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- • Determine Total Prof: how much displayed stat is needed to reach x1.68 elemental proficiency.
- ◦ TotalProf = PlayerLevel * 1.68
- = (423) * 1.68
- = 710.64
- • Subtract out base elemental proficiency and boost from Eminent Elementalist perk (+10% elemental proficiency) to find how much displayed proficiency is needed on equipment.
- ◦ TargetProf = TotalProf - (PlayerLevel) (PlayerLevel * 0.1) -
- = (710.64) - (423.00) - (42.3)
- = 244.7
- • Convert TargetProf from displayed stat to base stat.
- ◦ TargetProf = 244.7
- ◦ ScaledStat = (1 + PlayerLevel / LevelFactor) * BaseStat [https://ehwiki.org/wiki/Level_Scaling]
- ◦ TargetBaseStat = ScaledStat / (1 + PlayerLevel / LevelFactor)
- = (244.7) / (1 + (423 / (250/7) )
- = 19.05
- ---
- • Determine amount of forging on Staff and Robe needed to reach TargetBaseStat.
- ◦ StaffBaseProf = 6.04
- ◦ RobeBaseProf = 9.53
- ◦ EquipBaseProf = StaffBaseProf + RobeBaseProf
- = (6.04) + (9.53)
- = 15.57
- ◦ TargetBaseStat = EquipBaseProf * UpgradeFactor
- UpgradeFactor = 1 + 0.2 * ln(0.1 * ForgeCount + 1) [https://ehwiki.org/wiki/Upgrade#Upgrading]
- TargetBaseStat = EquipBaseProf * [1 + 0.2 *ln(0.1 * ForgeCount + 1)]
- TargetBaseStat / EquipBaseProf = [1 + 0.2 *ln(0.1 * ForgeCount + 1)]
- (TargetBaseStat / EquipBaseProf) - 1 = [0.2 *ln(0.1 * ForgeCount + 1)]
- [[(TargetBaseStat / EquipBaseProf) - 1] / 0.2] = ln(0.1 * ForgeCount + 1)
- e^[[(TargetBaseStat / EquipBaseProf) - 1] / 0.2] = (0.1 * ForgeCount + 1)
- e^[[(TargetBaseStat / EquipBaseProf) - 1] / 0.2] - 1 = 0.1 * ForgeCount
- ForgeCount = [e^[[(TargetBaseStat / EquipBaseProf) - 1] / 0.2] - 1] / 0.1
- = [e^[[(19.05 / 15.57) - 1] / 0.2] - 1] / 0.1
- = 20.57
- ~ 21
- • Doublecheck that ForgeCount is correct.
- TargetBaseStat = EquipBaseProf * [1 + 0.2 *ln(0.1 * ForgeCount + 1)]
- = (15.57) * [1 + 0.2 *ln(0.1 * (21) + 1)]
- = 19.09
- 19.05 ~ 19.09
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