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Nov 18th, 2017
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  1. #define GLEW_STATIC
  2. #include <GL/glew.h>
  3. #include <SDL.h>
  4. #include <SDL_opengl.h>
  5.  
  6. int main(int argc, char *argv[])
  7. {
  8. return 0;
  9. }
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