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  1. #ifndef CUBE_H
  2. #define CUBE_H
  3.  
  4. #include <GL/glew.h>
  5. #include <GL/glut.h>
  6.  
  7. class Cube
  8. {
  9. private:
  10.     GLuint vboHandle;
  11.     GLuint vboHandle2;
  12.  
  13. public:
  14.  
  15.     Cube(float size, float r, float g, float b);
  16.  
  17.     void draw();
  18. };
  19.  
  20. #endif
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