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  1. Mono path[0] = 'F:/SteamLibrary/steamapps/common/Void Crew/Void Crew_Data/Managed'
  2. Mono config path = 'F:/SteamLibrary/steamapps/common/Void Crew/MonoBleedingEdge/etc'
  3. [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
  4. Initialize engine version: 2022.3.20f1 (61c2feb0970d)
  5. [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/Void Crew/Void Crew_Data/UnitySubsystems
  6. GfxDevice: creating device client; threaded=1; jobified=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
  10. Vendor: NVIDIA
  11. VRAM: 24142 MB
  12. Driver: 32.0.15.7216
  13. Begin MonoManager ReloadAssembly
  14. - Loaded All Assemblies, in 0.128 seconds
  15. - Finished resetting the current domain, in 0.001 seconds
  16. <RI> Initializing input.
  17. New input system (experimental) initialized
  18. Using Windows.Gaming.Input
  19. <RI> Initialized touch support.
  20. UnloadTime: 0.535800 ms
  21. Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
  22. Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
  23. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  24. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  25. Couldn't create a Convex Mesh from source mesh "Prism_Body_Shield" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  26. Couldn't create a Convex Mesh from source mesh "Reclaimer Shield" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  27. Couldn't create a Convex Mesh from source mesh "InterdictionPillar_Shield_Dual_Mesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  28. All UIPrefabs preloaded
  29. All assets preloaded
  30. --- OnApplicationFocused: True
  31. Setting music fade to 1
  32. Transition -> CG.GameLoopStateMachine.GameStates.GSNull
  33. Adding table CarryablesTable (CarryablesTable)
  34. Adding table CharacterPortraitTable (CharacterPortraitTable)
  35. Adding table ClassAbilityFXTable (ClassAbilityFXTable)
  36. Adding table ClientInfoTable (ClientInfoTable)
  37. Adding table DamageTypesFXTable (BufferedEvents.Impacts.DamageTypesFXTable)
  38. Adding table DamageTypesTable (Gameplay.Damage.DamageTypesTable)
  39. Adding table DebugAssetTable (DebugAssetTable)
  40. Adding table DebugCommandTable (DebugCommandTable)
  41. Adding table DefaultAssetTable (DefaultAssetTable)
  42. Adding table DefenseTypesFXTable (BufferedEvents.Impacts.DefenseTypesFXTable)
  43. Adding table DefenseTypesTable (Gameplay.Damage.DefenseTypesTable)
  44. Adding table DifficultyPlayerCountTable (Gameplay.MissionDifficulty.DifficultyPlayerCountTable)
  45. Adding table RarityColorDataTable (RarityColorDataTable)
  46. Adding table TwinkleEffectDataTable (TwinkleEffectDataTable)
  47. Adding table FactionAudioTable (Gameplay.Damage.FactionAudioTable)
  48. Adding table FontTable (FontTable)
  49. Adding table GalaxyTable (GalaxyTable)
  50. Adding table IntensityTable (Gameplay.NPC.AI.IntensityTable)
  51. Adding table BulletinNewsCategoryLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.BulletinNewsCategoryLocalizationTable)
  52. Adding table ContextModifierLocalizationTable (Client.Player.Interactions.ContextModifierLocalizationTable)
  53. Adding table DynamicConditionLocalizationTable (Code.Gameplay.DataTables.Types.DynamicConditionLocalizationTable)
  54. Adding table DynamicValueLocalizationTable (Code.Gameplay.DataTables.Types.DynamicValueLocalizationTable)
  55. Adding table ItemCategoryLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.ItemCategoryLocalizationTable)
  56. Adding table LocalizedStringsDataTable (LocalizedStringsDataTable)
  57. Adding table ModuleCategoryLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.ModuleCategoryLocalizationTable)
  58. Adding table QuestTypeLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.QuestTypeLocalizationTable)
  59. Adding table RarityLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.RarityLocalizationTable)
  60. Adding table RewardPoolLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.RewardPoolLocalizationTable)
  61. Adding table UnlockableCategoryLocalizationTable (Code.Gameplay.DataTables.Enum.Localization.UnlockableCategoryLocalizationTable)
  62. Adding table LootExchangeInfoTable (LootExchangeInfoTable)
  63. Adding table ManualRewardTable (ManualRewardTable)
  64. Adding table MarkerDataTable (UI.ObjectMarker.MarkerDataTable)
  65. Adding table ModuleConfigTable (ModuleConfigTable)
  66. Adding table NpcShipTable (Gameplay.DataTables.NpcShipTable)
  67. Adding table QuestGenerationTable (Gameplay.Quests.QuestGenerationTable)
  68. Adding table StatModTable (StatTable)
  69. Adding table TagPrioritiesTable (TagPrioritiesTable)
  70. Adding table TagReferenceTable (TagReferenceTable)
  71. Adding table UIAudioDataTable (UIAudioDataTable)
  72. Adding table UIHelperData (UI.Core.UIHelperData)
  73. Adding table UiSoundsTable (UiSoundsTable)
  74. Adding table UpgradableAssetDataTable (UpgradableAssetDataTable)
  75. Adding table VoiceDatabase (CG.Client.Audio.VoiceDatabase)
  76. Setting env to release
  77. initialized unity services
  78. Signing in to steam
  79. waiting for steam login
  80. Transition CG.GameLoopStateMachine.GameStates.GSNull -> CG.GameLoopStateMachine.GameStates.GSLoading
  81. Setting up 4 worker threads for Enlighten.
  82. CommandBuffer: temporary render texture not found while executing (Blit source)
  83. New Monitor index:0
  84. GPU Model: NVIDIA GeForce RTX 4090
  85. 0: MAIN SPEAKERS (Realtek(R) Audio)
  86. 1: Speakers (Focusrite USB Audio)
  87. 2: Realtek Digital Output (Realtek(R) Audio)
  88. 3: DELL S2721DGF (NVIDIA High Definition Audio)
  89. 4: Speakers (Steam Streaming Speakers)
  90. 5: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)
  91. 6: Speakers (Steam Streaming Microphone)
  92. 7: Headphones (Oculus Virtual Audio Device)
  93. 8: VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)
  94. 9: LG ULTRAGEAR+ (NVIDIA High Definition Audio)
  95. 10: Line (Voicemod Virtual Audio Device (WDM))
  96. --- loadedScreenMode:1
  97. SettingScreen: SetResolution w:2560 h:1440 m:FullScreenWindow hz:239.97
  98. FileSystem using path: C:/Users/<redacted>/AppData/LocalLow/Hutlihut Games ApS/Void Crew/Settings.json
  99. FileSystem ExistsCallback exists:True
  100. FileSystem using path: C:/Users/<redacted>/AppData/LocalLow/Hutlihut Games ApS/Void Crew/Settings.json
  101. FileSystem ReadCallback isError:False
  102. Steam Login success. Session Ticket: <redacted>
  103. photon Ticket
  104. Transition CG.GameLoopStateMachine.GameStates.GSLoading -> CG.GameLoopStateMachine.GameStates.GSIntro
  105. photon Ticket
  106. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  107. photon Ticket
  108. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  109. photon Ticket
  110. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  111. photon Ticket
  112. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  113. photon Ticket
  114. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  115. photon Ticket
  116. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  117. photon Ticket
  118. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  119. photon Ticket
  120. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  121. photon Ticket
  122. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  123. photon Ticket
  124. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  125. photon Ticket
  126. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  127. photon Ticket
  128. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  129. photon Ticket
  130. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  131. photon Ticket
  132. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  133. photon Ticket
  134. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  135. photon Ticket
  136. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  137. photon Ticket
  138. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  139. photon Ticket
  140. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  141. photon Ticket
  142. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  143. photon Ticket
  144. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  145. photon Ticket
  146. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  147. photon Ticket
  148. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  149. photon Ticket
  150. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  151. photon Ticket
  152. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  153. photon Ticket
  154. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  155. photon Ticket
  156. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  157. steam signed in, proceeding with unity cloud
  158. Signing in with ticket <redacted>
  159. Attempt 0
  160. photon Ticket
  161. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  162. photon Ticket
  163. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  164. photon Ticket
  165. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  166. photon Ticket
  167. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  168. photon Ticket
  169. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  170. photon Ticket
  171. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  172. photon Ticket
  173. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  174. photon Ticket
  175. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  176. photon Ticket
  177. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  178. photon Ticket
  179. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  180. photon Ticket
  181. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  182. photon Ticket
  183. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  184. photon Ticket
  185. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  186. photon Ticket
  187. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  188. photon Ticket
  189. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  190. photon Ticket
  191. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  192. photon Ticket
  193. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  194. photon Ticket
  195. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  196. photon Ticket
  197. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  198. photon Ticket
  199. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  200. photon Ticket
  201. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  202. photon Ticket
  203. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  204. photon Ticket
  205. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  206. photon Ticket
  207. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  208. photon Ticket
  209. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  210. photon Ticket
  211. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  212. photon Ticket
  213. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  214. photon Ticket
  215. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  216. photon Ticket
  217. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  218. photon Ticket
  219. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  220. photon Ticket
  221. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  222. photon Ticket
  223. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  224. photon Ticket
  225. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  226. photon Ticket
  227. ConnectUsingSettings() failed. Can only connect while in state 'Disconnected'. Current state: Connecting
  228. SignIn is successful.
  229. PlayerID: <redacted>
  230. [VIVOX] Logging
  231. [VIVOX] Unity Cloud ID: <redacted>
  232. PlayFab login success!
  233. Connected To Master
  234. Connecting to lobby lobby 'VoidCrewLobby'[Default] us
  235. Joined Lobby: lobby 'VoidCrewLobby'[Default] us
  236. [VIVOX] Logged in with ID: <redacted>
  237. Writing: PlayerProfileData {"Version":"1.1.0","Xp":0,"Rank":0,"FavorRank":0,"Tokens":0,"QuestProgressions":[],"SeenHints":[],"CompletedAwakening":true,"EULAVersionAccepted":1,"GDPRVersionAccepted":1,"QuestsFlags":[],"ChallengeRunSeed":1378441984}
  238. Player profile initialized
  239. New Monitor index:0
  240. GPU Model: NVIDIA GeForce RTX 4090
  241. 0: MAIN SPEAKERS (Realtek(R) Audio)
  242. 1: Speakers (Focusrite USB Audio)
  243. 2: Realtek Digital Output (Realtek(R) Audio)
  244. 3: DELL S2721DGF (NVIDIA High Definition Audio)
  245. 4: Speakers (Steam Streaming Speakers)
  246. 5: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)
  247. 6: Speakers (Steam Streaming Microphone)
  248. 7: Headphones (Oculus Virtual Audio Device)
  249. 8: VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)
  250. 9: LG ULTRAGEAR+ (NVIDIA High Definition Audio)
  251. 10: Line (Voicemod Virtual Audio Device (WDM))
  252. proc:GeneralSettingsPanel
  253. proc:KeyboardMouseSettingsPanel
  254. proc:ControllerSettingsPanel
  255. proc:GraphicsSettingsPanel
  256. proc:AudioSettingsPanel
  257. New Monitor index:0
  258. SettingScreen: SetResolution w:2560 h:1440 m:FullScreenWindow hz:239.97
  259. not found: matchmaking_filters in UI(English(en))
  260. not found: matchmaking_filters_in_hub in UI(English(en))
  261. not found: matchmaking_filters_by_rank in UI(English(en))
  262. not found: matchmaking_column_room_name in UI(English(en))
  263. not found: matchmaking_column_players in UI(English(en))
  264. not found: matchmaking_column_average_rank in UI(English(en))
  265. not found: matchmaking_column_ship in UI(English(en))
  266. not found: matchmaking_column_status in UI(English(en))
  267. not found: matchmaking_quick_join in UI(English(en))
  268. not found: matchmaking_refresh in UI(English(en))
  269. not found: matchmaking_selected_join in UI(English(en))
  270. not found: matchmaking_settings_player_limit in UI(English(en))
  271. not found: matchmaking_filters in UI(English(en))
  272. not found: matchmaking_filters_in_hub in UI(English(en))
  273. not found: matchmaking_filters_by_rank in UI(English(en))
  274. not found: matchmaking_column_room_name in UI(English(en))
  275. not found: matchmaking_column_players in UI(English(en))
  276. not found: matchmaking_column_average_rank in UI(English(en))
  277. not found: matchmaking_column_ship in UI(English(en))
  278. not found: matchmaking_column_status in UI(English(en))
  279. not found: matchmaking_quick_join in UI(English(en))
  280. not found: matchmaking_refresh in UI(English(en))
  281. not found: matchmaking_selected_join in UI(English(en))
  282. not found: matchmaking_settings_player_limit in UI(English(en))
  283. not found: matchmaking_settings_player_limit in UI(English(en))
  284. not found: matchmaking_settings_player_limit in UI(English(en))
  285. Write complete: PlayerProfileData {"Version":"1.1.0","Xp":0,"Rank":0,"FavorRank":0,"Tokens":0,"QuestProgressions":[],"SeenHints":[],"CompletedAwakening":true,"EULAVersionAccepted":1,"GDPRVersionAccepted":1,"QuestsFlags":[],"ChallengeRunSeed":1378441984}
  286. Video finished!
  287. Transition CG.GameLoopStateMachine.GameStates.GSIntro -> GSLicenseAgreement
  288. LH player profile initialized: True
  289. Transition GSLicenseAgreement -> CG.GameLoopStateMachine.GameStates.GSMainMenu
  290. [VIVOX] Leaving channels
  291. [VIVOX][FMOD] OnChannelLeft
  292. Couldn't create a Convex Mesh from source mesh "ShardedAsteroid_XL_SmallShard_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  293. Couldn't create a Convex Mesh from source mesh "ShardedAsteroid_XL_SmallShard_03" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  294. Couldn't create a Convex Mesh from source mesh "ShardedAsteroid_XL_SmallShard_02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  295. FileSystem using path: C:/Users/<redacted>/AppData/LocalLow/Hutlihut Games ApS/Void Crew/Settings.json
  296. Releasing render texture that is set as Camera.targetTexture!
  297. Starting music: event:/Music/IntroScreen/IntroScreen_2
  298. SettingScreen: SetResolution w:2560 h:1440 m:FullScreenWindow hz:239.97
  299. -- Print Delayed Verify of Applied Settings --
  300. ScreenMode applied successfully.
  301. 0) display:UnityEngine.Display active:True
  302. Current Display index (0)
  303. 1) display:UnityEngine.Display active:False
  304. 2) display:UnityEngine.Display active:False
  305. Resolution applied successfully.
  306. RefreshRate difference: 0
  307. -- end print --
  308.  
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