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- Update on Nov 26:
- .Added better video for gem merchant (please read the vid comments on youtube for more info)
- Video: https://www.youtube.com/watch?v=ZAAHE-jktco
- New NPC: Gerald (wandering Gem merchant)
- Starting at 00:00, every 3 hours, Gerald will appear at the town Fedimian and stay for 1 hour.
- You can receive gems from Gerald by paying him.
- Possible gems:
- -A random colour gem level 1~level 6 (including white gem)
- -A random monster skill gem (there are 290 monster skill gems)
- Prices:
- .1 exchange = 10'000 Silver
- .second exchange = 20'000 silver
- .3rd exchange = 30'000 silver
- (...)
- .10th exchange = 100'000 silver
- The exchange count resets every day at 6 AM.
- New item: ancient gold coin
- -Hunting ground mobs will drop the coins
- You can exchange this coin for a random level 4~level 6 gem at Gerald, or a random monster skill gem.
- NEW gem merchant video: https://www.youtube.com/watch?v=ZAAHE-jktco
- ----Instanced dungeon changes
- New rank restriction for dungeons applied.
- Cathedral dungeon (level 50 dungeon): requires rank 2(+)
- Historic site ruins (level 120 dungeon): requires rank 3(+)
- Monument of desire (level 180 dungeon): requires rank 4(+)
- Residence of the fallen legwyn family (level 230 dungeon): requires rank 5(+)
- Catacombs undergrounds (level 270 dungeon): requires rank 6(+)
- Castle Dungeon (level 300 dungeon): requires rank 7(+)
- ---Challenge mode changes
- Amount of challenge mode stages increased to 7 (OLD: 5 stages).
- You will now be able to re-enter challenge mode when you move to your character Lodge.
- -Re-enter time = 5 minutes, timer starts when you move to lodge.
- -When all party members leave the challenge mode, the challenge mode will be paused for max 5 minutes.
- -If 1 party member re-enters, the timer will start again.
- -If any party member moves to the next challenge mode stage, the players outside cannot re-enter anymore.
- -When the Stage Boss has been defeated, the portals will remain for 300s (OLD: portals disappear after 60s).
- ----New White Gems added
- White gems can be socketed into armour, pants, gloves, boots, weapons.
- White gems increase looting chance (item Drop chance) when equipped.
- Gem level 1: Loot chance +4.
- Gem level 2: Loot chance +6.
- Gem3 Loot chance +10, Gem4 loot +14, Gem5 loot +19, Gem6 loot +24, Gem7 loot +30, Gem8 loot +36, Gem9 loot +43, Gem10 loot +50.
- Penalties (if you do not roast the gem at an alchemist roasting shop):
- Top & bottom: CON -1 per gem level.
- Weapon: SPR -1 per gem level.
- Secondary Weapon: DEX -1 per gem level.
- Boots: INT -1 per gem level.
- Gloves: STR -1 per gem level.
- ----New Monster skill gems added
- These gems increase skill levels by +1, for specific skills.
- Klaro gem: Kabbalist Ein Sof skill level +1.
- Lilly Bell gem: Kabbalist Revenged Sevenfold skill +1.
- Rhodetad gem: plague doctor Healing factor skill +1.
- Lunar Angel gem: plague doctor beak mask +1.
- Varle Helmsman gem: plague doctor pandemic +1.
- Varle Hench gem: plague doctor fumigate +1.
- Red slime gem: plague doctor incinerate +1.
- Nuttabug gem: Pardoner decatose +1.
- Green Flamag gem: Paladin demolition +1.
- Green rubblem gem: paladin sanctuary +1.
- Black harugal gem: musketeer bayonet thrust +1.
- Yellow pag clamper gem: musketeer buttstroke +1.
- Rodejokel gem: musketeer penetration shot +1.
- Yellow leafnut gem: musketeer snipe +1.
- Blom gem: musketeer headshot +1.
- Flowlon gem: musketeer covering fire +1.
- Varle Anchor gem: falconer sonic strike +1.
- Atti gem: Schwarzer Reiter wild shot +1.
- Yak soldier gem: Quarrel shooter stone picking +1.
- Flammel gem: alchemist combustion +1.
- Kugheri Lyoni gem: sorcerer desmodus +1.
- Orange grummer gem: sorcerer evocation +1.
- Kugheri Numani gem: cryomancer subzero shield +1.
- Blue cronewt poison needler gem: Templar no-invasion area +1.
- Blue hohen gulak gem: Templar Battle Orders +1.
- White wendigo searcher gem: dragoon dragon soar +1.
- Brown rambear magician gem: dragoon gae bolg +1.
- Blue chafperor gem: dragoon serpentine +1.
- Blue ticen crossbow soldier gem: dragoon dragontooth +1.
- Blue gravegolem gem: Doppelsoeldner Sturtzhau +1.
- Yellow dumaro gem: Doppel Zwerchhau +1.
- Blue fisherman gem: Doppel zucken +1.
- Brown collimen gem: Doppel redel +1.
- Brown harugal gem: doppel zornhau +1.
- Red hohen mage gem: corsair pistol shot +1.
- Blue spion gem: squire deadly combo +1.
- Green corpse flower gem: Peltasta Langort +1.
- ---New item colouring function added
- Item (names) will be coloured.
- Magic item: Blue
- Rare item: Purple
- Unique item: Red/Orange
- Journals/Notes/books/letters: Green
- Other items (etc): White
- ----Item disassemble warning
- You will receive a warning if you attempt to disassemble items with:
- -anvil bonus
- -trans bonus
- -awakening bonus
- -sockets (opened)
- -socketed gems
- ----AoE attack ratio of summons buffed
- Necromancer skeleton archer: 7 AoE attack ratio (OLD: 2)
- Skeleton warrior: 6 AoE attack ratio (OLD: 1)
- Shoggoth: [Attack 1] 11 AoE attack ratio, [Attack 2] 11 AoE attack ratio (OLD: attack1 6, attack2 6 aoe)
- Sorcerer salamion [attack 1] 7 AoE, [Attack 2] 9 AoE, [attack 3] 7 AoE (OLD: attack1 2, attack2 4, attack3 2)
- Bokor zombie 6 AoE (OLD: 1)
- Wheeler zombie 6 AoE (OLD: 1_
- Gargantuar zombie [attack1] 6 AoE, [attack2] 6 AoE (OLD: attack1 1, attack2 1).
- ----New Cards added
- Red card: Froster Lord
- Blue card: Woodspirit card, Armaos card
- Green card: Stone froster card (frostgolem card), rafene card, Lavenzard card, Gorkas card
- Purple card: succubus card
- Drop locations:
- Red types are added to the red card album, blue types to the blue card album, green types to the green card album, purple to the purple card album.
- Catacombs Mercenary mission: Frost lord added to the random bosses.
- Siaulai Merc mission: woodspirit, armaos added
- Seven valley mission: stone froster, rafene, lavenzard, gorkas added.
- Crystal mine mission: succubus added.
- Froster Lord card (red): your attacks have a (STAR/2)% chance to inflict Freeze on the enemy for 4s.
- Can be summoned by Sorcerer.
- Woodspirit card (blue): when you are hit, you have a 10% chance to recover (STAR x 70) HP.
- Armaos card (blue): when you are hit, you have a 10% chance to activate a shield for 10s. Shield HP = (STAR x 100).
- If you stack multiple card procs, the duration and shield will stack.
- Video of card effect: https://www.youtube.com/watch?v=riftrrtAJNc&t=78
- Stone froster card (green): when you use a HP potion, for 10 seconds you will gain CON +(STAR x 1.5).
- Rafene card (green): Increases your STR, CON, INT, SPR, DEX by (STAR/3).
- Lavenzard card (green): when you use SP potions, for 10 seconds you will gain SPR +(STAR x 1.5).
- Can be summoned by sorcerer.
- Gorkas card (green): Loot chance +(STAR x 5).
- Succubus card (purple): when attacking, you have a chance to decrease Aggro by (STAR)%
- Can be summoned by sorcerer.
- Card UI is updated.
- 51 card descriptions are updated.
- Card effect change: gazing golem card, stone whale card, velpede card.
- Change: when the card is procced, the effect will NOT refresh until the previous proc duration has finished.
- ---Mob change
- Rank 8 & Rank 9 mobs: bleeding, poison, burn debuff duration changed to 5s.
- ----Team Battle League changes
- Matching system improved (even when players do not have a similar score)
- Character level in TBL changed to level 360 (OLD: level 330).
- ---Rank reset (rank down) system added
- -A new 'rank/class' button is added to the UI
- -You will be able to reset your current Highest rank
- -If you rank reset, you will return to your previous rank and will LOSE all class exp of your resetted rank
- -You can only use this rank reset once, per rank (cannot rank down twice in succession).
- Refunds when you rank down:
- -All skill attributes are reset and REFUNDED as attribute points when you rank down.
- -----Performance improvements
- -regarding the problem of massive lag when there are many lines of Blessing
- -Change in blessing:
- OLD: each line of damage will display blessing
- NEW: blessing is only shown once
- ---Log in Screen
- Halloween theme changed into '4 new class masters' theme
- ---Skill changes
- Hoplite1 stabbing: doubled speed, and damage increases up to 2x when repeatedly stabbing.
- Hop3 stabbing attribute: increase amount of attacks by +1 per attribute level (max level 10).
- Hoplite1 pierce: Cooldown decreased to 20s (OLD: 30s). Overheat increased to 2 (OLD: 1).
- Hoplite2 pierce attribute: deals +2 hits to enemies with the SHOCK debuff (max level 1).
- Hoplite2 long stride: increases damage dealt according to your weight. (100% weight = +100% damage).
- Overheat increased to 2 (OLD: no overheat)
- Hop2 Long stride attribute: stun: 100% chance to inflict stun on the enemy. Inflicts stun for 0.5s per attribute level (max level 5).
- Hoplite2 spear lunge: cooldown decreased to 20s (OLD: 24s)
- Cata1 impaler: has a 100% chance to crit vs enemies with SHOCK debuff.
- Cata1 earth wave: cooldown decreased to 10s (OLD: 12s).
- Overheat increased to 3 (OLD:1).
- Deals +50% damage vs knocked down enemies.
- Charge time removed.
- Cata1 steed charge: after-skill delay decreased.
- Within 1.5s after using this skill, you can use it again.
- Cata2 doom spike: after-skill delay reduced.
- Doom spike inflicts a debuff which decreases critical resistance by (10 x doom spike skill level).
- Cata2 NEW skill: acrobat mount:
- Increase damage of MOUNTED-ONLY skills by +5% per skill level.
- Increase SP consumption of MOUNTED-ONLY skills by +10% per level.
- -buff is canceled when you unmount.
- Duration: 40s, CD: 60s.
- Doppel1 Punish attribute: earthquake: Punish will now only deal 2 hits with this attribute.
- Bug fix: punish earthquake will NOT deal more hits depending on the amount of enemies hit.
- Dragoon1 dragon soar: +30% damage vs flying type enemies.
- Overheat increased to 3 (OLD: 1).
- Dragoon1 dragontooth: casting/charge time fixed to 1s at all levels.
- Critical rate is doubled for this skill.
- When you wear a 2-Handed spear: +50% defence penetration with this skill
- Wear 1 handed spear: +10% critical damage with this skill
- Quarrel shooter3 Running shot: Damage bonus is now additive instead of multiplicative.
- NEW: damage 50% increase, +30% per skill level.
- Buff duration increased to 300s.
- Right click the buff icon to cancel this buff.
- Falconer1 Roost: Falconer skills get +50% damage increase if you use them within a range of 100 of the roost.
- Duration decreased to 20s (OLD: 120s).
- Cooldown decreased to 20s (OLD: 60s).
- Falconer1 circling: Circling will lower enemy AoE defence ratio to 1 at all skill levels.
- -Circling will now be casted around the hawk and the hawk will keep following you (similar to Falconer3 aiming).
- Duration: 15s, +1s per skill level (OLD: 10s).
- Falconer1 Hovering: Deals +50% damage to beast-type enemies.
- Falconer2 Hovering: Guardian attribute: hovering deals bonus damage to bosses. +10% damage per attribute level (max level 10).
- Falconer1 pheasant: +50% damage vs beast type enemies.
- -Max 15 targets (OLD: unlimited AoE)
- Cooldown reduced to 25s (OLD: 40s)
- Damage changed to: 990%, +54.4% per skill level (OLD: 660%, +36.3%).
- Falconer2 pheasant attribute: amount of hits with Pheasant increased to 5.
- Falconer3 pheasant attribute: pheasant will pull all enemies to the location of the attack(doll).
- Falconer2 sonic strike: +50% damage vs beast type enemies.
- Falconer3 pre-emptive strike: can now be ON/OFF (unlimited duration).
- Cooldown reduced to 0s.
- Will consume SP every 5s.
- Increases damage of sonic strike & hovering by +10% per pre-emptive strike skill level.
- Falconer3 pre-emptive strike attribute: critical chance vs FULL HP enemies (100% HP) increases by +10% per attribute level (max level 10).
- Falconer3 Attribute: After using skills, your hawk will NOT leave you.
- -requires Call lvl 1, and roost lvl 1
- Falconer3 aiming bug fix: aiming will now properly apply to all mobs.
- Linker hangman's knot attribute: splash def: changed.
- -Reduces enemy AoE def ratio to 1
- -Enemies affected by hangman's knot's attribute will receive +5% damage per attribute level (max lvl 5), for 3s.
- Sorcerer Summoning: all grimoire monster (skills) are updated.
- Riding: a new visual will be added.
- Bug fix:
- -Fixed abnormal size of specter of deceit
- -Fixed abnormal visuals with Merge
- Featherfoot2 kundela slash: +3 AoE attack ratio (OLD: none).
- Featherfoot1 Ngadhundi: +3 AoE attack ratio (OLD: none).
- ----------
- Next balance patch: Matador & Musketeer
- Balance patch after: Wizard classes
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