Pro_Unit

Polaris URP Convert Error

Mar 25th, 2020
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  1. NullReferenceException: Object reference not set to an instance of an object
  2. Pinwheel.Griffin.GTerrainWizardWindow.OnGUISetShader () (at Assets/Polaris - Low Poly Ecosystem/Polaris V2 - Low Poly Terrain Engine/Editor/Scripts/Utilities/GTerrainWizardWindow.cs:118)
  3. Pinwheel.Griffin.GTerrainWizardWindow.OnGUI () (at Assets/Polaris - Low Poly Ecosystem/Polaris V2 - Low Poly Terrain Engine/Editor/Scripts/Utilities/GTerrainWizardWindow.cs:61)
  4. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <437ba245d8404784b9fbab9b439ac908>:0)
  5. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  6. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <437ba245d8404784b9fbab9b439ac908>:0)
  7. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <437ba245d8404784b9fbab9b439ac908>:0)
  8. UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at <d0ffe769b7a34b4cac3a7cdc5c696293>:0)
  9. UnityEditor.HostView.Invoke (System.String methodName) (at <d0ffe769b7a34b4cac3a7cdc5c696293>:0)
  10. UnityEditor.HostView.OldOnGUI () (at <d0ffe769b7a34b4cac3a7cdc5c696293>:0)
  11. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  12. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  13. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  14. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  15. UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  16. UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  17. UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  18. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  19. UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  20. UnityEngine.UIElements.EventDispatcher.OpenGate () (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  21. UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  22. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  23. UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  24. UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  25. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  26. UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
  27. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <59837000ebf54955a9cb1d31caa86097>:0)
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