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- u = true
- tptoshit = true
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:Connect(function(key)
- if key == 'r' then
- u = not u
- elseif key == 'y' then
- tptoshit = not tptoshit
- end
- end)
- while wait() do
- if u == true then
- for i,v in pairs(plr.Backpack:GetChildren()) do
- if v.ClassName == 'Tool' then
- plr.Character.Humanoid:EquipTool(v)
- end
- end
- for i,v in pairs(plr.Character:GetChildren()) do
- if v.ClassName == 'Tool' then
- v:Activate()
- end
- end
- game:GetService("Workspace").sellAreaCircles.sellAreaCircle.circleInner.CFrame = CFrame.new(plr.Character.PrimaryPart.Position + Vector3.new(0,0,5))
- wait(.1)
- game:GetService("Workspace").sellAreaCircles.sellAreaCircle.circleInner.CFrame = CFrame.new(plr.Character.PrimaryPart.Position + Vector3.new(5,0,0))
- if tptoshit == true then
- plr.Character.Humanoid:ChangeState(11)
- for i,v in pairs(game:GetService("Workspace").spawnedCoins.Valley:GetChildren()) do
- plr.Character.PrimaryPart.CFrame = v.CFrame
- end
- end
- else
- wait()
- end
- end
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