Guest User

Untitled

a guest
Nov 18th, 2017
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.41 KB | None | 0 0
  1. 1. This file declares a class, `Player`, instantiates it, and assigns it to a global `player` variable.
  2. 2. The `Player` class contains four methods:
  3. - `constructor()`
  4. - `playPause()`
  5. - `skipTo()`
  6. - `setVolume()`
  7. 3. The `constructor()` method sets initial values for the `currentlyPlaying`, `playState`, `volume`, and `soundObject` properties.
  8. - `currentlyPlaying` is set to the first item in `album.songs`.
  9. - The initial `playState` is `"stopped"`.
  10. - The `volume` is set to the number `80`.
  11. - The `soundObject` instantiates a new `buzz.sound` object using the `soundFileUrl` property of `this.currentlyPlaying`. The `buzz` variable doesn't appear to be initialized here, so presumably it's a dependency loaded elsewhere.
  12. 4. The `playPause()` method accepts one parameter, `song`. It sets it to `this.currentlyPlaying` by default. It checks to see if `this.currentlyPlaying` is different from `song`, and if so, it:
  13. - Stops the `soundObject` property.
  14. - Removes the `"playing"` and `"paused"` classes from the `element` property of `this.currentlyPlaying`.
  15. - Sets `this.currentlyPlaying` to the function's parameter, `song`.
  16. - Changes the `playState` property to `"stopped"`.
  17. - Instantiates a new sound object using `this.currentlyPlaying`, which was just updated to `song`.
  18.  
  19. It also checks to see if `this.playState()` is `paused` or `stopped`. If it is `paused` or `stopped`;
  20. - `soundObject` property set volume with `setVolume()` and `this.volume` property.
  21. - Plays the `soundObject` property.
  22. - Changes the `playState` property to `playing`.
  23. - Removes the `paused` class from the `element` property of `this.currentlyPlaying` and add `playing` class.
  24. If it is not `paused` or `stopped`;
  25. - `Pause` the `soundObject` property.
  26. - Changes the `playState` property to `paused`.
  27. - Removes the `playing` class from the `element` property of `this.currentlyPlaying` and add `paused` class.
  28. 5. The `skipTo()` method accepts one parameter `percent`. It checks to see if `this.playState` is not `playing`. If it's not;
  29. - return
  30. If it is;
  31. - `this.soundObject` set `setTime()` with `percent` dvivded by 100 and multiply with `this.soundObject.getDuration()`.
  32. 6. The `setVolume()` method also take one parament `percent`.
  33. - Sets `this.volume` to the function's parameter `percent`.
  34. - `this.soundObject` set volume with `setVolume()` with `percent`.
Add Comment
Please, Sign In to add comment