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- function speedbypass()
- local ws = 16
- local lplr = game.Players.LocalPlayer
- lplr.Chatted:connect(function(msg)
- if string.sub(msg, 1, 5) == "/e ws" then
- ws = string.match(msg, "%d+")
- end
- end)
- lplr.Character.Humanoid.Changed:connect(function()
- if lplr.Character.Humanoid.WalkSpeed ~= ws then
- lplr.Character.Humanoid.WalkSpeed = ws
- end
- end)
- end
- speedbypass()
- game.Players.LocalPlayer.CharacterAdded:connect(function(chr)
- chr:WaitForChild("Humanoid")
- speedbypass()
- end)
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