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BloodknightStudios

T3D problem: Profile

Sep 11th, 2013
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  1. Profiler Data Dump:
  2. Ordered by non-sub total time -
  3. %%NSTime %% Time Invoke # Name
  4. 92.854 92.860 101 SFXSystem_Update
  5. 2.099 2.099 101 SwapBuffers
  6. 0.554 100.000 101 MainLoop
  7. 0.484 0.490 538 TSSkinMesh_UpdateSkin
  8. 0.423 0.424 1588 TSShapeInstance_animateNodes
  9. 0.194 1.588 606 RenderPassManager_Render
  10. 0.181 0.421 3540 Player_PhysicsSection
  11. 0.169 0.811 1010 RenderMeshMgr_render
  12. 0.152 0.152 12836 ClippedPolyList_Clip
  13. 0.121 3.232 101 CanvasRenderControls
  14. 0.110 0.151 14007 ProcessedShaderMaterial_setTransforms
  15. 0.107 0.159 18471 GFXDevice_updateStates
  16. 0.100 0.109 6961 GFXD3D9VertexBuffer_lock
  17. 0.089 0.164 538 TSMesh_CreateVBIB
  18. 0.079 0.137 21752 ProcessedShaderMaterial_SetupPass
  19. 0.077 0.121 9462 TSMesh_InnerRender
  20. 0.070 0.189 13906 ProcessedShaderMaterial_setSceneInfo
  21. 0.067 1.579 101 PSSMLightShadowMap_render
  22. 0.064 0.064 6961 GFXD3D9VertexBuffer_unlock
  23. 0.063 0.066 707 PostEffect_SetShaderConsts
  24. 0.060 0.103 606 TerrainBlock_RenderBlock
  25. 0.056 0.074 6423 GFXD3D9Device_allocVertexBuffer
  26. 0.056 0.076 103460 GenericConstBufferLayout_set
  27. 0.052 0.825 101 PlaneReflector_updateReflection
  28. 0.051 0.051 5298 GFXD3D9StateBlock_Activate
  29. 0.051 0.784 4752 Player_ProcessTick
  30. 0.045 0.045 9170 TerrainBlock_castRay
  31. 0.043 0.071 6042 SceneObject_setTransform
  32. 0.041 0.106 1616 RenderObjectMgr_render
  33. 0.037 0.051 101 ServerNetProcess
  34. 0.037 0.695 10692 StdServerProcessList_OnTickObject
  35. 0.037 0.040 14512 RenderPassManager_addInst
  36. 0.036 0.220 10692 StdClientProcessList_OnTickObject
  37. 0.036 0.127 15017 AdvancedLightManager_setLightInfo
  38. 0.035 0.036 11550 PSSMLightShadowMap_setShaderParameters
  39. 0.034 0.086 3540 Player_UpdatePos
  40. 0.033 0.847 1988 ShapeBase_PrepRenderImage
  41. 0.031 0.031 1717 Frustum_update
  42. 0.030 0.033 101 SimAdvanceTime
  43. 0.028 0.028 11716 TerrainBlock_getHeight
  44. 0.027 0.027 7070 SceneZoneCullingState_testVolumes_OBB
  45. 0.026 0.038 16128 GFXD3D9ShaderConstBuffer_activate
  46. 0.026 0.084 3838 SceneCullingState_isOccludedByTerrain
  47. 0.025 0.027 11078 ProcessedShaderMaterial_SetShaderConstants
  48. 0.024 0.062 16128 GFXD3D9Device_setShaderConstBufferInternal
  49. 0.024 0.030 2154 LightManager_Update4LightConsts_setLights
  50. 0.023 0.024 808 Container_FindObjectList_Box
  51. 0.023 0.805 10068 TSShapeInstance_MeshObjectInstance_render
  52. 0.021 0.113 404 RenderTerrainMgr_Render_Shadow
  53. 0.020 0.110 3333 ProcessedShaderMaterial_setBuffers_instancing
  54. 0.020 0.028 1515 TerrainCellMaterial_SetTransformAndEye
  55. 0.020 0.068 202 RenderPrePassMgr_render
  56. 0.020 93.273 101 ClientProcess
  57. 0.020 0.022 101 ClientNetProcess
  58. 0.020 0.172 22156 MatInstance_SetupPass
  59. 0.019 0.047 3030 TerrainCellMaterial_SetupPass
  60. 0.019 0.024 10876 ProcessedShaderMaterial_SetTextureStages
  61. 0.019 0.020 28956 GFXD3D9ShaderBufferLayout_setMatrix
  62. 0.019 0.054 202 AdvancedLightManager_Render
  63. 0.019 0.019 10291 VectorResize
  64. 0.018 0.110 606 SceneCullingState_cullObjects
  65. 0.018 0.195 606 RenderTerrainMgr_Render
  66. 0.018 0.018 21277 AdvancedLightManager_GetLightingShaderConstants
  67. 0.017 0.932 1188 ProcessList_AdvanceObjects
  68. 0.017 0.030 262 GFXDevice_drawTextN
  69. 0.016 0.849 101 ReflectionManager_Update
  70. 0.015 2.758 606 SceneGraph_batchRenderImages
  71. 0.015 0.125 10068 ProcessedShaderMaterial_setBuffers
  72. 0.015 0.015 23469 FeatureSet_hasFeature
  73. 0.014 0.985 606 SceneRenderState_prepRenderImages
  74. 0.014 0.014 11514 String_char_constructor
  75. 0.013 0.202 13906 MatInstance_setSceneInfo
  76. 0.013 0.014 606 RenderPassManager_Sort
  77. 0.013 0.164 14007 MatInstance_setTransforms
  78. 0.013 0.391 101 StdClientProcessList_AdvanceTime
  79. 0.013 0.032 4729 ShapeBase_updateContainer
  80. 0.013 0.043 15017 LightManager_Update4LightConsts
  81. 0.013 0.013 6648 SceneObj_setRenderTransform
  82. 0.012 0.818 2089 TSShapeInstance_Render
  83. 0.012 0.012 6042 CheckBins
  84. 0.012 0.027 1393 SceneContainer_CastRay
  85. 0.012 0.013 1515 TerrainCellMaterial_UpdateMaterialConsts
  86. 0.012 0.012 6331 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  87. 0.012 0.026 101 SceneGraphRender_postRenderSignal
  88. 0.012 0.012 101 CanvasPreRender
  89. 0.011 0.011 2222 StringData_getOrCreateHashNoCase
  90. 0.011 0.011 20136 RenderBinManager_setupSGData
  91. 0.011 2.162 101 GameRenderWorld
  92. 0.010 0.031 11348 ShadowRenderPassManager_addInst
  93. 0.010 0.010 11110 String_compare
  94. 0.010 0.010 101 GFXEndScene
  95. 0.009 0.009 5941 ShapeBase_ProcessTick
  96. 0.009 0.009 6423 GFXD3D9Device_findVBPool
  97. 0.009 0.022 202 LightManager_RegisterGlobalLights
  98. 0.008 0.012 2780 UpdateActionThread
  99. 0.008 0.008 2965 SceneZoneCullingState_testVolumes
  100. 0.008 0.008 26203 String_String_constructor
  101. 0.008 0.008 101 GFXBeginScene
  102. 0.008 0.008 606 RenderPassManager_Clear
  103. 0.008 0.008 4729 waterFind
  104. 0.007 0.705 1786 TSSkinMesh_render
  105. 0.007 0.016 404 ProcessedCustomMaterial_SetupPass
  106. 0.007 0.012 101 AdvancedLightBinManager_SetupPerFrameParameters
  107. 0.007 0.021 4850 ContainerFindObjects_Box
  108. 0.007 0.430 6657 TSShapeInstance_animate
  109. 0.006 0.014 4729 Container_findSpecialObjects_Box
  110. 0.006 0.006 538 TSSkinMesh_UpdateTransforms
  111. 0.006 0.009 606 SceneSimpleZone_traverseZones
  112. 0.006 94.094 101 ProcessTimeEvent
  113. 0.006 1.586 101 ShadowMapPass_Render
  114. 0.006 0.130 606 Scene_cullObjects
  115. 0.005 0.006 101 SFXSystem_UpdateSources
  116. 0.005 0.005 606 GFXTextureManager_FindPooledTexure
  117. 0.005 0.005 11078 ProcessedShaderMaterial_SetTextureTransforms
  118. 0.005 0.005 2089 TSShapeInstance_setDetailFromDistance
  119. 0.004 0.004 6666 ProcessedShaderMaterial_stepInstance
  120. 0.004 0.004 1326 SimFindObject
  121. 0.004 0.013 202 Container_FindObjectList_Frustum
  122. 0.004 0.941 202 ProcessList_AdvanceTime
  123. 0.004 0.006 1245 LightQuery_scoreLights
  124. 0.004 0.233 594 StdClientProcessList_OnAdvanceObjects
  125. 0.004 0.004 12069 String_default_constructor
  126. 0.003 0.004 695 ScopeTracker_updateObject
  127. 0.003 0.003 101 SceneGraph_unregisterLights
  128. 0.003 0.004 202 WaterPlane_prepRenderImage
  129. 0.003 0.003 202 RenderTexTargetBinManager_onPreRender
  130. 0.003 0.003 2861 RenderPrePassMgr_addElement
  131. 0.003 0.009 2659 LightQuery_getLights
  132. 0.002 1.612 606 RenderPassManager_RenderPass
  133. 0.002 2.600 606 Scene_renderObjects
  134. 0.002 0.002 101 GFXD3D9OcclusionQuery_getStatus
  135. 0.002 0.008 101 ReflectorBase_calcScore
  136. 0.002 1.588 101 SceneGraph_preRenderSignal
  137. 0.002 0.002 202 RenderTexTargetBinManager_onPostRender
  138. 0.002 0.003 202 SkyBox_prepRenderImage
  139. 0.002 0.002 101 PostEffect_SetShaderConst
  140. 0.002 0.002 3333 InstancingMaterialHook_GetInstancingMat
  141. 0.002 0.003 101 GFXCardProfiler_queryProfile
  142. 0.002 2.146 101 SceneGraph_renderScene
  143. 0.002 0.002 4478 GFont_getCharInfo
  144. 0.002 0.002 606 SceneCullingState_addCullingVolumeToZone
  145. 0.001 0.002 101 NamedTexTarget_find
  146. 0.001 0.001 505 SceneZoneSpaceManager_rezoneObject
  147. 0.001 0.105 606 TerrainBlock_prepRenderImage
  148. 0.001 0.010 606 Scene_traverseZones
  149. 0.001 0.001 101 AdvancedLightBinManager_GetLightMaterial
  150. 0.001 0.001 2085 ScopeTracker_moveTrackingNode
  151. 0.001 0.001 1851 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  152. 0.001 0.002 202 DecalManager_RenderDecals
  153. 0.001 0.001 808 QuatF_set_MatrixF
  154. 0.001 0.001 202 RenderPrePassMgr_sort
  155. 0.001 0.002 20 Convex_UpdateWorkingList
  156. 0.001 0.001 101 ClientCatchup
  157. 0.001 0.001 101 GFXTextureManager_CleanupCache
  158. 0.001 0.001 20 TerrainBlock_buildConvex
  159. 0.001 0.708 101 ServerProcess
  160. 0.001 0.001 202 RenderGlowMgr_Render
  161. 0.001 0.229 594 StdClientProcessList_AdvanceObjects
  162. 0.001 0.003 101 SceneGraph_scopeScene
  163. 0.001 0.001 16 TSShapeInstance_animateVisibility
  164. 0.001 0.001 101 DecalManager_RenderDecals_SphereTreeCull
  165. 0.000 0.001 101 SFXSystem_AssignVoices
  166. 0.000 0.000 16 TSShapeInstance_animateFrame
  167. 0.000 0.000 808 QuatF_normalize
  168. 0.000 0.000 101 CameraFXManager_update
  169. 0.000 0.000 16 TSShapeInstance_animateMatFrame
  170. 0.000 0.000 202 RenderSelectionMgr_Render
  171. 0.000 0.000 101 SFXSystem_SortSounds
  172. 0.000 0.000 202 afxRenderZodiacGroundPlaneMgr_render
  173. 0.000 0.000 29 TSShapeInstance_sortThreads
  174. 0.000 0.000 202 afxRenderZodiacPolysoupMgr_render
  175. 0.000 0.000 606 RenderImposterMgr_Render
  176. 0.000 0.000 202 afxRenderZodiacTerrainMgr_render
  177. 0.000 0.009 101 SceneGraph_registerLights
  178. 0.000 0.000 202 afxRenderZodiacMeshRoadMgr_render
  179. 0.000 0.000 101 DecalManager_RenderDecals_Update
  180. 0.000 0.000 404 RenderImposterMgr_RenderPrePass
  181. 0.000 0.000 101 LightShadowMap_ReleaseUnusedTextures
  182. 0.000 0.000 101 AdvancedLightBinManager_setupSGData
  183. 0.000 0.000 101 StringData_getOrCreateHashCase
  184. 0.000 0.000 101 LightShadowMap_updatePriority
  185. 0.000 0.000 202 RenderParticleMgr_render
  186. 0.000 0.000 202 RenderTranslucentMgr_render
  187. 0.000 0.000 202 RenderOcclusionMgr_render
  188. 0.000 0.000 0 TerrCell_UpdateZoning
  189. 0.000 0.000 0 QuatF_set_AngAxisF
  190. 0.000 0.000 0 String_char_len_constructor
  191. 0.000 0.000 0 TerrCell_UpdatePrimitiveBuffer
  192. 0.000 0.000 0 TSStatic_onAdd
  193. 0.000 0.000 0 TSShapeInstance_PrepCollision
  194. 0.000 0.000 0 GFXD3D9ShaderConstBuffer_activate_dirty_check_2
  195. 0.000 0.000 0 TSShape_findColDetails
  196. 0.000 0.000 0 RemoveFromBins
  197. 0.000 0.000 0 InsertBins
  198. 0.000 0.000 0 SceneZoneSpaceManager_zoneInsert
  199. 0.000 0.000 0 ScopeTracker_initTracking
  200. 0.000 0.000 0 FeatureSet_Merge
  201. 0.000 0.000 0 TerrainEditor_Selection_Reset
  202. 0.000 0.000 0 GuiControl_onWake
  203. 0.000 0.000 0 GuiControl_awaken
  204. 0.000 0.000 0 FeatureSet_Exclude
  205. 0.000 0.000 0 GuiBitmapButtonCtrl_setBitmap
  206. 0.000 0.000 0 ProcessedShaderMaterial_DetermineFeatures
  207. 0.000 0.000 0 TerrCell_PreloadMaterials
  208. 0.000 0.000 0 GFXTextureManager_CleanupPool
  209. 0.000 0.000 0 FeatureSet_Filter
  210. 0.000 0.000 0 ShaderGen_GetShader
  211. 0.000 0.000 0 GFXD3D9Device_allocVertexDecl
  212. 0.000 0.000 0 GFXVertexFormat_updateDirty
  213. 0.000 0.000 0 GFXVertexFormat_updateDecl
  214. 0.000 0.000 0 RenderPrePassMgr_updateTargets
  215. 0.000 0.000 0 GFXD3D9Shader_GetShaderConstants
  216. 0.000 0.000 0 GFXD3D9Shader_CompileShader
  217. 0.000 0.000 0 GFXD3D9Shader_Init
  218. 0.000 0.000 0 ShaderData_GetShader
  219. 0.000 0.000 0 FeatureSet_RebuildDesc
  220. 0.000 0.000 0 GBitmap_setFormat
  221. 0.000 0.000 0 GFXD3DTexMan_loadSurface
  222. 0.000 0.000 0 GFXD3D9TextureManager_loadTextureDDS
  223. 0.000 0.000 0 GFXTextureManager_CreateTexture_DDS
  224. 0.000 0.000 0 DDSFile_load
  225. 0.000 0.000 0 ResourceGBitmap_create
  226. 0.000 0.000 0 GBitmap_search
  227. 0.000 0.000 0 GBitmap_sFindFile
  228. 0.000 0.000 0 GBitmap_load
  229. 0.000 0.000 0 GFXTextureManager_createTexture
  230. 0.000 0.000 0 GFXDevice_CreateStateBlock
  231. 0.000 0.000 0 SwizzleNull_Upload
  232. 0.000 0.000 0 Swizzle32_Upload
  233. 0.000 0.000 0 GFXD3D9TextureManager_loadTexture
  234. 0.000 0.000 0 ShaderGen_GenerateShader
  235. 0.000 0.000 0 GFXTextureManager_CreateTexture_Bitmap
  236. 0.000 0.000 0 RenderTexTargetBinManager_updateTargets
  237. 0.000 0.000 0 LightShadowMap_ReleaseAllTextures
  238. 0.000 0.000 0 String_String_plus_String
  239. 0.000 0.000 0 oneUTF8toUTF32
  240. 0.000 0.000 0 convertUTF8toUTF16
  241. 0.000 0.000 0 convertUTF8toUTF16_create
  242. 0.000 0.000 0 MatStateHint_init
  243. 0.000 0.000 0 convertUTF16toUTF8_create
  244. 0.000 0.000 0 String_UTF16_constructor
  245. 0.000 0.000 0 oneUTF32toUTF8
  246. 0.000 0.000 0 oneUTF16toUTF32
  247. 0.000 0.000 0 convertUTF16toUTF8
  248. 0.000 0.000 0 TerrCell_AllocPrimBuffer
  249. 0.000 0.000 0 TerrCell_UpdateMaterials
  250. 0.000 0.000 0 TerrCell_Init
  251. 0.000 0.000 0 TerrCell_UpdateVertexBuffer
  252. 0.000 0.000 0 TerrCell_UpdateBounds
  253. 0.000 0.000 0 TerrainBlock_getNormal
  254. 0.000 0.000 0 GFXD3D9Device_createVBPool
  255. 0.000 0.000 0 TerrainBlock_getSmoothNormal
  256.  
  257. Ordered by non-sub total time -
  258. %%NSTime %% Time Invoke # Name
  259. 2.001 -97.999 0 ROOT
  260. 100.000 0.554 101 MainLoop
  261. 94.094 0.006 101 ProcessTimeEvent
  262. 93.273 0.020 101 ClientProcess
  263. 92.860 92.854 101 SFXSystem_Update
  264. 0.006 0.005 101 SFXSystem_UpdateSources
  265. 0.001 0.000 101 SFXSystem_AssignVoices
  266. 0.000 0.000 101 SFXSystem_SortSounds
  267. 0.391 0.013 101 StdClientProcessList_AdvanceTime
  268. 0.233 0.001 101 ProcessList_AdvanceTime
  269. 0.233 0.004 594 StdClientProcessList_OnAdvanceObjects
  270. 0.229 0.001 594 StdClientProcessList_AdvanceObjects
  271. 0.228 0.008 594 ProcessList_AdvanceObjects
  272. 0.220 0.036 10692 StdClientProcessList_OnTickObject
  273. 0.150 0.014 2376 Player_ProcessTick
  274. 0.126 0.054 1164 Player_PhysicsSection
  275. 0.048 0.048 4082 ClippedPolyList_Clip
  276. 0.023 0.008 1164 Player_UpdatePos
  277. 0.008 0.004 1164 SceneObject_setTransform
  278. 0.002 0.002 1164 CheckBins
  279. 0.002 0.002 1164 SceneObj_setRenderTransform
  280. 0.007 0.003 1164 ShapeBase_updateContainer
  281. 0.004 0.001 1164 ContainerFindObjects_Box
  282. 0.003 0.001 1164 Container_findSpecialObjects_Box
  283. 0.002 0.002 1164 waterFind
  284. 0.000 0.000 1164 String_default_constructor
  285. 0.001 0.000 8 Convex_UpdateWorkingList
  286. 0.000 0.000 8 TerrainBlock_buildConvex
  287. 0.000 0.000 8 ContainerFindObjects_Box
  288. 0.000 0.000 8 VectorResize
  289. 0.008 0.004 1212 SceneObject_setTransform
  290. 0.002 0.002 1212 CheckBins
  291. 0.002 0.002 1212 SceneObj_setRenderTransform
  292. 0.002 0.002 2376 ShapeBase_ProcessTick
  293. 0.019 0.014 594 SceneObject_setTransform
  294. 0.003 0.002 594 ScopeTracker_updateObject
  295. 0.001 0.001 1782 ScopeTracker_moveTrackingNode
  296. 0.001 0.001 594 CheckBins
  297. 0.001 0.001 594 SceneObj_setRenderTransform
  298. 0.011 0.005 594 SceneContainer_CastRay
  299. 0.006 0.006 594 TerrainBlock_castRay
  300. 0.004 0.002 594 ShapeBase_updateContainer
  301. 0.002 0.001 594 ContainerFindObjects_Box
  302. 0.002 0.001 594 Container_findSpecialObjects_Box
  303. 0.001 0.001 594 waterFind
  304. 0.000 0.000 594 String_default_constructor
  305. 0.000 0.000 594 ShapeBase_ProcessTick
  306. 0.136 0.001 404 TSShapeInstance_animate
  307. 0.134 0.133 404 TSShapeInstance_animateNodes
  308. 0.001 0.001 468 QuatF_set_MatrixF
  309. 0.000 0.000 468 QuatF_normalize
  310. 0.000 0.000 8 TSShapeInstance_animateVisibility
  311. 0.000 0.000 8 TSShapeInstance_animateFrame
  312. 0.000 0.000 8 TSShapeInstance_animateMatFrame
  313. 0.000 0.000 13 TSShapeInstance_sortThreads
  314. 0.006 0.002 404 UpdateActionThread
  315. 0.003 0.003 8 TSShapeInstance_animateNodes
  316. 0.000 0.000 130 QuatF_set_MatrixF
  317. 0.000 0.000 130 QuatF_normalize
  318. 0.000 0.000 208 QuatF_set_MatrixF
  319. 0.000 0.000 208 QuatF_normalize
  320. 0.000 0.000 8 TSShapeInstance_sortThreads
  321. 0.000 0.000 72 String_default_constructor
  322. 0.002 0.001 101 SceneContainer_CastRay
  323. 0.001 0.001 101 TerrainBlock_castRay
  324. 0.001 0.001 505 SceneObj_setRenderTransform
  325. 0.000 0.000 101 CameraFXManager_update
  326. 0.002 0.002 101 SceneContainer_CastRay
  327. 0.708 0.001 101 ServerProcess
  328. 0.708 0.003 101 ProcessList_AdvanceTime
  329. 0.704 0.009 594 ProcessList_AdvanceObjects
  330. 0.695 0.037 10692 StdServerProcessList_OnTickObject
  331. 0.634 0.037 2376 Player_ProcessTick
  332. 0.295 0.127 2376 Player_PhysicsSection
  333. 0.104 0.104 8746 ClippedPolyList_Clip
  334. 0.000 0.000 2 VectorResize
  335. 0.063 0.026 2376 Player_UpdatePos
  336. 0.019 0.010 2376 SceneObject_setTransform
  337. 0.005 0.005 2376 CheckBins
  338. 0.004 0.004 2376 SceneObj_setRenderTransform
  339. 0.017 0.007 2376 ShapeBase_updateContainer
  340. 0.010 0.002 2376 ContainerFindObjects_Box
  341. 0.008 0.004 2376 Container_findSpecialObjects_Box
  342. 0.004 0.004 2376 waterFind
  343. 0.001 0.001 2376 String_default_constructor
  344. 0.000 0.000 8 ClippedPolyList_Clip
  345. 0.000 0.000 4 VectorResize
  346. 0.000 0.000 6 VectorResize
  347. 0.001 0.000 12 Convex_UpdateWorkingList
  348. 0.000 0.000 12 TerrainBlock_buildConvex
  349. 0.000 0.000 12 ContainerFindObjects_Box
  350. 0.000 0.000 12 VectorResize
  351. 0.290 0.003 2376 TSShapeInstance_animate
  352. 0.287 0.287 1175 TSShapeInstance_animateNodes
  353. 0.000 0.000 8 TSShapeInstance_animateVisibility
  354. 0.000 0.000 8 TSShapeInstance_animateFrame
  355. 0.000 0.000 8 TSShapeInstance_animateMatFrame
  356. 0.000 0.000 8 TSShapeInstance_sortThreads
  357. 0.006 0.006 2376 UpdateActionThread
  358. 0.000 0.000 72 String_default_constructor
  359. 0.006 0.006 2376 ShapeBase_ProcessTick
  360. 0.000 0.000 12 SimFindObject
  361. 0.012 0.005 595 SceneContainer_CastRay
  362. 0.007 0.007 595 TerrainBlock_castRay
  363. 0.006 0.004 595 SceneObject_setTransform
  364. 0.001 0.001 595 CheckBins
  365. 0.001 0.001 595 SceneObj_setRenderTransform
  366. 0.003 0.001 595 ShapeBase_updateContainer
  367. 0.002 0.000 595 ContainerFindObjects_Box
  368. 0.001 0.001 595 Container_findSpecialObjects_Box
  369. 0.001 0.001 595 waterFind
  370. 0.000 0.000 595 String_default_constructor
  371. 0.001 0.001 595 ShapeBase_ProcessTick
  372. 0.051 0.037 101 ServerNetProcess
  373. 0.009 0.007 101 SceneObject_setTransform
  374. 0.001 0.001 101 ScopeTracker_updateObject
  375. 0.000 0.000 303 ScopeTracker_moveTrackingNode
  376. 0.000 0.000 101 SceneObj_setRenderTransform
  377. 0.000 0.000 101 CheckBins
  378. 0.003 0.001 101 SceneGraph_scopeScene
  379. 0.003 0.003 101 ContainerFindObjects_Box
  380. 0.001 0.001 101 VectorResize
  381. 0.001 0.001 101 ClientCatchup
  382. 0.000 0.000 101 String_default_constructor
  383. 0.033 0.030 101 SimAdvanceTime
  384. 0.003 0.003 1112 SimFindObject
  385. 0.000 0.000 2 TSShapeInstance_animate
  386. 0.000 0.000 1 TSShapeInstance_animateNodes
  387. 0.000 0.000 2 SceneContainer_CastRay
  388. 0.000 0.000 2 TerrainBlock_castRay
  389. 0.000 0.000 2 QuatF_set_MatrixF
  390. 0.000 0.000 2 QuatF_normalize
  391. 0.022 0.020 101 ClientNetProcess
  392. 0.002 0.002 101 VectorResize
  393. 0.000 0.000 101 String_default_constructor
  394. 0.001 0.001 101 GFXTextureManager_CleanupCache
  395. 3.232 0.121 101 CanvasRenderControls
  396. 2.162 0.011 101 GameRenderWorld
  397. 2.146 0.002 101 SceneGraph_renderScene
  398. 1.588 0.002 101 SceneGraph_preRenderSignal
  399. 1.586 0.006 101 ShadowMapPass_Render
  400. 1.579 0.067 101 PSSMLightShadowMap_render
  401. 1.487 0.008 404 SceneGraph_batchRenderImages
  402. 1.388 0.001 404 Scene_renderObjects
  403. 0.727 0.001 404 RenderPassManager_RenderPass
  404. 0.717 0.008 404 RenderPassManager_Render
  405. 0.592 0.117 404 RenderMeshMgr_render
  406. 0.105 0.008 8116 MatInstance_setSceneInfo
  407. 0.098 0.039 8116 ProcessedShaderMaterial_setSceneInfo
  408. 0.054 0.019 8116 AdvancedLightManager_setLightInfo
  409. 0.023 0.023 8116 PSSMLightShadowMap_setShaderParameters
  410. 0.007 0.007 8116 AdvancedLightManager_GetLightingShaderConstants
  411. 0.004 0.004 8116 LightManager_Update4LightConsts
  412. 0.005 0.005 13505 GenericConstBufferLayout_set
  413. 0.098 0.012 8116 ProcessedShaderMaterial_setBuffers
  414. 0.086 0.016 2727 ProcessedShaderMaterial_setBuffers_instancing
  415. 0.032 0.023 2727 GFXD3D9Device_allocVertexBuffer
  416. 0.004 0.004 13635 String_String_constructor
  417. 0.004 0.004 2727 VectorResize
  418. 0.001 0.001 2727 String_default_constructor
  419. 0.026 0.022 2727 GFXD3D9VertexBuffer_lock
  420. 0.004 0.004 2727 GFXD3D9Device_findVBPool
  421. 0.012 0.012 2727 GFXD3D9VertexBuffer_unlock
  422. 0.092 0.007 8116 MatInstance_setTransforms
  423. 0.085 0.064 8116 ProcessedShaderMaterial_setTransforms
  424. 0.021 0.014 21621 GenericConstBufferLayout_set
  425. 0.007 0.007 13505 GFXD3D9ShaderBufferLayout_setMatrix
  426. 0.088 0.013 16232 MatInstance_SetupPass
  427. 0.075 0.054 16232 ProcessedShaderMaterial_SetupPass
  428. 0.011 0.011 8116 ProcessedShaderMaterial_SetShaderConstants
  429. 0.005 0.005 8116 ProcessedShaderMaterial_SetTextureStages
  430. 0.003 0.003 8116 ProcessedShaderMaterial_SetTextureTransforms
  431. 0.002 0.002 2727 ProcessedShaderMaterial_stepInstance
  432. 0.042 0.030 8116 GFXDevice_updateStates
  433. 0.012 0.012 1753 GFXD3D9StateBlock_Activate
  434. 0.028 0.012 8116 GFXD3D9Device_setShaderConstBufferInternal
  435. 0.017 0.013 8116 GFXD3D9ShaderConstBuffer_activate
  436. 0.004 0.004 2864 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  437. 0.010 0.010 18959 FeatureSet_hasFeature
  438. 0.009 0.009 16232 RenderBinManager_setupSGData
  439. 0.002 0.002 2727 ProcessedShaderMaterial_stepInstance
  440. 0.117 0.004 404 RenderTerrainMgr_Render
  441. 0.113 0.021 404 RenderTerrainMgr_Render_Shadow
  442. 0.037 0.003 3232 MatInstance_setSceneInfo
  443. 0.035 0.014 3232 ProcessedShaderMaterial_setSceneInfo
  444. 0.018 0.007 3232 AdvancedLightManager_setLightInfo
  445. 0.007 0.007 3232 PSSMLightShadowMap_setShaderParameters
  446. 0.002 0.002 3232 AdvancedLightManager_GetLightingShaderConstants
  447. 0.002 0.002 3232 LightManager_Update4LightConsts
  448. 0.002 0.002 6464 GenericConstBufferLayout_set
  449. 0.033 0.003 3232 MatInstance_setTransforms
  450. 0.030 0.021 3232 ProcessedShaderMaterial_setTransforms
  451. 0.009 0.006 9696 GenericConstBufferLayout_set
  452. 0.004 0.004 6464 GFXD3D9ShaderBufferLayout_setMatrix
  453. 0.010 0.007 3232 GFXDevice_updateStates
  454. 0.003 0.003 404 GFXD3D9StateBlock_Activate
  455. 0.006 0.004 3232 GFXD3D9Device_setShaderConstBufferInternal
  456. 0.003 0.002 3232 GFXD3D9ShaderConstBuffer_activate
  457. 0.001 0.001 404 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  458. 0.005 0.001 808 MatInstance_SetupPass
  459. 0.004 0.003 808 ProcessedShaderMaterial_SetupPass
  460. 0.001 0.001 404 ProcessedShaderMaterial_SetShaderConstants
  461. 0.000 0.000 404 ProcessedShaderMaterial_SetTextureStages
  462. 0.000 0.000 404 ProcessedShaderMaterial_SetTextureTransforms
  463. 0.000 0.000 404 RenderImposterMgr_Render
  464. 0.007 0.007 404 RenderPassManager_Sort
  465. 0.002 0.002 404 RenderPassManager_Clear
  466. 0.660 0.008 404 SceneRenderState_prepRenderImages
  467. 0.574 0.021 1450 ShapeBase_PrepRenderImage
  468. 0.548 0.008 1450 TSShapeInstance_Render
  469. 0.540 0.014 7106 TSShapeInstance_MeshObjectInstance_render
  470. 0.475 0.004 1450 TSSkinMesh_render
  471. 0.361 0.358 303 TSSkinMesh_UpdateSkin
  472. 0.003 0.003 303 TSSkinMesh_UpdateTransforms
  473. 0.087 0.049 303 TSMesh_CreateVBIB
  474. 0.019 0.019 303 GFXD3D9VertexBuffer_unlock
  475. 0.019 0.019 303 GFXD3D9VertexBuffer_lock
  476. 0.000 0.000 134 VectorResize
  477. 0.000 0.000 134 String_String_constructor
  478. 0.000 0.000 134 String_default_constructor
  479. 0.023 0.016 1450 TSMesh_InnerRender
  480. 0.007 0.002 1450 ShadowRenderPassManager_addInst
  481. 0.005 0.005 1450 RenderPassManager_addInst
  482. 0.050 0.034 5656 TSMesh_InnerRender
  483. 0.015 0.006 6060 ShadowRenderPassManager_addInst
  484. 0.010 0.010 6060 RenderPassManager_addInst
  485. 0.001 0.001 2424 InstancingMaterialHook_GetInstancingMat
  486. 0.003 0.003 1450 TSShapeInstance_setDetailFromDistance
  487. 0.002 0.002 2900 TSShapeInstance_animate
  488. 0.067 0.001 404 TerrainBlock_prepRenderImage
  489. 0.066 0.038 404 TerrainBlock_RenderBlock
  490. 0.020 0.020 5454 SceneZoneCullingState_testVolumes_OBB
  491. 0.007 0.002 3232 ShadowRenderPassManager_addInst
  492. 0.005 0.005 3232 RenderPassManager_addInst
  493. 0.010 0.001 303 TSShapeInstance_Render
  494. 0.009 0.002 1212 TSShapeInstance_MeshObjectInstance_render
  495. 0.007 0.005 606 TSMesh_InnerRender
  496. 0.002 0.001 606 ShadowRenderPassManager_addInst
  497. 0.001 0.001 606 RenderPassManager_addInst
  498. 0.000 0.000 303 InstancingMaterialHook_GetInstancingMat
  499. 0.001 0.001 303 TSShapeInstance_setDetailFromDistance
  500. 0.000 0.000 303 TSShapeInstance_animate
  501. 0.084 0.004 404 Scene_cullObjects
  502. 0.071 0.010 404 SceneCullingState_cullObjects
  503. 0.056 0.018 2424 SceneCullingState_isOccludedByTerrain
  504. 0.019 0.019 8484 TerrainBlock_getHeight
  505. 0.018 0.018 6060 TerrainBlock_castRay
  506. 0.005 0.005 1753 SceneZoneCullingState_testVolumes
  507. 0.010 0.010 404 Container_FindObjectList_Box
  508. 0.005 0.001 404 Scene_traverseZones
  509. 0.005 0.003 404 SceneSimpleZone_traverseZones
  510. 0.001 0.001 404 SceneCullingState_addCullingVolumeToZone
  511. 0.001 0.001 404 VectorResize
  512. 0.001 0.001 404 VectorResize
  513. 0.020 0.020 1212 Frustum_update
  514. 0.003 0.002 101 GFXCardProfiler_queryProfile
  515. 0.001 0.001 101 StringData_getOrCreateHashNoCase
  516. 0.000 0.000 202 String_compare
  517. 0.001 0.001 404 VectorResize
  518. 0.001 0.001 202 String_char_constructor
  519. 0.001 0.001 101 GFXTextureManager_FindPooledTexure
  520. 0.000 0.000 101 LightShadowMap_ReleaseUnusedTextures
  521. 0.000 0.000 101 VectorResize
  522. 0.000 0.000 101 LightShadowMap_updatePriority
  523. 0.000 0.000 303 String_default_constructor
  524. 0.519 0.002 101 SceneGraph_batchRenderImages
  525. 0.485 0.000 101 Scene_renderObjects
  526. 0.451 0.001 101 RenderPassManager_RenderPass
  527. 0.446 0.100 101 RenderPassManager_Render
  528. 0.073 0.034 808 RenderObjectMgr_render
  529. 0.016 0.011 303 GFXDevice_updateStates
  530. 0.004 0.004 303 GFXD3D9StateBlock_Activate
  531. 0.011 0.001 606 MatInstance_SetupPass
  532. 0.005 0.003 202 ProcessedCustomMaterial_SetupPass
  533. 0.001 0.001 101 ProcessedShaderMaterial_SetShaderConstants
  534. 0.000 0.000 202 GenericConstBufferLayout_set
  535. 0.001 0.000 101 AdvancedLightManager_setLightInfo
  536. 0.000 0.000 101 LightManager_Update4LightConsts
  537. 0.000 0.000 101 AdvancedLightManager_GetLightingShaderConstants
  538. 0.000 0.000 303 AdvancedLightManager_GetLightingShaderConstants
  539. 0.000 0.000 101 ProcessedShaderMaterial_SetTextureTransforms
  540. 0.000 0.000 101 GenericConstBufferLayout_set
  541. 0.005 0.002 404 ProcessedShaderMaterial_SetupPass
  542. 0.001 0.001 202 ProcessedShaderMaterial_SetShaderConstants
  543. 0.000 0.000 202 GenericConstBufferLayout_set
  544. 0.001 0.001 202 ProcessedShaderMaterial_SetTextureStages
  545. 0.000 0.000 101 AdvancedLightManager_GetLightingShaderConstants
  546. 0.000 0.000 202 ProcessedShaderMaterial_SetTextureTransforms
  547. 0.004 0.000 303 MatInstance_setSceneInfo
  548. 0.004 0.002 303 ProcessedShaderMaterial_setSceneInfo
  549. 0.001 0.001 303 AdvancedLightManager_setLightInfo
  550. 0.000 0.000 303 AdvancedLightManager_GetLightingShaderConstants
  551. 0.000 0.000 303 LightManager_Update4LightConsts
  552. 0.000 0.000 505 GenericConstBufferLayout_set
  553. 0.004 0.000 303 MatInstance_setTransforms
  554. 0.004 0.003 303 ProcessedShaderMaterial_setTransforms
  555. 0.001 0.001 505 GenericConstBufferLayout_set
  556. 0.000 0.000 505 GFXD3D9ShaderBufferLayout_setMatrix
  557. 0.002 0.001 303 GFXD3D9Device_setShaderConstBufferInternal
  558. 0.002 0.001 303 GFXD3D9ShaderConstBuffer_activate
  559. 0.000 0.000 303 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  560. 0.002 0.002 2929 GenericConstBufferLayout_set
  561. 0.000 0.000 202 GFXD3D9ShaderBufferLayout_setMatrix
  562. 0.000 0.000 101 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  563. 0.001 0.001 101 SceneObj_setRenderTransform
  564. 0.068 0.020 101 RenderPrePassMgr_render
  565. 0.013 0.009 505 TerrainCellMaterial_SetTransformAndEye
  566. 0.004 0.002 2929 GenericConstBufferLayout_set
  567. 0.002 0.002 1515 GFXD3D9ShaderBufferLayout_setMatrix
  568. 0.000 0.000 505 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  569. 0.011 0.005 1010 TerrainCellMaterial_SetupPass
  570. 0.006 0.006 505 TerrainCellMaterial_UpdateMaterialConsts
  571. 0.000 0.000 1212 GenericConstBufferLayout_set
  572. 0.000 0.000 505 GenericConstBufferLayout_set
  573. 0.006 0.000 202 MatInstance_setTransforms
  574. 0.005 0.004 202 ProcessedShaderMaterial_setTransforms
  575. 0.001 0.001 808 GenericConstBufferLayout_set
  576. 0.001 0.001 606 GFXD3D9ShaderBufferLayout_setMatrix
  577. 0.000 0.000 202 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  578. 0.005 0.002 606 GFXDevice_updateStates
  579. 0.003 0.003 303 GFXD3D9StateBlock_Activate
  580. 0.004 0.001 606 GFXD3D9Device_setShaderConstBufferInternal
  581. 0.003 0.002 606 GFXD3D9ShaderConstBuffer_activate
  582. 0.002 0.002 606 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  583. 0.004 0.000 202 MatInstance_SetupPass
  584. 0.003 0.001 202 ProcessedShaderMaterial_SetupPass
  585. 0.001 0.001 101 ProcessedShaderMaterial_SetTextureStages
  586. 0.001 0.001 101 AdvancedLightManager_GetLightingShaderConstants
  587. 0.000 0.000 101 ProcessedShaderMaterial_SetShaderConstants
  588. 0.000 0.000 101 ProcessedShaderMaterial_SetTextureTransforms
  589. 0.002 0.002 101 RenderTexTargetBinManager_onPreRender
  590. 0.002 0.000 101 MatInstance_setSceneInfo
  591. 0.001 0.001 101 ProcessedShaderMaterial_setSceneInfo
  592. 0.000 0.000 202 GenericConstBufferLayout_set
  593. 0.001 0.001 101 RenderTexTargetBinManager_onPostRender
  594. 0.000 0.000 202 FeatureSet_hasFeature
  595. 0.000 0.000 101 ProcessedShaderMaterial_setBuffers
  596. 0.000 0.000 404 RenderImposterMgr_RenderPrePass
  597. 0.000 0.000 202 RenderBinManager_setupSGData
  598. 0.054 0.019 101 AdvancedLightManager_Render
  599. 0.012 0.007 101 AdvancedLightBinManager_SetupPerFrameParameters
  600. 0.002 0.002 101 GFXD3D9Device_allocVertexBuffer
  601. 0.000 0.000 404 String_String_constructor
  602. 0.000 0.000 101 VectorResize
  603. 0.000 0.000 101 String_default_constructor
  604. 0.002 0.002 101 GFXD3D9VertexBuffer_lock
  605. 0.000 0.000 101 GFXD3D9Device_findVBPool
  606. 0.001 0.001 101 GFXD3D9VertexBuffer_unlock
  607. 0.000 0.000 101 GenericConstBufferLayout_set
  608. 0.011 0.001 202 MatInstance_SetupPass
  609. 0.010 0.004 202 ProcessedCustomMaterial_SetupPass
  610. 0.005 0.001 101 AdvancedLightManager_setLightInfo
  611. 0.003 0.003 101 PSSMLightShadowMap_setShaderParameters
  612. 0.000 0.000 1111 GenericConstBufferLayout_set
  613. 0.000 0.000 101 GenericConstBufferLayout_set
  614. 0.000 0.000 101 GFXD3D9ShaderBufferLayout_setMatrix
  615. 0.000 0.000 101 LightManager_Update4LightConsts
  616. 0.000 0.000 101 AdvancedLightManager_GetLightingShaderConstants
  617. 0.000 0.000 303 AdvancedLightManager_GetLightingShaderConstants
  618. 0.000 0.000 101 ProcessedShaderMaterial_SetShaderConstants
  619. 0.000 0.000 101 GenericConstBufferLayout_set
  620. 0.000 0.000 101 ProcessedShaderMaterial_SetTextureTransforms
  621. 0.005 0.000 101 MatInstance_setSceneInfo
  622. 0.004 0.001 101 ProcessedShaderMaterial_setSceneInfo
  623. 0.003 0.001 101 AdvancedLightManager_setLightInfo
  624. 0.002 0.002 101 PSSMLightShadowMap_setShaderParameters
  625. 0.000 0.000 1111 GenericConstBufferLayout_set
  626. 0.000 0.000 101 GenericConstBufferLayout_set
  627. 0.000 0.000 101 GFXD3D9ShaderBufferLayout_setMatrix
  628. 0.000 0.000 101 AdvancedLightManager_GetLightingShaderConstants
  629. 0.000 0.000 101 LightManager_Update4LightConsts
  630. 0.000 0.000 101 GenericConstBufferLayout_set
  631. 0.003 0.001 101 GFXDevice_updateStates
  632. 0.002 0.002 101 GFXD3D9StateBlock_Activate
  633. 0.001 0.001 101 AdvancedLightBinManager_GetLightMaterial
  634. 0.001 0.001 101 RenderTexTargetBinManager_onPreRender
  635. 0.001 0.000 101 GFXD3D9Device_setShaderConstBufferInternal
  636. 0.001 0.000 101 GFXD3D9ShaderConstBuffer_activate
  637. 0.000 0.000 101 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  638. 0.001 0.001 101 RenderTexTargetBinManager_onPostRender
  639. 0.001 0.000 101 MatInstance_setTransforms
  640. 0.000 0.000 101 ProcessedShaderMaterial_setTransforms
  641. 0.000 0.000 505 GenericConstBufferLayout_set
  642. 0.000 0.000 101 AdvancedLightBinManager_setupSGData
  643. 0.043 0.040 404 PostEffect_SetShaderConsts
  644. 0.002 0.002 101 PostEffect_SetShaderConst
  645. 0.000 0.000 101 StringData_getOrCreateHashCase
  646. 0.000 0.000 101 String_String_constructor
  647. 0.001 0.001 202 String_char_constructor
  648. 0.000 0.000 101 SimFindObject
  649. 0.039 0.006 101 RenderTerrainMgr_Render
  650. 0.018 0.009 1010 TerrainCellMaterial_SetupPass
  651. 0.007 0.006 505 TerrainCellMaterial_UpdateMaterialConsts
  652. 0.001 0.001 2424 GenericConstBufferLayout_set
  653. 0.002 0.001 505 AdvancedLightManager_setLightInfo
  654. 0.001 0.001 505 AdvancedLightManager_GetLightingShaderConstants
  655. 0.000 0.000 505 LightManager_Update4LightConsts
  656. 0.001 0.001 1414 GenericConstBufferLayout_set
  657. 0.007 0.005 505 TerrainCellMaterial_SetTransformAndEye
  658. 0.002 0.001 909 GenericConstBufferLayout_set
  659. 0.001 0.001 505 GFXD3D9ShaderBufferLayout_setMatrix
  660. 0.005 0.002 505 GFXDevice_updateStates
  661. 0.003 0.003 202 GFXD3D9StateBlock_Activate
  662. 0.003 0.001 505 GFXD3D9Device_setShaderConstBufferInternal
  663. 0.002 0.001 505 GFXD3D9ShaderConstBuffer_activate
  664. 0.001 0.001 505 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  665. 0.015 0.003 303 RenderMeshMgr_render
  666. 0.004 0.000 202 MatInstance_SetupPass
  667. 0.004 0.001 202 ProcessedShaderMaterial_SetupPass
  668. 0.002 0.002 101 ProcessedShaderMaterial_SetTextureStages
  669. 0.000 0.000 303 AdvancedLightManager_GetLightingShaderConstants
  670. 0.000 0.000 101 GenericConstBufferLayout_set
  671. 0.000 0.000 101 ProcessedShaderMaterial_SetShaderConstants
  672. 0.000 0.000 101 ProcessedShaderMaterial_SetTextureTransforms
  673. 0.003 0.001 101 GFXDevice_updateStates
  674. 0.002 0.002 101 GFXD3D9StateBlock_Activate
  675. 0.002 0.000 101 MatInstance_setSceneInfo
  676. 0.002 0.001 101 ProcessedShaderMaterial_setSceneInfo
  677. 0.001 0.000 101 AdvancedLightManager_setLightInfo
  678. 0.000 0.000 101 LightManager_Update4LightConsts
  679. 0.000 0.000 101 AdvancedLightManager_GetLightingShaderConstants
  680. 0.000 0.000 101 GenericConstBufferLayout_set
  681. 0.002 0.000 101 MatInstance_setTransforms
  682. 0.001 0.001 101 ProcessedShaderMaterial_setTransforms
  683. 0.000 0.000 101 GenericConstBufferLayout_set
  684. 0.000 0.000 101 GFXD3D9ShaderBufferLayout_setMatrix
  685. 0.001 0.000 101 GFXD3D9Device_setShaderConstBufferInternal
  686. 0.001 0.000 101 GFXD3D9ShaderConstBuffer_activate
  687. 0.000 0.000 101 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  688. 0.000 0.000 202 FeatureSet_hasFeature
  689. 0.000 0.000 101 ProcessedShaderMaterial_setBuffers
  690. 0.000 0.000 202 RenderBinManager_setupSGData
  691. 0.012 0.006 404 GFXDevice_updateStates
  692. 0.006 0.006 404 GFXD3D9StateBlock_Activate
  693. 0.006 0.006 404 GFXD3D9VertexBuffer_lock
  694. 0.001 0.001 404 GFXD3D9Device_findVBPool
  695. 0.006 0.006 5555 String_char_constructor
  696. 0.006 0.005 404 GFXD3D9Device_allocVertexBuffer
  697. 0.001 0.001 404 VectorResize
  698. 0.000 0.000 1212 String_String_constructor
  699. 0.000 0.000 404 String_default_constructor
  700. 0.005 0.005 1010 StringData_getOrCreateHashNoCase
  701. 0.005 0.005 6060 String_compare
  702. 0.003 0.001 404 GFXD3D9Device_setShaderConstBufferInternal
  703. 0.002 0.001 404 GFXD3D9ShaderConstBuffer_activate
  704. 0.001 0.001 404 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  705. 0.003 0.003 404 GFXD3D9VertexBuffer_unlock
  706. 0.002 0.001 101 NamedTexTarget_find
  707. 0.000 0.000 101 StringData_getOrCreateHashNoCase
  708. 0.000 0.000 101 String_compare
  709. 0.001 0.001 202 GFXTextureManager_FindPooledTexure
  710. 0.001 0.001 101 SimFindObject
  711. 0.001 0.001 1919 GenericConstBufferLayout_set
  712. 0.000 0.000 101 RenderGlowMgr_Render
  713. 0.000 0.000 101 RenderSelectionMgr_Render
  714. 0.000 0.000 101 afxRenderZodiacGroundPlaneMgr_render
  715. 0.000 0.000 101 afxRenderZodiacPolysoupMgr_render
  716. 0.000 0.000 101 afxRenderZodiacMeshRoadMgr_render
  717. 0.000 0.000 101 afxRenderZodiacTerrainMgr_render
  718. 0.000 0.000 101 RenderParticleMgr_render
  719. 0.000 0.000 101 RenderTranslucentMgr_render
  720. 0.000 0.000 101 RenderOcclusionMgr_render
  721. 0.000 0.000 101 RenderImposterMgr_Render
  722. 0.002 0.002 101 RenderPassManager_Clear
  723. 0.002 0.002 101 RenderPassManager_Sort
  724. 0.000 0.000 101 RenderPrePassMgr_sort
  725. 0.033 0.002 101 SceneRenderState_prepRenderImages
  726. 0.017 0.000 101 TerrainBlock_prepRenderImage
  727. 0.017 0.009 101 TerrainBlock_RenderBlock
  728. 0.004 0.004 1010 SceneZoneCullingState_testVolumes_OBB
  729. 0.003 0.001 505 LightQuery_getLights
  730. 0.002 0.001 505 LightQuery_scoreLights
  731. 0.001 0.001 505 VectorResize
  732. 0.002 0.001 505 RenderPassManager_addInst
  733. 0.001 0.001 505 RenderPrePassMgr_addElement
  734. 0.008 0.002 202 ShapeBase_PrepRenderImage
  735. 0.006 0.000 101 TSShapeInstance_Render
  736. 0.005 0.000 101 TSShapeInstance_MeshObjectInstance_render
  737. 0.005 0.000 101 TSSkinMesh_render
  738. 0.004 0.002 101 TSMesh_InnerRender
  739. 0.003 0.002 101 RenderPassManager_addInst
  740. 0.001 0.001 101 RenderPrePassMgr_addElement
  741. 0.000 0.000 101 TSShapeInstance_setDetailFromDistance
  742. 0.000 0.000 202 TSShapeInstance_animate
  743. 0.003 0.003 101 WaterPlane_prepRenderImage
  744. 0.000 0.000 101 RenderPassManager_addInst
  745. 0.001 0.001 101 DecalManager_RenderDecals
  746. 0.001 0.001 101 DecalManager_RenderDecals_SphereTreeCull
  747. 0.000 0.000 101 DecalManager_RenderDecals_Update
  748. 0.001 0.001 101 SkyBox_prepRenderImage
  749. 0.000 0.000 101 RenderPassManager_addInst
  750. 0.031 0.001 101 Scene_cullObjects
  751. 0.028 0.003 101 SceneCullingState_cullObjects
  752. 0.023 0.005 707 SceneCullingState_isOccludedByTerrain
  753. 0.012 0.012 1818 TerrainBlock_castRay
  754. 0.005 0.005 2525 TerrainBlock_getHeight
  755. 0.001 0.001 606 SceneZoneCullingState_testVolumes
  756. 0.002 0.002 101 Container_FindObjectList_Box
  757. 0.001 0.000 101 Scene_traverseZones
  758. 0.001 0.001 101 SceneSimpleZone_traverseZones
  759. 0.000 0.000 101 SceneCullingState_addCullingVolumeToZone
  760. 0.000 0.000 101 VectorResize
  761. 0.000 0.000 101 VectorResize
  762. 0.026 0.012 101 SceneGraphRender_postRenderSignal
  763. 0.006 0.006 101 PostEffect_SetShaderConsts
  764. 0.002 0.001 101 GFXDevice_updateStates
  765. 0.001 0.001 101 GFXD3D9StateBlock_Activate
  766. 0.002 0.002 101 GFXD3D9Device_allocVertexBuffer
  767. 0.000 0.000 101 VectorResize
  768. 0.000 0.000 303 String_String_constructor
  769. 0.000 0.000 101 String_default_constructor
  770. 0.001 0.001 101 GFXD3D9VertexBuffer_lock
  771. 0.000 0.000 101 GFXD3D9Device_findVBPool
  772. 0.001 0.001 1313 String_compare
  773. 0.001 0.000 101 GFXD3D9Device_setShaderConstBufferInternal
  774. 0.001 0.000 101 GFXD3D9ShaderConstBuffer_activate
  775. 0.000 0.000 101 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  776. 0.001 0.001 101 GFXD3D9VertexBuffer_unlock
  777. 0.000 0.000 101 String_char_constructor
  778. 0.000 0.000 101 GFXTextureManager_FindPooledTexure
  779. 0.000 0.000 202 GenericConstBufferLayout_set
  780. 0.009 0.000 101 SceneGraph_registerLights
  781. 0.008 0.003 101 LightManager_RegisterGlobalLights
  782. 0.005 0.002 101 Container_FindObjectList_Frustum
  783. 0.003 0.003 101 Container_FindObjectList_Box
  784. 0.000 0.000 101 VectorResize
  785. 0.003 0.003 101 SceneGraph_unregisterLights
  786. 0.004 0.004 202 Frustum_update
  787. 0.001 0.001 101 GFXDevice_updateStates
  788. 0.000 0.000 101 VectorResize
  789. 0.849 0.016 101 ReflectionManager_Update
  790. 0.825 0.052 101 PlaneReflector_updateReflection
  791. 0.752 0.006 101 SceneGraph_batchRenderImages
  792. 0.727 0.001 101 Scene_renderObjects
  793. 0.434 0.001 101 RenderPassManager_RenderPass
  794. 0.425 0.086 101 RenderPassManager_Render
  795. 0.204 0.048 303 RenderMeshMgr_render
  796. 0.043 0.002 1750 MatInstance_setSceneInfo
  797. 0.041 0.010 1750 ProcessedShaderMaterial_setSceneInfo
  798. 0.030 0.003 1750 AdvancedLightManager_setLightInfo
  799. 0.026 0.004 1750 LightManager_Update4LightConsts
  800. 0.022 0.017 1649 LightManager_Update4LightConsts_setLights
  801. 0.004 0.004 9894 GenericConstBufferLayout_set
  802. 0.001 0.001 1649 GenericConstBufferLayout_set
  803. 0.001 0.001 1750 AdvancedLightManager_GetLightingShaderConstants
  804. 0.002 0.002 4409 GenericConstBufferLayout_set
  805. 0.039 0.003 3500 MatInstance_SetupPass
  806. 0.036 0.013 3500 ProcessedShaderMaterial_SetupPass
  807. 0.011 0.009 1750 ProcessedShaderMaterial_SetTextureStages
  808. 0.003 0.003 5048 AdvancedLightManager_GetLightingShaderConstants
  809. 0.011 0.009 1750 ProcessedShaderMaterial_SetShaderConstants
  810. 0.002 0.002 3500 GenericConstBufferLayout_set
  811. 0.001 0.001 1750 ProcessedShaderMaterial_SetTextureTransforms
  812. 0.000 0.000 606 ProcessedShaderMaterial_stepInstance
  813. 0.026 0.003 1750 ProcessedShaderMaterial_setBuffers
  814. 0.023 0.004 606 ProcessedShaderMaterial_setBuffers_instancing
  815. 0.008 0.006 606 GFXD3D9Device_allocVertexBuffer
  816. 0.001 0.001 3030 String_String_constructor
  817. 0.001 0.001 606 VectorResize
  818. 0.000 0.000 606 String_default_constructor
  819. 0.008 0.007 606 GFXD3D9VertexBuffer_lock
  820. 0.001 0.001 606 GFXD3D9Device_findVBPool
  821. 0.003 0.003 606 GFXD3D9VertexBuffer_unlock
  822. 0.022 0.001 1750 MatInstance_setTransforms
  823. 0.020 0.014 1750 ProcessedShaderMaterial_setTransforms
  824. 0.006 0.003 3937 GenericConstBufferLayout_set
  825. 0.003 0.003 3937 GFXD3D9ShaderBufferLayout_setMatrix
  826. 0.001 0.001 1043 GFXD3D9ShaderBufferLayout_setMatrix_not4x4
  827. 0.012 0.008 1750 GFXDevice_updateStates
  828. 0.004 0.004 404 GFXD3D9StateBlock_Activate
  829. 0.006 0.003 1750 GFXD3D9Device_setShaderConstBufferInternal
  830. 0.004 0.003 1750 GFXD3D9ShaderConstBuffer_activate
  831. 0.001 0.001 437 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  832. 0.004 0.004 4106 FeatureSet_hasFeature
  833. 0.002 0.002 3500 RenderBinManager_setupSGData
  834. 0.001 0.001 606 ProcessedShaderMaterial_stepInstance
  835. 0.039 0.008 101 RenderTerrainMgr_Render
  836. 0.018 0.006 1010 TerrainCellMaterial_SetupPass
  837. 0.011 0.001 505 AdvancedLightManager_setLightInfo
  838. 0.010 0.001 505 LightManager_Update4LightConsts
  839. 0.008 0.007 505 LightManager_Update4LightConsts_setLights
  840. 0.001 0.001 3030 GenericConstBufferLayout_set
  841. 0.000 0.000 505 GenericConstBufferLayout_set
  842. 0.000 0.000 505 AdvancedLightManager_GetLightingShaderConstants
  843. 0.001 0.001 1515 GenericConstBufferLayout_set
  844. 0.000 0.000 505 TerrainCellMaterial_UpdateMaterialConsts
  845. 0.008 0.006 505 TerrainCellMaterial_SetTransformAndEye
  846. 0.002 0.001 1515 GenericConstBufferLayout_set
  847. 0.001 0.001 1010 GFXD3D9ShaderBufferLayout_setMatrix
  848. 0.003 0.002 505 GFXDevice_updateStates
  849. 0.001 0.001 101 GFXD3D9StateBlock_Activate
  850. 0.002 0.001 505 GFXD3D9Device_setShaderConstBufferInternal
  851. 0.001 0.001 505 GFXD3D9ShaderConstBuffer_activate
  852. 0.000 0.000 101 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  853. 0.032 0.007 808 RenderObjectMgr_render
  854. 0.010 0.001 404 MatInstance_SetupPass
  855. 0.009 0.004 404 ProcessedShaderMaterial_SetupPass
  856. 0.003 0.001 202 ProcessedShaderMaterial_SetTextureStages
  857. 0.002 0.002 101 AdvancedLightManager_GetLightingShaderConstants
  858. 0.002 0.002 202 ProcessedShaderMaterial_SetShaderConstants
  859. 0.000 0.000 202 GenericConstBufferLayout_set
  860. 0.000 0.000 202 ProcessedShaderMaterial_SetTextureTransforms
  861. 0.005 0.000 202 MatInstance_setTransforms
  862. 0.004 0.003 202 ProcessedShaderMaterial_setTransforms
  863. 0.001 0.001 404 GenericConstBufferLayout_set
  864. 0.001 0.001 404 GFXD3D9ShaderBufferLayout_setMatrix
  865. 0.004 0.000 202 MatInstance_setSceneInfo
  866. 0.004 0.002 202 ProcessedShaderMaterial_setSceneInfo
  867. 0.002 0.001 202 AdvancedLightManager_setLightInfo
  868. 0.000 0.000 202 LightManager_Update4LightConsts
  869. 0.000 0.000 202 AdvancedLightManager_GetLightingShaderConstants
  870. 0.000 0.000 303 GenericConstBufferLayout_set
  871. 0.004 0.002 202 GFXDevice_updateStates
  872. 0.002 0.002 202 GFXD3D9StateBlock_Activate
  873. 0.002 0.000 202 GFXD3D9Device_setShaderConstBufferInternal
  874. 0.001 0.001 202 GFXD3D9ShaderConstBuffer_activate
  875. 0.001 0.001 202 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  876. 0.017 0.013 202 GFXDevice_updateStates
  877. 0.004 0.004 202 GFXD3D9StateBlock_Activate
  878. 0.017 0.017 202 PostEffect_SetShaderConsts
  879. 0.005 0.005 1010 StringData_getOrCreateHashNoCase
  880. 0.005 0.005 5353 String_char_constructor
  881. 0.005 0.004 202 GFXD3D9Device_allocVertexBuffer
  882. 0.000 0.000 202 VectorResize
  883. 0.000 0.000 606 String_String_constructor
  884. 0.000 0.000 202 String_default_constructor
  885. 0.004 0.003 202 GFXD3D9VertexBuffer_lock
  886. 0.001 0.001 202 GFXD3D9Device_findVBPool
  887. 0.004 0.004 3434 String_compare
  888. 0.003 0.001 202 GFXD3D9Device_setShaderConstBufferInternal
  889. 0.002 0.001 202 GFXD3D9ShaderConstBuffer_activate
  890. 0.001 0.001 202 GFXD3D9ShaderConstBuffer_activate_dirty_check_1
  891. 0.001 0.001 202 GFXD3D9VertexBuffer_unlock
  892. 0.001 0.001 101 GFXTextureManager_FindPooledTexure
  893. 0.001 0.001 808 GenericConstBufferLayout_set
  894. 0.000 0.000 101 RenderGlowMgr_Render
  895. 0.000 0.000 101 RenderSelectionMgr_Render
  896. 0.000 0.000 101 afxRenderZodiacPolysoupMgr_render
  897. 0.000 0.000 101 afxRenderZodiacGroundPlaneMgr_render
  898. 0.000 0.000 101 afxRenderZodiacTerrainMgr_render
  899. 0.000 0.000 101 afxRenderZodiacMeshRoadMgr_render
  900. 0.000 0.000 101 RenderPrePassMgr_render
  901. 0.000 0.000 101 RenderParticleMgr_render
  902. 0.000 0.000 101 RenderTranslucentMgr_render
  903. 0.000 0.000 101 RenderOcclusionMgr_render
  904. 0.000 0.000 101 RenderImposterMgr_Render
  905. 0.000 0.000 101 AdvancedLightManager_Render
  906. 0.005 0.004 101 RenderPassManager_Sort
  907. 0.000 0.000 101 RenderPrePassMgr_sort
  908. 0.004 0.004 101 RenderPassManager_Clear
  909. 0.292 0.004 101 SceneRenderState_prepRenderImages
  910. 0.265 0.009 336 ShapeBase_PrepRenderImage
  911. 0.254 0.003 235 TSShapeInstance_Render
  912. 0.251 0.006 1649 TSShapeInstance_MeshObjectInstance_render
  913. 0.225 0.003 235 TSSkinMesh_render
  914. 0.129 0.126 235 TSSkinMesh_UpdateSkin
  915. 0.003 0.003 235 TSSkinMesh_UpdateTransforms
  916. 0.078 0.041 235 TSMesh_CreateVBIB
  917. 0.023 0.023 235 GFXD3D9VertexBuffer_lock
  918. 0.013 0.013 235 GFXD3D9VertexBuffer_unlock
  919. 0.000 0.000 134 VectorResize
  920. 0.000 0.000 134 String_String_constructor
  921. 0.000 0.000 134 String_default_constructor
  922. 0.016 0.008 235 TSMesh_InnerRender
  923. 0.005 0.005 235 RenderPassManager_addInst
  924. 0.000 0.000 235 RenderPrePassMgr_addElement
  925. 0.002 0.001 235 LightQuery_getLights
  926. 0.002 0.002 134 LightQuery_scoreLights
  927. 0.000 0.000 134 VectorResize
  928. 0.020 0.012 1414 TSMesh_InnerRender
  929. 0.006 0.006 1515 RenderPassManager_addInst
  930. 0.000 0.000 1515 RenderPrePassMgr_addElement
  931. 0.001 0.001 1414 LightQuery_getLights
  932. 0.000 0.000 101 LightQuery_scoreLights
  933. 0.000 0.000 101 VectorResize
  934. 0.000 0.000 606 InstancingMaterialHook_GetInstancingMat
  935. 0.001 0.001 235 TSShapeInstance_setDetailFromDistance
  936. 0.001 0.001 470 TSShapeInstance_animate
  937. 0.021 0.000 101 TerrainBlock_prepRenderImage
  938. 0.020 0.013 101 TerrainBlock_RenderBlock
  939. 0.003 0.003 606 SceneZoneCullingState_testVolumes_OBB
  940. 0.002 0.001 505 LightQuery_getLights
  941. 0.002 0.001 505 LightQuery_scoreLights
  942. 0.001 0.001 505 VectorResize
  943. 0.002 0.002 505 RenderPassManager_addInst
  944. 0.000 0.000 505 RenderPrePassMgr_addElement
  945. 0.002 0.001 101 SkyBox_prepRenderImage
  946. 0.000 0.000 101 RenderPassManager_addInst
  947. 0.000 0.000 101 DecalManager_RenderDecals
  948. 0.000 0.000 101 WaterPlane_prepRenderImage
  949. 0.015 0.001 101 Scene_cullObjects
  950. 0.012 0.005 101 SceneCullingState_cullObjects
  951. 0.005 0.002 707 SceneCullingState_isOccludedByTerrain
  952. 0.003 0.003 707 TerrainBlock_getHeight
  953. 0.002 0.002 606 SceneZoneCullingState_testVolumes
  954. 0.002 0.002 101 Container_FindObjectList_Box
  955. 0.003 0.000 101 Scene_traverseZones
  956. 0.003 0.002 101 SceneSimpleZone_traverseZones
  957. 0.001 0.001 101 SceneCullingState_addCullingVolumeToZone
  958. 0.000 0.000 101 VectorResize
  959. 0.001 0.001 505 SceneZoneSpaceManager_rezoneObject
  960. 0.000 0.000 101 VectorResize
  961. 0.013 0.005 101 LightManager_RegisterGlobalLights
  962. 0.008 0.002 101 Container_FindObjectList_Frustum
  963. 0.005 0.005 101 Container_FindObjectList_Box
  964. 0.000 0.000 101 VectorResize
  965. 0.003 0.003 202 Frustum_update
  966. 0.002 0.002 101 GFXTextureManager_FindPooledTexure
  967. 0.001 0.001 101 String_char_constructor
  968. 0.000 0.000 101 VectorResize
  969. 0.008 0.002 101 ReflectorBase_calcScore
  970. 0.004 0.004 101 Frustum_update
  971. 0.002 0.002 101 GFXD3D9OcclusionQuery_getStatus
  972. 0.000 0.000 101 String_String_constructor
  973. 0.030 0.017 262 GFXDevice_drawTextN
  974. 0.004 0.004 262 GFXD3D9VertexBuffer_lock
  975. 0.000 0.000 262 GFXD3D9Device_findVBPool
  976. 0.003 0.003 262 GFXD3D9VertexBuffer_unlock
  977. 0.003 0.001 222 GFXDevice_updateStates
  978. 0.001 0.001 111 GFXD3D9StateBlock_Activate
  979. 0.002 0.002 262 GFXD3D9Device_allocVertexBuffer
  980. 0.000 0.000 262 VectorResize
  981. 0.000 0.000 786 String_String_constructor
  982. 0.000 0.000 262 String_default_constructor
  983. 0.002 0.002 4478 GFont_getCharInfo
  984. 0.020 0.015 2020 GFXDevice_updateStates
  985. 0.005 0.005 606 GFXD3D9StateBlock_Activate
  986. 0.018 0.013 2020 GFXD3D9Device_allocVertexBuffer
  987. 0.003 0.003 2020 VectorResize
  988. 0.002 0.002 5757 String_String_constructor
  989. 0.001 0.001 2020 String_default_constructor
  990. 0.016 0.014 2020 GFXD3D9VertexBuffer_lock
  991. 0.002 0.002 2020 GFXD3D9Device_findVBPool
  992. 0.008 0.008 2020 GFXD3D9VertexBuffer_unlock
  993. 0.008 0.008 101 GFXBeginScene
  994. 2.099 2.099 101 SwapBuffers
  995. 0.012 0.012 101 CanvasPreRender
  996. 0.010 0.010 101 GFXEndScene
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