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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
  9. Vendor:
  10. VRAM: 11048 MB
  11. Driver: 26.21.14.4575
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.335 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.424400 ms
  21. 2020-04-12T20:44:38 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-04-12T20:44:38 0.113 INF Localization language: english
  23. 2020-04-12T20:44:38 0.132 INF Texture quality is set to 0
  24. 2020-04-12T20:44:38 0.132 INF Precaching...
  25. 2020-04-12T20:44:38 0.133 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2020-04-12T20:44:38 0.215 INF [EAC] Not loading, not started from launcher
  27. 2020-04-12T20:44:39 0.828 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-04-12T20:44:39 1.058 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-04-12T20:44:39 1.411 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-04-12T20:44:40 1.666 INF Precaching done
  31. 2020-04-12T20:44:40 2.228 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 1.688900 ms
  34. 2020-04-12T20:44:40 2.299 INF Awake IsFocused: True
  35. 2020-04-12T20:44:40 2.299 INF Awake
  36. 2020-04-12T20:44:40 2.312 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  37. 2020-04-12T20:44:40 2.312 INF System information:
  38. 2020-04-12T20:44:40 2.312 INF OS: Windows 10 (10.0.0) 64bit
  39. 2020-04-12T20:44:40 2.312 INF CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (cores: 8)
  40. 2020-04-12T20:44:40 2.312 INF RAM: 32707 MB
  41. 2020-04-12T20:44:40 2.312 INF GPU: NVIDIA GeForce RTX 2080 Ti (11048 MB)
  42. 2020-04-12T20:44:40 2.312 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  43. 2020-04-12T20:44:40 2.312 INF Last played version: Alpha 18.4
  44. 2020-04-12T20:44:40 2.313 INF Local UTC offset: -4 hours
  45. 2020-04-12T20:44:40 2.318 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-04-12__20-44-35.txt
  46. 2020-04-12T20:44:40 2.318 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2020-04-12T20:44:40 2.319 INF Starting PlayerInputManager...
  48. 2020-04-12T20:44:40 2.377 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  50. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. 2020-04-12T20:44:40 2.465 INF Starting UserProfileManager...
  56. 2020-04-12T20:44:40 2.536 INF Occlusion: Awake
  57. 2020-04-12T20:44:40 2.544 INF ApplyAllOptions streaming True, budget 9943.2 MB
  58. 2020-04-12T20:44:40 2.545 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, fullscreen True FullScreenWindow
  59. 2020-04-12T20:44:40 2.545 INF Texture quality is set to 0
  60. 2020-04-12T20:44:40 2.545 INF ApplyTextureFilter 3, AF Enable
  61. 2020-04-12T20:44:40 2.547 INF ApplyTerrainOptions 4
  62. 2020-04-12T20:44:41 2.700 INF [MODS] No mods folder found
  63. 2020-04-12T20:44:41 2.708 INF Loading permissions file at 'C:\Users\pmine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  64. 2020-04-12T20:44:41 2.748 INF Loading permissions file done.
  65. 2020-04-12T20:44:41 2.796 INF Awake done in 496 ms
  66. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  67. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  68. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  69.  
  70. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
  71. Total: 17.766100 ms (FindLiveObjects: 0.210000 ms CreateObjectMapping: 0.082000 ms MarkObjects: 17.430100 ms DeleteObjects: 0.043700 ms)
  72.  
  73. 2020-04-12T20:44:41 2.918 INF User joined: Hentai-Senpai
  74. 2020-04-12T20:44:41 3.005 INF Updated culture for display texts
  75. 2020-04-12T20:44:41 3.307 INF UMA Overlay loading took 211 ms
  76. 2020-04-12T20:44:41 3.308 INF UMA Slot loading took 1 ms
  77. 2020-04-12T20:44:41 3.456 INF Reloading serveradmin.xml
  78. 2020-04-12T20:44:41 3.456 INF Loading permissions file at 'C:\Users\pmine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2020-04-12T20:44:41 3.457 INF Loading permissions file done.
  80. 2020-04-12T20:44:42 4.217 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  81. 2020-04-12T20:44:44 5.734 INF WorldStaticData.Init() needed 2.234s
  82. 2020-04-12T20:44:44 6.658 INF [Steamworks.NET] Login ok.
  83. 2020-04-12T20:44:45 6.902 INF AchievementManager: Received stats and achievements from Steam
  84. 2020-04-12T20:44:56 17.665 INF NET: Starting server protocols
  85. 2020-04-12T20:44:56 17.679 INF NET: LiteNetLib server started
  86. 2020-04-12T20:44:56 17.680 INF [Steamworks.NET] NET: Server started
  87. 2020-04-12T20:44:56 17.680 INF Started thread SteamNetworkingServer
  88. 2020-04-12T20:44:56 17.681 INF StartGame
  89. 2020-04-12T20:44:56 17.706 INF Persistent GamePrefs saved
  90. GamePref.AdminFileName = serveradmin.xml
  91. GamePref.AirDropFrequency = 72
  92. GamePref.AirDropMarker = True
  93. GamePref.AutopilotMode = 0
  94. GamePref.BedrollDeadZoneSize = 0
  95. GamePref.BedrollExpiryTime = 60
  96. GamePref.BlockDamageAI = 50
  97. GamePref.BlockDamageAIBM = 25
  98. GamePref.BlockDamagePlayer = 100
  99. GamePref.BloodMoonEnemyCount = 8
  100. GamePref.BloodMoonFrequency = 7
  101. GamePref.BloodMoonRange = 0
  102. GamePref.BloodMoonWarning = 8
  103. GamePref.BuildCreate = False
  104. GamePref.ConnectToServerIP = 127.0.0.1
  105. GamePref.ConnectToServerPort = 26900
  106. GamePref.ControlPanelEnabled = False
  107. GamePref.ControlPanelPort = 8080
  108. GamePref.CraftTimer =
  109. GamePref.CreateLevelDim = 8
  110. GamePref.CreateLevelName = My Level
  111. GamePref.CreativeMenuEnabled = False
  112. GamePref.DayCount = 3
  113. GamePref.DayLightLength = 18
  114. GamePref.DayNightLength = 60
  115. GamePref.DebugMenuEnabled = False
  116. GamePref.DebugMenuShowTasks = False
  117. GamePref.DebugStopEnemiesMoving = False
  118. GamePref.DropOnDeath = 0
  119. GamePref.DropOnQuit = 0
  120. GamePref.DynamicSpawner =
  121. GamePref.EACEnabled = False
  122. GamePref.EnemyDifficulty = 0
  123. GamePref.EnemySpawnMode = True
  124. GamePref.FavoriteServersList =
  125. GamePref.FragLimit = 20
  126. GamePref.GameDifficulty = 1
  127. GamePref.GameGuidClient =
  128. GamePref.GameMode = GameModeSurvival
  129. GamePref.GameName = H n pals
  130. GamePref.GameNameClient = My Game
  131. GamePref.GameVersion = Alpha 18.4
  132. GamePref.GameWorld = PREGEN03
  133. GamePref.HideCommandExecutionLog = 0
  134. GamePref.JoiningOptions = True
  135. GamePref.LandClaimCount = 1
  136. GamePref.LandClaimDeadZone = 0
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 30
  139. GamePref.LandClaimOfflineDelay = 0
  140. GamePref.LandClaimOfflineDurabilityModifier = 4
  141. GamePref.LandClaimOnlineDurabilityModifier = 4
  142. GamePref.LandClaimSize = 71
  143. GamePref.LastGameResetRevision = 13
  144. GamePref.LastLoadedPrefab =
  145. GamePref.LastLoadedPrefabSize =
  146. GamePref.LootAbundance = 100
  147. GamePref.LootRespawnDays = 10
  148. GamePref.LootTimer =
  149. GamePref.MatchLength = 10
  150. GamePref.MaxSpawnedAnimals = 50
  151. GamePref.MaxSpawnedZombies = 64
  152. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  153. GamePref.NoGraphicsMode = False
  154. GamePref.OptionsAA = 1
  155. GamePref.OptionsAllowController = True
  156. GamePref.OptionsAmbientVolumeLevel = 1
  157. GamePref.OptionsAudioOcclusion = False
  158. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  159. GamePref.OptionsControllerVibration = True
  160. GamePref.OptionsDeferredLighting = True
  161. GamePref.OptionsDisableChunkLODs = False
  162. GamePref.OptionsDynamicMusicDailyTime = 0.3
  163. GamePref.OptionsDynamicMusicEnabled = True
  164. GamePref.OptionsFieldOfView = 76
  165. GamePref.OptionsFieldOfViewNew = 65
  166. GamePref.OptionsForegroundGlobalOpacity = 1
  167. GamePref.OptionsGamma = 0.375
  168. GamePref.OptionsGfxBloom = True
  169. GamePref.OptionsGfxDOF = True
  170. GamePref.OptionsGfxMotionBlur = 0
  171. GamePref.OptionsGfxOcclusion = True
  172. GamePref.OptionsGfxSSAO = True
  173. GamePref.OptionsGfxSSReflections = 3
  174. GamePref.OptionsGfxSunShafts = True
  175. GamePref.OptionsGraphicsQuality = 5
  176. GamePref.OptionsGrassDistance = 3
  177. GamePref.OptionsHudOpacity = 1
  178. GamePref.OptionsHudSize = 2
  179. GamePref.OptionsInterfaceSensitivity = 0.75
  180. GamePref.OptionsInvertMouse = False
  181. GamePref.OptionsJournalPopup = True
  182. GamePref.OptionsLODDistance = 1
  183. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  184. GamePref.OptionsMicVolumeLevel = 0.75
  185. GamePref.OptionsMouseSensitivity = 0.5
  186. GamePref.OptionsMusicVolumeLevel = 0.2
  187. GamePref.OptionsObjectQuality = 4
  188. GamePref.OptionsOverallAudioVolumeLevel = 1
  189. GamePref.OptionsPlayChanceFrequency = 3
  190. GamePref.OptionsPlayChanceProbability = 0.983
  191. GamePref.OptionsPlayerModel = playerMale
  192. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  193. GamePref.OptionsPOICulling = 1
  194. GamePref.OptionsReflectedShadows = True
  195. GamePref.OptionsReflectionBounces = 0
  196. GamePref.OptionsReflectionCullList = Default
  197. GamePref.OptionsReflectionFarClip = 3000
  198. GamePref.OptionsReflectionQuality = 3
  199. GamePref.OptionsReflectionRefreshMode = ViaScripting
  200. GamePref.OptionsReflectionRefreshRate = 0
  201. GamePref.OptionsReflectionShadowDistance = 60
  202. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  203. GamePref.OptionsResolution = 0
  204. GamePref.OptionsScreenBoundsValue = 1
  205. GamePref.OptionsShadowDistance = 3
  206. GamePref.OptionsShowCompass = True
  207. GamePref.OptionsShowCrosshair = True
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsStreamingMipmapsBudget = 4096
  210. GamePref.OptionsStreamingMipmapsEnabled = True
  211. GamePref.OptionsTempCelsius = False
  212. GamePref.OptionsTerrainQuality = 4
  213. GamePref.OptionsTextureFilter = 3
  214. GamePref.OptionsTextureQuality = 0
  215. GamePref.OptionsTreeDistance = 4
  216. GamePref.OptionsUMATextureQuality = 0
  217. GamePref.OptionsViewDistance = 6
  218. GamePref.OptionsVoiceChatEnabled = True
  219. GamePref.OptionsVoiceVolumeLevel = 0.75
  220. GamePref.OptionsVsync = 1
  221. GamePref.OptionsWaterParticleLimiter = 1
  222. GamePref.OptionsWaterQuality = 1
  223. GamePref.OptionsZoomMouseSensitivity = 0.5
  224. GamePref.PartySharedKillRange = 10000
  225. GamePref.PersistentPlayerProfiles = True
  226. GamePref.PlayerAutologin = False
  227. GamePref.PlayerId = 76561198002754791
  228. GamePref.PlayerKillingMode = 0
  229. GamePref.PlayerName = Hentai-Senpai
  230. GamePref.PlayerSafeZoneHours = 7
  231. GamePref.PlayerSafeZoneLevel = 5
  232. GamePref.PlayerToken =
  233. GamePref.RebuildMap = False
  234. GamePref.SaveGameFolder = C:\Users\pmine\AppData\Roaming/7DaysToDie/Saves
  235. GamePref.SelectionContextMode = 0
  236. GamePref.SelectionOperationMode = 0
  237. GamePref.ServerAdminSlots = 0
  238. GamePref.ServerAdminSlotsPermission = 0
  239. GamePref.ServerDescription =
  240. GamePref.ServerDisabledNetworkProtocols =
  241. GamePref.ServerIP =
  242. GamePref.ServerIsPublic = True
  243. GamePref.ServerLoginConfirmationText =
  244. GamePref.ServerMaxAllowedViewDistance = 12
  245. GamePref.ServerMaxPlayerCount = 8
  246. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  247. GamePref.ServerName = Default Server
  248. GamePref.ServerPort = 26900
  249. GamePref.ServerReservedSlots = 0
  250. GamePref.ServerReservedSlotsPermission = 100
  251. GamePref.ServerVisibility = 1
  252. GamePref.ServerWebsiteURL =
  253. GamePref.ShowFriendPlayerOnMap = True
  254. GamePref.TelnetEnabled = False
  255. GamePref.TelnetFailedLoginLimit = 10
  256. GamePref.TelnetFailedLoginsBlocktime = 10
  257. GamePref.TelnetPort = 25003
  258. GamePref.TerminalWindowEnabled = True
  259. GamePref.UNUSED_OptionsBloom =
  260. GamePref.UNUSED_OptionsDOF =
  261. GamePref.UNUSED_OptionsImageEffects =
  262. GamePref.UNUSED_OptionsMotionBlur =
  263. GamePref.UNUSED_OptionsObjectBlur =
  264. GamePref.UNUSED_OptionsSSAO =
  265. GamePref.UNUSED_OptionsSunShafts =
  266. GamePref.UserDataFolder = C:\Users\pmine\AppData\Roaming/7DaysToDie
  267. GamePref.WorldGenSeed =
  268. GamePref.WorldGenSize = 8192
  269. GamePref.XPMultiplier = 300
  270. GamePref.ZombieBMMove = 1
  271. GamePref.ZombieFeralMove = 1
  272. GamePref.ZombieMove = 0
  273. GamePref.ZombieMoveNight = 1
  274. GamePref.ZombiePlayers = True
  275. GameStat.AirDropFrequency = 0
  276. GameStat.AirDropMarker = False
  277. GameStat.AllowedViewDistance = 12
  278. GameStat.AnimalCount = 0
  279. GameStat.AutoParty = False
  280. GameStat.BedrollExpiryTime = 45
  281. GameStat.BlockDamagePlayer = 100
  282. GameStat.BloodMoonDay = 0
  283. GameStat.BloodMoonEnemyCount = 8
  284. GameStat.BloodMoonWarning = 8
  285. GameStat.ChunkStabilityEnabled = True
  286. GameStat.CraftTimer =
  287. GameStat.CurrentRoundIx = 0
  288. GameStat.DayLightLength = 18
  289. GameStat.DayLimitActive = False
  290. GameStat.DayLimitThisRound = 0
  291. GameStat.DropOnDeath = 1
  292. GameStat.DropOnQuit = 0
  293. GameStat.EnemyCount = 0
  294. GameStat.EnemyDifficulty = Normal
  295. GameStat.EnemySpawnMode = True
  296. GameStat.FragLimitActive = False
  297. GameStat.FragLimitThisRound = 0
  298. GameStat.GameDifficulty = 2
  299. GameStat.GameDifficultyBonus = 1
  300. GameStat.GameModeId = 0
  301. GameStat.GameState = 0
  302. GameStat.GlobalMessageToShow =
  303. GameStat.IsCreativeMenuEnabled = False
  304. GameStat.IsFlyingEnabled = False
  305. GameStat.IsPlayerCollisionEnabled = True
  306. GameStat.IsPlayerDamageEnabled = True
  307. GameStat.IsResetMapOnRestart = False
  308. GameStat.IsSaveSupplyCrates = True
  309. GameStat.IsSpawnEnemies = True
  310. GameStat.IsSpawnNearOtherPlayer = False
  311. GameStat.IsTeleportEnabled = False
  312. GameStat.IsVersionCheckDone = True
  313. GameStat.LandClaimCount = 1
  314. GameStat.LandClaimDeadZone = 30
  315. GameStat.LandClaimDecayMode = 0
  316. GameStat.LandClaimExpiryTime = 3
  317. GameStat.LandClaimOfflineDelay = 0
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2020-04-12T20:44:56 17.728 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  341. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  342. 2020-04-12T20:44:56 18.003 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  343. 2020-04-12T20:44:56 18.003 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  344. 2020-04-12T20:44:56 18.003 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  345. 2020-04-12T20:44:59 20.964 INF Block IDs with mapping
  346. 2020-04-12T20:44:59 20.965 INF BlockIDs from Mapping
  347. 2020-04-12T20:45:00 21.776 INF Item IDs with mapping
  348. 2020-04-12T20:45:00 21.777 INF ItemIDs from Mapping
  349. 2020-04-12T20:45:03 25.336 INF createWorld: PREGEN03, H n pals, GameModeSurvival
  350. 2020-04-12T20:45:03 25.337 INF Occlusion: Enabled
  351. 2020-04-12T20:45:03 25.369 INF Started thread ChunkRegeneration
  352. 2020-04-12T20:45:03 25.369 INF Started thread ChunkCalc
  353. 2020-04-12T20:45:03 25.482 INF World.Load: PREGEN03
  354. 2020-04-12T20:45:03 25.489 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
  355. 2020-04-12T20:45:05 27.499 INF ShapeControllers: 64
  356. 2020-04-12T20:45:15 36.906 INF Started thread GenerateChunks
  357. 2020-04-12T20:45:15 37.240 INF Loading dtm raw file took 326ms
  358. 2020-04-12T20:45:16 37.723 INF Biomes image size w= 8192, h = 8192
  359. 2020-04-12T20:45:16 38.517 INF Loading and creating biomes took 1276ms
  360. 2020-04-12T20:45:19 41.513 INF Loading and creating shader control textures took 2996ms
  361. 2020-04-12T20:45:24 45.782 INF Loading and parsing of generator took 4268ms
  362. 2020-04-12T20:45:24 45.813 INF Started thread SaveChunks C:\Users\pmine\AppData\Roaming/7DaysToDie/Saves/PREGEN03/H n pals\Region
  363. 2020-04-12T20:45:25 47.390 INF [DECO] read 871/1147
  364. 2020-04-12T20:45:27 48.809 INF AstarManager Init
  365. 2020-04-12T20:45:27 49.057 INF Weather Packages Created FROM BIOMES
  366. 2020-04-12T20:45:27 49.058 INF createWorld() done
  367. 2020-04-12T20:45:27 49.058 INF Calculating world hashes
  368. 2020-04-12T20:45:27 49.059 INF Loading players.xml
  369. 2020-04-12T20:45:27 49.202 INF Created player with id=171
  370. 2020-04-12T20:45:27 49.269 WRN InitBreadCrumbs Hentai-Senpai (-205.6, 59.0, 709.1)
  371. 2020-04-12T20:45:27 49.272 INF Loaded player
  372. 2020-04-12T20:45:27 49.628 INF VehicleManager C:\Users\pmine\AppData\Roaming/7DaysToDie/Saves/PREGEN03/H n pals/vehicles.dat, loaded 0
  373. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  374.  
  375. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  376.  
  377. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  378.  
  379. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  380.  
  381. 2020-04-12T20:45:28 49.808 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  382. 2020-04-12T20:45:28 49.808 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 50, default = 100
  383. 2020-04-12T20:45:28 49.808 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  384. 2020-04-12T20:45:28 49.808 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
  385. 2020-04-12T20:45:28 49.808 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  386. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  387.  
  388. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  389.  
  390. 2020-04-12T20:45:28 49.844 INF BloodMoon starting for day 70
  391. 2020-04-12T20:45:28 49.910 INF OpenSpawnWindow
  392. 2020-04-12T20:45:28 49.964 INF StartGame done
  393. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  394.  
  395. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  396.  
  397. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  398.  
  399. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  400.  
  401. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  402. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  403. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  404. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  405.  
  406. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  407.  
  408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  409.  
  410. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  411.  
  412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  415.  
  416. Calling Animator.GotoState on Synchronize layer
  417.  
  418. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  419.  
  420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  421.  
  422. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  423.  
  424. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  425.  
  426. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  427.  
  428. 2020-04-12T20:45:29 50.875 INF [Steamworks.NET] GameServer.Init successful
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  454.  
  455. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  456.  
  457. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  458.  
  459. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  460.  
  461. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  462.  
  463. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  464.  
  465. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  466.  
  467. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  468.  
  469. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  470.  
  471. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  472.  
  473. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  474.  
  475. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  476.  
  477. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  478.  
  479. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  480.  
  481. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  482.  
  483. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  484.  
  485. 2020-04-12T20:45:30 51.693 INF Respawn almost done
  486. 2020-04-12T20:45:30 51.698 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -205, 58, 709): localplayer
  487. 2020-04-12T20:45:30 51.700 INF DMS Entered Game!
  488. 2020-04-12T20:45:30 51.776 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90134344595802114, public IP=74.79.81.25
  489. 2020-04-12T20:45:30 51.785 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  490. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  491.  
  492. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  493.  
  494. 2020-04-12T20:45:30 51.857 INF Getting new currentStreamer!
  495. 2020-04-12T20:45:30 51.867 INF Party with 1 player(s) has a computed game stage of 174
  496. 2020-04-12T20:45:30 51.867 INF Party members:
  497. 2020-04-12T20:45:30 51.867 INF Player id 171 gameStage: 174
  498. 2020-04-12T20:45:30 51.892 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 0, numToSpawn 243, maxAlive 55), cnt 1 zombieSkateboarder, at player 171, day/time 70 22:01
  499. 2020-04-12T20:45:30 52.042 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986788717, server SteamID=90134344595802114, server public IP=74.79.81.25, server port=26900
  500. 2020-04-12T20:45:30 52.046 INF [Steamworks.NET] Lobby entered: 109775240986788717
  501. 2020-04-12T20:45:31 52.848 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 1, numToSpawn 243, maxAlive 55), cnt 2 zombieMarlene, at player 171, day/time 70 22:02
  502. 2020-04-12T20:45:32 53.921 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 2, numToSpawn 243, maxAlive 55), cnt 3 zombieSkateboarderFeral, at player 171, day/time 70 22:02
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