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  1. LogPlatformFile: Not using cached read wrapper
  2. LogInit:Display: RandInit(1895432530) SRandInit(1895432530).
  3. LogTaskGraph: Started task graph with 5 named threads and 10 total threads with 1 sets of task threads.
  4. LogStats: Stats thread started at 0.099414
  5. LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
  6. LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
  7. LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
  8. LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
  9. LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
  10. LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
  11. LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
  12. LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
  13. LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
  14. LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
  15. LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
  16. LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
  17. LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
  18. LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
  19. LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
  20. LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
  21. LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
  22. LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
  23. LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
  24. LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
  25. LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
  26. LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
  27. LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
  28. LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
  29. LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
  30. LogPluginManager: Loaded Plugin LiveEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
  31. LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
  32. LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin
  33. LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
  34. LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
  35. LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
  36. LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
  37. LogPluginManager: Loaded Plugin Substance, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Marketplace/Substance/Substance.uplugin
  38. LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
  39. LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
  40. LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
  41. LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
  42. LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
  43. LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
  44. LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
  45. LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
  46. LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
  47. LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
  48. LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
  49. LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
  50. LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
  51. LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
  52. LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
  53. LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
  54. LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
  55. LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
  56. LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
  57. LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
  58. LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
  59. LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
  60. LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
  61. LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
  62. LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
  63. LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
  64. LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
  65. LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
  66. LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
  67. LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
  68. LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
  69. LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
  70. LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
  71. LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
  72. LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
  73. LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
  74. LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
  75. LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
  76. LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
  77. LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
  78. LogPluginManager: Loaded Plugin LiveEditorListenServer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
  79. LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
  80. LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
  81. LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
  82. LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
  83. LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
  84. LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
  85. LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
  86. LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
  87. LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
  88. LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
  89. LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
  90. LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
  91. LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
  92. LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
  93. LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
  94. LogInit: Using libcurl 7.47.1
  95. LogInit: - built for x86_64-pc-win32
  96. LogInit: - supports SSL with WinSSL
  97. LogInit: - other features:
  98. LogInit: CURL_VERSION_SSL
  99. LogInit: CURL_VERSION_IPV6
  100. LogInit: CURL_VERSION_ASYNCHDNS
  101. LogInit: CURL_VERSION_LARGEFILE
  102. LogInit: CURL_VERSION_IDN
  103. LogInit: CurlRequestOptions (configurable via config and command line):
  104. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  105. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  106. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  107. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  108. LogInit: Build: ++UE4+Release-4.13-CL-3142249
  109. LogInit: Engine Version: 4.13.1-3142249+++UE4+Release-4.13
  110. LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13
  111. LogInit: Net CL: 3142249
  112. LogDevObjectVersion: Number of dev versions registered: 13
  113. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
  114. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  115. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  116. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
  117. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
  118. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  119. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  120. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  121. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  122. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  123. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
  124. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  125. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  126. LogInit: Compiled (64-bit): Sep 28 2016 02:12:12
  127. LogInit: Compiled with Visual C++: 19.00.23026.00
  128. LogInit: Build Configuration: Development
  129. LogInit: Branch Name: ++UE4+Release-4.13
  130. LogInit: Command line:
  131. LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.13/Engine/Binaries/Win64/
  132. LogInit: Installed Engine Build: 1
  133. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  134. LogInit: Object subsystem initialized
  135. LogInit: Selected Device Profile: [Windows]
  136. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  137. LogInit: Computer: DESKTOP-LBNJ2Q8
  138. LogInit: User: valeriu
  139. LogInit: CPU Page size=65536, Cores=6
  140. LogInit: High frequency timer resolution =3.320250 MHz
  141. LogMemory: Memory total: Physical=31.9GB (32GB approx)
  142. LogMemory: Platform Memory Stats for Windows
  143. LogMemory: Process Physical Memory: 257.58 MB used, 257.58 MB peak
  144. LogMemory: Process Virtual Memory: 260.31 MB used, 260.31 MB peak
  145. LogMemory: Physical Memory: 7334.23 MB used, 32684.50 MB total
  146. LogMemory: Virtual Memory: 623.96 MB used, 134217728.00 MB total
  147. LogTextLocalizationManager: No translations for ('it-CH') exist, falling back to 'en' for localization and internationalization data.
  148. LogD3D11RHI: D3D11 adapters:
  149. LogD3D11RHI: 0. 'AMD Radeon R9 200 Series' (Feature Level 11_0)
  150. LogD3D11RHI: 4073/0/16342 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:4, VendorId:0x1002
  151. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  152. LogD3D11RHI: 0/0/16342 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  153. LogD3D11RHI: Chosen D3D11 Adapter: 0
  154. LogD3D11RHI: Creating new Direct3DDevice
  155. LogD3D11RHI: GPU DeviceId: 0x67b0 (for the marketing name, search the web for "GPU Device Id")
  156. LogWindows: EnumDisplayDevices:
  157. LogWindows: 0. 'AMD Radeon R9 200 Series' (P:0 D:1)
  158. LogWindows: 1. 'AMD Radeon R9 200 Series' (P:0 D:1)
  159. LogWindows: 2. 'AMD Radeon R9 200 Series' (P:1 D:1)
  160. LogWindows: 3. 'AMD Radeon R9 200 Series' (P:0 D:1)
  161. LogWindows: 4. 'AMD Radeon R9 200 Series' (P:0 D:0)
  162. LogWindows: 5. 'AMD Radeon R9 200 Series' (P:0 D:0)
  163. LogWindows: DebugString: FoundDriverCount:6
  164. LogD3D11RHI: Adapter Name: AMD Radeon R9 200 Series
  165. LogD3D11RHI: Driver Version: Crimson 16.8.2 (internal:16.300.2511.1001, unified:16.300.2511.1001)
  166. LogD3D11RHI: Driver Date: 8-11-2016
  167. LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  168. LogD3D11RHI: Async texture creation enabled
  169. LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
  170. LogShaderCompilers: Guid format shader working directory is 12 characters bigger than the processId version (F:/Project_X_enginewc/ProjectXUnreal/Intermediate/Shaders/WorkingDirectory/1656/).
  171. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/valeriu/AppData/Local/Temp/UnrealShaderWorkingDir/02C5B89344A3A79A5B87A89CDD485631/'.
  172. LogShaderCompilers:Display: Using Local Shader Compiler.
  173. LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  174. LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  175. LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  176. LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  177. LogTemp:Display: Loaded TP WindowsTargetPlatform
  178. LogTemp:Display: Loaded TP AndroidTargetPlatform
  179. LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  180. LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  181. LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  182. LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  183. LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  184. LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  185. LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  186. LogTemp:Display: Loaded TP HTML5TargetPlatform
  187. LogTemp:Display: Loaded TP IOSTargetPlatform
  188. LogTemp:Display: Loaded TP TVOSTargetPlatform
  189. LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  190. LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  191. LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  192. LogTemp:Display: Loaded TP LinuxTargetPlatform
  193. LogTargetPlatformManager:Display: Building Assets For Windows
  194. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  195. LogDerivedDataCache: Loaded boot cache 0.09s 83MB C:/Users/valeriu/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
  196. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/valeriu/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
  197. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Project_X_enginewc/ProjectXUnreal/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  198. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  199. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Project_X_enginewc/ProjectXUnreal/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  200. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  201. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  202. LogDerivedDataCache: Using Local data cache path C:/Users/valeriu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  203. LogInit: Selected Device Profile: [Windows]
  204. LogMeshUtilities: No automatic mesh reduction module available
  205. LogMeshUtilities: No automatic mesh merging module available
  206. LogMeshUtilities: No distributed automatic mesh merging module available
  207. LogMaterial: Uniform references updated for custom material expression Custom.
  208. LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: projectx, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 3060701380
  209. LogAssetRegistry: FAssetRegistry took 0.0212 seconds to start up
  210. LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.128663 seconds
  211. LogUObjectArray: 29738 objects as part of root set at end of initial load.
  212. LogUObjectAllocator: 6114920 out of 0 bytes used by permanent object pool.
  213. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  214. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  215. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  216. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  217. LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048
  218. LogTcpMessaging: Initializing TcpMessaging bridge
  219. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  220. SourceControl: Info Source control is disabled
  221. SourceControl: Info Source control is disabled
  222. LogEngine: Initializing Engine...
  223. LogAIModule: Creating AISystem for world Untitled
  224. LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
  225. LogInit: FAudioDevice initialized.
  226. LogDerivedDataCache: Saved boot cache 0.05s 83MB C:/Users/valeriu/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
  227. LogInit: Texture streaming: Disabled
  228. LogInit: Transaction tracking system initialized
  229. BlueprintLog: New page: Editor Load
  230. LocalizationService: Info Localization service is disabled
  231. LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  232. LogCook:Display: Mobile HDR setting 1
  233. LogFileCache: Scanning file cache for directory 'F:/Project_X_enginewc/ProjectXUnreal/Content/' took 0.12s
  234. SourceControl: Info Source control is disabled
  235. Cmd: MAP LOAD FILE="F:/Project_X_enginewc/ProjectXUnreal/Content/Maps/TestMaps/EditorDefaultMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  236. LightingResults: New page: Lighting Build
  237. MapCheck: New page: Map Check
  238. LightingResults: New page: Lighting Build
  239. LogAIModule: Creating AISystem for world EditorDefaultMap
  240. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  241. Cmd: MAP CHECKDEP NOCLEARLOG
  242. MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 61.088ms to complete.
  243. LogFileHelpers: Loading map 'EditorDefaultMap' took 0.380
  244. LogCollectionManager: Loaded 1 collections in 0.002097 seconds
  245. LogFileCache: Scanning file cache for directory 'F:/Project_X_enginewc/ProjectXUnreal/Saved/Collections/' took 0.01s
  246. LogFileCache: Scanning file cache for directory 'F:/Project_X_enginewc/ProjectXUnreal/Content/Developers/valeriu/Collections/' took 0.01s
  247. LogFileCache: Scanning file cache for directory 'F:/Project_X_enginewc/ProjectXUnreal/Content/Collections/' took 0.01s
  248. LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000007 seconds
  249. LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000001 seconds
  250. LogContentBrowser: Native class hierarchy populated in 0.0189 seconds. Added 2141 classes and 399 folders.
  251. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  252. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  253. LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0079 seconds. Added 12 classes and 0 folders.
  254. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0076 seconds. Added 0 classes and 0 folders.
  255. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0079 seconds. Added 0 classes and 0 folders.
  256. LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  257. LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  258. LogCrashTracker: Crashtracker disabled due to settings.
  259. LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  260. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0079 seconds. Added 1 classes and 2 folders.
  261. LogLoad: (Engine Initialization) Total time: 8.13 seconds
  262. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.06 seconds
  263. LogExternalProfiler: Found external profiler: VSPerf
  264. LogExternalProfiler: Using external profiler: VSPerf
  265. LogRenderer: Reallocating scene render targets to support 1344x924 (Frame:2).
  266. LogAssetRegistry: Asset discovery search completed in 4.8130 seconds
  267. LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000011 seconds (found 0 objects)
  268. LogCollectionManager: Fixed up redirectors for 1 collections in 0.000033 seconds (updated 0 objects)
  269. LogSavePackage: Save=28.56ms
  270. LogSavePackage: Moving 'F:/Project_X_enginewc/ProjectXUnreal/Saved/UEDPCEditorDefaultMap8DD798DE491B62AD3B7A9482480B73D0.tmp' to 'F:/Project_X_enginewc/ProjectXUnreal/Saved/Autosaves/Game/Maps/TestMaps/UEDPCEditorDefaultMap.umap'
  271. LogSavePackage:Display: Finished SavePackage F:/Project_X_enginewc/ProjectXUnreal/Saved/Autosaves/Game/Maps/TestMaps/UEDPCEditorDefaultMap.umap
  272. LogEditorTransaction: Undo Spawn Play From Here Start
  273. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  274. UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=F:/Project_X_enginewc/ProjectXUnreal/ProjectX.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=F:/Project_X_enginewc/ProjectXUnreal/ProjectX.uproject -cook -st
  275. UATHelper: Packaging (Windows (64-bit)): age -archive -archivedirectory=C:/Users/valeriu/Desktop/Build/Build_01 -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -compressed -SKIPEDITORCONTENT -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
  276. UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
  277. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject
  278. UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
  279. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project=F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject -clean F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject -remoteini="F:\Project_X_enginewc\ProjectXUnreal" -nobuilduh
  280. t -NoHotReload
  281. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1.1486367s to run UnrealBuildTool.exe, ExitCode=0
  282. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project=F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject -re
  283. UATHelper: Packaging (Windows (64-bit)): moteini="F:\Project_X_enginewc\ProjectXUnreal" -noxge -generatemanifest -NoHotReload -ignorejunk
  284. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1.0670422s to run UnrealBuildTool.exe, ExitCode=0
  285. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Project=F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject -re
  286. UATHelper: Packaging (Windows (64-bit)): moteini="F:\Project_X_enginewc\ProjectXUnreal" -noxge -NoHotReload -ignorejunk
  287. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for ProjectX (no existing makefile)
  288. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
  289. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Parsing headers for ProjectX
  290. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Running UnrealHeaderTool "F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject" "F:\Project_X_enginewc\ProjectXUnreal\Intermediate\Build\Win64\ProjectX\Development\ProjectX.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
  291. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Reflection code generated for ProjectX in 6.406725 seconds
  292. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing 6 actions (9 in parallel)
  293. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
  294. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.ProjectX.h.cpp
  295. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: UELinkerFixups.cpp
  296. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ProjectX.generated.cpp
  297. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ProjectX.cpp
  298. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [6/6] Link ProjectX.exe
  299. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: LINK : fatal error LNK1181: cannot open input file 'libsndfile-1.lib'
  300. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: F:\Project_X_enginewc\ProjectXUnreal\Binaries\Win64\ProjectX.exe
  301. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 63.91 seconds
  302. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 64.0550443s to run UnrealBuildTool.exe, ExitCode=5
  303. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectX Win64 Development -Proj
  304. UATHelper: Packaging (Windows (64-bit)): ect=F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject F:\Project_X_enginewc\ProjectXUnreal\ProjectX.uproject -remoteini="F:\Project_X_enginewc\ProjectXUnreal" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.10.09-09.59.28.txt'
  305. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  306. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  307. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
  308. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
  309. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
  310. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio
  311. nary`2 InTargetToManifest)
  312. UATHelper: Packaging (Windows (64-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
  313. UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
  314. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute()
  315. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  316. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments)
  317. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
  318. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
  319. UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
  320. UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
  321. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  322. PackagingResults:Error: Error Unknown Error
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