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Harrowing Silence

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Apr 29th, 2017
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  1. Harrowing Silence
  2. Chosen Guardian of Her People
  3. Background: When the lingering threat of the Winter Folk materialized in
  4. the dead of night, a young woman who came of age as a street rat living on
  5. the fringes of her society used knowledge of her village’s secrets to lead
  6. her people to a long-forgotten mine — a place where they could safely
  7. make their home underground and rebuild their community out of reach
  8. of the fae that hunted them. It was this act of selflessness that captured
  9. the attention of the Unconquered Sun, and the one known as Harrowing
  10. Silence greeted the day and what remained of her home with new gifts
  11. meant to help her protect those she had saved who now saw her as a hero.
  12. With what was left of her decimated town repurposed for farmland,
  13. Harrowing Silence now takes it upon herself to patrol the land above
  14. the underground community and fend off anyone who dares approach
  15. whether they are visitor, wanderer, or fae. She hides in plain sight
  16. among the snow drifts, stalking a path around the entrance to the
  17. mines and refusing to let anyone in or out as she fiercely protects the
  18. villagers and their secrets. Traders and scavengers alike have spoken
  19. of the mysterious woman who strikes down those who cross into her
  20. territory, though the village itself is now a distant memory.
  21. Desperate to maintain the life she knows and to retain the adora-
  22. tion and fear of those who dwell within the mountain, Harrowing
  23. Silence has become a terrifying threat as she begins to expand
  24. the territory she claims as her own and as she grows more and
  25. more consumed by the force that drives her: she was chosen to
  26. protect her people, and anyone or anything that might interfere
  27. with her doing so must be eliminated.
  28. Image: Harrowing Silence is often seen as a flash of metal as her spear
  29. slashes through air or a rush of wind kicking up a torrent of snow
  30. before her tall, imposing figure is spotted through the fog. Her earth-
  31. tone garments are often caked with snow when not serving as cam-
  32. ouflage, and even her long hair glistens with beads of ice. She keeps
  33. her garments lined with fur to protect against the cold, but is careful
  34. not to wrap herself so tightly that her movements are inhibited.
  35. Intimacies: Defining: “Without my home, I am nothing.;” Major:
  36. Outsiders (Wary suspicion); “Change is the enemy of peace;” Minor:
  37. Her spear (Prized possession)
  38. Secrets: Though she tells the villagers that nothing waits for them
  39. in the outside world, Harrowing Silence knows that the mines they
  40. inhabit are still rich with ores thought to be lost to time. Several em-
  41. issaries from the Heptagram and Whitewall’s colleges have been struck
  42. down by her blades for surveying the nearby area for these minerals, and
  43. she has begun venturing further from home in order to seek them out
  44. before her people can be discovered.
  45.  
  46. Equipment: Spear, hunting knife, hide jerkin and fur
  47. wraps, rucksack with rations. If she has recently been
  48. hunting she will be carrying her quarry or items scav-
  49. enged from an intruder.
  50. Roleplaying Hints: Having learned that it is better to be
  51. appreciated for her ability to strike fear into those she
  52. encounters than to be unknown and lost to history, her
  53. focus is rooted in a desire for acceptance and she could
  54. be open to persuasion if one were to choose the right
  55. words when addressing her.
  56. Caste: Night
  57. Supernal Ability: Stealth
  58. Anima: A great bird of prey
  59. Attributes: Strength 5, Dexterity 4, Stamina 4; Cha-
  60. risma 2, Manipulation 1, Appearance 4; Perception
  61. 4, Intelligence 3, Wits 4
  62. Essence: 2;
  63. Willpower: 6
  64. Join Battle: 8 dice
  65. Personal Motes: 16
  66. Peripheral Motes: 40
  67. Health Levels: -0/-1x3/-2x4/-4/Incap.
  68. Abilities: Athletics 3, Awareness 4, Brawl 1, Dodge
  69. 3, Integrity 2, Investigation 1, Melee 3, Presence 1,
  70. Resistance 2, Stealth 5, Survival 5, Thrown 3
  71. Merits: Demesne 2, Direction Sense 1, Fast Reflexes
  72. 3, Tempered By The Elements 2 – Deep Snow
  73. Specialties: Melee (Spear), Survival (Tracking)
  74. Attack (Spear): 9 dice – Lethal, Melee, Piercing,
  75. Reaching (damage 15)
  76. Attack (Hunting Knife): 11 dice – Lethal, Melee,
  77. Thrown (Short) (damage 11)
  78. Combat: Soak 6 (Light Armor +3); Parry: 5 (melee);
  79. Evasion: 4; Rush: 3 dice; Resolve: 3; Guile: 1; Disen-
  80. gage: 7 dice
  81. Charms
  82. Sensory Acuity Prana (5m; Reflexive; One scene):
  83. Sharpening her senses in order to more easily monitor
  84. her surroundings, for the rest of the scene Harrowing
  85. Silence’s Awareness rolls benefit from double 9s.
  86. Surprise Anticipation Method (Reflexive; Instant):
  87. Harrowing Silence’s keen senses and familiarity with
  88. her surroundings aid in guarding her from threats she
  89. is not consciously aware of, and threats revealed while
  90. she is asleep or unconscious automatically wake her.
  91. Awareness checks to reveal any source of harm grant 1
  92. mote of Essence for every 9 that is rolled and 2 motes for
  93. every 10. These motes can only be used to offset the cost
  94. of Awareness Charms used to reveal a threat.
  95. Keen Hearing and Touch Technique (3m; Simple; One
  96. scene): With a simple touch Harrowing Silence may
  97. identify materials she knows, or she may instead listen
  98. intently for otherwise unnoticeable. For the rest of the
  99. scene she automatically succeeds at rolls of difficulty 2,
  100. and for more complicated actions the difficulty is low-
  101. ered by 1. For 6 motes, this charm lasts indefinitely.
  102. Studied Ear Espial (1m; Reflexive; Instant): Focusing
  103. on sounds of movement, Harrowing Silence is can notice
  104. anything that disturbs the stillness around her. She gains
  105. +3 dice to spot a character attempting to move in stealth.
  106. Reed in the Wind (2i per 1 Evasion; Reflexive; Perilous;
  107. Instant): Drawing on her own momentum in response to
  108. an attack, Harrowing Silence gains 1 Evasion. She may
  109. spend additional Initiative to gain multiple Evasion,
  110. and raises the cap on how much she may enhance her
  111. Evasion with her Essence.
  112. Excellent Strike (3m; Supplemental; Uniform; Instant):
  113. Harrowing Silence channels her Essence to hone her
  114. accuracy and gains one automatic success in her attack.
  115. She also rerolls all 1s until they no longer appear.
  116. One Weapon, Two Blows (3m; Reflexive; Instant):
  117. While trading blows, Harrowing Silence senses an open-
  118. ing to strike with great speed. After making a withering
  119. attack that lowers her opponents Initiative below her
  120. own she may use this charm to unleash a second wither-
  121. ing or decisive attack against that opponent.
  122. Ox-Body Technique (Stackable; Permanent): Harrowing
  123. Silence is more durable than her mortal counterparts and
  124. has gained one -1 and two -2 health levels.
  125. Blinding Battle Feint (3m; Supplemental; Instant):
  126. Leaping in and out of battle with nigh untraceable speed,
  127. Harrowing Silence may use her (Dexterity + Stealth) to
  128. Join Battle. If she beats her opponents Awareness-based
  129. Join Battle roll she is automatically concealed so long as
  130. there is a viable place to hide, and any other Join Battle
  131. rolls from foes must make an Awareness check to be able
  132. to detect her.
  133. Guardian Fog Approach (3m; Simple; Mute; Instant):
  134. Harrowing Silence may obscure another someone else
  135. with her own efforts to remain hidden so long as she is
  136. touching them and is also attempting a Stealth action.
  137. Half of her successes and any stunt bonuses on this ac-
  138. tion are added as dice to her charge’s stealth roll.
  139. Dark Sentinel’s Way (1m; Reflexive; Mute; Instant):
  140. Harrowing Silence may use a defend other action on a
  141. subject and conceal her action while hidden. Parrying
  142. incoming attacks cause her to flicker briefly into view
  143. before vanishing once more.
  144. Smoke and Shadow Cover (3m; Reflexive; Mute;
  145. Instant): Becoming one with the shadows, Harrowing
  146. Silence may treat mild concealment as light cover, heavy
  147. concealment as heavy cover, and completely dark envi-
  148. ronments as full cover. This requires a take cover combat
  149. action that replaces her Dodge with Stealth unless she is
  150. already concealed, and ranged attacks are penalized by
  151. one success.
  152. Shadow-Crossing Leap Technique (5m, 1wp; Reflexive;
  153. Mute; Instant): Unfurling her unseen anima, Harrowing
  154. Silence leaps to join the darkness she has conquered to
  155. instantly move up to one range band from one place of
  156. cover to another without penalty if there is a sufficient
  157. path for her to do so.
  158. Flashing Nocturne Prana (10m, 1wp; Reflexive; Mute,
  159. Perilous; Indefinite;): In concealment, Harrowing
  160. Silence marks her current location. By ending this
  161. Charm she instantly returns to it, as long as she is within
  162. long range, and automatically enters concealment. She
  163. can’t be detected at all for two rounds.
  164. Hardship-Surviving Mendicant Spirit (5m; Reflexive;
  165. One day): In concealment, Harrowing Silence marks her
  166. current location. By ending this Charm she instantly re-
  167. turns to it, as long as she is within long range, and auto-
  168. matically enters concealment. She can’t be detected at
  169. all for two rounds.
  170. Trackless Region Navigation (5m, 1wp; Reflexive;
  171. Indefinite): Greatly familiar with her surroundings,
  172. Harrowing Silence and a group of up to 4 followers can
  173. travel through her region with ease and automatically
  174. succeed on any Survival rolls to find the next shelter.
  175. Unshakeable Bloodhound Technique (4m;
  176. Supplemental; Instant): Harrowing Silence may track
  177. someone by instinct, even if there are few signs of their
  178. presence. When making a (Perception + Survival) roll
  179. she may reroll all 5s and 6s until they no longer appear
  180. and treat 1s rolled by her opposition as 10s for her results.
  181. Precision of the Striking Raptor (1m; Supplemental;
  182. Withering-only; Instant): Imbuing her hunting knife
  183. with Essence, Harrowing Silence is able to throw it as
  184. if she were at close range regardless of the distance be-
  185. tween her and her target. If she is already at close range,
  186. the target’s defense is lowered by one.
  187. Joint Wounding Attack (3m; Supplemental; Decisive-
  188. only, Stackable; Instant): Marking her target, Harrowing
  189. Silence throws her knife with deadly purpose. If it does
  190. at least three damage, her opponent adds -3 to their dice
  191. pools for the rest of the scene.
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