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avex_sc2

howlingcliff

Jan 19th, 2019
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  1. Main seems really big, needs 3 full tumors to cover it, try to get it down to 2 or "2.5"
  2. Doesn't this kill one of the rocks? Is that the intent or do you want it to block the whole path? https://i.imgur.com/z4ZGmHZ.png
  3. I'd move the large rocks behind the ramp instead of infront. https://i.imgur.com/L0tCIC4.png
  4. I'd place the XNTs somewhere else, currently the already exposed rich base is now riskier since you don't even need air units to deny it. There's a ramp right next to it, anyway.
  5. I don't see anyone taking the 12/6 counter clockwise highground bases. They're too close to either players options.
  6. Aside from the rocked off third, I don't feel there's much separating this from a Standard map.
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