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- [20:58:10] ------- Init Cemu 1.22.8 -------
- [20:58:10] Init Wii U memory space (base: 0x139ff8a0000)
- [20:58:10] mlc01 path: C:\Games\Cemu\mlc01\
- [20:58:10] CPU: AMD Ryzen 5 3600X 6-Core Processor
- [20:58:10] RAM: 16309MB
- [20:58:10] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [20:58:36] Loading U-King.rpx
- [20:58:36] ------- Init Vulkan graphics backend -------
- [20:58:36] Using GPU: AMD Radeon RX 5700 XT
- [20:58:36] Driver version (as stored in device info): 008000B3
- [20:58:36] VK_EXT_custom_border_color not supported. Cannot emulate arbitrary border color
- [20:58:36] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
- [20:58:36] Enable robust buffer access
- [20:58:36] Vulkan device memory info:
- [20:58:36] Heap 0 - Size 7920MB Flags 0x00000003
- [20:58:36] Heap 1 - Size 7898MB Flags 0x00000000
- [20:58:36] Heap 2 - Size 256MB Flags 0x00000003
- [20:58:36] Memory 0 - HeapIndex 0 Flags 0x00000001
- [20:58:36] Memory 1 - HeapIndex 1 Flags 0x00000006
- [20:58:36] Memory 2 - HeapIndex 2 Flags 0x00000007
- [20:58:36] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [20:58:36] Memory 4 - HeapIndex 0 Flags 0x000000c1
- [20:58:36] Memory 5 - HeapIndex 1 Flags 0x000000c6
- [20:58:36] Memory 6 - HeapIndex 2 Flags 0x000000c7
- [20:58:36] Memory 7 - HeapIndex 1 Flags 0x000000ce
- [20:58:36] VK_FORMAT_D24_UNORM_S8_UINT not supported
- [20:58:36] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [20:58:36] ------- Loaded title -------
- [20:58:36] TitleId: 00050000-101c9500
- [20:58:36] TitleVersion: v208
- [20:58:36] Update path: <mlc01>\usr\title\0005000e\101c9500\
- [20:58:36] AOC path: <mlc01>\usr\title\0005000c\101c9500\
- [20:58:36] Save path: <mlc01>\usr\save\00050000\101C9500\user\
- [20:58:36] Shader cache file: shaderCache\transferable\00050000101c9500.bin
- [20:58:36] gameprofile path: gameProfiles\default\00050000101c9500.ini
- [20:58:36] RPX hash (updated): fb7911ad
- [20:58:36] RPX hash (base): dcac9927
- [20:58:36] Loaded module 'u-king' with checksum 0x6267bfd0
- [20:58:36] RPL link time: 109ms
- [20:58:37] HLE scan time: 125ms
- [20:58:37] ------- Active settings -------
- [20:58:37] CPU-Mode: Multi-core recompiler
- [20:58:37] Load shared libraries: true
- [20:58:37] Use precompiled shaders: auto (gameprofile)
- [20:58:37] Full sync at GX2DrawDone: true
- [20:58:37] Async compile: true
- [20:58:37] Console language: English
- [20:58:37] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:58:37] ------- Activate graphic packs -------
- [20:58:37] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800004)
- [20:58:37] Applying patch group 'BotW_AspectRatio_V208'
- [20:58:37] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),2560x1440 (2K),Normal FXAA (Default),Medium (100%, Default)]
- [20:58:37] ------- Init Audio backend -------
- [20:58:37] DirectSound: available
- [20:58:37] XAudio 2.8: available
- [20:58:37] ------- Run title -------
- [20:58:38] Shader cache loaded with 864 shaders. Commited mem 248MB. Took 832ms
- [20:58:38] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [20:58:38] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [20:58:38] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [20:58:38] IOSU_ACT: using account default in first slot
- [20:58:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:58:57] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:58:57] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:58:57] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:58:57] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:59:03] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:59:04] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [20:59:27] Vulkan-Info: Allocated additional memory for textures from device-local memory
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