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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local gui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local xtp = Instance.new("TextButton")
- local credit = Instance.new("TextLabel")
- local hidename = Instance.new("TextButton")
- local tpcolonist = Instance.new("TextButton")
- local tpnative = Instance.new("TextButton")
- local tptraveler = Instance.new("TextButton")
- local tpIllegal = Instance.new("TextButton")
- local poundgui = Instance.new("TextButton")
- local tpondeath = Instance.new("TextButton")
- local destory = Instance.new("TextButton")
- local frame = Instance.new("Frame")
- local open = Instance.new("TextButton")
- --Properties:
- gui.Name = "gui"
- gui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = gui
- main.BackgroundColor3 = Color3.new(1, 1, 1)
- main.Position = UDim2.new(0.0183875263, 0, 0.452309251, 0)
- main.Size = UDim2.new(0, 185, 0, 209)
- main.Style = Enum.FrameStyle.DropShadow
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.new(0, 0, 0)
- title.Position = UDim2.new(-0.0846210495, 0, -0.106226861, 0)
- title.Size = UDim2.new(0, 197, 0, 17)
- title.Font = Enum.Font.SciFi
- title.Text = "The Northern Frontier Gui "
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 14
- close.Name = "close"
- close.Parent = title
- close.BackgroundColor3 = Color3.new(0, 0, 0)
- close.BorderColor3 = Color3.new(0.686275, 0.686275, 0.686275)
- close.Position = UDim2.new(0.910297394, 0, 0.0588235296, 0)
- close.Size = UDim2.new(0, 17, 0, 16)
- close.Font = Enum.Font.SciFi
- close.Text = "X"
- close.TextColor3 = Color3.new(1, 1, 1)
- close.TextSize = 14
- xtp.Name = "xtp"
- xtp.Parent = main
- xtp.BackgroundColor3 = Color3.new(0, 0, 0)
- xtp.Position = UDim2.new(0.0292414483, 0, 0.019663997, 0)
- xtp.Size = UDim2.new(0, 160, 0, 14)
- xtp.Font = Enum.Font.SciFi
- xtp.Text = "X Teleport"
- xtp.TextColor3 = Color3.new(1, 1, 1)
- xtp.TextSize = 14
- credit.Name = "credit"
- credit.Parent = main
- credit.BackgroundColor3 = Color3.new(0, 0, 0)
- credit.Position = UDim2.new(-0.0900264457, 0, 0.956049979, 0)
- credit.Size = UDim2.new(0, 197, 0, 17)
- credit.Font = Enum.Font.SciFi
- credit.Text = "Gui Made By CallMeChin"
- credit.TextColor3 = Color3.new(1, 1, 1)
- credit.TextSize = 14
- hidename.Name = "hidename"
- hidename.Parent = main
- hidename.BackgroundColor3 = Color3.new(0, 0, 0)
- hidename.Position = UDim2.new(0.0274509545, 0, 0.122657917, 0)
- hidename.Size = UDim2.new(0, 160, 0, 14)
- hidename.Font = Enum.Font.SciFi
- hidename.Text = "Hide Name"
- hidename.TextColor3 = Color3.new(1, 1, 1)
- hidename.TextSize = 14
- tpcolonist.Name = "tpcolonist"
- tpcolonist.Parent = main
- tpcolonist.BackgroundColor3 = Color3.new(0, 0, 0)
- tpcolonist.Position = UDim2.new(0.0120000001, 0, 0.319999993, 0)
- tpcolonist.Size = UDim2.new(0, 160, 0, 14)
- tpcolonist.Font = Enum.Font.SciFi
- tpcolonist.Text = "Teleport To Colonist Base"
- tpcolonist.TextColor3 = Color3.new(1, 1, 1)
- tpcolonist.TextSize = 14
- tpnative.Name = "tpnative"
- tpnative.Parent = main
- tpnative.BackgroundColor3 = Color3.new(0, 0, 0)
- tpnative.Position = UDim2.new(0.0274509732, 0, 0.421342731, 0)
- tpnative.Size = UDim2.new(0, 160, 0, 14)
- tpnative.Font = Enum.Font.SciFi
- tpnative.Text = "Teleport To Native Base"
- tpnative.TextColor3 = Color3.new(1, 1, 1)
- tpnative.TextSize = 14
- tptraveler.Name = "tptraveler"
- tptraveler.Parent = main
- tptraveler.BackgroundColor3 = Color3.new(0, 0, 0)
- tptraveler.Position = UDim2.new(0.0112347566, 0, 0.531485677, 0)
- tptraveler.Size = UDim2.new(0, 160, 0, 14)
- tptraveler.Font = Enum.Font.SciFi
- tptraveler.Text = "Teleport To Traveler"
- tptraveler.TextColor3 = Color3.new(1, 1, 1)
- tptraveler.TextSize = 14
- tpIllegal.Name = "tpIllegal"
- tpIllegal.Parent = main
- tpIllegal.BackgroundColor3 = Color3.new(0, 0, 0)
- tpIllegal.Position = UDim2.new(0.0112347566, 0, 0.633453846, 0)
- tpIllegal.Size = UDim2.new(0, 160, 0, 14)
- tpIllegal.Font = Enum.Font.SciFi
- tpIllegal.Text = "Teleport To Illegal Shop"
- tpIllegal.TextColor3 = Color3.new(1, 1, 1)
- tpIllegal.TextSize = 14
- poundgui.Name = "poundgui"
- poundgui.Parent = main
- poundgui.BackgroundColor3 = Color3.new(0, 0, 0)
- poundgui.Position = UDim2.new(0.0220455676, 0, 0.745595753, 0)
- poundgui.Size = UDim2.new(0, 160, 0, 14)
- poundgui.Font = Enum.Font.SciFi
- poundgui.Text = "Pounds Teleport GUI"
- poundgui.TextColor3 = Color3.new(1, 1, 1)
- poundgui.TextSize = 14
- tpondeath.Name = "tpondeath"
- tpondeath.Parent = main
- tpondeath.BackgroundColor3 = Color3.new(0, 0, 0)
- tpondeath.Position = UDim2.new(0.0166401435, 0, 0.221753627, 0)
- tpondeath.Size = UDim2.new(0, 160, 0, 14)
- tpondeath.Font = Enum.Font.SciFi
- tpondeath.Text = "Teleport After Death"
- tpondeath.TextColor3 = Color3.new(1, 1, 1)
- tpondeath.TextSize = 14
- destory.Name = "destory"
- destory.Parent = main
- destory.BackgroundColor3 = Color3.new(0, 0, 0)
- destory.Position = UDim2.new(0.0220455676, 0, 0.85564363, 0)
- destory.Size = UDim2.new(0, 160, 0, 14)
- destory.Font = Enum.Font.SciFi
- destory.Text = "Destory GUI"
- destory.TextColor3 = Color3.new(1, 1, 1)
- destory.TextSize = 14
- frame.Name = "frame"
- frame.Parent = gui
- frame.BackgroundColor3 = Color3.new(1, 1, 1)
- frame.Position = UDim2.new(0, 0, 0.624605656, 0)
- frame.Size = UDim2.new(0, 82, 0, 44)
- frame.Style = Enum.FrameStyle.DropShadow
- open.Name = "open"
- open.Parent = frame
- open.BackgroundColor3 = Color3.new(0, 0, 0)
- open.BackgroundTransparency = 0.5
- open.Position = UDim2.new(0.0618678629, 0, 0.0612248108, 0)
- open.Size = UDim2.new(0, 59, 0, 25)
- open.Font = Enum.Font.SciFi
- open.Text = "Open"
- open.TextColor3 = Color3.new(1, 1, 1)
- open.TextSize = 14
- -- Scripts:
- function SCRIPT_APXF66_FAKESCRIPT() -- gui.Script
- local script = Instance.new('Script')
- script.Parent = gui
- while true do
- script.Parent.BackgroundColor3 = Color3.new(1,0,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.2,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.3,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.4,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.5,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.6,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.7,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.8,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0.9,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.9,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.8,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.7,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.6,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.5,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.4,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.3,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.2,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.1,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.2)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.3)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.4)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.5)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.6)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.7)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.8)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,0.9)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,1,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.9,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.8,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.7,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.6,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.5,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.4,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.3,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.2,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0.1,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.1,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.2,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.3,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.4,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.5,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.6,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.7,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.8,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(0.9,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,1)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.9)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.8)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.7)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.6)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.5)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.4)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.3)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.2)
- wait(0.01)
- script.Parent.BackgroundColor3 = Color3.new(1,0,0.1)
- wait(0.01)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_APXF66_FAKESCRIPT))
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