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- #include <vector>
- #include <iostream>
- using namespace std;
- template<class T> using vec1D = vector<T>;
- template<class T> using vec2D = vector<vec1D<T>>;
- template<class T> using vec3D = vector<vec2D<T>>;
- int main(){
- vec3D<int> v1 = {{{0},{1},{2}},{{3},{4},{5}},{{6},{7},{8}}};
- for (int i=0;i<3;i++) {
- for (int j=0;j<3;j++) {
- for (int k=0;k<3;k++) cout << v1[i][j][k];
- cout <<" ";
- }
- cout << endl;
- }
- return 0;
- }
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