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- repeat game:GetService("RunService").RenderStepped:Wait() until game:IsLoaded()
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Chat = game:GetService("Chat")
- local ChatSettings = require(Chat:WaitForChild("ClientChatModules"):WaitForChild("ChatSettings"))
- local ChatGui = Player:WaitForChild("PlayerGui"):WaitForChild("BubbleChat")
- ChatSettings.BubbleChatEnabled = true -- Turn on bubble chat.
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