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May 19th, 2019
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  1. StoreHandler.AddItem( 'store', {
  2. id = 3,
  3. name = 'Bayonet Boreal Forrest',
  4. ent = 'csgo_bayonet_boreal',
  5. model = 'models/weapons/w_csgo_m9.mdl',
  6. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  7.  
  8. description = "CS:GO Knife",
  9. price = 500000,
  10. page = 'Knives',
  11. properties = {
  12. permanent_item = true, type = 'Weapon',
  13. main_fov = 85, can_feature = false, force_set_feature = false
  14. }
  15. } )
  16.  
  17. StoreHandler.AddItem( 'store', {
  18. id = 4,
  19. name = 'Bowie Crimsonwebs',
  20. ent = 'csgo_bowie_crimsonwebs',
  21. model = 'models/weapons/w_csgo_bowie.mdl',
  22. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  23.  
  24. description = "CS:GO Knife",
  25. price = 2500000,
  26. page = 'Knives',
  27. properties = {
  28. permanent_item = true, type = 'Weapon',
  29. main_fov = 85, can_feature = false, force_set_feature = false
  30. }
  31. } )
  32.  
  33. StoreHandler.AddItem( 'store', {
  34. id = 5,
  35. name = 'Butterfly Brightwater',
  36. ent = 'csgo_butterfly_bright_water',
  37. model = 'models/weapons/w_csgo_butterfly.mdl',
  38. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  39.  
  40. description = "CS:GO Knife",
  41. price = 1000000,
  42. page = 'Knives',
  43. properties = {
  44. permanent_item = true, type = 'Weapon',
  45. main_fov = 85, can_feature = false, force_set_feature = false
  46. }
  47. } )
  48.  
  49. StoreHandler.AddItem( 'store', {
  50. id = 6,
  51. name = 'Flip Ultraviolet',
  52. ent = 'csgo_flip_ultraviolet',
  53. model = 'models/weapons/w_csgo_flip.mdl',
  54. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  55.  
  56. description = "CS:GO Knife",
  57. price = 1500000,
  58. page = 'Knives',
  59. properties = {
  60. permanent_item = true, type = 'Weapon',
  61. main_fov = 85, can_feature = false, force_set_feature = false
  62. }
  63. } )
  64.  
  65. StoreHandler.AddItem( 'store', {
  66. id = 7,
  67. name = 'Huntsman Damascus',
  68. ent = 'csgo_huntsman_damascus',
  69. model = 'models/weapons/w_csgo_tactical.mdl',
  70. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  71.  
  72. description = "CS:GO Knife",
  73. price = 1500000,
  74. page = 'Knives',
  75. properties = {
  76. permanent_item = true, type = 'Weapon',
  77. main_fov = 85, can_feature = false, force_set_feature = false
  78. }
  79. } )
  80.  
  81. StoreHandler.AddItem( 'store', {
  82. id = 8,
  83. name = 'Karambit Slaughter',
  84. ent = 'csgo_karambit_slaughter',
  85. model = 'models/weapons/w_csgo_karambit.mdl',
  86. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  87.  
  88. description = "CS:GO Knife",
  89. price = 1500000,
  90. page = 'Knives',
  91. properties = {
  92. permanent_item = true, type = 'Weapon',
  93. main_fov = 85, can_feature = false, force_set_feature = false
  94. }
  95. } )
  96.  
  97. StoreHandler.AddItem( 'store', {
  98. id = 9,
  99. name = '★ Agility Suit',
  100. ent = 'agility_armor',
  101. model = 'models/characters/nanosuit2/nanosuit_player.mdl',
  102. colors = { foreground = Color( 255, 77, 77 ), outline = Color( 255, 56, 56 ) } ,
  103.  
  104. description = "Insane speed and jump power! type /unequip to unequip.",
  105. price = 125000000,
  106. page = 'Suits',
  107. properties = {
  108. permanent_item = false, type = 'Entity',
  109. main_fov = 35, can_feature = false, force_set_feature = false
  110. }
  111. } )
  112.  
  113. StoreHandler.AddItem( 'store', {
  114. id = 10,
  115. name = '★ Titanium Suit',
  116. ent = 'titanium_armor',
  117. model = 'models/player/quorra/quorra.mdl',
  118. colors = { foreground = Color( 255, 77, 77 ), outline = Color( 255, 56, 56 ) } ,
  119.  
  120. description = "Gives you fists of titanium, increased speed and health regeneration! type /unequip to unequip.",
  121. price = 100000000,
  122. page = 'Suits',
  123. properties = {
  124. permanent_item = false, type = 'Entity',
  125. main_fov = 35, can_feature = false, force_set_feature = false
  126. }
  127. } )
  128.  
  129. StoreHandler.AddItem( 'store', {
  130. id = 11,
  131. name = 'Defibrillator',
  132. ent = 'bn_defib',
  133. model = 'models/c_defib_custom.mdl',
  134. colors = { foreground = Color( 56, 146, 172 ), outline = Color( 68, 213, 255 ) } ,
  135.  
  136. description = "Revive your fallen heroes!",
  137. price = 8000000,
  138. page = 'Specialties',
  139. properties = {
  140. permanent_item = true, type = 'Weapon',
  141. main_fov = 50, can_feature = false, force_set_feature = false
  142. }
  143. } )
  144.  
  145. StoreHandler.AddItem( 'store', {
  146. id = 12,
  147. name = 'Nitro',
  148. ent = 'm9k_nitro',
  149. model = 'models/weapons/w_nitro.mdl',
  150. colors = { foreground = Color( 84, 172, 56 ), outline = Color( 113, 255, 68 ) } ,
  151.  
  152. description = "BOOM!",
  153. price = 250000,
  154. page = 'Specialties',
  155. properties = {
  156. permanent_item = false, type = 'Weapon',
  157. main_fov = 35, can_feature = false, force_set_feature = false
  158. }
  159. } )
  160.  
  161. StoreHandler.AddItem( 'store', {
  162. id = 13,
  163. name = 'EMP Grenade v2',
  164. ent = 'weapon_plasmanade',
  165. model = 'models/weapons/W_grenade.mdl',
  166. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  167.  
  168. description = "disable electronic in your way!",
  169. price = 6500000,
  170. page = 'Specialties',
  171. properties = {
  172. permanent_item = true, type = 'Weapon',
  173. main_fov = 50, can_feature = false, force_set_feature = false
  174. }
  175. } )
  176.  
  177. StoreHandler.AddItem( 'store', {
  178. id = 14,
  179. name = '★ Uranium Blaster',
  180. ent = 'weapon_green_blaster_04',
  181. model = 'models/weapons/laser_cannon/laser/w_blaster01.mdl',
  182. colors = { foreground = Color( 255, 77, 77 ), outline = Color( 255, 56, 56 ) } ,
  183.  
  184. description = "This has been forged with the remains of a hundred NOVA nukes!",
  185. price = 35000000,
  186. page = 'Specialties',
  187. properties = {
  188. permanent_item = false, type = 'Weapon',
  189. main_fov = 55, can_feature = true, force_set_feature = false
  190. }
  191. } )
  192.  
  193. StoreHandler.AddItem( 'store', {
  194. id = 15,
  195. name = 'M202',
  196. ent = 'm9k_m202',
  197. model = 'models/weapons/v_M202.mdl',
  198. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  199.  
  200. description = "A must have for raids.",
  201. price = 2500000,
  202. page = 'Specialties',
  203. properties = {
  204. permanent_item = false, type = 'Weapon',
  205. main_fov = 50, can_feature = false, force_set_feature = false
  206. }
  207. } )
  208.  
  209. StoreHandler.AddItem( 'store', {
  210. id = 16,
  211. name = '★ Gluon Gun',
  212. ent = 'weapon_gluongun',
  213. model = 'models/w_egon.mdl',
  214. colors = { foreground = Color( 255, 77, 77 ), outline = Color( 255, 56, 56 ) } ,
  215.  
  216. description = "Immense power!",
  217. price = 15000000,
  218. page = 'Specialties',
  219. properties = {
  220. permanent_item = false, type = 'Weapon',
  221. main_fov = 85, can_feature = true, force_set_feature = false
  222. }
  223. } )
  224.  
  225. StoreHandler.AddItem( 'store', {
  226. id = 17,
  227. name = 'Medical Vape',
  228. ent = 'weapon_vape_medicinal',
  229. model = 'models/swamponions/vape.mdl',
  230. colors = { foreground = Color( 113, 57, 156 ), outline = Color( 174, 68, 255 ) } ,
  231.  
  232. description = "This is for the rich and tryhards only, heals you while you vape!",
  233. price = 75000000,
  234. page = 'Vapes',
  235. properties = {
  236. permanent_item = true, type = 'Weapon',
  237. main_fov = 85, can_feature = true, force_set_feature = false
  238. },
  239. restricted_to = {VIP},
  240. } )
  241.  
  242. StoreHandler.AddItem( 'store', {
  243. id = 18,
  244. name = 'Juicy Vape',
  245. ent = 'weapon_vape_juicy',
  246. model = 'models/swamponions/vape.mdl',
  247. colors = { foreground = Color( 56, 146, 172 ), outline = Color( 68, 213, 255 ) } ,
  248.  
  249. description = "Vapes",
  250. price = 7000000,
  251. page = 'Vapes',
  252. properties = {
  253. permanent_item = true, type = 'Weapon',
  254. main_fov = 85, can_feature = false, force_set_feature = false
  255. }
  256. } )
  257.  
  258. StoreHandler.AddItem( 'store', {
  259. id = 19,
  260. name = 'American Vape',
  261. ent = 'weapon_vape_american',
  262. model = 'models/swamponions/vape.mdl',
  263. colors = { foreground = Color( 56, 146, 172 ), outline = Color( 68, 213, 255 ) } ,
  264.  
  265. description = "Vapes",
  266. price = 7000000,
  267. page = 'Vapes',
  268. properties = {
  269. permanent_item = true, type = 'Weapon',
  270. main_fov = 85, can_feature = false, force_set_feature = false
  271. }
  272. } )
  273.  
  274. StoreHandler.AddItem( 'store', {
  275. id = 20,
  276. name = 'Custom Vape',
  277. ent = 'weapon_vape_custom',
  278. model = 'models/swamponions/vape.mdl',
  279. colors = { foreground = Color( 56, 146, 172 ), outline = Color( 68, 213, 255 ) } ,
  280.  
  281. description = "Vapes",
  282. price = 7000000,
  283. page = 'Vapes',
  284. properties = {
  285. permanent_item = true, type = 'Weapon',
  286. main_fov = 85, can_feature = false, force_set_feature = false
  287. }
  288. } )
  289.  
  290. StoreHandler.AddItem( 'store', {
  291. id = 21,
  292. name = 'Orbital Strike',
  293. ent = 'm9k_orbital_strike',
  294. model = 'models/weapons/w_binos.mdl',
  295. colors = { foreground = Color( 56, 146, 172 ), outline = Color( 68, 213, 255 ) } ,
  296.  
  297. description = "Strike your enemies from above!",
  298. price = 6000000,
  299. page = 'Specialties',
  300. properties = {
  301. permanent_item = false, type = 'Weapon',
  302. main_fov = 35,can_feature = false, force_set_feature = false
  303. }
  304. } )
  305.  
  306. StoreHandler.AddItem( 'store', {
  307. id = 22,
  308. name = 'Nerve Gas',
  309. ent = 'm9k_nerve_gas',
  310. model = 'models/weapons/w_grenade.mdl',
  311. colors = { foreground = Color( 84, 172, 56 ), outline = Color( 113, 255, 68 ) } ,
  312.  
  313. description = "Releases deadly gas",
  314. price = 150000,
  315. page = 'Specialties',
  316. properties = {
  317. permanent_item = false, type = 'Weapon',
  318. main_fov = 55, can_feature = false, force_set_feature = false
  319. }
  320. } )
  321.  
  322. StoreHandler.AddItem( 'store', {
  323. id = 23,
  324. name = 'Milkor Mk1',
  325. ent = 'm9k_milkormgl',
  326. model = 'models/weapons/w_milkor_mgl1.mdl',
  327. colors = { foreground = Color( 84, 172, 56 ), outline = Color( 113, 255, 68 ) } ,
  328.  
  329. description = "Explosive pallets capable of destroying a bunch of props",
  330. price = 1500000,
  331. page = 'Specialties',
  332. properties = {
  333. permanent_item = false, type = 'Weapon',
  334. main_fov = 50, can_feature = false, force_set_feature = false
  335. }
  336. } )
  337.  
  338.  
  339. StoreHandler.AddItem( 'store', {
  340. id = 24,
  341. name = '★ Thermonuclear Plutonium',
  342. ent = 'buzzer_scpnuke',
  343. model = 'models/energy_crystal/crystal_type_2.mdl',
  344. colors = { foreground = Color( 255, 77, 77 ), outline = Color( 255, 56, 56 ) } ,
  345.  
  346. description = "becareful with this, it could blow up the whole city!",
  347. price = 10000000,
  348. page = 'Specialties',
  349. properties = {
  350. permanent_item = false, type = 'Entity',
  351. main_fov = 50, can_feature = true, force_set_feature = false
  352. }
  353. } )
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