leafbladie

HERO retrains (9? Cards)

Jan 31st, 2017
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  1. Elemental HERO Kid
  2. Warrior-Type/EARTH/Level 2/ATK 300/DEF 600
  3. If this card is Special Summoned: You can add up to 2 "Elemental HERO Kid" from your Deck or GY to your hand. You can only use this effect of "Elemental HERO Kid" once per turn. Once per turn: You can discard 1 card and declare 1 Attribute; this card becomes that Attribute until the end of this turn. (Quick Effect): You can banish this card from your GY, then target 1 monster your opponent controls; it loses 600 ATK.
  4.  
  5. Wroughtweiler E-Version
  6. Machine-Type/EARTH/Level 3/ATK 800/DEF 1200
  7. (This card is always treated as an "Elemental HERO" card.)
  8. If this card is sent to the GY: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "HERO" monster from your GY to your hand. You can only use this effect of "Wroughtweiler E-Version" once per turn.
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  10. Elemental HERO Storm Avian
  11. Warrior-Type/WIND/Level 3/ATK 1000/DEF 1000
  12. You can Tribute this card, then target 1 “HERO” monster you control; this turn, it can attack all monsters your opponent controls, once each. You can only use this effect of “Elemental HERO Storm Avian” once per turn. When you Fusion Summon a monster using "Polymerization", you can banish this card from your GY as 1 of the Fusion Material.
  13.  
  14. Elemental HERO Impact Burstinatrix
  15. Warrior-Type/FIRE/Level 3/ATK 1200/DEF 800
  16. (Quick Effect): You can target 1 “HERO” monster you control and 1 monster your opponent controls; return them to the hand. You can only use this effect of “Elemental HERO Impact Burstinatrix” once per turn. When you Fusion Summon a monster using "Polymerization", you can banish this card from your GY as 1 of the Fusion Material.
  17.  
  18. Elemental HERO Illusion Bubbleman
  19. Warrior-Type/WATER/Level 4/ATK 800/DEF 1200
  20. If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way: You can send your entire hand to the GY (min. 1), and if you do, draw 2 cards. You can only use this effect of “Elemental HERO Illusion Bubbleman” once per turn. When you Fusion Summon a monster using "Polymerization", you can banish this card from your GY as 1 of the Fusion Material.
  21.  
  22. Elemental HERO Charge Clayman
  23. Warrior-Type/EARTH/Level 4/ATK 800/DEF 2000
  24. When an opponent’s monster declares an attack while you control a “HERO” monster: You can send this card from your hand to the GY; negate the attack, then end the Battle Phase, also, after that, you can Special Summon 1 “HERO” monster from your hand. You can only use this effect of “Elemental HERO Charge Clayman” once per turn. When you Fusion Summon a monster using "Polymerization", you can banish this card from your GY as 1 of the Fusion Material.
  25.  
  26. Elemental HERO Blast Sparkman
  27. Warrior-Type/LIGHT/Level 4/ATK 1600/DEF 1400
  28. You can Tribute this card, then target 1 “HERO” monster in your GY, except “Elemental HERO Blast Sparkman”; add it to your hand, then you can destroy 1 monster your opponent controls with ATK less than or equal to that target's ATK. You can only use this effect of “Elemental HERO Blast Sparkman” once per turn. When you Fusion Summon a monster using "Polymerization", you can banish this card from your GY as 1 of the Fusion Material.
  29.  
  30. Elemental HERO Phantom Necroshade
  31. Warrior-Type/DARK/Level 5/ATK 1600/DEF 1800
  32. If this card is banished from your GY while all monsters you control are "HERO" monsters (min. 1): You can Special Summon 1 "HERO" monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except "HERO" monsters. You can only use this effect of "Elemental HERO Illusion Necroshade" once per turn. When you Fusion Summon a monster using "Polymerization", you can banish this card from your GY as 1 of the Fusion Material.
  33.  
  34. Skyscraper 3
  35. Field Spell
  36. Once per turn, when a "HERO" Fusion Monster you control is targeted by a card effect: You can shuffle it into the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them. Once per turn: You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; shuffle it into the Deck, then draw 1 card.
  37.  
  38. Once per turn, when an activated card or effect resolves that targets exactly 1 "HERO" Fusion monster you control, you can shuffle that target into the Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them. Once per turn, if a "HERO" Fusion Monster you control leaves the field by an opponent's card effect, or by the effect of "Skyscraper 3": You can SS its Fusion MAterials
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  40. Necroshade
  41. Special Summons a Normal Neos monster from your Deck
  42.  
  43. Skyscraper 3 effect, or banished
  44.  
  45. Masked HERO Vapor
  46. Warrior-Type/WATER/Level 6/ATK 2400/DEF 2000 (Fusion)
  47. Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. Cannot be destroyed by battle or by card effects. After damage calculation, when this card battles an opponent's monster: You can destroy that monster.
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