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- -- it dun werk!
- local E=Entity( 279 )
- local name="test3"..CurTime()
- local mat=CreateMaterial(
- name,
- "UnlitGeneric",
- {
- ["$basetexture"] = "models/flesh",
- ["$nodecal"] = 1,
- ["$model"] = 1,
- ["$additive"] = 1,
- ["$nocull"] = 1,
- }
- )
- MsgN(mat)
- MsgN(mat:IsError() and "ERRORED" or "not an error")
- MsgN("Name: \t",mat:GetName())
- MsgN("Textr: \t",mat:GetMaterialString"$basetexture")
- MsgN(E)
- E:SetMaterial(name)
- E:SetNoDraw(true)
- hook.Add("PostDrawOpaqueRenderables", 1, function()
- SetMaterialOverride(mat)
- E:DrawModel()
- SetMaterialOverride()
- end)
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