentifier, Dubwise.Dubs_Skylights, Syrchalis.Rimworld.SetUpCamp, io.github.ratysz.madskills, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, Fluffy.ResearchTree, Fluffy.AnimalTab, fluffy.worktab, fluffy.medicaltab, Fluffy.BirdsAndBees, fluffy.breakdowns, RimHUD, RSA, RSA.Core, com.rimworld.modcheck, mehni.rimworld.pickupthatcan.main, uuugggg.rimworld.SmartMedicine.main, RimWorld.Vanya.IncidentPersonStat, dingo.hmtblite, ToggleHarvest, Dubwise.DubsMintMenus, Mehni.RimWorld.FoodAlert.Main, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.BulkCarrier; 1.1.0.0: UnlimitedHugs.HugsLib, HugsLib.AllowTool, HugsLib.SimpleSidearms, HugsLib.AutopsyTable, HugsLib.Hospitality, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.UseBedrolls.main, com.tammybee.cutplantsbeforebuilding, de.hatti.rimworld.mod.cleaningarea, HugsLib.Smarter_Food_Selection, uuugggg.rimworld.Meals_On_Wheels.main, HugsLib.ImprovedWorkbenches, com.tammybee.predatorhuntalert, com.tammybee.raiderinfo, EdB.PrepareCarefully, drumad.rimworld.mod.squadUItweaks, rimworld.lanilor.simplestockpilepresets, com.github.chippedchap.blueprintreport, com.chippedchap.iclearlyhaveenough, HugsLib.HaulToStack, HugsLib.RunandHide, HugsLib.LessArbitrarySurgery; 1.0.9.1: Uuugggg.rimworld.Fuel_Economy.main, Uuugggg.rimworld.The_Price_Is_Right.main
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev485
- Dubs Skylight 1.4.608
- Moody settings loaded
- Fluffy Breakdowns :: Initialized
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- RSA Core loaded...
- RSA Main injected ...
- Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Bulk Stone Cutting: Mod named "Skilled Stonecutting" detected, Adding Patch.
- Pauseable Stonecutting: Mod named "Bulk Stone Cutting" detected, Adding Patch.
- Pauseable Stonecutting: Mod named "Skilled Stonecutting" detected, Adding Patch.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and WM_SFS_ToggleFoodScore are both bound to Backslash.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Translation data for language English has 2 errors. Generate translation report for more info.
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- [IncidentPersonStat] injected.
- DubsMintMenus 1.0.60
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- [ColorCodedMoodBar] initialized
- [RimHUD v1.1.0.4] Initialized
- [BulkCarrier] injected.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v5.0.2 initialized MURWallLightSettings, AllowTool, BetterPawnControl, Hospitality, SimpleSidearms, Smarter_Food_Selection, HaulToStack, AllTheFish, AutopsyTable, ImprovedWorkbenches, RunandHide, LessArbitrarySurgery
- [Smarter_Food_Selection] Loaded - 190 food categorized - 530 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [AllTheFish] Set fishingWorkCost: 1350
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '84' things
- Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 9935.
- Total: 154.431152 ms (FindLiveObjects: 3.305079 ms CreateObjectMapping: 2.955579 ms MarkObjects: 147.032867 ms DeleteObjects: 1.134356 ms)
- Loading game from file Crashlanders with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial902944 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Thing_MineableGold903078 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Test: Wear
- Exception ticking Kelvin (at (144, 0, 123)). Suppressing further errors. Exception: System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16810.
- Total: 467.013824 ms (FindLiveObjects: 7.463609 ms CreateObjectMapping: 6.459440 ms MarkObjects: 452.954529 ms DeleteObjects: 0.133920 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Message logging is now once again on.
- QualityBuilder added property to '0' things
- Unloading 6317 unused Assets to reduce memory usage. Loaded Objects now: 10849.
- Total: 281.254639 ms (FindLiveObjects: 5.895294 ms CreateObjectMapping: 8.228401 ms MarkObjects: 223.752426 ms DeleteObjects: 43.376194 ms)
- Loading game from file Autosave-1 with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial902944 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Test: Wear
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17190.
- Total: 528.169678 ms (FindLiveObjects: 8.095414 ms CreateObjectMapping: 7.838772 ms MarkObjects: 512.123047 ms DeleteObjects: 0.111055 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6354 unused Assets to reduce memory usage. Loaded Objects now: 11645.
- Total: 380.405151 ms (FindLiveObjects: 6.207464 ms CreateObjectMapping: 7.823374 ms MarkObjects: 305.587555 ms DeleteObjects: 60.783504 ms)
- Loading game from file Autosave-1 with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- QualityBuilder added property to '0' things
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial902944 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Test: Wear
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17982.
- Total: 690.582397 ms (FindLiveObjects: 8.980128 ms CreateObjectMapping: 58.433132 ms MarkObjects: 623.067932 ms DeleteObjects: 0.093324 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Message logging is now once again on.
- QualityBuilder added property to '0' things
- Unloading 6338 unused Assets to reduce memory usage. Loaded Objects now: 11674.
- Total: 423.884003 ms (FindLiveObjects: 5.992818 ms CreateObjectMapping: 6.818738 ms MarkObjects: 359.396454 ms DeleteObjects: 51.673187 ms)
- Loading game from file Crashlanders1 with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Could not resolve reference to object with loadID Thing_MineableGold933254 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Test: Wear
- Exception ticking Kelvin (at (154, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18036.
- Total: 698.082886 ms (FindLiveObjects: 9.269434 ms CreateObjectMapping: 29.972960 ms MarkObjects: 658.710754 ms DeleteObjects: 0.126921 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: timed out
- at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: timed out
- at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Message logging is now once again on.
- Unloading 6602 unused Assets to reduce memory usage. Loaded Objects now: 11680.
- Total: 530.465027 ms (FindLiveObjects: 6.209797 ms CreateObjectMapping: 7.202301 ms MarkObjects: 476.510986 ms DeleteObjects: 40.540535 ms)
- Loading game from file Autosave-1 with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- QualityBuilder added property to '0' things
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial902944 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Test: Wear
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18023.
- Total: 726.199646 ms (FindLiveObjects: 11.391627 ms CreateObjectMapping: 7.641858 ms MarkObjects: 707.036926 ms DeleteObjects: 0.125521 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (182, 0, 92)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Message logging is now once again on.
- Unloading 6306 unused Assets to reduce memory usage. Loaded Objects now: 11695.
- Total: 601.891724 ms (FindLiveObjects: 6.113207 ms CreateObjectMapping: 6.609225 ms MarkObjects: 544.320862 ms DeleteObjects: 44.845585 ms)
- Loading game from file Autosave-5 with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- QualityBuilder added property to '0' things
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18037.
- Total: 795.871338 ms (FindLiveObjects: 8.606831 ms CreateObjectMapping: 6.945192 ms MarkObjects: 780.195190 ms DeleteObjects: 0.120388 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (158, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: timed out
- at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Message logging is now once again on.
- Unloading 6304 unused Assets to reduce memory usage. Loaded Objects now: 11716.
- Total: 675.141907 ms (FindLiveObjects: 5.869630 ms CreateObjectMapping: 7.339488 ms MarkObjects: 619.705444 ms DeleteObjects: 42.224106 ms)
- Loading game from file Autosave-5 with mods Core, HugsLib, PowerSwitch, Misc. Robots, Forbid coolers, Meal Radius 80 Tiles, Soil Clarifier, More Harvest Designators!, Deep Ore Identifier, Pick Up And Haul, Incident Person Stat, Hand Me That Brick Lite, Wall Light, Predator Hunt Alert, [FSF] Growable Grass, Dubs Skylights, EdB Prepare Carefully, Allow Tool, A Dog Said..., Squad UI Tweaks, Dubs Mint Menus, [SYR] Set Up Camp, Cut plants before building, Blighted Alert, Food Alert, Simple Stockpile Presets, RaiderInfo, Rimsenal - Rimhair, [KV] RimFridge - B19, Better Pawn Control, Moody, Hospitality, RT Fuse, Xeva's Rimhair, MendAndRecycle, Animals Logic, Blueprint Report, No A Dog Said Rewards, Research Tree, Share The Load, Animal Tab, [KV] Trading Spot - B19, Smart Medicine, Blueprints, Work Tab, Fluffy Breakdowns, Relations Tab, Medical Tab, Realistic Smokeleaf, Just Ignore Me Passing, CleaningArea, QualityBuilder, Conduit Deconstruct, [T] MoreFloors, Miniaturisation, Chickens Efficient Light, Forbid torches, Forbid campfires, Replace Stuff, Use Bedrolls, The Birds and the Bees, Realistic Prosthetics Expansion, Meals On Wheels, Wandering Caravans [v2.3.5], Simple Bulk Cooking, Easier Growingzones, SF [B19] Priority Treatment, Color Coded Mood Bar, Neuter Animals, Simple sidearms, WM Smarter food selection, Haul to Stack, [B19] Thanks For All The Fish, Open Door Manually, Metal Doesn't Burn, AutopsyTable, Achtung! v2, Expanded Prosthetics and Organ Engineering, Rimworld Search Agency, Bounded Roof Build Tool, Gear Up And Go, RimHUD, Realistic Rooms, Veinminer B19, I Clearly Have Enough!, [FSF] Rain Washes Away Filth, Better Workbench Management, Quality Cooldown B19, Bulk Stone Cutting, Skilled Stonecutting, Pauseable Stonecutting, Mud!, Bulk Carrier, Local Growing First, Run and Hide, Toggle Harvest, AnimalHervestingSpot, Less Arbitrary Surgery, Mining Helmet, Fuel Economy, The Price Is Right
- QualityBuilder added property to '0' things
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Test: New
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Test: Wear
- Test: Wear
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18057.
- Total: 876.993958 ms (FindLiveObjects: 8.642296 ms CreateObjectMapping: 7.995091 ms MarkObjects: 860.246887 ms DeleteObjects: 0.107789 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (160, 0, 114)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Exception ticking Kelvin (at (159, 0, 115)): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.MapDrawer.SectionAt (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags, Boolean regenAdjacentCells, Boolean regenAdjacentSections) [0x00000] in <filename unknown>:0
- at Verse.MapDrawer.MapMeshDirty (IntVec3 loc, MapMeshFlag dirtyFlags) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.MarkGlowGridDirty (IntVec3 loc) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RegisterGlower (Verse.CompGlower newGlow) [0x00000] in <filename unknown>:0
- at Mining_Helmet.MiningHelmet.Tick () [0x00000] in <filename unknown>:0
- at Verse.ThingOwner.ThingOwnerTick (Boolean removeIfDestroyed) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_ApparelTracker.ApparelTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
- Root level exception in Update(): System.IndexOutOfRangeException: Array index is out of range.
- at Verse.GlowFlooder.InitStatusesAndPushStartNode (System.Int32& curIndex, IntVec3 start) [0x00000] in <filename unknown>:0
- at Verse.GlowFlooder.AddFloodGlowFor (Verse.CompGlower theGlower, UnityEngine.Color32[] glowGrid) [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.RecalculateAllGlow () [0x00000] in <filename unknown>:0
- at Verse.GlowGrid.GlowGridUpdate_First () [0x00000] in <filename unknown>:0
- at Verse.Map.MapUpdate () [0x00000] in <filename unknown>:0
- at Verse.Game.UpdatePlay () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.Update () [0x00000] in <filename unknown>:0
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