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- Profiler Data Dump:
- Ordered by non-sub total time -
- %%NSTime %% Time Invoke # Name
- 92.854 92.860 101 SFXSystem_Update
- 2.099 2.099 101 SwapBuffers
- 0.554 100.000 101 MainLoop
- 0.484 0.490 538 TSSkinMesh_UpdateSkin
- 0.423 0.424 1588 TSShapeInstance_animateNodes
- 0.194 1.588 606 RenderPassManager_Render
- 0.181 0.421 3540 Player_PhysicsSection
- 0.169 0.811 1010 RenderMeshMgr_render
- 0.152 0.152 12836 ClippedPolyList_Clip
- 0.121 3.232 101 CanvasRenderControls
- 0.110 0.151 14007 ProcessedShaderMaterial_setTransforms
- 0.107 0.159 18471 GFXDevice_updateStates
- 0.100 0.109 6961 GFXD3D9VertexBuffer_lock
- 0.089 0.164 538 TSMesh_CreateVBIB
- 0.079 0.137 21752 ProcessedShaderMaterial_SetupPass
- 0.077 0.121 9462 TSMesh_InnerRender
- 0.070 0.189 13906 ProcessedShaderMaterial_setSceneInfo
- 0.067 1.579 101 PSSMLightShadowMap_render
- 0.064 0.064 6961 GFXD3D9VertexBuffer_unlock
- 0.063 0.066 707 PostEffect_SetShaderConsts
- 0.060 0.103 606 TerrainBlock_RenderBlock
- 0.056 0.074 6423 GFXD3D9Device_allocVertexBuffer
- 0.056 0.076 103460 GenericConstBufferLayout_set
- 0.052 0.825 101 PlaneReflector_updateReflection
- 0.051 0.051 5298 GFXD3D9StateBlock_Activate
- 0.051 0.784 4752 Player_ProcessTick
- 0.045 0.045 9170 TerrainBlock_castRay
- 0.043 0.071 6042 SceneObject_setTransform
- 0.041 0.106 1616 RenderObjectMgr_render
- 0.037 0.051 101 ServerNetProcess
- 0.037 0.695 10692 StdServerProcessList_OnTickObject
- 0.037 0.040 14512 RenderPassManager_addInst
- 0.036 0.220 10692 StdClientProcessList_OnTickObject
- 0.036 0.127 15017 AdvancedLightManager_setLightInfo
- 0.035 0.036 11550 PSSMLightShadowMap_setShaderParameters
- 0.034 0.086 3540 Player_UpdatePos
- 0.033 0.847 1988 ShapeBase_PrepRenderImage
- 0.031 0.031 1717 Frustum_update
- 0.030 0.033 101 SimAdvanceTime
- 0.028 0.028 11716 TerrainBlock_getHeight
- 0.027 0.027 7070 SceneZoneCullingState_testVolumes_OBB
- 0.026 0.038 16128 GFXD3D9ShaderConstBuffer_activate
- 0.026 0.084 3838 SceneCullingState_isOccludedByTerrain
- 0.025 0.027 11078 ProcessedShaderMaterial_SetShaderConstants
- 0.024 0.062 16128 GFXD3D9Device_setShaderConstBufferInternal
- 0.024 0.030 2154 LightManager_Update4LightConsts_setLights
- 0.023 0.024 808 Container_FindObjectList_Box
- 0.023 0.805 10068 TSShapeInstance_MeshObjectInstance_render
- 0.021 0.113 404 RenderTerrainMgr_Render_Shadow
- 0.020 0.110 3333 ProcessedShaderMaterial_setBuffers_instancing
- 0.020 0.028 1515 TerrainCellMaterial_SetTransformAndEye
- 0.020 0.068 202 RenderPrePassMgr_render
- 0.020 93.273 101 ClientProcess
- 0.020 0.022 101 ClientNetProcess
- 0.020 0.172 22156 MatInstance_SetupPass
- 0.019 0.047 3030 TerrainCellMaterial_SetupPass
- 0.019 0.024 10876 ProcessedShaderMaterial_SetTextureStages
- 0.019 0.020 28956 GFXD3D9ShaderBufferLayout_setMatrix
- 0.019 0.054 202 AdvancedLightManager_Render
- 0.019 0.019 10291 VectorResize
- 0.018 0.110 606 SceneCullingState_cullObjects
- 0.018 0.195 606 RenderTerrainMgr_Render
- 0.018 0.018 21277 AdvancedLightManager_GetLightingShaderConstants
- 0.017 0.932 1188 ProcessList_AdvanceObjects
- 0.017 0.030 262 GFXDevice_drawTextN
- 0.016 0.849 101 ReflectionManager_Update
- 0.015 2.758 606 SceneGraph_batchRenderImages
- 0.015 0.125 10068 ProcessedShaderMaterial_setBuffers
- 0.015 0.015 23469 FeatureSet_hasFeature
- 0.014 0.985 606 SceneRenderState_prepRenderImages
- 0.014 0.014 11514 String_char_constructor
- 0.013 0.202 13906 MatInstance_setSceneInfo
- 0.013 0.014 606 RenderPassManager_Sort
- 0.013 0.164 14007 MatInstance_setTransforms
- 0.013 0.391 101 StdClientProcessList_AdvanceTime
- 0.013 0.032 4729 ShapeBase_updateContainer
- 0.013 0.043 15017 LightManager_Update4LightConsts
- 0.013 0.013 6648 SceneObj_setRenderTransform
- 0.012 0.818 2089 TSShapeInstance_Render
- 0.012 0.012 6042 CheckBins
- 0.012 0.027 1393 SceneContainer_CastRay
- 0.012 0.013 1515 TerrainCellMaterial_UpdateMaterialConsts
- 0.012 0.012 6331 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
- 0.012 0.026 101 SceneGraphRender_postRenderSignal
- 0.012 0.012 101 CanvasPreRender
- 0.011 0.011 2222 StringData_getOrCreateHashNoCase
- 0.011 0.011 20136 RenderBinManager_setupSGData
- 0.011 2.162 101 GameRenderWorld
- 0.010 0.031 11348 ShadowRenderPassManager_addInst
- 0.010 0.010 11110 String_compare
- 0.010 0.010 101 GFXEndScene
- 0.009 0.009 5941 ShapeBase_ProcessTick
- 0.009 0.009 6423 GFXD3D9Device_findVBPool
- 0.009 0.022 202 LightManager_RegisterGlobalLights
- 0.008 0.012 2780 UpdateActionThread
- 0.008 0.008 2965 SceneZoneCullingState_testVolumes
- 0.008 0.008 26203 String_String_constructor
- 0.008 0.008 101 GFXBeginScene
- 0.008 0.008 606 RenderPassManager_Clear
- 0.008 0.008 4729 waterFind
- 0.007 0.705 1786 TSSkinMesh_render
- 0.007 0.016 404 ProcessedCustomMaterial_SetupPass
- 0.007 0.012 101 AdvancedLightBinManager_SetupPerFrameParameters
- 0.007 0.021 4850 ContainerFindObjects_Box
- 0.007 0.430 6657 TSShapeInstance_animate
- 0.006 0.014 4729 Container_findSpecialObjects_Box
- 0.006 0.006 538 TSSkinMesh_UpdateTransforms
- 0.006 0.009 606 SceneSimpleZone_traverseZones
- 0.006 94.094 101 ProcessTimeEvent
- 0.006 1.586 101 ShadowMapPass_Render
- 0.006 0.130 606 Scene_cullObjects
- 0.005 0.006 101 SFXSystem_UpdateSources
- 0.005 0.005 606 GFXTextureManager_FindPooledTexure
- 0.005 0.005 11078 ProcessedShaderMaterial_SetTextureTransforms
- 0.005 0.005 2089 TSShapeInstance_setDetailFromDistance
- 0.004 0.004 6666 ProcessedShaderMaterial_stepInstance
- 0.004 0.004 1326 SimFindObject
- 0.004 0.013 202 Container_FindObjectList_Frustum
- 0.004 0.941 202 ProcessList_AdvanceTime
- 0.004 0.006 1245 LightQuery_scoreLights
- 0.004 0.233 594 StdClientProcessList_OnAdvanceObjects
- 0.004 0.004 12069 String_default_constructor
- 0.003 0.004 695 ScopeTracker_updateObject
- 0.003 0.003 101 SceneGraph_unregisterLights
- 0.003 0.004 202 WaterPlane_prepRenderImage
- 0.003 0.003 202 RenderTexTargetBinManager_onPreRender
- 0.003 0.003 2861 RenderPrePassMgr_addElement
- 0.003 0.009 2659 LightQuery_getLights
- 0.002 1.612 606 RenderPassManager_RenderPass
- 0.002 2.600 606 Scene_renderObjects
- 0.002 0.002 101 GFXD3D9OcclusionQuery_getStatus
- 0.002 0.008 101 ReflectorBase_calcScore
- 0.002 1.588 101 SceneGraph_preRenderSignal
- 0.002 0.002 202 RenderTexTargetBinManager_onPostRender
- 0.002 0.003 202 SkyBox_prepRenderImage
- 0.002 0.002 101 PostEffect_SetShaderConst
- 0.002 0.002 3333 InstancingMaterialHook_GetInstancingMat
- 0.002 0.003 101 GFXCardProfiler_queryProfile
- 0.002 2.146 101 SceneGraph_renderScene
- 0.002 0.002 4478 GFont_getCharInfo
- 0.002 0.002 606 SceneCullingState_addCullingVolumeToZone
- 0.001 0.002 101 NamedTexTarget_find
- 0.001 0.001 505 SceneZoneSpaceManager_rezoneObject
- 0.001 0.105 606 TerrainBlock_prepRenderImage
- 0.001 0.010 606 Scene_traverseZones
- 0.001 0.001 101 AdvancedLightBinManager_GetLightMaterial
- 0.001 0.001 2085 ScopeTracker_moveTrackingNode
- 0.001 0.001 1851 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
- 0.001 0.002 202 DecalManager_RenderDecals
- 0.001 0.001 808 QuatF_set_MatrixF
- 0.001 0.001 202 RenderPrePassMgr_sort
- 0.001 0.002 20 Convex_UpdateWorkingList
- 0.001 0.001 101 ClientCatchup
- 0.001 0.001 101 GFXTextureManager_CleanupCache
- 0.001 0.001 20 TerrainBlock_buildConvex
- 0.001 0.708 101 ServerProcess
- 0.001 0.001 202 RenderGlowMgr_Render
- 0.001 0.229 594 StdClientProcessList_AdvanceObjects
- 0.001 0.003 101 SceneGraph_scopeScene
- 0.001 0.001 16 TSShapeInstance_animateVisibility
- 0.001 0.001 101 DecalManager_RenderDecals_SphereTreeCull
- 0.000 0.001 101 SFXSystem_AssignVoices
- 0.000 0.000 16 TSShapeInstance_animateFrame
- 0.000 0.000 808 QuatF_normalize
- 0.000 0.000 101 CameraFXManager_update
- 0.000 0.000 16 TSShapeInstance_animateMatFrame
- 0.000 0.000 202 RenderSelectionMgr_Render
- 0.000 0.000 101 SFXSystem_SortSounds
- 0.000 0.000 202 afxRenderZodiacGroundPlaneMgr_render
- 0.000 0.000 29 TSShapeInstance_sortThreads
- 0.000 0.000 202 afxRenderZodiacPolysoupMgr_render
- 0.000 0.000 606 RenderImposterMgr_Render
- 0.000 0.000 202 afxRenderZodiacTerrainMgr_render
- 0.000 0.009 101 SceneGraph_registerLights
- 0.000 0.000 202 afxRenderZodiacMeshRoadMgr_render
- 0.000 0.000 101 DecalManager_RenderDecals_Update
- 0.000 0.000 404 RenderImposterMgr_RenderPrePass
- 0.000 0.000 101 LightShadowMap_ReleaseUnusedTextures
- 0.000 0.000 101 AdvancedLightBinManager_setupSGData
- 0.000 0.000 101 StringData_getOrCreateHashCase
- 0.000 0.000 101 LightShadowMap_updatePriority
- 0.000 0.000 202 RenderParticleMgr_render
- 0.000 0.000 202 RenderTranslucentMgr_render
- 0.000 0.000 202 RenderOcclusionMgr_render
- 0.000 0.000 0 TerrCell_UpdateZoning
- 0.000 0.000 0 QuatF_set_AngAxisF
- 0.000 0.000 0 String_char_len_constructor
- 0.000 0.000 0 TerrCell_UpdatePrimitiveBuffer
- 0.000 0.000 0 TSStatic_onAdd
- 0.000 0.000 0 TSShapeInstance_PrepCollision
- 0.000 0.000 0 GFXD3D9ShaderConstBuffer_activate_dirty_check_2
- 0.000 0.000 0 TSShape_findColDetails
- 0.000 0.000 0 RemoveFromBins
- 0.000 0.000 0 InsertBins
- 0.000 0.000 0 SceneZoneSpaceManager_zoneInsert
- 0.000 0.000 0 ScopeTracker_initTracking
- 0.000 0.000 0 FeatureSet_Merge
- 0.000 0.000 0 TerrainEditor_Selection_Reset
- 0.000 0.000 0 GuiControl_onWake
- 0.000 0.000 0 GuiControl_awaken
- 0.000 0.000 0 FeatureSet_Exclude
- 0.000 0.000 0 GuiBitmapButtonCtrl_setBitmap
- 0.000 0.000 0 ProcessedShaderMaterial_DetermineFeatures
- 0.000 0.000 0 TerrCell_PreloadMaterials
- 0.000 0.000 0 GFXTextureManager_CleanupPool
- 0.000 0.000 0 FeatureSet_Filter
- 0.000 0.000 0 ShaderGen_GetShader
- 0.000 0.000 0 GFXD3D9Device_allocVertexDecl
- 0.000 0.000 0 GFXVertexFormat_updateDirty
- 0.000 0.000 0 GFXVertexFormat_updateDecl
- 0.000 0.000 0 RenderPrePassMgr_updateTargets
- 0.000 0.000 0 GFXD3D9Shader_GetShaderConstants
- 0.000 0.000 0 GFXD3D9Shader_CompileShader
- 0.000 0.000 0 GFXD3D9Shader_Init
- 0.000 0.000 0 ShaderData_GetShader
- 0.000 0.000 0 FeatureSet_RebuildDesc
- 0.000 0.000 0 GBitmap_setFormat
- 0.000 0.000 0 GFXD3DTexMan_loadSurface
- 0.000 0.000 0 GFXD3D9TextureManager_loadTextureDDS
- 0.000 0.000 0 GFXTextureManager_CreateTexture_DDS
- 0.000 0.000 0 DDSFile_load
- 0.000 0.000 0 ResourceGBitmap_create
- 0.000 0.000 0 GBitmap_search
- 0.000 0.000 0 GBitmap_sFindFile
- 0.000 0.000 0 GBitmap_load
- 0.000 0.000 0 GFXTextureManager_createTexture
- 0.000 0.000 0 GFXDevice_CreateStateBlock
- 0.000 0.000 0 SwizzleNull_Upload
- 0.000 0.000 0 Swizzle32_Upload
- 0.000 0.000 0 GFXD3D9TextureManager_loadTexture
- 0.000 0.000 0 ShaderGen_GenerateShader
- 0.000 0.000 0 GFXTextureManager_CreateTexture_Bitmap
- 0.000 0.000 0 RenderTexTargetBinManager_updateTargets
- 0.000 0.000 0 LightShadowMap_ReleaseAllTextures
- 0.000 0.000 0 String_String_plus_String
- 0.000 0.000 0 oneUTF8toUTF32
- 0.000 0.000 0 convertUTF8toUTF16
- 0.000 0.000 0 convertUTF8toUTF16_create
- 0.000 0.000 0 MatStateHint_init
- 0.000 0.000 0 convertUTF16toUTF8_create
- 0.000 0.000 0 String_UTF16_constructor
- 0.000 0.000 0 oneUTF32toUTF8
- 0.000 0.000 0 oneUTF16toUTF32
- 0.000 0.000 0 convertUTF16toUTF8
- 0.000 0.000 0 TerrCell_AllocPrimBuffer
- 0.000 0.000 0 TerrCell_UpdateMaterials
- 0.000 0.000 0 TerrCell_Init
- 0.000 0.000 0 TerrCell_UpdateVertexBuffer
- 0.000 0.000 0 TerrCell_UpdateBounds
- 0.000 0.000 0 TerrainBlock_getNormal
- 0.000 0.000 0 GFXD3D9Device_createVBPool
- 0.000 0.000 0 TerrainBlock_getSmoothNormal
- Ordered by non-sub total time -
- %%NSTime %% Time Invoke # Name
- 2.001 -97.999 0 ROOT
- 100.000 0.554 101 MainLoop
- 94.094 0.006 101 ProcessTimeEvent
- 93.273 0.020 101 ClientProcess
- 92.860 92.854 101 SFXSystem_Update
- 0.006 0.005 101 SFXSystem_UpdateSources
- 0.001 0.000 101 SFXSystem_AssignVoices
- 0.000 0.000 101 SFXSystem_SortSounds
- 0.391 0.013 101 StdClientProcessList_AdvanceTime
- 0.233 0.001 101 ProcessList_AdvanceTime
- 0.233 0.004 594 StdClientProcessList_OnAdvanceObjects
- 0.229 0.001 594 StdClientProcessList_AdvanceObjects
- 0.228 0.008 594 ProcessList_AdvanceObjects
- 0.220 0.036 10692 StdClientProcessList_OnTickObject
- 0.150 0.014 2376 Player_ProcessTick
- 0.126 0.054 1164 Player_PhysicsSection
- 0.048 0.048 4082 ClippedPolyList_Clip
- 0.023 0.008 1164 Player_UpdatePos
- 0.008 0.004 1164 SceneObject_setTransform
- 0.002 0.002 1164 CheckBins
- 0.002 0.002 1164 SceneObj_setRenderTransform
- 0.007 0.003 1164 ShapeBase_updateContainer
- 0.004 0.001 1164 ContainerFindObjects_Box
- 0.003 0.001 1164 Container_findSpecialObjects_Box
- 0.002 0.002 1164 waterFind
- 0.000 0.000 1164 String_default_constructor
- 0.001 0.000 8 Convex_UpdateWorkingList
- 0.000 0.000 8 TerrainBlock_buildConvex
- 0.000 0.000 8 ContainerFindObjects_Box
- 0.000 0.000 8 VectorResize
- 0.008 0.004 1212 SceneObject_setTransform
- 0.002 0.002 1212 CheckBins
- 0.002 0.002 1212 SceneObj_setRenderTransform
- 0.002 0.002 2376 ShapeBase_ProcessTick
- 0.019 0.014 594 SceneObject_setTransform
- 0.003 0.002 594 ScopeTracker_updateObject
- 0.001 0.001 1782 ScopeTracker_moveTrackingNode
- 0.001 0.001 594 CheckBins
- 0.001 0.001 594 SceneObj_setRenderTransform
- 0.011 0.005 594 SceneContainer_CastRay
- 0.006 0.006 594 TerrainBlock_castRay
- 0.004 0.002 594 ShapeBase_updateContainer
- 0.002 0.001 594 ContainerFindObjects_Box
- 0.002 0.001 594 Container_findSpecialObjects_Box
- 0.001 0.001 594 waterFind
- 0.000 0.000 594 String_default_constructor
- 0.000 0.000 594 ShapeBase_ProcessTick
- 0.136 0.001 404 TSShapeInstance_animate
- 0.134 0.133 404 TSShapeInstance_animateNodes
- 0.001 0.001 468 QuatF_set_MatrixF
- 0.000 0.000 468 QuatF_normalize
- 0.000 0.000 8 TSShapeInstance_animateVisibility
- 0.000 0.000 8 TSShapeInstance_animateFrame
- 0.000 0.000 8 TSShapeInstance_animateMatFrame
- 0.000 0.000 13 TSShapeInstance_sortThreads
- 0.006 0.002 404 UpdateActionThread
- 0.003 0.003 8 TSShapeInstance_animateNodes
- 0.000 0.000 130 QuatF_set_MatrixF
- 0.000 0.000 130 QuatF_normalize
- 0.000 0.000 208 QuatF_set_MatrixF
- 0.000 0.000 208 QuatF_normalize
- 0.000 0.000 8 TSShapeInstance_sortThreads
- 0.000 0.000 72 String_default_constructor
- 0.002 0.001 101 SceneContainer_CastRay
- 0.001 0.001 101 TerrainBlock_castRay
- 0.001 0.001 505 SceneObj_setRenderTransform
- 0.000 0.000 101 CameraFXManager_update
- 0.002 0.002 101 SceneContainer_CastRay
- 0.708 0.001 101 ServerProcess
- 0.708 0.003 101 ProcessList_AdvanceTime
- 0.704 0.009 594 ProcessList_AdvanceObjects
- 0.695 0.037 10692 StdServerProcessList_OnTickObject
- 0.634 0.037 2376 Player_ProcessTick
- 0.295 0.127 2376 Player_PhysicsSection
- 0.104 0.104 8746 ClippedPolyList_Clip
- 0.000 0.000 2 VectorResize
- 0.063 0.026 2376 Player_UpdatePos
- 0.019 0.010 2376 SceneObject_setTransform
- 0.005 0.005 2376 CheckBins
- 0.004 0.004 2376 SceneObj_setRenderTransform
- 0.017 0.007 2376 ShapeBase_updateContainer
- 0.010 0.002 2376 ContainerFindObjects_Box
- 0.008 0.004 2376 Container_findSpecialObjects_Box
- 0.004 0.004 2376 waterFind
- 0.001 0.001 2376 String_default_constructor
- 0.000 0.000 8 ClippedPolyList_Clip
- 0.000 0.000 4 VectorResize
- 0.000 0.000 6 VectorResize
- 0.001 0.000 12 Convex_UpdateWorkingList
- 0.000 0.000 12 TerrainBlock_buildConvex
- 0.000 0.000 12 ContainerFindObjects_Box
- 0.000 0.000 12 VectorResize
- 0.290 0.003 2376 TSShapeInstance_animate
- 0.287 0.287 1175 TSShapeInstance_animateNodes
- 0.000 0.000 8 TSShapeInstance_animateVisibility
- 0.000 0.000 8 TSShapeInstance_animateFrame
- 0.000 0.000 8 TSShapeInstance_animateMatFrame
- 0.000 0.000 8 TSShapeInstance_sortThreads
- 0.006 0.006 2376 UpdateActionThread
- 0.000 0.000 72 String_default_constructor
- 0.006 0.006 2376 ShapeBase_ProcessTick
- 0.000 0.000 12 SimFindObject
- 0.012 0.005 595 SceneContainer_CastRay
- 0.007 0.007 595 TerrainBlock_castRay
- 0.006 0.004 595 SceneObject_setTransform
- 0.001 0.001 595 CheckBins
- 0.001 0.001 595 SceneObj_setRenderTransform
- 0.003 0.001 595 ShapeBase_updateContainer
- 0.002 0.000 595 ContainerFindObjects_Box
- 0.001 0.001 595 Container_findSpecialObjects_Box
- 0.001 0.001 595 waterFind
- 0.000 0.000 595 String_default_constructor
- 0.001 0.001 595 ShapeBase_ProcessTick
- 0.051 0.037 101 ServerNetProcess
- 0.009 0.007 101 SceneObject_setTransform
- 0.001 0.001 101 ScopeTracker_updateObject
- 0.000 0.000 303 ScopeTracker_moveTrackingNode
- 0.000 0.000 101 SceneObj_setRenderTransform
- 0.000 0.000 101 CheckBins
- 0.003 0.001 101 SceneGraph_scopeScene
- 0.003 0.003 101 ContainerFindObjects_Box
- 0.001 0.001 101 VectorResize
- 0.001 0.001 101 ClientCatchup
- 0.000 0.000 101 String_default_constructor
- 0.033 0.030 101 SimAdvanceTime
- 0.003 0.003 1112 SimFindObject
- 0.000 0.000 2 TSShapeInstance_animate
- 0.000 0.000 1 TSShapeInstance_animateNodes
- 0.000 0.000 2 SceneContainer_CastRay
- 0.000 0.000 2 TerrainBlock_castRay
- 0.000 0.000 2 QuatF_set_MatrixF
- 0.000 0.000 2 QuatF_normalize
- 0.022 0.020 101 ClientNetProcess
- 0.002 0.002 101 VectorResize
- 0.000 0.000 101 String_default_constructor
- 0.001 0.001 101 GFXTextureManager_CleanupCache
- 3.232 0.121 101 CanvasRenderControls
- 2.162 0.011 101 GameRenderWorld
- 2.146 0.002 101 SceneGraph_renderScene
- 1.588 0.002 101 SceneGraph_preRenderSignal
- 1.586 0.006 101 ShadowMapPass_Render
- 1.579 0.067 101 PSSMLightShadowMap_render
- 1.487 0.008 404 SceneGraph_batchRenderImages
- 1.388 0.001 404 Scene_renderObjects
- 0.727 0.001 404 RenderPassManager_RenderPass
- 0.717 0.008 404 RenderPassManager_Render
- 0.592 0.117 404 RenderMeshMgr_render
- 0.105 0.008 8116 MatInstance_setSceneInfo
- 0.098 0.039 8116 ProcessedShaderMaterial_setSceneInfo
- 0.054 0.019 8116 AdvancedLightManager_setLightInfo
- 0.023 0.023 8116 PSSMLightShadowMap_setShaderParameters
- 0.007 0.007 8116 AdvancedLightManager_GetLightingShaderConstants
- 0.004 0.004 8116 LightManager_Update4LightConsts
- 0.005 0.005 13505 GenericConstBufferLayout_set
- 0.098 0.012 8116 ProcessedShaderMaterial_setBuffers
- 0.086 0.016 2727 ProcessedShaderMaterial_setBuffers_instancing
- 0.032 0.023 2727 GFXD3D9Device_allocVertexBuffer
- 0.004 0.004 13635 String_String_constructor
- 0.004 0.004 2727 VectorResize
- 0.001 0.001 2727 String_default_constructor
- 0.026 0.022 2727 GFXD3D9VertexBuffer_lock
- 0.004 0.004 2727 GFXD3D9Device_findVBPool
- 0.012 0.012 2727 GFXD3D9VertexBuffer_unlock
- 0.092 0.007 8116 MatInstance_setTransforms
- 0.085 0.064 8116 ProcessedShaderMaterial_setTransforms
- 0.021 0.014 21621 GenericConstBufferLayout_set
- 0.007 0.007 13505 GFXD3D9ShaderBufferLayout_setMatrix
- 0.088 0.013 16232 MatInstance_SetupPass
- 0.075 0.054 16232 ProcessedShaderMaterial_SetupPass
- 0.011 0.011 8116 ProcessedShaderMaterial_SetShaderConstants
- 0.005 0.005 8116 ProcessedShaderMaterial_SetTextureStages
- 0.003 0.003 8116 ProcessedShaderMaterial_SetTextureTransforms
- 0.002 0.002 2727 ProcessedShaderMaterial_stepInstance
- 0.042 0.030 8116 GFXDevice_updateStates
- 0.012 0.012 1753 GFXD3D9StateBlock_Activate
- 0.028 0.012 8116 GFXD3D9Device_setShaderConstBufferInternal
- 0.017 0.013 8116 GFXD3D9ShaderConstBuffer_activate
- 0.004 0.004 2864 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
- 0.010 0.010 18959 FeatureSet_hasFeature
- 0.009 0.009 16232 RenderBinManager_setupSGData
- 0.002 0.002 2727 ProcessedShaderMaterial_stepInstance
- 0.117 0.004 404 RenderTerrainMgr_Render
- 0.113 0.021 404 RenderTerrainMgr_Render_Shadow
- 0.037 0.003 3232 MatInstance_setSceneInfo
- 0.035 0.014 3232 ProcessedShaderMaterial_setSceneInfo
- 0.018 0.007 3232 AdvancedLightManager_setLightInfo
- 0.007 0.007 3232 PSSMLightShadowMap_setShaderParameters
- 0.002 0.002 3232 AdvancedLightManager_GetLightingShaderConstants
- 0.002 0.002 3232 LightManager_Update4LightConsts
- 0.002 0.002 6464 GenericConstBufferLayout_set
- 0.033 0.003 3232 MatInstance_setTransforms
- 0.030 0.021 3232 ProcessedShaderMaterial_setTransforms
- 0.009 0.006 9696 GenericConstBufferLayout_set
- 0.004 0.004 6464 GFXD3D9ShaderBufferLayout_setMatrix
- 0.010 0.007 3232 GFXDevice_updateStates
- 0.003 0.003 404 GFXD3D9StateBlock_Activate
- 0.006 0.004 3232 GFXD3D9Device_setShaderConstBufferInternal
- 0.003 0.002 3232 GFXD3D9ShaderConstBuffer_activate
- 0.001 0.001 404 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
- 0.005 0.001 808 MatInstance_SetupPass
- 0.004 0.003 808 ProcessedShaderMaterial_SetupPass
- 0.001 0.001 404 ProcessedShaderMaterial_SetShaderConstants
- 0.000 0.000 404 ProcessedShaderMaterial_SetTextureStages
- 0.000 0.000 404 ProcessedShaderMaterial_SetTextureTransforms
- 0.000 0.000 404 RenderImposterMgr_Render
- 0.007 0.007 404 RenderPassManager_Sort
- 0.002 0.002 404 RenderPassManager_Clear
- 0.660 0.008 404 SceneRenderState_prepRenderImages
- 0.574 0.021 1450 ShapeBase_PrepRenderImage
- 0.548 0.008 1450 TSShapeInstance_Render
- 0.540 0.014 7106 TSShapeInstance_MeshObjectInstance_render
- 0.475 0.004 1450 TSSkinMesh_render
- 0.361 0.358 303 TSSkinMesh_UpdateSkin
- 0.003 0.003 303 TSSkinMesh_UpdateTransforms
- 0.087 0.049 303 TSMesh_CreateVBIB
- 0.019 0.019 303 GFXD3D9VertexBuffer_unlock
- 0.019 0.019 303 GFXD3D9VertexBuffer_lock
- 0.000 0.000 134 VectorResize
- 0.000 0.000 134 String_String_constructor
- 0.000 0.000 134 String_default_constructor
- 0.023 0.016 1450 TSMesh_InnerRender
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- 0.000 0.000 134 VectorResize
- 0.020 0.012 1414 TSMesh_InnerRender
- 0.006 0.006 1515 RenderPassManager_addInst
- 0.000 0.000 1515 RenderPrePassMgr_addElement
- 0.001 0.001 1414 LightQuery_getLights
- 0.000 0.000 101 LightQuery_scoreLights
- 0.000 0.000 101 VectorResize
- 0.000 0.000 606 InstancingMaterialHook_GetInstancingMat
- 0.001 0.001 235 TSShapeInstance_setDetailFromDistance
- 0.001 0.001 470 TSShapeInstance_animate
- 0.021 0.000 101 TerrainBlock_prepRenderImage
- 0.020 0.013 101 TerrainBlock_RenderBlock
- 0.003 0.003 606 SceneZoneCullingState_testVolumes_OBB
- 0.002 0.001 505 LightQuery_getLights
- 0.002 0.001 505 LightQuery_scoreLights
- 0.001 0.001 505 VectorResize
- 0.002 0.002 505 RenderPassManager_addInst
- 0.000 0.000 505 RenderPrePassMgr_addElement
- 0.002 0.001 101 SkyBox_prepRenderImage
- 0.000 0.000 101 RenderPassManager_addInst
- 0.000 0.000 101 DecalManager_RenderDecals
- 0.000 0.000 101 WaterPlane_prepRenderImage
- 0.015 0.001 101 Scene_cullObjects
- 0.012 0.005 101 SceneCullingState_cullObjects
- 0.005 0.002 707 SceneCullingState_isOccludedByTerrain
- 0.003 0.003 707 TerrainBlock_getHeight
- 0.002 0.002 606 SceneZoneCullingState_testVolumes
- 0.002 0.002 101 Container_FindObjectList_Box
- 0.003 0.000 101 Scene_traverseZones
- 0.003 0.002 101 SceneSimpleZone_traverseZones
- 0.001 0.001 101 SceneCullingState_addCullingVolumeToZone
- 0.000 0.000 101 VectorResize
- 0.001 0.001 505 SceneZoneSpaceManager_rezoneObject
- 0.000 0.000 101 VectorResize
- 0.013 0.005 101 LightManager_RegisterGlobalLights
- 0.008 0.002 101 Container_FindObjectList_Frustum
- 0.005 0.005 101 Container_FindObjectList_Box
- 0.000 0.000 101 VectorResize
- 0.003 0.003 202 Frustum_update
- 0.002 0.002 101 GFXTextureManager_FindPooledTexure
- 0.001 0.001 101 String_char_constructor
- 0.000 0.000 101 VectorResize
- 0.008 0.002 101 ReflectorBase_calcScore
- 0.004 0.004 101 Frustum_update
- 0.002 0.002 101 GFXD3D9OcclusionQuery_getStatus
- 0.000 0.000 101 String_String_constructor
- 0.030 0.017 262 GFXDevice_drawTextN
- 0.004 0.004 262 GFXD3D9VertexBuffer_lock
- 0.000 0.000 262 GFXD3D9Device_findVBPool
- 0.003 0.003 262 GFXD3D9VertexBuffer_unlock
- 0.003 0.001 222 GFXDevice_updateStates
- 0.001 0.001 111 GFXD3D9StateBlock_Activate
- 0.002 0.002 262 GFXD3D9Device_allocVertexBuffer
- 0.000 0.000 262 VectorResize
- 0.000 0.000 786 String_String_constructor
- 0.000 0.000 262 String_default_constructor
- 0.002 0.002 4478 GFont_getCharInfo
- 0.020 0.015 2020 GFXDevice_updateStates
- 0.005 0.005 606 GFXD3D9StateBlock_Activate
- 0.018 0.013 2020 GFXD3D9Device_allocVertexBuffer
- 0.003 0.003 2020 VectorResize
- 0.002 0.002 5757 String_String_constructor
- 0.001 0.001 2020 String_default_constructor
- 0.016 0.014 2020 GFXD3D9VertexBuffer_lock
- 0.002 0.002 2020 GFXD3D9Device_findVBPool
- 0.008 0.008 2020 GFXD3D9VertexBuffer_unlock
- 0.008 0.008 101 GFXBeginScene
- 2.099 2.099 101 SwapBuffers
- 0.012 0.012 101 CanvasPreRender
- 0.010 0.010 101 GFXEndScene
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