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Oct 29th, 2018
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  1. GameView Start
  2. Possible achievement: Base_CumulativeDamage, progress: 100
  3. Possible achievement: Base_CumulativeHeal, progress: 6851
  4. Possible achievement: Base_LargeAttack
  5. Possible achievement: Base_LastHeroStanding
  6. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  7. Possible achievement: Base_NoCards
  8. Possible achievement: Base_NoPowers
  9. Possible achievement: Base_RedirectMany
  10. Possible achievement: Base_WinFullHP
  11. Possible achievement: Base_WinGame
  12. GameController puts Sonic Mine into play.
  13. GameController puts Explosive Launcher into play.
  14. Ambuscade shuffles their the villain deck.
  15. Went to Ambuscade's Start phase.
  16. Went from Ambuscade's Start phase to PlayCard phase.
  17. GameController plays Armed and Dangerous.
  18. Revealed matching card: Automated Turret
  19. Armed and Dangerous puts Automated Turret into play.
  20. Armed and Dangerous moves 0 cards to the top of Ambuscade's Deck.
  21. Ambuscade shuffles their the villain deck.
  22. Armed and Dangerous plays Vanish.
  23. Vanish puts Personal Cloaking Device into play.
  24. Ambuscade was flipped to its back side.
  25. Ambuscade shuffles their the villain deck.
  26. GameController moved Vanish to the villain trash.
  27. GameController moved Armed and Dangerous to the villain trash.
  28. Went from Ambuscade's PlayCard phase to End phase.
  29. Ambuscade initiates 2 Energy damage to Writhe.
  30. Ambuscade deals Writhe 2 Energy damage.
  31. Writhe is now at 17 HP.
  32. Ambuscade initiates 3 Fire damage to Writhe.
  33. Ambuscade deals Writhe 3 Fire damage.
  34. Writhe is now at 14 HP.
  35. Ambuscade initiates 3 Fire damage to Sky-Scraper.
  36. Ambuscade deals Sky-Scraper 3 Fire damage.
  37. Sky-Scraper is now at 30 HP.
  38. Ambuscade initiates 3 Fire damage to Freedom Five Wraith.
  39. Ambuscade deals Freedom Five Wraith 3 Fire damage.
  40. Freedom Five Wraith is now at 25 HP.
  41. Automated Turret initiates 2 Projectile damage to Sky-Scraper.
  42. Automated Turret deals Sky-Scraper 2 Projectile damage.
  43. Sky-Scraper is now at 28 HP.
  44. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  45. Went from Void Guard Writhe's Start phase to PlayCard phase.
  46. GameController plays Somber Tinker.
  47. Void Guard Writhe draws Darkly Dreaming.
  48. Somber Tinker plays Umbral Siphon.
  49. GameController moved Somber Tinker to Void Guard Writhe's trash.
  50. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  51. Void Guard Writhe uses the power on Writhe.
  52. Writhe's Sink into Shadow puts The Shadow Cloak into play.
  53. Void Guard Writhe shuffles their Void Guard Writhe's deck.
  54. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  55. Void Guard Writhe draws Distorted Perception.
  56. Went from Void Guard Writhe's DrawCard phase to End phase.
  57. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  58. Went from Sky-Scraper's Start phase to PlayCard phase.
  59. GameController plays Linking Incursion.
  60. Switched Sky-Scraper (Normal) with Sky-Scraper (Tiny).
  61. Revealed card: Colossal Left Hook
  62. Revealed card: Emergency Evac
  63. Revealed card: Linking Incursion
  64. Revealed matching card: Compulsion Canister
  65. Revealed card: Tectonic Chokeslam
  66. Revealed card: Thorathian Monolith
  67. Revealed card: Explosive Reveal
  68. Revealed matching card: Micro-Assembler
  69. Linking Incursion puts Micro-Assembler into play.
  70. GameController moved Micro-Assembler from Sky-Scraper's revealed cards next to Writhe.
  71. Linking Incursion puts Compulsion Canister into play.
  72. GameController moved Compulsion Canister from Sky-Scraper's revealed cards next to Personal Cloaking Device.
  73. Personal Cloaking Device initiates 2 Psychic damage to Personal Cloaking Device.
  74. Personal Cloaking Device deals Personal Cloaking Device 2 Psychic damage.
  75. Personal Cloaking Device is now at 7 HP.
  76. Personal Cloaking Device initiates 2 Psychic damage to Explosive Launcher.
  77. Personal Cloaking Device deals Explosive Launcher 2 Psychic damage.
  78. Explosive Launcher is now at 4 HP.
  79. Moving cards in Revealed location back from whence they came.
  80. GameController moves 6 cards to the top of Sky-Scraper's Deck.
  81. Sky-Scraper shuffles their Sky-Scraper's deck.
  82. GameController moved Linking Incursion to Sky-Scraper's trash.
  83. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  84. Sky-Scraper uses the power on Sky-Scraper.
  85. Sky-Scraper's Sneaking plays Cortex Hyperstimulator.
  86. GameController moved Cortex Hyperstimulator from Sky-Scraper's hand next to Ambuscade.
  87. Sky-Scraper moved Compulsion Canister to Sky-Scraper's hand.
  88. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  89. Sky-Scraper draws Proportionist.
  90. Went from Sky-Scraper's DrawCard phase to End phase.
  91. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  92. Went from The Wraith's Start phase to PlayCard phase.
  93. GameController plays Infrared Eyepiece.
  94. Went from The Wraith's PlayCard phase to UsePower phase.
  95. The Wraith uses the power on Infrared Eyepiece.
  96. Revealed card: Rigged to Detonate
  97. Revealed card: Snatch and Grab
  98. Infrared Eyepiece moved Snatch and Grab from Ambuscade's revealed cards to the villain deck.
  99. Infrared Eyepiece moved Rigged to Detonate from Ambuscade's revealed cards to the bottom of the villain deck.
  100. The Wraith draws Suture Self.
  101. Went from The Wraith's UsePower phase to DrawCard phase.
  102. The Wraith draws Throwing Knives.
  103. Went from The Wraith's DrawCard phase to End phase.
  104. Went from The Wraith's End phase to Freedom Tower's Start phase.
  105. Went from Freedom Tower's Start phase to PlayCard phase.
  106. GameController plays Security Station.
  107. Went from Freedom Tower's PlayCard phase to End phase.
  108. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  109. Went from Ambuscade's Start phase to PlayCard phase.
  110. GameController plays Snatch and Grab.
  111. Ambuscade initiates 1 Melee damage to Sky-Scraper.
  112. Cortex Hyperstimulator reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  113. Damage amount was 0, so no damage was dealt.
  114. Ambuscade initiates 2 Energy damage to Sky-Scraper.
  115. Ambuscade deals Sky-Scraper 2 Energy damage.
  116. Sky-Scraper is now at 26 HP.
  117. GameController moved Snatch and Grab to the villain trash.
  118. Went from Ambuscade's PlayCard phase to End phase.
  119. Ambuscade initiates 2 Energy damage to Writhe.
  120. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  121. Ambuscade deals Writhe 1 Energy damage.
  122. Writhe is now at 13 HP.
  123. Ambuscade initiates 3 Fire damage to Writhe.
  124. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  125. Ambuscade deals Writhe 2 Fire damage.
  126. Writhe is now at 11 HP.
  127. Ambuscade initiates 3 Fire damage to Sky-Scraper.
  128. Ambuscade deals Sky-Scraper 3 Fire damage.
  129. Sky-Scraper is now at 23 HP.
  130. Ambuscade initiates 3 Fire damage to Freedom Five Wraith.
  131. Ambuscade deals Freedom Five Wraith 3 Fire damage.
  132. Freedom Five Wraith is now at 22 HP.
  133. Automated Turret initiates 2 Projectile damage to Sky-Scraper.
  134. Automated Turret deals Sky-Scraper 2 Projectile damage.
  135. Sky-Scraper is now at 21 HP.
  136. Ambuscade initiates 1 Lightning damage to Ambuscade.
  137. Ambuscade made Ambuscade immune to damage.
  138. Damage amount was 0, so no damage was dealt.
  139. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  140. Went from Void Guard Writhe's Start phase to PlayCard phase.
  141. GameController plays Erratic Form.
  142. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  143. Void Guard Writhe uses the power on Writhe (contributed by Micro-Assembler).
  144. Void Guard Writhe discards Distorted Perception.
  145. Micro-Assembler moved Distorted Perception from Void Guard Writhe's hand to Void Guard Writhe's trash.
  146. Micro-Assembler puts Cloak Projector into play.
  147. Void Guard Writhe shuffles their Void Guard Writhe's deck.
  148. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  149. Void Guard Writhe draws Portable Dark-Lab.
  150. Went from Void Guard Writhe's DrawCard phase to End phase.
  151. Void Guard Writhe discards Portable Dark-Lab.
  152. Erratic Form moved Portable Dark-Lab from Void Guard Writhe's hand to Void Guard Writhe's trash.
  153. Void Guard Writhe draws Sciamachy.
  154. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  155. Went from Sky-Scraper's Start phase to PlayCard phase.
  156. GameController plays Proportionist.
  157. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  158. Sky-Scraper uses the power on Sky-Scraper.
  159. Sky-Scraper's Sneaking plays Compulsion Canister.
  160. GameController moved Compulsion Canister from Sky-Scraper's hand next to Explosive Launcher.
  161. Explosive Launcher initiates 2 Psychic damage to Explosive Launcher.
  162. Explosive Launcher deals Explosive Launcher 2 Psychic damage.
  163. Explosive Launcher is now at 2 HP.
  164. Explosive Launcher initiates 2 Psychic damage to Sonic Mine.
  165. Explosive Launcher deals Sonic Mine 2 Psychic damage.
  166. Sonic Mine is now at -1 HP.
  167. Sonic Mine initiates 2 Sonic damage to Writhe.
  168. The Shadow Cloak reduces the damage dealt to Writhe by Sonic Mine by 1.
  169. Sonic Mine deals Writhe 1 Sonic damage.
  170. Writhe is now at 10 HP.
  171. Applying ongoing effect: Writhe cannot deal damage.
  172. Sonic Mine initiates 2 Sonic damage to Sky-Scraper.
  173. Sonic Mine deals Sky-Scraper 2 Sonic damage.
  174. Sky-Scraper is now at 19 HP.
  175. Applying ongoing effect: Sky-Scraper cannot deal damage.
  176. Sonic Mine initiates 2 Sonic damage to Freedom Five Wraith.
  177. Sonic Mine deals Freedom Five Wraith 2 Sonic damage.
  178. Freedom Five Wraith is now at 20 HP.
  179. Applying ongoing effect: Freedom Five Wraith cannot deal damage.
  180. Explosive Launcher destroys Sonic Mine!
  181. GameController moved Sonic Mine to the villain trash.
  182. Sky-Scraper moved Compulsion Canister to Sky-Scraper's hand.
  183. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  184. Sky-Scraper draws Explosive Reveal.
  185. Went from Sky-Scraper's DrawCard phase to End phase.
  186. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  187. Went from The Wraith's Start phase to PlayCard phase.
  188. GameController plays Smoke Bombs.
  189. Went from The Wraith's PlayCard phase to UsePower phase.
  190. The Wraith uses the power on Infrared Eyepiece.
  191. Revealed card: Custom Hand-Cannon
  192. Revealed card: Reactive Plating
  193. Infrared Eyepiece moved Reactive Plating from Ambuscade's revealed cards to the villain deck.
  194. Infrared Eyepiece moved Custom Hand-Cannon from Ambuscade's revealed cards to the bottom of the villain deck.
  195. The Wraith draws Grappling Hook.
  196. Went from The Wraith's UsePower phase to DrawCard phase.
  197. The Wraith draws Micro Targeting Computer.
  198. Went from The Wraith's DrawCard phase to End phase.
  199. Went from The Wraith's End phase to Freedom Tower's Start phase.
  200. Went from Freedom Tower's Start phase to PlayCard phase.
  201. GameController plays Entry Point.
  202. Entry Point moved Security Station under Entry Point.
  203. Went from Freedom Tower's PlayCard phase to End phase.
  204. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  205. Notice: an ongoing effect just expired: Writhe cannot deal damage.
  206. Notice: an ongoing effect just expired: Sky-Scraper cannot deal damage.
  207. Notice: an ongoing effect just expired: Freedom Five Wraith cannot deal damage.
  208. Went from Ambuscade's Start phase to PlayCard phase.
  209. GameController plays Reactive Plating.
  210. Went from Ambuscade's PlayCard phase to End phase.
  211. Ambuscade initiates 2 Energy damage to Writhe.
  212. Smoke Bombs redirects the damage dealt from Writhe to Freedom Five Wraith.
  213. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  214. Entry Point increases the damage dealt by Ambuscade by 1.
  215. Cortex Hyperstimulator reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  216. Ambuscade deals Freedom Five Wraith 1 Energy damage.
  217. Freedom Five Wraith is now at 19 HP.
  218. Ambuscade initiates 3 Fire damage to Writhe.
  219. Smoke Bombs redirects the damage dealt from Writhe to Freedom Five Wraith.
  220. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  221. Entry Point increases the damage dealt by Ambuscade by 1.
  222. Ambuscade deals Freedom Five Wraith 3 Fire damage.
  223. Freedom Five Wraith is now at 16 HP.
  224. Ambuscade initiates 3 Fire damage to Sky-Scraper.
  225. Entry Point increases the damage dealt by Ambuscade by 1.
  226. Ambuscade deals Sky-Scraper 4 Fire damage.
  227. Sky-Scraper is now at 15 HP.
  228. Ambuscade initiates 3 Fire damage to Freedom Five Wraith.
  229. Entry Point increases the damage dealt by Ambuscade by 1.
  230. Ambuscade deals Freedom Five Wraith 4 Fire damage.
  231. Freedom Five Wraith is now at 12 HP.
  232. Automated Turret initiates 2 Projectile damage to Sky-Scraper.
  233. Entry Point increases the damage dealt by Automated Turret by 1.
  234. Automated Turret deals Sky-Scraper 3 Projectile damage.
  235. Sky-Scraper is now at 12 HP.
  236. Ambuscade initiates 1 Lightning damage to Ambuscade.
  237. Ambuscade made Ambuscade immune to damage.
  238. Damage amount was 0, so no damage was dealt.
  239. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  240. Went from Void Guard Writhe's Start phase to PlayCard phase.
  241. GameController plays Penultimate Penumbra.
  242. Penultimate Penumbra will destroy 7 equipment cards.
  243. Penultimate Penumbra destroys Micro-Assembler!
  244. GameController moved Micro-Assembler to Sky-Scraper's trash.
  245. Penultimate Penumbra destroys Cortex Hyperstimulator!
  246. GameController moved Cortex Hyperstimulator to Sky-Scraper's trash.
  247. Penultimate Penumbra destroys Umbral Siphon!
  248. GameController moved Umbral Siphon to Void Guard Writhe's trash.
  249. Writhe initiates 3 Infernal damage to Explosive Launcher.
  250. The Shadow Cloak increases the damage dealt by Writhe by 1.
  251. Writhe deals Explosive Launcher 4 Infernal damage.
  252. Explosive Launcher is now at -2 HP.
  253. Writhe's Sink into Shadow destroys Explosive Launcher!
  254. GameController moved Explosive Launcher to the villain trash.
  255. Writhe initiates 3 Infernal damage to Personal Cloaking Device.
  256. The Shadow Cloak increases the damage dealt by Writhe by 1.
  257. Writhe deals Personal Cloaking Device 4 Infernal damage.
  258. Personal Cloaking Device is now at 3 HP.
  259. Writhe initiates 3 Infernal damage to Automated Turret.
  260. The Shadow Cloak increases the damage dealt by Writhe by 1.
  261. Writhe deals Automated Turret 4 Infernal damage.
  262. Automated Turret is now at 4 HP.
  263. Writhe initiates 3 Infernal damage to Reactive Plating.
  264. The Shadow Cloak increases the damage dealt by Writhe by 1.
  265. Reactive Plating reduces the damage dealt to Reactive Plating by Writhe by 1.
  266. Writhe deals Reactive Plating 3 Infernal damage.
  267. Reactive Plating is now at 7 HP.
  268. GameController moved Penultimate Penumbra to Void Guard Writhe's trash.
  269. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  270. Void Guard Writhe uses the power on Cloak Projector.
  271. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  272. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  273. Void Guard Writhe draws Lies of the Shadows.
  274. Went from Void Guard Writhe's DrawCard phase to End phase.
  275. Void Guard Writhe discards Darkly Dreaming.
  276. Erratic Form moved Darkly Dreaming from Void Guard Writhe's hand to Void Guard Writhe's trash.
  277. Void Guard Writhe draws Unnerving Target.
  278. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  279. Went from Sky-Scraper's Start phase to PlayCard phase.
  280. GameController plays Emergency Evac.
  281. Switched Sky-Scraper (Tiny) with Sky-Scraper (Normal).
  282. Sky-Scraper initiates 1 Melee damage to Ambuscade.
  283. Ambuscade made Ambuscade immune to damage.
  284. Damage amount was 0, so no damage was dealt.
  285. Sky-Scraper initiates 1 Melee damage to Automated Turret.
  286. Sky-Scraper deals Automated Turret 1 Melee damage.
  287. Automated Turret is now at 3 HP.
  288. Sky-Scraper initiates 1 Melee damage to Personal Cloaking Device.
  289. Sky-Scraper deals Personal Cloaking Device 1 Melee damage.
  290. Personal Cloaking Device is now at 2 HP.
  291. Sky-Scraper initiates 1 Melee damage to Reactive Plating.
  292. Reactive Plating reduces the damage dealt to Reactive Plating by Sky-Scraper by 1.
  293. Damage amount was 0, so no damage was dealt.
  294. Entry Point moved Security Station from under Entry Point to Freedom Tower's play area.
  295. Emergency Evac destroys Entry Point!
  296. GameController moved Entry Point to the environment trash.
  297. Emergency Evac destroys Security Station!
  298. GameController moved Security Station to the environment trash.
  299. Emergency Evac caused Writhe to regain 1 HP. HP is now 11.
  300. Emergency Evac caused Sky-Scraper to regain 1 HP. HP is now 13.
  301. Emergency Evac caused Freedom Five Wraith to regain 1 HP. HP is now 13.
  302. GameController moved Emergency Evac to Sky-Scraper's trash.
  303. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  304. Sky-Scraper uses the power on Sky-Scraper.
  305. Sky-Scraper draws Cortex Hyperstimulator.
  306. Sky-Scraper draws Explosive Reveal.
  307. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  308. Sky-Scraper draws Rebounding Debilitator.
  309. Went from Sky-Scraper's DrawCard phase to End phase.
  310. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  311. Went from The Wraith's Start phase to PlayCard phase.
  312. GameController plays Razor Ordnance.
  313. Went from The Wraith's PlayCard phase to UsePower phase.
  314. The Wraith uses the power on Infrared Eyepiece.
  315. Revealed card: Quick Stim-Patch
  316. Revealed card: Armed and Dangerous
  317. Infrared Eyepiece moved Quick Stim-Patch from Ambuscade's revealed cards to the villain deck.
  318. Infrared Eyepiece moved Armed and Dangerous from Ambuscade's revealed cards to the bottom of the villain deck.
  319. The Wraith draws Impromptu Invention.
  320. Went from The Wraith's UsePower phase to DrawCard phase.
  321. The Wraith draws Smoke Bombs.
  322. Went from The Wraith's DrawCard phase to End phase.
  323. Went from The Wraith's End phase to Freedom Tower's Start phase.
  324. Went from Freedom Tower's Start phase to PlayCard phase.
  325. GameController plays Ironclad Maintenance Bay.
  326. Went from Freedom Tower's PlayCard phase to End phase.
  327. Ironclad Maintenance Bay moved Explosive Launcher from the villain trash to the bottom of the villain deck.
  328. Ironclad Maintenance Bay moved Darkly Dreaming from Void Guard Writhe's trash to the bottom of Void Guard Writhe's deck.
  329. Ironclad Maintenance Bay moved Emergency Evac from Sky-Scraper's trash to the bottom of Sky-Scraper's deck.
  330. Ironclad Maintenance Bay moved Security Station from the environment trash to the bottom of the environment deck.
  331. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  332. Went from Ambuscade's Start phase to PlayCard phase.
  333. GameController plays Quick Stim-Patch.
  334. Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
  335. Quick Stim-Patch moves 4 cards to the top of Ambuscade's Deck.
  336. Ambuscade shuffles their the villain deck.
  337. Quick Stim-Patch plays Reactive Plating.
  338. GameController moved Quick Stim-Patch to the villain trash.
  339. Went from Ambuscade's PlayCard phase to End phase.
  340. Ambuscade initiates 2 Energy damage to Writhe.
  341. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  342. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  343. Damage amount was 0, so no damage was dealt.
  344. Automated Turret initiates 2 Projectile damage to Sky-Scraper.
  345. Automated Turret deals Sky-Scraper 2 Projectile damage.
  346. Sky-Scraper is now at 11 HP.
  347. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  348. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  349. Went from Void Guard Writhe's Start phase to PlayCard phase.
  350. GameController plays Lies of the Shadows.
  351. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  352. Void Guard Writhe uses the power on Cloak Projector.
  353. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  354. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  355. Void Guard Writhe draws Distorted Perception.
  356. Went from Void Guard Writhe's DrawCard phase to End phase.
  357. Void Guard Writhe discards Unnerving Target.
  358. Erratic Form moved Unnerving Target from Void Guard Writhe's hand to Void Guard Writhe's trash.
  359. Void Guard Writhe draws Unquiet Night.
  360. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  361. Went from Sky-Scraper's Start phase to PlayCard phase.
  362. GameController plays Compulsion Canister.
  363. GameController moved Compulsion Canister from Sky-Scraper's hand next to Automated Turret.
  364. Automated Turret initiates 2 Psychic damage to Automated Turret.
  365. Automated Turret deals Automated Turret 2 Psychic damage.
  366. Automated Turret is now at 1 HP.
  367. Automated Turret initiates 2 Psychic damage to Personal Cloaking Device.
  368. Automated Turret deals Personal Cloaking Device 2 Psychic damage.
  369. Personal Cloaking Device is now at 0 HP.
  370. Automated Turret destroys Personal Cloaking Device!
  371. GameController moved Personal Cloaking Device to the villain trash.
  372. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  373. Sky-Scraper uses the power on Sky-Scraper.
  374. Sky-Scraper draws Tectonic Chokeslam.
  375. Sky-Scraper draws Emergency Evac.
  376. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  377. Sky-Scraper draws Linking Incursion.
  378. Went from Sky-Scraper's DrawCard phase to End phase.
  379. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  380. Went from The Wraith's Start phase to PlayCard phase.
  381. GameController plays Impromptu Invention.
  382. The Wraith draws Micro Targeting Computer.
  383. Impromptu Invention puts Utility Belt into play.
  384. The Wraith shuffles their The Wraith's deck.
  385. Impromptu Invention plays Micro Targeting Computer.
  386. GameController moved Impromptu Invention to The Wraith's trash.
  387. Utility Belt increased the action count of UsePower by 1.
  388. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  389. The Wraith uses the power on Razor Ordnance.
  390. Freedom Five Wraith initiates 3 Projectile damage to Reactive Plating.
  391. Micro Targeting Computer increases the damage dealt by Freedom Five Wraith by 2.
  392. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Wraith by 1.
  393. Freedom Five Wraith deals Reactive Plating 4 Projectile damage.
  394. Reactive Plating is now at 3 HP.
  395. The Wraith uses the power on Infrared Eyepiece.
  396. Revealed card: Vanish
  397. Revealed card: Run and Gun
  398. Infrared Eyepiece moved Run and Gun from Ambuscade's revealed cards to the villain deck.
  399. Infrared Eyepiece moved Vanish from Ambuscade's revealed cards to the bottom of the villain deck.
  400. The Wraith draws Stun Bolt.
  401. Went from The Wraith's UsePower phase to DrawCard phase.
  402. The Wraith draws Throat Jab.
  403. Went from The Wraith's DrawCard phase to End phase.
  404. Went from The Wraith's End phase to Freedom Tower's Start phase.
  405. Went from Freedom Tower's Start phase to PlayCard phase.
  406. GameController plays Entry Point.
  407. Entry Point moved Ironclad Maintenance Bay under Entry Point.
  408. Went from Freedom Tower's PlayCard phase to End phase.
  409. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  410. Ambuscade was flipped to its front side.
  411. Went from Ambuscade's Start phase to PlayCard phase.
  412. GameController plays Run and Gun.
  413. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  414. Entry Point increases the damage dealt by Ambuscade by 1.
  415. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  416. Ambuscade deals Freedom Five Wraith 2 Projectile damage.
  417. Freedom Five Wraith is now at 11 HP.
  418. Run and Gun moves 2 cards to the top of Ambuscade's Deck.
  419. Ambuscade shuffles their the villain deck.
  420. Run and Gun plays Quick Stim-Patch.
  421. Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
  422. Ambuscade shuffles their the villain deck.
  423. Quick Stim-Patch plays Unavoidable Explosive.
  424. Unavoidable Explosive was moved to the bottom of the villain deck.
  425. Ambuscade shuffles their the villain deck.
  426. GameController moved Quick Stim-Patch to the villain trash.
  427. GameController moved Run and Gun to the villain trash.
  428. Went from Ambuscade's PlayCard phase to End phase.
  429. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  430. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  431. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  432. Entry Point increases the damage dealt by Ambuscade by 1.
  433. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  434. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  435. Damage amount was 0, so no damage was dealt.
  436. Automated Turret initiates 2 Projectile damage to Freedom Five Wraith.
  437. Lies of the Shadows destroys The Shadow Cloak!
  438. Void Guard Writhe draws Penultimate Penumbra.
  439. GameController moved The Shadow Cloak to Void Guard Writhe's trash.
  440. Lies of the Shadows redirects the damage dealt from Freedom Five Wraith to Ambuscade.
  441. Entry Point increases the damage dealt by Automated Turret by 1.
  442. Reactive Plating reduces the damage dealt to Ambuscade by Automated Turret by 1.
  443. Reactive Plating reduces the damage dealt to Ambuscade by Automated Turret by 1.
  444. Automated Turret deals Ambuscade 1 Projectile damage.
  445. Ambuscade is now at 49 HP.
  446. Reactive Plating reacts!
  447. Reactive Plating initiates 2 Energy damage to Automated Turret.
  448. Entry Point increases the damage dealt by Reactive Plating by 1.
  449. Reactive Plating deals Automated Turret 3 Energy damage.
  450. Automated Turret is now at -2 HP.
  451. Reactive Plating destroys Automated Turret!
  452. GameController moved Automated Turret to the villain trash.
  453. Compulsion Canister was moved to Ambuscade's play area.
  454. Reactive Plating reacts!
  455. Automated Turret's remaining actions are cancelled.
  456. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  457. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  458. Went from Void Guard Writhe's Start phase to PlayCard phase.
  459. GameController plays Penultimate Penumbra.
  460. Penultimate Penumbra will destroy 7 equipment cards.
  461. Penultimate Penumbra destroys Compulsion Canister!
  462. GameController moved Compulsion Canister to Sky-Scraper's trash.
  463. Writhe initiates 3 Infernal damage to Reactive Plating.
  464. Reactive Plating reduces the damage dealt to Reactive Plating by Writhe by 1.
  465. Writhe deals Reactive Plating 2 Infernal damage.
  466. Reactive Plating is now at 1 HP.
  467. Writhe initiates 3 Infernal damage to Reactive Plating.
  468. Reactive Plating reduces the damage dealt to Reactive Plating by Writhe by 1.
  469. Writhe deals Reactive Plating 2 Infernal damage.
  470. Reactive Plating is now at 8 HP.
  471. GameController moved Penultimate Penumbra to Void Guard Writhe's trash.
  472. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  473. Void Guard Writhe uses the power on Writhe.
  474. Writhe's Sink into Shadow puts The Shadow Cloak into play.
  475. Void Guard Writhe shuffles their Void Guard Writhe's deck.
  476. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  477. Void Guard Writhe draws Fight and Fade.
  478. Went from Void Guard Writhe's DrawCard phase to End phase.
  479. Void Guard Writhe discards Sciamachy.
  480. Erratic Form moved Sciamachy from Void Guard Writhe's hand to Void Guard Writhe's trash.
  481. Void Guard Writhe draws Unquiet Night.
  482. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  483. Went from Sky-Scraper's Start phase to PlayCard phase.
  484. GameController plays Catch a Ride.
  485. Switched Sky-Scraper (Normal) with Sky-Scraper (Tiny).
  486. Sky-Scraper draws Micro-Assembler.
  487. Freedom Five Wraith initiates 2 Projectile damage to Reactive Plating.
  488. Micro Targeting Computer increases the damage dealt by Freedom Five Wraith by 2.
  489. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Wraith by 1.
  490. Freedom Five Wraith deals Reactive Plating 3 Projectile damage.
  491. Reactive Plating is now at 5 HP.
  492. Sky-Scraper initiates 2 Melee damage to Reactive Plating.
  493. Reactive Plating cannot reduce the damage, because it is irreducible.
  494. Sky-Scraper deals Reactive Plating 2 Melee damage.
  495. Reactive Plating is now at 3 HP.
  496. GameController moved Catch a Ride to Sky-Scraper's trash.
  497. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  498. Sky-Scraper uses the power on Sky-Scraper.
  499. Sky-Scraper's Sneaking plays Cortex Hyperstimulator.
  500. GameController moved Cortex Hyperstimulator from Sky-Scraper's hand next to Ambuscade.
  501. Sky-Scraper's Sneaking plays Micro-Assembler.
  502. GameController moved Micro-Assembler from Sky-Scraper's hand next to Writhe.
  503. Sky-Scraper moved Compulsion Canister from Sky-Scraper's trash to Sky-Scraper's hand.
  504. Sky-Scraper moved Cortex Hyperstimulator from Sky-Scraper's trash to Sky-Scraper's hand.
  505. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  506. Sky-Scraper draws Neutralizing Resonator.
  507. Went from Sky-Scraper's DrawCard phase to End phase.
  508. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  509. Went from The Wraith's Start phase to PlayCard phase.
  510. GameController plays Grappling Hook.
  511. Entry Point moved Ironclad Maintenance Bay from under Entry Point to Freedom Tower's play area.
  512. Grappling Hook destroys Entry Point!
  513. GameController moved Entry Point to the environment trash.
  514. The Wraith draws Impromptu Invention.
  515. GameController moved Grappling Hook to The Wraith's trash.
  516. Utility Belt increased the action count of UsePower by 1.
  517. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  518. The Wraith uses the power on Infrared Eyepiece.
  519. Revealed card: Vanish
  520. Revealed card: Snatch and Grab
  521. Infrared Eyepiece moved Snatch and Grab from Ambuscade's revealed cards to the villain deck.
  522. Infrared Eyepiece moved Vanish from Ambuscade's revealed cards to the bottom of the villain deck.
  523. The Wraith draws Razor Ordnance.
  524. The Wraith uses the power on Razor Ordnance.
  525. Freedom Five Wraith initiates 3 Projectile damage to Reactive Plating.
  526. Micro Targeting Computer increases the damage dealt by Freedom Five Wraith by 2.
  527. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Wraith by 1.
  528. Freedom Five Wraith deals Reactive Plating 4 Projectile damage.
  529. Reactive Plating is now at -1 HP.
  530. Freedom Five Wraith's Clandestine Funding destroys Reactive Plating!
  531. GameController moved Reactive Plating to the villain trash.
  532. Went from The Wraith's UsePower phase to DrawCard phase.
  533. The Wraith draws Trust Fund.
  534. Went from The Wraith's DrawCard phase to End phase.
  535. Went from The Wraith's End phase to Freedom Tower's Start phase.
  536. Went from Freedom Tower's Start phase to PlayCard phase.
  537. GameController plays Dr.Stinson's Secondary Lab.
  538. Went from Freedom Tower's PlayCard phase to End phase.
  539. Ironclad Maintenance Bay moved Reactive Plating from the villain trash to the bottom of the villain deck.
  540. Ironclad Maintenance Bay moved Sciamachy from Void Guard Writhe's trash to the bottom of Void Guard Writhe's deck.
  541. Ironclad Maintenance Bay moved Catch a Ride from Sky-Scraper's trash to the bottom of Sky-Scraper's deck.
  542. Ironclad Maintenance Bay moved Grappling Hook from The Wraith's trash to the bottom of The Wraith's deck.
  543. Ironclad Maintenance Bay moved Entry Point from the environment trash to the bottom of the environment deck.
  544. Revealed card: Lies of the Shadows
  545. Revealed card: Undetectable Relinking
  546. Revealed card: Throwing Knives
  547. Void Guard Writhe discards Lies of the Shadows.
  548. Dr.Stinson's Secondary Lab moved Lies of the Shadows from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
  549. Sky-Scraper discards Undetectable Relinking.
  550. Dr.Stinson's Secondary Lab moved Undetectable Relinking from Sky-Scraper's revealed cards to Sky-Scraper's trash.
  551. The Wraith discards Throwing Knives.
  552. Dr.Stinson's Secondary Lab moved Throwing Knives from The Wraith's revealed cards to The Wraith's trash.
  553. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  554. Went from Ambuscade's Start phase to PlayCard phase.
  555. GameController plays Snatch and Grab.
  556. Ambuscade initiates 1 Melee damage to Freedom Five Wraith.
  557. Cortex Hyperstimulator reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  558. Damage amount was 0, so no damage was dealt.
  559. Ambuscade initiates 2 Energy damage to Freedom Five Wraith.
  560. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  561. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  562. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  563. Damage amount was 0, so no damage was dealt.
  564. GameController moved Snatch and Grab to the villain trash.
  565. Went from Ambuscade's PlayCard phase to End phase.
  566. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  567. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  568. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  569. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  570. Damage amount was 0, so no damage was dealt.
  571. Ambuscade initiates 1 Lightning damage to Ambuscade.
  572. Reactive Plating reduces the damage dealt to Ambuscade by Ambuscade by 1.
  573. Damage amount was 0, so no damage was dealt.
  574. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  575. Went from Void Guard Writhe's Start phase to PlayCard phase.
  576. GameController plays Unquiet Night.
  577. Unquiet Night destroys Ironclad Maintenance Bay!
  578. GameController moved Ironclad Maintenance Bay to the environment trash.
  579. Void Guard Writhe draws Erratic Form.
  580. GameController moved Unquiet Night to Void Guard Writhe's trash.
  581. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  582. Void Guard Writhe uses the power on Cloak Projector.
  583. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  584. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  585. Void Guard Writhe draws Portable Dark-Lab.
  586. Went from Void Guard Writhe's DrawCard phase to End phase.
  587. Void Guard Writhe discards Distorted Perception.
  588. Erratic Form moved Distorted Perception from Void Guard Writhe's hand to Void Guard Writhe's trash.
  589. Void Guard Writhe draws Fight and Fade.
  590. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  591. Went from Sky-Scraper's Start phase to PlayCard phase.
  592. GameController plays Linking Incursion.
  593. Revealed card: Thorathian Monolith
  594. Revealed card: Tectonic Chokeslam
  595. Revealed matching card: Neutralizing Resonator
  596. Revealed card: Undetectable Relinking
  597. Revealed card: Colossal Left Hook
  598. Revealed matching card: Rebounding Debilitator
  599. Linking Incursion puts Neutralizing Resonator into play.
  600. GameController moved Neutralizing Resonator from Sky-Scraper's revealed cards next to Ambuscade.
  601. Neutralizing Resonator moved Charged Attacks from the villain deck to the villain trash.
  602. Linking Incursion puts Rebounding Debilitator into play.
  603. GameController moved Rebounding Debilitator from Sky-Scraper's revealed cards next to Ambuscade.
  604. Moving cards in Revealed location back from whence they came.
  605. GameController moves 4 cards to the top of Sky-Scraper's Deck.
  606. Sky-Scraper shuffles their Sky-Scraper's deck.
  607. GameController moved Linking Incursion to Sky-Scraper's trash.
  608. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  609. Sky-Scraper uses the power on Sky-Scraper.
  610. Sky-Scraper's Sneaking plays Compulsion Canister.
  611. GameController moved Compulsion Canister from Sky-Scraper's hand next to Ambuscade.
  612. Ambuscade initiates 2 Psychic damage to Ambuscade.
  613. Cloak Projector cannot reduce the damage, because it is irreducible.
  614. Reactive Plating cannot reduce the damage, because it is irreducible.
  615. Cortex Hyperstimulator cannot reduce the damage, because it is irreducible.
  616. Ambuscade deals Ambuscade 2 Psychic damage.
  617. Ambuscade is now at 47 HP.
  618. Reactive Plating reacts!
  619. Reactive Plating initiates 2 Energy damage to Ambuscade.
  620. Reactive Plating reduces the damage dealt to Ambuscade by Reactive Plating by 1.
  621. Reactive Plating deals Ambuscade 1 Energy damage.
  622. Ambuscade is now at 46 HP.
  623. Reactive Plating reacts!
  624. Reactive Plating initiates 2 Energy damage to Reactive Plating.
  625. Reactive Plating reduces the damage dealt to Reactive Plating by Reactive Plating by 1.
  626. Reactive Plating deals Reactive Plating 1 Energy damage.
  627. Reactive Plating is now at 0 HP.
  628. Reactive Plating destroys itself!
  629. GameController moved Reactive Plating to the villain trash.
  630. Sky-Scraper's Sneaking plays Cortex Hyperstimulator.
  631. GameController moved Cortex Hyperstimulator from Sky-Scraper's hand next to Ambuscade.
  632. Sky-Scraper moved Compulsion Canister to Sky-Scraper's hand.
  633. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  634. Sky-Scraper draws Thorathian Monolith.
  635. Went from Sky-Scraper's DrawCard phase to End phase.
  636. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  637. Went from The Wraith's Start phase to PlayCard phase.
  638. GameController plays Impromptu Invention.
  639. The Wraith draws Stun Bolt.
  640. Impromptu Invention puts Stun Bolt into play.
  641. The Wraith shuffles their The Wraith's deck.
  642. Impromptu Invention plays Stun Bolt.
  643. GameController moved Impromptu Invention to The Wraith's trash.
  644. Utility Belt increased the action count of UsePower by 1.
  645. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  646. The Wraith uses the power on Razor Ordnance.
  647. Freedom Five Wraith initiates 3 Projectile damage to Ambuscade.
  648. Micro Targeting Computer increases the damage dealt by Freedom Five Wraith by 2.
  649. Freedom Five Wraith deals Ambuscade 5 Projectile damage.
  650. Ambuscade is now at 41 HP.
  651. The Wraith uses the power on Stun Bolt.
  652. Freedom Five Wraith initiates 1 Projectile damage to Ambuscade.
  653. Micro Targeting Computer increases the damage dealt by Freedom Five Wraith by 2.
  654. Freedom Five Wraith deals Ambuscade 3 Projectile damage.
  655. Ambuscade is now at 38 HP.
  656. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  657. Went from The Wraith's UsePower phase to DrawCard phase.
  658. The Wraith draws Infrared Eyepiece.
  659. Went from The Wraith's DrawCard phase to End phase.
  660. Went from The Wraith's End phase to Freedom Tower's Start phase.
  661. Went from Freedom Tower's Start phase to PlayCard phase.
  662. GameController plays Mission Control.
  663. Went from Freedom Tower's PlayCard phase to End phase.
  664. Revealed card: Somber Tinker
  665. Revealed card: Colossal Left Hook
  666. Revealed card: Inventory Barrage
  667. Void Guard Writhe discards Somber Tinker.
  668. Dr.Stinson's Secondary Lab moved Somber Tinker from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
  669. Sky-Scraper discards Colossal Left Hook.
  670. Dr.Stinson's Secondary Lab moved Colossal Left Hook from Sky-Scraper's revealed cards to Sky-Scraper's trash.
  671. The Wraith discards Inventory Barrage.
  672. Dr.Stinson's Secondary Lab moved Inventory Barrage from The Wraith's revealed cards to The Wraith's trash.
  673. Revealed card: Concealed Assailant
  674. Mission Control puts Concealed Assailant into play.
  675. Revealed card: Linking Incursion
  676. Mission Control moved Linking Incursion from Sky-Scraper's revealed cards to Sky-Scraper's trash.
  677. Revealed card: Combat Stance
  678. Mission Control puts Combat Stance into play.
  679. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  680. Went from Ambuscade's Start phase to PlayCard phase.
  681. GameController plays Run and Gun.
  682. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  683. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  684. Stun Bolt reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  685. Damage amount was 0, so no damage was dealt.
  686. Run and Gun moves 6 cards to the top of Ambuscade's Deck.
  687. Ambuscade shuffles their the villain deck.
  688. Run and Gun plays Rigged to Detonate.
  689. Rigged to Detonate was moved to the bottom of the villain deck.
  690. Ambuscade shuffles their the villain deck.
  691. GameController moved Run and Gun to the villain trash.
  692. Went from Ambuscade's PlayCard phase to End phase.
  693. Ambuscade initiates 2 Projectile damage to Sky-Scraper.
  694. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  695. Stun Bolt reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  696. Damage amount was 0, so no damage was dealt.
  697. Ambuscade initiates 1 Lightning damage to Ambuscade.
  698. Cloak Projector reduces the damage dealt to Ambuscade by Ambuscade by 1.
  699. Stun Bolt reduces the damage dealt to Ambuscade by Ambuscade by 1.
  700. Damage amount was 0, so no damage was dealt.
  701. Ambuscade initiates 1 Lightning damage to Ambuscade.
  702. Cloak Projector reduces the damage dealt to Ambuscade by Ambuscade by 1.
  703. Stun Bolt reduces the damage dealt to Ambuscade by Ambuscade by 1.
  704. Damage amount was 0, so no damage was dealt.
  705. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  706. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  707. Went from Void Guard Writhe's Start phase to PlayCard phase.
  708. GameController plays Erratic Form.
  709. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  710. Void Guard Writhe uses the power on Cloak Projector.
  711. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  712. Cloak Projector destroys The Shadow Cloak!
  713. Void Guard Writhe draws Cloak Projector.
  714. Void Guard Writhe draws Grasping Shadow-Cloth.
  715. GameController moved The Shadow Cloak to Void Guard Writhe's trash.
  716. Writhe initiates 3 Infernal damage to Ambuscade.
  717. Writhe deals Ambuscade 3 Infernal damage.
  718. Ambuscade is now at 35 HP.
  719. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  720. Void Guard Writhe draws Unnerving Target.
  721. Went from Void Guard Writhe's DrawCard phase to End phase.
  722. Void Guard Writhe discards Unnerving Target.
  723. Erratic Form moved Unnerving Target from Void Guard Writhe's hand to Void Guard Writhe's trash.
  724. Void Guard Writhe draws Swallowed by Shadow.
  725. Void Guard Writhe discards Swallowed by Shadow.
  726. Erratic Form moved Swallowed by Shadow from Void Guard Writhe's hand to Void Guard Writhe's trash.
  727. Void Guard Writhe draws Concealed Assailant.
  728. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  729. Went from Sky-Scraper's Start phase to PlayCard phase.
  730. GameController plays Neutralizing Resonator.
  731. GameController moved Neutralizing Resonator from Sky-Scraper's hand next to Ambuscade.
  732. Neutralizing Resonator moved Unavoidable Explosive from the villain deck to the villain trash.
  733. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  734. Sky-Scraper uses the power on Sky-Scraper.
  735. Sky-Scraper's Sneaking plays Rebounding Debilitator.
  736. GameController moved Rebounding Debilitator from Sky-Scraper's hand next to Ambuscade.
  737. Sky-Scraper's Sneaking plays Compulsion Canister.
  738. GameController moved Compulsion Canister from Sky-Scraper's hand next to Ambuscade.
  739. Ambuscade initiates 2 Psychic damage to Ambuscade.
  740. Cloak Projector cannot reduce the damage, because it is irreducible.
  741. Stun Bolt cannot reduce the damage, because it is irreducible.
  742. Cortex Hyperstimulator cannot reduce the damage, because it is irreducible.
  743. Cortex Hyperstimulator cannot reduce the damage, because it is irreducible.
  744. Ambuscade deals Ambuscade 2 Psychic damage.
  745. Ambuscade is now at 33 HP.
  746. Sky-Scraper moved Cortex Hyperstimulator to Sky-Scraper's hand.
  747. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  748. Sky-Scraper draws Undetectable Relinking.
  749. Went from Sky-Scraper's DrawCard phase to End phase.
  750. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  751. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  752. Went from The Wraith's Start phase to PlayCard phase.
  753. GameController plays Infrared Eyepiece.
  754. Utility Belt increased the action count of UsePower by 1.
  755. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  756. The Wraith uses the power on Infrared Eyepiece.
  757. Revealed card: Armed and Dangerous
  758. Revealed card: Run and Gun
  759. Ambuscade initiates 3 Energy damage to Writhe.
  760. Smoke Bombs redirects the damage dealt from Writhe to Freedom Five Wraith.
  761. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  762. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  763. Cortex Hyperstimulator reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  764. Damage amount was 0, so no damage was dealt.
  765. Rigged to Detonate was moved from the villain deck to the villain trash.
  766. Infrared Eyepiece moved Run and Gun from Ambuscade's revealed cards to the villain deck.
  767. Infrared Eyepiece moved Armed and Dangerous from Ambuscade's revealed cards to the bottom of the villain deck.
  768. The Wraith draws Throwing Knives.
  769. The Wraith uses the power on Infrared Eyepiece.
  770. Revealed card: Run and Gun
  771. Revealed card: Sonic Mine
  772. Infrared Eyepiece moved Run and Gun from Ambuscade's revealed cards to the villain deck.
  773. Infrared Eyepiece moved Sonic Mine from Ambuscade's revealed cards to the bottom of the villain deck.
  774. The Wraith draws Micro Targeting Computer.
  775. Went from The Wraith's UsePower phase to DrawCard phase.
  776. The Wraith draws Trust Fund.
  777. Went from The Wraith's DrawCard phase to End phase.
  778. Went from The Wraith's End phase to Freedom Tower's Start phase.
  779. Went from Freedom Tower's Start phase to PlayCard phase.
  780. GameController plays The Front Desk.
  781. Went from Freedom Tower's PlayCard phase to End phase.
  782. Revealed card: Darkly Dreaming
  783. Revealed card: Explosive Reveal
  784. Revealed card: Grappling Hook
  785. Void Guard Writhe discards Darkly Dreaming.
  786. Dr.Stinson's Secondary Lab moved Darkly Dreaming from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
  787. Sky-Scraper discards Explosive Reveal.
  788. Dr.Stinson's Secondary Lab moved Explosive Reveal from Sky-Scraper's revealed cards to Sky-Scraper's trash.
  789. The Wraith discards Grappling Hook.
  790. Dr.Stinson's Secondary Lab moved Grappling Hook from The Wraith's revealed cards to The Wraith's trash.
  791. Revealed card: Somber Tinker
  792. Mission Control moved Somber Tinker from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
  793. Revealed card: Aggression Modulator
  794. Mission Control puts Aggression Modulator into play.
  795. GameController moved Aggression Modulator from Sky-Scraper's revealed cards to Sky-Scraper's trash.
  796. Revealed card: Inventory Barrage
  797. Mission Control moved Inventory Barrage from The Wraith's revealed cards to The Wraith's trash.
  798. The Front Desk plays the top card of the environment deck...
  799. The Front Desk plays the top card of the environment deck.
  800. The Front Desk plays Caspit's "Playground".
  801. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  802. Went from Ambuscade's Start phase to PlayCard phase.
  803. GameController plays Run and Gun.
  804. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  805. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  806. Cortex Hyperstimulator reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  807. Damage amount was 0, so no damage was dealt.
  808. Run and Gun moves 3 cards to the top of Ambuscade's Deck.
  809. Ambuscade shuffles their the villain deck.
  810. Run and Gun plays Charged Attacks.
  811. GameController moved Run and Gun to the villain trash.
  812. Went from Ambuscade's PlayCard phase to End phase.
  813. Ambuscade initiates 2 Projectile damage to Sky-Scraper.
  814. Smoke Bombs redirects the damage dealt from Sky-Scraper to Freedom Five Wraith.
  815. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  816. Charged Attacks increases the damage dealt by Ambuscade by 1.
  817. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  818. Ambuscade deals Freedom Five Wraith 1 Projectile damage.
  819. Freedom Five Wraith is now at 10 HP.
  820. Combat Stance reacts!
  821. Freedom Five Wraith initiates 2 Melee damage to Ambuscade.
  822. Freedom Five Wraith deals Ambuscade 2 Melee damage.
  823. Ambuscade is now at 31 HP.
  824. Ambuscade initiates 1 Lightning damage to Ambuscade.
  825. Charged Attacks increases the damage dealt by Ambuscade by 1.
  826. Cloak Projector reduces the damage dealt to Ambuscade by Ambuscade by 1.
  827. Ambuscade deals Ambuscade 1 Lightning damage.
  828. Ambuscade is now at 30 HP.
  829. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  830. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  831. Went from Void Guard Writhe's Start phase to PlayCard phase.
  832. GameController plays Fight and Fade.
  833. Writhe initiates 2 Infernal damage to Ambuscade.
  834. Writhe deals Ambuscade 2 Infernal damage.
  835. Ambuscade is now at 28 HP.
  836. Fight and Fade puts The Shadow Cloak into play.
  837. Void Guard Writhe shuffles their Void Guard Writhe's deck.
  838. Fight and Fade plays Concealed Assailant.
  839. GameController moved Fight and Fade to Void Guard Writhe's trash.
  840. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  841. Void Guard Writhe uses the power on Cloak Projector.
  842. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  843. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  844. Void Guard Writhe draws Sciamachy.
  845. Went from Void Guard Writhe's DrawCard phase to End phase.
  846. Void Guard Writhe discards Sciamachy.
  847. Erratic Form moved Sciamachy from Void Guard Writhe's hand to Void Guard Writhe's trash.
  848. Void Guard Writhe draws Darkly Dreaming.
  849. Void Guard Writhe discards Darkly Dreaming.
  850. Erratic Form moved Darkly Dreaming from Void Guard Writhe's hand to Void Guard Writhe's trash.
  851. Void Guard Writhe draws Lurking Shadows.
  852. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  853. Neutralizing Resonator destroys Charged Attacks!
  854. GameController moved Charged Attacks to the villain trash.
  855. Neutralizing Resonator destroys itself!
  856. GameController moved Neutralizing Resonator to Sky-Scraper's trash.
  857. Went from Sky-Scraper's Start phase to PlayCard phase.
  858. GameController plays Undetectable Relinking.
  859. Undetectable Relinking moved Cortex Hyperstimulator to Sky-Scraper's hand.
  860. Undetectable Relinking moved Rebounding Debilitator to Sky-Scraper's hand.
  861. Undetectable Relinking moved Rebounding Debilitator to Sky-Scraper's hand.
  862. GameController moved Undetectable Relinking to Sky-Scraper's trash.
  863. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  864. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  865. Sky-Scraper draws Proportionist.
  866. Went from Sky-Scraper's DrawCard phase to End phase.
  867. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  868. Went from The Wraith's Start phase to PlayCard phase.
  869. GameController plays Suture Self.
  870. Suture Self caused Freedom Five Wraith to regain 3 HP. HP is now 13.
  871. GameController moved Suture Self to The Wraith's trash.
  872. Utility Belt increased the action count of UsePower by 1.
  873. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  874. The Wraith uses the power on Infrared Eyepiece.
  875. Revealed card: Reactive Plating
  876. Revealed card: Unavoidable Explosive
  877. Infrared Eyepiece moved Unavoidable Explosive from Ambuscade's revealed cards to the villain deck.
  878. Infrared Eyepiece moved Reactive Plating from Ambuscade's revealed cards to the bottom of the villain deck.
  879. The Wraith draws Infrared Eyepiece.
  880. The Wraith uses the power on Infrared Eyepiece.
  881. Revealed card: Unavoidable Explosive
  882. Revealed card: Rigged to Detonate
  883. Infrared Eyepiece moved Unavoidable Explosive from Ambuscade's revealed cards to the villain deck.
  884. Infrared Eyepiece moved Rigged to Detonate from Ambuscade's revealed cards to the bottom of the villain deck.
  885. The Wraith draws Combat Stance.
  886. Went from The Wraith's UsePower phase to DrawCard phase.
  887. The Wraith draws Impromptu Invention.
  888. Went from The Wraith's DrawCard phase to End phase.
  889. Went from The Wraith's End phase to Freedom Tower's Start phase.
  890. Went from Freedom Tower's Start phase to PlayCard phase.
  891. GameController plays Frost's Cryo Chamber.
  892. Went from Freedom Tower's PlayCard phase to End phase.
  893. Revealed card: Lurking Shadows
  894. Revealed card: Compulsion Canister
  895. Revealed card: Trust Fund
  896. Void Guard Writhe discards Lurking Shadows.
  897. Dr.Stinson's Secondary Lab moved Lurking Shadows from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
  898. Dr.Stinson's Secondary Lab moved Compulsion Canister from Sky-Scraper's revealed cards to Sky-Scraper's deck.
  899. The Wraith discards Trust Fund.
  900. Dr.Stinson's Secondary Lab moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  901. Revealed card: Nowhere to Hide
  902. Mission Control moved Nowhere to Hide from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
  903. Revealed card: Compulsion Canister
  904. Mission Control puts Compulsion Canister into play.
  905. GameController moved Compulsion Canister from Sky-Scraper's revealed cards next to Ambuscade.
  906. Ambuscade initiates 2 Psychic damage to Ambuscade.
  907. Cloak Projector cannot reduce the damage, because it is irreducible.
  908. Ambuscade deals Ambuscade 2 Psychic damage.
  909. Ambuscade is now at 26 HP.
  910. Revealed card: Throat Jab
  911. Mission Control moved Throat Jab from The Wraith's revealed cards to The Wraith's trash.
  912. The Front Desk plays the top card of the environment deck...
  913. The Front Desk plays the top card of the environment deck.
  914. The Front Desk plays Medical Ward.
  915. Frost's Cryo Chamber initiates 1 Cold damage to Writhe.
  916. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  917. The Shadow Cloak reduces the damage dealt to Writhe by Frost's Cryo Chamber by 1.
  918. Void Guard Writhe discards Lurking Shadows.
  919. The Shadow Cloak moved Lurking Shadows from Void Guard Writhe's hand to Void Guard Writhe's trash.
  920. Action of Frost's Cryo Chamber was prevented by The Shadow Cloak.
  921. Frost's Cryo Chamber initiates 1 Cold damage to Ambuscade.
  922. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  923. Frost's Cryo Chamber deals Ambuscade 2 Cold damage.
  924. Ambuscade is now at 24 HP.
  925. Frost's Cryo Chamber initiates 1 Cold damage to Sky-Scraper.
  926. Lies of the Shadows destroys The Shadow Cloak!
  927. Void Guard Writhe draws Swallowed by Shadow.
  928. Void Guard Writhe draws Umbral Siphon.
  929. GameController moved The Shadow Cloak to Void Guard Writhe's trash.
  930. Lies of the Shadows redirects the damage dealt from Sky-Scraper to Ambuscade.
  931. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  932. Frost's Cryo Chamber deals Ambuscade 2 Cold damage.
  933. Ambuscade is now at 22 HP.
  934. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Wraith.
  935. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  936. Frost's Cryo Chamber deals Freedom Five Wraith 2 Cold damage.
  937. Freedom Five Wraith is now at 11 HP.
  938. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  939. Went from Ambuscade's Start phase to PlayCard phase.
  940. GameController plays Unavoidable Explosive.
  941. Unavoidable Explosive was moved to the bottom of the villain deck.
  942. Ambuscade shuffles their the villain deck.
  943. Went from Ambuscade's PlayCard phase to End phase.
  944. Ambuscade initiates 2 Projectile damage to Writhe.
  945. Smoke Bombs redirects the damage dealt from Writhe to Freedom Five Wraith.
  946. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  947. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  948. Damage amount was 0, so no damage was dealt.
  949. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  950. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  951. Went from Void Guard Writhe's Start phase to PlayCard phase.
  952. GameController plays Fight and Fade.
  953. Writhe initiates 2 Infernal damage to Ambuscade.
  954. Writhe deals Ambuscade 2 Infernal damage.
  955. Ambuscade is now at 20 HP.
  956. Fight and Fade puts The Shadow Cloak into play.
  957. Void Guard Writhe shuffles their Void Guard Writhe's deck.
  958. Fight and Fade plays Cloak Projector.
  959. GameController moved Fight and Fade to Void Guard Writhe's trash.
  960. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  961. Void Guard Writhe uses the power on Cloak Projector.
  962. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  963. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  964. Void Guard Writhe draws Lurking Shadows.
  965. Went from Void Guard Writhe's DrawCard phase to End phase.
  966. Void Guard Writhe discards Swallowed by Shadow.
  967. Erratic Form moved Swallowed by Shadow from Void Guard Writhe's hand to Void Guard Writhe's trash.
  968. Void Guard Writhe draws Sciamachy.
  969. Void Guard Writhe discards Sciamachy.
  970. Erratic Form moved Sciamachy from Void Guard Writhe's hand to Void Guard Writhe's trash.
  971. Void Guard Writhe draws Nowhere to Hide.
  972. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  973. Went from Sky-Scraper's Start phase to PlayCard phase.
  974. GameController plays Emergency Evac.
  975. Switched Sky-Scraper (Tiny) with Sky-Scraper (Normal).
  976. Sky-Scraper initiates 1 Melee damage to Ambuscade.
  977. Sky-Scraper deals Ambuscade 1 Melee damage.
  978. Ambuscade is now at 19 HP.
  979. Emergency Evac destroys Compulsion Canister!
  980. GameController moved Compulsion Canister to Sky-Scraper's trash.
  981. Emergency Evac destroys Compulsion Canister!
  982. GameController moved Compulsion Canister to Sky-Scraper's trash.
  983. Emergency Evac destroys Micro-Assembler!
  984. GameController moved Micro-Assembler to Sky-Scraper's trash.
  985. Emergency Evac destroys Neutralizing Resonator!
  986. GameController moved Neutralizing Resonator to Sky-Scraper's trash.
  987. Emergency Evac destroys Caspit's "Playground"!
  988. GameController moved Caspit's "Playground" to the environment trash.
  989. Emergency Evac destroys Dr.Stinson's Secondary Lab!
  990. GameController moved Dr.Stinson's Secondary Lab to the environment trash.
  991. Emergency Evac destroys Frost's Cryo Chamber!
  992. GameController moved Frost's Cryo Chamber to the environment trash.
  993. Emergency Evac destroys Medical Ward!
  994. GameController moved Medical Ward to the environment trash.
  995. Emergency Evac destroys Mission Control!
  996. GameController moved Mission Control to the environment trash.
  997. Emergency Evac destroys The Front Desk!
  998. GameController moved The Front Desk to the environment trash.
  999. Emergency Evac caused Writhe to regain 1 HP. HP is now 12.
  1000. Emergency Evac caused Sky-Scraper to regain 1 HP. HP is now 12.
  1001. Emergency Evac caused Freedom Five Wraith to regain 1 HP. HP is now 12.
  1002. GameController moved Emergency Evac to Sky-Scraper's trash.
  1003. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  1004. Sky-Scraper uses the power on Sky-Scraper.
  1005. Sky-Scraper draws Catch a Ride.
  1006. Sky-Scraper draws Colossal Left Hook.
  1007. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  1008. Sky-Scraper draws Rest and Recover.
  1009. Went from Sky-Scraper's DrawCard phase to End phase.
  1010. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  1011. Went from The Wraith's Start phase to PlayCard phase.
  1012. GameController plays Impromptu Invention.
  1013. The Wraith draws Utility Belt.
  1014. Impromptu Invention puts Mega Computer into play.
  1015. The Wraith shuffles their The Wraith's deck.
  1016. Impromptu Invention plays Mega Computer.
  1017. GameController moved Impromptu Invention to The Wraith's trash.
  1018. Utility Belt increased the action count of UsePower by 1.
  1019. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1020. The Wraith uses the power on Infrared Eyepiece.
  1021. Revealed card: Custom Hand-Cannon
  1022. Revealed card: Quick Stim-Patch
  1023. Infrared Eyepiece moved Custom Hand-Cannon from Ambuscade's revealed cards to the villain deck.
  1024. Infrared Eyepiece moved Quick Stim-Patch from Ambuscade's revealed cards to the bottom of the villain deck.
  1025. The Wraith draws Grappling Hook.
  1026. The Wraith uses the power on Infrared Eyepiece.
  1027. Revealed card: Custom Hand-Cannon
  1028. Revealed card: Quick Stim-Patch
  1029. Infrared Eyepiece moved Quick Stim-Patch from Ambuscade's revealed cards to the villain deck.
  1030. Infrared Eyepiece moved Custom Hand-Cannon from Ambuscade's revealed cards to the bottom of the villain deck.
  1031. The Wraith draws Utility Belt.
  1032. Went from The Wraith's UsePower phase to DrawCard phase.
  1033. The Wraith draws Grappling Hook.
  1034. Went from The Wraith's DrawCard phase to End phase.
  1035. Went from The Wraith's End phase to Freedom Tower's Start phase.
  1036. Went from Freedom Tower's Start phase to PlayCard phase.
  1037. GameController plays Entry Point.
  1038. GameController moved Entry Point from the environment deck to Freedom Tower's off to the side.
  1039. Entry Point plays The Wraith's Arsenal.
  1040. Freedom Tower shuffles their the environment deck.
  1041. Went from Freedom Tower's PlayCard phase to End phase.
  1042. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  1043. Went from Ambuscade's Start phase to PlayCard phase.
  1044. GameController plays Quick Stim-Patch.
  1045. Quick Stim-Patch caused Ambuscade to regain 3 HP. HP is now 22.
  1046. Quick Stim-Patch moves 2 cards to the top of Ambuscade's Deck.
  1047. Ambuscade shuffles their the villain deck.
  1048. Quick Stim-Patch plays Custom Hand-Cannon.
  1049. GameController moved Quick Stim-Patch to the villain trash.
  1050. Went from Ambuscade's PlayCard phase to End phase.
  1051. Ambuscade initiates 2 Projectile damage to Sky-Scraper.
  1052. Smoke Bombs redirects the damage dealt from Sky-Scraper to Freedom Five Wraith.
  1053. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1054. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1055. Damage amount was 0, so no damage was dealt.
  1056. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1057. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Sky-Scraper.
  1058. Smoke Bombs reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1059. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1060. Damage amount was 0, so no damage was dealt.
  1061. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  1062. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  1063. Went from Void Guard Writhe's Start phase to PlayCard phase.
  1064. GameController plays Portable Dark-Lab.
  1065. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  1066. Void Guard Writhe uses the power on Cloak Projector.
  1067. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  1068. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  1069. Void Guard Writhe draws Distorted Perception.
  1070. Went from Void Guard Writhe's DrawCard phase to End phase.
  1071. Void Guard Writhe discards Umbral Siphon.
  1072. Erratic Form moved Umbral Siphon from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1073. Void Guard Writhe draws Grasping Shadow-Cloth.
  1074. Void Guard Writhe discards Grasping Shadow-Cloth.
  1075. Erratic Form moved Grasping Shadow-Cloth from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1076. Erratic Form moves 26 cards to the top of Void Guard Writhe's Deck.
  1077. Void Guard Writhe shuffles their Void Guard Writhe's deck.
  1078. Void Guard Writhe draws Somber Tinker.
  1079. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  1080. Went from Sky-Scraper's Start phase to PlayCard phase.
  1081. GameController plays Rest and Recover.
  1082. Rest and Recover caused Sky-Scraper to regain 1 HP. HP is now 13.
  1083. Sky-Scraper draws Thorathian Monolith.
  1084. Rest and Recover moved Emergency Evac from Sky-Scraper's trash to Sky-Scraper's hand.
  1085. GameController moved Rest and Recover to Sky-Scraper's trash.
  1086. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  1087. Sky-Scraper uses the power on Sky-Scraper.
  1088. Sky-Scraper draws Tectonic Chokeslam.
  1089. Sky-Scraper draws Colossal Left Hook.
  1090. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  1091. Sky-Scraper draws Emergency Evac.
  1092. Went from Sky-Scraper's DrawCard phase to End phase.
  1093. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  1094. Went from The Wraith's Start phase to PlayCard phase.
  1095. GameController plays Throwing Knives.
  1096. Utility Belt increased the action count of UsePower by 1.
  1097. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1098. The Wraith uses the power on Infrared Eyepiece.
  1099. Revealed card: Snatch and Grab
  1100. Revealed card: Rigged to Detonate
  1101. Infrared Eyepiece moved Snatch and Grab from Ambuscade's revealed cards to the villain deck.
  1102. Infrared Eyepiece moved Rigged to Detonate from Ambuscade's revealed cards to the bottom of the villain deck.
  1103. The Wraith draws Razor Ordnance.
  1104. The Wraith uses the power on Infrared Eyepiece.
  1105. Revealed card: Snatch and Grab
  1106. Revealed card: Automated Turret
  1107. Infrared Eyepiece moved Snatch and Grab from Ambuscade's revealed cards to the villain deck.
  1108. Infrared Eyepiece moved Automated Turret from Ambuscade's revealed cards to the bottom of the villain deck.
  1109. The Wraith draws Suture Self.
  1110. Went from The Wraith's UsePower phase to DrawCard phase.
  1111. The Wraith draws Mega Computer.
  1112. Went from The Wraith's DrawCard phase to End phase.
  1113. Went from The Wraith's End phase to Freedom Tower's Start phase.
  1114. Void Guard Writhe draws Sciamachy.
  1115. Sky-Scraper draws Rest and Recover.
  1116. The Wraith's Arsenal moves 10 cards to the top of The Wraith's Deck.
  1117. The Wraith shuffles their The Wraith's deck.
  1118. The Wraith draws Throwing Knives.
  1119. The Wraith's Arsenal destroys itself!
  1120. GameController moved The Wraith's Arsenal to the environment trash.
  1121. Went from Freedom Tower's Start phase to PlayCard phase.
  1122. GameController plays Entry Point.
  1123. GameController moved Entry Point from the environment deck to Freedom Tower's off to the side.
  1124. Entry Point plays Training Simulator.
  1125. Freedom Tower shuffles their the environment deck.
  1126. Went from Freedom Tower's PlayCard phase to End phase.
  1127. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  1128. Went from Ambuscade's Start phase to PlayCard phase.
  1129. GameController plays Snatch and Grab.
  1130. Ambuscade initiates 1 Melee damage to Sky-Scraper.
  1131. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1132. Damage amount was 0, so no damage was dealt.
  1133. Ambuscade initiates 2 Energy damage to Sky-Scraper.
  1134. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1135. Ambuscade deals Sky-Scraper 1 Energy damage.
  1136. Sky-Scraper is now at 12 HP.
  1137. GameController moved Snatch and Grab to the villain trash.
  1138. Went from Ambuscade's PlayCard phase to End phase.
  1139. Ambuscade initiates 2 Projectile damage to Sky-Scraper.
  1140. Smoke Bombs redirects the damage dealt from Sky-Scraper to Freedom Five Wraith.
  1141. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1142. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1143. Damage amount was 0, so no damage was dealt.
  1144. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1145. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Sky-Scraper.
  1146. Smoke Bombs reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1147. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1148. Damage amount was 0, so no damage was dealt.
  1149. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  1150. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  1151. Went from Void Guard Writhe's Start phase to PlayCard phase.
  1152. GameController plays Somber Tinker.
  1153. Void Guard Writhe draws Portable Dark-Lab.
  1154. Somber Tinker plays Portable Dark-Lab.
  1155. GameController moved Somber Tinker to Void Guard Writhe's trash.
  1156. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  1157. Void Guard Writhe uses the power on Cloak Projector.
  1158. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  1159. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  1160. Void Guard Writhe draws Distorted Perception.
  1161. Went from Void Guard Writhe's DrawCard phase to End phase.
  1162. Void Guard Writhe discards Nowhere to Hide.
  1163. Erratic Form moved Nowhere to Hide from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1164. Void Guard Writhe draws Nowhere to Hide.
  1165. Void Guard Writhe discards Nowhere to Hide.
  1166. Erratic Form moved Nowhere to Hide from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1167. Void Guard Writhe draws Swallowed by Shadow.
  1168. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  1169. Went from Sky-Scraper's Start phase to PlayCard phase.
  1170. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  1171. Sky-Scraper uses the power on Sky-Scraper.
  1172. Sky-Scraper draws Linking Incursion.
  1173. Sky-Scraper draws Rest and Recover.
  1174. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  1175. Sky-Scraper draws Tectonic Chokeslam.
  1176. Went from Sky-Scraper's DrawCard phase to End phase.
  1177. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  1178. Went from The Wraith's Start phase to PlayCard phase.
  1179. GameController plays Mega Computer.
  1180. Utility Belt increased the action count of UsePower by 1.
  1181. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1182. The Wraith uses the power on Infrared Eyepiece.
  1183. Revealed card: Armed and Dangerous
  1184. Ambuscade initiates 2 Energy damage to Freedom Five Wraith.
  1185. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Sky-Scraper.
  1186. Smoke Bombs reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1187. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1188. Damage amount was 0, so no damage was dealt.
  1189. Ambuscade initiates 2 Energy damage to Writhe.
  1190. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1191. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1192. Damage amount was 0, so no damage was dealt.
  1193. Ambuscade initiates 2 Energy damage to Sky-Scraper.
  1194. Smoke Bombs redirects the damage dealt from Sky-Scraper to Freedom Five Wraith.
  1195. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1196. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1197. Damage amount was 0, so no damage was dealt.
  1198. Unavoidable Explosive was moved from the villain deck to the villain trash.
  1199. Ambuscade initiates 2 Energy damage to Writhe.
  1200. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1201. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1202. Damage amount was 0, so no damage was dealt.
  1203. Ambuscade initiates 2 Energy damage to Sky-Scraper.
  1204. Smoke Bombs redirects the damage dealt from Sky-Scraper to Freedom Five Wraith.
  1205. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1206. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1207. Damage amount was 0, so no damage was dealt.
  1208. Ambuscade initiates 2 Energy damage to Freedom Five Wraith.
  1209. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Sky-Scraper.
  1210. Smoke Bombs reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1211. Cloak Projector reduces the damage dealt to Sky-Scraper by Ambuscade by 1.
  1212. Damage amount was 0, so no damage was dealt.
  1213. Unavoidable Explosive was moved from the villain deck to the villain trash.
  1214. Revealed card: Vanish
  1215. Infrared Eyepiece moved Armed and Dangerous from Ambuscade's revealed cards to the villain deck.
  1216. Infrared Eyepiece moved Vanish from Ambuscade's revealed cards to the bottom of the villain deck.
  1217. The Wraith draws Impromptu Invention.
  1218. The Wraith uses the power on Infrared Eyepiece.
  1219. Revealed card: Armed and Dangerous
  1220. Revealed card: Snatch and Grab
  1221. Infrared Eyepiece moved Snatch and Grab from Ambuscade's revealed cards to the villain deck.
  1222. Infrared Eyepiece moved Armed and Dangerous from Ambuscade's revealed cards to the bottom of the villain deck.
  1223. The Wraith draws Trust Fund.
  1224. Went from The Wraith's UsePower phase to DrawCard phase.
  1225. The Wraith draws Inventory Barrage.
  1226. Went from The Wraith's DrawCard phase to End phase.
  1227. Went from The Wraith's End phase to Freedom Tower's Start phase.
  1228. Went from Freedom Tower's Start phase to PlayCard phase.
  1229. GameController plays Entry Point.
  1230. Entry Point moved Training Simulator under Entry Point.
  1231. Went from Freedom Tower's PlayCard phase to End phase.
  1232. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  1233. Went from Ambuscade's Start phase to PlayCard phase.
  1234. GameController plays Snatch and Grab.
  1235. Ambuscade initiates 1 Melee damage to Sky-Scraper.
  1236. Smoke Bombs redirects the damage dealt from Sky-Scraper to Freedom Five Wraith.
  1237. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1238. Entry Point increases the damage dealt by Ambuscade by 1.
  1239. Cloak Projector reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1240. Damage amount was 0, so no damage was dealt.
  1241. Ambuscade initiates 2 Energy damage to Sky-Scraper.
  1242. Smoke Bombs redirects the damage dealt from Sky-Scraper to Writhe.
  1243. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1244. Entry Point increases the damage dealt by Ambuscade by 1.
  1245. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1246. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1247. Damage amount was 0, so no damage was dealt.
  1248. GameController moved Snatch and Grab to the villain trash.
  1249. Went from Ambuscade's PlayCard phase to End phase.
  1250. Ambuscade initiates 2 Projectile damage to Sky-Scraper.
  1251. Smoke Bombs redirects the damage dealt from Sky-Scraper to Writhe.
  1252. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1253. Entry Point increases the damage dealt by Ambuscade by 1.
  1254. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1255. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1256. Damage amount was 0, so no damage was dealt.
  1257. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1258. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1259. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1260. Entry Point increases the damage dealt by Ambuscade by 1.
  1261. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1262. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1263. Damage amount was 0, so no damage was dealt.
  1264. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  1265. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  1266. Went from Void Guard Writhe's Start phase to PlayCard phase.
  1267. GameController plays Unquiet Night.
  1268. Unquiet Night destroys Training Simulator!
  1269. GameController moved Training Simulator from under Entry Point to the environment trash.
  1270. Void Guard Writhe draws Grasping Shadow-Cloth.
  1271. GameController moved Unquiet Night to Void Guard Writhe's trash.
  1272. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  1273. Void Guard Writhe uses the power on Cloak Projector.
  1274. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  1275. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  1276. Void Guard Writhe draws Sciamachy.
  1277. Went from Void Guard Writhe's DrawCard phase to End phase.
  1278. Void Guard Writhe discards Sciamachy.
  1279. Erratic Form moved Sciamachy from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1280. Void Guard Writhe draws Unquiet Night.
  1281. Void Guard Writhe discards Sciamachy.
  1282. Erratic Form moved Sciamachy from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1283. Void Guard Writhe draws Unnerving Target.
  1284. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  1285. Went from Sky-Scraper's Start phase to PlayCard phase.
  1286. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  1287. Sky-Scraper uses the power on Sky-Scraper.
  1288. Sky-Scraper draws Undetectable Relinking.
  1289. Sky-Scraper draws Aggression Modulator.
  1290. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  1291. Sky-Scraper draws Catch a Ride.
  1292. Went from Sky-Scraper's DrawCard phase to End phase.
  1293. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  1294. Went from The Wraith's Start phase to PlayCard phase.
  1295. GameController plays Grappling Hook.
  1296. Grappling Hook destroys Entry Point!
  1297. GameController moved Entry Point to the environment trash.
  1298. The Wraith draws Suture Self.
  1299. GameController moved Grappling Hook to The Wraith's trash.
  1300. Utility Belt increased the action count of UsePower by 1.
  1301. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1302. The Wraith uses the power on Infrared Eyepiece.
  1303. Revealed card: Run and Gun
  1304. Revealed card: Sonic Mine
  1305. Infrared Eyepiece moved Sonic Mine from Ambuscade's revealed cards to the villain deck.
  1306. Infrared Eyepiece moved Run and Gun from Ambuscade's revealed cards to the bottom of the villain deck.
  1307. The Wraith draws Impromptu Invention.
  1308. The Wraith uses the power on Infrared Eyepiece.
  1309. Revealed card: Sonic Mine
  1310. Revealed card: Custom Hand-Cannon
  1311. Infrared Eyepiece moved Custom Hand-Cannon from Ambuscade's revealed cards to the villain deck.
  1312. Infrared Eyepiece moved Sonic Mine from Ambuscade's revealed cards to the bottom of the villain deck.
  1313. The Wraith draws Throat Jab.
  1314. Went from The Wraith's UsePower phase to DrawCard phase.
  1315. The Wraith draws Grappling Hook.
  1316. Went from The Wraith's DrawCard phase to End phase.
  1317. Went from The Wraith's End phase to Freedom Tower's Start phase.
  1318. Went from Freedom Tower's Start phase to PlayCard phase.
  1319. GameController plays Entry Point.
  1320. GameController moved Entry Point from the environment deck to Freedom Tower's off to the side.
  1321. Entry Point plays Entry Point.
  1322. GameController moved Entry Point from the environment deck to Freedom Tower's off to the side.
  1323. Entry Point plays Security Station.
  1324. Freedom Tower shuffles their the environment deck.
  1325. Freedom Tower shuffles their the environment deck.
  1326. Went from Freedom Tower's PlayCard phase to End phase.
  1327. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  1328. Went from Ambuscade's Start phase to PlayCard phase.
  1329. GameController plays Custom Hand-Cannon.
  1330. Went from Ambuscade's PlayCard phase to End phase.
  1331. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1332. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1333. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1334. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1335. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1336. Damage amount was 0, so no damage was dealt.
  1337. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1338. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1339. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1340. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1341. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1342. Damage amount was 0, so no damage was dealt.
  1343. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1344. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1345. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1346. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1347. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1348. Damage amount was 0, so no damage was dealt.
  1349. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  1350. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  1351. Went from Void Guard Writhe's Start phase to PlayCard phase.
  1352. GameController plays Unquiet Night.
  1353. Unquiet Night destroys Security Station!
  1354. GameController moved Security Station to the environment trash.
  1355. Void Guard Writhe draws Penultimate Penumbra.
  1356. GameController moved Unquiet Night to Void Guard Writhe's trash.
  1357. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  1358. Void Guard Writhe uses the power on Cloak Projector.
  1359. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  1360. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  1361. Void Guard Writhe draws Distorted Perception.
  1362. Went from Void Guard Writhe's DrawCard phase to End phase.
  1363. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  1364. Went from Sky-Scraper's Start phase to PlayCard phase.
  1365. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  1366. Sky-Scraper uses the power on Sky-Scraper.
  1367. Sky-Scraper draws Thorathian Monolith.
  1368. Sky-Scraper's Surveillance moves 15 cards to the top of Sky-Scraper's Deck.
  1369. Sky-Scraper shuffles their Sky-Scraper's deck.
  1370. Sky-Scraper draws Linking Incursion.
  1371. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  1372. Sky-Scraper draws Compulsion Canister.
  1373. Went from Sky-Scraper's DrawCard phase to End phase.
  1374. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  1375. Went from The Wraith's Start phase to PlayCard phase.
  1376. GameController plays Infrared Eyepiece.
  1377. Utility Belt increased the action count of UsePower by 1.
  1378. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1379. The Wraith uses the power on Infrared Eyepiece.
  1380. Revealed card: Rigged to Detonate
  1381. Revealed card: Reactive Plating
  1382. Infrared Eyepiece moved Rigged to Detonate from Ambuscade's revealed cards to the villain deck.
  1383. Infrared Eyepiece moved Reactive Plating from Ambuscade's revealed cards to the bottom of the villain deck.
  1384. The Wraith draws Impromptu Invention.
  1385. The Wraith uses the power on Infrared Eyepiece.
  1386. Revealed card: Rigged to Detonate
  1387. Revealed card: Automated Turret
  1388. Infrared Eyepiece moved Rigged to Detonate from Ambuscade's revealed cards to the villain deck.
  1389. Infrared Eyepiece moved Automated Turret from Ambuscade's revealed cards to the bottom of the villain deck.
  1390. The Wraith draws Inventory Barrage.
  1391. Went from The Wraith's UsePower phase to DrawCard phase.
  1392. GameController moves 1 cards to the top of The Wraith's Deck.
  1393. The Wraith shuffles their The Wraith's deck.
  1394. The Wraith draws Grappling Hook.
  1395. Went from The Wraith's DrawCard phase to End phase.
  1396. Went from The Wraith's End phase to Freedom Tower's Start phase.
  1397. Went from Freedom Tower's Start phase to PlayCard phase.
  1398. GameController plays Entry Point.
  1399. GameController moved Entry Point from the environment deck to Freedom Tower's off to the side.
  1400. Entry Point plays Legacy's Landing Pad.
  1401. Freedom Tower shuffles their the environment deck.
  1402. Went from Freedom Tower's PlayCard phase to End phase.
  1403. Went from Freedom Tower's End phase to Ambuscade's Start phase.
  1404. Went from Ambuscade's Start phase to PlayCard phase.
  1405. GameController plays Rigged to Detonate.
  1406. Rigged to Detonate was moved to the bottom of the villain deck.
  1407. Ambuscade shuffles their the villain deck.
  1408. Went from Ambuscade's PlayCard phase to End phase.
  1409. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1410. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1411. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1412. Legacy's Landing Pad increases the damage dealt by Ambuscade by 1.
  1413. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1414. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1415. Damage amount was 0, so no damage was dealt.
  1416. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1417. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1418. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1419. Legacy's Landing Pad increases the damage dealt by Ambuscade by 1.
  1420. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1421. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1422. Damage amount was 0, so no damage was dealt.
  1423. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1424. Smoke Bombs redirects the damage dealt from Freedom Five Wraith to Writhe.
  1425. Smoke Bombs reduces the damage dealt to Writhe by Ambuscade by 1.
  1426. Legacy's Landing Pad increases the damage dealt by Ambuscade by 1.
  1427. Cloak Projector reduces the damage dealt to Writhe by Ambuscade by 1.
  1428. The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
  1429. Damage amount was 0, so no damage was dealt.
  1430. Went from Ambuscade's End phase to Void Guard Writhe's Start phase.
  1431. Notice: an ongoing effect just expired: Reduce damage dealt by Ambuscade by 1.
  1432. Went from Void Guard Writhe's Start phase to PlayCard phase.
  1433. GameController plays Unnerving Target.
  1434. Went from Void Guard Writhe's PlayCard phase to UsePower phase.
  1435. Void Guard Writhe uses the power on Cloak Projector.
  1436. Applying ongoing effect: Reduce damage dealt by Ambuscade by 1.
  1437. Went from Void Guard Writhe's UsePower phase to DrawCard phase.
  1438. Void Guard Writhe draws Somber Tinker.
  1439. Went from Void Guard Writhe's DrawCard phase to End phase.
  1440. Void Guard Writhe discards Swallowed by Shadow.
  1441. Erratic Form moved Swallowed by Shadow from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1442. Void Guard Writhe draws Somber Tinker.
  1443. Void Guard Writhe discards Penultimate Penumbra.
  1444. Erratic Form moved Penultimate Penumbra from Void Guard Writhe's hand to Void Guard Writhe's trash.
  1445. Void Guard Writhe draws Umbral Siphon.
  1446. Went from Void Guard Writhe's End phase to Sky-Scraper's Start phase.
  1447. Went from Sky-Scraper's Start phase to PlayCard phase.
  1448. Went from Sky-Scraper's PlayCard phase to UsePower phase.
  1449. Sky-Scraper uses the power on Sky-Scraper.
  1450. Sky-Scraper draws Linking Incursion.
  1451. Sky-Scraper draws Rest and Recover.
  1452. Went from Sky-Scraper's UsePower phase to DrawCard phase.
  1453. Sky-Scraper draws Neutralizing Resonator.
  1454. Went from Sky-Scraper's DrawCard phase to End phase.
  1455. Went from Sky-Scraper's End phase to The Wraith's Start phase.
  1456. Went from The Wraith's Start phase to PlayCard phase.
  1457. GameController plays Inventory Barrage.
  1458. Inventory Barrage destroys Infrared Eyepiece!
  1459. GameController moved Infrared Eyepiece to The Wraith's trash.
  1460. Inventory Barrage destroys Infrared Eyepiece!
  1461. GameController moved Infrared Eyepiece to The Wraith's trash.
  1462. Inventory Barrage destroys Infrared Eyepiece!
  1463. GameController moved Infrared Eyepiece to The Wraith's trash.
  1464. Inventory Barrage destroys Mega Computer!
  1465. GameController moved Mega Computer to The Wraith's trash.
  1466. Inventory Barrage destroys Mega Computer!
  1467. GameController moved Mega Computer to The Wraith's trash.
  1468. Inventory Barrage destroys Mega Computer!
  1469. GameController moved Mega Computer to The Wraith's trash.
  1470. Inventory Barrage destroys Micro Targeting Computer!
  1471. GameController moved Micro Targeting Computer to The Wraith's trash.
  1472. Inventory Barrage destroys Razor Ordnance!
  1473. GameController moved Razor Ordnance to The Wraith's trash.
  1474. Inventory Barrage destroys Smoke Bombs!
  1475. GameController moved Smoke Bombs to The Wraith's trash.
  1476. Inventory Barrage destroys Stun Bolt!
  1477. GameController moved Stun Bolt to The Wraith's trash.
  1478. Inventory Barrage destroys Stun Bolt!
  1479. GameController moved Stun Bolt to The Wraith's trash.
  1480. Inventory Barrage destroys Throwing Knives!
  1481. GameController moved Throwing Knives to The Wraith's trash.
  1482. Inventory Barrage destroys Utility Belt!
  1483. GameController moved Utility Belt to The Wraith's trash.
  1484. Freedom Five Wraith initiates 26 Projectile damage to Ambuscade.
  1485. Freedom Five Wraith deals Ambuscade 26 Projectile damage.
  1486. Ambuscade is now at -4 HP.
  1487. Writhe, Sky-Scraper and Freedom Five Wraith all defeated Ambuscade! Congratulations!
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