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star glicher fe ver

Sep 17th, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. --//Paste script below this line.
  149.  
  150. warn([[Galaxy Glitcher Loaded.
  151. The third glitcher, once as the core is now new.
  152.  
  153. Created by Tc
  154. ]])
  155.  
  156. ---------Wielder list as of OCs:---------
  157. -- ??? (Nothing such as this yet, but wields all the Glitchers. What you're asking it's the creator.)
  158. -- Void Emily (OC of mine, can lead to any modes and mainly leading to LOVE and HARMONY, she's obviously shy sometimes.)
  159. -- Lunaria Floodio (Second OC, can lead to any modes.)
  160. -- Gacharix (Third OC, can lead to any modes and mainly leading to AZURE X, very corrupted person.)
  161. -----------------------------------------
  162.  
  163. print([[Icons:
  164. ! = New
  165. ? = Spoilers
  166. * = Exclusivity
  167. C = Changes
  168.  
  169. ]])
  170. warn([[V 3.2 Update Log:
  171. C - Huge revamp of wings.
  172. C - Walk and running are now tiltable on where you go on a side.
  173. C - Huge slight changes on all of the mode's idles.
  174. C - Even more effect changes.
  175. !C* - Love mode has been added.
  176. !C* - Love mode's transformation added..
  177. !* - Love mode's taunt added... (why.. ;~;)
  178. C - Death effect has been improved.
  179. C - Binary's Z is imporvably changed
  180. ? - Nothing seems to be new yet..
  181. ? - Some modes will have moves sooner.
  182.  
  183. Commands for visualiser mode: play/, vol/, pitch/, skipto/, telltime/]])
  184. ---- IMPORTANT READING:
  185. ---- Sources and functions might be taken from others
  186. plr = game.Players.LocalPlayer
  187.  
  188. script.Parent = workspace.CurrentCamera
  189. plr.CharacterAdded:connect(function()
  190. script.Disabled = true
  191. script:destroy()
  192. end)
  193.  
  194. char = plr.Character
  195. hum = char.Humanoid
  196. local cam = game.Workspace.CurrentCamera
  197. Camera = cam
  198. local CamInterrupt = false
  199. local TwoD = false
  200. local TargetInfo = {nil, nil}
  201. cam.CameraType = "Custom"
  202. t = char.Torso
  203. h = char.Head
  204. ra = char["Right Arm"]
  205. la = char["Left Arm"]
  206. rl = char["Right Leg"]
  207. ll = char["Left Leg"]
  208. tors = char.Torso
  209. lleg = char["Left Leg"]
  210. root = char.HumanoidRootPart
  211. hed = char.Head
  212. rleg = char["Right Leg"]
  213. rarm = char["Right Arm"]
  214. larm = char["Left Arm"]
  215. radian = math.rad
  216. random = math.random
  217. Vec3 = Vector3.new
  218. Inst = Instance.new
  219. cFrame = CFrame.new
  220. Euler = CFrame.fromEulerAnglesXYZ
  221. vt = Vector3.new
  222. bc = BrickColor.new
  223. br = BrickColor.random
  224. it = Instance.new
  225. cf = CFrame.new
  226.  
  227.  
  228. local Booleans = {
  229. CamFollow = true,
  230. GyroUse = true
  231. }
  232.  
  233. function lerp(object, newCFrame, alpha)
  234. return object:lerp(newCFrame, alpha)
  235. end
  236.  
  237. local Directer = Inst("BodyGyro", root)
  238. Directer.MaxTorque = Vec3(0, 0, 0)
  239. Directer.P = 600000
  240. local CPart = Inst("Part")
  241. CPart.Anchored = true
  242. CPart.CanCollide = false
  243. CPart.Locked = true
  244. CPart.Transparency = 1
  245.  
  246. local rainbowmode = false
  247. local chaosmode = false
  248. local duringend = false
  249. local ModeOfGlitch = 1
  250.  
  251. local kan = Instance.new("Sound",char)
  252. kan.Volume = 1.25
  253. kan.TimePosition = 0
  254. kan.PlaybackSpeed = 1
  255. kan.Pitch = 1.01
  256. kan.SoundId = "rbxassetid://435773595"
  257. kan.Name = "wreckeda"
  258. kan.Looped = true
  259. kan:Play()
  260.  
  261. local currentThemePlaying = kan.SoundId
  262. local currentPitch = kan.Pitch
  263. local currentVol = kan.Volume
  264. function newTheme(ID,timepos,pitch,vol)
  265. local kanz = kan
  266. --kanz:Stop()
  267. kanz.Volume = vol
  268. --kanz.TimePosition = timepos
  269. kanz.PlaybackSpeed = pitch
  270. kanz.Pitch = pitch
  271. kanz.SoundId = ID
  272. kanz.Name = "wrecked"
  273. kanz.Looped = true
  274. currentThemePlaying = kanz.SoundId
  275. currentVol = kanz.Volume
  276. currentPitch = kanz.Pitch
  277. --kanz:Play()
  278. --coroutine.resume(coroutine.create(function()
  279. --wait(0.05)
  280. --end))
  281. end
  282.  
  283.  
  284. function newThemeCust(ID,timepos,pitch,vol)
  285. local kanz = kan
  286. kanz:Stop()
  287. kanz.Volume = vol
  288. kanz.TimePosition = timepos
  289. kanz.PlaybackSpeed = pitch
  290. kanz.Pitch = pitch
  291. kanz.SoundId = ID
  292. kanz.Name = "wrecked"
  293. kanz.Looped = true
  294. currentThemePlaying = kanz.SoundId
  295. currentVol = kanz.Volume
  296. currentPitch = kanz.Pitch
  297. kanz:Play()
  298. coroutine.resume(coroutine.create(function()
  299. wait(0.05)
  300. end))
  301. end
  302.  
  303. local mutedtog = false
  304.  
  305. function CameraEnshaking(Length,Intensity)
  306. coroutine.resume(coroutine.create(function()
  307. local intensity = 1*Intensity
  308. local rotM = 0.01*Intensity
  309. for i = 0, Length, 0.1 do
  310. swait()
  311. intensity = intensity - 0.05*Intensity/Length
  312. rotM = rotM - 0.0005*Intensity/Length
  313. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  314. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  315. end
  316. Humanoid.CameraOffset = Vec3(0, 0, 0)
  317. end))
  318. end
  319. CamShake=function(Part,Distan,Power,Times)
  320. local de=Part.Position
  321. for i,v in pairs(workspace:children()) do
  322. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  323. for _,c in pairs(v:children()) do
  324. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  325. local Noob=v.Humanoid
  326. if Noob~=nil then
  327. coroutine.resume(coroutine.create(function()
  328. FV = Instance.new("BoolValue", Noob)
  329. FV.Name = "CameraShake"
  330. for ShakeNum=1,Times do
  331. swait()
  332. local ef=Power
  333. if ef>=1 then
  334. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  335. else
  336. ef=Power*10
  337. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  338. end
  339. end
  340. Humanoid.CameraOffset = Vector3.new(0,0,0)
  341. FV:Destroy()
  342. end))
  343. CameraShake(Times, Power, Noob)
  344. end
  345. end
  346. end
  347. end
  348. end
  349. end
  350.  
  351. local toggleTag = true
  352. local bilguit = Instance.new("BillboardGui", hed)
  353. bilguit.Adornee = nil
  354. bilguit.Name = "ModeName"
  355. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  356. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  357. local modet = Instance.new("TextLabel", bilguit)
  358. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  359. modet.FontSize = "Size8"
  360. modet.TextScaled = true
  361. modet.TextTransparency = 0
  362. modet.BackgroundTransparency = 1
  363. modet.TextTransparency = 0
  364. modet.TextStrokeTransparency = 0
  365. modet.Font = "Code"
  366. modet.TextStrokeColor3 = Color3.new(0,0,0)
  367. modet.TextColor3 = Color3.new(1,1,1)
  368. modet.Text = "Enlightened"
  369.  
  370.  
  371. function chatfunc(text,color,typet,font,timeex)
  372. local chat = coroutine.wrap(function()
  373. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  374. Character:FindFirstChild("TalkingBillBoard"):destroy()
  375. end
  376. local naeeym2 = Instance.new("BillboardGui",Character)
  377. naeeym2.Size = UDim2.new(0,100,0,40)
  378. naeeym2.StudsOffset = Vector3.new(0,3,0)
  379. naeeym2.Adornee = Character.Head
  380. naeeym2.Name = "TalkingBillBoard"
  381. local tecks2 = Instance.new("TextLabel",naeeym2)
  382. tecks2.BackgroundTransparency = 1
  383. tecks2.BorderSizePixel = 0
  384. tecks2.Text = ""
  385. tecks2.Font = font
  386. tecks2.TextSize = 30
  387. tecks2.TextStrokeTransparency = 0
  388. tecks2.TextColor3 = color
  389. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  390. tecks2.Size = UDim2.new(1,0,0.5,0)
  391. local tecks3 = Instance.new("TextLabel",naeeym2)
  392. tecks3.BackgroundTransparency = 1
  393. tecks3.BorderSizePixel = 0
  394. tecks3.Text = ""
  395. tecks3.Font = font
  396. tecks3.TextSize = 30
  397. tecks3.TextStrokeTransparency = 0
  398. if typet == "Inverted" then
  399. tecks3.TextColor3 = Color3.new(0,0,0)
  400. tecks3.TextStrokeColor3 = color
  401. elseif typet == "Normal" then
  402. tecks3.TextColor3 = color
  403. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  404. end
  405. tecks3.Size = UDim2.new(1,0,0.5,0)
  406. coroutine.resume(coroutine.create(function()
  407. while true do
  408. swait(1)
  409. if chaosmode == true then
  410. tecks2.TextColor3 = BrickColor.random().Color
  411. tecks3.TextStrokeColor3 = BrickColor.random().Color
  412. end
  413. end
  414. end))
  415. modet.TextTransparency = modet.TextTransparency + 1
  416. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  417. for i = 0, 74*timeex do
  418. swait()
  419. modet.TextTransparency = 1
  420. modet.TextStrokeTransparency = 1
  421. tecks2.Text = text
  422. tecks3.Text = text
  423. end
  424. local randomrot = math.random(1,2)
  425. if randomrot == 1 then
  426. for i = 1, 50 do
  427. swait()
  428. tecks2.Text = text
  429. tecks3.Text = text
  430. modet.TextTransparency = modet.TextTransparency - .02
  431. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  432. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  433. tecks2.TextTransparency = tecks2.TextTransparency + .04
  434. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  435. tecks3.TextTransparency = tecks2.TextTransparency + .04
  436. end
  437. elseif randomrot == 2 then
  438. for i = 1, 50 do
  439. swait()
  440. tecks2.Text = text
  441. tecks3.Text = text
  442. modet.TextTransparency = modet.TextTransparency - .02
  443. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  444. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  445. tecks2.TextTransparency = tecks2.TextTransparency + .04
  446. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  447. tecks3.TextTransparency = tecks2.TextTransparency + .04
  448. end
  449. end
  450. modet.TextTransparency = 0
  451. modet.TextStrokeTransparency = 0
  452. if toggleTag == false then
  453. modet.TextTransparency = 1
  454. modet.TextStrokeTransparency = 1
  455. end
  456. naeeym2:Destroy()
  457. end)
  458. chat()
  459. end
  460.  
  461.  
  462. local Create = LoadLibrary("RbxUtility").Create
  463.  
  464. CFuncs = {
  465. ["Part"] = {
  466. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  467. local Part = Create("Part"){
  468. Parent = Parent,
  469. Reflectance = Reflectance,
  470. Transparency = Transparency,
  471. CanCollide = false,
  472. Locked = true,
  473. BrickColor = BrickColor.new(tostring(BColor)),
  474. Name = Name,
  475. Size = Size,
  476. Material = Material,
  477. }
  478. RemoveOutlines(Part)
  479. return Part
  480. end;
  481. };
  482.  
  483. ["Mesh"] = {
  484. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  485. local Msh = Create(Mesh){
  486. Parent = Part,
  487. Offset = OffSet,
  488. Scale = Scale,
  489. }
  490. if Mesh == "SpecialMesh" then
  491. Msh.MeshType = MeshType
  492. Msh.MeshId = MeshId
  493. end
  494. return Msh
  495. end;
  496. };
  497.  
  498. ["Mesh"] = {
  499. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  500. local Msh = Create(Mesh){
  501. Parent = Part,
  502. Offset = OffSet,
  503. Scale = Scale,
  504. }
  505. if Mesh == "SpecialMesh" then
  506. Msh.MeshType = MeshType
  507. Msh.MeshId = MeshId
  508. end
  509. return Msh
  510. end;
  511. };
  512.  
  513. ["Weld"] = {
  514. Create = function(Parent, Part0, Part1, C0, C1)
  515. local Weld = Create("Weld"){
  516. Parent = Parent,
  517. Part0 = Part0,
  518. Part1 = Part1,
  519. C0 = C0,
  520. C1 = C1,
  521. }
  522. return Weld
  523. end;
  524. };
  525.  
  526. ["Sound"] = {
  527. Create = function(id, par, vol, pit)
  528. coroutine.resume(coroutine.create(function()
  529. local S = Create("Sound"){
  530. Volume = vol,
  531. Name = "EffectSoundo",
  532. Pitch = pit or 1,
  533. SoundId = id,
  534. Parent = par or workspace,
  535. }
  536. wait()
  537. S:play()
  538. game:GetService("Debris"):AddItem(S, 10)
  539. end))
  540. end;
  541. };
  542.  
  543. ["LongSound"] = {
  544. Create = function(id, par, vol, pit)
  545. coroutine.resume(coroutine.create(function()
  546. local S = Create("Sound"){
  547. Volume = vol,
  548. Pitch = pit or 1,
  549. SoundId = id,
  550. Parent = par or workspace,
  551. }
  552. wait()
  553. S:play()
  554. game:GetService("Debris"):AddItem(S, 60)
  555. end))
  556. end;
  557. };
  558.  
  559. ["ParticleEmitter"] = {
  560. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  561. local fp = Create("ParticleEmitter"){
  562. Parent = Parent,
  563. Color = ColorSequence.new(Color1, Color2),
  564. LightEmission = LightEmission,
  565. Size = Size,
  566. Texture = Texture,
  567. Transparency = Transparency,
  568. ZOffset = ZOffset,
  569. Acceleration = Accel,
  570. Drag = Drag,
  571. LockedToPart = LockedToPart,
  572. VelocityInheritance = VelocityInheritance,
  573. EmissionDirection = EmissionDirection,
  574. Enabled = Enabled,
  575. Lifetime = LifeTime,
  576. Rate = Rate,
  577. Rotation = Rotation,
  578. RotSpeed = RotSpeed,
  579. Speed = Speed,
  580. VelocitySpread = VelocitySpread,
  581. }
  582. return fp
  583. end;
  584. };
  585.  
  586. CreateTemplate = {
  587.  
  588. };
  589. }
  590.  
  591.  
  592.  
  593. New = function(Object, Parent, Name, Data)
  594. local Object = Instance.new(Object)
  595. for Index, Value in pairs(Data or {}) do
  596. Object[Index] = Value
  597. end
  598. Object.Parent = Parent
  599. Object.Name = Name
  600. return Object
  601. end
  602. local halocolor = BrickColor.new("Pastel light blue")
  603. local halocolor2 = BrickColor.new("Cool yellow")
  604. local starcolor = BrickColor.new("Bright yellow")
  605. local lunacolor = BrickColor.new("Navy blue")
  606. local lunacolor2 = BrickColor.new("Bright blue")
  607. local wepcolor = BrickColor.new("Really black")
  608. local maincolor = BrickColor.new("Really black")
  609. local m = Instance.new("Model",char)
  610. local m2 = Instance.new("Model",char)
  611. local m3 = Instance.new("Model",char)
  612. local mw1 = Instance.new("Model",char)
  613. local mw2 = Instance.new("Model",char)
  614.  
  615.  
  616. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  617. local gui = it(GuiType)
  618. gui.Parent = parent
  619. gui.Text = text
  620. gui.BackgroundTransparency = backtrans
  621. gui.BackgroundColor3 = backcol
  622. gui.SizeConstraint = "RelativeXY"
  623. gui.TextXAlignment = "Center"
  624. gui.TextYAlignment = "Center"
  625. gui.Position = pos
  626. gui.Size = size
  627. gui.Font = "SourceSans"
  628. gui.FontSize = "Size14"
  629. gui.TextWrapped = false
  630. gui.TextStrokeTransparency = 0
  631. gui.TextColor = BrickColor.new("White")
  632. return gui
  633. end
  634. ---- GUI set
  635. local basgui = it("GuiMain")
  636. basgui.Parent = plr.PlayerGui
  637. basgui.Name = "Killcounter GUI"
  638. local basframe = it("Frame")
  639. basframe.Parent = basgui
  640. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  641. basframe.BackgroundTransparency = 1
  642. basframe.BorderColor3 = Color3.new(17, 17, 17)
  643. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  644. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  645. local uhh = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, 0.45, 0), UDim2.new(1.5, 0, 0.55, 0))
  646. uhh.ZIndex = 2
  647. uhh.Font = "Bodoni"
  648. uhh.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  649. uhh.TextColor3 = Color3.new(1,1,1)
  650. uhh.BackgroundTransparency = 0.25
  651. uhh.BorderSizePixel = 2
  652. uhh.BorderColor3 = Color3.new(0,0,0)
  653. uhh.TextScaled = true
  654. uhh.TextXAlignment = "Left"
  655. uhh.Text = "SWITCH MODE: 1-9"
  656. uhh.TextSize = 64
  657. local modeteller = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0, 0, -0.01, 0), UDim2.new(1, 0, 0.45, 0))
  658. modeteller.ZIndex = 2
  659. modeteller.Font = "Bodoni"
  660. modeteller.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  661. modeteller.TextColor3 = Color3.new(1,1,1)
  662. modeteller.BackgroundTransparency = 0.25
  663. modeteller.BorderSizePixel = 2
  664. modeteller.BorderColor3 = Color3.new(0,0,0)
  665. modeteller.TextScaled = true
  666. modeteller.TextXAlignment = "Right"
  667. modeteller.Text = "MAYHEM"
  668. modeteller.TextSize = 64
  669.  
  670. local extrawingmod1 = Instance.new("Model",char)
  671. local extrawingmod2 = Instance.new("Model",char)
  672.  
  673. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  674. local p = Instance.new("Part")
  675. p.TopSurface = 0
  676. p.BottomSurface = 0
  677. p.Parent = parent
  678. p.Size = Vector3.new(0.1,0.1,0.1)
  679. p.Transparency = transparency
  680. p.Reflectance = reflectance
  681. p.CanCollide = false
  682. p.Locked = true
  683. p.BrickColor = brickcolor
  684. p.Material = material
  685. return p
  686. end
  687.  
  688. function CreateMesh(parent,meshtype,x1,y1,z1)
  689. local mesh = Instance.new("SpecialMesh",parent)
  690. mesh.MeshType = meshtype
  691. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  692. return mesh
  693. end
  694.  
  695. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  696. local mesh = Instance.new("SpecialMesh",parent)
  697. mesh.MeshType = "FileMesh"
  698. mesh.MeshId = meshid
  699. mesh.Scale = Vector3.new(x1,y1,z1)
  700. return mesh
  701. end
  702.  
  703.  
  704. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  705. local mesh = Instance.new("SpecialMesh",parent)
  706. mesh.MeshType = "FileMesh"
  707. mesh.MeshId = meshid
  708. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  709. mesh.Scale = Vector3.new(x1,y1,z1)
  710. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  711. return mesh
  712. end
  713.  
  714. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  715. local weld = Instance.new("Weld")
  716. weld.Parent = parent
  717. weld.Part0 = part0
  718. weld.Part1 = part1
  719. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  720. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  721. return weld
  722. end
  723.  
  724.  
  725. --------------
  726. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  727. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  728. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  729. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730.  
  731. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  732. CreateMesh(handle,"Brick",0,0,0)
  733. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734. local valuaring = 10
  735.  
  736. local refec = Instance.new("ParticleEmitter",handlex)
  737. refec.Texture = "rbxassetid://284205403"
  738. refec.LightEmission = 0.95
  739. refec.Color = ColorSequence.new(BrickColor.new("White").Color)
  740. refec.Rate = 50
  741. refec.Lifetime = NumberRange.new(0.5)
  742. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  743. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  744. refec.Speed = NumberRange.new(0,2)
  745. refec.Drag = 5
  746. refec.LockedToPart = true
  747. refec.Rotation = NumberRange.new(-500,500)
  748. refec.VelocitySpread = 9000
  749. refec.RotSpeed = NumberRange.new(-500,500)
  750. local refec2 = refec:Clone()
  751. refec2.LightEmission = 0.75
  752. refec2.Texture = "rbxassetid://254287058"
  753. refec2.Parent = handlex
  754. refec2.Rate = 25
  755. refec2.Lifetime = NumberRange.new(0.75)
  756. refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.15,1,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  757. refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  758. refec2.Speed = NumberRange.new(0)
  759. local refec3 = refec:Clone()
  760. refec3.LightEmission = 0.75
  761. refec3.Texture = "rbxassetid://363275192"
  762. refec3.Parent = handlex
  763. refec3.Rate = 25
  764. refec3.Lifetime = NumberRange.new(1)
  765. refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0.1,0)})
  766. refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  767. refec3.Speed = NumberRange.new(0)
  768. refec3.RotSpeed = NumberRange.new(-50,50)
  769.  
  770. for i = 0, 35 do
  771. valuaring = valuaring + 10
  772. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  773. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  774. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  775. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  776. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  777. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  779. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  780. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  782. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  783. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  784. end
  785.  
  786.  
  787. local handle = CreateParta(m,1,1,"Neon",maincolor)
  788. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  789. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  790.  
  791. --- Left wing.
  792.  
  793. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  794. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  795. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796.  
  797. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  798. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  799. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  800. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  801. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  802. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  804. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  805. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  806. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  807. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  808. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  810. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  811. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  813. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  814. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  816. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  817. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  819. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  820. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  822. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  823. CreateWeld(wed,lwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  825. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  826. CreateWeld(wed,lwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  827.  
  828.  
  829. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  830. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  831. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832.  
  833. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  835. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  838. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  840. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  841. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  843. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  844. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  846. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  847. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  849. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  850. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  852. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  853. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  855. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  856. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  858. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  859. CreateWeld(wed,lwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  861. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  862. CreateWeld(wed,lwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863.  
  864. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  865. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  866. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867.  
  868. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  869. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  870. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  872. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  873. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  875. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  876. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  878. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  879. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  880. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  881. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  882. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  883. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  884. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  885. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  887. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  888. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  890. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  891. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  893. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  894. CreateWeld(wed,lwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  895. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  896. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  897. CreateWeld(wed,lwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898.  
  899. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  900. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  901. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902.  
  903. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  904. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  905. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  907. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  908. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  910. CreateMesh(wed,"Wedge",0.05,0.5,3)
  911. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  913. CreateMesh(wed,"Wedge",0.05,3,0.5)
  914. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915.  
  916. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  917. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  918. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  921. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  922. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  924. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  925. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,3)
  928. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,3,0.5)
  931. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932.  
  933. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  934. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  935. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936.  
  937. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  938. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  939. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  940. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  941. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  942. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  944. CreateMesh(wed,"Wedge",0.05,0.5,3)
  945. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  947. CreateMesh(wed,"Wedge",0.05,3,0.5)
  948. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949.  
  950. -- Right wing.
  951.  
  952. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  953. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  954. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  955.  
  956. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  957. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  958. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  959. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  960. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  961. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  962. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  963. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  964. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  965. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  966. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  967. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  968. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  969. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  970. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  972. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  973. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  975. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  976. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  978. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  979. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  980. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  981. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  982. CreateWeld(wed,rwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  984. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  985. CreateWeld(wed,rwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  986.  
  987. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  988. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  989. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990.  
  991. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  992. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  993. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  994. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  995. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  996. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  997. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  998. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  999. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1000. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1001. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1002. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1003. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1004. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1005. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1006. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1007. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1008. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1009. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1010. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1011. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1013. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1014. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1016. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  1017. CreateWeld(wed,rwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1019. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  1020. CreateWeld(wed,rwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021.  
  1022. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1023. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1024. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025.  
  1026.  
  1027. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1028. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1029. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1031. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1032. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1034. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1035. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1037. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1038. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1040. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1041. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1043. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1044. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1046. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1047. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1049. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1050. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1051. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1052. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  1053. CreateWeld(wed,rwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1054. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1055. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  1056. CreateWeld(wed,rwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1057.  
  1058.  
  1059. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1060. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1061. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062.  
  1063. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1064. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1065. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1067. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1068. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1069. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1070. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1071. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1073. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1074. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075.  
  1076. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1077. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1078. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1079.  
  1080. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1081. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1082. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1083. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1084. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1085. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1086. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1087. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1088. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1089. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1090. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1091. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092.  
  1093. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1094. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1095. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1096.  
  1097. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1098. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1099. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1100. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1101. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1102. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1103. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1104. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1105. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1106. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1107. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1108. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1109.  
  1110.  
  1111. ---- HERES THE RING
  1112.  
  1113.  
  1114. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1115. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1116. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1117. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1118. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1119. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1120. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1121. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1122. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1123.  
  1124.  
  1125. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1126. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1127. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1128.  
  1129. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1130. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1131. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1132.  
  1133.  
  1134.  
  1135. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1136. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1137. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1138.  
  1139. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1140. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1141. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1142.  
  1143. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1144. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1145. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1146.  
  1147. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1148. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1149. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1150. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1151. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1152. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1153.  
  1154. --- second ring
  1155.  
  1156. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1157. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1158. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1159. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1160. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1161. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1162. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1163. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1164. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1165.  
  1166. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1167. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1168. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1169.  
  1170. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1171. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1172. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1173.  
  1174.  
  1175.  
  1176. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1177. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1178. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1179.  
  1180. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1181. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1182. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1183.  
  1184. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1185. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1186. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1187.  
  1188. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1189. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1190. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1191. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1192. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1193. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1194.  
  1195. ------------- Trails
  1196. local A0 = Instance.new("Attachment",lwing1)
  1197. A0.Position = Vector3.new(0,-0.7,0)
  1198. local A1 = Instance.new("Attachment",lwing1)
  1199. A1.Position = Vector3.new(0,-3.5,0)
  1200. tl1 = Instance.new('Trail',lwing1)
  1201. tl1.Attachment0 = A0
  1202. tl1.Attachment1 = A1
  1203. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1204. tl1.LightEmission = 1
  1205. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1206. tl1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1207. tl1.Lifetime = 0.6
  1208.  
  1209. local A0 = Instance.new("Attachment",lwing2)
  1210. A0.Position = Vector3.new(0,-0.7,0)
  1211. local A1 = Instance.new("Attachment",lwing2)
  1212. A1.Position = Vector3.new(0,-3.5,0)
  1213. tl2 = Instance.new('Trail',lwing2)
  1214. tl2.Attachment0 = A0
  1215. tl2.Attachment1 = A1
  1216. tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1217. tl2.LightEmission = 1
  1218. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1219. tl2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1220. tl2.Lifetime = 0.6
  1221.  
  1222. local A0 = Instance.new("Attachment",lwing3)
  1223. A0.Position = Vector3.new(0,-0.7,0)
  1224. local A1 = Instance.new("Attachment",lwing3)
  1225. A1.Position = Vector3.new(0,-3.5,0)
  1226. tl3 = Instance.new('Trail',lwing3)
  1227. tl3.Attachment0 = A0
  1228. tl3.Attachment1 = A1
  1229. tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1230. tl3.LightEmission = 1
  1231. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1232. tl3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1233. tl3.Lifetime = 0.6
  1234.  
  1235. local A0 = Instance.new("Attachment",rwing1)
  1236. A0.Position = Vector3.new(0,-0.7,0)
  1237. local A1 = Instance.new("Attachment",rwing1)
  1238. A1.Position = Vector3.new(0,-3.5,0)
  1239. tr1 = Instance.new('Trail',rwing1)
  1240. tr1.Attachment0 = A0
  1241. tr1.Attachment1 = A1
  1242. tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1243. tr1.LightEmission = 1
  1244. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1245. tr1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1246. tr1.Lifetime = 0.6
  1247.  
  1248. local A0 = Instance.new("Attachment",rwing2)
  1249. A0.Position = Vector3.new(0,-0.7,0)
  1250. local A1 = Instance.new("Attachment",rwing2)
  1251. A1.Position = Vector3.new(0,-3.5,0)
  1252. tr2 = Instance.new('Trail',rwing2)
  1253. tr2.Attachment0 = A0
  1254. tr2.Attachment1 = A1
  1255. tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1256. tr2.LightEmission = 1
  1257. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1258. tr2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1259. tr2.Lifetime = 0.6
  1260.  
  1261. local A0 = Instance.new("Attachment",rwing3)
  1262. A0.Position = Vector3.new(0,-0.7,0)
  1263. local A1 = Instance.new("Attachment",rwing3)
  1264. A1.Position = Vector3.new(0,-3.5,0)
  1265. tr3 = Instance.new('Trail',rwing3)
  1266. tr3.Attachment0 = A0
  1267. tr3.Attachment1 = A1
  1268. tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1269. tr3.LightEmission = 1
  1270. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1271. tr3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1272. tr3.Lifetime = 0.6
  1273. --------------
  1274.  
  1275. for i, v in pairs(mw2:GetChildren()) do
  1276. if v:IsA("Part") then
  1277. v.BrickColor = BrickColor.new("White")
  1278. v.Material = "Neon"
  1279. end
  1280. end
  1281. for i, v in pairs(mw1:GetChildren()) do
  1282. if v:IsA("Part") then
  1283. v.Transparency = 0
  1284. v.BrickColor = BrickColor.new("White")
  1285. v.Material = "Neon"
  1286. end
  1287. end
  1288. for i, v in pairs(extrawingmod1:GetChildren()) do
  1289. if v:IsA("Part") then
  1290. v.Transparency = 1
  1291. v.BrickColor = BrickColor.new("White")
  1292. v.Material = "Neon"
  1293. end
  1294. end
  1295. for i, v in pairs(extrawingmod2:GetChildren()) do
  1296. if v:IsA("Part") then
  1297. v.Transparency = 1
  1298. v.BrickColor = BrickColor.new("White")
  1299. v.Material = "Neon"
  1300. end
  1301. end
  1302. local MAINRUINCOLOR = BrickColor.new("White")
  1303. ------
  1304.  
  1305.  
  1306. function RemoveOutlines(part)
  1307. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1308. end
  1309. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1310. local Part = Create("Part")({
  1311. Parent = Parent,
  1312. Reflectance = Reflectance,
  1313. Transparency = Transparency,
  1314. CanCollide = false,
  1315. Locked = true,
  1316. BrickColor = BrickColor.new(tostring(BColor)),
  1317. Name = Name,
  1318. Size = Size,
  1319. Material = Material
  1320. })
  1321. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1322. RemoveOutlines(Part)
  1323. return Part
  1324. end
  1325. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1326. local Msh = Create(Mesh)({
  1327. Parent = Part,
  1328. Offset = OffSet,
  1329. Scale = Scale
  1330. })
  1331. if Mesh == "SpecialMesh" then
  1332. Msh.MeshType = MeshType
  1333. Msh.MeshId = MeshId
  1334. end
  1335. return Msh
  1336. end
  1337. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1338. local Weld = Create("Weld")({
  1339. Parent = Parent,
  1340. Part0 = Part0,
  1341. Part1 = Part1,
  1342. C0 = C0,
  1343. C1 = C1
  1344. })
  1345. return Weld
  1346. end
  1347.  
  1348. Player=game:GetService("Players").LocalPlayer
  1349. Character=Player.Character
  1350. PlayerGui=Player.PlayerGui
  1351. Backpack=Player.Backpack
  1352. Torso=Character.Torso
  1353. Head=Character.Head
  1354. Humanoid=Character.Humanoid
  1355. m=Instance.new('Model',Character)
  1356. LeftArm=Character["Left Arm"]
  1357. LeftLeg=Character["Left Leg"]
  1358. RightArm=Character["Right Arm"]
  1359. RightLeg=Character["Right Leg"]
  1360. LS=Torso["Left Shoulder"]
  1361. LH=Torso["Left Hip"]
  1362. RS=Torso["Right Shoulder"]
  1363. RH=Torso["Right Hip"]
  1364. Face = Head.face
  1365. Neck=Torso.Neck
  1366. it=Instance.new
  1367. attacktype=1
  1368. vt=Vector3.new
  1369. cf=CFrame.new
  1370. euler=CFrame.fromEulerAnglesXYZ
  1371. angles=CFrame.Angles
  1372. cloaked=false
  1373. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1374. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1375. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1376. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1377. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1378. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1379. RootPart=Character.HumanoidRootPart
  1380. RootJoint=RootPart.RootJoint
  1381. RootCF=euler(-1.57,0,3.14)
  1382. attack = false
  1383. attackdebounce = false
  1384. deb=false
  1385. equipped=true
  1386. hand=false
  1387. MMouse=nil
  1388. combo=0
  1389. mana=0
  1390. trispeed=.2
  1391. attackmode='none'
  1392. local idle=0
  1393. local Anim="Idle"
  1394. local Effects={}
  1395. local gun=false
  1396. local shoot=false
  1397. local sine = 0
  1398. local change = 1
  1399. player=nil
  1400.  
  1401. function RecolorTextAndRename(name,col1,col2,font)
  1402. modet.TextStrokeColor3 = col2
  1403. modet.TextColor3 = col1
  1404. modet.Font = font
  1405. modet.Text = name
  1406. end
  1407. mouse=Player:GetMouse()
  1408. --save shoulders
  1409. RSH, LSH=nil, nil
  1410. --welds
  1411. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1412. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1413. LH=Torso["Left Hip"]
  1414. RH=Torso["Right Hip"]
  1415. TorsoColor=Torso.BrickColor
  1416. function NoOutline(Part)
  1417. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1418. end
  1419. player=Player
  1420. ch=Character
  1421. RSH=ch.Torso["Right Shoulder"]
  1422. LSH=ch.Torso["Left Shoulder"]
  1423. --
  1424. RSH.Parent=nil
  1425. LSH.Parent=nil
  1426. --
  1427. RW.Name="Right Shoulder"
  1428. RW.Part0=ch.Torso
  1429. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1430. RW.C1=cf(0, 0.5, 0)
  1431. RW.Part1=ch["Right Arm"]
  1432. RW.Parent=ch.Torso
  1433. --
  1434. LW.Name="Left Shoulder"
  1435. LW.Part0=ch.Torso
  1436. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1437. LW.C1=cf(0, 0.5, 0)
  1438. LW.Part1=ch["Left Arm"]
  1439. LW.Parent=ch.Torso
  1440.  
  1441. local Stats=Instance.new("BoolValue")
  1442. Stats.Name="Stats"
  1443. Stats.Parent=Character
  1444. local Atk=Instance.new("NumberValue")
  1445. Atk.Name="Damage"
  1446. Atk.Parent=Stats
  1447. Atk.Value=1
  1448. local Def=Instance.new("NumberValue")
  1449. Def.Name="Defense"
  1450. Def.Parent=Stats
  1451. Def.Value=1
  1452. local Speed=Instance.new("NumberValue")
  1453. Speed.Name="Speed"
  1454. Speed.Parent=Stats
  1455. Speed.Value=1
  1456. local Mvmt=Instance.new("NumberValue")
  1457. Mvmt.Name="Movement"
  1458. Mvmt.Parent=Stats
  1459. Mvmt.Value=1
  1460.  
  1461. local donum=0
  1462.  
  1463.  
  1464. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1465. local fp=it("Part")
  1466. fp.formFactor=formfactor
  1467. fp.Parent=parent
  1468. fp.Reflectance=reflectance
  1469. fp.Transparency=transparency
  1470. fp.CanCollide=false
  1471. fp.Locked=true
  1472. fp.BrickColor=brickcolor
  1473. fp.Name=name
  1474. fp.Size=size
  1475. fp.Position=Torso.Position
  1476. NoOutline(fp)
  1477. fp.Material="SmoothPlastic"
  1478. fp:BreakJoints()
  1479. return fp
  1480. end
  1481.  
  1482. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1483. local mesh=it(Mesh)
  1484. mesh.Parent=part
  1485. if Mesh=="SpecialMesh" then
  1486. mesh.MeshType=meshtype
  1487. if meshid~="nil" then
  1488. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1489. end
  1490. end
  1491. mesh.Offset=offset
  1492. mesh.Scale=scale
  1493. return mesh
  1494. end
  1495.  
  1496. function weld(parent,part0,part1,c0)
  1497. local weld=it("Weld")
  1498. weld.Parent=parent
  1499. weld.Part0=part0
  1500. weld.Part1=part1
  1501. weld.C0=c0
  1502. return weld
  1503. end
  1504.  
  1505. local Color1=Torso.BrickColor
  1506.  
  1507. local bodvel=Instance.new("BodyVelocity")
  1508. local bg=Instance.new("BodyGyro")
  1509.  
  1510. function swait(num)
  1511. if num==0 or num==nil then
  1512. game:service'RunService'.Stepped:wait(0)
  1513. else
  1514. for i=0,num do
  1515. game:service'RunService'.Stepped:wait(0)
  1516. end
  1517. end
  1518. end
  1519.  
  1520. -------- RAINBOW LEAVE IT TO ME
  1521. local r = 255
  1522. local g = 0
  1523. local b = 0
  1524. coroutine.resume(coroutine.create(function()
  1525. while wait() do
  1526. for i = 0, 254/5 do
  1527. swait()
  1528. g = g + 5
  1529. end
  1530. for i = 0, 254/5 do
  1531. swait()
  1532. r = r - 5
  1533. end
  1534. for i = 0, 254/5 do
  1535. swait()
  1536. b = b + 5
  1537. end
  1538. for i = 0, 254/5 do
  1539. swait()
  1540. g = g - 5
  1541. end
  1542. for i = 0, 254/5 do
  1543. swait()
  1544. r = r + 5
  1545. end
  1546. for i = 0, 254/5 do
  1547. swait()
  1548. b = b - 5
  1549. end
  1550. end
  1551. end))
  1552.  
  1553.  
  1554. so = function(id,par,vol,pit)
  1555. coroutine.resume(coroutine.create(function()
  1556. local sou = Instance.new("Sound",par or workspace)
  1557. sou.Volume=vol
  1558. sou.Pitch=pit or 1
  1559. sou.SoundId=id
  1560. swait()
  1561. sou:play()
  1562. game:GetService("Debris"):AddItem(sou,6)
  1563. end))
  1564. end
  1565.  
  1566. function clerp(a,b,t)
  1567. local qa = {QuaternionFromCFrame(a)}
  1568. local qb = {QuaternionFromCFrame(b)}
  1569. local ax, ay, az = a.x, a.y, a.z
  1570. local bx, by, bz = b.x, b.y, b.z
  1571. local _t = 1-t
  1572. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1573. end
  1574.  
  1575. function QuaternionFromCFrame(cf)
  1576. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1577. local trace = m00 + m11 + m22
  1578. if trace > 0 then
  1579. local s = math.sqrt(1 + trace)
  1580. local recip = 0.5/s
  1581. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1582. else
  1583. local i = 0
  1584. if m11 > m00 then
  1585. i = 1
  1586. end
  1587. if m22 > (i == 0 and m00 or m11) then
  1588. i = 2
  1589. end
  1590. if i == 0 then
  1591. local s = math.sqrt(m00-m11-m22+1)
  1592. local recip = 0.5/s
  1593. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1594. elseif i == 1 then
  1595. local s = math.sqrt(m11-m22-m00+1)
  1596. local recip = 0.5/s
  1597. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1598. elseif i == 2 then
  1599. local s = math.sqrt(m22-m00-m11+1)
  1600. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1601. end
  1602. end
  1603. end
  1604.  
  1605. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1606. local xs, ys, zs = x + x, y + y, z + z
  1607. local wx, wy, wz = w*xs, w*ys, w*zs
  1608. local xx = x*xs
  1609. local xy = x*ys
  1610. local xz = x*zs
  1611. local yy = y*ys
  1612. local yz = y*zs
  1613. local zz = z*zs
  1614. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1615. end
  1616.  
  1617. function QuaternionSlerp(a, b, t)
  1618. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1619. local startInterp, finishInterp;
  1620. if cosTheta >= 0.0001 then
  1621. if (1 - cosTheta) > 0.0001 then
  1622. local theta = math.acos(cosTheta)
  1623. local invSinTheta = 1/math.sin(theta)
  1624. startInterp = math.sin((1-t)*theta)*invSinTheta
  1625. finishInterp = math.sin(t*theta)*invSinTheta
  1626. else
  1627. startInterp = 1-t
  1628. finishInterp = t
  1629. end
  1630. else
  1631. if (1+cosTheta) > 0.0001 then
  1632. local theta = math.acos(-cosTheta)
  1633. local invSinTheta = 1/math.sin(theta)
  1634. startInterp = math.sin((t-1)*theta)*invSinTheta
  1635. finishInterp = math.sin(t*theta)*invSinTheta
  1636. else
  1637. startInterp = t-1
  1638. finishInterp = t
  1639. end
  1640. end
  1641. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1642. end
  1643.  
  1644. local function CFrameFromTopBack(at, top, back)
  1645. local right = top:Cross(back)
  1646. return CFrame.new(at.x, at.y, at.z,
  1647. right.x, top.x, back.x,
  1648. right.y, top.y, back.y,
  1649. right.z, top.z, back.z)
  1650. end
  1651.  
  1652. function Triangle(a, b, c)
  1653. local edg1 = (c-a):Dot((b-a).unit)
  1654. local edg2 = (a-b):Dot((c-b).unit)
  1655. local edg3 = (b-c):Dot((a-c).unit)
  1656. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1657. a, b, c = a, b, c
  1658. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1659. a, b, c = b, c, a
  1660. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1661. a, b, c = c, a, b
  1662. else
  1663. assert(false, "unreachable")
  1664. end
  1665.  
  1666. local len1 = (c-a):Dot((b-a).unit)
  1667. local len2 = (b-a).magnitude - len1
  1668. local width = (a + (b-a).unit*len1 - c).magnitude
  1669.  
  1670. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1671.  
  1672. local list = {}
  1673.  
  1674. if len1 > 0.01 then
  1675. local w1 = Instance.new('WedgePart', m)
  1676. game:GetService("Debris"):AddItem(w1,5)
  1677. w1.Material = "SmoothPlastic"
  1678. w1.FormFactor = 'Custom'
  1679. w1.BrickColor = BrickColor.new("Really red")
  1680. w1.Transparency = 0
  1681. w1.Reflectance = 0
  1682. w1.Material = "SmoothPlastic"
  1683. w1.CanCollide = false
  1684. local l1 = Instance.new("PointLight",w1)
  1685. l1.Color = Color3.new(170,0,0)
  1686. NoOutline(w1)
  1687. local sz = Vector3.new(0.2, width, len1)
  1688. w1.Size = sz
  1689. local sp = Instance.new("SpecialMesh",w1)
  1690. sp.MeshType = "Wedge"
  1691. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1692. w1:BreakJoints()
  1693. w1.Anchored = true
  1694. w1.Parent = workspace
  1695. w1.Transparency = 0.7
  1696. table.insert(Effects,{w1,"Disappear",.01})
  1697. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1698. table.insert(list,w1)
  1699. end
  1700.  
  1701. if len2 > 0.01 then
  1702. local w2 = Instance.new('WedgePart', m)
  1703. game:GetService("Debris"):AddItem(w2,5)
  1704. w2.Material = "SmoothPlastic"
  1705. w2.FormFactor = 'Custom'
  1706. w2.BrickColor = BrickColor.new("Really red")
  1707. w2.Transparency = 0
  1708. w2.Reflectance = 0
  1709. w2.Material = "SmoothPlastic"
  1710. w2.CanCollide = false
  1711. local l2 = Instance.new("PointLight",w2)
  1712. l2.Color = Color3.new(170,0,0)
  1713. NoOutline(w2)
  1714. local sz = Vector3.new(0.2, width, len2)
  1715. w2.Size = sz
  1716. local sp = Instance.new("SpecialMesh",w2)
  1717. sp.MeshType = "Wedge"
  1718. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1719. w2:BreakJoints()
  1720. w2.Anchored = true
  1721. w2.Parent = workspace
  1722. w2.Transparency = 0.7
  1723. table.insert(Effects,{w2,"Disappear",.01})
  1724. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1725. table.insert(list,w2)
  1726. end
  1727. return unpack(list)
  1728. end
  1729.  
  1730.  
  1731. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1732. if hit.Parent == nil then
  1733. return
  1734. end
  1735. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1736. for _, v in pairs(hit.Parent:children()) do
  1737. if v:IsA("Humanoid") then
  1738. h = v
  1739. end
  1740. end
  1741. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1742. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1743. return
  1744. end
  1745. local c = Create("ObjectValue")({
  1746. Name = "creator",
  1747. Value = game:service("Players").LocalPlayer,
  1748. Parent = h
  1749. })
  1750. game:GetService("Debris"):AddItem(c, 0.5)
  1751. if HitSound ~= nil and HitPitch ~= nil then
  1752. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1753. end
  1754. local Damage = math.random(minim, maxim)
  1755. local blocked = false
  1756. local block = hit.Parent:findFirstChild("Block")
  1757. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1758. blocked = true
  1759. block.Value = block.Value - 1
  1760. print(block.Value)
  1761. end
  1762. if blocked == false then
  1763. HitHealth = h.Health
  1764. h.Health = h.Health - Damage
  1765. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1766. print("gained kill")
  1767. end
  1768. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1769. else
  1770. h.Health = h.Health - Damage / 2
  1771. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1772. end
  1773. if Type == "Knockdown" then
  1774. local hum = hit.Parent.Humanoid
  1775. hum.PlatformStand = true
  1776. coroutine.resume(coroutine.create(function(HHumanoid)
  1777. swait(1)
  1778. HHumanoid.PlatformStand = false
  1779. end), hum)
  1780. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1781. local bodvol = Create("BodyVelocity")({
  1782. velocity = angle * knockback,
  1783. P = 5000,
  1784. maxForce = Vector3.new(8000, 8000, 8000),
  1785. Parent = hit
  1786. })
  1787. local rl = Create("BodyAngularVelocity")({
  1788. P = 3000,
  1789. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1790. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1791. Parent = hit
  1792. })
  1793. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1794. game:GetService("Debris"):AddItem(rl, 0.5)
  1795. elseif Type == "Normal" then
  1796. local vp = Create("BodyVelocity")({
  1797. P = 500,
  1798. maxForce = Vector3.new(math.huge, 0, math.huge),
  1799. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1800. })
  1801. if knockback > 0 then
  1802. vp.Parent = hit.Parent.Head
  1803. end
  1804. game:GetService("Debris"):AddItem(vp, 0.5)
  1805. elseif Type == "Up" then
  1806. local bodyVelocity = Create("BodyVelocity")({
  1807. velocity = Vector3.new(0, 20, 0),
  1808. P = 5000,
  1809. maxForce = Vector3.new(8000, 8000, 8000),
  1810. Parent = hit
  1811. })
  1812. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1813. local bodyVelocity = Create("BodyVelocity")({
  1814. velocity = Vector3.new(0, 20, 0),
  1815. P = 5000,
  1816. maxForce = Vector3.new(8000, 8000, 8000),
  1817. Parent = hit
  1818. })
  1819. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1820. elseif Type == "Leech" then
  1821. local hum = hit.Parent.Humanoid
  1822. if hum ~= nil then
  1823. for i = 0, 2 do
  1824. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1825. end
  1826. Humanoid.Health = Humanoid.Health + 10
  1827. end
  1828. elseif Type == "UpKnock" then
  1829. local hum = hit.Parent.Humanoid
  1830. hum.PlatformStand = true
  1831. if hum ~= nil then
  1832. hitr = true
  1833. end
  1834. coroutine.resume(coroutine.create(function(HHumanoid)
  1835. swait(5)
  1836. HHumanoid.PlatformStand = false
  1837. hitr = false
  1838. end), hum)
  1839. local bodyVelocity = Create("BodyVelocity")({
  1840. velocity = Vector3.new(0, 20, 0),
  1841. P = 5000,
  1842. maxForce = Vector3.new(8000, 8000, 8000),
  1843. Parent = hit
  1844. })
  1845. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1846. local bodyVelocity = Create("BodyVelocity")({
  1847. velocity = Vector3.new(0, 20, 0),
  1848. P = 5000,
  1849. maxForce = Vector3.new(8000, 8000, 8000),
  1850. Parent = hit
  1851. })
  1852. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1853. elseif Type == "Snare" then
  1854. local bp = Create("BodyPosition")({
  1855. P = 2000,
  1856. D = 100,
  1857. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1858. position = hit.Parent.Torso.Position,
  1859. Parent = hit.Parent.Torso
  1860. })
  1861. game:GetService("Debris"):AddItem(bp, 1)
  1862. elseif Type == "Slashnare" then
  1863. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1864. for i = 1, math.random(4, 5) do
  1865. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1866. end
  1867. local bp = Create("BodyPosition")({
  1868. P = 2000,
  1869. D = 100,
  1870. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1871. position = hit.Parent.Torso.Position,
  1872. Parent = hit.Parent.Torso
  1873. })
  1874. game:GetService("Debris"):AddItem(bp, 1)
  1875. elseif Type == "Spike" then
  1876. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1877. local bp = Create("BodyPosition")({
  1878. P = 2000,
  1879. D = 100,
  1880. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1881. position = hit.Parent.Torso.Position,
  1882. Parent = hit.Parent.Torso
  1883. })
  1884. game:GetService("Debris"):AddItem(bp, 1)
  1885. elseif Type == "Freeze" then
  1886. local BodPos = Create("BodyPosition")({
  1887. P = 50000,
  1888. D = 1000,
  1889. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1890. position = hit.Parent.Torso.Position,
  1891. Parent = hit.Parent.Torso
  1892. })
  1893. local BodGy = Create("BodyGyro")({
  1894. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1895. P = 20000,
  1896. Parent = hit.Parent.Torso,
  1897. cframe = hit.Parent.Torso.CFrame
  1898. })
  1899. hit.Parent.Torso.Anchored = true
  1900. coroutine.resume(coroutine.create(function(Part)
  1901. swait(1.5)
  1902. Part.Anchored = false
  1903. end), hit.Parent.Torso)
  1904. game:GetService("Debris"):AddItem(BodPos, 3)
  1905. game:GetService("Debris"):AddItem(BodGy, 3)
  1906. end
  1907. local debounce = Create("BoolValue")({
  1908. Name = "DebounceHit",
  1909. Parent = hit.Parent,
  1910. Value = true
  1911. })
  1912. game:GetService("Debris"):AddItem(debounce, Delay)
  1913. c = Instance.new("ObjectValue")
  1914. c.Name = "creator"
  1915. c.Value = Player
  1916. c.Parent = h
  1917. game:GetService("Debris"):AddItem(c, 0.5)
  1918. end
  1919. end
  1920. function ShowDamage(Pos, Text, Time, Color)
  1921. local Rate = 0.03333333333333333
  1922. local Pos = Pos or Vector3.new(0, 0, 0)
  1923. local Text = Text or ""
  1924. local Time = Time or 2
  1925. local Color = Color or Color3.new(1, 0, 1)
  1926. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1927. EffectPart.Anchored = true
  1928. local BillboardGui = Create("BillboardGui")({
  1929. Size = UDim2.new(3, 0, 3, 0),
  1930. Adornee = EffectPart,
  1931. Parent = EffectPart
  1932. })
  1933. local TextLabel = Create("TextLabel")({
  1934. BackgroundTransparency = 1,
  1935. Size = UDim2.new(1, 0, 1, 0),
  1936. Text = Text,
  1937. TextColor3 = Color,
  1938. TextScaled = true,
  1939. Font = Enum.Font.ArialBold,
  1940. Parent = BillboardGui
  1941. })
  1942. game.Debris:AddItem(EffectPart, Time + 0.1)
  1943. EffectPart.Parent = game:GetService("Workspace")
  1944. delay(0, function()
  1945. local Frames = Time / Rate
  1946. for Frame = 1, Frames do
  1947. wait(Rate)
  1948. local Percent = Frame / Frames
  1949. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1950. TextLabel.TextTransparency = Percent
  1951. end
  1952. if EffectPart and EffectPart.Parent then
  1953. EffectPart:Destroy()
  1954. end
  1955. end)
  1956. end
  1957. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1958. for _, c in pairs(workspace:children()) do
  1959. local hum = c:findFirstChildOfClass("Humanoid")
  1960. if hum ~= nil then
  1961. local head = c:findFirstChild("Head")
  1962. if head ~= nil then
  1963. local targ = head.Position - Part.Position
  1964. local mag = targ.magnitude
  1965. if magni >= mag and c.Name ~= Player.Name then
  1966. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1967. end
  1968. end
  1969. end
  1970. end
  1971. end
  1972.  
  1973. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1974. for _, c in pairs(workspace:children()) do
  1975. local hum = c:findFirstChild("Humanoid")
  1976. if hum ~= nil then
  1977. local head = c:findFirstChild("Torso")
  1978. if head ~= nil then
  1979. local targ = head.Position - Part.Position
  1980. local mag = targ.magnitude
  1981. if magni >= mag and c.Name ~= Player.Name then
  1982. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1983. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1984. end
  1985. end
  1986. end
  1987. end
  1988. end
  1989.  
  1990. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1991. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1992. end
  1993.  
  1994. local origcolor = BrickColor.new("Pastel light blue")
  1995. ---- This section of explosions.
  1996.  
  1997. ----
  1998.  
  1999.  
  2000. function ring(type,pos,scale,value)
  2001. local type = type
  2002. local rng = Instance.new("Part", char)
  2003. rng.Anchored = true
  2004. rng.BrickColor = origcolor
  2005. rng.CanCollide = false
  2006. rng.FormFactor = 3
  2007. rng.Name = "Ring"
  2008. rng.Size = Vector3.new(1, 1, 1)
  2009. rng.Transparency = 0
  2010. rng.TopSurface = 0
  2011. rng.BottomSurface = 0
  2012. rng.CFrame = pos
  2013. local rngm = Instance.new("SpecialMesh", rng)
  2014. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2015. rngm.Scale = scale
  2016. local scaler2 = 1
  2017. if type == "Add" then
  2018. scaler2 = 1*value
  2019. elseif type == "Divide" then
  2020. scaler2 = 1/value
  2021. end
  2022. coroutine.resume(coroutine.create(function()
  2023. for i = 0,10,0.1 do
  2024. swait()
  2025. if type == "Add" then
  2026. scaler2 = scaler2 - 0.01*value
  2027. elseif type == "Divide" then
  2028. scaler2 = scaler2 - 0.01/value
  2029. end
  2030. rng.Transparency = rng.Transparency + 0.01
  2031. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2032. end
  2033. rng:Destroy()
  2034. end))
  2035. end
  2036.  
  2037.  
  2038. function wave(type,pos,scale,value)
  2039. local type = type
  2040. local rng = Instance.new("Part", char)
  2041. rng.Anchored = true
  2042. rng.BrickColor = origcolor
  2043. rng.CanCollide = false
  2044. rng.FormFactor = 3
  2045. rng.Name = "Ring"
  2046. rng.Size = Vector3.new(1, 1, 1)
  2047. rng.Transparency = 0
  2048. rng.TopSurface = 0
  2049. rng.BottomSurface = 0
  2050. rng.CFrame = pos
  2051. local rngm = Instance.new("SpecialMesh", rng)
  2052. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2053. rngm.Scale = scale
  2054. local scaler2 = 1
  2055. if type == "Add" then
  2056. scaler2 = 1*value
  2057. elseif type == "Divide" then
  2058. scaler2 = 1/value
  2059. end
  2060. coroutine.resume(coroutine.create(function()
  2061. for i = 0,10,0.1 do
  2062. swait()
  2063. if type == "Add" then
  2064. scaler2 = scaler2 - 0.01*value
  2065. elseif type == "Divide" then
  2066. scaler2 = scaler2 - 0.01/value
  2067. end
  2068. rng.Transparency = rng.Transparency + 0.01
  2069. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2070. end
  2071. rng:Destroy()
  2072. end))
  2073. end
  2074.  
  2075. function sphere(bonuspeed,type,pos,scale,value,color)
  2076. local type = type
  2077. local rng = Instance.new("Part", char)
  2078. rng.Anchored = true
  2079. if ModeOfGlitch ~= 9 then
  2080. rng.BrickColor = color
  2081. elseif ModeOfGlitch == 9 then
  2082. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2083. end
  2084. rng.CanCollide = false
  2085. rng.FormFactor = 3
  2086. rng.Name = "Ring"
  2087. rng.Material = "Neon"
  2088. rng.Size = Vector3.new(1, 1, 1)
  2089. rng.Transparency = 0
  2090. rng.TopSurface = 0
  2091. rng.BottomSurface = 0
  2092. rng.CFrame = pos
  2093. local rngm = Instance.new("SpecialMesh", rng)
  2094. rngm.MeshType = "Sphere"
  2095. rngm.Scale = scale
  2096. if rainbowmode == true then
  2097. rng.Color = Color3.new(r/255,g/255,b/255)
  2098. end
  2099. if ModeOfGlitch == 9 then
  2100. coroutine.resume(coroutine.create(function()
  2101. while true do
  2102. swait()
  2103. if rng.Parent ~= nil then
  2104. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2105. else
  2106. break
  2107. end
  2108. end
  2109. end))
  2110. end
  2111. local scaler2 = 1
  2112. if type == "Add" then
  2113. scaler2 = 1*value
  2114. elseif type == "Divide" then
  2115. scaler2 = 1/value
  2116. end
  2117. coroutine.resume(coroutine.create(function()
  2118. for i = 0,10/bonuspeed,0.1 do
  2119. swait()
  2120. if rainbowmode == true then
  2121. rng.Color = Color3.new(r/255,g/255,b/255)
  2122. end
  2123. if type == "Add" then
  2124. scaler2 = scaler2 - 0.01*value/bonuspeed
  2125. elseif type == "Divide" then
  2126. scaler2 = scaler2 - 0.01/value*bonuspeed
  2127. end
  2128. if chaosmode == true then
  2129. rng.BrickColor = BrickColor.random()
  2130. end
  2131. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2132. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2133. end
  2134. rng:Destroy()
  2135. end))
  2136. end
  2137.  
  2138. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2139. local type = type
  2140. local rng = Instance.new("Part", char)
  2141. rng.Anchored = true
  2142. if ModeOfGlitch ~= 9 then
  2143. rng.BrickColor = color
  2144. elseif ModeOfGlitch == 9 then
  2145. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2146. end
  2147. rng.CanCollide = false
  2148. rng.FormFactor = 3
  2149. rng.Name = "Ring"
  2150. rng.Material = "Neon"
  2151. rng.Size = Vector3.new(1, 1, 1)
  2152. rng.Transparency = 0
  2153. rng.TopSurface = 0
  2154. rng.BottomSurface = 0
  2155. rng.CFrame = pos
  2156. local rngm = Instance.new("SpecialMesh", rng)
  2157. rngm.MeshType = "Sphere"
  2158. rngm.Scale = scale
  2159. local scaler2 = 1
  2160. local scaler2b = 1
  2161. local scaler2c = 1
  2162. if type == "Add" then
  2163. scaler2 = 1*value
  2164. scaler2b = 1*value2
  2165. scaler2c = 1*value3
  2166. elseif type == "Divide" then
  2167. scaler2 = 1/value
  2168. scaler2b = 1/value2
  2169. scaler2c = 1/value3
  2170. end
  2171. if ModeOfGlitch == 9 then
  2172. coroutine.resume(coroutine.create(function()
  2173. while true do
  2174. swait()
  2175. if rng.Parent ~= nil then
  2176. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2177. else
  2178. break
  2179. end
  2180. end
  2181. end))
  2182. end
  2183. coroutine.resume(coroutine.create(function()
  2184. for i = 0,10/bonuspeed,0.1 do
  2185. swait()
  2186. if type == "Add" then
  2187. scaler2 = scaler2 - 0.01*value/bonuspeed
  2188. scaler2b = scaler2b - 0.01*value/bonuspeed
  2189. scaler2c = scaler2c - 0.01*value/bonuspeed
  2190. elseif type == "Divide" then
  2191. scaler2 = scaler2 - 0.01/value*bonuspeed
  2192. scaler2b = scaler2b - 0.01/value*bonuspeed
  2193. scaler2c = scaler2c - 0.01/value*bonuspeed
  2194. end
  2195. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2196. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2197. end
  2198. rng:Destroy()
  2199. end))
  2200. end
  2201.  
  2202. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2203. local type = type
  2204. local rng = Instance.new("Part", char)
  2205. rng.Anchored = true
  2206. rng.BrickColor = color
  2207. rng.CanCollide = false
  2208. rng.FormFactor = 3
  2209. rng.Name = "Ring"
  2210. rng.Material = "Neon"
  2211. rng.Size = Vector3.new(1, 1, 1)
  2212. rng.Transparency = 0
  2213. rng.TopSurface = 0
  2214. rng.BottomSurface = 0
  2215. rng.CFrame = pos
  2216. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2217. local rngm = Instance.new("SpecialMesh", rng)
  2218. rngm.MeshType = "Brick"
  2219. rngm.Scale = vt(x1,y1,z1)
  2220. if rainbowmode == true then
  2221. rng.Color = Color3.new(r/255,g/255,b/255)
  2222. end
  2223. local scaler2 = 1
  2224. local speeder = FastSpeed/10
  2225. if type == "Add" then
  2226. scaler2 = 1*value
  2227. elseif type == "Divide" then
  2228. scaler2 = 1/value
  2229. end
  2230. coroutine.resume(coroutine.create(function()
  2231. for i = 0,10/bonuspeed,0.1 do
  2232. swait()
  2233. if rainbowmode == true then
  2234. rng.Color = Color3.new(r/255,g/255,b/255)
  2235. end
  2236. if type == "Add" then
  2237. scaler2 = scaler2 - 0.01*value/bonuspeed
  2238. elseif type == "Divide" then
  2239. scaler2 = scaler2 - 0.01/value*bonuspeed
  2240. end
  2241. if chaosmode == true then
  2242. rng.BrickColor = BrickColor.random()
  2243. end
  2244. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2245. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2246. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2247. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2248. end
  2249. rng:Destroy()
  2250. end))
  2251. end
  2252.  
  2253. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2254. local type = type
  2255. local rng = Instance.new("Part", char)
  2256. rng.Anchored = true
  2257. rng.BrickColor = color
  2258. rng.CanCollide = false
  2259. rng.FormFactor = 3
  2260. rng.Name = "Ring"
  2261. rng.Material = "Neon"
  2262. rng.Size = Vector3.new(1, 1, 1)
  2263. rng.Transparency = 0
  2264. rng.TopSurface = 0
  2265. rng.BottomSurface = 0
  2266. rng.CFrame = pos
  2267. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2268. local rngm = Instance.new("SpecialMesh", rng)
  2269. rngm.MeshType = "Brick"
  2270. rngm.Scale = vt(x1,y1,z1)
  2271. if rainbowmode == true then
  2272. rng.Color = Color3.new(r/255,g/255,b/255)
  2273. end
  2274. local scaler2 = 1
  2275. local speeder = FastSpeed/10
  2276. if type == "Add" then
  2277. scaler2 = 1*value
  2278. elseif type == "Divide" then
  2279. scaler2 = 1/value
  2280. end
  2281. coroutine.resume(coroutine.create(function()
  2282. for i = 0,10/bonuspeed,0.1 do
  2283. swait()
  2284. if rainbowmode == true then
  2285. rng.Color = Color3.new(r/255,g/255,b/255)
  2286. end
  2287. if type == "Add" then
  2288. scaler2 = scaler2 - 0.01*value/bonuspeed
  2289. elseif type == "Divide" then
  2290. scaler2 = scaler2 - 0.01/value*bonuspeed
  2291. end
  2292. if chaosmode == true then
  2293. rng.BrickColor = BrickColor.random()
  2294. end
  2295. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2296. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2297. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2298. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2299. end
  2300. rng:Destroy()
  2301. end))
  2302. end
  2303.  
  2304. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2305. local type = type
  2306. local rng = Instance.new("Part", char)
  2307. rng.Anchored = true
  2308. rng.BrickColor = color
  2309. rng.CanCollide = false
  2310. rng.FormFactor = 3
  2311. rng.Name = "Ring"
  2312. rng.Material = "Neon"
  2313. rng.Size = Vector3.new(1, 1, 1)
  2314. rng.Transparency = 0
  2315. rng.TopSurface = 0
  2316. rng.BottomSurface = 0
  2317. rng.CFrame = pos
  2318. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2319. local rngm = Instance.new("SpecialMesh", rng)
  2320. rngm.MeshType = "Brick"
  2321. rngm.Scale = vt(x1,y1,z1)
  2322. if rainbowmode == true then
  2323. rng.Color = Color3.new(r/255,g/255,b/255)
  2324. end
  2325. local scaler2 = 0
  2326. local speeder = FastSpeed/10
  2327. if type == "Add" then
  2328. scaler2 = 1*value
  2329. elseif type == "Divide" then
  2330. scaler2 = 1/value
  2331. end
  2332. coroutine.resume(coroutine.create(function()
  2333. for i = 0,10/bonuspeed,0.1 do
  2334. swait()
  2335. if rainbowmode == true then
  2336. rng.Color = Color3.new(r/255,g/255,b/255)
  2337. end
  2338. if type == "Add" then
  2339. scaler2 = scaler2 - 0.01*value/bonuspeed
  2340. elseif type == "Divide" then
  2341. scaler2 = scaler2 - 0.01/value*bonuspeed
  2342. end
  2343. if chaosmode == true then
  2344. rng.BrickColor = BrickColor.random()
  2345. end
  2346. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2347. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2348. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2349. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2350. end
  2351. rng:Destroy()
  2352. end))
  2353. end
  2354.  
  2355. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2356. local type = type
  2357. local rng = Instance.new("Part", char)
  2358. rng.Anchored = true
  2359. if ModeOfGlitch ~= 9 then
  2360. rng.BrickColor = color
  2361. elseif ModeOfGlitch == 9 then
  2362. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2363. end
  2364. rng.CanCollide = false
  2365. rng.FormFactor = 3
  2366. rng.Name = "Ring"
  2367. rng.Material = "Neon"
  2368. rng.Size = Vector3.new(1, 1, 1)
  2369. rng.Transparency = 0
  2370. rng.TopSurface = 0
  2371. rng.BottomSurface = 0
  2372. rng.CFrame = pos
  2373. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2374. local rngm = Instance.new("SpecialMesh", rng)
  2375. rngm.MeshType = "Sphere"
  2376. rngm.Scale = vt(x1,y1,z1)
  2377. if rainbowmode == true then
  2378. rng.Color = Color3.new(r/255,g/255,b/255)
  2379. end
  2380. if ModeOfGlitch == 9 then
  2381. coroutine.resume(coroutine.create(function()
  2382. while true do
  2383. swait()
  2384. if rng.Parent ~= nil then
  2385. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2386. else
  2387. break
  2388. end
  2389. end
  2390. end))
  2391. end
  2392. local scaler2 = 1
  2393. local speeder = FastSpeed
  2394. if type == "Add" then
  2395. scaler2 = 1*value
  2396. elseif type == "Divide" then
  2397. scaler2 = 1/value
  2398. end
  2399. coroutine.resume(coroutine.create(function()
  2400. for i = 0,10/bonuspeed,0.1 do
  2401. swait()
  2402. if rainbowmode == true then
  2403. rng.Color = Color3.new(r/255,g/255,b/255)
  2404. end
  2405. if type == "Add" then
  2406. scaler2 = scaler2 - 0.01*value/bonuspeed
  2407. elseif type == "Divide" then
  2408. scaler2 = scaler2 - 0.01/value*bonuspeed
  2409. end
  2410. if chaosmode == true then
  2411. rng.BrickColor = BrickColor.random()
  2412. end
  2413. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2414. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2415. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2416. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2417. end
  2418. rng:Destroy()
  2419. end))
  2420. end
  2421.  
  2422.  
  2423. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2424. local type = type
  2425. local rng = Instance.new("Part", char)
  2426. rng.Anchored = true
  2427. if ModeOfGlitch ~= 9 then
  2428. rng.BrickColor = color
  2429. elseif ModeOfGlitch == 9 then
  2430. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2431. end
  2432. rng.CanCollide = false
  2433. rng.FormFactor = 3
  2434. rng.Name = "Ring"
  2435. rng.Material = "Neon"
  2436. rng.Size = Vector3.new(1, 1, 1)
  2437. rng.Transparency = 1
  2438. rng.TopSurface = 0
  2439. rng.BottomSurface = 0
  2440. rng.CFrame = pos
  2441. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2442. local rngm = Instance.new("SpecialMesh", rng)
  2443. rngm.MeshType = "Sphere"
  2444. rngm.Scale = vt(x1,y1,z1)
  2445. if rainbowmode == true then
  2446. rng.Color = Color3.new(r/255,g/255,b/255)
  2447. end
  2448. if ModeOfGlitch == 9 then
  2449. coroutine.resume(coroutine.create(function()
  2450. while true do
  2451. swait()
  2452. if rng.Parent ~= nil then
  2453. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2454. else
  2455. break
  2456. end
  2457. end
  2458. end))
  2459. end
  2460. local scaler2 = 1
  2461. local speeder = FastSpeed
  2462. if type == "Add" then
  2463. scaler2 = 1*value
  2464. elseif type == "Divide" then
  2465. scaler2 = 1/value
  2466. end
  2467. coroutine.resume(coroutine.create(function()
  2468. for i = 0,10/bonuspeed,0.1 do
  2469. swait()
  2470. if rainbowmode == true then
  2471. rng.Color = Color3.new(r/255,g/255,b/255)
  2472. end
  2473. if type == "Add" then
  2474. scaler2 = scaler2 - 0.01*value/bonuspeed
  2475. elseif type == "Divide" then
  2476. scaler2 = scaler2 - 0.01/value*bonuspeed
  2477. end
  2478. if chaosmode == true then
  2479. rng.BrickColor = BrickColor.random()
  2480. end
  2481. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2482. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2483. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2484. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2485. end
  2486. rng:Destroy()
  2487. end))
  2488. end
  2489.  
  2490. function dmg(dude)
  2491. if dude.Name ~= Character then
  2492. local keptcolor = MAINRUINCOLOR
  2493. local bgf = Instance.new("BodyGyro",dude.Head)
  2494. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2495. --[[local val = Instance.new("BoolValue",dude)
  2496. val.Name = "IsHit"]]--
  2497. local ds = coroutine.wrap(function()
  2498. dude:WaitForChild("Head"):BreakJoints()
  2499. for i, v in pairs(dude:GetChildren()) do
  2500. if v:IsA("Part") or v:IsA("MeshPart") then
  2501. v.Name = "DEMINISHED"
  2502. end
  2503. end
  2504. wait(0.5)
  2505. targetted = nil
  2506. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  2507. coroutine.resume(coroutine.create(function()
  2508. for i, v in pairs(dude:GetChildren()) do
  2509. if v:IsA("Accessory") then
  2510. v:Destroy()
  2511. end
  2512. if v:IsA("Humanoid") then
  2513. v:Destroy()
  2514. end
  2515. if v:IsA("CharacterMesh") then
  2516. v:Destroy()
  2517. end
  2518. if v:IsA("Model") then
  2519. v:Destroy()
  2520. end
  2521. if v:IsA("Part") or v:IsA("MeshPart") then
  2522. for x, o in pairs(v:GetChildren()) do
  2523. if o:IsA("Decal") then
  2524. o:Destroy()
  2525. end
  2526. end
  2527. coroutine.resume(coroutine.create(function()
  2528. v.Material = "Neon"
  2529. v.CanCollide = false
  2530. v.Anchored = false
  2531. local bld = Instance.new("ParticleEmitter",v)
  2532. bld.LightEmission = 0.75
  2533. bld.Texture = "rbxassetid://363275192" ---284205403
  2534. bld.Color = ColorSequence.new(keptcolor.Color)
  2535. bld.Rate = 500
  2536. bld.Lifetime = NumberRange.new(1)
  2537. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  2538. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2539. bld.Speed = NumberRange.new(2,5)
  2540. bld.VelocitySpread = 50000
  2541. bld.Rotation = NumberRange.new(-500,500)
  2542. bld.RotSpeed = NumberRange.new(-500,500)
  2543. local sbs = Instance.new("BodyPosition", v)
  2544. sbs.P = 3000
  2545. sbs.D = 1000
  2546. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2547. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  2548. v.Color = keptcolor.Color
  2549. coroutine.resume(coroutine.create(function()
  2550. for i = 0, 49 do
  2551. swait(1)
  2552. v:BreakJoints()
  2553. v.Transparency = v.Transparency + 0.02
  2554. end
  2555. v:BreakJoints()
  2556. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  2557. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  2558. bld.Speed = NumberRange.new(10,25)
  2559. bld.Drag = 5
  2560. bld.Acceleration = vt(0,2,0)
  2561. wait(0.5)
  2562. bld.Enabled = false
  2563. wait(8)
  2564. v:Destroy()
  2565. dude:Destroy()
  2566. end))
  2567. end))
  2568. end
  2569. end
  2570. end))
  2571. end)
  2572. ds()
  2573. end
  2574. end
  2575.  
  2576.  
  2577. function FindNearestHead(Position, Distance, SinglePlayer)
  2578. if SinglePlayer then
  2579. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2580. end
  2581. local List = {}
  2582. for i, v in pairs(workspace:GetChildren()) do
  2583. if v:IsA("Model") then
  2584. if v:findFirstChild("Head") then
  2585. if v ~= Character then
  2586. if (v.Head.Position - Position).magnitude <= Distance then
  2587. table.insert(List, v)
  2588. end
  2589. end
  2590. end
  2591. end
  2592. end
  2593. return List
  2594. end
  2595.  
  2596. function FaceMouse()
  2597. Cam = workspace.CurrentCamera
  2598. return {
  2599. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2600. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2601. }
  2602. end
  2603.  
  2604. function FaceMouse2()
  2605. Cam = workspace.CurrentCamera
  2606. return {
  2607. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2608. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2609. }
  2610. end
  2611.  
  2612. -- Functions are ready.
  2613. local storehumanoidWS = 16
  2614.  
  2615. function resetmode()
  2616. ModeOfGlitch = 1
  2617. storehumanoidWS = 16
  2618. hum.WalkSpeed = 16
  2619. rainbowmode = false
  2620. chaosmode = false
  2621. RecolorTextAndRename("Enlightened",Color3.new(1,1,1),Color3.new(0,0,0),"Code")
  2622. newTheme("rbxassetid://435773595",0,1.01,1.25)
  2623. MAINRUINCOLOR = BrickColor.new("White")
  2624. for i, v in pairs(mw2:GetChildren()) do
  2625. if v:IsA("Part") then
  2626. v.BrickColor = MAINRUINCOLOR
  2627. v.Material = "Neon"
  2628. end
  2629. end
  2630. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2631. refec2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2632. refec3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2633. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2634. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2635. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2636. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2637. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2638. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2639. for i, v in pairs(mw1:GetChildren()) do
  2640. if v:IsA("Part") then
  2641. v.Transparency = 0
  2642. v.BrickColor = MAINRUINCOLOR
  2643. v.Material = "Neon"
  2644. end
  2645. end
  2646. for i, v in pairs(m:GetChildren()) do
  2647. if v:IsA("Part") then
  2648. v.BrickColor = BrickColor.new("White")
  2649. v.Material = "Ice"
  2650. end
  2651. end
  2652. for i, v in pairs(m2:GetChildren()) do
  2653. if v:IsA("Part") then
  2654. v.BrickColor = BrickColor.new("White")
  2655. v.Material = "Ice"
  2656. end
  2657. end
  2658. for i, v in pairs(m3:GetChildren()) do
  2659. if v:IsA("Part") then
  2660. v.BrickColor = BrickColor.new("White")
  2661. v.Material = "Neon"
  2662. end
  2663. end
  2664. for i, v in pairs(extrawingmod1:GetChildren()) do
  2665. if v:IsA("Part") then
  2666. v.Transparency = 1
  2667. v.BrickColor = BrickColor.new("White")
  2668. v.Material = "Neon"
  2669. end
  2670. end
  2671. for i, v in pairs(extrawingmod2:GetChildren()) do
  2672. if v:IsA("Part") then
  2673. v.Transparency = 1
  2674. v.BrickColor = BrickColor.new("White")
  2675. v.Material = "Neon"
  2676. end
  2677. end
  2678. end
  2679.  
  2680. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo)
  2681. for i, v in pairs(mw2:GetChildren()) do
  2682. if v:IsA("Part") then
  2683. v.BrickColor = one
  2684. v.Material = "Neon"
  2685. end
  2686. end
  2687. refec.Color = ColorSequence.new(one.Color)
  2688. refec2.Color = ColorSequence.new(one.Color)
  2689. refec3.Color = ColorSequence.new(one.Color)
  2690. tr1.Color = ColorSequence.new(one.Color)
  2691. tr2.Color = ColorSequence.new(one.Color)
  2692. tr3.Color = ColorSequence.new(one.Color)
  2693. for i, v in pairs(mw1:GetChildren()) do
  2694. if v:IsA("Part") then
  2695. v.Transparency = 0
  2696. v.BrickColor = two
  2697. v.Material = "Neon"
  2698. end
  2699. end
  2700. tl1.Color = ColorSequence.new(two.Color)
  2701. tl2.Color = ColorSequence.new(two.Color)
  2702. tl3.Color = ColorSequence.new(two.Color)
  2703. for i, v in pairs(m:GetChildren()) do
  2704. if v:IsA("Part") then
  2705. v.BrickColor = three
  2706. v.Material = "Ice"
  2707. end
  2708. end
  2709. for i, v in pairs(m2:GetChildren()) do
  2710. if v:IsA("Part") then
  2711. v.BrickColor = four
  2712. v.Material = "Ice"
  2713. end
  2714. end
  2715. for i, v in pairs(m3:GetChildren()) do
  2716. if v:IsA("Part") then
  2717. v.BrickColor = five
  2718. v.Material = "Neon"
  2719. end
  2720. end
  2721. for i, v in pairs(extrawingmod1:GetChildren()) do
  2722. if v:IsA("Part") then
  2723. v.Transparency = exonetran
  2724. v.BrickColor = exone
  2725. v.Material = "Neon"
  2726. end
  2727. end
  2728. for i, v in pairs(extrawingmod2:GetChildren()) do
  2729. if v:IsA("Part") then
  2730. v.Transparency = extwotran
  2731. v.BrickColor = extwo
  2732. v.Material = "Neon"
  2733. end
  2734. end
  2735. end
  2736.  
  2737. function attackone()
  2738. attack = true
  2739. local keptcolor = MAINRUINCOLOR
  2740. for i = 0,1,0.1 do
  2741. swait()
  2742. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  2743. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  2744. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  2745. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2746. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2747. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  2748. end
  2749. local distlook = 5
  2750. coroutine.resume(coroutine.create(function()
  2751. for i = 0, 4 do
  2752. swait(2)
  2753. CameraEnshaking(2,3)
  2754. local hite = Instance.new("Part", char)
  2755. hite.Anchored = true
  2756. hite.CanCollide = false
  2757. hite.FormFactor = 3
  2758. hite.Name = "Ring"
  2759. hite.Material = "Neon"
  2760. hite.Size = Vector3.new(1, 1, 1)
  2761. hite.Transparency = 1
  2762. hite.TopSurface = 0
  2763. hite.BottomSurface = 0
  2764. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  2765. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  2766. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  2767. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  2768. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  2769. MagniDamage(hite, 9, 10,25, 0, "Normal")
  2770. for i = 0, 14 do
  2771. local rsiz = math.random(5,20)
  2772. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2773. end
  2774. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  2775. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  2776. game:GetService("Debris"):AddItem(hite, 5)
  2777. distlook = distlook + 10
  2778. end
  2779. end))
  2780. for i = 0,1,0.1 do
  2781. swait()
  2782. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  2783. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  2784. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  2785. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  2786. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  2787. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  2788. end
  2789. attack = false
  2790. end
  2791.  
  2792. function attacktwo()
  2793. attack = true
  2794. for i = 0,1,0.1 do
  2795. swait()
  2796. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
  2797. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2798. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
  2799. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
  2800. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
  2801. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
  2802. end
  2803. CameraEnshaking(3,4)
  2804. MagniDamage(root, 12, 15,30, 0, "Normal")
  2805. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2806. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2807. sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2808. coroutine.resume(coroutine.create(function()
  2809. local eff = Instance.new("ParticleEmitter",root)
  2810. eff.Texture = "rbxassetid://363275192"
  2811. eff.LightEmission = 0.95
  2812. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2813. eff.Rate = 10000
  2814. eff.Lifetime = NumberRange.new(1)
  2815. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2816. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2817. eff.Speed = NumberRange.new(10,125)
  2818. eff.Drag = 5
  2819. eff.Rotation = NumberRange.new(-500,500)
  2820. eff.VelocitySpread = 9000
  2821. eff.RotSpeed = NumberRange.new(-50,50)
  2822. local eff2 = eff:Clone()
  2823. eff2.Parent = root
  2824. eff2.Texture = "rbxassetid://284205403"
  2825. eff2.Rate = 10000
  2826. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2827. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2828. eff2.Drag = 5
  2829. eff2.Speed = NumberRange.new(10,50)
  2830. eff2.Rotation = NumberRange.new(-500,500)
  2831. eff2.VelocitySpread = 9000
  2832. wait(0.25)
  2833. eff2.Enabled = false
  2834. eff.Enabled = false
  2835. wait(3)
  2836. eff2:Destroy()
  2837. eff:Destroy()
  2838. end))
  2839. for i = 0, 9 do
  2840. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
  2841. end
  2842. for i = 0, 24 do
  2843. local rsiz = math.random(5,20)
  2844. sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
  2845. end
  2846. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
  2847. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
  2848. CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
  2849. for i = 0,2,0.1 do
  2850. swait()
  2851. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2852. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2853. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
  2854. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
  2855. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2856. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2857. end
  2858. attack = false
  2859. end
  2860.  
  2861. function attackthree()
  2862. attack = true
  2863. local keptcolor = MAINRUINCOLOR
  2864. CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
  2865. for i = 0,1,0.1 do
  2866. swait()
  2867. sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
  2868. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
  2869. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
  2870. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
  2871. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
  2872. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  2873. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2874. end
  2875. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
  2876. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
  2877. local angle = -25
  2878. coroutine.resume(coroutine.create(function()
  2879. for i = 0, 2 do
  2880. local orb = Instance.new("Part", char)
  2881. orb.BrickColor = MAINRUINCOLOR
  2882. orb.CanCollide = false
  2883. orb.FormFactor = 3
  2884. orb.Name = "Ring"
  2885. orb.Material = "Neon"
  2886. orb.Size = Vector3.new(1, 1, 1)
  2887. orb.Transparency = 0.5
  2888. orb.TopSurface = 0
  2889. orb.BottomSurface = 0
  2890. local orbm = Instance.new("SpecialMesh", orb)
  2891. orbm.MeshType = "Sphere"
  2892. orbm.Name = "SizeMesh"
  2893. orbm.Scale = vt(3,3,3)
  2894. orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
  2895. local bv = Instance.new("BodyVelocity")
  2896. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2897. bv.velocity = orb.CFrame.lookVector*100
  2898. bv.Parent = orb
  2899. game:GetService("Debris"):AddItem(orb, 10)
  2900. sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2901. sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2902. coroutine.resume(coroutine.create(function()
  2903. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2904. for i = 0, 7 do
  2905. swait(2.5)
  2906. CameraEnshaking(1,2)
  2907. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2908. CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
  2909. for i = 0, 4 do
  2910. local rsiz = math.random(5,10)
  2911. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
  2912. sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2913. end
  2914. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2915. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2916. end
  2917. orb.Transparency = 1
  2918. orb.Anchored = false
  2919. wait(10)
  2920. orb:Destroy()
  2921. end))
  2922. angle = angle + 25
  2923. end
  2924. end))
  2925. for i = 0,1,0.1 do
  2926. swait()
  2927. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2928. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2929. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
  2930. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
  2931. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2932. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2933. end
  2934. attack = false
  2935. end
  2936.  
  2937. ------------------------------------- Abilities ---------------------------------------------------------
  2938. function Fireball()
  2939. attack = true
  2940. hum.WalkSpeed = 0
  2941. local keptcolor = MAINRUINCOLOR
  2942. for i = 0,2,0.1 do
  2943. swait()
  2944. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  2945. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  2946. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  2947. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  2948. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
  2949. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  2950. end
  2951. local orb = Instance.new("Part", char)
  2952. orb.BrickColor = keptcolor
  2953. orb.CanCollide = false
  2954. orb.FormFactor = 3
  2955. orb.Name = "Ring"
  2956. orb.Material = "Neon"
  2957. orb.Size = Vector3.new(1, 1, 1)
  2958. orb.Transparency = 0
  2959. orb.TopSurface = 0
  2960. orb.BottomSurface = 0
  2961. local orbm = Instance.new("SpecialMesh", orb)
  2962. orbm.MeshType = "Sphere"
  2963. orbm.Name = "SizeMesh"
  2964. orbm.Scale = vt(4,4,4)
  2965. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  2966. local eff = Instance.new("ParticleEmitter",orb)
  2967. eff.Texture = "rbxassetid://296874871"
  2968. eff.LightEmission = 0.95
  2969. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  2970. eff.Rate = 10000
  2971. eff.Lifetime = NumberRange.new(1.5)
  2972. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2973. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2974. eff.Speed = NumberRange.new(25)
  2975. eff.Drag = 5
  2976. eff.Rotation = NumberRange.new(-500,500)
  2977. eff.VelocitySpread = 9000
  2978. eff.RotSpeed = NumberRange.new(-500,500)
  2979. local a = Instance.new("Part",workspace)
  2980. a.Name = "Direction"
  2981. a.Anchored = true
  2982. a.BrickColor = bc("Bright red")
  2983. a.Material = "Neon"
  2984. a.Transparency = 1
  2985. a.CanCollide = false
  2986. local ray = Ray.new(
  2987. orb.CFrame.p, -- origin
  2988. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  2989. )
  2990. local ignore = orb
  2991. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2992. a.BottomSurface = 10
  2993. a.TopSurface = 10
  2994. local distance = (orb.CFrame.p - position).magnitude
  2995. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2996. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  2997. orb.CFrame = a.CFrame
  2998. a:Destroy()
  2999. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  3000. local bv = Instance.new("BodyVelocity")
  3001. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3002. bv.velocity = orb.CFrame.lookVector*75
  3003. bv.Parent = orb
  3004. game:GetService("Debris"):AddItem(orb, 10)
  3005. local hitted = false
  3006. coroutine.resume(coroutine.create(function()
  3007. while true do
  3008. swait()
  3009. if orb.Parent ~= nil and hitted == false then
  3010. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
  3011. elseif orb.Parent == nil and hitted == true then
  3012. break
  3013. end
  3014. end
  3015. end))
  3016. local hit =orb.Touched:connect(function(hit)
  3017. if hitted == false and hit.Parent ~= char then
  3018. hitted = true
  3019. eff.Enabled = false
  3020. CameraEnshaking(4,4)
  3021. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
  3022. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
  3023. MagniDamage(orb, 25, 20,30, 0, "Normal")
  3024. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3025. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3026. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3027. for i = 0, 9 do
  3028. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  3029. end
  3030. for i = 0, 49 do
  3031. local rsiz = math.random(10,30)
  3032. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3033. end
  3034. local eff = Instance.new("ParticleEmitter",orb)
  3035. eff.Texture = "rbxassetid://296874871"
  3036. eff.LightEmission = 0.95
  3037. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  3038. eff.Rate = 10000
  3039. eff.Lifetime = NumberRange.new(1.5)
  3040. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3041. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3042. eff.Speed = NumberRange.new(150)
  3043. eff.Drag = 5
  3044. eff.Rotation = NumberRange.new(-500,500)
  3045. eff.VelocitySpread = 9000
  3046. eff.RotSpeed = NumberRange.new(-500,500)
  3047. coroutine.resume(coroutine.create(function()
  3048. wait(0.25)
  3049. eff.Enabled = false
  3050. end))
  3051. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  3052. orb.Anchored = true
  3053. orb.Transparency = 1
  3054. coroutine.resume(coroutine.create(function()
  3055. if hfr ~= nil then
  3056. orb.Size = vt(50,1,50)
  3057. orb.Orientation = vt(0,0,0)
  3058. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  3059. orbm:Destroy()
  3060. local firef = eff:Clone()
  3061. firef.Parent = orb
  3062. firef.VelocitySpread = 50
  3063. firef.Rate = 500
  3064. firef.Drag = 3
  3065. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3066. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3067. firef.Speed = NumberRange.new(10,30)
  3068. for i = 0, 24 do
  3069. wait(0.25)
  3070. MagniDamage(orb, 25, 3,6, 0, "Normal")
  3071. end
  3072. firef.Enabled = false
  3073. end
  3074. end))
  3075. wait(10)
  3076. orb:Destroy()
  3077. end
  3078. end)
  3079. for i = 0,1,0.1 do
  3080. swait()
  3081. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
  3082. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3083. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  3084. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  3085. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3086. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3087. end
  3088. hum.WalkSpeed = storehumanoidWS
  3089. attack = false
  3090. end
  3091.  
  3092. function BeamOfDeath()
  3093. attack = true
  3094. hum.WalkSpeed = 0
  3095. local keptcolor = MAINRUINCOLOR
  3096. local orb = Instance.new("Part", char)
  3097. orb.BrickColor = keptcolor
  3098. orb.CanCollide = false
  3099. orb.FormFactor = 3
  3100. orb.Name = "Ring"
  3101. orb.Material = "Neon"
  3102. orb.Size = Vector3.new(1, 1, 1)
  3103. orb.Transparency = 1
  3104. orb.TopSurface = 0
  3105. orb.BottomSurface = 0
  3106. local orbm = Instance.new("SpecialMesh", orb)
  3107. orbm.MeshType = "Sphere"
  3108. orbm.Name = "SizeMesh"
  3109. orbm.Scale = vt(22.5,10000,22.5)
  3110. orb.CFrame = mouse.Hit
  3111. orb.Anchored = true
  3112. orb.Orientation = vt(0,0,0)
  3113. orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
  3114. CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 1.5, 1)
  3115. coroutine.resume(coroutine.create(function()
  3116. coroutine.resume(coroutine.create(function()
  3117. for i = 0, 399 do
  3118. swait()
  3119. orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
  3120. orb.Transparency = orb.Transparency - 0.0025
  3121. end
  3122. end))
  3123. wait(9)
  3124. coroutine.resume(coroutine.create(function()
  3125. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  3126. if hfr ~= nil then
  3127. for i = 0, 49 do
  3128. local deb = Instance.new("Part", char)
  3129. deb.Anchored = true
  3130. deb.CanCollide = false
  3131. deb.FormFactor = 3
  3132. deb.Name = "Ring"
  3133. deb.Material = hitfloor.Material
  3134. deb.Color = hitfloor.Color
  3135. deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
  3136. deb.Transparency = 0
  3137. deb.TopSurface = 0
  3138. deb.BottomSurface = 0
  3139. deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3140. local deb2 = Instance.new("Part", char)
  3141. deb2.CanCollide = false
  3142. deb2.FormFactor = 3
  3143. deb2.Name = "Ring"
  3144. deb2.Material = hitfloor.Material
  3145. deb2.Color = hitfloor.Color
  3146. deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
  3147. deb2.Transparency = 0
  3148. deb2.TopSurface = 0
  3149. deb2.BottomSurface = 0
  3150. deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
  3151. deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3152. local eff = Instance.new("ParticleEmitter",deb)
  3153. eff.Texture = "rbxassetid://363275192"
  3154. eff.LightEmission = 0.95
  3155. eff.Color = ColorSequence.new(keptcolor.Color)
  3156. eff.Rate = 100
  3157. eff.Lifetime = NumberRange.new(1)
  3158. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
  3159. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3160. eff.Speed = NumberRange.new(0,5)
  3161. eff.Rotation = NumberRange.new(-500,500)
  3162. eff.VelocitySpread = 9000
  3163. eff.RotSpeed = NumberRange.new(-10,10)
  3164. local at1 = Instance.new('Attachment',deb2)
  3165. at1.Position = vt(0,15,0)
  3166. local at2 = Instance.new('Attachment',deb2)
  3167. at2.Position = vt(0,-15,0)
  3168. local tl = Instance.new('Trail',deb2)
  3169. tl.Attachment0 = at1
  3170. tl.Attachment1 = at2
  3171. tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3172. tl.Color = ColorSequence.new(BrickColor.new('White').Color)
  3173. tl.Lifetime = 1
  3174. game:GetService("Debris"):AddItem(deb,30)
  3175. game:GetService("Debris"):AddItem(deb2,30)
  3176. coroutine.resume(coroutine.create(function()
  3177. wait(15)
  3178. eff.Enabled = false
  3179. for i = 0, 49 do
  3180. swait()
  3181. deb.Transparency = deb.Transparency + 0.02
  3182. end
  3183. wait(1)
  3184. deb:Destroy()
  3185. end))
  3186. end
  3187. end
  3188. end))
  3189. for i = 0, 199 do
  3190. swait(1.5)
  3191. for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
  3192. if v:FindFirstChild('Head') then
  3193. dmg(v)
  3194. end
  3195. end
  3196. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
  3197. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
  3198. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
  3199. sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
  3200. end
  3201. orb:Destroy()
  3202. end))
  3203. hum.WalkSpeed = storehumanoidWS
  3204. attack = false
  3205. end
  3206.  
  3207.  
  3208. function Beams()
  3209. attack = true
  3210. hum.WalkSpeed = 0
  3211. local keptcolor = MAINRUINCOLOR
  3212. coroutine.resume(coroutine.create(function()
  3213. for i = 0, 24 do
  3214. swait(5)
  3215. local orb = Instance.new("Part", char)
  3216. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3217. orb.BrickColor = keptcolor
  3218. orb.CanCollide = false
  3219. orb.FormFactor = 3
  3220. orb.Name = "Ring"
  3221. orb.Material = "Neon"
  3222. orb.Size = Vector3.new(1, 1, 1)
  3223. orb.Transparency = 0
  3224. orb.TopSurface = 0
  3225. orb.BottomSurface = 0
  3226. orb.Anchored = true
  3227. local orbm = Instance.new("SpecialMesh", orb)
  3228. orbm.MeshType = "Sphere"
  3229. orbm.Name = "SizeMesh"
  3230. orbm.Scale = vt(1.25,1.25,1.25)
  3231. orb.CFrame = root.CFrame*CFrame.new(math.random(-6,6),math.random(3,9),math.random(-6,6))
  3232. sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3233. coroutine.resume(coroutine.create(function()
  3234. wait(0.5)
  3235. CFuncs["Sound"].Create("rbxassetid://161006182", orb, 2.5, 1.1)
  3236. sphere2(3,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3237. sphere2(4,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3238. orb.Transparency = 1
  3239. local a = Instance.new("Part",char)
  3240. a.Name = "Direction"
  3241. a.Anchored = true
  3242. a.BrickColor = keptcolor
  3243. a.Material = "Neon"
  3244. a.Transparency = 0.25
  3245. a.Shape = "Cylinder"
  3246. local ht = Instance.new("Part",char)
  3247. ht.Name = "DirectionHit"
  3248. ht.Anchored = true
  3249. ht.BrickColor = keptcolor
  3250. ht.CanCollide = false
  3251. ht.Transparency = 1
  3252. ht.Size = vt(0.1,0.1,0.1)
  3253. CFuncs["Sound"].Create("rbxassetid://183763487", ht, 2, 1.2)
  3254. a.CanCollide = false
  3255. local ray = Ray.new(
  3256. orb.CFrame.p, -- origin
  3257. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3258. )
  3259. local ignore = char
  3260. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3261. a.BottomSurface = 10
  3262. a.TopSurface = 10
  3263. local distance = (orb.CFrame.p - position).magnitude
  3264. a.Size = Vector3.new(distance,1,1)
  3265. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3266. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3267. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3268. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3269. MagniDamage(ht, 9, 10,15, 0, "Normal")
  3270. coroutine.resume(coroutine.create(function()
  3271. local eff = Instance.new("ParticleEmitter",ht)
  3272. eff.Texture = "rbxassetid://284205403"
  3273. eff.LightEmission = 0.95
  3274. eff.Color = ColorSequence.new(keptcolor.Color)
  3275. eff.Rate = 500
  3276. eff.Lifetime = NumberRange.new(0.5)
  3277. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,2.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3278. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3279. eff.Speed = NumberRange.new(10,50)
  3280. eff.Drag = 5
  3281. eff.Rotation = NumberRange.new(-500,500)
  3282. eff.VelocitySpread = 9000
  3283. eff.RotSpeed = NumberRange.new(-500,500)
  3284. wait(0.25)
  3285. eff.Enabled = false
  3286. end))
  3287. for i = 0, 4 do
  3288. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.125,-0.005,keptcolor)
  3289. sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.01,0.5,-0.01,keptcolor)
  3290. local rsiz = math.random(10,30)
  3291. sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3292. end
  3293. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3294. local msh = Instance.new("SpecialMesh",a)
  3295. msh.MeshType = "Cylinder"
  3296. msh.Scale = vt(1,1,1)
  3297. for i = 0, 49 do
  3298. swait()
  3299. msh.Scale = msh.Scale + vt(0,0.01,0.01)
  3300. a.Transparency = a.Transparency + 0.02
  3301. end
  3302. orb:Destroy()
  3303. a:Destroy()
  3304. ht:Destroy()
  3305. end))
  3306. game:GetService("Debris"):AddItem(orb, 10)
  3307. end
  3308. end))
  3309. for i = 0,12,0.1 do
  3310. swait()
  3311. sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,keptcolor)
  3312. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  3313. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
  3314. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3)
  3315. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(6), math.rad(20), math.rad(-10)), 0.3)
  3316. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.3)
  3317. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  3318. end
  3319. hum.WalkSpeed = storehumanoidWS
  3320. attack = false
  3321. end
  3322.  
  3323. function smiter()
  3324. local targetted = nil
  3325. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3326. targetted = mouse.Target.Parent
  3327. end
  3328. if targetted ~= nil then
  3329. RootPart.CFrame = FaceMouse()[1]
  3330. attack = true
  3331. hum.WalkSpeed = 0
  3332. coroutine.resume(coroutine.create(function()
  3333. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3334. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3335. local vel = Instance.new("BodyPosition", targetted.Head)
  3336. vel.P = 12500
  3337. vel.D = 1000
  3338. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3339. vel.position = targetted.Head.CFrame.p
  3340. end))
  3341. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  3342. for i = 0,4,0.1 do
  3343. swait()
  3344. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  3345. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3346. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3347. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3348. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3349. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  3350. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  3351. end
  3352. coroutine.resume(coroutine.create(function()
  3353. CameraEnshaking(6,5)
  3354. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3355. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  3356. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  3357. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  3358. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3359. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3360. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3361. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3362. coroutine.resume(coroutine.create(function()
  3363. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3364. eff.Texture = "rbxassetid://363275192"
  3365. eff.LightEmission = 0.95
  3366. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3367. eff.Rate = 10000
  3368. eff.Lifetime = NumberRange.new(1.5)
  3369. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3370. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3371. eff.Speed = NumberRange.new(25,150)
  3372. eff.Drag = 5
  3373. eff.Rotation = NumberRange.new(-500,500)
  3374. eff.VelocitySpread = 9000
  3375. eff.RotSpeed = NumberRange.new(-50,50)
  3376. local eff2 = eff:Clone()
  3377. eff2.Parent = targetted.Head
  3378. eff2.Texture = "rbxassetid://284205403"
  3379. eff2.Rate = 10000
  3380. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3381. eff2.Drag = 5
  3382. eff2.Rotation = NumberRange.new(-500,500)
  3383. eff2.VelocitySpread = 9000
  3384. wait(0.5)
  3385. eff2.Enabled = false
  3386. eff.Enabled = false
  3387. end))
  3388. for i = 0, 9 do
  3389. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3390. end
  3391. for i = 0, 49 do
  3392. local rsiz = math.random(10,50)
  3393. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3394. end
  3395. game:GetService("Debris"):AddItem(vel,1)
  3396. dmg(targetted)
  3397. end))
  3398. for i = 0,1,0.1 do
  3399. swait()
  3400. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  3401. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  3402. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3403. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  3404. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3405. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  3406. end
  3407. attack = false
  3408. hum.WalkSpeed = storehumanoidWS
  3409. end
  3410. end
  3411.  
  3412. function supsmiter()
  3413. local targetted = nil
  3414. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3415. targetted = mouse.Target.Parent
  3416. end
  3417. if targetted ~= nil then
  3418. RootPart.CFrame = FaceMouse()[1]
  3419. attack = true
  3420. hum.WalkSpeed = 0
  3421. coroutine.resume(coroutine.create(function()
  3422. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3423. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3424. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.2,0.2,0.2,MAINRUINCOLOR)
  3425. local vel = Instance.new("BodyPosition", targetted.Head)
  3426. vel.P = 12500
  3427. vel.D = 1000
  3428. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3429. vel.position = targetted.Head.CFrame.p
  3430. end))
  3431. CFuncs["Sound"].Create("rbxassetid://1042700914", sorb2, 2.5, 0.25)
  3432. for i = 0,14,0.1 do
  3433. swait()
  3434. rsiz = math.random(5,15)
  3435. sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)
  3436. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1.5,1.5),-0.01,0.15,-0.01,MAINRUINCOLOR)
  3437. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3438. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3439. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3440. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3441. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3442. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3443. end
  3444. coroutine.resume(coroutine.create(function()
  3445. CameraEnshaking(6,5)
  3446. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3447. MagniDamage(targetted.Head, 9, 18000,30000, 0, "Normal")
  3448. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 5.5, 0.8)
  3449. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 5.25, 0.8)
  3450. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 4, 0.8)
  3451. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3452. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3453. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3454. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3455. coroutine.resume(coroutine.create(function()
  3456. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3457. eff.Texture = "rbxassetid://363275192"
  3458. eff.LightEmission = 0.95
  3459. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3460. eff.Rate = 10000
  3461. eff.Lifetime = NumberRange.new(1.5)
  3462. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3463. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3464. eff.Speed = NumberRange.new(25,150)
  3465. eff.Drag = 5
  3466. eff.Rotation = NumberRange.new(-500,500)
  3467. eff.VelocitySpread = 9000
  3468. eff.RotSpeed = NumberRange.new(-50,50)
  3469. local eff2 = eff:Clone()
  3470. eff2.Parent = targetted.Head
  3471. eff2.Texture = "rbxassetid://284205403"
  3472. eff2.Rate = 10000
  3473. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3474. eff2.Drag = 5
  3475. eff2.Rotation = NumberRange.new(-500,500)
  3476. eff2.VelocitySpread = 9000
  3477. wait(0.5)
  3478. eff2.Enabled = false
  3479. eff.Enabled = false
  3480. end))
  3481. for i = 0, 9 do
  3482. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3483. end
  3484. for i = 0, 49 do
  3485. local rsiz = math.random(10,50)
  3486. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3487. end
  3488. wait(0.75)
  3489. CameraEnshaking(6,6)
  3490. MagniDamage(targetted.Head, 20, 25,40, 0, "Normal")
  3491. MagniDamage(targetted.Head, 12, 18000,30000, 0, "Normal")
  3492. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.7)
  3493. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.7)
  3494. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.7)
  3495. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3496. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3497. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3498. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3499. coroutine.resume(coroutine.create(function()
  3500. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3501. eff.Texture = "rbxassetid://363275192"
  3502. eff.LightEmission = 0.95
  3503. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3504. eff.Rate = 10000
  3505. eff.Lifetime = NumberRange.new(1.5)
  3506. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,35,0),NumberSequenceKeypoint.new(1,0,0)})
  3507. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3508. eff.Speed = NumberRange.new(25,250)
  3509. eff.Drag = 5
  3510. eff.Rotation = NumberRange.new(-500,500)
  3511. eff.VelocitySpread = 9000
  3512. eff.RotSpeed = NumberRange.new(-50,50)
  3513. local eff2 = eff:Clone()
  3514. eff2.Parent = targetted.Head
  3515. eff2.Texture = "rbxassetid://284205403"
  3516. eff2.Rate = 10000
  3517. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3518. eff2.Drag = 5
  3519. eff2.Rotation = NumberRange.new(-500,500)
  3520. eff2.VelocitySpread = 9000
  3521. wait(0.5)
  3522. eff2.Enabled = false
  3523. eff.Enabled = false
  3524. end))
  3525. for i = 0, 9 do
  3526. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,4.5,-0.02,MAINRUINCOLOR)
  3527. end
  3528. for i = 0, 49 do
  3529. local rsiz = math.random(15,55)
  3530. sphereMK(math.random(1,4),1.5,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3531. end
  3532. wait(0.75)
  3533. CameraEnshaking(6,7)
  3534. MagniDamage(targetted.Head, 23, 40,80, 0, "Normal")
  3535. MagniDamage(targetted.Head, 15, 18000,30000, 0, "Normal")
  3536. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 7.5, 0.6)
  3537. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 7.25, 0.6)
  3538. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 6, 0.6)
  3539. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3540. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3541. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3542. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3543. coroutine.resume(coroutine.create(function()
  3544. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3545. eff.Texture = "rbxassetid://363275192"
  3546. eff.LightEmission = 0.95
  3547. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3548. eff.Rate = 10000
  3549. eff.Lifetime = NumberRange.new(1.5)
  3550. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  3551. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3552. eff.Speed = NumberRange.new(50,450)
  3553. eff.Drag = 5
  3554. eff.Rotation = NumberRange.new(-500,500)
  3555. eff.VelocitySpread = 9000
  3556. eff.RotSpeed = NumberRange.new(-50,50)
  3557. local eff2 = eff:Clone()
  3558. eff2.Parent = targetted.Head
  3559. eff2.Texture = "rbxassetid://284205403"
  3560. eff2.Rate = 10000
  3561. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3562. eff2.Drag = 5
  3563. eff2.Rotation = NumberRange.new(-500,500)
  3564. eff2.VelocitySpread = 9000
  3565. wait(0.5)
  3566. eff2.Enabled = false
  3567. eff.Enabled = false
  3568. end))
  3569. for i = 0, 9 do
  3570. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,6,-0.02,MAINRUINCOLOR)
  3571. end
  3572. for i = 0, 49 do
  3573. local rsiz = math.random(20,60)
  3574. sphereMK(math.random(1,4),2,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3575. end
  3576. dmg(targetted)
  3577. game:GetService("Debris"):AddItem(vel,1)
  3578. end))
  3579. for i = 0,7,0.1 do
  3580. swait()
  3581. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3582. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.5)
  3583. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3584. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-60)), 0.5)
  3585. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.5)
  3586. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.5)
  3587. end
  3588. attack = false
  3589. hum.WalkSpeed = storehumanoidWS
  3590. end
  3591. end
  3592.  
  3593. function BinaryBLINK()
  3594. for i = 0, 9 do
  3595. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3596. end
  3597. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3598. coroutine.resume(coroutine.create(function()
  3599. local eff = Instance.new("ParticleEmitter",root)
  3600. eff.Texture = "rbxassetid://1175838406"
  3601. eff.LightEmission = 0.95
  3602. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3603. eff.Rate = 10000
  3604. eff.Lifetime = NumberRange.new(1)
  3605. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  3606. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3607. eff.Speed = NumberRange.new(30,160)
  3608. eff.Drag = 5
  3609. eff.Rotation = NumberRange.new(-500,500)
  3610. eff.VelocitySpread = 100000
  3611. wait(0.25)
  3612. eff.Enabled = false
  3613. wait(4)
  3614. eff:Destroy()
  3615. end))
  3616. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3617. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3618. CameraEnshaking(2,10)
  3619. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  3620. if v:FindFirstChild('Head') then
  3621. dmg(v)
  3622. end
  3623. end
  3624. for i = 0, 9 do
  3625. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3626. end
  3627. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3628. end
  3629.  
  3630. function BinaryE()
  3631. local posit = -2
  3632. attack = true
  3633. hum.WalkSpeed = 5
  3634. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  3635. for i = 0,2,0.1 do
  3636. swait()
  3637. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3638. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  3639. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  3640. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3641. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  3642. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3643. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3644. end
  3645. for i = 0, 2 do
  3646. CameraEnshaking(1,2)
  3647. local hite = Instance.new("Part", char)
  3648. hite.Anchored = true
  3649. hite.CanCollide = false
  3650. hite.FormFactor = 3
  3651. hite.Name = "Ring"
  3652. hite.Material = "Neon"
  3653. hite.Size = Vector3.new(1, 1, 1)
  3654. hite.Transparency = 1
  3655. hite.TopSurface = 0
  3656. hite.BottomSurface = 0
  3657. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  3658. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  3659. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  3660. coroutine.resume(coroutine.create(function()
  3661. local eff = Instance.new("ParticleEmitter",hite)
  3662. eff.Texture = "rbxassetid://1175838406"
  3663. eff.LightEmission = 0.95
  3664. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3665. eff.Rate = 1000
  3666. eff.Lifetime = NumberRange.new(1)
  3667. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3668. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3669. eff.Speed = NumberRange.new(10,50)
  3670. eff.Drag = 5
  3671. eff.Rotation = NumberRange.new(-500,500)
  3672. eff.VelocitySpread = 100000
  3673. wait(0.25)
  3674. eff.Enabled = false
  3675. end))
  3676. coroutine.resume(coroutine.create(function()
  3677. for i = 0, 1 do
  3678. swait()
  3679. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3680. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3681. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3682. end
  3683. end))
  3684. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  3685. MagniDamage(hite, 3, 30,40, 0, "Normal")
  3686. game:GetService("Debris"):AddItem(hite, 5)
  3687. posit = posit + 2
  3688. end
  3689. for i = 0,1,0.1 do
  3690. swait()
  3691. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3692. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3693. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  3694. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3695. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  3696. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3697. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3698. end
  3699. for i = 0,1,0.1 do
  3700. swait()
  3701. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3702. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  3703. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  3704. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  3705. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  3706. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  3707. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  3708. end
  3709. posit = -6
  3710. for i = 0, 6 do
  3711. CameraEnshaking(1,3)
  3712. local hite = Instance.new("Part", char)
  3713. hite.Anchored = true
  3714. hite.CanCollide = false
  3715. hite.FormFactor = 3
  3716. hite.Name = "Ring"
  3717. hite.Material = "Neon"
  3718. hite.Size = Vector3.new(1, 1, 1)
  3719. hite.Transparency = 1
  3720. hite.TopSurface = 0
  3721. hite.BottomSurface = 0
  3722. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  3723. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  3724. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  3725. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  3726. coroutine.resume(coroutine.create(function()
  3727. local eff = Instance.new("ParticleEmitter",hite)
  3728. eff.Texture = "rbxassetid://1175838406"
  3729. eff.LightEmission = 0.95
  3730. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3731. eff.Rate = 1000
  3732. eff.Lifetime = NumberRange.new(1)
  3733. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3734. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3735. eff.Speed = NumberRange.new(20,70)
  3736. eff.Drag = 5
  3737. eff.Rotation = NumberRange.new(-500,500)
  3738. eff.VelocitySpread = 100000
  3739. wait(0.25)
  3740. eff.Enabled = false
  3741. end))
  3742. coroutine.resume(coroutine.create(function()
  3743. for i = 0, 2 do
  3744. swait()
  3745. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3746. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3747. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3748. end
  3749. end))
  3750. MagniDamage(hite, 5, 40,70, 0, "Normal")
  3751. game:GetService("Debris"):AddItem(hite, 5)
  3752. posit = posit + 2
  3753. end
  3754. for i = 0,1,0.1 do
  3755. swait()
  3756. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3757. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  3758. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3759. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  3760. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  3761. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  3762. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  3763. end
  3764. hum.WalkSpeed = storehumanoidWS
  3765. attack = false
  3766. end
  3767.  
  3768. function AZUREFINALE()
  3769. attack = true
  3770. duringend = true
  3771. hum.WalkSpeed = 0
  3772. CFuncs["Sound"].Create("rbxassetid://1117054464", char, 7.5, 0.75)
  3773. CFuncs["LongSound"].Create("rbxassetid://1042700914", char, 3.5, 0.05)
  3774. local hite = Instance.new("Part", char)
  3775. hite.Anchored = true
  3776. hite.CanCollide = false
  3777. hite.FormFactor = 3
  3778. hite.Name = "Ring"
  3779. hite.Material = "Neon"
  3780. hite.Size = Vector3.new(1, 1, 1)
  3781. hite.Transparency = 0
  3782. hite.TopSurface = 0
  3783. hite.BottomSurface = 0
  3784. hite.BrickColor = MAINRUINCOLOR
  3785. local orbm = Instance.new("SpecialMesh", hite)
  3786. orbm.MeshType = "Sphere"
  3787. orbm.Name = "SizeMesh"
  3788. orbm.Scale = vt(0,0,0)
  3789. hite.CFrame = root.CFrame*CFrame.new(0,200,0)
  3790. for i = 0,70,0.1 do
  3791. swait()
  3792. orbm.Scale = orbm.Scale + vt(0.5,0.5,0.5)
  3793. rsiz = math.random(10,45)
  3794. kan.Volume = kan.Volume + 0.01
  3795. kan.Pitch = kan.Pitch - 0.00135
  3796. sphereMK(math.random(1,4),2.5,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/2,rsiz/2,rsiz/2,0,MAINRUINCOLOR,-300)
  3797. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,1.5,10),-0.01,10,-0.01,MAINRUINCOLOR)
  3798. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3799. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3800. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3801. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3802. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3803. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3804. end
  3805. kan.Pitch = 0.1
  3806. hite.Transparency = 1
  3807. for i = 0,2 do
  3808. CFuncs["LongSound"].Create("rbxassetid://324849898", char, 10,0.9)
  3809. end
  3810. CFuncs["LongSound"].Create("rbxassetid://1117054464", char, 5, 0.75)
  3811. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),-5,-5,-5,MAINRUINCOLOR)
  3812. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),2,2,2,MAINRUINCOLOR)
  3813. sphere2(2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),3,3,3,MAINRUINCOLOR)
  3814. coroutine.resume(coroutine.create(function()
  3815. local eff = Instance.new("ParticleEmitter",hite)
  3816. eff.Texture = "rbxassetid://284205403"
  3817. eff.LightEmission = 0.95
  3818. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3819. eff.Rate = 10000
  3820. eff.Lifetime = NumberRange.new(5)
  3821. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)})
  3822. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3823. eff.Speed = NumberRange.new(600,1250)
  3824. eff.Drag = 5
  3825. eff.Rotation = NumberRange.new(-500,500)
  3826. eff.VelocitySpread = 9000
  3827. eff.RotSpeed = NumberRange.new(-500,500)
  3828. wait(1)
  3829. eff.Enabled = false
  3830. end))
  3831. for i = 0,5,0.1 do
  3832. swait()
  3833. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3834. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3835. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3836. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3837. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3838. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3839. end
  3840. local adsc = 0
  3841. local radiatezone = 0
  3842. for i = 0,20,0.1 do
  3843. swait()
  3844. adsc = adsc + 0.025
  3845. radiatezone = radiatezone + 1.25
  3846. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3847. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3848. if v:FindFirstChild('Head') then
  3849. dmg(v)
  3850. end
  3851. end
  3852. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3853. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3854. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3855. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3856. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3857. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3858. end
  3859. for i = 0,2 do
  3860. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.9)
  3861. end
  3862. for i = 0,40,0.1 do
  3863. swait()
  3864. adsc = adsc + 0.05
  3865. radiatezone = radiatezone + 2.5
  3866. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3867. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3868. if v:FindFirstChild('Head') then
  3869. dmg(v)
  3870. end
  3871. end
  3872. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3873. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3874. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3875. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3876. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3877. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3878. end
  3879. for i = 0,4 do
  3880. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.75)
  3881. CFuncs["LongSound"].Create("rbxassetid://923073285", char, 1.25,0.75)
  3882. end
  3883. for i = 0,80,0.1 do
  3884. swait()
  3885. adsc = adsc + 0.075
  3886. radiatezone = radiatezone + 3.75
  3887. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3888. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3889. if v:FindFirstChild('Head') then
  3890. dmg(v)
  3891. end
  3892. end
  3893. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3894. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3895. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3896. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3897. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3898. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3899. end
  3900. hite:Destroy()
  3901. duringend = false
  3902. hum.WalkSpeed = storehumanoidWS
  3903. attack = false
  3904. end
  3905.  
  3906. function GalacticalBeams()
  3907. attack = true
  3908. local keptcolor = MAINRUINCOLOR
  3909. coroutine.resume(coroutine.create(function()
  3910. for i = 0, 0 do
  3911. swait(10)
  3912. local orb = Instance.new("Part", char)
  3913. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3914. orb.BrickColor = keptcolor
  3915. orb.CanCollide = false
  3916. orb.FormFactor = 3
  3917. orb.Name = "Ring"
  3918. orb.Material = "Neon"
  3919. orb.Size = Vector3.new(1, 1, 1)
  3920. orb.Transparency = 1
  3921. orb.TopSurface = 0
  3922. orb.BottomSurface = 0
  3923. orb.Anchored = true
  3924. local orbm = Instance.new("SpecialMesh", orb)
  3925. orbm.MeshType = "Sphere"
  3926. orbm.Name = "SizeMesh"
  3927. orbm.Scale = vt(1.25,1.25,1.25)
  3928. orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
  3929. coroutine.resume(coroutine.create(function()
  3930. orb.Transparency = 1
  3931. local a = Instance.new("Part",char)
  3932. a.Name = "Direction"
  3933. a.Anchored = true
  3934. a.BrickColor = keptcolor
  3935. a.Material = "Neon"
  3936. a.Transparency = 1
  3937. a.Shape = "Cylinder"
  3938. local x = Instance.new("Part",char)
  3939. x.Name = "Direction"
  3940. x.Anchored = true
  3941. x.BrickColor = keptcolor
  3942. x.Material = "Neon"
  3943. x.Transparency = 1
  3944. x.Shape = "Cylinder"
  3945. local ht = Instance.new("Part",char)
  3946. ht.Name = "DirectionHit"
  3947. ht.Anchored = true
  3948. ht.BrickColor = keptcolor
  3949. ht.CanCollide = false
  3950. ht.Transparency = 1
  3951. ht.Size = vt(0.1,0.1,0.1)
  3952. a.CanCollide = false
  3953. local ray = Ray.new(
  3954. orb.CFrame.p, -- origin
  3955. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  3956. )
  3957. local ignore = char
  3958. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3959. a.BottomSurface = 10
  3960. a.TopSurface = 10
  3961. local distance = (orb.CFrame.p - position).magnitude
  3962. a.Size = Vector3.new(distance,1,1)
  3963. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3964. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3965. x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3966. local poste = 0
  3967. local rotation = 0
  3968. CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
  3969. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
  3970. CameraEnshaking(2,2)
  3971. for i = 0, 49 do
  3972. swait()
  3973. rotation = rotation + 5
  3974. poste = poste + 1
  3975. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3976. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3977. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3978. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3979. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3980. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3981. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3982. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3983. end
  3984. local A1 = Instance.new("Attachment",x)
  3985. local A2 = Instance.new("Attachment",ht)
  3986. local Beem = Instance.new("Beam",ht)
  3987. Beem.Attachment0 = A1
  3988. Beem.Attachment1 = A2
  3989. Beem.LightEmission = 1
  3990. Beem.FaceCamera = true
  3991. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
  3992. Beem.Width0 = 125
  3993. Beem.Width1 = 125
  3994. Beem.Texture = "rbxassetid://1134824633"
  3995. Beem.TextureMode = "Wrap"
  3996. Beem.TextureLength = 200
  3997. Beem.TextureSpeed = 1.5
  3998. Beem.Color = ColorSequence.new(keptcolor.Color)
  3999. CameraEnshaking(3,6)
  4000. CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
  4001. a.Transparency = 0.25
  4002. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  4003. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  4004. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4005. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4006. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  4007. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  4008. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  4009. local eff = Instance.new("ParticleEmitter",ht)
  4010. eff.Texture = "rbxassetid://284205403"
  4011. eff.LightEmission = 0.95
  4012. eff.Color = ColorSequence.new(keptcolor.Color)
  4013. eff.Rate = 500
  4014. eff.Lifetime = NumberRange.new(1)
  4015. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,35,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4016. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4017. eff.Speed = NumberRange.new(80,500)
  4018. eff.Drag = 5
  4019. eff.Rotation = NumberRange.new(-500,500)
  4020. eff.VelocitySpread = 9000
  4021. eff.RotSpeed = NumberRange.new(-500,500)
  4022. for i = 0, 24 do
  4023. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  4024. local rsiz = math.random(10,50)
  4025. sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4026. end
  4027. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4028. local msh = Instance.new("SpecialMesh",a)
  4029. msh.MeshType = "Cylinder"
  4030. msh.Scale = vt(1,15,15)
  4031. for i = 0, 49 do
  4032. swait()
  4033. CameraEnshaking(1,4)
  4034. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  4035. rotation = rotation + 5
  4036. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4037. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  4038. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
  4039. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4040. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4041. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4042. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4043. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4044. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4045. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4046. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4047. for i = 0, 2 do
  4048. local rsiz = math.random(50,250)
  4049. sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4050. end
  4051. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  4052. end
  4053. eff.Enabled = false
  4054. local visibility = 0
  4055. for i = 0, 49 do
  4056. swait()
  4057. visibility = visibility + 0.02
  4058. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
  4059. rotation = rotation + 5
  4060. poste = poste - 1
  4061. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4062. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4063. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4064. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4065. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4066. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4067. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4068. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4069. msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
  4070. a.Transparency = a.Transparency + 0.02
  4071. end
  4072. wait(1)
  4073. orb:Destroy()
  4074. a:Destroy()
  4075. ht:Destroy()
  4076. end))
  4077. game:GetService("Debris"):AddItem(orb, 10)
  4078. end
  4079. end))
  4080. hum.WalkSpeed = storehumanoidWS
  4081. attack = false
  4082. end
  4083.  
  4084.  
  4085. function WarpedDash()
  4086. attack = true
  4087. hum.WalkSpeed = 0
  4088. hum.JumpPower = 0
  4089. CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1)
  4090. local poste = 3
  4091. local rotation = 0
  4092. local rate = 0
  4093. for i = 0, 124 do
  4094. swait()
  4095. rotation = rotation + rate
  4096. poste = poste + 0.1
  4097. rate = rate + 0.1
  4098. sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR)
  4099. sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR)
  4100. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4101. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4102. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4103. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4104. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5)
  4105. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5)
  4106. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  4107. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5)
  4108. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5)
  4109. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5)
  4110. end
  4111. CameraEnshaking(3,7)
  4112. local loc = Instance.new("Part", char)
  4113. loc.BrickColor = MAINRUINCOLOR
  4114. loc.CanCollide = false
  4115. loc.FormFactor = 3
  4116. loc.Name = "Ring"
  4117. loc.Material = "Neon"
  4118. loc.Size = Vector3.new(1, 1, 1)
  4119. loc.Transparency = 1
  4120. loc.TopSurface = 0
  4121. loc.BottomSurface = 0
  4122. loc.Anchored = true
  4123. loc.CFrame = root.CFrame + root.CFrame.lookVector*100
  4124. CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1)
  4125. CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1)
  4126. MagniDamage(loc, 95, 500,6000, 0, "Normal")
  4127. sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR)
  4128. sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4129. sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4130. sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4131. coroutine.resume(coroutine.create(function()
  4132. local eff = Instance.new("ParticleEmitter",loc)
  4133. eff.Texture = "rbxassetid://363275192"
  4134. eff.LightEmission = 0.95
  4135. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4136. eff.Rate = 10000
  4137. eff.Lifetime = NumberRange.new(1)
  4138. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,0,0)})
  4139. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4140. eff.Speed = NumberRange.new(100,500)
  4141. eff.Drag = 5
  4142. eff.Rotation = NumberRange.new(-500,500)
  4143. eff.VelocitySpread = 9000
  4144. eff.RotSpeed = NumberRange.new(-50,50)
  4145. wait(0.5)
  4146. eff.Enabled = false
  4147. end))
  4148. for i = 0, 49 do
  4149. sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4150. end
  4151. for i = 0, 9 do
  4152. sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4153. end
  4154. game:GetService("Debris"):AddItem(loc, 5)
  4155. root.CFrame = root.CFrame + root.CFrame.lookVector*200
  4156. hum.WalkSpeed = storehumanoidWS
  4157. hum.JumpPower = 50
  4158. attack = false
  4159. end
  4160.  
  4161. ------------------------------------
  4162. function harmonytaunty()
  4163. attack = true
  4164. hum.WalkSpeed = 0
  4165. CFuncs["Sound"].Create("rbxassetid://430312221", tors, 1.25, 1.15)
  4166. for i = 0,7,0.1 do
  4167. swait()
  4168. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-20 + 6 * math.cos(sine / 34))),.2)
  4169. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(10 - 4 * math.cos(sine / 47))),.2)
  4170. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-2 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-2 + 4 * math.cos(sine / 62))),.2)
  4171. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(12 - 3 * math.cos(sine / 28)),math.rad(12 - 3 * math.cos(sine / 79)),math.rad(2 - 4 * math.cos(sine / 62))),.2)
  4172. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.01 * math.cos(sine / 28),-0.1)*angles(math.rad(34 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-13 - 3 * math.cos(sine / 28))),.2)
  4173. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(80 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(10 + 5 * math.cos(sine / 30))),.2)
  4174. end
  4175. hum.WalkSpeed = storehumanoidWS
  4176. attack = false
  4177. end
  4178.  
  4179. function vistaunty()
  4180. attack = true
  4181. hum.WalkSpeed = 0
  4182. local rd = math.random(1,5)
  4183. if rd == 1 then
  4184. chatfunc("You're familiar with this, arent you?",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4185. elseif rd == 2 then
  4186. chatfunc("Dance to the beat. If you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4187. elseif rd == 3 then
  4188. chatfunc("I'm just bored. Don't mess with me.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4189. elseif rd == 4 then
  4190. chatfunc("Ready to dance? If not, come back if you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4191. elseif rd == 5 then
  4192. chatfunc("Ehh, not really into something right now.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4193. end
  4194. for i = 0, 8, 0.1 do
  4195. swait()
  4196. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4197. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4198. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(60)),.4)
  4199. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-60)),.4)
  4200. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(90 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(60 - 2 * math.cos(sine / 38))),.4)
  4201. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4202. end
  4203. hum.WalkSpeed = storehumanoidWS
  4204. attack = false
  4205. end
  4206.  
  4207. function shytaunty()
  4208. attack = true
  4209. hum.WalkSpeed = 0
  4210. CFuncs["Sound"].Create("rbxassetid://543623779", tors, 0.35, 1)
  4211. local blush = Instance.new("Decal",hed)
  4212. blush.Texture = "rbxassetid://898404027"
  4213. blush.Face = "Front"
  4214. for i = 0, 13, 0.1 do
  4215. swait()
  4216. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  4217. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  4218. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  4219. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1)
  4220. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1)
  4221. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1)
  4222. end
  4223. coroutine.resume(coroutine.create(function()
  4224. for i = 0, 49 do
  4225. swait()
  4226. blush.Transparency = blush.Transparency + 0.02
  4227. end
  4228. blush:Destroy()
  4229. end))
  4230. hum.WalkSpeed = storehumanoidWS
  4231. attack = false
  4232. end
  4233. ------------------------------------ Mode Ascendances
  4234. function UnknownA()
  4235. hum.WalkSpeed = 0
  4236. attack = true
  4237. local keptcolor = MAINRUINCOLOR
  4238. local locat = Instance.new("Part", char)
  4239. locat.CanCollide = false
  4240. locat.FormFactor = 3
  4241. locat.Name = "Ring"
  4242. locat.Material = "Neon"
  4243. locat.Size = Vector3.new(1, 1, 1)
  4244. locat.Transparency = 1
  4245. locat.TopSurface = 0
  4246. locat.BottomSurface = 0
  4247. locat.Anchored = true
  4248. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4249. local poste = 0
  4250. local rotation = 0
  4251. local upperpos = 0
  4252. local rate = 0
  4253. local x = locat
  4254. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5, 1)
  4255. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5, 1)
  4256. sphere2(8,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4257. sphere2(6,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4258. sphere2(4,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4259. sphere2(2,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4260. CameraEnshaking(2,5)
  4261. for i = 0, 49 do
  4262. swait()
  4263. rotation = rotation + 5
  4264. poste = poste + 1
  4265. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4266. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4267. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4268. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4269. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4270. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4271. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4272. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4273. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4274. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4275. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4276. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4277. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4278. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4279. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4280. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4281. end
  4282. for i = 0, 49 do
  4283. swait()
  4284. rotation = rotation + 5
  4285. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4286. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4287. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4288. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4289. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4290. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4291. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4292. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4293. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4294. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4295. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4296. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4297. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4298. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4299. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4300. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4301. end
  4302. ModeOfGlitch = 6000000000
  4303. storehumanoidWS = 300
  4304. hum.WalkSpeed = 300
  4305. rainbowmode = false
  4306. chaosmode = false
  4307. RecolorTextAndRename("HARMONY",BrickColor.new("Toothpaste").Color,BrickColor.new("Cool yellow").Color,"Highway")
  4308. newThemeCust("rbxassetid://170020261",0,1.005,1.5)
  4309. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  4310. keptcolor = MAINRUINCOLOR
  4311. RecolorThing(MAINRUINCOLOR,BrickColor.new("Cool yellow"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4312. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4313. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75)
  4314. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Cool yellow"))
  4315. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor)
  4316. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("White"))
  4317. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Cool yellow"))
  4318. sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor)
  4319. attack = false
  4320. hum.WalkSpeed = storehumanoidWS
  4321. for i = 0, 49 do
  4322. local rsiz = math.random(150,450)
  4323. sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Cool yellow"))
  4324. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Cool yellow"))
  4325. sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("White"),0)
  4326. end
  4327. coroutine.resume(coroutine.create(function()
  4328. local eff = Instance.new("ParticleEmitter",x)
  4329. eff.Texture = "rbxassetid://284205403"
  4330. eff.LightEmission = 0.95
  4331. eff.Color = ColorSequence.new(BrickColor.new("Cool yellow").Color)
  4332. eff.Rate = 50000
  4333. eff.Lifetime = NumberRange.new(2.5)
  4334. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4335. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4336. eff.Speed = NumberRange.new(250,1000)
  4337. eff.Drag = 5
  4338. eff.Rotation = NumberRange.new(-500,500)
  4339. eff.VelocitySpread = 9000
  4340. eff.RotSpeed = NumberRange.new(-500,500)
  4341. wait(0.5)
  4342. eff.Enabled = false
  4343. end))
  4344. --[[for i, v in pairs(FindNearestHead(Torso.CFrame.p, 2000000000)) do
  4345. if v:FindFirstChild('Head') then
  4346. dmg(v)
  4347. end
  4348. end]]--
  4349. sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor)
  4350. sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Cool yellow"))
  4351. sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("White"))
  4352. CameraEnshaking(8,10)
  4353. for i = 0, 99 do
  4354. swait()
  4355. rotation = rotation + 5
  4356. poste = poste + 1
  4357. upperpos = upperpos + rate
  4358. rate = rate + 0.1
  4359. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor)
  4360. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4361. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4362. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4363. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4364. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4365. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4366. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4367. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4368. end
  4369. x:Destroy()
  4370. end
  4371.  
  4372. function loveydovey()
  4373. attack = true
  4374. local keptcolor = MAINRUINCOLOR
  4375. hum.WalkSpeed = 0
  4376. for i = 0, 5, 0.1 do
  4377. swait()
  4378. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4379. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4380. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4381. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4382. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4383. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4384. end
  4385. CameraEnshaking(4,9)
  4386. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.5,0.5,0.5,keptcolor)
  4387. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,keptcolor)
  4388. sphere2(3,"Add",root.CFrame,vt(5,5,5),1,1,1,keptcolor)
  4389. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,keptcolor)
  4390. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,keptcolor)
  4391. sphere2(2,"Add",root.CFrame,vt(5,10000,5),0.6,0.6,0.6,keptcolor)
  4392. CFuncs["Sound"].Create("rbxassetid://763717897", char, 0.75, 1.25)
  4393. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 0.75, 1)
  4394. coroutine.resume(coroutine.create(function()
  4395. local eff = Instance.new("ParticleEmitter",root)
  4396. eff.Texture = "rbxassetid://363275192"
  4397. eff.LightEmission = 0.95
  4398. eff.Color = ColorSequence.new(keptcolor.Color)
  4399. eff.Rate = 10000
  4400. eff.Lifetime = NumberRange.new(1)
  4401. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  4402. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4403. eff.Speed = NumberRange.new(50,200)
  4404. eff.Drag = 5
  4405. eff.Rotation = NumberRange.new(-500,500)
  4406. eff.VelocitySpread = 9000
  4407. eff.RotSpeed = NumberRange.new(-50,50)
  4408. wait(0.5)
  4409. eff.Enabled = false
  4410. wait(5)
  4411. eff:Destroy()
  4412. end))
  4413. for i = 0, 49 do
  4414. local rsiz = math.random(70,90)
  4415. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(25,100)/25,-0.005,MAINRUINCOLOR)
  4416. end
  4417. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4418. CFuncs["Sound"].Create("rbxassetid://543623779", root, 1.5,1)
  4419. newTheme("rbxassetid://736003449",0,1,2)
  4420. ModeOfGlitch = 9600000000
  4421. MAINRUINCOLOR = BrickColor.new("Hot pink")
  4422. for i = 0, 1, 0.2 do
  4423. swait()
  4424. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4425. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4426. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4427. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4428. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4429. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4430. end
  4431. for i = 0, 9, 0.1 do
  4432. swait()
  4433. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4434. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4435. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4436. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4437. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4438. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4439. end
  4440. CameraEnshaking(2,11)
  4441. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,BrickColor.new("Pink"))
  4442. sphere2(2,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4443. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,MAINRUINCOLOR)
  4444. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.5,1.5,1.5,MAINRUINCOLOR)
  4445. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,BrickColor.new("Pink"))
  4446. sphere2(2,"Add",root.CFrame,vt(5,10000,5),1,1,1,MAINRUINCOLOR)
  4447. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1, 1.125)
  4448. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 0.75)
  4449. for i = 0, 49 do
  4450. local rsiz = math.random(70,90)
  4451. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(50,200)/25,-0.005,MAINRUINCOLOR)
  4452. sphereMK(math.random(1,2),math.random(1,3),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4453. end
  4454. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4455. for i = 0, 1, 0.2 do
  4456. swait()
  4457. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4458. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4459. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4460. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4461. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4462. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4463. end
  4464. for i = 0, 1, 0.1 do
  4465. swait()
  4466. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4467. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4468. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4469. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4470. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4471. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4472. end
  4473. CameraEnshaking(9,14)
  4474. sphere2(4,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4475. sphere2(4,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4476. sphere2(9,"Add",root.CFrame,vt(5,5,5),3,3,3,MAINRUINCOLOR)
  4477. sphere2(9,"Add",root.CFrame,vt(5,5,5),4,4,4,MAINRUINCOLOR)
  4478. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4479. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4480. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4481. sphere2(1,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4482. sphere2(1,"Add",root.CFrame,vt(5,5,5),3,3,3,BrickColor.new("Pink"))
  4483. sphere2(1,"Add",root.CFrame,vt(5,5,5),4,4,4,BrickColor.new("Pink"))
  4484. sphere2(1,"Add",root.CFrame,vt(5,10000,5),2.5,2.5,2.5,BrickColor.new("Pink"))
  4485. sphere2(2,"Add",root.CFrame,vt(5,10000,5),3.5,3.5,3.5,MAINRUINCOLOR)
  4486. sphere2(1,"Add",root.CFrame,vt(5,5,5),8,8,8,BrickColor.new("Pink"))
  4487. sphere2(2,"Add",root.CFrame,vt(5,5,5),14,14,14,MAINRUINCOLOR)
  4488. sphere2(3,"Add",root.CFrame,vt(5,5,5),20,20,20,MAINRUINCOLOR)
  4489. for i = 0, 99 do
  4490. local rsiz = math.random(150,450)
  4491. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Pink"))
  4492. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,MAINRUINCOLOR)
  4493. sphereMK(math.random(1,2),math.random(4,6),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4494. end
  4495. coroutine.resume(coroutine.create(function()
  4496. local eff = Instance.new("ParticleEmitter",root)
  4497. eff.Texture = "rbxassetid://749327003"
  4498. eff.LightEmission = 1
  4499. eff.Color = ColorSequence.new(BrickColor.new("Pink").Color)
  4500. eff.Rate = 50000
  4501. eff.Lifetime = NumberRange.new(5)
  4502. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,60,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4503. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4504. eff.Speed = NumberRange.new(250,1000)
  4505. eff.Drag = 5
  4506. eff.Rotation = NumberRange.new(-50,50)
  4507. eff.VelocitySpread = 9000
  4508. eff.RotSpeed = NumberRange.new(-50,50)
  4509. wait(0.5)
  4510. eff.Enabled = false
  4511. wait(5)
  4512. eff:Destroy()
  4513. end))
  4514. storehumanoidWS = 20
  4515. rainbowmode = false
  4516. chaosmode = false
  4517. RecolorTextAndRename("LOVE",BrickColor.new("Pink").Color,BrickColor.new("Hot pink").Color,"Cartoon")
  4518. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4519. for i = 0, 10, 0.1 do
  4520. swait()
  4521. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,MAINRUINCOLOR)
  4522. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4523. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4524. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4525. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.8)
  4526. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  4527. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  4528. end
  4529. hum.WalkSpeed = 20
  4530. attack = false
  4531. end
  4532. -------------------------------------
  4533.  
  4534. Humanoid.Animator.Parent = nil
  4535.  
  4536. -------------------------------------
  4537.  
  4538. local attacktype = 1
  4539. mouse.Button1Down:connect(function()
  4540. if attack == false and attacktype == 1 then
  4541. attacktype = 2
  4542. attackone()
  4543. elseif attack == false and attacktype == 2 then
  4544. attacktype = 3
  4545. attacktwo()
  4546. elseif attack == false and attacktype == 3 then
  4547. attacktype = 1
  4548. attackthree()
  4549. elseif attack == false and attacktype == 4 then
  4550. attacktype = 1
  4551. --attackfour()
  4552. end
  4553. end)
  4554.  
  4555. local OVMID = 1702473314
  4556. local OVMPIT = 1
  4557. local OVMVOL = 1
  4558. mouse.KeyDown:connect(function(k)
  4559. if k == "g" and attack == false and ModeOfGlitch ~= 1 then
  4560. resetmode()
  4561. end
  4562. if k == "h" and attack == false and ModeOfGlitch ~= 2 then
  4563. ModeOfGlitch = 2
  4564. storehumanoidWS = 16
  4565. hum.WalkSpeed = 16
  4566. rainbowmode = false
  4567. chaosmode = false
  4568. RecolorTextAndRename("Azure",Color3.new(0,0,0),BrickColor.new("Bright violet").Color,"Code")
  4569. newTheme("rbxassetid://1003121377",0,1.02,1.25)
  4570. MAINRUINCOLOR = BrickColor.new("Bright violet")
  4571. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4572. end
  4573. if k == "j" and attack == false and ModeOfGlitch ~= 3 then
  4574. ModeOfGlitch = 3
  4575. storehumanoidWS = 16
  4576. hum.WalkSpeed = 16
  4577. rainbowmode = false
  4578. chaosmode = false
  4579. RecolorTextAndRename("BINARY",Color3.new(0,0,0),Color3.new(0,1,0),"SciFi")
  4580. newTheme("rbxassetid://949709585",0,1.01,1.25)
  4581. MAINRUINCOLOR = BrickColor.new("Lime green")
  4582. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4583. end
  4584. if k == "k" and attack == false and ModeOfGlitch ~= 4 then
  4585. ModeOfGlitch = 4
  4586. storehumanoidWS = 16
  4587. hum.WalkSpeed = 16
  4588. rainbowmode = false
  4589. chaosmode = false
  4590. RecolorTextAndRename("Luna",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"SourceSansBold")
  4591. newTheme("rbxassetid://1449911189",0,1.02,1.25)
  4592. MAINRUINCOLOR = BrickColor.new("Navy blue")
  4593. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4594. end
  4595. if k == "l" and attack == false and ModeOfGlitch ~= 5 then
  4596. ModeOfGlitch = 5
  4597. storehumanoidWS = 16
  4598. hum.WalkSpeed = 16
  4599. rainbowmode = false
  4600. chaosmode = false
  4601. RecolorTextAndRename("Blaze",Color3.new(1,0.5,0),Color3.new(1,1,0),"Fantasy")
  4602. newTheme("rbxassetid://933674871",0,1.01,1.25)
  4603. MAINRUINCOLOR = BrickColor.new("Deep orange")
  4604. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4605. end
  4606. if k == "x" and attack == false and ModeOfGlitch ~= 6 then
  4607. ModeOfGlitch = 6
  4608. storehumanoidWS = 100
  4609. hum.WalkSpeed = 100
  4610. rainbowmode = false
  4611. chaosmode = false
  4612. RecolorTextAndRename("GALACTIC",Color3.new(0,0,0.5),Color3.new(0.75,1,1),"Fantasy")
  4613. newTheme("rbxassetid://258688195",0,1,1.25)
  4614. MAINRUINCOLOR = BrickColor.new("Pastel light blue")
  4615. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4616. end
  4617. if k == "c" and attack == false and ModeOfGlitch ~= 7 then
  4618. ModeOfGlitch = 7
  4619. storehumanoidWS = 175
  4620. hum.WalkSpeed = 175
  4621. rainbowmode = false
  4622. chaosmode = false
  4623. RecolorTextAndRename("HYPERSPEED",BrickColor.new("Cyan").Color,BrickColor.new("Toothpaste").Color,"Arcade")
  4624. newTheme("rbxassetid://265293315",0,1.01,1.25)
  4625. MAINRUINCOLOR = BrickColor.new("Cyan")
  4626. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4627. end
  4628. if k == "v" and attack == false and ModeOfGlitch ~= 8 then
  4629. ModeOfGlitch = 8
  4630. storehumanoidWS = 100
  4631. hum.WalkSpeed = 100
  4632. rainbowmode = false
  4633. chaosmode = false
  4634. RecolorTextAndRename("CHAOTIC",BrickColor.new("Really red").Color,BrickColor.new("Bright red").Color,"Antique")
  4635. newTheme("rbxassetid://1230880483",0,1.01,1.65)
  4636. MAINRUINCOLOR = BrickColor.new("Really red")
  4637. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4638. end
  4639. if k == "b" and attack == false and ModeOfGlitch ~= 9 then
  4640. ModeOfGlitch = 9
  4641. storehumanoidWS = 135
  4642. hum.WalkSpeed = 135
  4643. rainbowmode = false
  4644. chaosmode = false
  4645. RecolorTextAndRename("Visualiser",BrickColor.new("Medium stone grey").Color,BrickColor.new("Black").Color,"Arcade")
  4646. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4647. MAINRUINCOLOR = BrickColor.new("Medium stone grey")
  4648. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4649. end
  4650. if k == "n" and attack == false and ModeOfGlitch ~= 10 then
  4651. ModeOfGlitch = 10
  4652. storehumanoidWS = 12
  4653. hum.WalkSpeed = 12
  4654. rainbowmode = false
  4655. chaosmode = false
  4656. RecolorTextAndRename("Lucid Dream",BrickColor.new("Navy blue").Color,BrickColor.new("Black").Color,"Garamond")
  4657. newTheme("rbxassetid://892260150",0,1.01,1.65)
  4658. MAINRUINCOLOR = BrickColor.new("Black")
  4659. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4660. end
  4661. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 2000000000 then
  4662. ModeOfGlitch = 2000000000
  4663. storehumanoidWS = 200
  4664. hum.WalkSpeed = 200
  4665. rainbowmode = false
  4666. chaosmode = false
  4667. RecolorTextAndRename("AZURE X",BrickColor.new("Dark indigo").Color,BrickColor.new("Magenta").Color,"Antique")
  4668. newThemeCust("rbxassetid://949706199",2.9,1.02,1.5)
  4669. MAINRUINCOLOR = BrickColor.new("Magenta")
  4670. RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4671. end
  4672. if k == "u" and attack == false and ModeOfGlitch ~= 9600000000 then
  4673. loveydovey()
  4674. end
  4675. if k == "m" and attack == false and ModeOfGlitch == 6 and ModeOfGlitch ~= 6000000000 then
  4676. UnknownA()
  4677. end
  4678. if k == "t" and ModeOfGlitch == 6000000000 and attack == false then
  4679. harmonytaunty()
  4680. elseif k == "t" and ModeOfGlitch == 9 and attack == false then
  4681. vistaunty()
  4682. elseif k == "t" and ModeOfGlitch == 9600000000 and attack == false then
  4683. shytaunty()
  4684. end
  4685. if k == "z" and ModeOfGlitch == 1 and attack == false then
  4686. Beams()
  4687. elseif k == "z" and ModeOfGlitch == 2 and attack == false then
  4688. smiter()
  4689. elseif k == "z" and ModeOfGlitch == 2000000000 and attack == false then
  4690. supsmiter()
  4691. elseif k == "z" and ModeOfGlitch == 3 and attack == false then
  4692. BinaryE()
  4693. elseif k == "z" and ModeOfGlitch == 4 and attack == false then
  4694. elseif k == "z" and ModeOfGlitch == 5 and attack == false then
  4695. Fireball()
  4696. elseif k == "z" and ModeOfGlitch == 6 and attack == false then
  4697. GalacticalBeams()
  4698. elseif k == "z" and ModeOfGlitch == 7 and attack == false then
  4699. WarpedDash()
  4700. elseif k == "z" and ModeOfGlitch == 8 and attack == false then
  4701. BeamOfDeath()
  4702. elseif k == "z" and ModeOfGlitch == 9 and attack == false then
  4703. end
  4704. if k == "x" and ModeOfGlitch == 3 and attack == false then
  4705. BinaryBLINK()
  4706. end
  4707. if k == "v" and ModeOfGlitch == 2000000000 and attack == false then
  4708. AZUREFINALE()
  4709. end
  4710. if k == "l" and mutedtog == false then
  4711. mutedtog = true
  4712. kan.Volume = 0
  4713. elseif k == "l" and mutedtog == true then
  4714. mutedtog = false
  4715. kan.Volume = 1.25
  4716. end
  4717. if k == "p" and toggleTag == false then
  4718. toggleTag = true
  4719. modet.TextTransparency = 0
  4720. modet.TextStrokeTransparency = 0
  4721. elseif k == "p" and toggleTag == true then
  4722. toggleTag = false
  4723. modet.TextTransparency = 1
  4724. modet.TextStrokeTransparency = 1
  4725. end
  4726. if k == "z" and attack == false and ModeOfGlitch == 1 then
  4727. end
  4728. end)
  4729.  
  4730. plr.Chatted:connect(function(message)
  4731. if ModeOfGlitch == 9 then
  4732. if message:sub(1,5) == "play/" then
  4733. OVMID = message:sub(6)
  4734. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4735. elseif message:sub(1,6) == "pitch/" then
  4736. OVMPIT = message:sub(7)
  4737. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4738. elseif message:sub(1,4) == "vol/" then
  4739. OVMVOL = message:sub(5)
  4740. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4741. elseif message:sub(1,7) == "skipto/" then
  4742. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4743. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  4744. elseif message:sub(1,9) == "telltime/" then
  4745. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4746. end
  4747. end
  4748. end)
  4749. local rotperm = 0
  4750. coroutine.resume(coroutine.create(function()
  4751. while true do
  4752. swait()
  4753. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 then
  4754. swait(0.5)
  4755. sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0)
  4756. elseif ModeOfGlitch == 5 then
  4757. swait(0.5)
  4758. local rsiz = math.random(1,3)
  4759. sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  4760. sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0)
  4761. elseif ModeOfGlitch == 9600000000 then
  4762. swait(0.25)
  4763. sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0)
  4764. elseif ModeOfGlitch == 6000000000 then
  4765. coroutine.resume(coroutine.create(function()
  4766. swait(5)
  4767. sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0)
  4768. end))
  4769. swait(1)
  4770. rotperm = rotperm + 12
  4771. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR)
  4772. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow"))
  4773. elseif ModeOfGlitch == 9 and kan.PlaybackLoudness >= 50 then
  4774. swait(25 - kan.PlaybackLoudness/80)
  4775. sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR)
  4776. if kan.PlaybackLoudness >= 300 then
  4777. CameraEnshaking(1,3)
  4778. for i = 0, 4 do
  4779. sphereMK(5,math.random(15,35)/150,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,20,-0.01,MAINRUINCOLOR,0)
  4780. end
  4781. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR)
  4782. end
  4783. local notsp = Instance.new("Part", char)
  4784. notsp.CanCollide = false
  4785. notsp.FormFactor = 3
  4786. notsp.Name = "Ring"
  4787. notsp.Material = "Neon"
  4788. notsp.Size = Vector3.new(10, 1, 10)
  4789. if kan.PlaybackLoudness >= 300 then
  4790. notsp.Size = Vector3.new(25, 1, 25)
  4791. end
  4792. notsp.Transparency = 1
  4793. notsp.TopSurface = 0
  4794. notsp.BottomSurface = 0
  4795. notsp.Anchored = true
  4796. notsp.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4797. coroutine.resume(coroutine.create(function()
  4798. local eff = Instance.new("ParticleEmitter",notsp)
  4799. eff.Texture = "rbxassetid://288898235"
  4800. eff.LightEmission = 0.5
  4801. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4802. eff.Rate = 300
  4803. eff.Lifetime = NumberRange.new(1)
  4804. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4805. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4806. eff.Speed = NumberRange.new(20,40)
  4807. eff.Acceleration = vt(0,-75,0)
  4808. eff.Drag = 1
  4809. eff.Rotation = NumberRange.new(-10,10)
  4810. eff.VelocitySpread = 20
  4811. eff.RotSpeed = NumberRange.new(-1,1)
  4812. coroutine.resume(coroutine.create(function()
  4813. while true do
  4814. swait()
  4815. if eff.Parent ~= nil then
  4816. if ModeOfGlitch == 9 then
  4817. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4818. elseif ModeOfGlitch ~= 9 then
  4819. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4820. end
  4821. else
  4822. break
  4823. end
  4824. end
  4825. end))
  4826. wait(0.1)
  4827. eff.Enabled = false
  4828. end))
  4829. game:GetService("Debris"):AddItem(notsp, 5)
  4830. end
  4831. end
  4832. end))
  4833.  
  4834.  
  4835. Humanoid.Name = "GGLITCHER"
  4836. Humanoid.MaxHealth = math.huge
  4837. Humanoid.Health = math.huge
  4838. Instance.new("ForceField",char).Visible = false
  4839.  
  4840. idleanim=.4
  4841. while true do
  4842. Humanoid.MaxHealth = math.huge
  4843. Humanoid.Health = math.huge
  4844. if mutedtog == false and duringend == false then
  4845. kan.Volume = currentVol
  4846. elseif mutedtog == true and duringend == false then
  4847. kan.Volume = 0
  4848. end
  4849. if duringend == false then
  4850. kan.PlaybackSpeed = currentPitch
  4851. kan.Pitch = currentPitch
  4852. end
  4853. kan.SoundId = currentThemePlaying
  4854. kan.Looped = true
  4855. kan.Parent = char
  4856. kan:Resume()
  4857.  
  4858. modeteller.Text = string.upper(modet.Text)
  4859. modeteller.TextColor3 = MAINRUINCOLOR.Color
  4860.  
  4861. swait()
  4862. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  4863.  
  4864. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  4865. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  4866. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  4867. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  4868. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  4869. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  4870. --------------- Visualiser Zone
  4871. if ModeOfGlitch == 9 then
  4872. modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4873. for i, v in pairs(mw2:GetChildren()) do
  4874. if v:IsA("Part") then
  4875. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4876. v.Material = "Neon"
  4877. end
  4878. end
  4879. for i, v in pairs(mw1:GetChildren()) do
  4880. if v:IsA("Part") then
  4881. v.Transparency = 0
  4882. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4883. v.Material = "Neon"
  4884. end
  4885. end
  4886. end
  4887. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  4888. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  4889. ---------------
  4890. sine = sine + change
  4891. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4892. local velderp=RootPart.Velocity.y
  4893. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4894. if equipped==true or equipped==false then
  4895. if attack==false then
  4896. idle=idle+1
  4897. else
  4898. idle=0
  4899. end
  4900. if idle>=500 then
  4901. if attack==false then
  4902. --Sheath()
  4903. end
  4904. end
  4905. if RootPart.Velocity.y > 1 and hitfloor==nil then
  4906. Anim="Jump"
  4907. if attack==false then
  4908. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4909. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4910. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4911. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  4912. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  4913. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  4914. end
  4915. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  4916. Anim="Fall"
  4917. if attack==false then
  4918. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4919. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4920. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4921. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  4922. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  4923. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  4924. end
  4925. elseif torvel<1 and hitfloor~=nil then
  4926. Anim="Idle"
  4927. if attack==false then
  4928. if ModeOfGlitch == 1 then
  4929. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4930. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4931. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1)
  4932. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 - 2 * math.cos(sine / 47)),math.rad(-10 + 2 * math.cos(sine / 43))),.1)
  4933. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 48)),math.rad(-20 - 4 * math.cos(sine / 53)),math.rad(15 - 3 * math.cos(sine / 38))),.1)
  4934. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-10 + 2 * math.cos(sine / 45)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 39))),.1)
  4935. elseif ModeOfGlitch == 2 then
  4936. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5 + 3 * math.cos(sine / 45)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4937. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 3 * math.cos(sine / 45)),math.rad(5),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4938. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.03 * math.cos(sine / 45),0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0)),.1)
  4939. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 99)),math.rad(0 + 10 * math.cos(sine / 78))),.1)
  4940. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15 + 5 * math.cos(sine / 33)),math.rad(15 + 6 * math.cos(sine / 38)),math.rad(-10 - 3 * math.cos(sine / 42))),.1)
  4941. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 5 * math.cos(sine / 28))),.1)
  4942. elseif ModeOfGlitch == 10 then
  4943. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * math.cos(sine / 20)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  4944. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.3)
  4945. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * RHCF * angles(math.rad(-4.5), math.rad(0), math.rad(0)), 0.15)
  4946. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * LHCF * angles(math.rad(-6.5), math.rad(0), math.rad(0)), 0.15)
  4947. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  4948. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  4949. elseif ModeOfGlitch == 3 then
  4950. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  4951. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4952. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  4953. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  4954. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  4955. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  4956. elseif ModeOfGlitch == 4 then
  4957. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  4958. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
  4959. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
  4960. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
  4961. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
  4962. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
  4963. elseif ModeOfGlitch == 5 then
  4964. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4965. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4966. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(-18)),.1)
  4967. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(18)),.1)
  4968. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 3 * math.cos(sine / 34)),math.rad(0 - 2 * math.cos(sine / 45)),math.rad(-80 + 5 * math.cos(sine / 28))),.1)
  4969. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(7 + 3 * math.cos(sine / 49)),math.rad(12 + 2 * math.cos(sine / 52)),math.rad(-16 - 6 * math.cos(sine / 39))),.1)
  4970. elseif ModeOfGlitch == 6 then
  4971. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
  4972. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
  4973. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
  4974. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
  4975. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
  4976. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
  4977. elseif ModeOfGlitch == 7 then
  4978. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(1),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  4979. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4980. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4981. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 1 * math.cos(sine / 71)),math.rad(0)),.1)
  4982. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(4 - 4 * math.cos(sine / 28)),math.rad(-8),math.rad(10 - 5 * math.cos(sine / 34))),.1)
  4983. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(5),math.rad(5),math.rad(5)),.1)
  4984. elseif ModeOfGlitch == 8 then
  4985. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4986. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(6 + 2 * math.cos(sine / 34))),.1)
  4987. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-26 + 2 * math.cos(sine / 44))),.1)
  4988. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 1 * math.cos(sine / 28)),math.rad(-5 + 3 * math.cos(sine / 47)),math.rad(26 - 2 * math.cos(sine / 44))),.1)
  4989. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 3 * math.cos(sine / 30)),math.rad(25 - 3 * math.cos(sine / 38)),math.rad(28 - 6 * math.cos(sine / 34))),.1)
  4990. LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1)
  4991. elseif ModeOfGlitch == 9 then
  4992. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4993. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4994. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4)
  4995. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4)
  4996. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(40 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4)
  4997. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4998. elseif ModeOfGlitch == 2000000000 then
  4999. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  5000. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 3 * math.cos(sine / 34))),.1)
  5001. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(2 + 3 * math.cos(sine / 34)),math.rad(0),math.rad(34 - 3 * math.cos(sine / 54))),.1)
  5002. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 4 * math.cos(sine / 28)),math.rad(0 - 1 * math.cos(sine / 44)),math.rad(-34 + 3 * math.cos(sine / 54))),.1)
  5003. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(12 + 5 * math.cos(sine / 62)),math.rad(30 + 5 * math.cos(sine / 48)),math.rad(19 + 6 * math.cos(sine / 36))),.1)
  5004. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 65)),math.rad(6 + 3 * math.cos(sine / 57)),math.rad(-20 - 7 * math.cos(sine / 36))),.1)
  5005. elseif ModeOfGlitch == 6000000000 then
  5006. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-15 + 6 * math.cos(sine / 34))),.1)
  5007. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(7.5 - 4 * math.cos(sine / 47))),.1)
  5008. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-1 + 4 * math.cos(sine / 62))),.1)
  5009. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 28)),math.rad(5 - 6 * math.cos(sine / 79)),math.rad(1 - 4 * math.cos(sine / 62))),.1)
  5010. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(38 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-95 - 3 * math.cos(sine / 28))),.1)
  5011. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(45 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(80 + 5 * math.cos(sine / 30))),.1)
  5012. elseif ModeOfGlitch == 9600000000 then
  5013. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  5014. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  5015. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  5016. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1)
  5017. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 3 * math.cos(sine / 53)),math.rad(0),math.rad(-37 + 2 * math.cos(sine / 37))),.1)
  5018. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(23 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(38 - 3 * math.cos(sine / 57) )),.1)
  5019. end
  5020. end
  5021. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  5022. Anim="Walk"
  5023. if attack==false then
  5024. if ModeOfGlitch == 10 then
  5025. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.175 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * angles(math.rad(4-2.5 * math.cos(sine / 3.5)), math.rad(0) - root.RotVelocity.Y / 75, math.rad(5 * math.cos(sine / 7))), 0.15)
  5026. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0) - hed.RotVelocity.Y / 15), 0.3)
  5027. RH.C0 = clerp(RH.C0, cf(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 5 * math.cos(sine / 7)) - rl.RotVelocity.Y / 75 + -math.sin(sine / 7) / 2.5, math.rad(90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  5028. LH.C0 = clerp(LH.C0, cf(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 5 * math.cos(sine / 7)) + ll.RotVelocity.Y / 75 + math.sin(sine / 7) / 2.5, math.rad(-90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  5029. RW.C0 = clerp(RW.C0, cf(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  5030. LW.C0 = clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  5031. elseif ModeOfGlitch ~= 9600000000 then
  5032. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  5033. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  5034. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  5035. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  5036. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  5037. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  5038. elseif ModeOfGlitch == 9600000000 then
  5039. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  5040. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  5041. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(15 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  5042. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 + 3 * math.cos(sine / 4)),math.rad(0 - 10 * math.cos(sine / 8)),math.rad(0 - hed.RotVelocity.Y*2.5 + 10 * math.cos(sine / 8))),.1)
  5043. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 80 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  5044. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 80 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  5045. end
  5046. end
  5047. elseif torvel>=22 and hitfloor~=nil then
  5048. Anim="Run"
  5049. if attack==false then
  5050. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 2000000000 and ModeOfGlitch ~= 6000000000 then
  5051. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  5052. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  5053. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  5054. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  5055. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  5056. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  5057. if ModeOfGlitch == 7 then
  5058. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  5059. sphereMK(3,0,"Add",root.CFrame*CFrame.new(0,0,8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,5,20,-0.0075,MAINRUINCOLOR,0)
  5060. end
  5061. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 6000000000 then
  5062. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  5063. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  5064. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  5065. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  5066. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  5067. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  5068. end
  5069. end
  5070. end
  5071. end
  5072. end
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