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- --[[
- ██ ███ ██ ██ ██ ██ ███████ ██████ ██████ ██████ ███ ██ ███████
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- ██ ██ ████ ████ ██ ███████ ██████ ██ ██ ██████ ██ ████ ███████
- SKY REANIMATE
- ]]
- -- ╭---------------Colors----------------------------╮
- --[[ |]] local red = BrickColor.Red() --|
- --[[ |]] local black = BrickColor.Black() --|
- --[[ |]] local blue = BrickColor.Blue() --|
- --[[ |]] local Yeller = BrickColor.Yellow()--|
- --[[ |]] local white = BrickColor.White() --|
- -- ╰-------------------------------------------------╯
- -- ╭---------------CONTROLS-------------------╮
- --[[ |]] local speed = 1 --|
- --[[ |]] local Outline = true --|
- --[[ |]] local Invis = true --|
- --[[ |]] local PartCheck = true --| -- KEEP ON TRUE
- --[[ |]] local DroneColor = red --| -- you can change tis
- --[[ |]]----------------------------------------|
- --[[ | Adjust Controls if u want | ]]
- -- ╰------------------------------------------╯
- local cam = game.Workspace.CurrentCamera
- local StarterGui = game:GetService("StarterGui")
- StarterGui:SetCore("SendNotification",{
- Title = "⚙️ Settings Applied ⚙️",
- Text = "Please wait...",
- Duration = 5
- })
- wait(5)
- StarterGui:SetCore("SendNotification",{
- Title = "Reanimating",
- Text = "Invisible drone",
- Duration = 5
- })
- wait(1)
- if PartCheck == true then
- local StarterGui = game:GetService("StarterGui")
- StarterGui:SetCore("SendNotification",{
- Title = "Checking for Left Over parts",
- Text = "Please wait",
- Duration = 5
- })
- wait(5)
- local find = game.Workspace:FindFirstChild("InvisibleDrone")
- if find then
- game.Workspace.InvisibleDrone:Destroy()
- StarterGui:SetCore("SendNotification",{
- Title = "Parts Found!",
- Text = "Destroyed Cloned Parts ✅",
- Duration = 5
- })
- else
- StarterGui:SetCore("SendNotification",{
- Title = "Cloned Part Not found",
- Text = "Your Good btw this doesent matter | No Parts found ❌",
- Duration = 5
- })
- end
- end
- wait(1)
- local playa = game.Players.LocalPlayer
- local cha = playa.Character
- local Part0 = Instance.new("Part")
- Part0.Parent = game.Workspace
- Part0.CFrame = CFrame.new(0,99,0)
- Part0.Size = Vector3.new(2, 2, 1)
- Part0.BrickColor = DroneColor
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- game.Workspace.CurrentCamera.CameraSubject = Part0
- Part0.Anchored = true
- Part0.Name = "InvisibleDrone"
- UserInput = game:GetService("UserInputService")
- local mouse = playa:GetMouse()
- local w = false
- local a = false
- local s = false
- local d = false
- mouse.KeyDown:Connect(function(key)
- if key == "w" then
- w = true
- end
- if key == "a" then
- a = true
- end
- if key == "s" then
- s = true
- end
- if key == "d" then
- d = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "w" then
- w = false
- end
- if key == "a" then
- a = false
- end
- if key == "s" then
- s = false
- end
- if key == "d" then
- d = false
- end
- end)
- game:GetService("RunService").Heartbeat:Connect(function()
- if w then
- Part0.Position = Part0.Position + workspace.CurrentCamera.CFrame.LookVector * speed
- end
- if a then
- Part0.Position = Part0.Position - workspace.CurrentCamera.CFrame.RightVector * speed
- end
- if s then
- Part0.Position = Part0.Position - workspace.CurrentCamera.CFrame.LookVector * speed
- end
- if d then
- Part0.Position = Part0.Position + workspace.CurrentCamera.CFrame.RightVector * speed
- end
- end)
- local ScreenGui0 = Instance.new("ScreenGui")
- local TextButton1 = Instance.new("TextButton")
- local TextButton2 = Instance.new("TextButton")
- local TextButton3 = Instance.new("TextButton")
- local TextButton4 = Instance.new("TextButton")
- ScreenGui0.Parent = game.Players.LocalPlayer.PlayerGui
- TextButton1.Name = "w"
- TextButton1.Parent = ScreenGui0
- TextButton1.Position = UDim2.new(0.121266574, 0, 0.433840096, 0)
- TextButton1.Size = UDim2.new(0, 66, 0, 50)
- TextButton1.BackgroundColor = BrickColor.new("Really black")
- TextButton1.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton1.BorderColor = BrickColor.new("Really black")
- TextButton1.BorderColor3 = Color3.new(0, 0, 0)
- TextButton1.BorderSizePixel = 0
- TextButton1.Font = Enum.Font.SourceSans
- TextButton1.FontSize = Enum.FontSize.Size14
- TextButton1.Text = "W"
- TextButton1.TextColor = BrickColor.new("Institutional white")
- TextButton1.TextColor3 = Color3.new(1, 1, 1)
- TextButton1.TextSize = 14
- TextButton2.Name = "d"
- TextButton2.Parent = ScreenGui0
- TextButton2.Position = UDim2.new(0.222221553, 0, 0.650676787, 0)
- TextButton2.Size = UDim2.new(0, 66, 0, 50)
- TextButton2.BackgroundColor = BrickColor.new("Really black")
- TextButton2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton2.BorderColor = BrickColor.new("Really black")
- TextButton2.BorderColor3 = Color3.new(0, 0, 0)
- TextButton2.BorderSizePixel = 0
- TextButton2.Font = Enum.Font.SourceSans
- TextButton2.FontSize = Enum.FontSize.Size14
- TextButton2.Text = "D"
- TextButton2.TextColor = BrickColor.new("Institutional white")
- TextButton2.TextColor3 = Color3.new(1, 1, 1)
- TextButton2.TextSize = 14
- TextButton3.Name = "S"
- TextButton3.Parent = ScreenGui0
- TextButton3.Position = UDim2.new(0.121266574, 0, 0.650676787, 0)
- TextButton3.Size = UDim2.new(0, 66, 0, 50)
- TextButton3.BackgroundColor = BrickColor.new("Really black")
- TextButton3.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton3.BorderColor = BrickColor.new("Really black")
- TextButton3.BorderColor3 = Color3.new(0, 0, 0)
- TextButton3.BorderSizePixel = 0
- TextButton3.Font = Enum.Font.SourceSans
- TextButton3.FontSize = Enum.FontSize.Size14
- TextButton3.Text = "S"
- TextButton3.TextColor = BrickColor.new("Institutional white")
- TextButton3.TextColor3 = Color3.new(1, 1, 1)
- TextButton3.TextSize = 14
- TextButton4.Name = "a"
- TextButton4.Parent = ScreenGui0
- TextButton4.Position = UDim2.new(0.0216758493, 0, 0.650676787, 0)
- TextButton4.Size = UDim2.new(0, 66, 0, 50)
- TextButton4.BackgroundColor = BrickColor.new("Really black")
- TextButton4.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton4.BorderColor = BrickColor.new("Really black")
- TextButton4.BorderColor3 = Color3.new(0, 0, 0)
- TextButton4.BorderSizePixel = 0
- TextButton4.Font = Enum.Font.SourceSans
- TextButton4.FontSize = Enum.FontSize.Size14
- TextButton4.Text = "A"
- TextButton4.TextColor = BrickColor.new("Institutional white")
- TextButton4.TextColor3 = Color3.new(1, 1, 1)
- TextButton4.TextSize = 14
- ScreenGui0.ResetOnSpawn = true
- ScreenGui0.Enabled = true
- local keyw = false
- local keya = false
- local keys = false
- local keyd = false
- TextButton1.MouseButton1Down:Connect(function()
- keyw = true
- end)
- TextButton2.MouseButton1Down:Connect(function()
- keyd = true
- end)
- TextButton3.MouseButton1Down:Connect(function()
- keys = true
- end)
- TextButton4.MouseButton1Down:Connect(function()
- keya = true
- end)
- TextButton1.MouseButton1Up:Connect(function()
- keyw = false
- end)
- TextButton2.MouseButton1Up:Connect(function()
- keyd = false
- end)
- TextButton3.MouseButton1Up:Connect(function()
- keys = false
- end)
- TextButton4.MouseButton1Up:Connect(function()
- keya = false
- end)
- game:GetService("RunService").Heartbeat:Connect(function()
- if keyw then
- Part0.Position = Part0.Position + workspace.CurrentCamera.CFrame.LookVector * speed
- end
- if keya then
- Part0.Position = Part0.Position - workspace.CurrentCamera.CFrame.RightVector * speed
- end
- if keys then
- Part0.Position = Part0.Position - workspace.CurrentCamera.CFrame.LookVector * speed
- end
- if keyd then
- Part0.Position = Part0.Position + workspace.CurrentCamera.CFrame.RightVector * speed
- end
- end)
- if Outline == true then
- local highlighter = Instance.new("Highlight")
- highlighter.Parent = Part0
- highlighter.Adornee = Part0
- highlighter.FillColor = Color3.fromRGB(255, 255, 255)
- highlighter.FillTransparency = 0.5
- highlighter.OutlineTransparency = 0
- end
- if Invis == true then
- while true do
- wait(1)
- cha.Head.CFrame = CFrame.new(0,999,999)
- end
- end
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