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Animescapetower

Part Car - For starters [Almost done]

Apr 16th, 2018
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  1. --[[ Fixed the annoying bricks which will be there if reseted]]
  2. -- ITS DONE LOPLAOLOALALAOSDKLOADKAOSKDOKAO LAWL
  3. --ThIs iS A FaKe CaR ScRiPt
  4.  
  5. --Basicly made by animescapetower lol, bc i work almost alone.
  6. print("Keys : [z= for removing part, b = recreate part, x = can collide, v = anchore, n = trans off or on]")
  7.  
  8. k = {}
  9. k.Username = "UsernameDataBaser"
  10. i = "Workspace"
  11.  
  12.  
  13.  
  14. k.Function = "GetData"
  15.  
  16. print(k.Username.."[Name]: [' ".. game.Players.LocalPlayer.Name.." ']")
  17.  
  18.  
  19.  
  20.  
  21. function i(plr)
  22.  
  23.  
  24.  
  25.  
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32.  
  33.  
  34.  
  35. kick = {}
  36. kick.Name = k.Username
  37. kick.Settings = {
  38.  
  39. CenteredName = "BrickCare:LOL:",
  40. Center = Vector3.new(20,20,20),
  41. CenterSize = Vector3.new(5,5,5),
  42. CenterLocalPart = k,
  43. CenteredCircled = 20,
  44. CenteredSquared = 30
  45.  
  46.  
  47. }
  48.  
  49. kick.Centered = Vector3.new(0,1,3)
  50.  
  51.  
  52.  
  53. local player = game:GetService("Players").LocalPlayer
  54. local char = player.Character
  55. local torso = char.HumanoidRootPart
  56. char.Head.CanCollide = false
  57. char.HumanoidRootPart.CanCollide = false
  58.  
  59. Part = Instance.new("Part")
  60. Part.Anchored = false
  61. Part.Size = kick.Settings.CenterSize
  62. Part.Name = kick.Settings.CenteredName
  63. Part.Position = kick.Centered
  64. Part.CanCollide = true
  65.  
  66. Part.Parent = char
  67.  
  68.  
  69.  
  70.  
  71.  
  72.  
  73.  
  74.  
  75.  
  76. local FuntimeArticsFunction = {}
  77. FuntimeArticsFunction.C0CFRAME = CFrame --It's real
  78. FuntimeArticsFunction.C1CFAME = CFrame --i am a idiot lol
  79. FuntimeArticsFunction.CFRAMEPRINTS = print{
  80. "Anime is bad at cframe so i suggest you try"
  81.  
  82.  
  83.  
  84.  
  85. }
  86.  
  87.  
  88.  
  89.  
  90.  
  91.  
  92. local player = game.Players.LocalPlayer
  93. repeat wait() until player.Character.Humanoid
  94. local humanoid = player.Character.Humanoid
  95. local mouse = player:GetMouse()
  96.  
  97.  
  98. game:service'RunService'.Stepped:connect(function()
  99.  
  100.  
  101.  
  102. Part.CFrame = Part.CFrame:Lerp(torso.CFrame * CFrame.new(kick.Centered),.1)
  103.  
  104. Part.CFrame = Part.CFrame:Lerp(torso.CFrame * CFrame.Angles(0,math.rad(30),0),.1)
  105.  
  106.  
  107. end)
  108.  
  109. local __Function__ = game:GetService("Players").LocalPlayer.Character:GetChildren()
  110. local omahway = {}
  111. omahway.Name = "OnMyWaY"
  112.  
  113. omahway.PrintNebulaZorua = { --Whats to name print
  114. "Nice job for naming print to OMAHWAY NEBULA ZORUA",
  115. "i Am Stupd",
  116. "FuntimeArtic's car",
  117. "i have no idea to come with idiotic idea",
  118. "Animescaptower's and FunTimes, skidding car"
  119.  
  120.  
  121. }
  122.  
  123. omahway.StupidCarIdeas = {
  124. "Adding wheels, no this car does not even need wheels",
  125. "Add nebs idea to make the car float, floating car does exist but i don't want a floating car",
  126. "Animes car is bad, No it's not bad it's a skidding bat man mobile"
  127. }
  128.  
  129.  
  130.  
  131. print(omahway.PrintNebulaZorua[math.random(1,#omahway.PrintNebulaZorua)])
  132.  
  133. print(omahway.StupidCarIdeas[math.random(1,#omahway.StupidCarIdeas)])
  134.  
  135.  
  136. for i,part in pairs(__Function__)do
  137. if part.Name == "BrickCare:LOL:" then
  138. part.Parent = workspace --To stop the problem of removal
  139.  
  140.  
  141. end
  142.  
  143.  
  144.  
  145.  
  146. end
  147.  
  148.  
  149.  
  150. mouse.KeyDown:connect(function(key)
  151. if key == "z" then--Remove
  152. Part:Destroy()
  153. end
  154. if key == "b" then--Recreate
  155. f= pcall(i)
  156.  
  157. end
  158.  
  159. if key == "x" then--CanCollide
  160. Part.CanCollide = false
  161. wait(4)
  162. Part.CanCollide = true
  163. end
  164.  
  165. if key == "v" then--Anchored
  166. Part.Anchored = true
  167. wait(2)
  168. Part.Anchored = false
  169. end
  170.  
  171. if key == "n" then--Trans
  172. Part.Transparency = 1
  173. wait(4)
  174. Part.Transparency = 0
  175. end
  176. end)
  177.  
  178.  
  179. return Part
  180.  
  181. end
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188.  
  189. e= pcall(i)
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