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HenloMyDude

random pose i made for gamer

Jul 20th, 2020
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. SpecialMesh3 = Instance.new("SpecialMesh")
  23. Decal4 = Instance.new("Decal")
  24. Part5 = Instance.new("Part")
  25. Decal6 = Instance.new("Decal")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Humanoid11 = Instance.new("Humanoid")
  31. Part12 = Instance.new("Part")
  32. Sound13 = Instance.new("Sound")
  33. Sound14 = Instance.new("Sound")
  34. Sound15 = Instance.new("Sound")
  35. Sound16 = Instance.new("Sound")
  36. Sound17 = Instance.new("Sound")
  37. Sound18 = Instance.new("Sound")
  38. Sound19 = Instance.new("Sound")
  39. Sound20 = Instance.new("Sound")
  40. Sound21 = Instance.new("Sound")
  41. Pants22 = Instance.new("Pants")
  42. BodyColors23 = Instance.new("BodyColors")
  43. Model24 = Instance.new("Model")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. SpecialMesh70 = Instance.new("SpecialMesh")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Part84 = Instance.new("Part")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Part91 = Instance.new("Part")
  111. Part92 = Instance.new("Part")
  112. SpecialMesh93 = Instance.new("SpecialMesh")
  113. Part94 = Instance.new("Part")
  114. SpecialMesh95 = Instance.new("SpecialMesh")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. SpecialMesh99 = Instance.new("SpecialMesh")
  119. Part100 = Instance.new("Part")
  120. SpecialMesh101 = Instance.new("SpecialMesh")
  121. Part102 = Instance.new("Part")
  122. SpecialMesh103 = Instance.new("SpecialMesh")
  123. Part104 = Instance.new("Part")
  124. SpecialMesh105 = Instance.new("SpecialMesh")
  125. Part106 = Instance.new("Part")
  126. SpecialMesh107 = Instance.new("SpecialMesh")
  127. Part108 = Instance.new("Part")
  128. SpecialMesh109 = Instance.new("SpecialMesh")
  129. Part110 = Instance.new("Part")
  130. SpecialMesh111 = Instance.new("SpecialMesh")
  131. Part112 = Instance.new("Part")
  132. SpecialMesh113 = Instance.new("SpecialMesh")
  133. Part114 = Instance.new("Part")
  134. SpecialMesh115 = Instance.new("SpecialMesh")
  135. Model0.Name = "Pushing"
  136. Model0.Parent = mas
  137. Model1.Name = "Character"
  138. Model1.Parent = Model0
  139. Model1.PrimaryPart = Part2
  140. Part2.Name = "Head"
  141. Part2.Parent = Model1
  142. Part2.CFrame = CFrame.new(-147.690964, 3.72780943, -211.347198, -0.0120619889, -0.258840442, 0.965842605, -0.0069639571, 0.965910017, 0.258771449, -0.999903023, -0.00360485702, -0.0134534342)
  143. Part2.Orientation = Vector3.new(-15, 90.8000031, -0.409999996)
  144. Part2.Position = Vector3.new(-147.690964, 3.72780943, -211.347198)
  145. Part2.Rotation = Vector3.new(-92.9800034, 74.9800034, 92.6699982)
  146. Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  147. Part2.Size = Vector3.new(2, 1, 1)
  148. Part2.Anchored = true
  149. Part2.BrickColor = BrickColor.new("Institutional white")
  150. Part2.TopSurface = Enum.SurfaceType.Smooth
  151. Part2.brickColor = BrickColor.new("Institutional white")
  152. Part2.FormFactor = Enum.FormFactor.Symmetric
  153. Part2.formFactor = Enum.FormFactor.Symmetric
  154. SpecialMesh3.Parent = Part2
  155. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  156. Decal4.Name = "face"
  157. Decal4.Parent = Part2
  158. Decal4.Texture = "rbxasset://textures/face.png"
  159. Part5.Name = "Torso"
  160. Part5.Parent = Model1
  161. Part5.CFrame = CFrame.new(-147.0336, 2.30801439, -211.346741, -0.0120620104, -0.500000179, 0.865941226, -0.00696400739, 0.866025209, 0.499951661, -0.999903023, 0, -0.013928012)
  162. Part5.Orientation = Vector3.new(-30, 90.9199982, -0.460000008)
  163. Part5.Position = Vector3.new(-147.0336, 2.30801439, -211.346741)
  164. Part5.Rotation = Vector3.new(-91.5999985, 59.9900017, 91.3799973)
  165. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  166. Part5.Size = Vector3.new(2, 2, 1)
  167. Part5.Anchored = true
  168. Part5.BrickColor = BrickColor.new("Institutional white")
  169. Part5.LeftParamA = 0
  170. Part5.LeftParamB = 0
  171. Part5.LeftSurface = Enum.SurfaceType.Weld
  172. Part5.RightParamA = 0
  173. Part5.RightParamB = 0
  174. Part5.RightSurface = Enum.SurfaceType.Weld
  175. Part5.brickColor = BrickColor.new("Institutional white")
  176. Part5.FormFactor = Enum.FormFactor.Symmetric
  177. Part5.formFactor = Enum.FormFactor.Symmetric
  178. Decal6.Name = "roblox"
  179. Decal6.Parent = Part5
  180. Part7.Name = "Left Arm"
  181. Part7.Parent = Model1
  182. Part7.CFrame = CFrame.new(-148.015503, 2.69344711, -209.846909, -0.0120619936, 0.965865016, -0.258758873, -0.00696397061, -0.258852452, -0.965889096, -0.999903023, -0.00984859001, 0.00984860677)
  183. Part7.Orientation = Vector3.new(74.9899979, -87.8199997, -178.460007)
  184. Part7.Position = Vector3.new(-148.015503, 2.69344711, -209.846909)
  185. Part7.Rotation = Vector3.new(89.4199982, -15, -90.7200012)
  186. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  187. Part7.Size = Vector3.new(1, 2, 1)
  188. Part7.Anchored = true
  189. Part7.BrickColor = BrickColor.new("Institutional white")
  190. Part7.CanCollide = false
  191. Part7.brickColor = BrickColor.new("Institutional white")
  192. Part7.FormFactor = Enum.FormFactor.Symmetric
  193. Part7.formFactor = Enum.FormFactor.Symmetric
  194. Part8.Name = "Right Arm"
  195. Part8.Parent = Model1
  196. Part8.CFrame = CFrame.new(-148.176666, 2.5475831, -212.84613, -0.0120619936, 0.965865016, -0.258758873, -0.00696397061, -0.258852452, -0.965889096, -0.999903023, -0.00984859001, 0.00984860677)
  197. Part8.Orientation = Vector3.new(74.9899979, -87.8199997, -178.460007)
  198. Part8.Position = Vector3.new(-148.176666, 2.5475831, -212.84613)
  199. Part8.Rotation = Vector3.new(89.4199982, -15, -90.7200012)
  200. Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  201. Part8.Size = Vector3.new(1, 2, 1)
  202. Part8.Anchored = true
  203. Part8.BrickColor = BrickColor.new("Institutional white")
  204. Part8.CanCollide = false
  205. Part8.brickColor = BrickColor.new("Institutional white")
  206. Part8.FormFactor = Enum.FormFactor.Symmetric
  207. Part8.formFactor = Enum.FormFactor.Symmetric
  208. Part9.Name = "Left Leg"
  209. Part9.Parent = Model1
  210. Part9.CFrame = CFrame.new(-146.277573, 0.829445958, -210.846786, -0.0120620104, -0.865983546, 0.499926925, -0.00696400739, 0.500023901, 0.865983546, -0.999903023, 0.00696400739, -0.0120620113)
  211. Part9.Orientation = Vector3.new(-60, 91.3799973, -0.800000012)
  212. Part9.Position = Vector3.new(-146.277573, 0.829445958, -210.846786)
  213. Part9.Rotation = Vector3.new(-90.8000031, 30, 90.8000031)
  214. Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  215. Part9.Size = Vector3.new(1, 2, 1)
  216. Part9.Anchored = true
  217. Part9.BottomSurface = Enum.SurfaceType.Smooth
  218. Part9.BrickColor = BrickColor.new("Institutional white")
  219. Part9.CanCollide = false
  220. Part9.brickColor = BrickColor.new("Institutional white")
  221. Part9.FormFactor = Enum.FormFactor.Symmetric
  222. Part9.formFactor = Enum.FormFactor.Symmetric
  223. Part10.Name = "Right Leg"
  224. Part10.Parent = Model1
  225. Part10.CFrame = CFrame.new(-146.914627, 0.82248199, -211.846695, -0.0120620104, -0.707085311, 0.70702529, -0.00696400739, 0.707118988, 0.707060158, -0.999903023, 0.00360483699, -0.0134534268)
  226. Part10.Orientation = Vector3.new(-45, 91.0899963, -0.560000002)
  227. Part10.Position = Vector3.new(-146.914627, 0.82248199, -211.846695)
  228. Part10.Rotation = Vector3.new(-91.0899963, 44.9900017, 90.9800034)
  229. Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  230. Part10.Size = Vector3.new(1, 2, 1)
  231. Part10.Anchored = true
  232. Part10.BottomSurface = Enum.SurfaceType.Smooth
  233. Part10.BrickColor = BrickColor.new("Institutional white")
  234. Part10.CanCollide = false
  235. Part10.brickColor = BrickColor.new("Institutional white")
  236. Part10.FormFactor = Enum.FormFactor.Symmetric
  237. Part10.formFactor = Enum.FormFactor.Symmetric
  238. Humanoid11.Parent = Model1
  239. Humanoid11.LeftLeg = Part9
  240. Humanoid11.RightLeg = Part10
  241. Humanoid11.Torso = Part12
  242. Part12.Name = "HumanoidRootPart"
  243. Part12.Parent = Model1
  244. Part12.CFrame = CFrame.new(-147.0336, 2.30801439, -211.346741, -0.0120620104, -0.500000179, 0.865941226, -0.00696400739, 0.866025209, 0.499951661, -0.999903023, 0, -0.013928012)
  245. Part12.Orientation = Vector3.new(-30, 90.9199982, -0.460000008)
  246. Part12.Position = Vector3.new(-147.0336, 2.30801439, -211.346741)
  247. Part12.Rotation = Vector3.new(-91.5999985, 59.9900017, 91.3799973)
  248. Part12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  249. Part12.Transparency = 1
  250. Part12.Size = Vector3.new(2, 2, 1)
  251. Part12.Anchored = true
  252. Part12.BottomSurface = Enum.SurfaceType.Smooth
  253. Part12.BrickColor = BrickColor.new("Institutional white")
  254. Part12.CanCollide = false
  255. Part12.LeftParamA = 0
  256. Part12.LeftParamB = 0
  257. Part12.RightParamA = 0
  258. Part12.RightParamB = 0
  259. Part12.TopSurface = Enum.SurfaceType.Smooth
  260. Part12.brickColor = BrickColor.new("Institutional white")
  261. Part12.FormFactor = Enum.FormFactor.Symmetric
  262. Part12.formFactor = Enum.FormFactor.Symmetric
  263. Sound13.Name = "Climbing"
  264. Sound13.Parent = Part12
  265. Sound13.Looped = true
  266. Sound13.MaxDistance = 150
  267. Sound13.EmitterSize = 5
  268. Sound13.MinDistance = 5
  269. Sound13.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
  270. Sound13.Volume = 0.64999997615814
  271. Sound14.Name = "Died"
  272. Sound14.Parent = Part12
  273. Sound14.MaxDistance = 150
  274. Sound14.EmitterSize = 5
  275. Sound14.MinDistance = 5
  276. Sound14.SoundId = "rbxasset://sounds/uuhhh.mp3"
  277. Sound14.Volume = 0.64999997615814
  278. Sound15.Name = "GettingUp"
  279. Sound15.Parent = Part12
  280. Sound15.MaxDistance = 150
  281. Sound15.EmitterSize = 5
  282. Sound15.MinDistance = 5
  283. Sound15.SoundId = "rbxasset://sounds/action_get_up.mp3"
  284. Sound15.Volume = 0.64999997615814
  285. Sound16.Name = "Swimming"
  286. Sound16.Parent = Part12
  287. Sound16.Looped = true
  288. Sound16.MaxDistance = 150
  289. Sound16.EmitterSize = 5
  290. Sound16.MinDistance = 5
  291. Sound16.Pitch = 1.6000000238419
  292. Sound16.PlaybackSpeed = 1.6000000238419
  293. Sound16.SoundId = "rbxasset://sounds/action_swim.mp3"
  294. Sound16.Volume = 0.64999997615814
  295. Sound17.Name = "Jumping"
  296. Sound17.Parent = Part12
  297. Sound17.MaxDistance = 150
  298. Sound17.EmitterSize = 5
  299. Sound17.MinDistance = 5
  300. Sound17.SoundId = "rbxasset://sounds/action_jump.mp3"
  301. Sound17.Volume = 0.64999997615814
  302. Sound18.Name = "Landing"
  303. Sound18.Parent = Part12
  304. Sound18.MaxDistance = 150
  305. Sound18.EmitterSize = 5
  306. Sound18.MinDistance = 5
  307. Sound18.SoundId = "rbxasset://sounds/action_jump_land.mp3"
  308. Sound18.Volume = 1
  309. Sound19.Name = "Splash"
  310. Sound19.Parent = Part12
  311. Sound19.MaxDistance = 150
  312. Sound19.EmitterSize = 5
  313. Sound19.MinDistance = 5
  314. Sound19.SoundId = "rbxasset://sounds/impact_water.mp3"
  315. Sound19.Volume = 0.64999997615814
  316. Sound20.Name = "FreeFalling"
  317. Sound20.Parent = Part12
  318. Sound20.Looped = true
  319. Sound20.MaxDistance = 150
  320. Sound20.EmitterSize = 5
  321. Sound20.MinDistance = 5
  322. Sound20.SoundId = "rbxasset://sounds/action_falling.mp3"
  323. Sound20.Volume = 0.82500022649765
  324. Sound21.Name = "Running"
  325. Sound21.Parent = Part12
  326. Sound21.Looped = true
  327. Sound21.TimePosition = 0.7410892118624
  328. Sound21.MaxDistance = 150
  329. Sound21.EmitterSize = 5
  330. Sound21.MinDistance = 5
  331. Sound21.Pitch = 1.8500000238419
  332. Sound21.PlaybackSpeed = 1.8500000238419
  333. Sound21.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
  334. Sound21.Volume = 0.64999997615814
  335. Pants22.Name = "Pants"
  336. Pants22.Parent = Model1
  337. Pants22.PantsTemplate = "http://www.roblox.com/asset/?id=148347527"
  338. BodyColors23.Parent = Model1
  339. BodyColors23.HeadColor = BrickColor.new("Institutional white")
  340. BodyColors23.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  341. BodyColors23.LeftArmColor = BrickColor.new("Institutional white")
  342. BodyColors23.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  343. BodyColors23.LeftLegColor = BrickColor.new("Institutional white")
  344. BodyColors23.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  345. BodyColors23.RightArmColor = BrickColor.new("Institutional white")
  346. BodyColors23.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  347. BodyColors23.RightLegColor = BrickColor.new("Institutional white")
  348. BodyColors23.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  349. BodyColors23.TorsoColor = BrickColor.new("Institutional white")
  350. BodyColors23.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  351. Model24.Name = "Payload"
  352. Model24.Parent = Model0
  353. Part25.Parent = Model24
  354. Part25.CFrame = CFrame.new(-152.3125, 0.875, -210.8125, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  355. Part25.Orientation = Vector3.new(0, 90, 0)
  356. Part25.Position = Vector3.new(-152.3125, 0.875, -210.8125)
  357. Part25.Rotation = Vector3.new(0, 90, 0)
  358. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  359. Part25.Size = Vector3.new(0.125, 0.625, 0.625)
  360. Part25.Anchored = true
  361. Part25.BottomSurface = Enum.SurfaceType.Smooth
  362. Part25.BrickColor = BrickColor.new("Dark stone grey")
  363. Part25.Material = Enum.Material.Metal
  364. Part25.TopSurface = Enum.SurfaceType.Smooth
  365. Part25.brickColor = BrickColor.new("Dark stone grey")
  366. Part25.Shape = Enum.PartType.Cylinder
  367. Part26.Parent = Model24
  368. Part26.CFrame = CFrame.new(-152.6875, 1.3125, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  369. Part26.Position = Vector3.new(-152.6875, 1.3125, -210.3125)
  370. Part26.Color = Color3.new(0.337255, 0.258824, 0.211765)
  371. Part26.Size = Vector3.new(0.125, 0.875, 0.375)
  372. Part26.Anchored = true
  373. Part26.BottomSurface = Enum.SurfaceType.Smooth
  374. Part26.BrickColor = BrickColor.new("Dirt brown")
  375. Part26.Material = Enum.Material.Wood
  376. Part26.TopSurface = Enum.SurfaceType.Smooth
  377. Part26.brickColor = BrickColor.new("Dirt brown")
  378. Part27.Parent = Model24
  379. Part27.CFrame = CFrame.new(-149.6875, 1.3125, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  380. Part27.Position = Vector3.new(-149.6875, 1.3125, -210.3125)
  381. Part27.Color = Color3.new(0.337255, 0.258824, 0.211765)
  382. Part27.Size = Vector3.new(0.125, 0.875, 0.375)
  383. Part27.Anchored = true
  384. Part27.BottomSurface = Enum.SurfaceType.Smooth
  385. Part27.BrickColor = BrickColor.new("Dirt brown")
  386. Part27.Material = Enum.Material.Wood
  387. Part27.TopSurface = Enum.SurfaceType.Smooth
  388. Part27.brickColor = BrickColor.new("Dirt brown")
  389. Part28.Parent = Model24
  390. Part28.CFrame = CFrame.new(-150.0625, 0.625, -210.625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  391. Part28.Orientation = Vector3.new(0, 90, 0)
  392. Part28.Position = Vector3.new(-150.0625, 0.625, -210.625)
  393. Part28.Rotation = Vector3.new(0, 90, 0)
  394. Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  395. Part28.Size = Vector3.new(0.25, 1.125, 1.125)
  396. Part28.Anchored = true
  397. Part28.BottomSurface = Enum.SurfaceType.Smooth
  398. Part28.BrickColor = BrickColor.new("Black")
  399. Part28.Material = Enum.Material.Metal
  400. Part28.TopSurface = Enum.SurfaceType.Smooth
  401. Part28.brickColor = BrickColor.new("Black")
  402. Part28.Shape = Enum.PartType.Cylinder
  403. Part29.Parent = Model24
  404. Part29.CFrame = CFrame.new(-151.1875, 1.125, -210.9375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  405. Part29.Position = Vector3.new(-151.1875, 1.125, -210.9375)
  406. Part29.Color = Color3.new(0.337255, 0.258824, 0.211765)
  407. Part29.Size = Vector3.new(3.125, 0.5, 0.125)
  408. Part29.Anchored = true
  409. Part29.BottomSurface = Enum.SurfaceType.Smooth
  410. Part29.BrickColor = BrickColor.new("Dirt brown")
  411. Part29.Material = Enum.Material.Metal
  412. Part29.TopSurface = Enum.SurfaceType.Smooth
  413. Part29.brickColor = BrickColor.new("Dirt brown")
  414. Part30.Parent = Model24
  415. Part30.CFrame = CFrame.new(-152.3125, 0.625, -210.625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  416. Part30.Orientation = Vector3.new(0, 90, 0)
  417. Part30.Position = Vector3.new(-152.3125, 0.625, -210.625)
  418. Part30.Rotation = Vector3.new(0, 90, 0)
  419. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  420. Part30.Size = Vector3.new(0.25, 1.125, 1.125)
  421. Part30.Anchored = true
  422. Part30.BottomSurface = Enum.SurfaceType.Smooth
  423. Part30.BrickColor = BrickColor.new("Black")
  424. Part30.Material = Enum.Material.Metal
  425. Part30.TopSurface = Enum.SurfaceType.Smooth
  426. Part30.brickColor = BrickColor.new("Black")
  427. Part30.Shape = Enum.PartType.Cylinder
  428. Part31.Parent = Model24
  429. Part31.CFrame = CFrame.new(-152.6875, 0.4375, -210.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  430. Part31.Position = Vector3.new(-152.6875, 0.4375, -210.125)
  431. Part31.Color = Color3.new(0.337255, 0.258824, 0.211765)
  432. Part31.Size = Vector3.new(0.125, 0.375, 0.75)
  433. Part31.Anchored = true
  434. Part31.BottomSurface = Enum.SurfaceType.Smooth
  435. Part31.BrickColor = BrickColor.new("Dirt brown")
  436. Part31.Material = Enum.Material.Wood
  437. Part31.TopSurface = Enum.SurfaceType.Smooth
  438. Part31.brickColor = BrickColor.new("Dirt brown")
  439. Part32.Parent = Model24
  440. Part32.CFrame = CFrame.new(-151.1875, 0.875, -210.8125, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  441. Part32.Orientation = Vector3.new(0, 90, 0)
  442. Part32.Position = Vector3.new(-151.1875, 0.875, -210.8125)
  443. Part32.Rotation = Vector3.new(0, 90, 0)
  444. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  445. Part32.Size = Vector3.new(0.125, 0.625, 0.625)
  446. Part32.Anchored = true
  447. Part32.BottomSurface = Enum.SurfaceType.Smooth
  448. Part32.BrickColor = BrickColor.new("Dark stone grey")
  449. Part32.Material = Enum.Material.Metal
  450. Part32.TopSurface = Enum.SurfaceType.Smooth
  451. Part32.brickColor = BrickColor.new("Dark stone grey")
  452. Part32.Shape = Enum.PartType.Cylinder
  453. Part33.Parent = Model24
  454. Part33.CFrame = CFrame.new(-150.0625, 0.875, -210.8125, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  455. Part33.Orientation = Vector3.new(0, 90, 0)
  456. Part33.Position = Vector3.new(-150.0625, 0.875, -210.8125)
  457. Part33.Rotation = Vector3.new(0, 90, 0)
  458. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  459. Part33.Size = Vector3.new(0.125, 0.625, 0.625)
  460. Part33.Anchored = true
  461. Part33.BottomSurface = Enum.SurfaceType.Smooth
  462. Part33.BrickColor = BrickColor.new("Dark stone grey")
  463. Part33.Material = Enum.Material.Metal
  464. Part33.TopSurface = Enum.SurfaceType.Smooth
  465. Part33.brickColor = BrickColor.new("Dark stone grey")
  466. Part33.Shape = Enum.PartType.Cylinder
  467. Part34.Parent = Model24
  468. Part34.CFrame = CFrame.new(-151.1875, 1.0625, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  469. Part34.Position = Vector3.new(-151.1875, 1.0625, -211.3125)
  470. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  471. Part34.Size = Vector3.new(2.875, 0.375, 0.875)
  472. Part34.Anchored = true
  473. Part34.BottomSurface = Enum.SurfaceType.Smooth
  474. Part34.BrickColor = BrickColor.new("Dark stone grey")
  475. Part34.Material = Enum.Material.Metal
  476. Part34.TopSurface = Enum.SurfaceType.Smooth
  477. Part34.brickColor = BrickColor.new("Dark stone grey")
  478. Part35.Parent = Model24
  479. Part35.CFrame = CFrame.new(-151.126099, 2.18641877, -210.1875, 0.99984771, 0.0174524058, 0, -0.0174524058, 0.99984771, 0, 0, 0, 1)
  480. Part35.Orientation = Vector3.new(0, 0, -1)
  481. Part35.Position = Vector3.new(-151.126099, 2.18641877, -210.1875)
  482. Part35.Rotation = Vector3.new(0, 0, -1)
  483. Part35.Color = Color3.new(0.411765, 0.25098, 0.156863)
  484. Part35.Size = Vector3.new(4.25, 0.375, 0.125)
  485. Part35.Anchored = true
  486. Part35.BottomSurface = Enum.SurfaceType.Smooth
  487. Part35.BrickColor = BrickColor.new("Reddish brown")
  488. Part35.Material = Enum.Material.Wood
  489. Part35.TopSurface = Enum.SurfaceType.Smooth
  490. Part35.brickColor = BrickColor.new("Reddish brown")
  491. Part36.Parent = Model24
  492. Part36.CFrame = CFrame.new(-151.121826, 3.1908567, -210.1875, 0.99984771, 0.0174524058, 0, -0.0174524058, 0.99984771, 0, 0, 0, 1)
  493. Part36.Orientation = Vector3.new(0, 0, -1)
  494. Part36.Position = Vector3.new(-151.121826, 3.1908567, -210.1875)
  495. Part36.Rotation = Vector3.new(0, 0, -1)
  496. Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  497. Part36.Size = Vector3.new(4.25, 0.375, 0.125)
  498. Part36.Anchored = true
  499. Part36.BottomSurface = Enum.SurfaceType.Smooth
  500. Part36.BrickColor = BrickColor.new("Reddish brown")
  501. Part36.Material = Enum.Material.Wood
  502. Part36.TopSurface = Enum.SurfaceType.Smooth
  503. Part36.brickColor = BrickColor.new("Reddish brown")
  504. Part37.Parent = Model24
  505. Part37.CFrame = CFrame.new(-151.1875, 0.4375, -210, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  506. Part37.Position = Vector3.new(-151.1875, 0.4375, -210)
  507. Part37.Color = Color3.new(0.411765, 0.25098, 0.156863)
  508. Part37.Size = Vector3.new(2.875, 0.125, 0.5)
  509. Part37.Anchored = true
  510. Part37.BottomSurface = Enum.SurfaceType.Smooth
  511. Part37.BrickColor = BrickColor.new("Reddish brown")
  512. Part37.Material = Enum.Material.Wood
  513. Part37.TopSurface = Enum.SurfaceType.Smooth
  514. Part37.brickColor = BrickColor.new("Reddish brown")
  515. Part38.Parent = Model24
  516. Part38.CFrame = CFrame.new(-149.6875, 0.4375, -210.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  517. Part38.Position = Vector3.new(-149.6875, 0.4375, -210.125)
  518. Part38.Color = Color3.new(0.337255, 0.258824, 0.211765)
  519. Part38.Size = Vector3.new(0.125, 0.375, 0.75)
  520. Part38.Anchored = true
  521. Part38.BottomSurface = Enum.SurfaceType.Smooth
  522. Part38.BrickColor = BrickColor.new("Dirt brown")
  523. Part38.Material = Enum.Material.Wood
  524. Part38.TopSurface = Enum.SurfaceType.Smooth
  525. Part38.brickColor = BrickColor.new("Dirt brown")
  526. Part39.Parent = Model24
  527. Part39.CFrame = CFrame.new(-151.1875, 1.3125, -210.1875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  528. Part39.Position = Vector3.new(-151.1875, 1.3125, -210.1875)
  529. Part39.Color = Color3.new(0.411765, 0.25098, 0.156863)
  530. Part39.Size = Vector3.new(2.875, 0.875, 0.125)
  531. Part39.Anchored = true
  532. Part39.BottomSurface = Enum.SurfaceType.Smooth
  533. Part39.BrickColor = BrickColor.new("Reddish brown")
  534. Part39.Material = Enum.Material.Wood
  535. Part39.TopSurface = Enum.SurfaceType.Smooth
  536. Part39.brickColor = BrickColor.new("Reddish brown")
  537. Part40.Parent = Model24
  538. Part40.CFrame = CFrame.new(-149.6875, 0.75, -210.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  539. Part40.Position = Vector3.new(-149.6875, 0.75, -210.375)
  540. Part40.Color = Color3.new(0.337255, 0.258824, 0.211765)
  541. Part40.Size = Vector3.new(0.125, 0.25, 0.25)
  542. Part40.Anchored = true
  543. Part40.BottomSurface = Enum.SurfaceType.Smooth
  544. Part40.BrickColor = BrickColor.new("Dirt brown")
  545. Part40.Material = Enum.Material.Wood
  546. Part40.TopSurface = Enum.SurfaceType.Smooth
  547. Part40.brickColor = BrickColor.new("Dirt brown")
  548. Part41.Parent = Model24
  549. Part41.CFrame = CFrame.new(-151.121826, 2.6908567, -210.1875, 0.99862951, -0.0523359589, 0, 0.0523359589, 0.99862951, 0, 0, 0, 1)
  550. Part41.Orientation = Vector3.new(0, 0, 3)
  551. Part41.Position = Vector3.new(-151.121826, 2.6908567, -210.1875)
  552. Part41.Rotation = Vector3.new(0, 0, 3)
  553. Part41.Color = Color3.new(0.411765, 0.25098, 0.156863)
  554. Part41.Size = Vector3.new(4.25, 0.375, 0.125)
  555. Part41.Anchored = true
  556. Part41.BottomSurface = Enum.SurfaceType.Smooth
  557. Part41.BrickColor = BrickColor.new("Reddish brown")
  558. Part41.Material = Enum.Material.Wood
  559. Part41.TopSurface = Enum.SurfaceType.Smooth
  560. Part41.brickColor = BrickColor.new("Reddish brown")
  561. Part42.Parent = Model24
  562. Part42.CFrame = CFrame.new(-151.1875, 0.8125, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  563. Part42.Position = Vector3.new(-151.1875, 0.8125, -211.3125)
  564. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  565. Part42.Size = Vector3.new(3.375, 0.125, 1.125)
  566. Part42.Anchored = true
  567. Part42.BottomSurface = Enum.SurfaceType.Smooth
  568. Part42.BrickColor = BrickColor.new("Dark stone grey")
  569. Part42.Material = Enum.Material.Metal
  570. Part42.TopSurface = Enum.SurfaceType.Smooth
  571. Part42.brickColor = BrickColor.new("Dark stone grey")
  572. Part43.Parent = Model24
  573. Part43.CFrame = CFrame.new(-152.6875, 0.75, -210.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  574. Part43.Position = Vector3.new(-152.6875, 0.75, -210.375)
  575. Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
  576. Part43.Size = Vector3.new(0.125, 0.25, 0.25)
  577. Part43.Anchored = true
  578. Part43.BottomSurface = Enum.SurfaceType.Smooth
  579. Part43.BrickColor = BrickColor.new("Dirt brown")
  580. Part43.Material = Enum.Material.Wood
  581. Part43.TopSurface = Enum.SurfaceType.Smooth
  582. Part43.brickColor = BrickColor.new("Dirt brown")
  583. Part44.Parent = Model24
  584. Part44.CFrame = CFrame.new(-151.1875, 0.625, -210.625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  585. Part44.Orientation = Vector3.new(0, 90, 0)
  586. Part44.Position = Vector3.new(-151.1875, 0.625, -210.625)
  587. Part44.Rotation = Vector3.new(0, 90, 0)
  588. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  589. Part44.Size = Vector3.new(0.25, 1.125, 1.125)
  590. Part44.Anchored = true
  591. Part44.BottomSurface = Enum.SurfaceType.Smooth
  592. Part44.BrickColor = BrickColor.new("Black")
  593. Part44.Material = Enum.Material.Metal
  594. Part44.TopSurface = Enum.SurfaceType.Smooth
  595. Part44.brickColor = BrickColor.new("Black")
  596. Part44.Shape = Enum.PartType.Cylinder
  597. Part45.Parent = Model24
  598. Part45.CFrame = CFrame.new(-149.6875, 1.3125, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  599. Part45.Orientation = Vector3.new(0, -180, 0)
  600. Part45.Position = Vector3.new(-149.6875, 1.3125, -212.3125)
  601. Part45.Rotation = Vector3.new(-180, 0, -180)
  602. Part45.Color = Color3.new(0.337255, 0.258824, 0.211765)
  603. Part45.Size = Vector3.new(0.125, 0.875, 0.375)
  604. Part45.Anchored = true
  605. Part45.BottomSurface = Enum.SurfaceType.Smooth
  606. Part45.BrickColor = BrickColor.new("Dirt brown")
  607. Part45.Material = Enum.Material.Wood
  608. Part45.TopSurface = Enum.SurfaceType.Smooth
  609. Part45.brickColor = BrickColor.new("Dirt brown")
  610. Part46.Parent = Model24
  611. Part46.CFrame = CFrame.new(-152.6875, 0.4375, -212.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  612. Part46.Orientation = Vector3.new(0, -180, 0)
  613. Part46.Position = Vector3.new(-152.6875, 0.4375, -212.5)
  614. Part46.Rotation = Vector3.new(-180, 0, -180)
  615. Part46.Color = Color3.new(0.337255, 0.258824, 0.211765)
  616. Part46.Size = Vector3.new(0.125, 0.375, 0.75)
  617. Part46.Anchored = true
  618. Part46.BottomSurface = Enum.SurfaceType.Smooth
  619. Part46.BrickColor = BrickColor.new("Dirt brown")
  620. Part46.Material = Enum.Material.Wood
  621. Part46.TopSurface = Enum.SurfaceType.Smooth
  622. Part46.brickColor = BrickColor.new("Dirt brown")
  623. Part47.Parent = Model24
  624. Part47.CFrame = CFrame.new(-149.1875, 3.25, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  625. Part47.Orientation = Vector3.new(0, -90, 0)
  626. Part47.Position = Vector3.new(-149.1875, 3.25, -212.5625)
  627. Part47.Rotation = Vector3.new(0, -90, 0)
  628. Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
  629. Part47.Size = Vector3.new(0.125, 0.125, 0.125)
  630. Part47.Anchored = true
  631. Part47.BottomSurface = Enum.SurfaceType.Smooth
  632. Part47.BrickColor = BrickColor.new("Dark stone grey")
  633. Part47.Material = Enum.Material.Metal
  634. Part47.TopSurface = Enum.SurfaceType.Smooth
  635. Part47.brickColor = BrickColor.new("Dark stone grey")
  636. Part47.Shape = Enum.PartType.Cylinder
  637. Part48.Parent = Model24
  638. Part48.CFrame = CFrame.new(-153.0625, 2.25, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  639. Part48.Orientation = Vector3.new(0, 90, 0)
  640. Part48.Position = Vector3.new(-153.0625, 2.25, -210.0625)
  641. Part48.Rotation = Vector3.new(0, 90, 0)
  642. Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
  643. Part48.Size = Vector3.new(0.125, 0.125, 0.125)
  644. Part48.Anchored = true
  645. Part48.BottomSurface = Enum.SurfaceType.Smooth
  646. Part48.BrickColor = BrickColor.new("Dark stone grey")
  647. Part48.Material = Enum.Material.Metal
  648. Part48.TopSurface = Enum.SurfaceType.Smooth
  649. Part48.brickColor = BrickColor.new("Dark stone grey")
  650. Part48.Shape = Enum.PartType.Cylinder
  651. Part49.Parent = Model24
  652. Part49.CFrame = CFrame.new(-150.0625, 0.875, -211.8125, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  653. Part49.Orientation = Vector3.new(0, -90, 0)
  654. Part49.Position = Vector3.new(-150.0625, 0.875, -211.8125)
  655. Part49.Rotation = Vector3.new(0, -90, 0)
  656. Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
  657. Part49.Size = Vector3.new(0.125, 0.625, 0.625)
  658. Part49.Anchored = true
  659. Part49.BottomSurface = Enum.SurfaceType.Smooth
  660. Part49.BrickColor = BrickColor.new("Dark stone grey")
  661. Part49.Material = Enum.Material.Metal
  662. Part49.TopSurface = Enum.SurfaceType.Smooth
  663. Part49.brickColor = BrickColor.new("Dark stone grey")
  664. Part49.Shape = Enum.PartType.Cylinder
  665. Part50.Parent = Model24
  666. Part50.CFrame = CFrame.new(-151.1875, 0.4375, -212.625, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  667. Part50.Orientation = Vector3.new(0, -180, 0)
  668. Part50.Position = Vector3.new(-151.1875, 0.4375, -212.625)
  669. Part50.Rotation = Vector3.new(-180, 0, -180)
  670. Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
  671. Part50.Size = Vector3.new(2.875, 0.125, 0.5)
  672. Part50.Anchored = true
  673. Part50.BottomSurface = Enum.SurfaceType.Smooth
  674. Part50.BrickColor = BrickColor.new("Reddish brown")
  675. Part50.Material = Enum.Material.Wood
  676. Part50.TopSurface = Enum.SurfaceType.Smooth
  677. Part50.brickColor = BrickColor.new("Reddish brown")
  678. Part51.Parent = Model24
  679. Part51.CFrame = CFrame.new(-152.0625, 2.6875, -210.1875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  680. Part51.Position = Vector3.new(-152.0625, 2.6875, -210.1875)
  681. Part51.Color = Color3.new(0.337255, 0.258824, 0.211765)
  682. Part51.Size = Vector3.new(0.375, 1.625, 0.375)
  683. Part51.Anchored = true
  684. Part51.BottomSurface = Enum.SurfaceType.Smooth
  685. Part51.BrickColor = BrickColor.new("Dirt brown")
  686. Part51.Material = Enum.Material.Wood
  687. Part51.TopSurface = Enum.SurfaceType.Smooth
  688. Part51.brickColor = BrickColor.new("Dirt brown")
  689. Part52.Parent = Model24
  690. Part52.CFrame = CFrame.new(-149.1875, 3.125, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  691. Part52.Orientation = Vector3.new(0, 90, 0)
  692. Part52.Position = Vector3.new(-149.1875, 3.125, -210.0625)
  693. Part52.Rotation = Vector3.new(0, 90, 0)
  694. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  695. Part52.Size = Vector3.new(0.125, 0.125, 0.125)
  696. Part52.Anchored = true
  697. Part52.BottomSurface = Enum.SurfaceType.Smooth
  698. Part52.BrickColor = BrickColor.new("Dark stone grey")
  699. Part52.Material = Enum.Material.Metal
  700. Part52.TopSurface = Enum.SurfaceType.Smooth
  701. Part52.brickColor = BrickColor.new("Dark stone grey")
  702. Part52.Shape = Enum.PartType.Cylinder
  703. Part53.Parent = Model24
  704. Part53.CFrame = CFrame.new(-151.128174, 3.1908567, -212.4375, -0.99984771, -0.0174524058, -8.74227766e-08, -0.0174524058, 0.99984771, 0, 8.7409461e-08, 1.52573776e-09, -1)
  705. Part53.Orientation = Vector3.new(0, -180, -1)
  706. Part53.Position = Vector3.new(-151.128174, 3.1908567, -212.4375)
  707. Part53.Rotation = Vector3.new(-180, 0, 179)
  708. Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  709. Part53.Size = Vector3.new(4.25, 0.375, 0.125)
  710. Part53.Anchored = true
  711. Part53.BottomSurface = Enum.SurfaceType.Smooth
  712. Part53.BrickColor = BrickColor.new("Reddish brown")
  713. Part53.Material = Enum.Material.Wood
  714. Part53.TopSurface = Enum.SurfaceType.Smooth
  715. Part53.brickColor = BrickColor.new("Reddish brown")
  716. Part54.Parent = Model24
  717. Part54.CFrame = CFrame.new(-149.1875, 2.25, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  718. Part54.Orientation = Vector3.new(0, -90, 0)
  719. Part54.Position = Vector3.new(-149.1875, 2.25, -212.5625)
  720. Part54.Rotation = Vector3.new(0, -90, 0)
  721. Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  722. Part54.Size = Vector3.new(0.125, 0.125, 0.125)
  723. Part54.Anchored = true
  724. Part54.BottomSurface = Enum.SurfaceType.Smooth
  725. Part54.BrickColor = BrickColor.new("Dark stone grey")
  726. Part54.Material = Enum.Material.Metal
  727. Part54.TopSurface = Enum.SurfaceType.Smooth
  728. Part54.brickColor = BrickColor.new("Dark stone grey")
  729. Part54.Shape = Enum.PartType.Cylinder
  730. Part55.Parent = Model24
  731. Part55.CFrame = CFrame.new(-151.123901, 2.18641877, -212.4375, -0.99984771, -0.0174524058, -8.74227766e-08, -0.0174524058, 0.99984771, 0, 8.7409461e-08, 1.52573776e-09, -1)
  732. Part55.Orientation = Vector3.new(0, -180, -1)
  733. Part55.Position = Vector3.new(-151.123901, 2.18641877, -212.4375)
  734. Part55.Rotation = Vector3.new(-180, 0, 179)
  735. Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  736. Part55.Size = Vector3.new(4.25, 0.375, 0.125)
  737. Part55.Anchored = true
  738. Part55.BottomSurface = Enum.SurfaceType.Smooth
  739. Part55.BrickColor = BrickColor.new("Reddish brown")
  740. Part55.Material = Enum.Material.Wood
  741. Part55.TopSurface = Enum.SurfaceType.Smooth
  742. Part55.brickColor = BrickColor.new("Reddish brown")
  743. Part56.Parent = Model24
  744. Part56.CFrame = CFrame.new(-153.1875, 2.6875, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  745. Part56.Orientation = Vector3.new(0, -180, 0)
  746. Part56.Position = Vector3.new(-153.1875, 2.6875, -212.3125)
  747. Part56.Rotation = Vector3.new(-180, 0, -180)
  748. Part56.Color = Color3.new(0.337255, 0.258824, 0.211765)
  749. Part56.Size = Vector3.new(0.375, 1.625, 0.125)
  750. Part56.Anchored = true
  751. Part56.BottomSurface = Enum.SurfaceType.Smooth
  752. Part56.BrickColor = BrickColor.new("Dirt brown")
  753. Part56.Material = Enum.Material.Wood
  754. Part56.TopSurface = Enum.SurfaceType.Smooth
  755. Part56.brickColor = BrickColor.new("Dirt brown")
  756. Part57.Parent = Model24
  757. Part57.CFrame = CFrame.new(-153.0625, 3.125, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  758. Part57.Orientation = Vector3.new(0, -90, 0)
  759. Part57.Position = Vector3.new(-153.0625, 3.125, -212.5625)
  760. Part57.Rotation = Vector3.new(0, -90, 0)
  761. Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
  762. Part57.Size = Vector3.new(0.125, 0.125, 0.125)
  763. Part57.Anchored = true
  764. Part57.BottomSurface = Enum.SurfaceType.Smooth
  765. Part57.BrickColor = BrickColor.new("Dark stone grey")
  766. Part57.Material = Enum.Material.Metal
  767. Part57.TopSurface = Enum.SurfaceType.Smooth
  768. Part57.brickColor = BrickColor.new("Dark stone grey")
  769. Part57.Shape = Enum.PartType.Cylinder
  770. Part58.Parent = Model24
  771. Part58.CFrame = CFrame.new(-153.0625, 2.75, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  772. Part58.Orientation = Vector3.new(0, -90, 0)
  773. Part58.Position = Vector3.new(-153.0625, 2.75, -212.5625)
  774. Part58.Rotation = Vector3.new(0, -90, 0)
  775. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  776. Part58.Size = Vector3.new(0.125, 0.125, 0.125)
  777. Part58.Anchored = true
  778. Part58.BottomSurface = Enum.SurfaceType.Smooth
  779. Part58.BrickColor = BrickColor.new("Dark stone grey")
  780. Part58.Material = Enum.Material.Metal
  781. Part58.TopSurface = Enum.SurfaceType.Smooth
  782. Part58.brickColor = BrickColor.new("Dark stone grey")
  783. Part58.Shape = Enum.PartType.Cylinder
  784. Part59.Parent = Model24
  785. Part59.CFrame = CFrame.new(-149.6875, 0.75, -212.25, -1, 0, 8.94069672e-08, 0, 1, 0, -8.94069672e-08, 0, -1)
  786. Part59.Orientation = Vector3.new(0, 180, 0)
  787. Part59.Position = Vector3.new(-149.6875, 0.75, -212.25)
  788. Part59.Rotation = Vector3.new(-180, 0, -180)
  789. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  790. Part59.Size = Vector3.new(0.125, 0.25, 0.25)
  791. Part59.Anchored = true
  792. Part59.BottomSurface = Enum.SurfaceType.Smooth
  793. Part59.BrickColor = BrickColor.new("Dirt brown")
  794. Part59.Material = Enum.Material.Wood
  795. Part59.TopSurface = Enum.SurfaceType.Smooth
  796. Part59.brickColor = BrickColor.new("Dirt brown")
  797. Part60.Parent = Model24
  798. Part60.CFrame = CFrame.new(-150.1875, 2.6875, -212.4375, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  799. Part60.Orientation = Vector3.new(0, -180, 0)
  800. Part60.Position = Vector3.new(-150.1875, 2.6875, -212.4375)
  801. Part60.Rotation = Vector3.new(-180, 0, -180)
  802. Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
  803. Part60.Size = Vector3.new(0.375, 1.625, 0.375)
  804. Part60.Anchored = true
  805. Part60.BottomSurface = Enum.SurfaceType.Smooth
  806. Part60.BrickColor = BrickColor.new("Dirt brown")
  807. Part60.Material = Enum.Material.Wood
  808. Part60.TopSurface = Enum.SurfaceType.Smooth
  809. Part60.brickColor = BrickColor.new("Dirt brown")
  810. Part61.Parent = Model24
  811. Part61.CFrame = CFrame.new(-151.128174, 2.6908567, -212.4375, -0.99862951, 0.0523359589, -8.74227766e-08, 0.0523359589, 0.99862951, 0, 8.73029649e-08, -4.57535476e-09, -1)
  812. Part61.Orientation = Vector3.new(0, -180, 3)
  813. Part61.Position = Vector3.new(-151.128174, 2.6908567, -212.4375)
  814. Part61.Rotation = Vector3.new(-180, 0, -177)
  815. Part61.Color = Color3.new(0.411765, 0.25098, 0.156863)
  816. Part61.Size = Vector3.new(4.25, 0.375, 0.125)
  817. Part61.Anchored = true
  818. Part61.BottomSurface = Enum.SurfaceType.Smooth
  819. Part61.BrickColor = BrickColor.new("Reddish brown")
  820. Part61.Material = Enum.Material.Wood
  821. Part61.TopSurface = Enum.SurfaceType.Smooth
  822. Part61.brickColor = BrickColor.new("Reddish brown")
  823. Part62.Parent = Model24
  824. Part62.CFrame = CFrame.new(-149.126099, 2.06141877, -211.3125, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  825. Part62.Orientation = Vector3.new(0, 90, 0)
  826. Part62.Position = Vector3.new(-149.126099, 2.06141877, -211.3125)
  827. Part62.Rotation = Vector3.new(0, 90, 0)
  828. Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
  829. Part62.Size = Vector3.new(2, 0.375, 0.125)
  830. Part62.Anchored = true
  831. Part62.BottomSurface = Enum.SurfaceType.Smooth
  832. Part62.BrickColor = BrickColor.new("Reddish brown")
  833. Part62.Material = Enum.Material.Wood
  834. Part62.TopSurface = Enum.SurfaceType.Smooth
  835. Part62.brickColor = BrickColor.new("Reddish brown")
  836. Part63.Parent = Model24
  837. Part63.CFrame = CFrame.new(-153.1875, 2.6875, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  838. Part63.Position = Vector3.new(-153.1875, 2.6875, -210.3125)
  839. Part63.Color = Color3.new(0.337255, 0.258824, 0.211765)
  840. Part63.Size = Vector3.new(0.375, 1.625, 0.125)
  841. Part63.Anchored = true
  842. Part63.BottomSurface = Enum.SurfaceType.Smooth
  843. Part63.BrickColor = BrickColor.new("Dirt brown")
  844. Part63.Material = Enum.Material.Wood
  845. Part63.TopSurface = Enum.SurfaceType.Smooth
  846. Part63.brickColor = BrickColor.new("Dirt brown")
  847. Part64.Parent = Model24
  848. Part64.CFrame = CFrame.new(-152.0625, 2.6875, -212.4375, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  849. Part64.Orientation = Vector3.new(0, -180, 0)
  850. Part64.Position = Vector3.new(-152.0625, 2.6875, -212.4375)
  851. Part64.Rotation = Vector3.new(-180, 0, -180)
  852. Part64.Color = Color3.new(0.337255, 0.258824, 0.211765)
  853. Part64.Size = Vector3.new(0.375, 1.625, 0.375)
  854. Part64.Anchored = true
  855. Part64.BottomSurface = Enum.SurfaceType.Smooth
  856. Part64.BrickColor = BrickColor.new("Dirt brown")
  857. Part64.Material = Enum.Material.Wood
  858. Part64.TopSurface = Enum.SurfaceType.Smooth
  859. Part64.brickColor = BrickColor.new("Dirt brown")
  860. Part65.Parent = Model24
  861. Part65.CFrame = CFrame.new(-152.6875, 0.75, -212.25, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  862. Part65.Orientation = Vector3.new(0, -180, 0)
  863. Part65.Position = Vector3.new(-152.6875, 0.75, -212.25)
  864. Part65.Rotation = Vector3.new(-180, 0, -180)
  865. Part65.Color = Color3.new(0.337255, 0.258824, 0.211765)
  866. Part65.Size = Vector3.new(0.125, 0.25, 0.25)
  867. Part65.Anchored = true
  868. Part65.BottomSurface = Enum.SurfaceType.Smooth
  869. Part65.BrickColor = BrickColor.new("Dirt brown")
  870. Part65.Material = Enum.Material.Wood
  871. Part65.TopSurface = Enum.SurfaceType.Smooth
  872. Part65.brickColor = BrickColor.new("Dirt brown")
  873. Part66.Parent = Model24
  874. Part66.CFrame = CFrame.new(-148.985474, 2.4406054, -211.877136, -0.25000003, -0.258819044, 0.933012664, -0.0669873059, 0.965925813, 0.25, -0.965925813, 0, -0.258819073)
  875. Part66.Orientation = Vector3.new(-14.4799995, 105.5, -3.97000003)
  876. Part66.Position = Vector3.new(-148.985474, 2.4406054, -211.877136)
  877. Part66.Rotation = Vector3.new(-135.990005, 68.9100037, 134.009995)
  878. Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
  879. Part66.Size = Vector3.new(0.875, 0.375, 0.125)
  880. Part66.Anchored = true
  881. Part66.BottomSurface = Enum.SurfaceType.Smooth
  882. Part66.BrickColor = BrickColor.new("Reddish brown")
  883. Part66.Material = Enum.Material.Wood
  884. Part66.TopSurface = Enum.SurfaceType.Smooth
  885. Part66.brickColor = BrickColor.new("Reddish brown")
  886. Part67.Parent = Model24
  887. Part67.CFrame = CFrame.new(-151.1875, 0.875, -211.8125, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  888. Part67.Orientation = Vector3.new(0, -90, 0)
  889. Part67.Position = Vector3.new(-151.1875, 0.875, -211.8125)
  890. Part67.Rotation = Vector3.new(0, -90, 0)
  891. Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  892. Part67.Size = Vector3.new(0.125, 0.625, 0.625)
  893. Part67.Anchored = true
  894. Part67.BottomSurface = Enum.SurfaceType.Smooth
  895. Part67.BrickColor = BrickColor.new("Dark stone grey")
  896. Part67.Material = Enum.Material.Metal
  897. Part67.TopSurface = Enum.SurfaceType.Smooth
  898. Part67.brickColor = BrickColor.new("Dark stone grey")
  899. Part67.Shape = Enum.PartType.Cylinder
  900. Part68.Parent = Model24
  901. Part68.CFrame = CFrame.new(-148.801056, 3.35898352, -211.554047, -0.492072225, 0.00851838291, 0.870512664, -0.16436398, 0.981058717, -0.102509685, -0.854897261, -0.193523079, -0.481351614)
  902. Part68.Orientation = Vector3.new(5.88000011, 118.940002, -9.51000023)
  903. Part68.Position = Vector3.new(-148.801056, 3.35898352, -211.554047)
  904. Part68.Rotation = Vector3.new(167.979996, 60.5200005, -179.009995)
  905. Part68.Color = Color3.new(0.411765, 0.25098, 0.156863)
  906. Part68.Size = Vector3.new(1.625, 0.375, 0.125)
  907. Part68.Anchored = true
  908. Part68.BottomSurface = Enum.SurfaceType.Smooth
  909. Part68.BrickColor = BrickColor.new("Reddish brown")
  910. Part68.Material = Enum.Material.Wood
  911. Part68.TopSurface = Enum.SurfaceType.Smooth
  912. Part68.brickColor = BrickColor.new("Reddish brown")
  913. Part69.Parent = Model24
  914. Part69.CFrame = CFrame.new(-151.5, 2.9375, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  915. Part69.Position = Vector3.new(-151.5, 2.9375, -211.3125)
  916. Part69.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  917. Part69.Size = Vector3.new(2.75, 2.375, 2.375)
  918. Part69.Anchored = true
  919. Part69.BottomSurface = Enum.SurfaceType.Smooth
  920. Part69.BrickColor = BrickColor.new("Bright blue")
  921. Part69.Material = Enum.Material.Metal
  922. Part69.TopSurface = Enum.SurfaceType.Smooth
  923. Part69.brickColor = BrickColor.new("Bright blue")
  924. SpecialMesh70.Parent = Part69
  925. SpecialMesh70.MeshType = Enum.MeshType.Sphere
  926. Part71.Parent = Model24
  927. Part71.CFrame = CFrame.new(-151.1875, 0.625, -212, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  928. Part71.Orientation = Vector3.new(0, -90, 0)
  929. Part71.Position = Vector3.new(-151.1875, 0.625, -212)
  930. Part71.Rotation = Vector3.new(0, -90, 0)
  931. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  932. Part71.Size = Vector3.new(0.25, 1.125, 1.125)
  933. Part71.Anchored = true
  934. Part71.BottomSurface = Enum.SurfaceType.Smooth
  935. Part71.BrickColor = BrickColor.new("Black")
  936. Part71.Material = Enum.Material.Metal
  937. Part71.TopSurface = Enum.SurfaceType.Smooth
  938. Part71.brickColor = BrickColor.new("Black")
  939. Part71.Shape = Enum.PartType.Cylinder
  940. Part72.Parent = Model24
  941. Part72.CFrame = CFrame.new(-149.0625, 2.6875, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  942. Part72.Position = Vector3.new(-149.0625, 2.6875, -210.3125)
  943. Part72.Color = Color3.new(0.337255, 0.258824, 0.211765)
  944. Part72.Size = Vector3.new(0.375, 1.625, 0.125)
  945. Part72.Anchored = true
  946. Part72.BottomSurface = Enum.SurfaceType.Smooth
  947. Part72.BrickColor = BrickColor.new("Dirt brown")
  948. Part72.Material = Enum.Material.Wood
  949. Part72.TopSurface = Enum.SurfaceType.Smooth
  950. Part72.brickColor = BrickColor.new("Dirt brown")
  951. Part73.Parent = Model24
  952. Part73.CFrame = CFrame.new(-150.0625, 0.625, -212, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  953. Part73.Orientation = Vector3.new(0, -90, 0)
  954. Part73.Position = Vector3.new(-150.0625, 0.625, -212)
  955. Part73.Rotation = Vector3.new(0, -90, 0)
  956. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  957. Part73.Size = Vector3.new(0.25, 1.125, 1.125)
  958. Part73.Anchored = true
  959. Part73.BottomSurface = Enum.SurfaceType.Smooth
  960. Part73.BrickColor = BrickColor.new("Black")
  961. Part73.Material = Enum.Material.Metal
  962. Part73.TopSurface = Enum.SurfaceType.Smooth
  963. Part73.brickColor = BrickColor.new("Black")
  964. Part73.Shape = Enum.PartType.Cylinder
  965. Part74.Parent = Model24
  966. Part74.CFrame = CFrame.new(-153.0625, 3.25, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  967. Part74.Orientation = Vector3.new(0, 90, 0)
  968. Part74.Position = Vector3.new(-153.0625, 3.25, -210.0625)
  969. Part74.Rotation = Vector3.new(0, 90, 0)
  970. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  971. Part74.Size = Vector3.new(0.125, 0.125, 0.125)
  972. Part74.Anchored = true
  973. Part74.BottomSurface = Enum.SurfaceType.Smooth
  974. Part74.BrickColor = BrickColor.new("Dark stone grey")
  975. Part74.Material = Enum.Material.Metal
  976. Part74.TopSurface = Enum.SurfaceType.Smooth
  977. Part74.brickColor = BrickColor.new("Dark stone grey")
  978. Part74.Shape = Enum.PartType.Cylinder
  979. Part75.Parent = Model24
  980. Part75.CFrame = CFrame.new(-153.0625, 2.125, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  981. Part75.Orientation = Vector3.new(0, -90, 0)
  982. Part75.Position = Vector3.new(-153.0625, 2.125, -212.5625)
  983. Part75.Rotation = Vector3.new(0, -90, 0)
  984. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  985. Part75.Size = Vector3.new(0.125, 0.125, 0.125)
  986. Part75.Anchored = true
  987. Part75.BottomSurface = Enum.SurfaceType.Smooth
  988. Part75.BrickColor = BrickColor.new("Dark stone grey")
  989. Part75.Material = Enum.Material.Metal
  990. Part75.TopSurface = Enum.SurfaceType.Smooth
  991. Part75.brickColor = BrickColor.new("Dark stone grey")
  992. Part75.Shape = Enum.PartType.Cylinder
  993. Part76.Parent = Model24
  994. Part76.CFrame = CFrame.new(-148.893326, 2.95316529, -211.71434, -0.491481483, -0.24999994, 0.834233761, -0.0669870973, 0.965925813, 0.25000006, -0.868307889, 0.0669875145, -0.491481423)
  995. Part76.Orientation = Vector3.new(-14.4799995, 120.5, -3.97000003)
  996. Part76.Position = Vector3.new(-148.893326, 2.95316529, -211.71434)
  997. Part76.Rotation = Vector3.new(-153.039993, 56.5400009, 153.039993)
  998. Part76.Color = Color3.new(0.411765, 0.25098, 0.156863)
  999. Part76.Size = Vector3.new(1.25, 0.375, 0.125)
  1000. Part76.Anchored = true
  1001. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1002. Part76.BrickColor = BrickColor.new("Reddish brown")
  1003. Part76.Material = Enum.Material.Wood
  1004. Part76.TopSurface = Enum.SurfaceType.Smooth
  1005. Part76.brickColor = BrickColor.new("Reddish brown")
  1006. Part77.Parent = Model24
  1007. Part77.CFrame = CFrame.new(-150.1875, 2.6875, -210.1875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1008. Part77.Position = Vector3.new(-150.1875, 2.6875, -210.1875)
  1009. Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1010. Part77.Size = Vector3.new(0.375, 1.625, 0.375)
  1011. Part77.Anchored = true
  1012. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1013. Part77.BrickColor = BrickColor.new("Dirt brown")
  1014. Part77.Material = Enum.Material.Wood
  1015. Part77.TopSurface = Enum.SurfaceType.Smooth
  1016. Part77.brickColor = BrickColor.new("Dirt brown")
  1017. Part78.Parent = Model24
  1018. Part78.CFrame = CFrame.new(-149.1875, 2.625, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  1019. Part78.Orientation = Vector3.new(0, -90, 0)
  1020. Part78.Position = Vector3.new(-149.1875, 2.625, -212.5625)
  1021. Part78.Rotation = Vector3.new(0, -90, 0)
  1022. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1023. Part78.Size = Vector3.new(0.125, 0.125, 0.125)
  1024. Part78.Anchored = true
  1025. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1026. Part78.BrickColor = BrickColor.new("Dark stone grey")
  1027. Part78.Material = Enum.Material.Metal
  1028. Part78.TopSurface = Enum.SurfaceType.Smooth
  1029. Part78.brickColor = BrickColor.new("Dark stone grey")
  1030. Part78.Shape = Enum.PartType.Cylinder
  1031. Part79.Parent = Model24
  1032. Part79.CFrame = CFrame.new(-149.0625, 2.6875, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1033. Part79.Orientation = Vector3.new(0, -180, 0)
  1034. Part79.Position = Vector3.new(-149.0625, 2.6875, -212.3125)
  1035. Part79.Rotation = Vector3.new(-180, 0, -180)
  1036. Part79.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1037. Part79.Size = Vector3.new(0.375, 1.625, 0.125)
  1038. Part79.Anchored = true
  1039. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1040. Part79.BrickColor = BrickColor.new("Dirt brown")
  1041. Part79.Material = Enum.Material.Wood
  1042. Part79.TopSurface = Enum.SurfaceType.Smooth
  1043. Part79.brickColor = BrickColor.new("Dirt brown")
  1044. Part80.Parent = Model24
  1045. Part80.CFrame = CFrame.new(-151.125, 1.8125, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1046. Part80.Position = Vector3.new(-151.125, 1.8125, -211.3125)
  1047. Part80.Size = Vector3.new(4, 0.125, 2.625)
  1048. Part80.Anchored = true
  1049. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part80.Material = Enum.Material.Metal
  1051. Part80.TopSurface = Enum.SurfaceType.Smooth
  1052. Part81.Parent = Model24
  1053. Part81.CFrame = CFrame.new(-152.3125, 0.875, -211.8125, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  1054. Part81.Orientation = Vector3.new(0, -90, 0)
  1055. Part81.Position = Vector3.new(-152.3125, 0.875, -211.8125)
  1056. Part81.Rotation = Vector3.new(0, -90, 0)
  1057. Part81.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1058. Part81.Size = Vector3.new(0.125, 0.625, 0.625)
  1059. Part81.Anchored = true
  1060. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part81.BrickColor = BrickColor.new("Dark stone grey")
  1062. Part81.Material = Enum.Material.Metal
  1063. Part81.TopSurface = Enum.SurfaceType.Smooth
  1064. Part81.brickColor = BrickColor.new("Dark stone grey")
  1065. Part81.Shape = Enum.PartType.Cylinder
  1066. Part82.Parent = Model24
  1067. Part82.CFrame = CFrame.new(-152.6875, 1.3125, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1068. Part82.Orientation = Vector3.new(0, -180, 0)
  1069. Part82.Position = Vector3.new(-152.6875, 1.3125, -212.3125)
  1070. Part82.Rotation = Vector3.new(-180, 0, -180)
  1071. Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1072. Part82.Size = Vector3.new(0.125, 0.875, 0.375)
  1073. Part82.Anchored = true
  1074. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1075. Part82.BrickColor = BrickColor.new("Dirt brown")
  1076. Part82.Material = Enum.Material.Wood
  1077. Part82.TopSurface = Enum.SurfaceType.Smooth
  1078. Part82.brickColor = BrickColor.new("Dirt brown")
  1079. Part83.Parent = Model24
  1080. Part83.CFrame = CFrame.new(-148.797195, 2.4322319, -210.859604, 0.506235957, -0.183012709, 0.842752337, -0.0669873059, 0.965925813, 0.25, -0.859789431, -0.183012694, 0.47672683)
  1081. Part83.Orientation = Vector3.new(-14.4799995, 60.5, -3.97000003)
  1082. Part83.Position = Vector3.new(-148.797195, 2.4322319, -210.859604)
  1083. Part83.Rotation = Vector3.new(-27.6700001, 57.4300003, 19.8799992)
  1084. Part83.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1085. Part83.Size = Vector3.new(1.125, 0.375, 0.125)
  1086. Part83.Anchored = true
  1087. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1088. Part83.BrickColor = BrickColor.new("Reddish brown")
  1089. Part83.Material = Enum.Material.Wood
  1090. Part83.TopSurface = Enum.SurfaceType.Smooth
  1091. Part83.brickColor = BrickColor.new("Reddish brown")
  1092. Part84.Parent = Model24
  1093. Part84.CFrame = CFrame.new(-153.0625, 2.625, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1094. Part84.Orientation = Vector3.new(0, 90, 0)
  1095. Part84.Position = Vector3.new(-153.0625, 2.625, -210.0625)
  1096. Part84.Rotation = Vector3.new(0, 90, 0)
  1097. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1098. Part84.Size = Vector3.new(0.125, 0.125, 0.125)
  1099. Part84.Anchored = true
  1100. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1101. Part84.BrickColor = BrickColor.new("Dark stone grey")
  1102. Part84.Material = Enum.Material.Metal
  1103. Part84.TopSurface = Enum.SurfaceType.Smooth
  1104. Part84.brickColor = BrickColor.new("Dark stone grey")
  1105. Part84.Shape = Enum.PartType.Cylinder
  1106. Part85.Parent = Model24
  1107. Part85.CFrame = CFrame.new(-149.6875, 0.4375, -212.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1108. Part85.Orientation = Vector3.new(0, -180, 0)
  1109. Part85.Position = Vector3.new(-149.6875, 0.4375, -212.5)
  1110. Part85.Rotation = Vector3.new(-180, 0, -180)
  1111. Part85.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1112. Part85.Size = Vector3.new(0.125, 0.375, 0.75)
  1113. Part85.Anchored = true
  1114. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1115. Part85.BrickColor = BrickColor.new("Dirt brown")
  1116. Part85.Material = Enum.Material.Wood
  1117. Part85.TopSurface = Enum.SurfaceType.Smooth
  1118. Part85.brickColor = BrickColor.new("Dirt brown")
  1119. Part86.Parent = Model24
  1120. Part86.CFrame = CFrame.new(-152.3125, 0.625, -212, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  1121. Part86.Orientation = Vector3.new(0, -90, 0)
  1122. Part86.Position = Vector3.new(-152.3125, 0.625, -212)
  1123. Part86.Rotation = Vector3.new(0, -90, 0)
  1124. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1125. Part86.Size = Vector3.new(0.25, 1.125, 1.125)
  1126. Part86.Anchored = true
  1127. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1128. Part86.BrickColor = BrickColor.new("Black")
  1129. Part86.Material = Enum.Material.Metal
  1130. Part86.TopSurface = Enum.SurfaceType.Smooth
  1131. Part86.brickColor = BrickColor.new("Black")
  1132. Part86.Shape = Enum.PartType.Cylinder
  1133. Part87.Parent = Model24
  1134. Part87.CFrame = CFrame.new(-151.1875, 1.125, -211.6875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1135. Part87.Position = Vector3.new(-151.1875, 1.125, -211.6875)
  1136. Part87.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1137. Part87.Size = Vector3.new(3.125, 0.5, 0.125)
  1138. Part87.Anchored = true
  1139. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1140. Part87.BrickColor = BrickColor.new("Dirt brown")
  1141. Part87.Material = Enum.Material.Metal
  1142. Part87.TopSurface = Enum.SurfaceType.Smooth
  1143. Part87.brickColor = BrickColor.new("Dirt brown")
  1144. Part88.Parent = Model24
  1145. Part88.CFrame = CFrame.new(-149.1875, 2.75, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1146. Part88.Orientation = Vector3.new(0, 90, 0)
  1147. Part88.Position = Vector3.new(-149.1875, 2.75, -210.0625)
  1148. Part88.Rotation = Vector3.new(0, 90, 0)
  1149. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1150. Part88.Size = Vector3.new(0.125, 0.125, 0.125)
  1151. Part88.Anchored = true
  1152. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1153. Part88.BrickColor = BrickColor.new("Dark stone grey")
  1154. Part88.Material = Enum.Material.Metal
  1155. Part88.TopSurface = Enum.SurfaceType.Smooth
  1156. Part88.brickColor = BrickColor.new("Dark stone grey")
  1157. Part88.Shape = Enum.PartType.Cylinder
  1158. Part89.Parent = Model24
  1159. Part89.CFrame = CFrame.new(-151.1875, 1.3125, -212.4375, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  1160. Part89.Orientation = Vector3.new(0, -180, 0)
  1161. Part89.Position = Vector3.new(-151.1875, 1.3125, -212.4375)
  1162. Part89.Rotation = Vector3.new(-180, 0, -180)
  1163. Part89.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1164. Part89.Size = Vector3.new(2.875, 0.875, 0.125)
  1165. Part89.Anchored = true
  1166. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1167. Part89.BrickColor = BrickColor.new("Reddish brown")
  1168. Part89.Material = Enum.Material.Wood
  1169. Part89.TopSurface = Enum.SurfaceType.Smooth
  1170. Part89.brickColor = BrickColor.new("Reddish brown")
  1171. Part90.Parent = Model24
  1172. Part90.CFrame = CFrame.new(-149.1875, 2.125, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1173. Part90.Orientation = Vector3.new(0, 90, 0)
  1174. Part90.Position = Vector3.new(-149.1875, 2.125, -210.0625)
  1175. Part90.Rotation = Vector3.new(0, 90, 0)
  1176. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1177. Part90.Size = Vector3.new(0.125, 0.125, 0.125)
  1178. Part90.Anchored = true
  1179. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1180. Part90.BrickColor = BrickColor.new("Dark stone grey")
  1181. Part90.Material = Enum.Material.Metal
  1182. Part90.TopSurface = Enum.SurfaceType.Smooth
  1183. Part90.brickColor = BrickColor.new("Dark stone grey")
  1184. Part90.Shape = Enum.PartType.Cylinder
  1185. Part91.Parent = Model24
  1186. Part91.CFrame = CFrame.new(-148.923752, 2.76777554, -210.647644, 0.506235957, -0.183012709, 0.842752337, 0.157825112, 0.98037982, 0.118095472, -0.847830415, 0.0732233077, 0.525187492)
  1187. Part91.Orientation = Vector3.new(-6.78000021, 58.0699997, 9.14999962)
  1188. Part91.Position = Vector3.new(-148.923752, 2.76777554, -210.647644)
  1189. Part91.Rotation = Vector3.new(-12.6700001, 57.4300003, 19.8799992)
  1190. Part91.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1191. Part91.Size = Vector3.new(0.625, 0.375, 0.125)
  1192. Part91.Anchored = true
  1193. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1194. Part91.BrickColor = BrickColor.new("Reddish brown")
  1195. Part91.Material = Enum.Material.Wood
  1196. Part91.TopSurface = Enum.SurfaceType.Smooth
  1197. Part91.brickColor = BrickColor.new("Reddish brown")
  1198. Part92.Parent = Model24
  1199. Part92.CFrame = CFrame.new(-151.375, 2.9375, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1200. Part92.Position = Vector3.new(-151.375, 2.9375, -211.3125)
  1201. Part92.Size = Vector3.new(3.25, 2.125, 2.125)
  1202. Part92.Anchored = true
  1203. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1204. Part92.Material = Enum.Material.Metal
  1205. Part92.TopSurface = Enum.SurfaceType.Smooth
  1206. SpecialMesh93.Parent = Part92
  1207. SpecialMesh93.MeshType = Enum.MeshType.Sphere
  1208. Part94.Parent = Model24
  1209. Part94.CFrame = CFrame.new(-149.5625, 3.625, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1210. Part94.Position = Vector3.new(-149.5625, 3.625, -210.8125)
  1211. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1212. Part94.Size = Vector3.new(0.375, 0.25, 0.375)
  1213. Part94.Anchored = true
  1214. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1215. Part94.BrickColor = BrickColor.new("Dark stone grey")
  1216. Part94.Material = Enum.Material.Metal
  1217. Part94.TopSurface = Enum.SurfaceType.Smooth
  1218. Part94.brickColor = BrickColor.new("Dark stone grey")
  1219. SpecialMesh95.Parent = Part94
  1220. Part96.Parent = Model24
  1221. Part96.CFrame = CFrame.new(-149.559998, 4.30000019, -210.809998, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1222. Part96.Orientation = Vector3.new(0, 0, 90)
  1223. Part96.Position = Vector3.new(-149.559998, 4.30000019, -210.809998)
  1224. Part96.Rotation = Vector3.new(0, 0, 90)
  1225. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1226. Part96.Size = Vector3.new(0.75, 0.375, 1)
  1227. Part96.Anchored = true
  1228. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1229. Part96.BrickColor = BrickColor.new("Black")
  1230. Part96.Material = Enum.Material.Metal
  1231. Part96.TopSurface = Enum.SurfaceType.Smooth
  1232. Part96.brickColor = BrickColor.new("Black")
  1233. SpecialMesh97.Parent = Part96
  1234. Part98.Parent = Model24
  1235. Part98.CFrame = CFrame.new(-149.5625, 5.04333353, -211.833084, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
  1236. Part98.Orientation = Vector3.new(15, 0, 0)
  1237. Part98.Position = Vector3.new(-149.5625, 5.04333353, -211.833084)
  1238. Part98.Rotation = Vector3.new(15, 0, 0)
  1239. Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1240. Part98.Size = Vector3.new(0.375, 2.125, 0.375)
  1241. Part98.Anchored = true
  1242. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1243. Part98.BrickColor = BrickColor.new("Dark stone grey")
  1244. Part98.Material = Enum.Material.Metal
  1245. Part98.TopSurface = Enum.SurfaceType.Smooth
  1246. Part98.brickColor = BrickColor.new("Dark stone grey")
  1247. SpecialMesh99.Parent = Part98
  1248. Part100.Parent = Model24
  1249. Part100.CFrame = CFrame.new(-149.5625, 6.13000011, -211.541916, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
  1250. Part100.Orientation = Vector3.new(15, 0, 0)
  1251. Part100.Position = Vector3.new(-149.5625, 6.13000011, -211.541916)
  1252. Part100.Rotation = Vector3.new(15, 0, 0)
  1253. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1254. Part100.Size = Vector3.new(1.125, 0.375, 1.125)
  1255. Part100.Anchored = true
  1256. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part100.BrickColor = BrickColor.new("Black")
  1258. Part100.Material = Enum.Material.Metal
  1259. Part100.TopSurface = Enum.SurfaceType.Smooth
  1260. Part100.brickColor = BrickColor.new("Black")
  1261. SpecialMesh101.Parent = Part100
  1262. Part102.Parent = Model24
  1263. Part102.CFrame = CFrame.new(-151.4375, 2.9375, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1264. Part102.Position = Vector3.new(-151.4375, 2.9375, -211.3125)
  1265. Part102.Size = Vector3.new(3.375, 1.875, 1.875)
  1266. Part102.Anchored = true
  1267. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1268. Part102.Material = Enum.Material.Metal
  1269. Part102.TopSurface = Enum.SurfaceType.Smooth
  1270. SpecialMesh103.Parent = Part102
  1271. SpecialMesh103.MeshType = Enum.MeshType.Sphere
  1272. Part104.Parent = Model24
  1273. Part104.CFrame = CFrame.new(-149.5625, 2.875, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1274. Part104.Position = Vector3.new(-149.5625, 2.875, -210.8125)
  1275. Part104.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1276. Part104.Size = Vector3.new(0.625, 1.75, 0.625)
  1277. Part104.Anchored = true
  1278. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1279. Part104.BrickColor = BrickColor.new("Bright blue")
  1280. Part104.Material = Enum.Material.Metal
  1281. Part104.TopSurface = Enum.SurfaceType.Smooth
  1282. Part104.brickColor = BrickColor.new("Bright blue")
  1283. SpecialMesh105.Parent = Part104
  1284. Part106.Parent = Model24
  1285. Part106.CFrame = CFrame.new(-149.5625, 3.6875, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1286. Part106.Position = Vector3.new(-149.5625, 3.6875, -210.8125)
  1287. Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1288. Part106.Size = Vector3.new(0.375, 0.375, 0.375)
  1289. Part106.Anchored = true
  1290. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part106.BrickColor = BrickColor.new("Dark stone grey")
  1292. Part106.Material = Enum.Material.Metal
  1293. Part106.TopSurface = Enum.SurfaceType.Smooth
  1294. Part106.brickColor = BrickColor.new("Dark stone grey")
  1295. SpecialMesh107.Parent = Part106
  1296. SpecialMesh107.Scale = Vector3.new(0.400000006, 1, 1)
  1297. Part108.Parent = Model24
  1298. Part108.CFrame = CFrame.new(-149.559998, 3.92499995, -210.809998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1299. Part108.Position = Vector3.new(-149.559998, 3.92499995, -210.809998)
  1300. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1301. Part108.Size = Vector3.new(0.25, 0.375, 0.25)
  1302. Part108.Anchored = true
  1303. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1305. Part108.Material = Enum.Material.Metal
  1306. Part108.TopSurface = Enum.SurfaceType.Smooth
  1307. Part108.brickColor = BrickColor.new("Dark stone grey")
  1308. SpecialMesh109.Parent = Part108
  1309. SpecialMesh109.Scale = Vector3.new(0.349999994, 1, 1)
  1310. Part110.Parent = Model24
  1311. Part110.CFrame = CFrame.new(-149.5625, 3.0625, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1312. Part110.Position = Vector3.new(-149.5625, 3.0625, -210.8125)
  1313. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1314. Part110.Size = Vector3.new(0.875, 0.375, 0.875)
  1315. Part110.Anchored = true
  1316. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1317. Part110.BrickColor = BrickColor.new("Dark stone grey")
  1318. Part110.Material = Enum.Material.Metal
  1319. Part110.TopSurface = Enum.SurfaceType.Smooth
  1320. Part110.brickColor = BrickColor.new("Dark stone grey")
  1321. SpecialMesh111.Parent = Part110
  1322. Part112.Parent = Model24
  1323. Part112.CFrame = CFrame.new(-149.5625, 6.250741, -211.509567, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
  1324. Part112.Orientation = Vector3.new(15, 0, 0)
  1325. Part112.Position = Vector3.new(-149.5625, 6.250741, -211.509567)
  1326. Part112.Rotation = Vector3.new(15, 0, 0)
  1327. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1328. Part112.Size = Vector3.new(0.875, 0.375, 0.875)
  1329. Part112.Anchored = true
  1330. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1331. Part112.BrickColor = BrickColor.new("Black")
  1332. Part112.Material = Enum.Material.Metal
  1333. Part112.TopSurface = Enum.SurfaceType.Smooth
  1334. Part112.brickColor = BrickColor.new("Black")
  1335. SpecialMesh113.Parent = Part112
  1336. Part114.Parent = Model24
  1337. Part114.CFrame = CFrame.new(-149.5625, 3.16833353, -211.833084, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872)
  1338. Part114.Orientation = Vector3.new(-15, 0, 0)
  1339. Part114.Position = Vector3.new(-149.5625, 3.16833353, -211.833084)
  1340. Part114.Rotation = Vector3.new(-15, 0, 0)
  1341. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1342. Part114.Size = Vector3.new(0.375, 2.125, 0.375)
  1343. Part114.Anchored = true
  1344. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1345. Part114.BrickColor = BrickColor.new("Dark stone grey")
  1346. Part114.Material = Enum.Material.Metal
  1347. Part114.TopSurface = Enum.SurfaceType.Smooth
  1348. Part114.brickColor = BrickColor.new("Dark stone grey")
  1349. SpecialMesh115.Parent = Part114
  1350. for i,v in pairs(mas:GetChildren()) do
  1351. v.Parent = workspace
  1352. pcall(function() v:MakeJoints() end)
  1353. end
  1354. mas:Destroy()
  1355. for i,v in pairs(cors) do
  1356. spawn(function()
  1357. pcall(v)
  1358. end)
  1359. end
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