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- <yzabtech> so this is what i like to call dice-smash
- <yzabtech> basically everyone gts a player number
- <yzabtech> I'm player 1, strat's player 2, Revark's player 3
- <Strategist14> Okay
- <Revark> Alright.
- <yzabtech> we all take turns attacking, which consists of either rolling for a random player to attack like !roll 1d3 if there are 3 players (if you get yourself just reroll)
- <yzabtech> that player has a chance to defend which is rolling a die (dice chosen by character player chooses, for example some characters get 1d3 or 1d4 or 1d2 or maybe 1d5) and if they get the highest number they don't take damage
- <yzabtech> if that player doesn't succeed on their damage roll then the attacking player rolld a damage dice which is something like 1d15 or 1d20 or 1d30, defending player takes that much damage
- <yzabtech> if you get to 100 damage you're knocked out
- <yzabtech> i know i'm bad at explaining things so tell me when you've comprehended that
- <Strategist14> I think so
- <yzabtech> get notepad open to count damage
- <Revark> Wait, why would anyone choose anything other than the 1d2?
- <Revark> Since you only block damage if you roll the highest.
- <yzabtech> those damage-blocking dice change with character
- <yzabtech> a character might have high defense but really low attack like 1d10
- <yzabtech> or low defense like 1d5 but high attack like 1d30 or 1d40 or something
- <Revark> Ah okay.
- <yzabtech> so let me create a few choices
- <yzabtech> Character 1: 1d2 defense roll, 1d10 damage roll
- <yzabtech> Character 2: 1d3 defense roll, 1d20 damage roll
- <yzabtech> Character 3: 1d4 defense roll, 1d30 damage roll
- <yzabtech> Character 4: 1d5 defense roll, 1d40 damage roll
- <yzabtech> that should be balanced enough
- <yzabtech> everybody pick a character, two people can pick the same character
- <Revark> I'll try out number 4.
- <Strategist14> 2
- <yzabtech> i'll be 3
- <yzabtech> so remember, actual player order is I'm player 1, Strat's player 2, Revark's player 3. I go first, Strat goes second, Revark goes third, then I attack, Strat attacks, etc
- <Strategist14> Right
- <yzabtech> begin!
- <yzabtech> !roll 1d3 for which player to attack
- <Tyche[Dice]> yzabtech rolled : 1d3 for which player to attack --> [ 1d3=2 ]{2}
- <Strategist14> !Roll 1d3 defense
- <Tyche[Dice]> Strategist14 rolled : 1d3 defense --> [ 1d3=1 ]{1}
- <yzabtech> !roll 1d30 for damage
- <Tyche[Dice]> yzabtech rolled : 1d30 for damage --> [ 1d30=15 ]{15}
- <Strategist14> 85/100
- <Strategist14> !Roll 1d3 target
- <Tyche[Dice]> Strategist14 rolled : 1d3 target --> [ 1d3=1 ]{1}
- <yzabtech> remember you can choose a target
- <yzabtech> !roll 1d4 defense
- <Tyche[Dice]> yzabtech rolled : 1d4 defense --> [ 1d4=1 ]{1}
- <Strategist14> !Roll 1d20 damage
- <Tyche[Dice]> Strategist14 rolled : 1d20 damage --> [ 1d20=9 ]{9}
- <Strategist14> I'm good hitting you back, I think
- <yzabtech> ok
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=1 ]{1}
- <Strategist14> Ooh, double team
- <yzabtech> !roll 1d4 defense
- <Tyche[Dice]> yzabtech rolled : 1d4 defense --> [ 1d4=1 ]{1}
- <Revark> Why is everyone rolling ones?
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=4 ]{4}
- <Revark> -_-
- <yzabtech> maybe the dice is messed up hold on
- <Strategist14> ...
- <yzabtech> !roll 10#1d4 test
- <Tyche[Dice]> yzabtech rolled : 10#1d4 test --> [ 1d4=3 ]{3}, [ 1d4=2 ]{2}, [ 1d4=2 ]{2}, [ 1d4=3 ]{3}, [ 1d4=4 ]{4}, [ 1d4=2 ]{2}, [ 1d4=4 ]{4}, [ 1d4=2 ]{2}, [ 1d4=1 ]{1}, [ 1d4=1 ]{1}
- <yzabtech> nvm not messed up
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strategist14> We just suck at dodging
- <yzabtech> revark it's my turn
- <Revark> Aight.
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> you can't attack yourself so reroll
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=5 ]{5}
- <yzabtech> darn
- <yzabtech> strat's turn
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=2 ]{2}
- <Strategist14> !roll 1d20
- <Tyche[Dice]> Strategist14 rolled : 1d20 --> [ 1d20=16 ]{16}
- <Revark> Okay.
- <Revark> 84/100
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> !roll 1d4
- <Tyche[Dice]> yzabtech rolled : 1d4 --> [ 1d4=3 ]{3}
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=29 ]{29}
- <Revark> Okay
- <yzabtech> wow i took 42 damage so far
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> Welp.
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=3 ]{3}
- <Strategist14> !roll 1d20
- <Tyche[Dice]> Strategist14 rolled : 1d20 --> [ 1d20=20 ]{20}
- <Strategist14> Crit
- <Strategist14> Yuss
- <yzabtech> nothing happens on crit
- <Revark> 64/100
- <yzabtech> maybe i'll add something in later
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strategist14> It gives me +5 pride
- <Strategist14> !roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=1 ]{1}
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=13 ]{13}
- <Strategist14> 72/100
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=1 ]{1}
- <yzabtech> !roll 1d30
- <Tyche[Dice]> yzabtech rolled : 1d30 --> [ 1d30=11 ]{11}
- <Revark> 53/100
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> !roll 1d4
- <Tyche[Dice]> yzabtech rolled : 1d4 --> [ 1d4=1 ]{1}
- <Strategist14> !roll 1d20
- <Tyche[Dice]> Strategist14 rolled : 1d20 --> [ 1d20=7 ]{7}
- <Revark> 51/100 for you now.
- <yzabtech> i'm halfway to being dead
- <yzabtech> well almost halfway
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> i'm adding up damage in notepad
- <Revark> Wait, we can choose who to attack right?
- <yzabtech> yes
- <Revark> I'm attacking strat then.
- <Strategist14> :(
- <yzabtech> but that person can choose to attack you back
- <Strategist14> Wait, like a counterattack or as my turn?
- <yzabtech> as your turn
- <Strategist14> Ah
- <Revark> Well, then I'm still attacking.
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=1 ]{1}
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=28 ]{28}
- <Revark> Eyyy
- <Strategist14> 44/100
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=2 ]{2}
- <yzabtech> !roll 1d30
- <Tyche[Dice]> yzabtech rolled : 1d30 --> [ 1d30=26 ]{26}
- <Strategist14> I attack back
- <Revark> 27/100
- <Revark> Crap.
- <yzabtech> so you attack Revark?
- <Strategist14> Yeah
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=3 ]{3}
- <Strategist14> !roll 1d20
- <Tyche[Dice]> Strategist14 rolled : 1d20 --> [ 1d20=16 ]{16}
- <Revark> 11/100
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strategist14> !roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=2 ]{2}
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=8 ]{8}
- <Revark> Damn.
- <Strategist14> 36/100
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=3 ]{3}
- <Strategist14> Ayy
- <yzabtech> darn
- <Strategist14> Attack yzabtech
- <yzabtech> wasn't that my attack?
- <yzabtech> you blocked it
- <Strategist14> And now it's my turn?
- <yzabtech> yes
- <Revark> Yep
- <Strategist14> I attack yzabtech
- <yzabtech> !roll 1d4
- <Tyche[Dice]> yzabtech rolled : 1d4 --> [ 1d4=4 ]{4}
- <yzabtech> ayy
- <yzabtech> revark's turn
- <Strategist14> Or not
- <Revark> Lucky!
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=3 ]{3}
- <yzabtech> reroll
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=3 ]{3}
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strategist14> !Roll 1d3
- <Tyche[Dice]> Strategist14 rolled : 1d3 --> [ 1d3=2 ]{2}
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=7 ]{7}
- <Revark> Why.
- <Strategist14> 29/100
- <yzabtech> !roll 1d3
- <Tyche[Dice]> yzabtech rolled : 1d3 --> [ 1d3=3 ]{3}
- <yzabtech> i'm sorry
- <Revark> !roll 1d5
- <Tyche[Dice]> Revark rolled : 1d5 --> [ 1d5=2 ]{2}
- <yzabtech> !roll 1d30
- <Revark> Aw.
- <Tyche[Dice]> yzabtech rolled : 1d30 --> [ 1d30=10 ]{10}
- <Revark> 1/100
- <Strategist14> Ooh
- <yzabtech> holy crap
- <Revark> Huh.
- <Strategist14> Punch yzabtech again
- <yzabtech> !roll 1d4
- <Tyche[Dice]> yzabtech rolled : 1d4 --> [ 1d4=3 ]{3}
- <Strategist14> !Roll 1d20
- <Tyche[Dice]> Strategist14 rolled : 1d20 --> [ 1d20=14 ]{14}
- <Revark> 37/100 now.
- <Revark> !roll 1d3
- <Tyche[Dice]> Revark rolled : 1d3 --> [ 1d3=1 ]{1}
- <yzabtech> i deserve it
- <yzabtech> !roll 1d4
- <Tyche[Dice]> yzabtech rolled : 1d4 --> [ 1d4=1 ]{1}
- <Revark> :P
- <Revark> !roll 1d40
- <Tyche[Dice]> Revark rolled : 1d40 --> [ 1d40=1 ]{1}
- <Revark> Why.
- <Strategist14> ...
- <yzabtech> kek
- <Strategist14> Same target
- <yzabtech> wait wasn't it my turn
- <Strategist14> Wait no it's not my turn yet, is it?
- <Strategist14> Yeah, that
- <Revark> It's yzab's turn.
- <yzabtech> I attack strat because he hates me
- <Strategist14> Can we rename ourselves our player numbers?
- <yzabtech> sure
- * Strategist14 is now known as Strat[Player2]
- * You are now known as yzab[Player1]
- * Revark is now known as WHATIS[Player3]
- <WHATIS[Player3]> Okay then.
- <yzab[Player1]> so i attack strat
- <Strat[Player2]> !Roll 1d3
- <Tyche[Dice]> Strat[Player2] rolled : 1d3 --> [ 1d3=3 ]{3}
- <yzab[Player1]> darn
- <WHATIS[Player3]> Strat's turn then.
- <Strat[Player2]> Hit back
- <yzab[Player1]> !roll 1d4
- <Tyche[Dice]> yzab[Player1] rolled : 1d4 --> [ 1d4=3 ]{3}
- <Strat[Player2]> !roll 1d20
- <Tyche[Dice]> Strat[Player2] rolled : 1d20 --> [ 1d20=11 ]{11}
- <WHATIS[Player3]> 25/100
- <WHATIS[Player3]> !roll 1d3
- <Tyche[Dice]> WHATIS[Player3] rolled : 1d3 --> [ 1d3=2 ]{2}
- <Strat[Player2]> !Roll 1d3
- <WHATIS[Player3]> Okay then.
- <Tyche[Dice]> Strat[Player2] rolled : 1d3 --> [ 1d3=2 ]{2}
- <WHATIS[Player3]> !roll 1d40
- <Tyche[Dice]> WHATIS[Player3] rolled : 1d40 --> [ 1d40=29 ]{29}
- <WHATIS[Player3]> 0/100
- * Strat[Player2] is kill
- <WHATIS[Player3]> And now I'm going to die next turn.
- <Strat[Player2]> Yay
- <yzab[Player1]> i don't need to roll since there's one player left
- <yzab[Player1]> roll for defense
- <WHATIS[Player3]> !roll 1d5
- <Tyche[Dice]> WHATIS[Player3] rolled : 1d5 --> [ 1d5=1 ]{1}
- <yzab[Player1]> !roll 1d30
- <Tyche[Dice]> yzab[Player1] rolled : 1d30 --> [ 1d30=14 ]{14}
- * WHATIS[Player3] explodes into bloody chunks.
- <yzab[Player1]> gg
- <Strat[Player2]> So yeah
- <Strat[Player2]> That happened
- <yzab[Player1]> so answer honestly, would you consider this game a fun experience
- <Strat[Player2]> A bit hard to figure out, but yeah
- <WHATIS[Player3]> I would say yeah.
- <yzab[Player1]> (this 3-player game took 20 minutes subtracting 5 minutes for first time rule confusion)
- <yzab[Player1]> (25 minutes in total)
- <yzab[Player1]> Would you consider this game balanced
- <Strat[Player2]> Not really
- <Strat[Player2]> Sorry
- <yzab[Player1]> Anything specific to improve
- <WHATIS[Player3]> Maybe for the attack dice, you could have it be 1d10, 5+1d15, 10+1d20, 15+1d25 and so on.
- <yzab[Player1]> good idea
- <Strat[Player2]> It seems to me that in a bigger group, you'd be better off taking the smallest defence die possible, since the chance of blocking increases faster than the damage output does. You'd also basically not suffer any penalties from the weakened damage, since the other players will beat each other up for you
- <Strat[Player2]> Up until 1v1, or when people specifically go after you, you'll outlast everyone
- <yzab[Player1]> true
- <yzab[Player1]> i'm going to nerf defense dice slightly
- <Strat[Player2]> That would probably be good
- <WHATIS[Player3]> So nerf defense, and buff attack.
- <yzab[Player1]> brb pastebinning
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