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- NullReferenceException: Object reference not set to an instance of an object
- Pinwheel.Griffin.GTerrainWizardWindow.OnGUISetShader () (at Assets/Polaris - Low Poly Ecosystem/Polaris V2 - Low Poly Terrain Engine/Editor/Scripts/Utilities/GTerrainWizardWindow.cs:118)
- Pinwheel.Griffin.GTerrainWizardWindow.OnGUI () (at Assets/Polaris - Low Poly Ecosystem/Polaris V2 - Low Poly Terrain Engine/Editor/Scripts/Utilities/GTerrainWizardWindow.cs:61)
- System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <437ba245d8404784b9fbab9b439ac908>:0)
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <437ba245d8404784b9fbab9b439ac908>:0)
- System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <437ba245d8404784b9fbab9b439ac908>:0)
- UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at <d0ffe769b7a34b4cac3a7cdc5c696293>:0)
- UnityEditor.HostView.Invoke (System.String methodName) (at <d0ffe769b7a34b4cac3a7cdc5c696293>:0)
- UnityEditor.HostView.OldOnGUI () (at <d0ffe769b7a34b4cac3a7cdc5c696293>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.EventDispatcher.OpenGate () (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <57fa7f4ad1c34ed185465e0a9f71c244>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <59837000ebf54955a9cb1d31caa86097>:0)
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