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Nov 26th, 2024
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  1. // NBA 2K25 Adjustable Script for PS5 (Cronus Zen)
  2. // Fully adjustable with in-game menu (L2 + Options to access)
  3. // Features: Perfect Shot Timing, Dribble Moves Enhancer, Auto Defense Assist
  4.  
  5. // Adjustable Variables (Defaults)
  6. int perfectShot = 60; // Default shot release timing (ms)
  7. int dribbleDelay = 150; // Default dribble move delay (ms)
  8. int defenseAssist = 25; // Default defense assist sensitivity
  9.  
  10. // Menu State Variables
  11. int menuOpen = FALSE; // Tracks whether the menu is open or closed
  12. int currentOption = 0; // Tracks the currently selected menu option
  13.  
  14. // Button Assignments for PS5
  15. int SHOOT = PS5_R2; // Shooting button (Right Trigger)
  16. int DRIBBLE = PS5_R3; // Dribble move button (Right Stick Click)
  17. int DEFENSE = PS5_L2; // Defensive assist button (Left Trigger)
  18. int OPTIONS = PS5_OPTIONS; // Options button (to open/close menu)
  19. int D_PAD_UP = PS5_UP; // Navigate up in the menu
  20. int D_PAD_DOWN = PS5_DOWN; // Navigate down in the menu
  21. int D_PAD_LEFT = PS5_LEFT; // Decrease value in menu
  22. int D_PAD_RIGHT = PS5_RIGHT; // Increase value in menu
  23. int CONFIRM = PS5_CROSS; // Confirm changes in menu (X button)
  24.  
  25. // Initialization Function
  26. init {
  27. // Default adjustable variable values
  28. perfectShot = 60;
  29. dribbleDelay = 150;
  30. defenseAssist = 25;
  31. }
  32.  
  33. // Main Loop
  34. main {
  35. // Open/Close menu with L2 + Options
  36. if (get_val(DEFENSE) && event_press(OPTIONS)) {
  37. menuOpen = !menuOpen; // Toggle menu state
  38. currentOption = 0; // Reset menu selection
  39. }
  40.  
  41. if (menuOpen) {
  42. displayMenu(); // Show menu
  43. handleMenuControls(); // Handle menu navigation and value changes
  44. } else {
  45. executeMods(); // Apply gameplay mods when the menu is closed
  46. }
  47. }
  48.  
  49. // Function: Display Menu
  50. function displayMenu() {
  51. clear_lcd(); // Clear the LCD screen for a new menu display
  52. lcd_display("NBA 2K25 Menu");
  53. lcd_display("1. Shot Timing: " + perfectShot + "ms");
  54. lcd_display("2. Dribble Delay: " + dribbleDelay + "ms");
  55. lcd_display("3. Defense Assist: " + defenseAssist);
  56. lcd_display("D-Pad: Adjust | X: Select | L2+Options: Exit");
  57. }
  58.  
  59. // Function: Handle Menu Controls
  60. function handleMenuControls() {
  61. // Navigate options with D-Pad Up/Down
  62. if (event_press(D_PAD_UP)) {
  63. currentOption = (currentOption + 2) % 3; // Move up (wrap around)
  64. }
  65. if (event_press(D_PAD_DOWN)) {
  66. currentOption = (currentOption + 1) % 3; // Move down (wrap around)
  67. }
  68.  
  69. // Adjust selected value with D-Pad Left/Right
  70. if (event_press(D_PAD_LEFT)) {
  71. adjustValue(-5); // Decrease by 5
  72. }
  73. if (event_press(D_PAD_RIGHT)) {
  74. adjustValue(5); // Increase by 5
  75. }
  76.  
  77. // Confirm changes with X
  78. if (event_press(CONFIRM)) {
  79. lcd_display("Changes Saved!");
  80. }
  81. }
  82.  
  83. // Function: Adjust Selected Value
  84. function adjustValue(int delta) {
  85. if (currentOption == 0) { // Adjust Shot Timing
  86. perfectShot = clamp(perfectShot + delta, 30, 100);
  87. } else if (currentOption == 1) { // Adjust Dribble Delay
  88. dribbleDelay = clamp(dribbleDelay + delta, 100, 300);
  89. } else if (currentOption == 2) { // Adjust Defense Assist
  90. defenseAssist = clamp(defenseAssist + delta, 10, 50);
  91. }
  92. }
  93.  
  94. // Function: Execute Mods
  95. function executeMods() {
  96. // Perfect Shot Timing
  97. if (get_val(SHOOT)) {
  98. combo_run(PerfectShot);
  99. }
  100.  
  101. // Dribble Enhancer
  102. if (get_val(DRIBBLE)) {
  103. combo_run(DribbleEnhancer);
  104. }
  105.  
  106. // Defense Assist
  107. if (get_val(DEFENSE)) {
  108. combo_run(DefenseAssist);
  109. }
  110. }
  111.  
  112. // Combos
  113. combo PerfectShot {
  114. wait(perfectShot); // Hold button for optimal shot timing
  115. set_val(SHOOT, 100); // Simulate perfect shot release
  116. wait(40);
  117. set_val(SHOOT, 0);
  118. }
  119.  
  120. combo DribbleEnhancer {
  121. set_val(DRIBBLE, 100);
  122. wait(dribbleDelay);
  123. set_val(DRIBBLE, 0);
  124. }
  125.  
  126. combo DefenseAssist {
  127. set_val(DEFENSE, defenseAssist); // Assist with defensive stick movements
  128. wait(20);
  129. set_val(DEFENSE, 0);
  130. }
  131.  
  132. // Utility Function: Clamp Values
  133. function clamp(int value, int min, int max) {
  134. if (value < min) return min;
  135. if (value > max) return max;
  136. return value;
  137. }
  138.  
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