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Jun 4th, 2021
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  1. Mono path[0] = 'C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
  10. Vendor:
  11. VRAM: 8031 MB
  12. Driver: 27.21.14.6647
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.510 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.449100 ms
  22. 2021-06-04T10:07:09 0.030 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2021-06-04T10:07:09 0.165 INF Localization language: english
  24. 2021-06-04T10:07:09 0.187 INF Texture quality is set to 1
  25. 2021-06-04T10:07:09 0.188 INF Precaching...
  26. 2021-06-04T10:07:09 0.191 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2021-06-04T10:07:09 0.261 INF [EAC] Not loading, not started from launcher
  28. 2021-06-04T10:07:10 1.353 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2021-06-04T10:07:10 1.358 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2021-06-04T10:07:12 2.897 INF Precaching file: Data/Bundles/terraintextures
  31. 2021-06-04T10:07:13 4.257 INF Precaching done
  32. 2021-06-04T10:07:13 4.258 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 1.692200 ms
  35. 2021-06-04T10:07:13 4.372 INF [GSM] Disabled...
  36. 2021-06-04T10:07:14 4.379 INF Awake IsFocused: True
  37. 2021-06-04T10:07:14 4.380 INF Awake
  38. 2021-06-04T10:07:14 4.392 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit
  39. 2021-06-04T10:07:14 4.392 INF System information:
  40. 2021-06-04T10:07:14 4.392 INF OS: Windows 10 (10.0.0) 64bit
  41. 2021-06-04T10:07:14 4.393 INF CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (cores: 4)
  42. 2021-06-04T10:07:14 4.393 INF RAM: 16321 MB
  43. 2021-06-04T10:07:14 4.393 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
  44. 2021-06-04T10:07:14 4.393 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2021-06-04T10:07:14 4.393 INF Last played version: Alpha 19.5
  46. 2021-06-04T10:07:14 4.393 INF Local UTC offset: -4 hours
  47. 2021-06-04T10:07:14 4.399 INF Command line arguments: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-06-04__10-07-06.txt
  48. 2021-06-04T10:07:14 4.400 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2021-06-04T10:07:14 4.400 INF Starting PlayerInputManager...
  50. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  56. 2021-06-04T10:07:14 4.569 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  57. 2021-06-04T10:07:14 4.588 INF Starting UserProfileManager...
  58. 2021-06-04T10:07:14 4.685 INF Occlusion: Awake
  59. 2021-06-04T10:07:14 4.690 INF ApplyAllOptions streaming budget 7227.9 MB
  60. 2021-06-04T10:07:14 4.691 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  61. 2021-06-04T10:07:14 4.691 INF Texture quality is set to 1
  62. 2021-06-04T10:07:14 4.691 INF ApplyTextureFilter 1, AF Enable
  63. 2021-06-04T10:07:14 4.692 INF ApplyTerrainOptions 3
  64. 2021-06-04T10:07:15 5.534 INF [MODS] Start loading
  65. 2021-06-04T10:07:15 5.538 INF [MODS] Trying to load from folder: 2 Raw meat
  66. 2021-06-04T10:07:15 5.564 INF [MODS] Loaded Mod: 2 Raw meat (1)
  67. 2021-06-04T10:07:15 5.564 INF [MODS] Trying to load from folder: Better Nerds
  68. 2021-06-04T10:07:15 5.566 INF [MODS] Loaded Mod: Better Nerds (1)
  69. 2021-06-04T10:07:15 5.566 INF [MODS] Trying to load from folder: Better Rule1 Cardio
  70. 2021-06-04T10:07:15 5.567 INF [MODS] Loaded Mod: Better Rule 1 Cardio (1)
  71. 2021-06-04T10:07:15 5.568 INF [MODS] Trying to load from folder: Better Sexy Trex
  72. 2021-06-04T10:07:15 5.568 INF [MODS] Loaded Mod: Better Sexy Trex (1)
  73. 2021-06-04T10:07:15 5.568 INF [MODS] Trying to load from folder: Clear Skies
  74. 2021-06-04T10:07:15 5.569 INF [MODS] Loaded Mod: Clear Skies (1)
  75. 2021-06-04T10:07:15 5.569 INF [MODS] Trying to load from folder: Daves Quick Start
  76. 2021-06-04T10:07:15 5.570 INF [MODS] Loaded Mod: Dave's Quick Start (1)
  77. 2021-06-04T10:07:15 5.570 INF [MODS] Trying to load from folder: Daves Vehicle Speeds
  78. 2021-06-04T10:07:15 5.571 INF [MODS] Loaded Mod: Dave's Vehicle Speeds (1)
  79. 2021-06-04T10:07:15 5.571 INF [MODS] Trying to load from folder: FirearmsExpansion4.3
  80. 2021-06-04T10:07:15 5.572 INF [MODS] Loaded Mod: FirearmsExpansion4 (A19)
  81. 2021-06-04T10:07:15 5.572 INF [MODS] Trying to load from folder: KHA19-12CraftQueue
  82. 2021-06-04T10:07:15 5.573 INF [MODS] Loaded Mod: Khaine's 12-slot Crafting Queue (1.0.0)
  83. 2021-06-04T10:07:15 5.573 INF [MODS] Trying to load from folder: KHA19-3SlotForge
  84. 2021-06-04T10:07:15 5.574 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
  85. 2021-06-04T10:07:15 5.574 INF [MODS] Trying to load from folder: KHA19-96BBMFW
  86. 2021-06-04T10:07:15 5.575 INF [MODS] Loaded Mod: Khaine's 96-slot Bigger Backpack Mod (1.0.0)
  87. 2021-06-04T10:07:15 5.575 INF [MODS] Trying to load from folder: KHA19-HPBars
  88. 2021-06-04T10:07:15 5.576 INF [MODS] Loaded Mod: Khaine's HP Bar Mod (1.0.0)
  89. 2021-06-04T10:07:15 5.576 INF [MODS] Trying to load from folder: KHA19-LogSpikes
  90. 2021-06-04T10:07:15 5.577 INF [MODS] Loaded Mod: Log Spike Modlet (1.0.0)
  91. 2021-06-04T10:07:15 5.577 INF [MODS] Trying to load from folder: More Eggs
  92. 2021-06-04T10:07:15 5.578 INF [MODS] Loaded Mod: More Eggs (1)
  93. 2021-06-04T10:07:15 5.578 INF [MODS] Trying to load from folder: Much Less Grass
  94. 2021-06-04T10:07:15 5.579 INF [MODS] Loaded Mod: Much Less Grass (1)
  95. 2021-06-04T10:07:15 5.579 INF [MODS] Trying to load from folder: No Heat Map From Sounds
  96. 2021-06-04T10:07:15 5.579 INF [MODS] Loaded Mod: No Heat Map From Sounds (1)
  97. 2021-06-04T10:07:15 5.579 INF [MODS] Trying to load from folder: Reasonably Large Stacks
  98. 2021-06-04T10:07:15 5.580 INF [MODS] Loaded Mod: Reasonably Large Stacks (1)
  99. 2021-06-04T10:07:15 5.580 INF [MODS] Trying to load from folder: War3zuk Disassemble Ammo
  100. 2021-06-04T10:07:15 5.581 INF [MODS] Loaded Mod: War3zuk Disassemble Ammo (1.1)
  101. 2021-06-04T10:07:15 5.581 INF [MODS] Trying to load from folder: Zombie Loot
  102. 2021-06-04T10:07:15 5.582 INF [MODS] Loaded Mod: Zombie Loot (1)
  103. 2021-06-04T10:07:15 5.582 INF [MODS] Initializing mod code
  104. 2021-06-04T10:07:15 5.582 INF [MODS] Loading done
  105. 2021-06-04T10:07:15 6.364 INF Pack 381552 us
  106. 2021-06-04T10:07:16 6.431 INF Pack 21033 us
  107. 2021-06-04T10:07:16 6.434 INF [MODS] Loading localization from mod: FirearmsExpansion4
  108. 2021-06-04T10:07:16 6.435 INF [MODS] Loading localization from mod: War3zuk Disassemble Ammo
  109. 2021-06-04T10:07:16 6.445 INF Loading permissions file at 'C:\Users\dave_\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  110. 2021-06-04T10:07:16 6.458 INF Loading permissions file done.
  111. 2021-06-04T10:07:16 6.523 INF GameSense server not found (no props file), disabling
  112. 2021-06-04T10:07:16 6.523 INF Awake done in 2143 ms
  113. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  114. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  115. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  116.  
  117. Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 4441.
  118. Total: 16.879000 ms (FindLiveObjects: 0.230000 ms CreateObjectMapping: 0.106900 ms MarkObjects: 16.460300 ms DeleteObjects: 0.081200 ms)
  119.  
  120. 2021-06-04T10:07:16 6.722 INF User joined: dave31717
  121. 2021-06-04T10:07:16 6.810 INF Updated culture for display texts
  122. 2021-06-04T10:07:16 7.192 INF Reloading serveradmin.xml
  123. 2021-06-04T10:07:16 7.192 INF Loading permissions file at 'C:\Users\dave_\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  124. 2021-06-04T10:07:16 7.193 INF Loading permissions file done.
  125. 2021-06-04T10:07:17 7.919 INF UMA Overlay loading took 901 ms
  126. 2021-06-04T10:07:17 7.921 INF UMA Slot loading took 1 ms
  127. 2021-06-04T10:07:18 9.226 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  128. 2021-06-04T10:07:20 11.183 INF WorldStaticData.Init() needed 3.063s
  129. 2021-06-04T10:07:21 11.504 INF [Steamworks.NET] Login ok.
  130. 2021-06-04T10:07:21 11.755 INF AchievementManager: Received stats and achievements from Steam
  131. 2021-06-04T10:07:56 47.030 INF NET: Starting server protocols
  132. 2021-06-04T10:07:56 47.052 INF NET: LiteNetLib server started
  133. 2021-06-04T10:07:56 47.053 INF [Steamworks.NET] NET: Server started
  134. 2021-06-04T10:07:56 47.053 INF Started thread SteamNetworkingServer
  135. 2021-06-04T10:07:56 47.053 WRN [GSM] GameSparks Not Initialized...
  136. 2021-06-04T10:07:56 47.054 INF StartGame
  137. 2021-06-04T10:07:56 47.054 INF NetPackageManager Init
  138. 2021-06-04T10:07:56 47.128 INF Persistent GamePrefs saved
  139. GamePref.AdminFileName = serveradmin.xml
  140. GamePref.AirDropFrequency = 72
  141. GamePref.AirDropMarker = True
  142. GamePref.AutopilotMode = 0
  143. GamePref.BedrollDeadZoneSize = 30
  144. GamePref.BedrollExpiryTime = 60
  145. GamePref.BlockDamageAI = 100
  146. GamePref.BlockDamageAIBM = 100
  147. GamePref.BlockDamagePlayer = 300
  148. GamePref.BloodMoonEnemyCount = 32
  149. GamePref.BloodMoonFrequency = 10
  150. GamePref.BloodMoonRange = 0
  151. GamePref.BloodMoonWarning = 8
  152. GamePref.BuildCreate = False
  153. GamePref.ConnectToServerIP = 127.0.0.1
  154. GamePref.ConnectToServerPort = 26900
  155. GamePref.ControlPanelEnabled = False
  156. GamePref.ControlPanelPort = 8080
  157. GamePref.CraftTimer =
  158. GamePref.CreateLevelDim = 8
  159. GamePref.CreateLevelName = My Level
  160. GamePref.CreativeMenuEnabled = False
  161. GamePref.DayCount = 3
  162. GamePref.DayLightLength = 18
  163. GamePref.DayNightLength = 120
  164. GamePref.DebugMenuEnabled = False
  165. GamePref.DebugMenuShowTasks = False
  166. GamePref.DebugStopEnemiesMoving = False
  167. GamePref.DropOnDeath = 0
  168. GamePref.DropOnQuit = 0
  169. GamePref.DynamicSpawner =
  170. GamePref.EACEnabled = False
  171. GamePref.EnemyDifficulty = 0
  172. GamePref.EnemySpawnMode = True
  173. GamePref.FavoriteServersList =
  174. GamePref.FragLimit = 20
  175. GamePref.GameDifficulty = 3
  176. GamePref.GameGuidClient =
  177. GamePref.GameMode = GameModeSurvival
  178. GamePref.GameName = LetsGo
  179. GamePref.GameNameClient = My Game
  180. GamePref.GameVersion = Alpha 19.5
  181. GamePref.GameWorld = 5k Winner
  182. GamePref.HideCommandExecutionLog = 0
  183. GamePref.JoiningOptions = True
  184. GamePref.LandClaimCount = 5
  185. GamePref.LandClaimDeadZone = 50
  186. GamePref.LandClaimDecayMode = 0
  187. GamePref.LandClaimExpiryTime = 30
  188. GamePref.LandClaimOfflineDelay = 0
  189. GamePref.LandClaimOfflineDurabilityModifier = 256
  190. GamePref.LandClaimOnlineDurabilityModifier = 256
  191. GamePref.LandClaimSize = 71
  192. GamePref.LastGameResetRevision = 13
  193. GamePref.LastLoadedPrefab = __Home_Sweet_Home__
  194. GamePref.LastLoadedPrefabSize = 48,14,55
  195. GamePref.LastLoadingTipRead = 17
  196. GamePref.LootAbundance = 200
  197. GamePref.LootRespawnDays = 30
  198. GamePref.LootTimer =
  199. GamePref.MatchLength = 10
  200. GamePref.MaxSpawnedAnimals = 50
  201. GamePref.MaxSpawnedZombies = 64
  202. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  203. GamePref.NoGraphicsMode = False
  204. GamePref.OptionsAllowController = True
  205. GamePref.OptionsAmbientVolumeLevel = 0.3060345
  206. GamePref.OptionsAudioOcclusion = False
  207. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  208. GamePref.OptionsControllerVibration = True
  209. GamePref.OptionsControlsResetRevision = 5
  210. GamePref.OptionsDisableChunkLODs = False
  211. GamePref.OptionsDynamicMusicDailyTime = 0.45
  212. GamePref.OptionsDynamicMusicEnabled = True
  213. GamePref.OptionsForegroundGlobalOpacity = 1
  214. GamePref.OptionsGfxAA = 2
  215. GamePref.OptionsGfxBloom = False
  216. GamePref.OptionsGfxBrightness = 0.5
  217. GamePref.OptionsGfxDOF = False
  218. GamePref.OptionsGfxDynamicMinFPS = 30
  219. GamePref.OptionsGfxDynamicMode = 0
  220. GamePref.OptionsGfxDynamicScale = 1
  221. GamePref.OptionsGfxFOV = 71
  222. GamePref.OptionsGfxGrassDistance = 2
  223. GamePref.OptionsGfxLODDistance = 0.5
  224. GamePref.OptionsGfxMotionBlur = 0
  225. GamePref.OptionsGfxObjQuality = 3
  226. GamePref.OptionsGfxOcclusion = False
  227. GamePref.OptionsGfxQualityPreset = 5
  228. GamePref.OptionsGfxReflectQuality = 2
  229. GamePref.OptionsGfxReflectShadows = False
  230. GamePref.OptionsGfxResetRevision = 1
  231. GamePref.OptionsGfxResolution = 0
  232. GamePref.OptionsGfxShadowDistance = 1
  233. GamePref.OptionsGfxSSAO = True
  234. GamePref.OptionsGfxSSReflections = 0
  235. GamePref.OptionsGfxStreamMipmaps = True
  236. GamePref.OptionsGfxSunShafts = False
  237. GamePref.OptionsGfxTerrainQuality = 3
  238. GamePref.OptionsGfxTexFilter = 1
  239. GamePref.OptionsGfxTexQuality = 1
  240. GamePref.OptionsGfxTreeDistance = 4
  241. GamePref.OptionsGfxUMATexQuality = 1
  242. GamePref.OptionsGfxViewDistance = 7
  243. GamePref.OptionsGfxVsync = 1
  244. GamePref.OptionsGfxWaterPtlLimiter = 0.3
  245. GamePref.OptionsGfxWaterQuality = 1
  246. GamePref.OptionsHudOpacity = 1
  247. GamePref.OptionsHudSize = 1
  248. GamePref.OptionsInterfaceSensitivity = 0.7625
  249. GamePref.OptionsInvertMouse = False
  250. GamePref.OptionsJournalPopup = True
  251. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  252. GamePref.OptionsMicVolumeLevel = 0.75
  253. GamePref.OptionsMouseSensitivity = 0.15
  254. GamePref.OptionsMusicVolumeLevel = 0.3017241
  255. GamePref.OptionsOverallAudioVolumeLevel = 1
  256. GamePref.OptionsPlayChanceFrequency = 3
  257. GamePref.OptionsPlayChanceProbability = 0.983
  258. GamePref.OptionsPlayerModel = playerFemale
  259. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  260. GamePref.OptionsPOICulling = 1
  261. GamePref.OptionsScreenBoundsValue = 1
  262. GamePref.OptionsShowCompass = True
  263. GamePref.OptionsShowCrosshair = True
  264. GamePref.OptionsStabSpawnBlocksOnGround = True
  265. GamePref.OptionsTempCelsius = False
  266. GamePref.OptionsUiFpsScaling = 1.052586
  267. GamePref.OptionsVoiceChatEnabled = False
  268. GamePref.OptionsVoiceVolumeLevel = 0.75
  269. GamePref.OptionsZoomMouseSensitivity = 0.5
  270. GamePref.PartySharedKillRange = 100
  271. GamePref.PersistentPlayerProfiles = True
  272. GamePref.PlayerAutologin = False
  273. GamePref.PlayerId = 76561198193217854
  274. GamePref.PlayerKillingMode = 0
  275. GamePref.PlayerName = dave31717
  276. GamePref.PlayerSafeZoneHours = 7
  277. GamePref.PlayerSafeZoneLevel = 5
  278. GamePref.PlayerToken =
  279. GamePref.RebuildMap = False
  280. GamePref.SaveGameFolder = C:\Users\dave_\AppData\Roaming/7DaysToDie/Saves
  281. GamePref.SelectionContextMode = 0
  282. GamePref.SelectionOperationMode = 0
  283. GamePref.ServerAdminSlots = 0
  284. GamePref.ServerAdminSlotsPermission = 0
  285. GamePref.ServerDescription =
  286. GamePref.ServerDisabledNetworkProtocols =
  287. GamePref.ServerIP =
  288. GamePref.ServerIsPublic = True
  289. GamePref.ServerLoginConfirmationText =
  290. GamePref.ServerMaxAllowedViewDistance = 12
  291. GamePref.ServerMaxPlayerCount = 8
  292. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  293. GamePref.ServerName = Default Server
  294. GamePref.ServerPort = 26900
  295. GamePref.ServerReservedSlots = 0
  296. GamePref.ServerReservedSlotsPermission = 100
  297. GamePref.ServerVisibility = 0
  298. GamePref.ServerWebsiteURL =
  299. GamePref.ShowFriendPlayerOnMap = True
  300. GamePref.TelnetEnabled = False
  301. GamePref.TelnetFailedLoginLimit = 10
  302. GamePref.TelnetFailedLoginsBlocktime = 10
  303. GamePref.TelnetPort = 25003
  304. GamePref.TerminalWindowEnabled = True
  305. GamePref.TwitchBloodMoonAllowed = True
  306. GamePref.TwitchServerPermission = 90
  307. GamePref.UNUSED_OptionsBloom =
  308. GamePref.UNUSED_OptionsDeferredLighting =
  309. GamePref.UNUSED_OptionsDOF =
  310. GamePref.UNUSED_OptionsFieldOfViewNew =
  311. GamePref.UNUSED_OptionsGamma =
  312. GamePref.UNUSED_OptionsImageEffects =
  313. GamePref.UNUSED_OptionsMotionBlur =
  314. GamePref.UNUSED_OptionsObjectBlur =
  315. GamePref.UNUSED_OptionsReflectionBounces =
  316. GamePref.UNUSED_OptionsReflectionCullList =
  317. GamePref.UNUSED_OptionsReflectionFarClip =
  318. GamePref.UNUSED_OptionsReflectionRefreshMode =
  319. GamePref.UNUSED_OptionsReflectionShadowDistance =
  320. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  321. GamePref.UNUSED_OptionsSSAO =
  322. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  323. GamePref.UNUSED_OptionsSunShafts =
  324. GamePref.UserDataFolder = C:\Users\dave_\AppData\Roaming/7DaysToDie
  325. GamePref.WorldGenSeed =
  326. GamePref.WorldGenSize = 8192
  327. GamePref.XPMultiplier = 100
  328. GamePref.ZombieBMMove = 3
  329. GamePref.ZombieFeralMove = 3
  330. GamePref.ZombieMove = 0
  331. GamePref.ZombieMoveNight = 2
  332. GamePref.ZombiePlayers = True
  333. GameStat.AirDropFrequency = 0
  334. GameStat.AirDropMarker = False
  335. GameStat.AllowedViewDistance = 12
  336. GameStat.AnimalCount = 0
  337. GameStat.AutoParty = False
  338. GameStat.BedrollExpiryTime = 45
  339. GameStat.BlockDamagePlayer = 100
  340. GameStat.BloodMoonDay = 0
  341. GameStat.BloodMoonEnemyCount = 8
  342. GameStat.BloodMoonWarning = 8
  343. GameStat.ChunkStabilityEnabled = True
  344. GameStat.CraftTimer =
  345. GameStat.CurrentRoundIx = 0
  346. GameStat.DayLightLength = 18
  347. GameStat.DayLimitActive = False
  348. GameStat.DayLimitThisRound = 0
  349. GameStat.DropOnDeath = 1
  350. GameStat.DropOnQuit = 0
  351. GameStat.EnemyCount = 0
  352. GameStat.EnemyDifficulty = Normal
  353. GameStat.EnemySpawnMode = True
  354. GameStat.FragLimitActive = False
  355. GameStat.FragLimitThisRound = 0
  356. GameStat.GameDifficulty = 2
  357. GameStat.GameDifficultyBonus = 1
  358. GameStat.GameModeId = 0
  359. GameStat.GameState = 0
  360. GameStat.GlobalMessageToShow =
  361. GameStat.IsCreativeMenuEnabled = False
  362. GameStat.IsFlyingEnabled = False
  363. GameStat.IsPlayerCollisionEnabled = True
  364. GameStat.IsPlayerDamageEnabled = True
  365. GameStat.IsResetMapOnRestart = False
  366. GameStat.IsSaveSupplyCrates = True
  367. GameStat.IsSpawnEnemies = True
  368. GameStat.IsSpawnNearOtherPlayer = False
  369. GameStat.IsTeleportEnabled = False
  370. GameStat.IsVersionCheckDone = True
  371. GameStat.LandClaimCount = 1
  372. GameStat.LandClaimDeadZone = 30
  373. GameStat.LandClaimDecayMode = 0
  374. GameStat.LandClaimExpiryTime = 3
  375. GameStat.LandClaimOfflineDelay = 0
  376. GameStat.LandClaimOfflineDurabilityModifier = 32
  377. GameStat.LandClaimOnlineDurabilityModifier = 32
  378. GameStat.LandClaimSize = 41
  379. GameStat.LoadScene =
  380. GameStat.LootTimer =
  381. GameStat.OptionsPOICulling = 0
  382. GameStat.PartySharedKillRange = 100
  383. GameStat.PlayerKillingMode = KillStrangersOnly
  384. GameStat.ScoreDiedMultiplier = -5
  385. GameStat.ScorePlayerKillMultiplier = 1
  386. GameStat.ScoreZombieKillMultiplier = 1
  387. GameStat.ShowAllPlayersOnMap = False
  388. GameStat.ShowFriendPlayerOnMap = True
  389. GameStat.ShowSpawnWindow = False
  390. GameStat.ShowWindow =
  391. GameStat.ShowZombieCounter = False
  392. GameStat.TimeLimitActive = False
  393. GameStat.TimeLimitThisRound = 0
  394. GameStat.TimeOfDayIncPerSec = 20
  395. GameStat.TwitchBloodMoonAllowed = True
  396. GameStat.XPMultiplier = 100
  397. GameStat.ZombieHordeMeter = False
  398. 2021-06-04T10:07:56 47.172 INF StartAsServer
  399. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  400. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  401. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  402. 2021-06-04T10:07:57 47.651 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  403. 2021-06-04T10:07:57 47.651 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  404. 2021-06-04T10:07:57 47.651 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  405. 2021-06-04T10:08:00 50.660 INF Block IDs with mapping
  406. 2021-06-04T10:08:00 50.660 INF BlockIDs from Mapping
  407. 2021-06-04T10:08:14 65.356 INF Item IDs with mapping
  408. 2021-06-04T10:08:14 65.357 INF ItemIDs from Mapping
  409. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  410. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  411. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  412. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  413. 2021-06-04T10:08:23 74.364 INF ShapeControllers: 64
  414. 2021-06-04T10:08:23 74.370 INF createWorld: 5k Winner, LetsGo, GameModeSurvival
  415. 2021-06-04T10:08:23 74.370 INF Occlusion: Disabled
  416. 2021-06-04T10:08:24 74.439 INF Started thread ChunkRegeneration
  417. 2021-06-04T10:08:24 74.439 INF Started thread ChunkCalc
  418. 2021-06-04T10:08:24 74.613 INF World.Load: 5k Winner
  419. 2021-06-04T10:08:24 74.621 INF BloodMoon SetDay: day 17, last day 7, freq 10, range 0
  420. 2021-06-04T10:08:24 74.623 INF BloodMoon SetDay: day 10, last day 0, freq 10, range 0
  421. 2021-06-04T10:08:30 80.888 INF Started thread GenerateChunks
  422. 2021-06-04T10:08:30 81.372 INF Calculating world hashes took 462 ms (world size 104 MiB)
  423. 2021-06-04T10:08:31 81.514 INF Loading dtm raw file took 617ms
  424. 2021-06-04T10:08:31 81.666 INF Biomes image size w= 5120, h = 5120
  425. 2021-06-04T10:08:31 81.898 INF Loading and creating biomes took 383ms
  426. 2021-06-04T10:08:32 82.485 INF Loading and creating shader control textures took 586ms
  427. 2021-06-04T10:08:32 83.324 INF Loading and parsing of generator took 839ms
  428. 2021-06-04T10:08:33 83.408 INF Started thread SaveChunks C:\Users\dave_\AppData\Roaming/7DaysToDie/Saves/5k Winner/LetsGo\Region
  429. 2021-06-04T10:08:33 84.370 INF [DECO] read 22736/
  430. 2021-06-04T10:08:34 84.391 INF Loading asset at #Sounds/Music?HomeDay.wav...
  431. 2021-06-04T10:08:34 84.392 INF Loading asset at #Sounds/Music?HomeNight.wav...
  432. 2021-06-04T10:08:34 84.392 INF Loading asset at #Sounds/Music?TraderBob.wav...
  433. 2021-06-04T10:08:34 84.392 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  434. 2021-06-04T10:08:34 84.392 INF Loading asset at #Sounds/Music?TraderJen.wav...
  435. 2021-06-04T10:08:34 84.392 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  436. 2021-06-04T10:08:34 84.392 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  437. 2021-06-04T10:08:34 84.619 INF AstarManager Init
  438. 2021-06-04T10:08:40 90.665 INF Finished loading HomeDay.
  439. 2021-06-04T10:08:40 90.665 INF Casted asset HomeDay as AudioClip.
  440. 2021-06-04T10:08:40 90.665 INF Finished loading HomeNight.
  441. 2021-06-04T10:08:40 90.665 INF Casted asset HomeNight as AudioClip.
  442. 2021-06-04T10:08:40 90.665 INF Finished loading TraderBob.
  443. 2021-06-04T10:08:40 90.665 INF Casted asset TraderBob as AudioClip.
  444. 2021-06-04T10:08:40 90.666 INF Finished loading TraderHugh.
  445. 2021-06-04T10:08:40 90.666 INF Casted asset TraderHugh as AudioClip.
  446. 2021-06-04T10:08:40 90.666 INF Finished loading TraderJen.
  447. 2021-06-04T10:08:40 90.666 INF Casted asset TraderJen as AudioClip.
  448. 2021-06-04T10:08:40 90.666 INF Finished loading TraderJoel.
  449. 2021-06-04T10:08:40 90.666 INF Casted asset TraderJoel as AudioClip.
  450. 2021-06-04T10:08:40 90.666 INF Finished loading TraderRekt.
  451. 2021-06-04T10:08:40 90.666 INF Casted asset TraderRekt as AudioClip.
  452. 2021-06-04T10:08:43 93.435 INF Weather Packages Created FROM BIOMES
  453. 2021-06-04T10:08:43 93.435 INF createWorld() done
  454. 2021-06-04T10:08:43 93.438 INF Loading players.xml
  455. 2021-06-04T10:08:43 93.516 ERR Loading player data failed for player '76561198193217854', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
  456. Parameter name: chars
  457. at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <567df3e0919241ba98db88bec4c6696f>:0
  458. at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <567df3e0919241ba98db88bec4c6696f>:0
  459. at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x00230] in <567df3e0919241ba98db88bec4c6696f>:0
  460. at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00063] in <567df3e0919241ba98db88bec4c6696f>:0
  461. at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000e2] in <567df3e0919241ba98db88bec4c6696f>:0
  462. at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  463. at PooledBinaryReader.ReadString () [0x00069] in <8676d591e24b4790910cdee451580eac>:0
  464. at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x0018a] in <8676d591e24b4790910cdee451580eac>:0
  465. at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00086] in <8676d591e24b4790910cdee451580eac>:0
  466. 2021-06-04T10:08:43 93.521 ERR Loading backup player data failed for player '76561198193217854', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
  467. Parameter name: chars
  468. at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <567df3e0919241ba98db88bec4c6696f>:0
  469. at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <567df3e0919241ba98db88bec4c6696f>:0
  470. at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x00230] in <567df3e0919241ba98db88bec4c6696f>:0
  471. at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00063] in <567df3e0919241ba98db88bec4c6696f>:0
  472. at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000e2] in <567df3e0919241ba98db88bec4c6696f>:0
  473. at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  474. at PooledBinaryReader.ReadString () [0x00069] in <8676d591e24b4790910cdee451580eac>:0
  475. at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x0018a] in <8676d591e24b4790910cdee451580eac>:0
  476. at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x0018c] in <8676d591e24b4790910cdee451580eac>:0
  477. 2021-06-04T10:08:43 93.673 INF Created player with id=1927
  478. 2021-06-04T10:08:43 93.690 INF Loaded player
  479. 2021-06-04T10:08:43 93.844 INF VehicleManager C:\Users\dave_\AppData\Roaming/7DaysToDie/Saves/5k Winner/LetsGo/vehicles.dat, loaded 1
  480. 2021-06-04T10:08:43 93.896 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  481. 2021-06-04T10:08:43 93.896 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  482. 2021-06-04T10:08:43 93.896 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8
  483. 2021-06-04T10:08:43 93.896 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  484. 2021-06-04T10:08:43 93.896 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  485. 2021-06-04T10:08:44 94.485 INF [DECO] written 22736, in 4ms
  486. 2021-06-04T10:08:44 94.488 INF [DECO] write thread 3ms
  487. 2021-06-04T10:08:44 94.969 INF OpenSpawnWindow
  488. 2021-06-04T10:08:44 95.147 WRN [GSM] GameSparks Not Initialized...
  489. 2021-06-04T10:08:44 95.148 INF StartGame done
  490. 2021-06-04T10:08:44 95.187 INF [Steamworks.NET] GameServer.Init successful
  491. Calling Animator.GotoState on Synchronize layer
  492.  
  493. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  494.  
  495. 2021-06-04T10:08:45 95.719 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90147474955325449, public IP=9*.5*.5*.7*
  496. 2021-06-04T10:08:45 95.731 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  497. 2021-06-04T10:08:45 95.953 INF Respawn almost done
  498. 2021-06-04T10:08:45 95.958 INF PlayerSpawnedInWorld (reason: NewGame, position: 176, 48, 123): localplayer
  499. 2021-06-04T10:08:45 95.999 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990492638, server SteamID=90147474955325449, server public IP=9*.5*.5*.7*, server port=26900
  500. 2021-06-04T10:08:45 96.003 INF [Steamworks.NET] Lobby entered: 109775240990492638
  501. 2021-06-04T10:08:47 98.325 INF MinEventLogMessage: XP gained during the last level:
  502. 2021-06-04T10:08:47 98.325 INF CVarLogValue: $xpFromLootThisLevel == 0
  503. 2021-06-04T10:08:47 98.325 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  504. 2021-06-04T10:08:47 98.325 INF CVarLogValue: $xpFromKillThisLevel == 0
  505. 2021-06-04T10:08:51 101.612 INF Saving 106 of chunks took 83ms
  506. 2021-06-04T10:09:17 127.669 INF Time: 1.73m FPS: 59.19 Heap: 2099.9MB Max: 2099.9MB Chunks: 306 CGO: 202 Ply: 1 Zom: 3 Ent: 6 (6) Items: 0 CO: 1 RSS: 5564.4MB
  507. 2021-06-04T10:09:24 134.813 INF Saving 98 of chunks took 62ms
  508. 2021-06-04T10:09:31 141.932 INF Disconnect
  509. 2021-06-04T10:09:31 141.935 INF [NET] ServerShutdown
  510. 2021-06-04T10:09:31 141.935 INF NET: Stopping server protocols
  511. 2021-06-04T10:09:31 141.949 INF NET: LiteNetLib server stopped
  512. 2021-06-04T10:09:31 141.951 INF Exited thread SteamNetworkingServer
  513. 2021-06-04T10:09:31 141.951 INF [Steamworks.NET] NET: Server stopped
  514. 2021-06-04T10:09:31 141.952 INF SaveAndCleanupWorld
  515. 2021-06-04T10:09:31 142.069 INF Saving 101 of chunks took 82ms
  516. 2021-06-04T10:09:31 142.082 INF [Steamworks.NET] Stopping server
  517. 2021-06-04T10:09:31 142.109 INF [Steamworks.NET] Exiting Lobby
  518. 2021-06-04T10:09:31 142.296 INF [MODS] Loading localization from mod: FirearmsExpansion4
  519. 2021-06-04T10:09:31 142.336 INF [MODS] Loading localization from mod: War3zuk Disassemble Ammo
  520. 2021-06-04T10:09:31 142.346 INF AstarManager Cleanup
  521. 2021-06-04T10:09:31 142.349 INF World.Unload
  522. 2021-06-04T10:09:31 142.365 INF Exited thread GenerateChunks
  523. 2021-06-04T10:09:32 142.413 INF Exited thread SaveChunks C:\Users\dave_\AppData\Roaming/7DaysToDie/Saves/5k Winner/LetsGo\Region
  524. 2021-06-04T10:09:32 142.468 INF World.Cleanup
  525. 2021-06-04T10:09:32 142.470 INF Exited thread ChunkRegeneration
  526. 2021-06-04T10:09:32 142.476 INF Exited thread ChunkCalc
  527. 2021-06-04T10:09:32 142.479 INF VehicleManager saving 1 (0 / 1)
  528. 2021-06-04T10:09:32 142.557 INF Persistent GamePrefs saved
  529. 2021-06-04T10:09:32 142.558 WRN [GSM] GameSparks Not Initialized...
  530. 2021-06-04T10:10:12 182.910 INF Reloading serveradmin.xml
  531. 2021-06-04T10:10:12 182.910 INF Permissions file 'serveradmin.xml' not found, creating.
  532. 2021-06-04T10:11:14 244.382 INF Preparing quit
  533. 2021-06-04T10:11:14 244.402 INF Persistent GamePrefs saved
  534. 2021-06-04T10:11:14 244.403 INF Cleanup
  535. 2021-06-04T10:11:14 244.423 INF AchievementManager.Cleanup
  536. 2021-06-04T10:11:14 244.497 INF Terminating threads
  537. 2021-06-04T10:11:14 244.497 INF OnApplicationQuit
  538. 2021-06-04T10:11:14 244.498 INF Terminating threads
  539. 2021-06-04T10:11:14 244.498 INF OnApplicationQuit
  540. Setting up 2 worker threads for Enlighten.
  541. Thread -> id: 2e40 -> priority: 1
  542. Thread -> id: e70 -> priority: 1
  543. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  546.  
  547. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  550.  
  551. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  554.  
  555.  
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