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  1. Old School Runescape: Fight Caves Guide (Fire Cape)
  2.  
  3. 1. Information about the Fire Cape
  4. - Information (Stats) Compare Obsidian, Skill, Legends Cape
  5. - Death with cape
  6. = Dying under 20 Wilderness = Broken (50k to fix from Armour stand & Perdu)
  7. = Dying with this above 20+ Wilderess = you lose it and need to obtain another one
  8. = Dying with cape outside of Wilderness = Keep it on death
  9. - You can trade this cape in to obtain the Jad Pet or obtain 8,000 tokkul
  10. - Use your Fire Cape on the NPC (TzHaar-Ket-Keh) To access the new Tzhaar City expansion (Mor Ul Rek)
  11. - Can trade Fire cape in to attempt the Infernal Cape (One Time trade) and you lose the Fire Cape
  12.  
  13. 2. How to get to the Fight Caves
  14. - 4 Ways to get to the Tzhaar City
  15. 1. Amulet of Glory teleport to Karamja, and run west to the Volcano
  16. 2. Fairy Ring method - B-L-P (Partual completion of FTP2)
  17. 3. Boat Charter Method
  18. Ardy
  19. Port Sarim
  20. 4. Brimhaven House Teleport (Level 40 Construction to change location to Brimhaven, Scroll of Redirection (775 NMZ Points) Construction Cape teleport)
  21.  
  22. 3. Gear
  23.  
  24. 1 Defence
  25. Helmet (Coif - Mitre/Robin Hood)
  26. Amulet (Power - Glory/Fury/Anguish)
  27. Body (Monk Robe - God Robe Top/Rangers' Tunic)
  28. Legs (Black D'hide Chaps)
  29. Boots (Climbing Boots - Holy Sandals/Ranger Boots)
  30. Gloves (Mithril Gloves - Combat Bracelet/Regen Bracelet/Black D'hide Vambraces)
  31. Ring (Recoil Ring - Archer's Ring/Archer's Ring Imbued)
  32. Shield (Book of Law) Using Runite-Armadyl Crossbow
  33. Ammo/Blessing (Blessing w/ Blowpipe), Bolt Racks (Karil's Crossbow), Diamond Bolts (Runite/Armadyl Crossbow), Dragon Arrows (Twisted Bow)
  34. Weapon (Runite Crossbow - Crystal Bow Imbued/Karil's Crossbow/Armadyl Crossbow/Blowpipe/Twisted bow)
  35. 13 Defence
  36. Helmet (Coif - Mitre/Robin Hood)
  37. Amulet (Power - Glory/Fury/Anguish)
  38. Body (Monk Robe - God Robe Top/Rangers' Tunic)
  39. Legs (Black D'hide Chaps)
  40. Boots (Climbing Boots - Holy Sandals/Ranger Boots)
  41. Gloves (Adamant Gloves - Combat Bracelet/Black D'hide Vambraces)
  42. Ring (Recoil Ring - Archer's Ring/Archer's Ring Imbued)
  43. Shield (Book of Law) Using Runite-Armadyl Crossbow
  44. Ammo/Blessing (Blessing w/ Blowpipe), Bolt Racks (Karil's Crossbow), Diamond Bolts (Runite/Armadyl Crossbow), Dragon Arrows (Twisted Bow)
  45. Weapon (Runite Crossbow - Crystal Bow Imbued/Karil's Crossbow/Armadyl Crossbow/Blowpipe/Twisted bow)
  46. Cape (Ranging Cape/Ava's Accumulator)
  47. 20 Defence
  48. Helmet (Mitre/Initiate - Robin Hood)
  49. Amulet (Power - Glory/Fury/Anguish)
  50. Body (God Robe Top/Rangers' Tunic)
  51. Legs (Black D'hide Chaps, Initiate Platelegs)
  52. Boots (Climbing Boots - Holy Sandals/Ranger Boots)
  53. Gloves (Adamant Gloves - Combat Bracelet/Black D'hide Vambraces)
  54. Ring (Recoil Ring - Archer's Ring/Archer's Ring Imbued)
  55. Shield (Book of Law) Using Runite-Armadyl Crossbow
  56. Ammo/Blessing (Blessing w/ Blowpipe), Bolt Racks (Karil's Crossbow), Diamond Bolts (Runite/Armadyl Crossbow), Dragon Arrows (Twisted Bow)
  57. Weapon (Runite Crossbow - Crystal Bow Imbued/Karil's Crossbow/Armadyl Crossbow/Blowpipe/Twisted bow)
  58. Cape (Ranging Cape/Ava's Accumulator)
  59. 30 Defence
  60. Helmet (Snakeskin Bandana/Mitre/Proselyte - Robin Hood)
  61. Amulet (Power - Glory/Fury/Anguish)
  62. Body (God Robe Top/Rangers' Tunic)
  63. Legs (Black D'hide Chaps, Proselyte)
  64. Boots (Climbing Boots - Snakeskin Boots/Holy Sandals/Ranger Boots)
  65. Gloves (Adamant Gloves - Combat Bracelet/Black D'hide Vambraces)
  66. Ring (Recoil Ring - Archer's Ring/Archer's Ring Imbued)
  67. Shield (Book of Law) Using Runite-Armadyl Crossbow
  68. Ammo/Blessing (Blessing w/ Blowpipe), Bolt Racks (Karil's Crossbow), Diamond Bolts (Runite/Armadyl Crossbow), Dragon Arrows (Twisted Bow)
  69. Weapon (Runite Crossbow - Crystal Bow Imbued/Karil's Crossbow/Armadyl Crossbow/Blowpipe/Twisted bow)
  70. Cape (Ranging Cape/Ava's Accumulator)
  71. 40-45 Defence
  72. Helmet (Proselyte - Ranger hat/Archers Helmet/Blessed Coif/Robin Hood)
  73. Amulet (Power - Glory/Fury/Anguish)
  74. Body (Black D'hide Body - Blessed D'hide body)
  75. Legs (Proselyte - Black D'hide Chaps/Blessed D'hide Chaps)
  76. Boots (Climbing Boots - Holy Sandals/Blessed D'hide Boots/Ranger Boots)
  77. Gloves (Combat Bracelet/Rune Gloves/Dragon Gloves/Black D'hide Vambraces/Blessed Vambraces/Barrows Gloves)
  78. Ring (Recoil Ring - Archer's Ring/Archer's Ring Imbued)
  79. Shield (Spirit Shield/Book of Law) Using Runite-Armadyl Crossbow
  80. Ammo/Blessing (Blessing w/ Blowpipe), Bolt Racks (Karil's Crossbow), Diamond Bolts (Runite/Armadyl Crossbow), Dragon Arrows (Twisted Bow)
  81. Weapon (Runite Crossbow - Crystal Bow Imbued/Karil's Crossbow/Armadyl Crossbow/Blowpipe/Twisted bow)
  82. Cape (Ranging Cape/Ava's Accumulator)
  83. 55-75 Defence
  84. Helmet (Helm of Neitiznot/Blessed Coif/Robin Hood/Armadyl Helmet)
  85. Amulet (Power - Glory/Fury/Anguish)
  86. Body (Black D'hide Body/Blessed D'hide Body/Armadyl Body)
  87. Legs (Black D'hide Chaps/Blessed D'hide Body/Armadyl Chainskirt)
  88. Boots(Holy Sandals/Ranger Boots/Pegasian Boots)
  89. Gloves (Combat Bracelet/Rune Gloves/Dragon Gloves/Black D'hide Vambraces/Blessed Vambraces/Barrows Gloves)
  90. Ring (Recoil Ring - Archer's Ring/Archer's Ring Imbued)
  91. Shield (Spirit Shield/Book of Law/Odium Ward/Twisted Buckler) Using Runite-Armadyl Crossbow
  92. Ammo/Blessing (Blessing w/ Blowpipe), Bolt Racks (Karil's Crossbow), Diamond Bolts (Runite/Armadyl Crossbow), Dragon Arrows (Twisted Bow)
  93. Weapon (Runite Crossbow - Crystal Bow Imbued/Karil's Crossbow/Armadyl Crossbow/Blowpipe/Twisted bow)
  94. Cape (Ranging Cape/Ava's Accumulator)
  95.  
  96. 3.5 Gear 2
  97. Armour Sets
  98. Void/Elite Void
  99. Karils w/ Amulet of the Damned (Works only with Karils Crossbow)
  100. Other
  101. Saradomin Godsword (75 Attack) 50% Special Attack
  102. Anicent Mace 100% Special Attack
  103.  
  104. 4. Inventory Supplies
  105. Ranging Potions
  106. Prayer Potions
  107. Super Restores
  108. Saradomin Brews
  109. Purple Sweets
  110. Other Items
  111. Stamina Potion
  112. Pineapple Pizza
  113. Strawberries(5)
  114.  
  115. 5. Recommended Stats
  116. 40+ Prayer
  117. 75+ Ranged
  118.  
  119. 6. Fight Cave Monsters
  120. 1. Tz-Kih 22 (Bat) (Melee) Drains 1 Prayer point every damage you take (0 Damage = 1 Prayer Point)
  121. 2. Tz-Kek 45 (Blob) (Melee) If you use melee Vs this monster, you will take recoil damage of 1 every hit you deal.
  122. 3. Tz-Kek 22 (Mini Blobs) (Melee) Appear after defeating the level 45 Blob
  123. 4. Tok-Xil 90 (Ranger) (Ranged/Melee)
  124. 5. Yt-Mejkot 180 (Melee) (Melee) Can heal itself and others around it
  125. 6. Ket-Zek 360 (Mager) (Magic/Melee)
  126. 7. Yt-HurKot 108 (Healers) (Melee) They appear when Jad falls below half HP
  127. 8. TzTok-Jad 702 (Jad) (Magic/Ranged/Melee)
  128. 6. Fight Cave Waves
  129. Wave 1.) 22
  130. Wave 2.) 22, 22
  131. Wave 3.) 45
  132. Wave 4.) 45, 22
  133. Wave 5.) 45, 22, 22
  134. Wave 6.) 45, 45
  135. Wave 7.) 90
  136. Wave 8.) 90, 22
  137. Wave 9.) 90, 22, 22
  138. Wave 10.) 90, 45
  139. Wave 11.) 90, 45, 22
  140. Wave 12.) 90, 45, 22, 22
  141. Wave 13.) 90, 45, 45
  142. Wave 14.) 90, 90
  143. Wave 15.) 180
  144. Wave 16.) 180, 22
  145. Wave 17.) 180, 22, 22
  146. Wave 18.) 180, 45
  147. Wave 19.) 180, 45, 22
  148. Wave 20.) 180, 45, 22, 22
  149. Wave 21.) 180, 45, 45
  150. Wave 22.) 180, 90
  151. Wave 23.) 180, 90, 22
  152. Wave 24.) 180, 90, 22, 22
  153. Wave 25.) 180, 90, 45
  154. Wave 26.) 180, 90, 45, 22
  155. Wave 27.) 180, 90, 45, 22, 22
  156. Wave 28.) 180, 90, 45, 45
  157. Wave 29.) 180, 90, 90
  158. Wave 30.) 180, 180
  159. Wave 31.) 360
  160. Wave 32.) 360, 22
  161. Wave 33.) 360, 22, 22
  162. Wave 34.) 360, 45
  163. Wave 35.) 360, 45, 22
  164. Wave 36.) 360, 45, 22, 22
  165. Wave 37.) 360, 45, 45
  166. Wave 38.) 360, 90
  167. Wave 39.) 360, 90, 22
  168. Wave 40.) 360, 90, 22, 22
  169. Wave 41.) 360, 90, 45
  170. Wave 42.) 360, 90, 45, 22
  171. Wave 43.) 360, 90, 45, 22, 22
  172. Wave 44.) 360, 90, 45, 45
  173. Wave 45.) 360, 90, 90
  174. Wave 46.) 360, 180
  175. Wave 47.) 360, 180, 22
  176. Wave 48.) 360, 180, 22, 22
  177. Wave 49.) 360, 180, 45
  178. Wave 50.) 360, 180, 45, 22
  179. Wave 51.) 360, 180, 45, 22, 22
  180. Wave 52.) 360, 180, 45, 45
  181. Wave 53.) 360, 180, 90
  182. Wave 54.) 360, 180, 90, 22
  183. Wave 55.) 360, 180, 90, 22, 22
  184. Wave 56.) 360, 180, 90, 45
  185. Wave 57.) 360, 180, 90, 45, 22
  186. Wave 58.) 360, 180, 90, 45, 22, 22
  187. Wave 59.) 360, 180, 90, 45, 45
  188. Wave 60.) 360, 180, 90, 90
  189. Wave 61.) 360, 180, 180
  190. Wave 62.) 360, 360
  191. Wave 63.) 702 (TzTok-Jad), 4x 108 healers spawn when TzTok-Jad is at half health.
  192.  
  193. Pattern:
  194. 2 Bats = 1 Blob Wave 2-3
  195. 2 Bats = 2 Blobs = 1 Ranger Wave 5-7
  196. 2 Bats = 2 Blobs = 2 Rangers = 1 Melee Wave 12-15
  197. 2 Bats = 2 Blobs = 2 Rangers = 2 Melees = 1 Mage 27-31
  198. 2 Bats = 2 Blods = 2 Rangers = 2 Melees = 2 Mages = 1 Jad Wave 58-63
  199. When to Pray:
  200. 7-14 Pray RANGED
  201. 22-29 Pray RANGED
  202. 31-37 Pray MAGIC
  203. 38-45 Pray MAGIC Killing the RANGE (If MAGIC or RANGE are safespotted kill one with the correct prayer and kill the next one with the correct pray)
  204. 46-52 Pray MAGIC
  205. 53-62 Pray MAGIC Killing the RANGE (If MAGIC or RANGE are safespotted kill one with the correct prayer and kill the next one with the correct pray)
  206.  
  207. 7. Fighting Jad
  208. Perform 3 attack styles Melee/Range and Magic
  209. Having Sound Effects on will help you figure out if Jad is using Range or Magic
  210. If using Magic the Sound Effect will happen at the same time with Jad's animation dangling his feet in the air
  211. If using Range, you will see the animation first and as he stamps his feet, you will then hear the Sound Effect for Range
  212. When half hitpoints, 4 healers will spawn in to heal Jad, killing these or getting their attention will stop them from healing jad, but best to attack the healers and move to a safe spot to kill them and then go back
  213.  
  214. 8. Tips
  215. 1 - Anicent Mace a combat dummy to get more Prayer Points
  216. 2 - eat an Anglerfish/sara brew and range potion before starting the fight caves to have a boost in hitpoints and range
  217. 3 - Pray flicking (Mage/Range/Melee attack every 4 ticks) Jad hits every 8 ticks - every blowpipe hit = 2 Ticks
  218. 4 - During your fight with the mage, quick pray protect from magic and your best range boosting prayer everytime you hit with your blowpipe to lose no prayer points.
  219. 5 - If Range and Mage are attacking at different times, switch your prayers to take no damage.
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