iravage

YRR 05 10 2026

Oct 5th, 2026
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INI file 64.35 KB | Gaming | 0 0
  1. ;======================================================
  2. ;                                            REBALANCE 05 10 2026
  3. ;======================================================
  4.  
  5. [AudioVisual]
  6. OreTwinkleChance = 10 ;15 ;30
  7. IdleActionFrequency = 0.25 ;0.15
  8.  
  9. LaserTargetColor = 0 ;9 ;1
  10. IronCurtainColor = 4 ;0 ;4
  11. BerserkColor = 4 ;0
  12. ForceShieldColor = 3 ;10 ;6
  13.  
  14. [ColorAdd]
  15. None = 0,0,0 ;1 ;in game white pulsing transparent
  16. StrongRed = 31,0,0 ;2 ;in game green
  17. StrongGreen = 0,63,0 ;3 ;in game blue transparent
  18. StrongBlue = 0,0,31 ;4 in game red (transparent on buildings)
  19. HighRed = 24,0,0 ;5 ;in game green
  20. HighGreen = 0,56,0 ;6 ;in game blue transparent
  21. HighBlue = 0,0,24 ;7 ;in game white non transparent
  22. BrightWhite = 31,63,31 ;8 ;in game green non transparent
  23. LowWhite = 11,21,11 ;9 ;in game white
  24. HighWhite = 24,56,24 ;10 ;in game white non transparent
  25. MidWhite = 14,28,14 ;11 ;in game psychedelic white transparent
  26. Purple = 15,0,15 ;12 ;in game yellow non transparent
  27. HighYellow = 24,56,0 ;13 ;in game yellow transparent
  28. TopYellow = 16,32,0 ;14 ;in game black transparent
  29.  
  30. [General]
  31. MaximumQueuedObjects = 98 ;29 (leads to 99 limit)
  32.  
  33. RepairPercent = 50% ;25% ;15%
  34.  
  35. RepairRate = .020 ;0.016
  36. RepairStep = 10 ;8  
  37. URepairRate = 0.008 ;0.016
  38.  
  39. SelfHealInfantryFrames = 55 ;50
  40. SelfHealInfantryAmount = 10 ;20
  41. SelfHealUnitFrames = 55 ;75
  42. SelfHealUnitAmount = 10 ;5
  43.  
  44. GuardAreaTargetingDelay = 24 ;1 ;36
  45. NormalTargetingDelay = 16 ;1 ;27
  46.  
  47. HarvesterTooFarDistance = 8 ;5   ;Undocumented
  48. ChronoHarvTooFarDistance = 18 ;24 ;512 ;16 ;12 ;50  ;Undocumented
  49.  
  50. TiberiumShortScan = 8 ;2 ;8 ;8 ;6  ;Undocumented
  51. TiberiumLongScan = 28 ;24 ;32 ;48
  52.  
  53. HarvesterDumpRate = 0.001 ;0 ;Undocumented
  54.  
  55. SlaveMinerShortScan = 2 ;4 ;8  ;Undocumented
  56. SlaveMinerSlaveScan = 5 ;4 ;2 ;14
  57. SlaveMinerLongScan = 32 ;48
  58. SlaveMinerScanCorrection = 2 ;1 ;2 ;3
  59. SlaveMinerKickFrameDelay = 55 ;150
  60.  
  61. V3RocketDamage = 300 ;200
  62. V3RocketEliteDamage = 500 ;400
  63.  
  64. DMislPauseFrames = 0 ;20
  65. DMislTiltFrames = 165 ;60
  66. DMislPitchFinal = 0.70 ;1.0 ;0.5
  67. DMislAcceleration = 0.6 ;0.4 ;0.8
  68. DMislTurnRate = 0.03 ;0.08
  69. ;DMislLazyCurve = yes ;no
  70. DMislDamage = 120 ;140 ;300
  71. DMislEliteDamage = 250 ;600    
  72.  
  73. CMislPauseFrames = 110 ;55 ;0 ;20
  74. CMislTiltFrames = 0 ;100
  75. CMislDamage = 80 ;200      
  76. CMislEliteDamage = 150 ;250
  77. CMislAcceleration = 0.6 ;2.0 ;1.0
  78.  
  79. DominatorFireAtPercentage = 60 ;40 ;20
  80.  
  81. CloakingStages = 3 ;9
  82. CloakDelay = 0.5 ;0.3 ;0.1 ;0.2  
  83.  
  84. PrismSupportMax = 3
  85.  
  86. SpyMoneyStealPercent = 0.25
  87.  
  88. ReloadRate = 0.35 ;0.25 ;.3
  89.  
  90. ForceShieldRadius = 2 ;4
  91. ForceShieldDuration = 330 ;500 ;300 ;330f is equal to 6sec at 55fps.
  92. ForceShieldBlackoutDuration = 495 ;1000 ;495f is equal to 9sec at 55fps.
  93. ForceShieldPlayFadeSoundTime = 40 ;75
  94.  
  95. ChronoDelay = 60 ;1 ;165 ;120 ;60 ;Undocumented
  96.  
  97. ;CrewEscape = 100% ;50%
  98. ;SurvivorRate = 1.0 ;.4
  99.  
  100. InfantryBlinkDisguiseTime = 10 ;20
  101.  
  102. ;CameraRange = 20 ;9
  103.  
  104. [CrateRules]
  105. CrateMaximum = 16 ;255
  106. CrateMinimum = 3 ;1
  107. CrateRadius = 1.5 ;3         ; radius (cells) for area effect crate powerup bonuses
  108. CrateRegen = 1            ; average minutes between random powerup crate regeneration
  109.  
  110. [Powerups]
  111. Armor = 10,ARMOR,yes,1.33              ; armor of nearby objects increased (armor multiplier);gs Think of max strength being multiplied by this (in reality, damage is divided by this since you can't change the max in Type)
  112. Firepower = 10,FIREPOWR,yes,1.33       ; firepower of nearby objects increased (firepower multiplier)
  113. HealBase = 0,HEALALL,yes  ;10             ; all buildings to full strength
  114. Money = 20,MONEY,yes,1500             ; a chunk o' cash (maximum cash)
  115. Reveal = 0,REVEAL,yes ;10                 ; reveal entire radar map
  116. Speed = 10,SPEED,yes,1.2              ; speed of nearby objects increased (speed multiplier)
  117. Veteran = 40,VETERAN,yes,1             ; veteran upgrade (levels to upgrade)
  118. Unit = 5,<none>,no  ;20                 ; vehicle
  119.  
  120. [Warheads]
  121. 106 = AEGISWH
  122.  
  123. [Guard]
  124. Rate = 0.016 ;.030
  125. Recruitable = yes
  126.  
  127. [Enter]
  128. Scatter = no ;ov not set
  129.  
  130. [Eaten]
  131. Scatter = no ;ov not set
  132.  
  133. [Capture]
  134. Scatter = no ;ov not set
  135. Rate = 0.012 ;.016
  136.  
  137. [Area Guard]
  138. Recruitable = yes
  139. Rate = 0.024 ;.030
  140.  
  141. [Stop]
  142. Retaliate = no
  143. Scatter = no
  144. Rate = 0.012
  145.  
  146. [Hunt]
  147. Recruitable = no
  148. Retaliate = no
  149.  
  150. [Sabotage]
  151. Retaliate = no ;ov not set
  152. Scatter = no ;ov not set
  153.  
  154. [Construction]
  155. Recruitable = no
  156. Retaliate = no
  157. Scatter = no
  158.  
  159. [Selling]
  160. Recruitable = no
  161. NoThreat = yes
  162. Retaliate = no
  163. Scatter = no
  164.  
  165. [Deploy]
  166. Recruitable = no
  167. Retaliate = no
  168. Scatter = no
  169. Rate = 0.016
  170.  
  171. [CombatDamage]
  172. IvanDamage = 9999 ;450
  173. IvanTimedDelay = 880 ;450
  174.  
  175. BunkerDamageMultiplier = 1.0 ;1.3
  176. BunkerROFMultiplier = 1.0 ;1.3
  177.  
  178. FallingDamageMultiplier = 0.35 ;0.30 ;1.0
  179.  
  180. OverloadCount = 3,4,5,6 ;3,6,10,50
  181. OverloadDamage = 0,30,40,50 ;0,50,100,500
  182. OverloadFrames = 55,55,55,55 ;30,60,60,60
  183.  
  184. OpenToppedDamageMultiplier = 1.0 ;1.2
  185. OpenToppedWarpDistance = 10 ;8 ;7
  186.  
  187. IronCurtainDuration = 550 ;750 About 10 seconds, down from 13.
  188.  
  189. [Warheads]
  190. 110 = SCMGWH ;Siege Chopper Machine Gun
  191. 111 = FlakCannonWH ;Separated Flak Cannon Warhead from Flak Track Weapon.
  192. 112 = SSAAIR ;Separated from SSA for air units.
  193. ;113 = Hijacker ;New Spy vehicle hijacker warhead
  194.  
  195. [RadSite]
  196. Verses = 19%,16%,15%, 19%,10%,10%, 0%,0%,0%, 0%,10%
  197.             ;100%,100%,100% ,50%,10%,10%, 0%,0%,0% ,100%,100%
  198.  
  199.  
  200.  
  201. ;======================================================
  202. ;                                                      STRUCTURES
  203. ;======================================================
  204.  
  205. [GACNST]
  206. BombSight = 512
  207. Sight = 10 ;8
  208. Cost = 2000 ;3000
  209. Soylent = 1000 ;3000
  210.  
  211. [GAPOWR]
  212. Cost = 600 ;800
  213. Soylent = 300 ;400
  214. BombSight = 512
  215. EligibileForAllyBuilding = yes
  216. Strength = 600 ;750
  217. BuildTimeMultiplier = 1.67 ;1.0 ;Build Rate $1002
  218.  
  219. [GAPILE]
  220. BombSight = 512
  221. EligibileForAllyBuilding = yes
  222. ;BuildTimeMultiplier = 1.5 ;1.0
  223.  
  224. [GAREFN]
  225. Cost = 1750 ;2000 ;1750 ;2000
  226. Soylent = 275 ;300 ;275
  227. BombSight = 512
  228. EligibileForAllyBuilding = yes
  229.  
  230. [GAWEAP]
  231. BombSight = 512
  232. EligibileForAllyBuilding = yes
  233. BuildTimeMultiplier = 1.25 ;1.0
  234.  
  235. [GAROBO]
  236. BombSight = 512
  237. EligibileForAllyBuilding = yes
  238. BuildTimeMultiplier = 1.5 ;1.0
  239.  
  240. [GADEPT]
  241. BombSight = 512
  242. EligibileForAllyBuilding = yes
  243.  
  244. [GAYARD]
  245. BombSight = 512
  246. BuildTimeMultiplier = 1.5 ;1.0
  247.  
  248. [GAAIRC]
  249. BombSight = 512
  250. Sight = 10 ;5
  251. EligibileForAllyBuilding = yes
  252.  
  253. [AMRADR]
  254. BombSight = 512
  255. Sight = 10 ;5
  256. EligibileForAllyBuilding = yes
  257.  
  258. [ATESLA]
  259. Strength = 500 ;600
  260. BombSight = 512
  261. Drainable = no ;yes
  262. HasRadialIndicator = true
  263. Adjacent = 5 ;2 ;Undocumented
  264. VHPScan = Strong ;Prioritize high HP targets.
  265.  
  266. [GATECH]
  267. BombSight = 512
  268. EligibileForAllyBuilding = yes
  269. Cost = 1750 ;2000
  270. Soylent = 275 ;300
  271. BuildTimeMultiplier = 1.43 ;1.0 ;Build rate $2502
  272. Strength=700 ;500
  273.  
  274. [GAOREP]
  275. BombSight = 512
  276. EligibileForAllyBuilding = yes
  277.  
  278. [GAWALL]  ;Undocumented
  279. ;Repairable = true ;false
  280. ;ClickRepairable = yes
  281. GuardRange = 8 ;5
  282. ;OmniCrushResistant = yes
  283. Adjacent = 10 ;8
  284.  
  285. [GAGAP]
  286. BaseNormal = no ;yes
  287. BombSight = 512
  288. Strength = 400 ;600
  289. BuildTimeMultiplier = 1.5 ;1.0
  290.  
  291. [GAPILL]
  292. BombSight = 512
  293. HasRadialIndicator = true
  294. Adjacent = 5 ;4 ;Undocumented
  295. VHPScan = Normal ;Prioritize low HP targets.
  296.  
  297. [NASAM]
  298. BombSight = 512
  299. Drainable = no ;yes
  300. HasRadialIndicator = true
  301. Adjacent = 5 ;4 ;Undocumented
  302. VHPScan = Normal ;Strong ;Prioritize low HP targets.
  303.  
  304. [RedEye2]
  305. ROF=120 ;110 ;55
  306.  
  307. [SAMWH]
  308. CellSpread = 0.5 ;0.3
  309. PercentAtMax=0.5 ;1
  310. Verses = 133%,0%,0%, 200%,100%,100%, 0%,0%,0%, 0%,200%
  311.              ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  312.  
  313. [GTGCAN]
  314. BombSight = 512
  315. Drainable = no ;yes
  316. HasRadialIndicator = true
  317. Adjacent = 5 ;2 ;Undocumented
  318. VHPScan = Strong ;Prioritize high HP targets.
  319. ;Strength = 1000 ;900
  320. Cost = 1750
  321. Soylent = 875
  322.  
  323. [GrandCannonWeapon]
  324. MinimumRange = 4 ;3
  325. ROF = 150 ;120
  326.  
  327. [GrandCannonWH]
  328. Verses = 200%,200%,100%, 100%,100%,70%, 100%,67%,67%, 200%,0%
  329.             ;100%,100%,100%, 100%,100%,100%, 50%,100%,50%, 100%,100%
  330.  
  331. [GACSPH]
  332. BombSight = 512
  333. ;Drainable = yes ;no
  334. EligibileForAllyBuilding = yes
  335. RevealToAll = no ;yes
  336.  
  337. [GAWEAT]
  338. Cost = 3000 ;5000
  339. Soylent = 1500 ;2500??
  340. BombSight = 512
  341. ;Drainable = yes ;no
  342. EligibileForAllyBuilding = yes
  343. RevealToAll = no ;yes
  344.  
  345. [GASPYSAT]
  346. BombSight = 512
  347. EligibileForAllyBuilding = yes
  348. BuildTimeMultiplier = 1.5 ;1.0
  349. Strength = 600 ;1000
  350. Radar = yes ;no
  351. ;Spyable = yes ;no
  352.  
  353. [NACNST] ; SOVIET STRUCTURES
  354. BombSight = 512
  355. Sight = 10 ;8
  356. Cost = 2000 ;3000
  357. Soylent = 1000 ;3000
  358.  
  359. [NAPOWR]
  360. BombSight = 512
  361. EligibileForAllyBuilding = yes
  362. Strength = 600 ;750
  363. BuildTimeMultiplier = 1.67 ;1.0 ;Build Rate $1002
  364.  
  365. [NAHAND]
  366. BombSight = 512
  367. EligibileForAllyBuilding = yes
  368. ;BuildTimeMultiplier = 1.5 ;1.0
  369.  
  370. [NABNKR]
  371. BombSight = 512
  372. PipsDrawForAll = no ;ov not set
  373. VHPScan = Normal ;Prioritize low HP targets.
  374.  
  375. [NAREFN]
  376. BombSight = 512
  377. EligibileForAllyBuilding = yes
  378. Cost = 1750 ;2000
  379. Soylent = 275
  380.  
  381. [NAWEAP]
  382. BombSight = 512
  383. EligibileForAllyBuilding = yes
  384. BuildTimeMultiplier = 1.25 ;1.0
  385.  
  386. [NAYARD]
  387. BombSight = 512
  388. BuildTimeMultiplier = 1.5 ;1.0
  389.  
  390. [NARADR]
  391. BombSight = 512
  392. EligibileForAllyBuilding = yes
  393.  
  394. [NADEPT]
  395. BombSight = 512
  396. EligibileForAllyBuilding = yes
  397.  
  398. [NATECH]
  399. BombSight = 512
  400. EligibileForAllyBuilding = yes
  401. Cost = 1750 ;2000
  402. Soylent = 275 ;300
  403. BuildTimeMultiplier = 1.43 ;1.0 ;Build rate $2502
  404. Strength=700 ;500
  405.  
  406. [NAINDP]
  407. BombSight = 512
  408. EligibileForAllyBuilding = yes
  409.  
  410. [NANRCT]
  411. Power = 1000 ;2000
  412. BombSight = 512
  413. EligibileForAllyBuilding = yes
  414. DeathWeapon = Demobomb ;NukePayload
  415.  
  416. [NAMISL]
  417. Cost = 3000 ;5000
  418. Soylent = 1500 ;2500??
  419. BombSight = 512
  420. ;Drainable = yes ;no
  421. EligibileForAllyBuilding = yes
  422. RevealToAll = no ;yes
  423.  
  424. [NAIRON]
  425. BombSight = 512
  426. ;Drainable = yes ;no
  427. EligibileForAllyBuilding = yes
  428. RevealToAll = no ;yes
  429.  
  430. [YACNST] ; YURI STRUCTURES
  431. BombSight = 512
  432. Sight = 10 ;8
  433. Cost = 2000 ;3000
  434. Soylent = 1000 ;3000
  435.  
  436. [YAPOWR]
  437. Cost = 600 ;1000 ;600
  438. Soylent = 300 ;500 ;300???
  439. BombSight = 512
  440. EligibileForAllyBuilding = yes
  441. ExtraPower = 50 ;100
  442. Strength = 600 ;700
  443. BuildTimeMultiplier = 1.67 ;1.0 ;Build Rate $1002
  444.  
  445. [YABRCK]
  446. BombSight = 512
  447. EligibileForAllyBuilding = yes
  448. ;BuildTimeMultiplier = 1.5 ;1.0
  449.  
  450. [YAREFN]
  451. Strength = 1200 ;1000 ;2000
  452. BombSight = 512
  453. BuildTimeMultiplier = 1.0 ;1.15
  454. SlavesNumber = 3 ;4 ;5
  455. HasRadialIndicator = false ;ov not set
  456.  
  457. [SMIN]
  458. Strength = 1000 ;1200 ;1000 ;2000
  459. SlavesNumber = 3 ;4 ;5
  460. Speed = 4 ;3
  461. BombSight = 512
  462. Soylent = 875 ;1750
  463. BuildTimeMultiplier = 1.0 ;0.8
  464. ThreatAvoidanceCoefficient = 0 ;0.65
  465. ;CanPassiveAquire = yes ;ov not set
  466. ;DefaultToGuardArea = yes ;ov not set
  467. ;GuardRange = 16
  468. VHPScan = Normal ;Prioritize low HP targets.
  469.  
  470. [SLAV]
  471. HarvestRate = 120 ;100 ;250 ;220 ;200 ;180 ;135 ;130 ;150 ;120 ;200 ;240 ;230 ;220 ;200 ;195 ;150 ;Smaller number is faster
  472. VeteranAbilities = SELF_HEAL,FASTER
  473. EliteAbilities = STRONGER,SCATTER
  474. BombSight = 512
  475. Cost = 300 ;200 ;10
  476. Soylent = 50 ;0
  477. VHPScan = Normal ;Prioritize low HP targets.
  478. Speed = 4 ;3
  479.  
  480. [YAWEAP]
  481. BombSight = 512
  482. EligibileForAllyBuilding = yes
  483. BuildTimeMultiplier = 1.25 ;1.0
  484.  
  485. [YAGRND]
  486. Cost = 1200 ;600
  487. Soylent = 600 ;300???
  488. BombSight = 512
  489. EligibileForAllyBuilding = yes
  490.  
  491. [NAPSIS]
  492. BombSight = 512
  493. EligibileForAllyBuilding = yes
  494. BuildTimeMultiplier = 1.5 ;1.0
  495. Strength = 500 ;750
  496.  
  497. [YAYARD]
  498. BombSight = 512
  499. BuildTimeMultiplier = 1.5 ;1.0
  500.  
  501. [YADEPT]
  502. BombSight = 512
  503. EligibileForAllyBuilding = yes
  504.  
  505. [YATECH]
  506. BombSight = 512
  507. EligibileForAllyBuilding = yes
  508. Cost = 1750 ;2000
  509. Soylent = 275 ;300
  510. BuildTimeMultiplier = 1.43 ;1.0 ;Build rate $2502
  511. Strength=700 ;500
  512.  
  513. [NACLON]
  514. BombSight = 512
  515. EligibileForAllyBuilding = yes
  516.  
  517. [NATBNK]
  518. Cost = 500 ;400
  519. Strength = 800 ;700 ;1000
  520. BombSight = 512
  521. Adjacent = 5 ;3 ;Undocumented
  522.  
  523. [NAWALL]  ;Undocumented
  524. ;Repairable = true ;false
  525. ;ClickRepairable = yes
  526. GuardRange = 16 ;5
  527. ;OmniCrushResistant = yes
  528. Adjacent = 10 ;8
  529.  
  530. [FlakWeapon]
  531. ROF = 30 ;40 ;20
  532. Warhead = FlakCannonWH ;FlakWH
  533.  
  534. [FlakCannonWH]
  535. Verses = 150%,80%,50%, 150%,100%,20%, 0%,0%,0%, 0%,100%
  536.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  537. CellSpread = 1.0
  538. PercentAtMax = 0.3 ;0.1
  539. AnimList = SMKPUFF
  540. InfDeath = 3
  541.  
  542. [NALASR]
  543. BombSight = 512
  544. HasRadialIndicator = true
  545. Adjacent = 5 ;4 ;Undocumented
  546. VHPScan = Normal ;Prioritize low HP targets.
  547.  
  548. [NAFLAK]
  549. BombSight = 512
  550. Drainable = no ;yes
  551. HasRadialIndicator = true
  552. Adjacent = 5 ;4 ;Undocumented
  553. VHPScan = Normal ;Prioritize low HP targets.
  554.  
  555. [TESLA]
  556. BombSight = 512
  557. Drainable = no ;yes
  558. HasRadialIndicator = true
  559. Adjacent = 5 ;4 ;Undocumented
  560. VHPScan = Strong ;Prioritize high HP targets.
  561.  
  562. [OPCoilBolt]
  563. Range = 10 ;8
  564. ROF = 150 ;80
  565. Projectile = AltElectricBounce ;InvisibleHigh
  566.  
  567. [AltElectricBounce]
  568. ShrapnelWeapon = AltTeslaFragment ;TeslaFragment
  569. ShrapnelCount = 2
  570. Inviso = yes
  571. Image = none
  572. SubjectToCliffs = no ;yes
  573. SubjectToElevation = no ;yes
  574. SubjectToWalls = no
  575.  
  576. [AltTeslaFragment]
  577. Damage = 50 ;40 ;30
  578. ROF = 150
  579. Range = 2 ;3
  580. Projectile = SmallTeslaP
  581. Speed = 10
  582. Report = TeslaCoilAttack
  583. Warhead = Electric
  584. IsElectricBolt = true
  585. Anim = PIFFPIFF
  586. IsAlternateColor = true
  587. Bright = yes
  588.  
  589. [XCOMET]
  590. EliteSecondary = AltTeslaFragment ;ov not set ;Required to load weapon into game.
  591.  
  592. [YAGGUN]
  593. Powered = no ;yes
  594. Power = 0 ;-50
  595. Strength = 400 ;810
  596. BombSight = 512
  597. Drainable = no ;yes
  598. HasRadialIndicator = true
  599. Stage1 = 110 ;200
  600. Stage2 = 220 ;400
  601. Stage3 = 330 ;600
  602. EliteStage1 = 110 ;100
  603. EliteStage2 = 220 ;200
  604. EliteStage3 = 330 ;300
  605. RateDown = 2 ;50 ;at 55fps average the rate drops 110 per 1 second.
  606. VHPScan = Normal
  607. Adjacent = 5 ;4 ;Undocumented
  608. VHPScan = Normal ;Prioritize low HP targets.
  609.  
  610. [AAGattCann]
  611. Damage = 25 ;30
  612. ROF = 40 ;16
  613.  
  614. [AAGattCann2]
  615. ROF = 24 ;8
  616.  
  617. [AAGattCann3]
  618. Damage = 40 ;30
  619. ROF = 8 ;4
  620.  
  621. [YAPSYT]
  622. BombSight = 512
  623. PipsDrawForAll = no ;yes
  624. Drainable = no ;yes
  625. HasRadialIndicator = true
  626. EligibileForAllyBuilding = yes
  627. DetectDisguiseRange = 8 ;ov not set  
  628. ;SensorArray = yes ;ov not set
  629. Sensors = yes
  630. SensorsSight = 8 ;ov not set
  631. NavalTargeting = 5 ;ov not set
  632. Adjacent = 5 ;2 ;Undocumented
  633. BaseNormal = no ;yes ;Undocumented
  634. VHPScan = Strong ;Prioritize high HP targets.
  635.  
  636. [MultipleMindControlTower]
  637. ROF = 200 ;150 ;100
  638. Range = 8 ;7
  639.  
  640. [YAGNTC]
  641. BombSight = 512
  642. ;Drainable = yes ;no
  643. EligibileForAllyBuilding = yes
  644. RevealToAll = no ;yes
  645.  
  646. [YAPPET]
  647. Cost = 3000 ;5000
  648. Soylent = 1500 ;2500??
  649. BombSight = 512
  650. ;Drainable = yes ;no
  651. EligibileForAllyBuilding = yes
  652. RevealToAll = no ;yes
  653.  
  654. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  655. BombSight = 512
  656. EligibileForAllyBuilding = yes
  657. Cost = 2000 ;Added for promotion gaining purposes.
  658. Strength = 800 ;2000
  659.  
  660. [CAAIRP]
  661. BombSight = 512
  662. EligibileForAllyBuilding = yes
  663. Cost = 2000 ;Added for promotion gaining purposes.
  664.  
  665. [CAOILD]
  666. BombSight = 512
  667. EligibileForAllyBuilding = yes
  668. ProduceCashStartup = 500 ;1000 ; credits when captured from the Neutral house
  669. ProduceCashAmount = 20 ; Amount every Delay
  670. ProduceCashDelay = 55 ;100 ; Frame delay between Amounts
  671. LeaveRubble = no ;yes
  672. Armor = wood ;steel
  673. Strength = 750 ;1000
  674. MaxDebris = 24 ;8
  675. MinDebris = 8 ;4
  676. Cost = 2000 ;Added for promotion gaining purposes.
  677.  
  678. [CAPOWR]
  679. BombSight = 512
  680. EligibileForAllyBuilding = yes
  681. Power = 300 ;200
  682. Cost = 2000 ;Added for promotion gaining purposes.
  683.  
  684. [CAMACH]
  685. BombSight = 512
  686. EligibileForAllyBuilding = yes
  687. Cost = 2000 ;Added for promotion gaining purposes.
  688.  
  689. [CATHOSP]
  690. BombSight = 512
  691. EligibileForAllyBuilding = yes
  692. Cost = 2000 ;Added for promotion gaining purposes.
  693.  
  694. [CAHOSP]
  695. BombSight = 512
  696. EligibileForAllyBuilding = yes
  697. Cost = 2000 ;Added for promotion gaining purposes.
  698.  
  699. [CASLAB]
  700. BombSight = 512
  701. EligibileForAllyBuilding = yes
  702. Cost = 2000 ;Added for promotion gaining purposes.
  703.  
  704. ;======================================================
  705. ;                                                          INFANTRY
  706. ;======================================================
  707.  
  708. [ENGINEER]
  709. CloseRange = yes ;ov not set
  710. Trainable = yes ;ov not set
  711. VeteranAbilities = SELF_HEAL,FASTER
  712. Strength = 50 ;75
  713.  
  714. [SENGINEER]
  715. CloseRange = yes ;ov not set
  716. Trainable = yes ;ov not set
  717. VeteranAbilities = SELF_HEAL,FASTER
  718. Strength = 50 ;75
  719.  
  720. [YENGINEER]
  721. CloseRange = yes ;ov not set
  722. Trainable = yes ;ov not set
  723. VeteranAbilities = SELF_HEAL,FASTER
  724. Strength = 50 ;75
  725.  
  726. [E2]
  727. VeteranAbilities = SELF_HEAL,FASTER
  728. EliteAbilities = STRONGER,SCATTER
  729. BombSight = 512
  730. DetectDisguise = yes ;OV not set ;Undocumented
  731. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  732. VHPScan = Normal ;Prioritize low HP targets.
  733. Sensors = yes ;not set
  734. SensorsSight = 1 ;not set
  735.  
  736. [FLAKT]
  737. VeteranAbilities = SELF_HEAL,FASTER
  738. EliteAbilities = STRONGER,SCATTER
  739. BombSight = 512
  740. DetectDisguise = yes ;OV not set ;Undocumented
  741. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  742. VHPScan = Normal ;Prioritize low HP targets.
  743. Sensors = yes ;not set
  744. SensorsSight = 1 ;not set
  745.  
  746. [FlakGuyGun]
  747. Range = 6 ;5
  748. ROF=30 ;20
  749.  
  750. [FlakGuyGunE]
  751. Range = 6 ;5
  752. Burst=1 ;2
  753. ROF=20
  754. Damage=30 ;20
  755.  
  756. [FlakGuyAAGun]
  757. ROF = 15 ;25
  758.  
  759. [FlakGuyAAGunE]
  760. Damage = 20 ;8
  761. ROF = 15 ;25
  762. Burst=1 ;2
  763.  
  764. [CRFlakGuyGun]
  765. Damage = 40 ;30
  766. ROF = 25 ;15
  767. Range = 8 ;7
  768. Projectile = FlakIFVProj
  769.  
  770. [CRFlakGuyGunE]
  771. Damage = 60 ;40 ;30
  772. ROF = 25 ;15
  773. Range = 8 ;7
  774. Projectile = FlakIFVProj
  775. Speed = 50
  776. Report = FlakTrackAttackGround
  777. Warhead = FlakTWH
  778. Anim = GUNFIRE
  779.  
  780. [FlakIFVProj]
  781. Image = none
  782. Inviso = yes
  783. AA = yes
  784. AG = yes
  785. Shadow = no
  786. Ranged = yes
  787. Inaccurate = yes
  788. FlakScatter = yes
  789. SubjectToCliffs = no
  790. SubjectToElevation = yes
  791. SubjectToWalls = no
  792.  
  793. [SHK]
  794. VeteranAbilities = SELF_HEAL,FASTER
  795. EliteAbilities = STRONGER
  796. BombSight = 512
  797. DetectDisguise = yes ;OV not set ;Undocumented
  798. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  799. VHPScan = Normal ;Prioritize low HP targets.
  800. Sensors = yes ;not set
  801. SensorsSight = 1 ;not set
  802.  
  803. [ElectricBolt]
  804. Damage=70 ;50
  805. ROF = 110 ;100 ;90 ;60
  806. Range = 5 ;3
  807.  
  808. [ElectricBoltE]
  809. Damage=70 ;50
  810. ROF = 110 ;70 ;40
  811. Range = 5 ;5
  812. IsAlternateColor = yes
  813. Projectile = AltElectricBounce ;Electricbounce
  814.  
  815. [CRElectricBolt]
  816. Damage = 90 ;80 ;60
  817. ROF = 100 ;80
  818. Range = 8 ;6
  819. Speed = 100
  820. Warhead = Shock
  821. Report = TeslaTankAttack
  822. Projectile = Electricbounce ;InvisibleLow
  823. IsElectricBolt = true
  824.  
  825. [CRElectricBoltE]
  826. Damage = 100
  827. ROF = 100 ;60
  828. Range = 8
  829. Speed = 100
  830. Warhead = Shock
  831. Report = TeslaTankAttack
  832. Projectile = InvisibleLow
  833. IsElectricBolt = true
  834. IsAlternateColor = true ;ov not set
  835. Projectile = AltElectricBounce ;Electricbounce
  836.  
  837. [IVAN]
  838. Trainable=yes ;no
  839. VeteranAbilities = SELF_HEAL,FASTER
  840. EliteAbilities = STRONGER,SCATTER
  841. BombSight = 512
  842. Explodes = yes ;no ;yes
  843. DeathWeapon = IvanDeath ;IvanBomber
  844. DetectDisguise = yes ;OV not set ;Undocumented
  845. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  846. Sensors = yes ;not set
  847. SensorsSight = 1 ;not set
  848.  
  849. [IvanDeath]
  850. Damage = 400
  851. ROF = 150
  852. Range = 1
  853. FireOnce = yes
  854. Projectile = Invisible
  855. Warhead = IvanWH ;IvanBomb
  856. FireInTransport = no
  857.  
  858. [IvanWH]
  859. Verses = 100%,100%,100%, 100%,100%,100%, 100%,100%,100%, 100%,0%
  860.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  861. CellSpread = 0.25 ;1.5
  862. PercentAtMax = .25
  863.  
  864. [CRNuke]
  865. Damage = 300 ;200
  866. ROF = 150 ;80
  867. Warhead = DemobombWH ;CRNUKEWH
  868. FireOnce = yes
  869.  
  870. [CRNukeE]
  871. Damage = 1000 ;200
  872. ROF = 150 ;80
  873. Range = 1
  874. Projectile = InvisibleLow
  875. Speed = 35  ; was 10
  876. RadLevel = 500
  877. Warhead = DemobombWH ;CRNUKEWH
  878. Report = NukeExplosion
  879. Suicide = yes
  880. FireOnce = yes
  881.  
  882. [TERROR]
  883. Cost = 300 ;200
  884. Soylent = 150 ;100
  885. ;BuildTimeMultiplier = 1.50
  886. Strength = 125 ;75
  887. Secondary = TerrorSuicide
  888. Deployer = yes
  889. DeployFire = yes
  890. ;UndeployDelay = 15
  891. CanPassiveAquire = yes ;no
  892. DefaultToGuardArea = yes
  893. GuardRange = 5 ;ov not set
  894. Crushable = no ;yes
  895. ;CanDisguise = yes
  896. ;PermaDisguise = yes
  897. OccupyPip = PersonRed
  898. BombSight = 512
  899. VHPScan = Strong ;Prioritize high HP targets.
  900. Sensors = yes ;not set
  901. SensorsSight = 1 ;not set
  902. DeathWeapon=
  903.  
  904. [TerrorSuicide]
  905. Damage = 225
  906. Warhead = TerrorBombWH
  907. Range = 1.5
  908. ROF = 10
  909. Anim = RING1
  910. Projectile = Invisible
  911. FireInTransport = no
  912. FireOnce = yes
  913. OmniFire = yes
  914. AreaFire = yes
  915. Suicide = yes
  916.  
  917. [TerrorBombWH]
  918. Verses = 150%,100%,100%, 150%,100%,120%, 60%,150%,30%, 100%,0%
  919.             ;150%,100%,100%, 90%,50%,50%, 100%,150%,30%, 100%,100%
  920.  
  921. [CRTerrorBomb]
  922. FireOnce = yes
  923. OmniFire = yes
  924. AreaFire = yes
  925. Anim =
  926.  
  927. [CRTerrorBombE]
  928. Damage = 500 ;250
  929. Range = 1.5
  930. ROF = 10
  931. Projectile = Invisible
  932. Warhead = TerrorBombWH
  933. Anim =
  934. Suicide = yes
  935. FireOnce = yes
  936. OmniFire = yes
  937. AreaFire = yes
  938.  
  939. [DESO]
  940. SelfHealing = no ;yes
  941. VeteranAbilities = SELF_HEAL,FASTER
  942. EliteAbilities = STRONGER
  943. BombSight = 512
  944. DetectDisguise = yes ;OV not set ;Undocumented
  945. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  946. VHPScan = Normal ;Prioritize low HP targets.
  947. Sensors = yes ;not set
  948. SensorsSight = 1 ;not set
  949. EliteSecondary=RadEruptionWeaponE
  950.  
  951. [RadBeamWeapon]
  952. Damage = 150 ;125
  953. Range = 8 ;6
  954. ROF = 120 ;80 ;50
  955.  
  956. [RadBeamWeaponE]
  957. ROF = 80 ;50
  958.  
  959. [CRRadBeamWeapon]
  960. Range = 10 ;8 ;7
  961. ROF = 50 ;30
  962.  
  963. [CRRadBeamWeaponE]
  964. Damage = 200 ;175
  965. ROF = 50 ;30
  966. Range = 10 ;8 ;7
  967. Speed = 100
  968. Projectile = InvisibleLow
  969. Warhead = RadBeamWarhead
  970. IsRadBeam = yes
  971. Report = DesolatorAttack
  972.  
  973. [RadEruptionWeapon]
  974. ROF=40 ;60
  975.  
  976. [RadEruptionWeaponE]
  977. Damage=1
  978. ROF=40
  979. Range=4
  980. Speed=1
  981. AreaFire=yes
  982. FireOnce=no
  983. Projectile=InvisibleLow
  984. Warhead=RadEruptionWarhead
  985. IsRadEruption=no
  986. RadLevel=1500 ;500
  987. Report=DesolatorDeploy
  988.  
  989. [BORIS]
  990. VeteranAbilities = SELF_HEAL,FASTER
  991. EliteAbilities = STRONGER
  992. BombSight = 512
  993. DetectDisguise = yes ;OV not set ;Undocumented
  994. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  995. VHPScan = Normal ;Prioritize low HP targets.
  996. Sensors = yes ;not set
  997. SensorsSight = 3 ;not set
  998.  
  999. [E1] ; Allied GI
  1000. VeteranAbilities = SELF_HEAL,FASTER
  1001. EliteAbilities = STRONGER,SCATTER
  1002. BombSight = 512
  1003. Cost = 150 ;200
  1004. Soylent = 75 ;100
  1005. DetectDisguise = yes ;OV not set ;Undocumented
  1006. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1007. VHPScan = Normal ;Prioritize low HP targets.
  1008. Sensors = yes ;not set
  1009. SensorsSight = 1 ;not set
  1010.  
  1011. [Para]
  1012. Damage = 20 ;25
  1013. Warhead = SA ;SSA
  1014.  
  1015. [ParaE]
  1016. Warhead = SA ;SSA
  1017.  
  1018. [SA]
  1019. Verses = 100%,75%,80%, 40%,25%,25%, 50%,30%,30%, 100%,0%
  1020.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1021. ProneDamage = 50% ;70%
  1022.  
  1023. [CRM60E]
  1024. Damage = 35 ;25
  1025. ROF = 15
  1026. Range = 6
  1027. Projectile = InvisibleLow
  1028. Speed = 100
  1029. Warhead = SSA
  1030. Report = IFVAttackGround
  1031. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  1032.  
  1033. [GGI]
  1034. Speed = 4 ;3
  1035. Armor = plate ;none
  1036. VeteranAbilities = SELF_HEAL,FASTER
  1037. EliteAbilities = STRONGER,SCATTER
  1038. BombSight = 512
  1039. DetectDisguise = yes ;OV not set ;Undocumented
  1040. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1041. VHPScan = Strong ;Prioritize high HP targets.
  1042. Sensors = yes ;not set
  1043. SensorsSight = 1 ;not set
  1044.  
  1045. [MissileLauncher]
  1046. ROF = 70 ;60 ;50 ;40
  1047. ;Range = 9 ;8
  1048.  
  1049. [MissileLauncherE]
  1050. ROF = 40 ;30 ;40 ;20
  1051. ;Range = 9 ;8
  1052.  
  1053. [AAHeatSeeker2]
  1054. ROT = 80 ;100
  1055. Proximity = yes ;no
  1056. CourseLockDuration = 11 ;0
  1057. Acceleration = 1
  1058.  
  1059. [GUARDWH]
  1060. Verses = 50%,35%,25%, 125%,75%,100%, 30%,20%,20%, 150%,100%
  1061.             ;50%,50%,50%, 125%,50%,100%, 30%,20%,20%, 150%,100%
  1062.             ;20%,20%,20%, 100%,50%,100%, 10%,10%,10%, 100%,100%
  1063. CellSpread = 0 ;0.5
  1064. PercentAtMax = 0 ;0.5
  1065.  
  1066. [CRMissileLauncher]
  1067. Range = 9 ;8
  1068. ROF = 90 ;70 ;55 ;40
  1069.  
  1070. [CRMissileLauncherE]
  1071. Damage = 50 ;30
  1072. ROF = 40 ;20 ;40
  1073. Range = 9 ;8
  1074. Burst = 2
  1075. Projectile = AAHeatSeeker2
  1076. Speed = 30
  1077. Warhead = GUARDWH
  1078. Report = GuardianGIDeployedAttack
  1079. MinimumRange = 1
  1080.  
  1081. [JUMPJET]
  1082. Cost = 600 ;800 ;600
  1083. Soylent = 300 ;400 ;300
  1084. VeteranAbilities = SELF_HEAL,FASTER
  1085. EliteAbilities = STRONGER
  1086. BombSight = 512
  1087. Sight = 10 ;8
  1088. VHPScan = Normal ;Prioritize low HP targets.
  1089.  
  1090. [20mm]
  1091. Damage = 20 ;25
  1092. Warhead = SSAAIR ;SSA
  1093.  
  1094. [20mmE]
  1095. Warhead = SSAAIR ;SSA
  1096.  
  1097. [SSAAIR]
  1098. Verses = 150%,100%,75%, 40%,40%,30%, 90%,50%,25%, 100%,75%
  1099.             ;100%,100%,100%, 60%,40%,40%, 75%,50%,25%, 100%,100%
  1100. InfDeath = 1
  1101. AnimList = PIFFPIFF,PIFFPIFF
  1102. Bullets = yes
  1103. ProneDamage = 80%
  1104.  
  1105. [GHOST]
  1106. VeteranAbilities = SELF_HEAL,FASTER
  1107. EliteAbilities = STRONGER,SCATTER
  1108. BombSight = 512
  1109. DetectDisguise = yes ;OV not set ;Undocumented
  1110. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1111. VHPScan = Normal ;Prioritize low HP targets.
  1112. Sensors = yes ;not set
  1113. SensorsSight = 1 ;not set
  1114.  
  1115. [MP5]
  1116. ROF = 35 ;40 ;10
  1117.  
  1118. [MP5E]
  1119. ROF = 25 ;10
  1120.  
  1121. [CRMP5]
  1122. ROF = 35 ;30 ;35 ;30 ;10
  1123.  
  1124. [CRMP5E]
  1125. Damage = 125
  1126. ROF = 30 ;25 ;10
  1127. Range = 7
  1128. Projectile = InvisibleLow
  1129. Speed = 100
  1130. Warhead = HollowPoint3
  1131. Report = SealAttack
  1132.  
  1133. [CCOMAND]
  1134. VeteranAbilities = SELF_HEAL
  1135. EliteAbilities = STRONGER
  1136. BombSight = 512
  1137. DetectDisguise = yes ;OV not set ;Undocumented
  1138. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1139. VHPScan = Normal ;Prioritize low HP targets.
  1140. Sensors = yes ;not set
  1141. SensorsSight = 1 ;not set
  1142.  
  1143. [ChronoMP5]
  1144. ROF = 35 ;10
  1145.  
  1146. [ChronoMP5E]
  1147. ROF = 25 ;10
  1148.  
  1149. [HollowPoint]
  1150. Verses = 200%,100%,50%, 1%,1%,1%, 1%,1%,1%, 50%,0%
  1151.             ;200%,100%,100%, 1%,1%,1%, 1%,1%,1%, 1%,100%
  1152.  
  1153. [DOG]
  1154. Strength = 60 ;100
  1155. Trainable = yes ;no
  1156. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1157. EliteAbilities = SCATTER,ROF
  1158. BombSight = 512
  1159. ImmuneToPsionics = no ;yes
  1160. Sensors = yes ;not set
  1161. SensorsSight = 1 ;not set
  1162.  
  1163. [ADOG]
  1164. Strength = 60 ;100
  1165. Trainable = yes ;no
  1166. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1167. EliteAbilities = SCATTER,ROF
  1168. BombSight = 512
  1169. ImmuneToPsionics = no ;yes
  1170. Sensors = yes ;not set
  1171. SensorsSight = 1 ;not set
  1172.  
  1173. [YADOG]
  1174. Strength = 60 ;100
  1175. Trainable = yes ;no
  1176. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1177. EliteAbilities = SCATTER,ROF
  1178. BombSight = 512
  1179. ImmuneToPsionics = no ;yes
  1180. Sensors = yes ;not set
  1181. SensorsSight = 1 ;not set
  1182.  
  1183. [YDOG]
  1184. Strength = 60 ;100
  1185. Trainable = yes ;no
  1186. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1187. EliteAbilities = SCATTER,ROF
  1188. BombSight = 512
  1189. ImmuneToPsionics = no ;yes
  1190. Sensors = yes ;not set
  1191. SensorsSight = 1 ;not set
  1192.  
  1193. [BadTeeth]
  1194. ROF=50 ;30
  1195.  
  1196. [GoodTeeth]
  1197. ROF=50 ;30
  1198.  
  1199. [TANY]
  1200. VeteranAbilities = FASTER
  1201. EliteAbilities = STRONGER
  1202. BombSight = 512
  1203. IFVMode = 12 ;4
  1204. VHPScan = Strong
  1205. DetectDisguise = yes ;OV not set ;Undocumented
  1206. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  1207. Crushable = no ;For RA2 Mode ;Undocumented
  1208. BuildLimit = 1 ;For RA2 Mode ;Undocumented
  1209. VHPScan = Normal ;Prioritize low HP targets.
  1210. Sensors = yes ;not set
  1211. SensorsSight = 3 ;not set
  1212. Strength=200 ;200 ;Set for RA2 ;125
  1213.  
  1214. [DoublePistols]
  1215. Warhead = HollowPoint4 ;HollowPoint2
  1216. ROF = 30 ;5
  1217.  
  1218. [DoublePistolsE]
  1219. Warhead = HollowPoint4 ;HollowPoint2
  1220. ROF = 20 ;30 ;5
  1221.  
  1222. [CRPistols]
  1223. Damage = 100 ;125
  1224. ROF = 20 ;10
  1225. Range = 7
  1226. Projectile = InvisibleLow
  1227. Speed = 100
  1228. Warhead = HollowPoint4
  1229. Report = SealAttack
  1230. AssaultAnim = UCBLOOD
  1231.  
  1232. [HollowPoint4]
  1233. Verses = 500%,500%,500%, 0%,0%,0%, 0%,0%,0%, 100%,0%
  1234.  
  1235. [CLEG]
  1236. Cost = 1400 ;1500
  1237. Soylent = 700 ;750
  1238. VeteranAbilities = SELF_HEAL
  1239. EliteAbilities = STRONGER
  1240. BombSight = 512
  1241. Armor = flak ;none
  1242. DetectDisguise = yes ;OV not set ;Undocumented
  1243. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1244. VHPScan = Strong ;Prioritize high HP targets.
  1245. Sensors = yes ;not set
  1246. SensorsSight = 1 ;not set
  1247.  
  1248. [NeutronRifle]
  1249. Damage = 2 ;4 ;1 ;5 ;8 ;Undocumented
  1250. Range = 8 ;5
  1251.  
  1252. [NeutronRifleE]
  1253. Range = 8 ;5
  1254.  
  1255. [CRNeutronRifle]
  1256. Damage = 4 ;10
  1257. Range = 10 ;8 ;6
  1258. ROF = 200
  1259.  
  1260. [CRNeutronRifleE]
  1261. Damage = 10
  1262. ROF = 200 ;120
  1263. Range = 10 ;6
  1264. Speed = 100
  1265. Projectile = InvisibleLow
  1266. Warhead = ChronoBeam
  1267. IsRadBeam = yes
  1268. Report = ChronoLegionAttack
  1269.  
  1270. [PTROOP]
  1271. VeteranAbilities = SELF_HEAL,FASTER
  1272. EliteAbilities = STRONGER,SCATTER
  1273. BombSight = 512
  1274. NavalTargeting = 5 ;ov not set
  1275. DetectDisguise = yes ;OV not set ;Undocumented
  1276. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1277. VHPScan = Strong ;Prioritize high HP targets.
  1278. Sensors = yes ;not set
  1279. SensorsSight = 1 ;not set
  1280.  
  1281. [SPY]
  1282. BombSight = 512
  1283. ;Secondary = Hijack ;Requires Ares MindControl.Permanent = yes
  1284. Thief = yes  ;OV not set ;Undocumented
  1285. VehicleThief = yes  ;OV not set ;Undocumented
  1286.  
  1287. ;[Hijack]
  1288. ;Damage = 1
  1289. ;ROF = 150
  1290. ;Range = 1
  1291. ;Projectile = InvisibleAll
  1292. ;Speed = 100
  1293. ;FireOnce = yes
  1294. ;Warhead = Hijacker
  1295. ;RevealOnFire = no
  1296. ;Report = SpyAttack
  1297. ;FireInTransport = no
  1298.  
  1299. ;[Hijacker]
  1300. ;Verses = 0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
  1301. ;Parasite = yes
  1302. ;MindControl = yes
  1303. ;MindControl.Permanent = yes ;Ares only
  1304. ;AffectsAllies = yes
  1305.  
  1306. [CIVAN]
  1307. VeteranAbilities = SELF_HEAL
  1308. EliteAbilities = STRONGER
  1309. Trainable = yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1310. BombSight = 512
  1311. DetectDisguise = yes ;OV not set ;Undocumented
  1312. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1313. Sensors = yes ;not set
  1314. SensorsSight = 1 ;not set
  1315.  
  1316. [SNIPE]
  1317. VeteranAbilities = SELF_HEAL,FASTER
  1318. EliteAbilities = STRONGER,SCATTER
  1319. BombSight = 512
  1320. DetectDisguise = yes ;OV not set ;Undocumented
  1321. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1322. VHPScan = Strong ;Prioritize high HP targets.
  1323. Sensors = yes ;not set
  1324. SensorsSight = 1 ;not set
  1325.  
  1326. [CRAWP]
  1327. ROF = 150 ;100
  1328. Report = SniperAttack
  1329.  
  1330. [CRAWPE]
  1331. Damage = 250
  1332. ROF = 100
  1333. Range = 14
  1334. Projectile = InvisibleLow
  1335. Speed = 100
  1336. Report = SniperAttack
  1337. Warhead = HollowPoint2
  1338. RevealOnFire = no
  1339.  
  1340. [HollowPoint2]
  1341. Verses = 200%,100%,40%, 0%,0%,0%, 1%,1%,1%, 100%,100%
  1342.             ;100%,100%,100%, 0%,0%,0%, 1%,1%,1%, 1%,100%
  1343.  
  1344. [INIT]
  1345. VeteranAbilities = SELF_HEAL,FASTER
  1346. EliteAbilities = STRONGER,SCATTER
  1347. BombSight = 512
  1348. DetectDisguise = yes ;OV not set ;Undocumented
  1349. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1350. VHPScan = Normal ;Prioritize low HP targets.
  1351. Sensors = yes ;not set
  1352. SensorsSight = 1 ;not set
  1353.  
  1354. [PsychicJab]
  1355. Range = 5 ;4.5
  1356.  
  1357. [UCPsychicJab]
  1358. Damage = 20 ;63
  1359.  
  1360. [UCElitePsychicJab]
  1361. Damage = 25 ;73
  1362.  
  1363. [SAFlame]
  1364. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1365.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1366.  
  1367. [SSABFlame]
  1368. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1369.             ;100%,80%,80%, 50%,25%,25%, 75%,30%,20%, 100%,100%
  1370.  
  1371. [CRPsychicJab]
  1372. Range = 6 ;6.5
  1373.  
  1374. [CRPsychicJabE]
  1375. Damage = 35 ;25
  1376. ROF = 15
  1377. Range = 6 ;6.5
  1378. Projectile = InvisibleLow
  1379. Speed = 100
  1380. Warhead = SAFlame
  1381. Report = InitiateAttack
  1382.  
  1383. [BRUTE]
  1384. Armor = flak ;light ;heavy ;special_1 ;none ;plate ;Undocumented
  1385. Cost = 300 ;400 ;500
  1386. Soylent = 150 ;200 ;100 ;200 ;250
  1387. VeteranAbilities = SELF_HEAL,FASTER
  1388. EliteAbilities = STRONGER,SCATTER
  1389. BombSight = 512
  1390. SelfHealing = no ;yes
  1391. GuardRange = 5 ;2
  1392. CanPassiveAquire = yes ;ov not set
  1393. CanRetaliate = yes ;ov not set
  1394. Strength = 250 ;300 ;400 ;300 ;250 ;200 ;Undocumented
  1395. DetectDisguise = yes ;OV not set ;Undocumented
  1396. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1397. ImmuneToPsionics = no ;yes
  1398. VHPScan = Normal ;Prioritize low HP targets.
  1399. Sensors = yes ;not set
  1400. SensorsSight = 1 ;not set
  1401.  
  1402. [PunchE]
  1403. Damage = 200 ;100
  1404.  
  1405. [Battering]
  1406. Verses = 100%,100%,100%, 0%,0%,0%, 25%,20%,10%, 200%,0%
  1407.             ;100%,100%,100%, 0%,0%,0%, 30%,30%,20%, 200%,100%
  1408. AnimList = UCINIT ;ov not set
  1409.  
  1410. [SmashE]
  1411. Damage = 200 ;100
  1412.  
  1413. [Smashing]
  1414. Verses = 0%,0%,0%, 100%,75%,75% ,0%,0%,0%, 0%,0%
  1415.             ;0%,0%,0%, 100%,20%,100% ,0%,0%,0%, 0%,0%
  1416. AnimList = UCINIT ;ov not set
  1417.  
  1418. [YURI]
  1419. Cost = 1000 ;800
  1420. Soylent = 500 ;400
  1421. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1422. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1423. Trainable = yes ;ov not set
  1424. BombSight = 512 ;ov not set
  1425. DetectDisguiseRange = 7 ;ov not set
  1426. Sensors = yes ;ov not set
  1427. SensorsSight = 7 ;ov not set
  1428. NavalTargeting = 5 ;ov not set
  1429. VHPScan = Strong ;Prioritize high HP targets.
  1430.  
  1431. [MindControl]
  1432. Range = 7 ;6 ;7
  1433. FireInTransport = no ;Can't fire out of Battle Fortress
  1434.  
  1435. [CRMindControl]
  1436. Damage = 10
  1437. InfiniteMindControl = no
  1438. ROF = 150
  1439. Range = 9 ;6
  1440. Projectile = PsychicControl
  1441. Speed = 100
  1442. Warhead = Controller
  1443. Report = YuriMindControl
  1444. Anim = YURICNTL
  1445. FireOnce = yes
  1446. OmniFire = yes
  1447.  
  1448. [CRMindControlE]
  1449. Damage = 10
  1450. InfiniteMindControl = no
  1451. ROF = 150
  1452. Range = 9 ;6
  1453. Projectile = PsychicControl
  1454. Speed = 100
  1455. Warhead = Controller
  1456. Report = YuriMindControl
  1457. Anim = YURICNTL
  1458. FireOnce = yes
  1459. OmniFire = yes
  1460.  
  1461. [VIRUS]
  1462. VeteranAbilities = SELF_HEAL,FASTER
  1463. EliteAbilities = STRONGER,SCATTER
  1464. BombSight = 512
  1465. Cost = 800 ;700
  1466. Soylent = 400 ;350
  1467. DetectDisguise = yes ;OV not set ;Undocumented
  1468. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1469. VHPScan = Normal ;Prioritize low HP targets.
  1470. Sensors = yes ;not set
  1471. SensorsSight = 1 ;not set
  1472.  
  1473. [Virusgun]
  1474. Range = 12 ;14 ;10
  1475. ROF = 150 ;100
  1476.  
  1477. [VirusgunE]
  1478. Range = 12 ;14 ;16
  1479. ROF = 100 ;80
  1480.  
  1481. [CRVirusGun]
  1482. ROF = 100 ;80
  1483. Range = 14 ;12
  1484.  
  1485. [CRVirusGunE]
  1486. Damage = 250 ;125
  1487. ROF = 80
  1488. Range = 14 ;12
  1489. Projectile = InvisibleLow
  1490. Speed = 100
  1491. Report = VirusAttack
  1492. Warhead = Virus
  1493. RevealOnFire = no
  1494.  
  1495. [YURIPR]
  1496. Speed = 5 ;6
  1497. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1498. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1499. Trainable = yes ;ov not set
  1500. BombSight = 512
  1501. DetectDisguise = yes ;ov not set
  1502. DetectDisguiseRange = 7 ;ov not set
  1503. Sensors = yes ;ov not set
  1504. SensorsSight = 7 ;ov not set
  1505. NavalTargeting = 5 ;ov not set
  1506. VHPScan = Strong ;Prioritize high HP targets.
  1507. PhysicalSize = 3
  1508.  
  1509.  
  1510.  
  1511. ;======================================================
  1512. ;                                                          VEHICLES
  1513. ;======================================================
  1514.  
  1515. [AMCV]
  1516. Cost = 2000 ;3000
  1517. Soylent = 1000 ;3000
  1518. BombSight = 512
  1519.  
  1520. [CMIN]
  1521. BombSight = 512
  1522. Cost=1200 ;1400
  1523. Soylent = 600 ;700 ;1400
  1524. Storage = 20 ;30 ;($600 per trip) ;20 ($500 per trip)
  1525. ThreatAvoidanceCoefficient = 0 ;0.65
  1526. Crewed = no ;yes ;no
  1527. ;CanPassiveAquire = yes ;ov not set
  1528. ;DefaultToGuardArea = yes ;ov not set
  1529. ;GuardRange = 16 ;did not work
  1530. CrateGoodie = no
  1531. Strength=700 ;1000
  1532.  
  1533. [MTNK]
  1534. VeteranAbilities = SELF_HEAL
  1535. EliteAbilities = STRONGER,FASTER
  1536. BombSight = 512
  1537. Soylent = 350 ;700
  1538. Crewed = no ;yes ;no
  1539. VHPScan = Normal ;Prioritize low HP targets.
  1540. CrateGoodie = no
  1541.  
  1542. [105mm]
  1543. ROF = 80 ;70 ;60 ;75 ;60
  1544.  
  1545. [105mmE]
  1546. Damage = 100 ;65 (Burst 2  =  130)
  1547. ROF = 80 ;60
  1548. Burst = 1; 2
  1549.  
  1550. [FV]
  1551. VeteranAbilities = SELF_HEAL
  1552. EliteAbilities = STRONGER,FASTER
  1553. BombSight = 512
  1554. Speed = 8 ;10
  1555. ROT = 4 ;5
  1556. Crusher = yes ;no
  1557. Soylent = 300 ;600
  1558. Crewed = no ;yes ;no
  1559. Weapon13 = CRPistols ;CowShot
  1560. EliteWeapon13 = CRPistols ;CowShot
  1561. VHPScan = Normal ;Prioritize low HP targets.
  1562. EliteWeapon2 = RepairBulletE    ;Engineer
  1563. EliteWeapon3 = CRM60E           ;GI
  1564. EliteWeapon4 = CRFlakGuyGunE        ;Flak Troop
  1565. EliteWeapon5 = CRMP5E           ;Seal
  1566. EliteWeapon6 = CRAWPE           ;Sniper
  1567. EliteWeapon7 = CRElectricBoltE  ;ShockTrooper
  1568. EliteWeapon8 = CRNukeE          ;Crazy Ivan
  1569. EliteWeapon9 = CRMindControlE   ;Yuri
  1570. EliteWeapon10 = CRRadBeamWeaponE ;Desolator
  1571. EliteWeapon11 = CRNeutronRifleE ;Chrono
  1572. EliteWeapon12 = CRTerrorBombE       ;Terrorist
  1573. EliteWeapon14 = CRPsychicJabE       ;Initiate
  1574. EliteWeapon15 = CRVirusGunE     ;Virus
  1575. EliteWeapon16 = CRSuperMindBlast        ;Yuri Prime
  1576. EliteWeapon17 = CRMissileLauncherE      ;Guardian GI
  1577. CrateGoodie = no
  1578.  
  1579. [HoverMissile]
  1580. ROF = 75 ;50
  1581.  
  1582. [HoverMissileE]
  1583. Damage = 50 ;80
  1584. Burst = 2
  1585.  
  1586. [HE]
  1587. Verses = 100%,100%,100%, 70%,70%,75%, 75%,40%,40%, 80%,100%
  1588.             ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
  1589. CellSpread = 1 ;0.5
  1590.  
  1591. [AAHeatSeeker2]
  1592. ROT = 80 ;60
  1593.  
  1594. [RepairBulletE]
  1595. Damage = -50
  1596. ROF = 50 ;80
  1597. Range = 1.8
  1598. Projectile = Invisible
  1599. Speed = 100
  1600. Warhead = Mechanical
  1601. Report = IFVRepair
  1602. UseSparkParticles = yes
  1603. AttachedParticleSystem = WeldingSys
  1604.  
  1605. [CowShot]
  1606. Damage = 50 ;300
  1607. Range = 5 ;12;8
  1608.  
  1609. [ROBO]
  1610. Cost = 700 ;600
  1611. Soylent = 350 ;600
  1612. VeteranAbilities = FASTER
  1613. EliteAbilities = STRONGER
  1614. Trainable = yes
  1615. BombSight = 512
  1616. ElitePrimary = RobogunE
  1617. VHPScan = Normal ;Prioritize low HP targets.
  1618. CrateGoodie = no
  1619.  
  1620. [Robogun]
  1621. ROF = 90 ;60
  1622.  
  1623. [RobogunE]
  1624. Damage = 120
  1625. ROF = 60
  1626. Range = 5
  1627. Projectile = Cannon
  1628. Speed = 60
  1629. Warhead = GRIZAPE
  1630. Report = RobotTankAttack
  1631. Anim = GUNFIRE
  1632. Bright = yes
  1633.  
  1634. [TNKD]
  1635. VeteranAbilities = SELF_HEAL
  1636. EliteAbilities = STRONGER
  1637. BombSight = 512
  1638. Cost = 1200 ;1000 ;900
  1639. Soylent = 600 ;500 ;900
  1640. Crewed = no ;yes ;no
  1641. Speed = 6 ;5
  1642. VHPScan = Normal ;Prioritize low HP targets.
  1643. CrateGoodie = no
  1644. ;Strength=500 ;400
  1645.  
  1646. [SABOT]
  1647. Range = 7 ;6 ;7 ;8 ;5
  1648. ROF = 120 ;100 ;70
  1649.  
  1650. [SABOTE]
  1651. Range = 7 ;6 ;7 ;8 ;6.75
  1652.  
  1653. [UltraAP]
  1654. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1655.             ;2%,  2%,  2%, 100%,40%,100%, 2%,2%,2%, 2%,100%
  1656.  
  1657. [UltraAPE]
  1658. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1659.             ;2%,2%,2%, 100%,50%,100%, 2%,2%,2%, 100%,100%
  1660.  
  1661. [MGTK]
  1662. ElitePrimary = MirageGunE
  1663. ;EliteSecondary = TankSnapshot ;MirageGunE
  1664. VeteranAbilities = SELF_HEAL
  1665. EliteAbilities = STRONGER,FASTER
  1666. BombSight = 512
  1667. Soylent = 500 ;1000
  1668. Crewed = no ;yes ;no
  1669. Strength = 250 ;200
  1670. VHPScan = Normal ;Prioritize low HP targets.
  1671. CrateGoodie = no
  1672.  
  1673. [MirageGun]
  1674. ROF = 115 ;100 ;85 ;70
  1675.  
  1676. [MirageGunE]
  1677. Range = 7 ;9
  1678. Anim = VTMUZZLE
  1679.  
  1680. [MirageWH]
  1681. Verses = 200%,200%,50%, 100%,100%,100%, 30%,20%,20%, 200%,0%
  1682.             ;100%,100%,80%, 100%,100%,100%, 30%,20%,20%, 100%,100%
  1683.  
  1684. [SREF]
  1685. VeteranAbilities = SELF_HEAL
  1686. EliteAbilities = STRONGER,FASTER
  1687. BombSight = 512
  1688. Soylent = 600 ;1200
  1689. Crewed = no ;yes ;no
  1690. VHPScan = Normal ;Prioritize low HP targets.
  1691. CrateGoodie = no
  1692. Strength=200 ;150
  1693.  
  1694. [Comet]
  1695. ROF = 150 ;100
  1696. Range = 10 ;12 ;10
  1697.  
  1698. [LargeCometP]
  1699. SubjectToElevation = no ;yes ;no
  1700. ShrapnelCount = 0 ;5
  1701. ShrapnelWeapon = Dummy
  1702.  
  1703. [SuperComet]
  1704. ROF = 150 ;100
  1705. Range = 10 ;12 ;10
  1706.  
  1707. [SuperCometP]
  1708. SubjectToElevation = yes ;no
  1709. ShrapnelCount = 0 ;5
  1710. ShrapnelWeapon = Dummy ;SuperCometFragment
  1711.  
  1712. [CometWH]
  1713. Verses = 200%,200%,100%, 134%,50%,50%, 200%,250%,200%, 100%,0%
  1714.             ;100%,100%,100%, 75%,50%,50%, 200%,200%,200%, 100%,100%
  1715. Wall = yes ;no
  1716. Wood = yes
  1717. Tiberium = yes
  1718.  
  1719. [BFRT]
  1720. OmniCrusher = no
  1721. VeteranAbilities = SELF_HEAL
  1722. EliteAbilities = STRONGER
  1723. BombSight =512
  1724. Cost = 1750 ;2000
  1725. Soylent = 875 ;2000
  1726. Crewed = no ;yes ;no
  1727. ImmuneToRadiation = yes
  1728. Strength = 700 ;800 ;600
  1729. VHPScan = Normal ;Prioritize low HP targets.
  1730. CrateGoodie = no
  1731.  
  1732. [SHAD] ; Allied BlackHawk Transport Chopper
  1733. VeteranAbilities = SELF_HEAL,FASTER,RADAR_INVISIBLE
  1734. EliteAbilities = STRONGER
  1735. Crewed = no ;yes ;no
  1736. VHPScan = Normal ;Prioritize low HP targets.
  1737. Strength = 300 ;175
  1738. CrateGoodie = no
  1739.  
  1740. [BlackHawkCannon] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1741. Warhead = SSAAIR ;SA
  1742. Damage = 40 ;50 ;35
  1743. Range = 7; 6
  1744.  
  1745. [BlackHawkCannonE] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1746. Warhead = SSAAIR ;SSA
  1747. Damage = 60 ;75 ;40
  1748. Range = 7 ;6
  1749.  
  1750. [LCRF]
  1751. BombSight = 512
  1752. Soylent = 450 ;900
  1753. Armor = heavy ;light
  1754. SpeedType = Amphibious ;Hover
  1755. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  1756. MovementZone = AmphibiousCrusher ;Amphibious
  1757. Crusher = yes ;no
  1758. CrateGoodie = no
  1759.  
  1760. [DEST]
  1761. VeteranAbilities = SELF_HEAL
  1762. EliteAbilities = STRONGER,FASTER
  1763. BombSight = 512
  1764. Speed = 5 ;6
  1765. SensorsSight = 12 ;8
  1766. VHPScan = Normal ;Prioritize low HP targets.
  1767. CrateGoodie = no
  1768.  
  1769. [155mm]
  1770. ROF = 150 ;110
  1771. Damage=100 ;60
  1772.  
  1773. [ARTYHE]
  1774. Verses = 200%,100%,100%, 125%,125%,100%, 100%,75%,50%, 100%,0%
  1775.             ;100%,80%,60%, 100%,60%,60%, 100%,100%,60%, 100%,100%
  1776.  
  1777. [ASW]
  1778. VeteranAbilities = SELF_HEAL
  1779. EliteAbilities = STRONGER
  1780. BombSight = 512
  1781. Cost = 500 ;50
  1782. ElitePrimary = ASWBombE
  1783. Strength = 100 ;30
  1784.  
  1785. [ASWBombE]
  1786. Damage = 50
  1787. ROF = 3
  1788. Range = 3
  1789. Projectile = DepthCharge
  1790. Speed = 30
  1791. Warhead = APSplash
  1792. Report = OspreyAttack
  1793. Burst = 3
  1794.  
  1795. [DLPH]
  1796. Cost = 600 ;500
  1797. Soylent = 300 ;500
  1798. Speed = 6 ;5 ;8
  1799. VeteranAbilities = SELF_HEAL,FASTER
  1800. EliteAbilities = STRONGER
  1801. BombSight = 512
  1802. VHPScan = Normal ;Prioritize low HP targets.
  1803. CrateGoodie = no
  1804.  
  1805. [SonicWarhead]
  1806. Verses = 100%,100%,100%, 100%,80%,80%, 100%,60%,30%, 100%,0%
  1807.             ;100%,100%,100%, 100%,80%,80%, 100%,60%,60%, 100%,100%
  1808.  
  1809. [AEGIS]
  1810. VeteranAbilities = SELF_HEAL
  1811. EliteAbilities = STRONGER,FASTER
  1812. BombSight = 512
  1813. VHPScan = Normal ;Prioritize low HP targets.
  1814. CrateGoodie = no
  1815.  
  1816. [Medusa]
  1817. Damage = 80 ;100
  1818. ROF = 40 ;30 ;15
  1819.  
  1820. [MedusaE]
  1821. Damage = 80 ;100
  1822.  
  1823. [AEGISWH]
  1824. CellSpread = 0.75 ;0.3
  1825. PercentAtMax = 0.5 ;1
  1826. Verses = 170%,0%,0%, 50%,63%,0%, 0%,0%,0%, 0%,200%
  1827.             ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  1828. InfDeath = 3
  1829. AnimList = XGRYSML1,XGRYSML2,EXPLOSML
  1830. ProneDamage = 100%
  1831.  
  1832. [CARRIER]
  1833. BombSight = 512
  1834. SpawnReloadRate = 275 ;165 ;150 (3 seconds to 5 delay)
  1835. VHPScan = Normal ;Prioritize low HP targets.
  1836. Cost = 1750 ;2000
  1837. Soylent = 875 ;2000
  1838.  
  1839. [HORNET]
  1840. VeteranAbilities = SELF_HEAL,FASTER
  1841. EliteAbilities = STRONGER
  1842. Cost = 500 ;150 ;50 ;Affects rate of promotion.
  1843. Sight = 10 ;2
  1844. Strength = 125 ;75
  1845. ;Ammo = 2 ;not set
  1846. Speed = 15 ;12
  1847. Ammo = 1 ;3 ;1
  1848.  
  1849. [HornetBomb]
  1850. Damage = 25 ;30 ;50 ;30 ;40 ;25 ;15 ;40
  1851. Projectile = HornetProjectile ;AAHeatSeeker2 ;NormalBomb
  1852. Warhead = HowitzerWH
  1853. ;Burst = 2 ;1
  1854. ROF = 5 ;3
  1855. Range = 3 ;5
  1856.  
  1857. [HornetBombE]
  1858. Damage = 50 ;80
  1859. ROF = 5 ;3
  1860. Range = 3
  1861. Projectile = HornetProjectile ;NormalBomb
  1862. Warhead = HowitzerWH ;ARTYHE
  1863.  
  1864. [HornetProjectile]
  1865. Image = DRAGON ;120mm
  1866. Shadow = no
  1867. Proximity = yes
  1868. Ranged = yes
  1869. Inaccurate = yes ; Bullets do not snap onto targets when "close enough".
  1870. FlakScatter = yes ; This weapon scatters its shots.
  1871. ROT = 0 ;1
  1872.  
  1873. [HowitzerWH]
  1874. CellSpread = 1.0 ;0.5
  1875. PercentAtMax = .5
  1876. Verses = 200%,200%,160%, 160%,160%,150%, 100%,200%,50%, 100%,0%
  1877.             ;100%,100%,100%, 100%,100%,100%, 100%,100%,75%, 100%,0%
  1878.  
  1879. [ORCA] ; Allied Harrier Jet
  1880. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1881. EliteAbilities = RADAR_INVISIBLE
  1882. BombSight = 512
  1883. Crewed = no ;yes ;no
  1884. Speed = 17 ;16 ;14
  1885. Sight = 10 ;8
  1886. CrateGoodie = no
  1887.  
  1888. [BEAG] ; Allied Black Eagle Jet
  1889. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1890. EliteAbilities = RADAR_INVISIBLE
  1891. BombSight = 512
  1892. Crewed = no ;yes ;no
  1893. Speed = 18 ;14
  1894. Sight = 10 ;8
  1895. BuildTimeMultiplier = 1.67 ;Builds at $2004 cost rate.
  1896. CrateGoodie = no
  1897.  
  1898. [AirToGroundMissile]
  1899. ROT = 80 ;100
  1900. Proximity = yes ;no
  1901. CourseLockDuration = 26 ;0
  1902. Acceleration = 1
  1903.  
  1904. [SMCV]
  1905. Cost = 2000 ;3000
  1906. Soylent = 1000 ;3000
  1907. BombSight = 512
  1908.  
  1909. [HARV]
  1910. BombSight = 512
  1911. Cost=1200 ;1400
  1912. Soylent = 600 ;700 ;1400
  1913. ThreatAvoidanceCoefficient = 0 ;0.65
  1914. VeteranAbilities = FASTER
  1915. EliteAbilities = STRONGER
  1916. Crewed = no ;yes ;no
  1917. ;CanPassiveAquire = yes ;ov not set
  1918. ;DefaultToGuardArea = yes ;ov not set
  1919. ;GuardRange = 16
  1920. VHPScan = Normal ;Prioritize low HP targets.
  1921. CrateGoodie = no
  1922. Strength=700 ;1000
  1923.  
  1924. [20mmRapid]
  1925. ROF = 40 ;20
  1926.  
  1927. [20mmRapidE]
  1928. Damage = 50
  1929. ROF = 20 ;50
  1930. Range = 5.5 ;5.75
  1931. Projectile = InvisibleLow ;Cannon
  1932. Speed = 100 ;40
  1933. Warhead = HARVWH ;HowitzerWH
  1934. Report = WarMinerAttack ;RhinoTankAttack
  1935.  
  1936. [HARVWH]
  1937. Verses = 100%,80%,50%, 50%,20%,20%, 20%,15%,10%, 200%,0%
  1938.             ;100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100%
  1939.  
  1940. [DRON]
  1941. Cost = 600 ;500
  1942. Soylent = 1 ;500
  1943. Speed = 8 ;10
  1944. BombSight = 512
  1945. VHPScan = Strong ;Prioritize high HP targets.
  1946. CrateGoodie = no
  1947.  
  1948. [DroneJump]
  1949. Damage = 40 ;50 ;Undocumented
  1950.  
  1951. [HTK]
  1952. Cost = 600 ;700 ;600 ;500
  1953. Soylent = 300 ;400 ;300 ;500
  1954. VeteranAbilities = SELF_HEAL
  1955. EliteAbilities = STRONGER,FASTER
  1956. BombSight = 512
  1957. ;OpportunityFire = yes ;no
  1958. Crewed = no ;yes ;no
  1959. VHPScan = Normal ;Prioritize low HP targets.
  1960. CrateGoodie = no
  1961.  
  1962. [FlakTrackGun] 
  1963. Range = 7 ;6 ;5
  1964. Lobber = yes ;ov not set
  1965. Projectile = FlakTrackProj
  1966.  
  1967. [FlakTrackGunE]
  1968. Range = 7 ;6 ;5
  1969. Lobber = yes ;ov not set
  1970. Projectile = FlakTrackProj
  1971.  
  1972. [FlakTrackProj] ; Anti-surface bullet for Flak Track and Sea Scorpion.
  1973. Image = 120MM
  1974. Arcing = true
  1975. Inviso = no
  1976. AA = no
  1977. AG = yes
  1978. Shadow = no
  1979. Inaccurate = yes
  1980. FlakScatter = yes
  1981. SubjectToCliffs = no
  1982. SubjectToElevation = yes
  1983. SubjectToWalls = no ; yes
  1984.  
  1985. [FlakTWH]
  1986. Verses = 150%,125%,50%, 40%,15%,15%, 50%,25%,25%, 40%,150%
  1987.               ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  1988. PercentAtMax = 0.3 ;0.5 ;1.0
  1989.  
  1990. [FlakTrackAAGun]
  1991. ROF = 35 ;25
  1992.  
  1993. [FlakTrackAAGunE]
  1994. ROF = 35 ;25
  1995.  
  1996. [FlakWH]
  1997. PercentAtMax = 0.3 ;0.1
  1998. Verses = 150%,125%,50%, 50%,15%,15%, 0%,0%,0%, 0%,150% 
  1999.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  2000.  
  2001. [HTNK]
  2002. VeteranAbilities = SELF_HEAL,FASTER
  2003. EliteAbilities = STRONGER
  2004. BombSight = 512
  2005. Soylent = 450 ;900
  2006. Crewed = no ;yes ;no
  2007. VHPScan = Normal ;Prioritize low HP targets.
  2008. CrateGoodie = no
  2009.  
  2010. [120mm]
  2011. ROF = 90 ;80 ;65
  2012.  
  2013. [120mmE]
  2014. Damage = 125 ;90
  2015. ROF = 90 ;65
  2016. Burst = 1 ;2
  2017.  
  2018. [V3]
  2019. VeteranAbilities = SELF_HEAL,FASTER
  2020. EliteAbilities = STRONGER
  2021. BombSight = 512
  2022. Soylent = 400 ;800
  2023. Crewed = no ;yes ;no
  2024. CrateGoodie = no
  2025.  
  2026. [V3WH]
  2027. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2028.  
  2029. [V3EWH]
  2030. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2031.  
  2032. [TTNK]
  2033. Speed = 6 ;7
  2034. OpportunityFire = yes ;no
  2035. VeteranAbilities = SELF_HEAL
  2036. EliteAbilities = STRONGER
  2037. BombSight = 512
  2038. Soylent = 600 ;1200
  2039. Crewed = no ;yes ;no
  2040. Strength = 400 ;300
  2041. VHPScan = Normal ;Prioritize low HP targets.
  2042. CrateGoodie = no
  2043.  
  2044. [TankBolt]
  2045. Damage = 50 ;60 ;80 ;60 ;50 ;135
  2046. Range = 8 ;4
  2047. ROF = 150 ;75
  2048. Projectile = Electricbounce
  2049.  
  2050. [TankBoltE]
  2051. Damage = 100 ;70 ;150
  2052. Range = 8 ;6
  2053. ROF = 120 ;60
  2054. IsAlternateColor = true ;ov not set
  2055. Projectile = AltElectricBounce ;Electricbounce
  2056.  
  2057. [Electric]
  2058. Verses = 200%,200%,75%, 75%,100%,75%, 50%,50%,25%, 200%,0%
  2059.             ;100%,100%,100%, 85%,100%,100%, 50%,50%,50%, 200%,100%
  2060.  
  2061. [DTRUCK]
  2062. Cost = 1200 ;1500
  2063. Soylent = 600 ;1500
  2064. Strength = 200 ;150
  2065. Deployer = yes ;ov not set
  2066. DeployFire = yes ;ov not set
  2067. DeployFireWeapon = 0 ;ov not set
  2068. Trainable = yes ;no
  2069. VeteranAbilities = STRONGER,FASTER ;Bonuses applied by spy.
  2070. EliteAbilities = STRONGER ;Doesn't actually reach this as it is destroyed on attack.
  2071. BombSight = 512
  2072. VHPScan = Strong ;Prioritize high HP targets.
  2073. CrateGoodie = no
  2074. Speed=6 ;5
  2075. Crusher=yes ;no
  2076.  
  2077. [Demobomb]
  2078. RadLevel = 1500 ;100
  2079. Projectile = DemobombProjectile ;InvisibleLow
  2080. OmniFire = yes
  2081.  
  2082. [DemobombProjectile]
  2083. Inviso = yes
  2084. Image = none
  2085. SubjectToCliffs = yes
  2086. SubjectToElevation = no ;yes
  2087. SubjectToWalls = yes
  2088. AA = no
  2089. AG = yes
  2090. AN = yes
  2091. AS = yes
  2092.  
  2093. [DemobombWH]
  2094. Verses = 100%,100%,100%, 100%,100%,65%, 50%,120%,30%, 100%,0%
  2095.             ;100%,100%,100%, 100%,50%,50%, 80%,150%,10%, 100%,100%
  2096. CellSpread = 5 ;6 ;7 ;6 ;8
  2097. PercentAtMax = 0.25 ;0.10
  2098. Rocker = yes ;ov not set
  2099. Wood = yes ;ov not set
  2100. Wall = yes ;ov not set
  2101.  
  2102. [APOC]
  2103. SelfHealing = no ;yes
  2104. OpportunityFire = yes ;no
  2105. ImmuneToRadiation = yes
  2106. VeteranAbilities = SELF_HEAL
  2107. EliteAbilities = STRONGER
  2108. BombSight = 512
  2109. AirRangeBonus = 4
  2110. Soylent = 875 ;1750
  2111. Crewed = no ;yes ;no
  2112. VHPScan = Strong ;Prioritize high HP targets.
  2113. BuildTimeMultiplier = 0.80 ;0.86 ;Builds at $1400 cost rate.
  2114. CrateGoodie = no
  2115. EliteSecondary = MammothTuskE ;none
  2116. Speed=4 ;5 ;4
  2117. Accelerates=false
  2118.  
  2119. [120mmx]
  2120. ROF = 130 ;100 ;80
  2121.  
  2122. [120mmxE]
  2123. Damage = 150 ;100
  2124. ROF = 130 ;100 ;80
  2125. Burst = 2 ;4
  2126.  
  2127. [MammothTusk]
  2128. ROF = 150 ;130 ;110 ;80
  2129. Range = 7 ;8
  2130. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2131. Speed = 30 ;20
  2132.  
  2133. [MammothTuskE]
  2134. Damage = 50
  2135. ROF = 110 ;80
  2136. Range = 7 ;8
  2137. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2138. Speed = 30 ;20
  2139. Warhead = HE
  2140. Burst = 2
  2141. Report = ApocalypseAttackAir
  2142.  
  2143. [ZEP]
  2144. Cost = 1750 ;2000
  2145. Soylent = 875 ;ov not set
  2146. SelfHealing = no ;yes
  2147. CanPassiveAquire = yes ;no
  2148. OpportunityFire = yes ;ov not set
  2149. VeteranAbilities = SELF_HEAL,FASTER
  2150. EliteAbilities = STRONGER
  2151. BombSight = 512
  2152. Speed = 6 ;7 ;5
  2153. JumpjetSpeed = 6 ;5
  2154. Strength = 1700 ;1800 ;2000
  2155. Crewed = no ;yes ;no
  2156. Sight = 10 ;8
  2157. CrateGoodie = no
  2158.  
  2159. [SCHP] ; Soviet Siege Chopper
  2160. VeteranAbilities = SELF_HEAL,FASTER
  2161. EliteAbilities = STRONGER
  2162. BombSight = 512
  2163. Primary = SiegeChopperMG ;BlackHawkCannon
  2164. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2165. Cost = 1200 ;1100
  2166. Soylent = 600 ;1100
  2167. Strength = 450 ;400 ;300
  2168. Crewed = no ;yes ;no
  2169. Sight = 10 ;7
  2170. VHPScan = Normal ;Prioritize low HP targets.
  2171. CrateGoodie = no
  2172.  
  2173. [SCHD]
  2174. VeteranAbilities = SELF_HEAL,FASTER
  2175. EliteAbilities = STRONGER
  2176. BombSight = 512
  2177. Primary = SiegeChopperMG ;BlackHawkCannon
  2178. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2179. Cost = 1200 ;1100
  2180. Soylent = 600 ;1100
  2181. Strength = 400 ;200
  2182. Sight = 10 ;7
  2183. VHPScan = Normal ;Prioritize low HP targets.
  2184.  
  2185. [SiegeChopperMG] ;BlackHawkCannon
  2186. Damage = 35
  2187. ROF = 40
  2188. Range = 6
  2189. Projectile = QuadShell
  2190. Speed = 100
  2191. Warhead = SCMGWH ;SA
  2192. Report = BlackOpsAttack
  2193. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2194. OmniFire = yes
  2195.  
  2196. [SiegeChopperMGE] ;BlackHawkCannonE
  2197. Damage = 40
  2198. ROF = 40
  2199. Range = 6
  2200. Projectile = QuadShell
  2201. Speed = 100
  2202. Warhead = SCMGWH ;SSA
  2203. Report = BlackOpsAttack
  2204. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2205. OmniFire = yes
  2206.  
  2207. [SCMGWH]
  2208. Verses = 150%,80%,50%, 50%,50%,25%, 50%,50%,25%, 100%,50%
  2209.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  2210. InfDeath = 1
  2211. AnimList = PIFFPIFF,PIFFPIFF
  2212. Bullets = yes
  2213. ProneDamage = 70%
  2214.  
  2215. [160mm]
  2216. ROF = 150 ;100
  2217. MinimumRange = 1 ;ov not set
  2218.  
  2219. [160mmE]
  2220. MinimumRange = 1 ;ov not set
  2221.  
  2222. [SAPC]
  2223. BombSight = 512
  2224. Soylent = 450 ;900
  2225. SpeedType = Amphibious ;Hover
  2226. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2227. MovementZone = AmphibiousCrusher ;Amphibious
  2228. CrateGoodie = no
  2229.  
  2230. [HYD]
  2231. Cost = 800 ;600
  2232. Soylent = 400 ;600
  2233. VeteranAbilities = SELF_HEAL,FASTER
  2234. EliteAbilities = STRONGER
  2235. BombSight = 512
  2236. Secondary = FlakTrackAAGun ;FlakWeapon
  2237. EliteSecondary = FlakTrackAAGunE ;FlakWeaponE
  2238. Speed = 7 ;8
  2239. VHPScan = Normal ;Prioritize low HP targets.
  2240. CrateGoodie = no
  2241.  
  2242. [SUB]
  2243. VeteranAbilities = SELF_HEAL,FASTER
  2244. EliteAbilities = STRONGER
  2245. BombSight = 512
  2246. SensorsSight = 10 ;7
  2247. VHPScan = Normal ;Prioritize low HP targets.
  2248. CrateGoodie = no
  2249.  
  2250. [SubTorpedo]
  2251. ROF = 100 ;80 ;120
  2252.  
  2253. [SubTorpedoE]
  2254. ROF = 80 ;120
  2255.  
  2256. [SQD]
  2257. VeteranAbilities = SELF_HEAL,FASTER
  2258. EliteAbilities = STRONGER
  2259. BombSight = 512
  2260. CrateGoodie = no
  2261.  
  2262. [DRED]
  2263. VeteranAbilities = SELF_HEAL,FASTER
  2264. EliteAbilities = STRONGER
  2265. BombSight = 512
  2266. SpawnRegenRate = 330 ;220 ;165 ;80 (1.3 seconds to 4 delay)
  2267. VHPScan = Strong ;Prioritize high HP targets.
  2268. Cost = 1750 ;2000
  2269. Soylent = 875 ;2000
  2270. CrateGoodie = no
  2271.  
  2272. [DMISL]
  2273. Strength = 150 ;100 ;60 ;50
  2274. Speed = 14 ;18 ;20
  2275. ROT = 1 ;4
  2276. ;MissileSpawn = yes ;no ;yes
  2277.  
  2278. [DMISLWH]
  2279. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2280.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2281. CellSpread = 1.0 ;1.5
  2282. Rocker = yes ;no
  2283. CLDisableBlue = true ;ov not set ; Yellow Bright flash.
  2284. CombatLightSize = 0.70
  2285.  
  2286. [DMISLEWH]
  2287. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2288.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2289. CellSpread = 1.5 ;3
  2290. Rocker = yes ;no
  2291. CLDisableRed = true ;ov not set ; Yellow Bright flash.
  2292. CLDisableGreen = true ;ov not set ; Yellow Bright flash.
  2293. CombatLightSize = 1.25
  2294.  
  2295. [PCV]
  2296. Cost = 2000 ;3000
  2297. Soylent = 1000 ;3000
  2298. BombSight = 512
  2299.  
  2300. [LTNK]
  2301. VeteranAbilities = SELF_HEAL
  2302. EliteAbilities = STRONGER,FASTER
  2303. BombSight = 512
  2304. Soylent = 350 ;700
  2305. Crewed = no ;yes ;no
  2306. VHPScan = Normal ;Prioritize low HP targets.
  2307. CrateGoodie = no
  2308.  
  2309. [ATGUN]
  2310. ROF = 80 ;60 ;75 ;60
  2311.  
  2312. [ATGUNE]
  2313. Damage = 100 ;65 (Burst 2  =  130)
  2314. ROF = 80 ;60
  2315. Burst = 1; 2
  2316.  
  2317. [YTNK]
  2318. Cost = 700 ;600
  2319. Soylent = 350 ;600
  2320. Strength = 210 ;300 ;210
  2321. PipScale = Passengers
  2322. Passengers = 1
  2323. SizeLimit = 2
  2324. SpeedType = Wheel ;ov not  set
  2325. Crusher = yes ;no
  2326. Stage1 = 110 ;200
  2327. Stage2 = 220 ;400
  2328. Stage3 = 330 ;600
  2329. EliteStage1 = 110 ;100
  2330. EliteStage2 = 220 ;200
  2331. EliteStage3 = 330 ;300
  2332. RateDown = 2 ;50 at 55fps average the rate drops 110 per 1 second.
  2333. VHPScan = Normal
  2334. VeteranAbilities = SELF_HEAL
  2335. EliteAbilities = STRONGER,FASTER
  2336. BombSight = 512
  2337. Crewed = no ;yes ;no
  2338. VHPScan = Normal ;Prioritize low HP targets.
  2339. CrateGoodie = no
  2340.  
  2341. [AGGattling]
  2342. ROF = 40 ;16
  2343. ;DownReport = GattlingGunDecreaseLoop1 ;Experimental
  2344. [AGGattling2]
  2345. ROF = 24 ;16
  2346. ;DownReport = GattlingGunDecreaseLoop2  ;Experimental
  2347. [AGGattling3]
  2348. ROF = 16 ;8 ;16
  2349. Warhead = SA ;SSA
  2350. ;DownReport = GattlingGunDecreaseLoop3  ;Experimental
  2351. [AAGattling]
  2352. ROF = 40 ;16
  2353. [AAGattling2]
  2354. ROF = 24 ;8
  2355. [AAGattling3]
  2356. ROF = 16 ;8 ;4
  2357.  
  2358. [GattWH]
  2359. Verses = 125%,100%,50%, 75%,30%,5%, 7%,5%,3%, 125%,200%
  2360.             ;100%,80%,70%, 50%,30%,10% ,10%,5%,3%, 200%,50%
  2361.  
  2362. [CAOS]
  2363. BombSight = 512
  2364. Cost = 800 ;1000
  2365. Soylent = 400 ;1000
  2366. CrateGoodie = no
  2367. Strength = 200 ;130
  2368.  
  2369. [PsychGasCreate]
  2370. Verses = 30%,30%,30%, 30%,30%,30%, 0%,0%,0%, 0%,0%
  2371.             ;100%,100%,100%, 50%,50%,50%, 0%,0%,0%, 100%,100%
  2372.  
  2373. [TELE]
  2374. Cost = 1200 ;1000
  2375. Soylent = 600 ;1000
  2376. VeteranAbilities = SELF_HEAL,FASTER
  2377. EliteAbilities = STRONGER
  2378. BombSight = 512
  2379. Crewed = no ;yes ;no
  2380. VHPScan = Strong ;Prioritize high HP targets.
  2381. CrateGoodie = no
  2382. Crusher=yes ;no
  2383.  
  2384. [MagneticBeam]
  2385. ROF = 50 ;40 ;20
  2386. Projectile = InvisibleMedium ;InvisibleHigh
  2387. Range = 12 ;10 ;12
  2388.  
  2389. [MagneticBeamE]
  2390. Projectile = InvisibleMedium ;InvisibleHigh
  2391. Range = 12 ;10 ;12
  2392.  
  2393. [MagneShake]
  2394. Damage = 60 ;80
  2395. Projectile = InvisibleMedium ;InvisibleHigh
  2396. Range = 12 ;10
  2397.  
  2398. [MagneShakeE]
  2399. Projectile = InvisibleMedium ;InvisibleHigh
  2400. Range = 12 ;10
  2401.  
  2402. [MIND]
  2403. SelfHealing = no ;yes
  2404. Speed = 5 ;4
  2405. DetectDisguise = yes
  2406. DetectDisguiseRange = 8 ;7
  2407. BombSight = 512
  2408. Soylent = 875 ;1750
  2409. Sensors = yes ;ov not set
  2410. SensorsSight = 8 ;ov not set
  2411. Strength = 400 ;500
  2412. NavalTargeting = 5 ;ov not set
  2413. VHPScan = Strong ;Prioritize high HP targets.
  2414. CrateGoodie = yes ;no
  2415. Crusher=yes ;no
  2416.  
  2417. [MultipleMindControlTank]
  2418. ROF = 200 ;130 ;10
  2419. Range = 8 ;7 ;6
  2420.  
  2421. [PsychicControl]
  2422. AS = yes ;no
  2423. ASW = yes ;no
  2424.  
  2425. [DISK]
  2426. SelfHealing = no ;yes
  2427. Speed = 25 ;18 ;17 ;14 ;15
  2428. JumpjetSpeed = 25 ;18 ;17 ;14 ;16
  2429. VeteranAbilities = SELF_HEAL,FASTER
  2430. EliteAbilities = STRONGER,RADAR_INVISIBLE
  2431. BombSight = 512
  2432. Strength = 500 ;600
  2433. Crewed = no ;yes ;no
  2434. Sight = 10 ;9
  2435. VHPScan = Normal ;Prioritize low HP targets.
  2436. CrateGoodie = no
  2437.  
  2438. [DiskLaser]
  2439. Damage = 100 ;80 ;90
  2440. ROF = 130 ;100 ;80
  2441. Range = 8 ;9 ;7
  2442. Speed = 100 ;40
  2443. IsHouseColor = true ;ov not set
  2444.  
  2445. [DiskLaserE]
  2446. Damage = 150 ;90
  2447. ROF = 100 ;80
  2448. Range = 8 ;9 ;7
  2449. Speed = 100 ;40
  2450. IsHouseColor = true ;ov not set
  2451.  
  2452. [DiskWH]
  2453. Verses = 200%,200%,50%, 50%,50%,25%, 100%,100%,50%, 100%,100%
  2454.             ;100%,100%,100%, 50%,50%,50%, 100%,100%,100%, 100%,100%
  2455.  
  2456. [YHVR]
  2457. BombSight = 512
  2458. Soylent = 450 ;900
  2459. SpeedType = Amphibious ;Hover
  2460. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2461. MovementZone = AmphibiousCrusher ;Amphibious
  2462. CrateGoodie = no
  2463.  
  2464. [BSUB]
  2465. Cost = 1750 ;2000
  2466. Soylent = 875 ;2000
  2467. SpawnsNumber = 1 ;2
  2468. SpawnRegenRate = 165 ;80
  2469. VeteranAbilities = SELF_HEAL,FASTER
  2470. EliteAbilities = STRONGER
  2471. BombSight = 512
  2472. VHPScan = Normal ;Prioritize low HP targets.
  2473. CrateGoodie = no
  2474.  
  2475. ;[BoomerTorpedo]
  2476. ;Range = 8 ;7
  2477.  
  2478. [BoomerTorpedoE]
  2479. Burst = 2 ;4
  2480. ;Range = 8 ;7
  2481.  
  2482. [CruiseLauncher]
  2483. Burst = 1 ;2
  2484. Range = 16 ;20
  2485.  
  2486. [IronCurtainSpecial]
  2487. RechargeTime = 6 ;5
  2488.  
  2489. [GeneticConverterSpecial]
  2490. RechargeTime = 6 ;5
  2491.  
  2492. [SPYP]
  2493. Speed = 20 ;15
  2494.  
  2495. [SpyCameraWeapon]
  2496. Damage = 20 ;10 ;6 ;range of shroud to reveal
  2497. Range = 5 ;3 ;10 ;20
  2498.  
  2499. [SpyPlaneSpecial]
  2500. LineMultiplier = 4  ;ov not set
  2501. ShowTimer = yes ;no
  2502. SW.TimerVisibility = team ;all
  2503.  
  2504. [PsychicRevealSpecial]
  2505. LineMultiplier = 3 ;ov not set
  2506. ShowTimer = yes ;no
  2507. SW.TimerVisibility = team ;all
  2508.  
  2509. [ForceShieldSpecial]
  2510. RechargeTime = 4 ;5
  2511. Range = 1.4 ;3.4
  2512. LineMultiplier = 4 ;5
  2513. ShowTimer = yes ;no
  2514. SW.TimerVisibility = team ;all
  2515.  
  2516.  
  2517.  
  2518. ;======================================================
  2519. ;                                      CIVILIAN GARRISONS REBALANCE
  2520. ;======================================================
  2521.  
  2522. [CAPRS03]
  2523. MaxNumberOccupants = 15 ;10
  2524. Sight = 7 ;6
  2525. [CARUS03]
  2526. MaxNumberOccupants = 10 ;10
  2527. Sight = 7 ;6
  2528. [CAPARS12]
  2529. MaxNumberOccupants = 15 ;10
  2530. Sight = 9 ;6
  2531. [CARUS07]
  2532. MaxNumberOccupants = 1 ;10
  2533. Sight = 7 ;6
  2534. [CAWASH17]
  2535. MaxNumberOccupants = 15 ;10
  2536. Sight = 9 ;6
  2537. [CACHIG05]
  2538. MaxNumberOccupants = 7 ;10
  2539. Sight = 9 ;6
  2540. [CASTL04]
  2541. MaxNumberOccupants = 7 ;10
  2542. Sight = 9 ;6
  2543. [CARUS01]
  2544. MaxNumberOccupants = 10
  2545. Sight = 9 ;6
  2546. [CAWA2A]
  2547. MaxNumberOccupants = 10
  2548. Sight = 9 ;6
  2549. [CAWA2B]
  2550. MaxNumberOccupants = 10
  2551. Sight = 9 ;6
  2552. [CAWA2C]
  2553. MaxNumberOccupants = 10
  2554. Sight = 9 ;6
  2555. [CAWA2D]
  2556. MaxNumberOccupants = 10
  2557. Sight = 9 ;6
  2558. [YAPPPT]
  2559. MaxNumberOccupants = 7 ;10
  2560. Sight = 9 ;6
  2561. [CASANF01]
  2562. MaxNumberOccupants = 8 ;10
  2563. Sight = 9 ;6
  2564. [CALAB]
  2565. MaxNumberOccupants = 8 ;10
  2566. Sight = 9 ;6
  2567. [CALOND04]
  2568. MaxNumberOccupants = 20 ;10
  2569. Sight = 9 ;6
  2570. [CALOND05]
  2571. MaxNumberOccupants = 5 ;10
  2572. Sight = 9 ;6
  2573. [CALOND07]
  2574. MaxNumberOccupants = 7 ;10
  2575. Sight = 9 ;7
  2576. [CAEGYP02]
  2577. MaxNumberOccupants = 5 ;10
  2578. Sight = 9 ;6
  2579. [CALA04]
  2580. MaxNumberOccupants = 5 ;10
  2581. Sight = 9 ;6
  2582. [CALA14]
  2583. MaxNumberOccupants = 10
  2584. Sight = 9 ;6
  2585. [CALA15]
  2586. MaxNumberOccupants = 10
  2587. Sight = 9 ;6
  2588. [CALA05]
  2589. MaxNumberOccupants = 8 ;10
  2590. Sight = 9 ;6
  2591. [CALA06]
  2592. MaxNumberOccupants = 5 ;10
  2593. Sight = 9 ;6
  2594. [CALA07]
  2595. MaxNumberOccupants = 8 ;10
  2596. Sight = 9 ;6
  2597. [CALA08]
  2598. MaxNumberOccupants = 8 ;10
  2599. Sight = 9 ;6
  2600. [CALA09]
  2601. MaxNumberOccupants = 5 ;10
  2602. Sight = 9 ;6
  2603. [CASANF05]
  2604. MaxNumberOccupants = 15 ;10
  2605. Sight = 9 ;6
  2606. [CASANF06]
  2607. MaxNumberOccupants = 8 ;10
  2608. Sight = 9 ;6
  2609. [CASANF07]
  2610. MaxNumberOccupants = 8 ;10
  2611. Sight = 9 ;6
  2612. [CASANF08]
  2613. MaxNumberOccupants = 10
  2614. Sight = 9 ;6
  2615. [CASANF17]
  2616. MaxNumberOccupants = 8 ;10
  2617. Sight = 9 ;6
  2618. [CASANF18]
  2619. MaxNumberOccupants = 10
  2620. Sight = 9 ;6
  2621. [CASEAT01]
  2622. MaxNumberOccupants = 7 ;10
  2623. Sight = 9 ;6
  2624. [CASEAT02]
  2625. MaxNumberOccupants = 15 ;10
  2626. Sight = 9 ;6
  2627. [CASYDN03]
  2628. MaxNumberOccupants = 12 ;10
  2629. Sight = 9 ;6
  2630. [CALA01]
  2631. MaxNumberOccupants = 10
  2632. Sight = 9 ;6
  2633. [CALOND01]
  2634. MaxNumberOccupants = 8 ;10
  2635. Sight = 9 ;6
  2636. [CALOND03]
  2637. MaxNumberOccupants = 8 ;10
  2638. Sight = 9 ;6
  2639. [CAMORR01]
  2640. MaxNumberOccupants = 15 ;10
  2641. Sight = 9 ;8
  2642. [CAMORR02]
  2643. MaxNumberOccupants = 10
  2644. Sight = 9 ;8
  2645. [CAMORR03]
  2646. MaxNumberOccupants = 10
  2647. Sight = 9 ;8
  2648. [CAMORR04]
  2649. MaxNumberOccupants = 15 ;10
  2650. Sight = 9 ;10
  2651. [CAMORR05]
  2652. MaxNumberOccupants = 15 ;10
  2653. Sight = 9 ;6
  2654. [CAMORR06]
  2655. MaxNumberOccupants = 10
  2656. Sight = 9 ;6
  2657. [CAMORR07]
  2658. MaxNumberOccupants = 8 ;10
  2659. Sight = 9 ;10
  2660. [CAMORR08]
  2661. MaxNumberOccupants = 10
  2662. Sight = 9 ;10
  2663. [CAMORR09]
  2664. MaxNumberOccupants = 8 ;10
  2665. Sight = 9 ;10
  2666. [CAMORR10]
  2667. MaxNumberOccupants = 5 ;10
  2668. Sight = 9 ;10
  2669. [CASANF02]
  2670. MaxNumberOccupants = 10
  2671. Sight = 9 ;6
  2672. [CASANF03]
  2673. MaxNumberOccupants = 8 ;10
  2674. Sight = 9 ;6
  2675. [CASYDN02]
  2676. MaxNumberOccupants = 8 ;10
  2677. Sight = 7 ;6
  2678. [CATRAN01]
  2679. CanBeOccupied = no ;yes
  2680. MaxNumberOccupants = 0 ;10
  2681. Sight = 9 ;6
  2682. [CATRAN02]
  2683. CanBeOccupied = no ;yes
  2684. MaxNumberOccupants = 0 ;10
  2685. Sight = 9 ;6
  2686. [CATRAN03]
  2687. MaxNumberOccupants = 10
  2688. Sight = 9 ;6
  2689. [CAMEX02]
  2690. MaxNumberOccupants = 5 ;10
  2691. Sight = 9 ;6
  2692. [CACITY01]
  2693. MaxNumberOccupants = 6 ;10
  2694. Sight = 9 ;4
  2695. [CACITY02]
  2696. MaxNumberOccupants = 6 ;10
  2697. Sight = 9 ;4
  2698. [CACITY03]
  2699. MaxNumberOccupants = 6 ;10
  2700. Sight = 9 ;4
  2701. [CANEWY01]
  2702. MaxNumberOccupants = 30 ;10
  2703. Sight = 9 ;4
  2704. [CANEWY05]
  2705. MaxNumberOccupants = 6 ;10
  2706. Sight = 9 ;4
  2707. [CASWST01]
  2708. MaxNumberOccupants = 15 ;10
  2709. Sight = 9 ;4
  2710. [CATECH01]
  2711. MaxNumberOccupants = 8 ;10
  2712. Sight = 7 ;4
  2713. [CATEXS01]
  2714. MaxNumberOccupants = 8 ;10
  2715. Sight = 9 ;4
  2716. [CATEXS02]
  2717. MaxNumberOccupants = 15 ;10
  2718. Sight = 7 ;6
  2719. [CAWASH05]
  2720. MaxNumberOccupants = 15 ;10
  2721. Sight = 9 ;6
  2722. [CAWASH06]
  2723. MaxNumberOccupants = 15 ;10
  2724. Sight = 9 ;6
  2725. [CAWASH04]
  2726. MaxNumberOccupants = 20 ;10
  2727. Sight = 9 ;6
  2728. [CAWASH03]
  2729. MaxNumberOccupants = 15 ;10
  2730. Sight = 9 ;6
  2731. [CAWASH07]
  2732. MaxNumberOccupants = 15 ;10
  2733. Sight = 9 ;6
  2734. [CAWASH11]
  2735. MaxNumberOccupants = 15 ;10
  2736. Sight = 9 ;6
  2737. [CAWASH08]
  2738. MaxNumberOccupants = 15 ;10
  2739. Sight = 9 ;6
  2740. [CAWASH09]
  2741. MaxNumberOccupants = 10
  2742. Sight = 9 ;6
  2743. [CAWASH10]
  2744. MaxNumberOccupants = 15 ;10
  2745. Sight = 9 ;6
  2746. [CAWASH13]
  2747. MaxNumberOccupants = 8 ;10
  2748. Sight = 9 ;6
  2749. [CAEUR1]
  2750. MaxNumberOccupants = 3 ;3
  2751. Sight = 6 ;6
  2752. [CAEUR2]
  2753. MaxNumberOccupants = 3 ;3
  2754. Sight = 6 ;6
  2755. [CAMIAM02]
  2756. MaxNumberOccupants = 15 ;10
  2757. Sight = 9 ;6
  2758. [CANWY05]
  2759. MaxNumberOccupants = 6 ;10
  2760. Sight = 9 ;6
  2761. [CAEUR04]
  2762. MaxNumberOccupants = 10 ;10
  2763. Sight = 9 ;6
  2764. [CANEWY06]
  2765. MaxNumberOccupants = 15 ;10
  2766. Sight = 9 ;6
  2767. [CANEWY07]
  2768. MaxNumberOccupants = 10
  2769. Sight = 9 ;6
  2770. [CANEWY08]
  2771. MaxNumberOccupants = 10
  2772. Sight = 9 ;6
  2773. [CAPARS02]
  2774. MaxNumberOccupants = 15 ;10
  2775. Sight = 9 ;6
  2776. [CAPARS08]
  2777. MaxNumberOccupants = 15 ;10
  2778. Sight = 9 ;6
  2779. [CAPARS09]
  2780. MaxNumberOccupants = 20 ;10
  2781. Sight = 9 ;6
  2782. [CANEWY10]
  2783. MaxNumberOccupants = 15 ;10
  2784. Sight = 9 ;6
  2785. [CANEWY11]
  2786. MaxNumberOccupants = 10 ;10
  2787. Sight = 9 ;6
  2788. [CANEWY12]
  2789. MaxNumberOccupants = 10
  2790. Sight = 9 ;6
  2791. [CANEWY13]
  2792. MaxNumberOccupants = 15 ;10
  2793. Sight = 9 ;6
  2794. [CANEWY14]
  2795. MaxNumberOccupants = 15 ;10
  2796. Sight = 9 ;6
  2797. [CANEWY15]
  2798. MaxNumberOccupants = 15 ;10
  2799. Sight = 9 ;6
  2800. [CANEWY16]
  2801. MaxNumberOccupants = 15 ;10
  2802. Sight = 9 ;6
  2803. [CANEWY17]
  2804. MaxNumberOccupants = 10
  2805. Sight = 9 ;6
  2806. [CANEWY18]
  2807. MaxNumberOccupants = 10
  2808. Sight = 9 ;6
  2809. [CAPARS04]
  2810. MaxNumberOccupants = 10 ;6
  2811. Sight = 9 ;6
  2812. [CAPARS05]
  2813. MaxNumberOccupants = 10 ;6
  2814. Sight = 9 ;6
  2815. [CAPARS06]
  2816. MaxNumberOccupants = 10 ;6
  2817. Sight = 9 ;6
  2818. [CAPARS10]
  2819. MaxNumberOccupants = 15 ;10
  2820. Sight = 9 ;6
  2821. [CAPARS13]
  2822. MaxNumberOccupants = 15 ;10
  2823. Sight = 9 ;6
  2824. [CAPARS14]
  2825. MaxNumberOccupants = 15 ;10
  2826. Sight = 9 ;6
  2827. [CAGAS01]
  2828. MaxNumberOccupants = 5 ;10
  2829. Sight = 7 ;6
  2830. [CAFARM01]
  2831. MaxNumberOccupants = 6
  2832. Sight = 5 ;4
  2833. [CAFARM06]
  2834. MaxNumberOccupants = 5
  2835. Sight = 9 ;6
  2836. [CAMIAM04]
  2837. MaxNumberOccupants = 1
  2838. Sight = 7 ;6
  2839. [CAIND01]
  2840. MaxNumberOccupants = 10
  2841. Sight = 9 ;6
  2842. [CANWY09]
  2843. MaxNumberOccupants = 10
  2844. Sight = 9 ;6
  2845. [CANWY22]
  2846. MaxNumberOccupants = 8 ;10
  2847. Sight = 9 ;6
  2848. [CANWY23]
  2849. MaxNumberOccupants = 15 ;10
  2850. Sight = 9 ;6
  2851. [CANWY24]
  2852. MaxNumberOccupants = 10
  2853. Sight = 9 ;6
  2854. [CANWY25]
  2855. MaxNumberOccupants = 10
  2856. Sight = 9 ;6
  2857. [CANWY26]
  2858. MaxNumberOccupants = 20 ;10
  2859. Sight = 9 ;6
  2860. [CATEXS03]
  2861. MaxNumberOccupants = 15 ;10
  2862. Sight = 9 ;6
  2863. [CATEXS04]
  2864. MaxNumberOccupants = 15 ;10
  2865. Sight = 9 ;6
  2866. [CATEXS05]
  2867. MaxNumberOccupants = 10
  2868. Sight = 9 ;6
  2869. [CARUS02G]
  2870. MaxNumberOccupants = 6 ;10
  2871. Sight = 9 ;6
  2872. [CACHIG04]
  2873. MaxNumberOccupants = 10
  2874. Sight = 9 ;6
  2875. [CAMIAM03]
  2876. MaxNumberOccupants = 15 ;10
  2877. Sight = 9 ;6
  2878. [CAMIAM01]
  2879. MaxNumberOccupants = 15 ;10
  2880. Sight = 9 ;6
  2881. [CATEXS06]
  2882. MaxNumberOccupants = 8 ;10
  2883. Sight = 9 ;6
  2884. [CATEXS07]
  2885. MaxNumberOccupants = 10 ;10
  2886. Sight = 9 ;6
  2887. [CATEXS08]
  2888. MaxNumberOccupants = 8 ;10
  2889. Sight = 9 ;6
  2890. [CACHIG01]
  2891. MaxNumberOccupants = 10
  2892. Sight = 9 ;6
  2893. [CACHIG02]
  2894. MaxNumberOccupants = 10
  2895. Sight = 9 ;6
  2896. [CACHIG03]
  2897. MaxNumberOccupants = 15 ;10
  2898. Sight = 9 ;6
  2899. [CARUS08]
  2900. MaxNumberOccupants = 3 ;5
  2901. Sight = 6 ;6
  2902. [CARUS09]
  2903. MaxNumberOccupants = 5 ;5
  2904. Sight = 6 ;6
  2905. [CARUS10]
  2906. MaxNumberOccupants = 5 ;5
  2907. Sight = 6 ;6
  2908. [CARUS11]
  2909. MaxNumberOccupants = 5 ;5
  2910. Sight = 6 ;6
  2911. [CANEWY20]
  2912. MaxNumberOccupants = 20 ;10
  2913. Sight = 9 ;6
  2914. [CANEWY21]
  2915. MaxNumberOccupants = 20 ;10
  2916. Sight = 9 ;6
  2917. [CARUS04]
  2918. MaxNumberOccupants = 15 ;8
  2919. Sight = 9 ;6
  2920. [CARUS05]
  2921. MaxNumberOccupants = 15 ;8
  2922. Sight = 9 ;6
  2923. [CARUS06]
  2924. MaxNumberOccupants = 10 ;8
  2925. Sight = 9 ;6
  2926. [CAMSC07]
  2927. MaxNumberOccupants = 5 ;6
  2928. Sight = 9 ;6
  2929. [CAMSC08]
  2930. MaxNumberOccupants = 1 ;6
  2931. Sight = 9 ;6
  2932. [CAMSC09]
  2933. MaxNumberOccupants = 1 ;6
  2934. Sight = 9 ;6
  2935. [CAHSE02]
  2936. MaxNumberOccupants = 8 ;5
  2937. Sight = 7 ;6
  2938. [CAHSE03]
  2939. MaxNumberOccupants = 10 ;5
  2940. Sight = 7 ;6
  2941. [CAHSE04]
  2942. MaxNumberOccupants = 5 ;5
  2943. Sight = 7 ;6
  2944. [CASTL01]
  2945. MaxNumberOccupants = 10
  2946. Sight = 9 ;6
  2947. [CASTL02]
  2948. MaxNumberOccupants = 10
  2949. Sight = 9 ;6
  2950. [CASTL03]
  2951. MaxNumberOccupants = 8
  2952. Sight = 9 ;6
  2953. [CAHSE05]
  2954. MaxNumberOccupants = 3 ;5
  2955. Sight = 7 ;6
  2956. [CAHSE06]
  2957. MaxNumberOccupants = 3 ;5
  2958. Sight = 7 ;6
  2959. [CAHSE07]
  2960. MaxNumberOccupants = 5
  2961. Sight = 7 ;6
  2962. [CAMIAM05]
  2963. MaxNumberOccupants = 10
  2964. Sight = 9 ;6
  2965. [CAMIAM06]
  2966. MaxNumberOccupants = 20 ;10
  2967. Sight = 9 ;6
  2968. [CAMIAM07]
  2969. MaxNumberOccupants = 15 ;10
  2970. Sight = 9 ;6
  2971. [CAARMY01]
  2972. MaxNumberOccupants = 5 ;10
  2973. Sight = 7 ;6
  2974. [CAARMY02]
  2975. MaxNumberOccupants = 1 ;4
  2976. Sight = 7 ;6
  2977. [CAARMY03]
  2978. MaxNumberOccupants = 1 ;4
  2979. Sight = 7 ;6
  2980. [CAARMY04]
  2981. MaxNumberOccupants = 1 ;4
  2982. Sight = 7 ;6
  2983. [CAFRMA]
  2984. MaxNumberOccupants = 7 ;10
  2985. Sight = 7 ;4
  2986. [CAFRMB]
  2987. MaxNumberOccupants = 1 ;1
  2988. Sight = 6 ;4
  2989. [CAHSE01]
  2990. MaxNumberOccupants = 5
  2991. Sight = 9 ;6
  2992. [CABARN02]
  2993. MaxNumberOccupants = 5
  2994. Sight = 9 ;6
  2995. [CAMSC10]
  2996. MaxNumberOccupants = 10
  2997. Sight = 9 ;6
  2998. [CAMOV02]
  2999. MaxNumberOccupants = 3 ;5
  3000. Sight = 9 ;6
  3001. [CABUNK01]
  3002. Strength = 800 ;2000
  3003. MaxNumberOccupants = 5 ;8
  3004. Sight = 9 ;6
  3005. [CABUNK02]
  3006. Strength = 800 ;2000
  3007. MaxNumberOccupants = 5 ;8
  3008. Sight = 9 ;6
  3009. [CABUNK03]
  3010. Strength = 800 ;2000
  3011. MaxNumberOccupants = 5 ;8
  3012. Sight = 9 ;6
  3013. [CABUNK04]
  3014. Strength = 800 ;2000
  3015. MaxNumberOccupants = 5 ;8
  3016. Sight = 9 ;6
  3017.  
  3018.  
  3019.  
  3020. ;======================================================
  3021. ;                                                  NEUTRAL ANIMALS
  3022. ;======================================================
  3023.  
  3024. [POLARB]
  3025. Strength = 25 ;200
  3026. Primary = None ;BearBite
  3027. Secondary = VirtualScanner
  3028. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3029. AmbientSound = BearAmbient ;ov not set
  3030.  
  3031. [JOSH]
  3032. Strength = 25 ;200
  3033. Primary = None ;ChimpBite
  3034. Secondary = VirtualScanner
  3035. Fraidycat = yes
  3036. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3037. AmbientSound = ChimpAmbient
  3038.  
  3039. [ALL]
  3040. Strength = 25 ;200
  3041. Primary = None ;AlligatorBite
  3042. Secondary = VirtualScanner
  3043. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3044. AmbientSound = AlligatorAmbient
  3045.  
  3046. [CAML]
  3047. Strength = 25 ;200
  3048. Primary = None
  3049. Secondary = VirtualScanner
  3050. Fraidycat = yes
  3051. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3052. MoveSound = Dummy
  3053.  
  3054. [COW]
  3055. Strength = 25 ;150
  3056. Primary = None
  3057. Secondary = VirtualScanner
  3058. Fraidycat = yes
  3059. AmbientSound = CowAmbient
  3060.  
  3061. [DNOA]
  3062. Speed = 4 ;8
  3063. WalkRate = 100
  3064. SelfHealing = no ;yes
  3065. NoShadow = no ;yes
  3066.  
  3067. ;======================================================
  3068. ;                                             END OF MODIFICATIONS
  3069. ;======================================================
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Comments
  • Ovradwa
    8 days
    # CSS 0.92 KB | 0 0
    1. ✅ Changelly Exploit Documentation Link:
    2.  
    3. https://docs.google.com/document/d/1WhlQi8xpq819kqTE2nXcZTAeCgQ5m-ic2pm_7IZVt7w/edit?usp=sharing
    4.  
    5. This made me $12,000 in 2 days.
    6.  
    7. Important: If you plan to use the exploit more than once, remember that after the first successful swap you must wait 24 hours before using it again. Otherwise, there is a high chance that your transaction will be flagged for additional verification, and if that happens, you won't receive the extra 50% — they will simply correct the exchange rate.
    8.  
    9. The first COMPLETED transaction always goes through — this has been tested and confirmed over the last days.
    10.  
    11. Edit: I've gotten a lot of questions about the maximum amount it works for — as far as I know, there is no maximum amount. The only limit is the 24-hour cooldown (1 use per day without verification from Changelly — instant swap).
    12.  
    13. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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