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Aug 20th, 2016
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  1. version=12;
  2. version=12;
  3. class Mission
  4. {
  5. addOns[]=
  6. {
  7. "exile_client",
  8. "a3_map_altis",
  9. "A3_Structures_F_System",
  10. "A3_Characters_F",
  11. "brdm2",
  12. "uh1h",
  13. "Ryanzombies",
  14. "ryanzombiesfunctions"
  15. };
  16. addOnsAuto[]=
  17. {
  18. "exile_client",
  19. "A3_Characters_F",
  20. "A3_Structures_F_System",
  21. "a3_map_altis"
  22. };
  23. randomSeed=8080942;
  24. class Intel
  25. {
  26. briefingName="[EU/US/CA] PVE Server";
  27. overviewText="[EU/US/CA] JnJ Survival PVE Exile";
  28. timeOfChanges=1800.0002;
  29. startWeather=0.30000001;
  30. startWind=0.1;
  31. startWaves=0.1;
  32. forecastWeather=0.30000001;
  33. forecastWind=0.1;
  34. forecastWaves=0.1;
  35. forecastLightnings=0.1;
  36. year=2039;
  37. month=6;
  38. day=24;
  39. hour=12;
  40. minute=0;
  41. startFogDecay=0.013;
  42. forecastFogDecay=0.013;
  43. };
  44. class Groups
  45. {
  46. items=1;
  47. class Item0
  48. {
  49. side="GUER";
  50. class Vehicles
  51. {
  52. items=100;
  53. class Item0
  54. {
  55. position[]={13237.161,20.660374,11705.338};
  56. special="NONE";
  57. id=0;
  58. side="GUER";
  59. vehicle="Exile_Unit_GhostPlayer";
  60. player="PLAY CDG";
  61. leader=1;
  62. skill=0.60000002;
  63. };
  64. class Item1
  65. {
  66. position[]={13234.718,19.578526,11705.455};
  67. special="NONE";
  68. id=1;
  69. side="GUER";
  70. vehicle="Exile_Unit_GhostPlayer";
  71. player="PLAY CDG";
  72. skill=0.60000002;
  73. };
  74. class Item2
  75. {
  76. position[]={13232.741,18.706799,11705.57};
  77. special="NONE";
  78. id=2;
  79. side="GUER";
  80. vehicle="Exile_Unit_GhostPlayer";
  81. player="PLAY CDG";
  82. skill=0.60000002;
  83. };
  84. class Item3
  85. {
  86. position[]={13230.821,17.984247,11705.514};
  87. special="NONE";
  88. id=3;
  89. side="GUER";
  90. vehicle="Exile_Unit_GhostPlayer";
  91. player="PLAY CDG";
  92. skill=0.60000002;
  93. };
  94. class Item4
  95. {
  96. position[]={13228.785,17.412029,11705.281};
  97. special="NONE";
  98. id=4;
  99. side="GUER";
  100. vehicle="Exile_Unit_GhostPlayer";
  101. player="PLAY CDG";
  102. skill=0.60000002;
  103. };
  104. class Item5
  105. {
  106. position[]={13226.924,16.956467,11705.455};
  107. special="NONE";
  108. id=5;
  109. side="GUER";
  110. vehicle="Exile_Unit_GhostPlayer";
  111. player="PLAY CDG";
  112. skill=0.60000002;
  113. };
  114. class Item6
  115. {
  116. position[]={13225.296,16.538645,11705.048};
  117. special="NONE";
  118. id=6;
  119. side="GUER";
  120. vehicle="Exile_Unit_GhostPlayer";
  121. player="PLAY CDG";
  122. skill=0.60000002;
  123. };
  124. class Item7
  125. {
  126. position[]={13223.492,16.139071,11705.514};
  127. special="NONE";
  128. id=7;
  129. side="GUER";
  130. vehicle="Exile_Unit_GhostPlayer";
  131. player="PLAY CDG";
  132. skill=0.60000002;
  133. };
  134. class Item8
  135. {
  136. position[]={13221.398,15.754031,11705.338};
  137. special="NONE";
  138. id=8;
  139. side="GUER";
  140. vehicle="Exile_Unit_GhostPlayer";
  141. player="PLAY CDG";
  142. skill=0.60000002;
  143. };
  144. class Item9
  145. {
  146. position[]={13219.652,15.484016,11705.398};
  147. special="NONE";
  148. id=9;
  149. side="GUER";
  150. vehicle="Exile_Unit_GhostPlayer";
  151. player="PLAY CDG";
  152. skill=0.60000002;
  153. };
  154. class Item10
  155. {
  156. position[]={13237.393,20.350965,11702.838};
  157. special="NONE";
  158. id=10;
  159. side="GUER";
  160. vehicle="Exile_Unit_GhostPlayer";
  161. player="PLAY CDG";
  162. skill=0.60000002;
  163. };
  164. class Item11
  165. {
  166. position[]={13235.357,19.481894,11703.129};
  167. special="NONE";
  168. id=11;
  169. side="GUER";
  170. vehicle="Exile_Unit_GhostPlayer";
  171. player="PLAY CDG";
  172. skill=0.60000002;
  173. };
  174. class Item12
  175. {
  176. position[]={13233.264,18.675148,11702.896};
  177. special="NONE";
  178. id=12;
  179. side="GUER";
  180. vehicle="Exile_Unit_GhostPlayer";
  181. player="PLAY CDG";
  182. skill=0.60000002;
  183. };
  184. class Item13
  185. {
  186. position[]={13231.229,18.033972,11703.188};
  187. special="NONE";
  188. id=13;
  189. side="GUER";
  190. vehicle="Exile_Unit_GhostPlayer";
  191. player="PLAY CDG";
  192. skill=0.60000002;
  193. };
  194. class Item14
  195. {
  196. position[]={13229.25,17.450659,11703.068};
  197. special="NONE";
  198. id=14;
  199. side="GUER";
  200. vehicle="Exile_Unit_GhostPlayer";
  201. player="PLAY CDG";
  202. skill=0.60000002;
  203. };
  204. class Item15
  205. {
  206. position[]={13227.622,17.044769,11703.012};
  207. special="NONE";
  208. id=15;
  209. side="GUER";
  210. vehicle="Exile_Unit_GhostPlayer";
  211. player="PLAY CDG";
  212. skill=0.60000002;
  213. };
  214. class Item16
  215. {
  216. position[]={13225.411,16.547203,11703.129};
  217. special="NONE";
  218. id=16;
  219. side="GUER";
  220. vehicle="Exile_Unit_GhostPlayer";
  221. player="PLAY CDG";
  222. skill=0.60000002;
  223. };
  224. class Item17
  225. {
  226. position[]={13223.608,16.157663,11703.068};
  227. special="NONE";
  228. id=17;
  229. side="GUER";
  230. vehicle="Exile_Unit_GhostPlayer";
  231. player="PLAY CDG";
  232. skill=0.60000002;
  233. };
  234. class Item18
  235. {
  236. position[]={13221.864,15.82023,11703.188};
  237. special="NONE";
  238. id=18;
  239. side="GUER";
  240. vehicle="Exile_Unit_GhostPlayer";
  241. player="PLAY CDG";
  242. skill=0.60000002;
  243. };
  244. class Item19
  245. {
  246. position[]={13219.537,15.460279,11703.188};
  247. special="NONE";
  248. id=19;
  249. side="GUER";
  250. vehicle="Exile_Unit_GhostPlayer";
  251. player="PLAY CDG";
  252. skill=0.60000002;
  253. };
  254. class Item20
  255. {
  256. position[]={13237.684,20.122702,11700.919};
  257. special="NONE";
  258. id=20;
  259. side="GUER";
  260. vehicle="Exile_Unit_GhostPlayer";
  261. player="PLAY CDG";
  262. skill=0.60000002;
  263. };
  264. class Item21
  265. {
  266. position[]={13235.242,19.243696,11701.034};
  267. special="NONE";
  268. id=21;
  269. side="GUER";
  270. vehicle="Exile_Unit_GhostPlayer";
  271. player="PLAY CDG";
  272. skill=0.60000002;
  273. };
  274. class Item22
  275. {
  276. position[]={13233.03,18.533854,11700.976};
  277. special="NONE";
  278. id=22;
  279. side="GUER";
  280. vehicle="Exile_Unit_GhostPlayer";
  281. player="PLAY CDG";
  282. skill=0.60000002;
  283. };
  284. class Item23
  285. {
  286. position[]={13230.764,17.812525,11701.093};
  287. special="NONE";
  288. id=23;
  289. side="GUER";
  290. vehicle="Exile_Unit_GhostPlayer";
  291. player="PLAY CDG";
  292. skill=0.60000002;
  293. };
  294. class Item24
  295. {
  296. position[]={13229.134,17.34927,11700.976};
  297. special="NONE";
  298. id=24;
  299. side="GUER";
  300. vehicle="Exile_Unit_GhostPlayer";
  301. player="PLAY CDG";
  302. skill=0.60000002;
  303. };
  304. class Item25
  305. {
  306. position[]={13227.389,16.968922,11701.093};
  307. special="NONE";
  308. id=25;
  309. side="GUER";
  310. vehicle="Exile_Unit_GhostPlayer";
  311. player="PLAY CDG";
  312. skill=0.60000002;
  313. };
  314. class Item26
  315. {
  316. position[]={13225.296,16.517365,11701.209};
  317. special="NONE";
  318. id=26;
  319. side="GUER";
  320. vehicle="Exile_Unit_GhostPlayer";
  321. player="PLAY CDG";
  322. skill=0.60000002;
  323. };
  324. class Item27
  325. {
  326. position[]={13223.435,16.115486,11701.268};
  327. special="NONE";
  328. id=27;
  329. side="GUER";
  330. vehicle="Exile_Unit_GhostPlayer";
  331. player="PLAY CDG";
  332. skill=0.60000002;
  333. };
  334. class Item28
  335. {
  336. position[]={13221.456,15.7518,11701.209};
  337. special="NONE";
  338. id=28;
  339. side="GUER";
  340. vehicle="Exile_Unit_GhostPlayer";
  341. player="PLAY CDG";
  342. skill=0.60000002;
  343. };
  344. class Item29
  345. {
  346. position[]={13219.304,15.384468,11701.326};
  347. special="NONE";
  348. id=29;
  349. side="GUER";
  350. vehicle="Exile_Unit_GhostPlayer";
  351. player="PLAY CDG";
  352. skill=0.60000002;
  353. };
  354. class Item30
  355. {
  356. position[]={13237.858,19.79587,11699.057};
  357. special="NONE";
  358. id=30;
  359. side="GUER";
  360. vehicle="Exile_Unit_GhostPlayer";
  361. player="PLAY CDG";
  362. skill=0.60000002;
  363. };
  364. class Item31
  365. {
  366. position[]={13235.066,18.972578,11698.881};
  367. special="NONE";
  368. id=31;
  369. side="GUER";
  370. vehicle="Exile_Unit_GhostPlayer";
  371. player="PLAY CDG";
  372. skill=0.60000002;
  373. };
  374. class Item32
  375. {
  376. position[]={13232.799,18.265938,11699};
  377. special="NONE";
  378. id=32;
  379. side="GUER";
  380. vehicle="Exile_Unit_GhostPlayer";
  381. player="PLAY CDG";
  382. skill=0.60000002;
  383. };
  384. class Item33
  385. {
  386. position[]={13230.473,17.599703,11699.115};
  387. special="NONE";
  388. id=33;
  389. side="GUER";
  390. vehicle="Exile_Unit_GhostPlayer";
  391. player="PLAY CDG";
  392. skill=0.60000002;
  393. };
  394. class Item34
  395. {
  396. position[]={13228.785,17.253115,11699};
  397. special="NONE";
  398. id=34;
  399. side="GUER";
  400. vehicle="Exile_Unit_GhostPlayer";
  401. player="PLAY CDG";
  402. skill=0.60000002;
  403. };
  404. class Item35
  405. {
  406. position[]={13227.272,16.924681,11698.881};
  407. special="NONE";
  408. id=35;
  409. side="GUER";
  410. vehicle="Exile_Unit_GhostPlayer";
  411. player="PLAY CDG";
  412. skill=0.60000002;
  413. };
  414. class Item36
  415. {
  416. position[]={13225.063,16.448162,11698.939};
  417. special="NONE";
  418. id=36;
  419. side="GUER";
  420. vehicle="Exile_Unit_GhostPlayer";
  421. player="PLAY CDG";
  422. skill=0.60000002;
  423. };
  424. class Item37
  425. {
  426. position[]={13223.201,16.043352,11699.057};
  427. special="NONE";
  428. id=37;
  429. side="GUER";
  430. vehicle="Exile_Unit_GhostPlayer";
  431. player="PLAY CDG";
  432. skill=0.60000002;
  433. };
  434. class Item38
  435. {
  436. position[]={13221.805,15.756227,11699};
  437. special="NONE";
  438. id=38;
  439. side="GUER";
  440. vehicle="Exile_Unit_GhostPlayer";
  441. player="PLAY CDG";
  442. skill=0.60000002;
  443. };
  444. class Item39
  445. {
  446. position[]={13219.421,15.350844,11699.23};
  447. special="NONE";
  448. id=39;
  449. side="GUER";
  450. vehicle="Exile_Unit_GhostPlayer";
  451. player="PLAY CDG";
  452. skill=0.60000002;
  453. };
  454. class Item40
  455. {
  456. position[]={13237.918,19.454409,11696.905};
  457. special="NONE";
  458. id=40;
  459. side="GUER";
  460. vehicle="Exile_Unit_GhostPlayer";
  461. player="PLAY CDG";
  462. skill=0.60000002;
  463. };
  464. class Item41
  465. {
  466. position[]={13236.288,19.065742,11697.021};
  467. special="NONE";
  468. id=41;
  469. side="GUER";
  470. vehicle="Exile_Unit_GhostPlayer";
  471. player="PLAY CDG";
  472. skill=0.60000002;
  473. };
  474. class Item42
  475. {
  476. position[]={13234.486,18.498407,11697.078};
  477. special="NONE";
  478. id=42;
  479. side="GUER";
  480. vehicle="Exile_Unit_GhostPlayer";
  481. player="PLAY CDG";
  482. skill=0.60000002;
  483. };
  484. class Item43
  485. {
  486. position[]={13232.334,17.895802,11697.138};
  487. special="NONE";
  488. id=43;
  489. side="GUER";
  490. vehicle="Exile_Unit_GhostPlayer";
  491. player="PLAY CDG";
  492. skill=0.60000002;
  493. };
  494. class Item44
  495. {
  496. position[]={13230.064,17.49938,11697.138};
  497. special="NONE";
  498. id=44;
  499. side="GUER";
  500. vehicle="Exile_Unit_GhostPlayer";
  501. player="PLAY CDG";
  502. skill=0.60000002;
  503. };
  504. class Item45
  505. {
  506. position[]={13227.68,16.987776,11697.196};
  507. special="NONE";
  508. id=45;
  509. side="GUER";
  510. vehicle="Exile_Unit_GhostPlayer";
  511. player="PLAY CDG";
  512. skill=0.60000002;
  513. };
  514. class Item46
  515. {
  516. position[]={13225.645,16.549015,11697.254};
  517. special="NONE";
  518. id=46;
  519. side="GUER";
  520. vehicle="Exile_Unit_GhostPlayer";
  521. player="PLAY CDG";
  522. skill=0.60000002;
  523. };
  524. class Item47
  525. {
  526. position[]={13224.074,16.186087,11697.196};
  527. special="NONE";
  528. id=47;
  529. side="GUER";
  530. vehicle="Exile_Unit_GhostPlayer";
  531. player="PLAY CDG";
  532. skill=0.60000002;
  533. };
  534. class Item48
  535. {
  536. position[]={13221.864,15.70447,11697.138};
  537. special="NONE";
  538. id=48;
  539. side="GUER";
  540. vehicle="Exile_Unit_GhostPlayer";
  541. player="PLAY CDG";
  542. skill=0.60000002;
  543. };
  544. class Item49
  545. {
  546. position[]={13220.003,15.385726,11697.254};
  547. special="NONE";
  548. id=49;
  549. side="GUER";
  550. vehicle="Exile_Unit_GhostPlayer";
  551. player="PLAY CDG";
  552. skill=0.60000002;
  553. };
  554. class Item50
  555. {
  556. position[]={13237.918,19.109877,11694.752};
  557. special="NONE";
  558. id=50;
  559. side="GUER";
  560. vehicle="Exile_Unit_GhostPlayer";
  561. player="PLAY CDG";
  562. skill=0.60000002;
  563. };
  564. class Item51
  565. {
  566. position[]={13236.639,18.824335,11694.811};
  567. special="NONE";
  568. id=51;
  569. side="GUER";
  570. vehicle="Exile_Unit_GhostPlayer";
  571. player="PLAY CDG";
  572. skill=0.60000002;
  573. };
  574. class Item52
  575. {
  576. position[]={13234.602,18.260323,11694.984};
  577. special="NONE";
  578. id=52;
  579. side="GUER";
  580. vehicle="Exile_Unit_GhostPlayer";
  581. player="PLAY CDG";
  582. skill=0.60000002;
  583. };
  584. class Item53
  585. {
  586. position[]={13232.508,17.89632,11695.102};
  587. special="NONE";
  588. id=53;
  589. side="GUER";
  590. vehicle="Exile_Unit_GhostPlayer";
  591. player="PLAY CDG";
  592. skill=0.60000002;
  593. };
  594. class Item54
  595. {
  596. position[]={13230.473,17.539976,11695.043};
  597. special="NONE";
  598. id=54;
  599. side="GUER";
  600. vehicle="Exile_Unit_GhostPlayer";
  601. player="PLAY CDG";
  602. skill=0.60000002;
  603. };
  604. class Item55
  605. {
  606. position[]={13227.797,16.982367,11695.102};
  607. special="NONE";
  608. id=55;
  609. side="GUER";
  610. vehicle="Exile_Unit_GhostPlayer";
  611. player="PLAY CDG";
  612. skill=0.60000002;
  613. };
  614. class Item56
  615. {
  616. position[]={13225.936,16.558838,11695.275};
  617. special="NONE";
  618. id=56;
  619. side="GUER";
  620. vehicle="Exile_Unit_GhostPlayer";
  621. player="PLAY CDG";
  622. skill=0.60000002;
  623. };
  624. class Item57
  625. {
  626. position[]={13223.666,16.026239,11695.275};
  627. special="NONE";
  628. id=57;
  629. side="GUER";
  630. vehicle="Exile_Unit_GhostPlayer";
  631. player="PLAY CDG";
  632. skill=0.60000002;
  633. };
  634. class Item58
  635. {
  636. position[]={13221.805,15.632082,11695.275};
  637. special="NONE";
  638. id=58;
  639. side="GUER";
  640. vehicle="Exile_Unit_GhostPlayer";
  641. player="PLAY CDG";
  642. skill=0.60000002;
  643. };
  644. class Item59
  645. {
  646. position[]={13219.246,15.186598,11695.567};
  647. special="NONE";
  648. id=59;
  649. side="GUER";
  650. vehicle="Exile_Unit_GhostPlayer";
  651. player="PLAY CDG";
  652. skill=0.60000002;
  653. };
  654. class Item60
  655. {
  656. position[]={13237.801,18.862562,11693.24};
  657. special="NONE";
  658. id=60;
  659. side="GUER";
  660. vehicle="Exile_Unit_GhostPlayer";
  661. player="PLAY CDG";
  662. skill=0.60000002;
  663. };
  664. class Item61
  665. {
  666. position[]={13235.242,18.339025,11692.718};
  667. special="NONE";
  668. id=61;
  669. side="GUER";
  670. vehicle="Exile_Unit_GhostPlayer";
  671. player="PLAY CDG";
  672. skill=0.60000002;
  673. };
  674. class Item62
  675. {
  676. position[]={13233.09,17.966444,11692.948};
  677. special="NONE";
  678. id=62;
  679. side="GUER";
  680. vehicle="Exile_Unit_GhostPlayer";
  681. player="PLAY CDG";
  682. skill=0.60000002;
  683. };
  684. class Item63
  685. {
  686. position[]={13230.995,17.602283,11693.065};
  687. special="NONE";
  688. id=63;
  689. side="GUER";
  690. vehicle="Exile_Unit_GhostPlayer";
  691. player="PLAY CDG";
  692. skill=0.60000002;
  693. };
  694. class Item64
  695. {
  696. position[]={13228.843,17.171389,11693.182};
  697. special="NONE";
  698. id=64;
  699. side="GUER";
  700. vehicle="Exile_Unit_GhostPlayer";
  701. player="PLAY CDG";
  702. skill=0.60000002;
  703. };
  704. class Item65
  705. {
  706. position[]={13227.506,16.857502,11693.182};
  707. special="NONE";
  708. id=65;
  709. side="GUER";
  710. vehicle="Exile_Unit_GhostPlayer";
  711. player="PLAY CDG";
  712. skill=0.60000002;
  713. };
  714. class Item66
  715. {
  716. position[]={13225.47,16.389393,11693.473};
  717. special="NONE";
  718. id=66;
  719. side="GUER";
  720. vehicle="Exile_Unit_GhostPlayer";
  721. player="PLAY CDG";
  722. skill=0.60000002;
  723. };
  724. class Item67
  725. {
  726. position[]={13224.074,16.061972,11693.473};
  727. special="NONE";
  728. id=67;
  729. side="GUER";
  730. vehicle="Exile_Unit_GhostPlayer";
  731. player="PLAY CDG";
  732. skill=0.60000002;
  733. };
  734. class Item68
  735. {
  736. position[]={13221.864,15.586153,11693.588};
  737. special="NONE";
  738. id=68;
  739. side="GUER";
  740. vehicle="Exile_Unit_GhostPlayer";
  741. player="PLAY CDG";
  742. skill=0.60000002;
  743. };
  744. class Item69
  745. {
  746. position[]={13219.421,15.041322,11693.648};
  747. special="NONE";
  748. id=69;
  749. side="GUER";
  750. vehicle="Exile_Unit_GhostPlayer";
  751. player="PLAY CDG";
  752. skill=0.60000002;
  753. };
  754. class Item70
  755. {
  756. position[]={13238.44,17.573044,11689.811};
  757. special="NONE";
  758. id=70;
  759. side="GUER";
  760. vehicle="Exile_Unit_GhostPlayer";
  761. player="PLAY CDG";
  762. skill=0.60000002;
  763. };
  764. class Item71
  765. {
  766. position[]={13236.696,17.677006,11689.926};
  767. special="NONE";
  768. id=71;
  769. side="GUER";
  770. vehicle="Exile_Unit_GhostPlayer";
  771. player="PLAY CDG";
  772. skill=0.60000002;
  773. };
  774. class Item72
  775. {
  776. position[]={13234.66,17.280449,11689.811};
  777. special="NONE";
  778. id=72;
  779. side="GUER";
  780. vehicle="Exile_Unit_GhostPlayer";
  781. player="PLAY CDG";
  782. skill=0.60000002;
  783. };
  784. class Item73
  785. {
  786. position[]={13232.043,16.925327,11689.982};
  787. special="NONE";
  788. id=73;
  789. side="GUER";
  790. vehicle="Exile_Unit_GhostPlayer";
  791. player="PLAY CDG";
  792. skill=0.60000002;
  793. };
  794. class Item74
  795. {
  796. position[]={13230.646,16.802464,11689.982};
  797. special="NONE";
  798. id=74;
  799. side="GUER";
  800. vehicle="Exile_Unit_GhostPlayer";
  801. player="PLAY CDG";
  802. skill=0.60000002;
  803. };
  804. class Item75
  805. {
  806. position[]={13228.437,16.41066,11690.102};
  807. special="NONE";
  808. id=75;
  809. side="GUER";
  810. vehicle="Exile_Unit_GhostPlayer";
  811. player="PLAY CDG";
  812. skill=0.60000002;
  813. };
  814. class Item76
  815. {
  816. position[]={13226.575,15.941986,11689.982};
  817. special="NONE";
  818. id=76;
  819. side="GUER";
  820. vehicle="Exile_Unit_GhostPlayer";
  821. player="PLAY CDG";
  822. skill=0.60000002;
  823. };
  824. class Item77
  825. {
  826. position[]={13224.48,15.510009,11690.041};
  827. special="NONE";
  828. id=77;
  829. side="GUER";
  830. vehicle="Exile_Unit_GhostPlayer";
  831. player="PLAY CDG";
  832. skill=0.60000002;
  833. };
  834. class Item78
  835. {
  836. position[]={13222.91,15.286004,11690.041};
  837. special="NONE";
  838. id=78;
  839. side="GUER";
  840. vehicle="Exile_Unit_GhostPlayer";
  841. player="PLAY CDG";
  842. skill=0.60000002;
  843. };
  844. class Item79
  845. {
  846. position[]={13220.991,14.880125,11690.102};
  847. special="NONE";
  848. id=79;
  849. side="GUER";
  850. vehicle="Exile_Unit_GhostPlayer";
  851. player="PLAY CDG";
  852. skill=0.60000002;
  853. };
  854. class Item80
  855. {
  856. position[]={13237.743,17.021715,11687.831};
  857. special="NONE";
  858. id=80;
  859. side="GUER";
  860. vehicle="Exile_Unit_GhostPlayer";
  861. player="PLAY CDG";
  862. skill=0.60000002;
  863. };
  864. class Item81
  865. {
  866. position[]={13235.531,16.812983,11688.063};
  867. special="NONE";
  868. id=81;
  869. side="GUER";
  870. vehicle="Exile_Unit_GhostPlayer";
  871. player="PLAY CDG";
  872. skill=0.60000002;
  873. };
  874. class Item82
  875. {
  876. position[]={13233.555,16.559767,11688.122};
  877. special="NONE";
  878. id=82;
  879. side="GUER";
  880. vehicle="Exile_Unit_GhostPlayer";
  881. player="PLAY CDG";
  882. skill=0.60000002;
  883. };
  884. class Item83
  885. {
  886. position[]={13230.764,16.298496,11688.063};
  887. special="NONE";
  888. id=83;
  889. side="GUER";
  890. vehicle="Exile_Unit_GhostPlayer";
  891. player="PLAY CDG";
  892. skill=0.60000002;
  893. };
  894. class Item84
  895. {
  896. position[]={13228.959,15.987162,11688.063};
  897. special="NONE";
  898. id=84;
  899. side="GUER";
  900. vehicle="Exile_Unit_GhostPlayer";
  901. player="PLAY CDG";
  902. skill=0.60000002;
  903. };
  904. class Item85
  905. {
  906. position[]={13227.04,15.567765,11688.179};
  907. special="NONE";
  908. id=85;
  909. side="GUER";
  910. vehicle="Exile_Unit_GhostPlayer";
  911. player="PLAY CDG";
  912. skill=0.60000002;
  913. };
  914. class Item86
  915. {
  916. position[]={13225.236,15.280163,11688.122};
  917. special="NONE";
  918. id=86;
  919. side="GUER";
  920. vehicle="Exile_Unit_GhostPlayer";
  921. player="PLAY CDG";
  922. skill=0.60000002;
  923. };
  924. class Item87
  925. {
  926. position[]={13223.608,15.037487,11688.063};
  927. special="NONE";
  928. id=87;
  929. side="GUER";
  930. vehicle="Exile_Unit_GhostPlayer";
  931. player="PLAY CDG";
  932. skill=0.60000002;
  933. };
  934. class Item88
  935. {
  936. position[]={13221.107,14.579975,11688.239};
  937. special="NONE";
  938. id=88;
  939. side="GUER";
  940. vehicle="Exile_Unit_GhostPlayer";
  941. player="PLAY CDG";
  942. skill=0.60000002;
  943. };
  944. class Item89
  945. {
  946. position[]={13219.77,14.262304,11688.239};
  947. special="NONE";
  948. id=89;
  949. side="GUER";
  950. vehicle="Exile_Unit_GhostPlayer";
  951. player="PLAY CDG";
  952. skill=0.60000002;
  953. };
  954. class Item90
  955. {
  956. position[]={13237.393,16.354242,11685.854};
  957. special="NONE";
  958. id=90;
  959. side="GUER";
  960. vehicle="Exile_Unit_GhostPlayer";
  961. player="PLAY CDG";
  962. skill=0.60000002;
  963. };
  964. class Item91
  965. {
  966. position[]={13235.416,16.09985,11685.795};
  967. special="NONE";
  968. id=91;
  969. side="GUER";
  970. vehicle="Exile_Unit_GhostPlayer";
  971. player="PLAY CDG";
  972. skill=0.60000002;
  973. };
  974. class Item92
  975. {
  976. position[]={13233.381,15.905619,11685.738};
  977. special="NONE";
  978. id=92;
  979. side="GUER";
  980. vehicle="Exile_Unit_GhostPlayer";
  981. player="PLAY CDG";
  982. skill=0.60000002;
  983. };
  984. class Item93
  985. {
  986. position[]={13230.938,15.690587,11685.738};
  987. special="NONE";
  988. id=93;
  989. side="GUER";
  990. vehicle="Exile_Unit_GhostPlayer";
  991. player="PLAY CDG";
  992. skill=0.60000002;
  993. };
  994. class Item94
  995. {
  996. position[]={13228.611,15.362325,11685.854};
  997. special="NONE";
  998. id=94;
  999. side="GUER";
  1000. vehicle="Exile_Unit_GhostPlayer";
  1001. player="PLAY CDG";
  1002. skill=0.60000002;
  1003. };
  1004. class Item95
  1005. {
  1006. position[]={13226.518,15.063607,11685.854};
  1007. special="NONE";
  1008. id=95;
  1009. side="GUER";
  1010. vehicle="Exile_Unit_GhostPlayer";
  1011. player="PLAY CDG";
  1012. skill=0.60000002;
  1013. };
  1014. class Item96
  1015. {
  1016. position[]={13224.249,14.750255,11685.912};
  1017. special="NONE";
  1018. id=96;
  1019. side="GUER";
  1020. vehicle="Exile_Unit_GhostPlayer";
  1021. player="PLAY CDG";
  1022. skill=0.60000002;
  1023. };
  1024. class Item97
  1025. {
  1026. position[]={13221.456,14.273185,11686.029};
  1027. special="NONE";
  1028. id=97;
  1029. side="GUER";
  1030. vehicle="Exile_Unit_GhostPlayer";
  1031. player="PLAY CDG";
  1032. skill=0.60000002;
  1033. };
  1034. class Item98
  1035. {
  1036. position[]={13218.781,13.587149,11686.145};
  1037. special="NONE";
  1038. id=98;
  1039. side="GUER";
  1040. vehicle="Exile_Unit_GhostPlayer";
  1041. player="PLAY CDG";
  1042. skill=0.60000002;
  1043. };
  1044. class Item99
  1045. {
  1046. position[]={14642.1,0,16888.2};
  1047. azimut=135;
  1048. id=1;
  1049. side="CIV";
  1050. vehicle="C_Nikos";
  1051. leader=1;
  1052. skill=0.60000002;
  1053. init= "this addAction[""<t color='#068600'>Anomaly research quest</t>"",""anomaly\quest.sqf""];";
  1054. };
  1055. };
  1056. };
  1057. };
  1058.  
  1059. class Sensors
  1060. {
  1061. items=2;
  1062. class Item0
  1063. {
  1064. position[]={14514.4,0,17005.1};
  1065. a=10;
  1066. b=10;
  1067. angle=14.143009;
  1068. activationBy="ANY";
  1069. interruptable=1;
  1070. age="UNKNOWN";
  1071. expCond="true";
  1072. expActiv="XC=[thistrigger,10]execvm ""anomaly\gravi.sqf"";";
  1073. class Effects
  1074. {
  1075. };
  1076. };
  1077. class Item1
  1078. {
  1079. position[]={14514.4,0,17005.1};
  1080. a=30;
  1081. b=30;
  1082. activationBy="ANY";
  1083. repeating=1;
  1084. interruptable=1;
  1085. age="UNKNOWN";
  1086. name="rad1_2";
  1087. expCond="(vehicle player) in thislist;";
  1088. expActiv="init = execVM ""anomaly\detect.sqf"";";
  1089. class Effects
  1090. {
  1091. };
  1092. };
  1093. };
  1094. class Markers
  1095. {
  1096. items=26;
  1097.  
  1098. class Item0
  1099. {
  1100. position[]={3874.3633,18.125629,13280.79};
  1101. name="SpawnKavala";
  1102. text="Kavala";
  1103. type="ExileSpawnZone";
  1104. markerType="ELLIPSE";
  1105. colorName="ColorBlack";
  1106. fillName="Border";
  1107. a=500;
  1108. b=500;
  1109. drawBorder=1;
  1110. };
  1111. class Item1
  1112. {
  1113. position[]={3874.3633,18.125629,13280.79};
  1114. name="SpawnKavalaIcon";
  1115. text="";
  1116. type="ExileSpawnZoneIcon";
  1117. };
  1118.  
  1119. class Item2
  1120. {
  1121. position[]={9926.5293,12.364729,12083.253};
  1122. name="SpawnZaros";
  1123. text="Zaros";
  1124. type="ExileSpawnZone";
  1125. markerType="ELLIPSE";
  1126. colorName="ColorBlack";
  1127. fillName="Border";
  1128. a=500;
  1129. b=500;
  1130. drawBorder=1;
  1131. };
  1132. class Item3
  1133. {
  1134. position[]={9926.5293,12.364729,12083.253};
  1135. name="SpawnZarosIcon";
  1136. text="";
  1137. type="ExileSpawnZoneIcon";
  1138. };
  1139.  
  1140. class Item4
  1141. {
  1142. position[]={20978.369,27.78056,7045.6055};
  1143. name="SpawnSelekano";
  1144. text="Selekano";
  1145. type="ExileSpawnZone";
  1146. markerType="ELLIPSE";
  1147. colorName="ColorBlack";
  1148. fillName="Border";
  1149. a=500;
  1150. b=500;
  1151. drawBorder=1;
  1152. };
  1153. class Item5
  1154. {
  1155. position[]={20978.369,27.78056,7045.6055};
  1156. name="SpawnSelekanoIcon";
  1157. text="";
  1158. type="ExileSpawnZoneIcon";
  1159. };
  1160.  
  1161.  
  1162.  
  1163. class Item6
  1164. {
  1165. position[]={17137.752,15.032475,12719.362};
  1166. name="SpawnPrygos";
  1167. text="Pyrgos";
  1168. type="ExileSpawnZone";
  1169. markerType="ELLIPSE";
  1170. colorName="ColorBlack";
  1171. fillName="Border";
  1172. a=500;
  1173. b=500;
  1174. drawBorder=1;
  1175. };
  1176.  
  1177. class Item7
  1178. {
  1179. position[]={17137.752,15.032475,12719.362};
  1180. name="SpawnPrygosIcon";
  1181. text="";
  1182. type="ExileSpawnZoneIcon";
  1183. };
  1184.  
  1185. class Item8
  1186. {
  1187. position[]={25713.313,20.344301,21329.576};
  1188. name="SpawnSofia";
  1189. text="Sofia";
  1190. type="ExileSpawnZone";
  1191. markerType="ELLIPSE";
  1192. colorName="ColorBlack";
  1193. fillName="Border";
  1194. a=500;
  1195. b=500;
  1196. drawBorder=1;
  1197. };
  1198. class Item9
  1199. {
  1200. position[]={25713.313,20.344301,21329.576};
  1201. name="SpawnSofiaIcon";
  1202. text="";
  1203. type="ExileSpawnZoneIcon";
  1204. };
  1205.  
  1206.  
  1207. class Item10
  1208. {
  1209. position[]={8612.5283,180.58038,18272.271};
  1210. name="SpawnSyrta";
  1211. text="Syrta";
  1212. type="ExileSpawnZone";
  1213. markerType="ELLIPSE";
  1214. colorName="ColorBlack";
  1215. fillName="Border";
  1216. a=500;
  1217. b=500;
  1218. drawBorder=1;
  1219. };
  1220. class Item11
  1221. {
  1222. position[]={8612.5283,180.58038,18272.271};
  1223. name="SpawnSyrtaIcon";
  1224. text="";
  1225. type="ExileSpawnZoneIcon";
  1226. };
  1227.  
  1228.  
  1229. class Item12
  1230. {
  1231. position[]={14599.966,22.349989,16797.193};
  1232. name="MafiaTraderCity";
  1233. text="Mafia";
  1234. type="ExileTraderZone";
  1235. markerType="ELLIPSE";
  1236. colorName="ColorBlack";
  1237. fillName="Border";
  1238. a=175;
  1239. b=175;
  1240. drawBorder=1;
  1241. };
  1242. class Item13
  1243. {
  1244. position[]={14599.966,22.349989,16797.193};
  1245. name="TraderCityMarkerIcon";
  1246. text="";
  1247. type="ExileTraderZoneIcon";
  1248. };
  1249.  
  1250. class Item14
  1251. {
  1252. position[]={23334.605,4.0095582,24188.938};
  1253. name="TraderZoneSilderas";
  1254. text="Trader";
  1255. markerType="ELLIPSE";
  1256. type="ExileTraderZone";
  1257. colorName="ColorBlack";
  1258. fillName="Border";
  1259. a=175;
  1260. b=175;
  1261. drawBorder=1;
  1262. };
  1263. class Item15
  1264. {
  1265. position[]={23334.605,4.0095582,24188.938};
  1266. name="TraderZoneSilderasIcon";
  1267. text="";
  1268. type="ExileTraderZoneIcon";
  1269. };
  1270.  
  1271. class Item16
  1272. {
  1273. position[]={2998.0603,3.7756021,18175.479};
  1274. name="TraderZoneFolia";
  1275. text="Trader";
  1276. markerType="ELLIPSE";
  1277. type="ExileTraderZone";
  1278. colorName="ColorBlack";
  1279. fillName="Border";
  1280. a=175;
  1281. b=175;
  1282. drawBorder=1;
  1283. };
  1284. class Item17
  1285. {
  1286. position[]={2998.0603,3.7756021,18175.479};
  1287. name="TraderZoneFoliaIcon";
  1288. text="";
  1289. type="ExileTraderZoneIcon";
  1290. };
  1291.  
  1292.  
  1293. class Item18
  1294. {
  1295. position[]={14354.0,0,18960.1};
  1296. name="ConcreteMixerZoneAthira";
  1297. text="Concrete Mixer";
  1298. markerType="ELLIPSE";
  1299. type="ExileConcreteMixerZone";
  1300. colorName="ColorBlack";
  1301. fillName="Border";
  1302. a=750;
  1303. b=750;
  1304. drawBorder=1;
  1305. };
  1306. class Item19
  1307. {
  1308. position[]={14354.0,0,18960.1};
  1309. name="ConcreteMixerZoneAthiraIcon";
  1310. text="";
  1311. type="ExileConcreteMixerZoneIcon";
  1312. };
  1313.  
  1314.  
  1315. class Item20
  1316. {
  1317. position[]={18309.4,0,15575.0};
  1318. name="ConcreteMixerZoneCharkia";
  1319. text="Concrete Mixer";
  1320. markerType="ELLIPSE";
  1321. type="ExileConcreteMixerZone";
  1322. colorName="ColorBlack";
  1323. fillName="Border";
  1324. a=750;
  1325. b=750;
  1326. drawBorder=1;
  1327. };
  1328. class Item21
  1329. {
  1330. position[]={18309.4,0,15575.0};
  1331. name="ConcreteMixerZoneCharkiaIcon";
  1332. text="";
  1333. type="ExileConcreteMixerZoneIcon";
  1334. };
  1335.  
  1336. class Item22
  1337. {
  1338. position[]={11391.2,0,14259.5};
  1339. name="ConcreteMixerZoneAlikampos";
  1340. text="Concrete Mixer";
  1341. markerType="ELLIPSE";
  1342. type="ExileConcreteMixerZone";
  1343. colorName="ColorBlack";
  1344. fillName="Border";
  1345. a=750;
  1346. b=750;
  1347. drawBorder=1;
  1348. };
  1349. class Item23
  1350. {
  1351. position[]={11391.2,0,14259.5};
  1352. name="ConcreteMixerZoneAlikamposIcon";
  1353. text="";
  1354. type="ExileConcreteMixerZoneIcon";
  1355. };
  1356. class Item24
  1357. {
  1358. position[]={21845.1,0,20977.6};
  1359. name="ContaminatedZoneGhostHotel";
  1360. text="Contaminated Zone";
  1361. markerType="ELLIPSE";
  1362. type="ExileContaminatedZone";
  1363. colorName="ColorBlack";
  1364. fillName="Border";
  1365. a=400;
  1366. b=400;
  1367. drawBorder=1;
  1368. };
  1369. class Item25
  1370. {
  1371. position[]={21845.1,0,20977.6};
  1372. name="ContaminatedZoneGhostHotelIcon";
  1373. text="";
  1374. type="ExileContaminatedZoneIcon";
  1375. };
  1376. };
  1377. };
  1378. class Intro
  1379. {
  1380. addOns[]=
  1381. {
  1382. "a3_map_altis"
  1383. };
  1384. addOnsAuto[]=
  1385. {
  1386. "a3_map_altis"
  1387. };
  1388. randomSeed=3611332;
  1389. class Intel
  1390. {
  1391. timeOfChanges=1800.0002;
  1392. startWeather=0.30000001;
  1393. startWind=0.1;
  1394. startWaves=0.1;
  1395. forecastWeather=0.30000001;
  1396. forecastWind=0.1;
  1397. forecastWaves=0.1;
  1398. forecastLightnings=0.1;
  1399. year=2035;
  1400. month=6;
  1401. day=24;
  1402. hour=12;
  1403. minute=0;
  1404. startFogDecay=0.013;
  1405. forecastFogDecay=0.013;
  1406. };
  1407. };
  1408. class OutroWin
  1409. {
  1410. addOns[]=
  1411. {
  1412. "a3_map_altis"
  1413. };
  1414. addOnsAuto[]=
  1415. {
  1416. "a3_map_altis"
  1417. };
  1418. randomSeed=15572598;
  1419. class Intel
  1420. {
  1421. timeOfChanges=1800.0002;
  1422. startWeather=0.30000001;
  1423. startWind=0.1;
  1424. startWaves=0.1;
  1425. forecastWeather=0.30000001;
  1426. forecastWind=0.1;
  1427. forecastWaves=0.1;
  1428. forecastLightnings=0.1;
  1429. year=2035;
  1430. month=6;
  1431. day=24;
  1432. hour=12;
  1433. minute=0;
  1434. startFogDecay=0.013;
  1435. forecastFogDecay=0.013;
  1436. };
  1437. };
  1438. class OutroLoose
  1439. {
  1440. addOns[]=
  1441. {
  1442. "a3_map_altis"
  1443. };
  1444. addOnsAuto[]=
  1445. {
  1446. "a3_map_altis"
  1447. };
  1448. randomSeed=13194853;
  1449. class Intel
  1450. {
  1451. timeOfChanges=1800.0002;
  1452. startWeather=0.30000001;
  1453. startWind=0.1;
  1454. startWaves=0.1;
  1455. forecastWeather=0.30000001;
  1456. forecastWind=0.1;
  1457. forecastWaves=0.1;
  1458. forecastLightnings=0.1;
  1459. year=2035;
  1460. month=6;
  1461. day=24;
  1462. hour=12;
  1463. minute=0;
  1464. startFogDecay=0.013;
  1465. forecastFogDecay=0.013;
  1466. };
  1467. };
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