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- CONTROL PANEL LOOKS LIKE THIS:
- Code Author Name
- [Level 1 code] [Level 1 author] [Level 1 name]
- [Level 2 code] [Level 2 author] [Level 2 name]
- [Level 3 code] [Level 3 author] [Level 3 name]
- Part 1, Blind:
- Left Player [6:23.002]
- Right Player [7:12.004]
- Part 2, Optimize:
- Level 1 [1:23.123] [1:25.123]
- Level 2 [1:23.123] [1:25.123]
- Level 3 [51.123] [36.123]
- Part 3, Endless:
- Left Player: [-1] 7 [+1]
- Right Player: [-1] 8 [+1]
- ( ) Timer counts up from 0
- (o) Timer counts down from 30
- ( ) Timer counts down from 20
- EXPLANATION
- The [something] brackets represent text boxes.
- Times will be entered in the format 1:23.123 or 23.123
- They will need to be convered into seconds internally so you can do computations, though they'll be displayed in "M:SS.sss" format on the layout.
- The [-1] and [+1] brackets represent buttons to increment or decerement the endless count.
- In part 1 the person the person with the better time wins 1 or 2 points. To determine which: take the time of the person who finished first (in seconds). Multiply by 1.10 (in other words increase it by 10%) and if the loser's time is GREATER (but not equal) than this threshold, then the winner gets 2 points instead of 1. If it's a tie down to the milisecond, both players get 0 points.
- In part 2 it's basicaly the same computation as Part 1, except that computation is done for each of the 3 levels. So for each level one of the players can win 1 or 2 points (meaning a player who dominates Part 2 can win up to 6 points). For each level, whichever player has the better time on that level their PB is written in gold instead of white. There is also a white "+1" or "+2" written next to that time to indicate how many points they get for it.
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