Advertisement
Guest User

Untitled

a guest
Oct 19th, 2018
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.95 KB | None | 0 0
  1. Finished launcher
  2. Added set number of trials
  3. Added eye calibration GameType
  4. One seed is used to generate many seeds -> one for each trial
  5. Can be recreated if needed (algorithm)
  6.  
  7. Finished scene manager
  8. Singeton design pattern
  9. Using a Unity object had many issues
  10. Unity objects can only run inside of a scene
  11. Not easily able to setup scenes, especially with reuse of Game scene across conditions
  12. Same instance of scene manager across scenes (Game, Calibration, EyeCalibration)
  13. Pause in between trials and conditions
  14. Screen says "Press any key to continue"
  15. Built into each scene
  16.  
  17. Added eye calibration scene
  18. 8 markers - A B C D E F G H
  19.  
  20. Recreated motion tracking scene to work with new system
  21. Same "T" setup as before
  22. Need to rework the motion controlled player movement
  23.  
  24.  
  25. Next Week:
  26.  
  27. Integrate PIStream with data manager - code on data manager side is already done
  28. Work on player control system for hard constraint
  29. Testing
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement