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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local TextButton_8 = Instance.new("TextButton")
- local TextButton_9 = Instance.new("TextButton")
- local TextButton_10 = Instance.new("TextButton")
- local TextButton_11 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.ResetOnSpawn = false
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.612470329, 0, 0.0951683745, 0)
- Frame.Size = UDim2.new(0, 419, 0, 493)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- TextLabel.Size = UDim2.new(0, 419, 0, 22)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Prison Life OP GUI <./"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 0, 0)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.941442251, 0, 0, 0)
- TextButton.Size = UDim2.new(0, 24, 0, 22)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "X"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(0.933333, 0.411765, 1)
- TextButton_2.Position = UDim2.new(0.0145631069, 0, 0.475312322, 0)
- TextButton_2.Size = UDim2.new(0, 200, 0, 40)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Fly"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 14
- TextButton_2.TextWrapped = true
- TextBox.Parent = Frame
- TextBox.BackgroundColor3 = Color3.new(0.341176, 1, 0.270588)
- TextBox.BorderColor3 = Color3.new(0, 0, 0)
- TextBox.Position = UDim2.new(0.493755311, -200, 0.807805181, -50)
- TextBox.Size = UDim2.new(0, 199, 0, 50)
- TextBox.Font = Enum.Font.Arial
- TextBox.Text = ""
- TextBox.TextColor3 = Color3.new(0, 0, 0)
- TextBox.TextSize = 20
- TextBox.TextWrapped = true
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(0.172549, 0.615686, 1)
- TextButton_3.Position = UDim2.new(0.0145631069, 0, 0.371832609, 0)
- TextButton_3.Size = UDim2.new(0, 200, 0, 38)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "Gaurd Room"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextScaled = true
- TextButton_3.TextSize = 14
- TextButton_3.TextWrapped = true
- TextButton_4.Parent = Frame
- TextButton_4.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- TextButton_4.Position = UDim2.new(0.0145631069, 0, 0.265597224, 0)
- TextButton_4.Size = UDim2.new(0, 200, 0, 38)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "Criminal Hideout"
- TextButton_4.TextColor3 = Color3.new(0, 0, 0)
- TextButton_4.TextScaled = true
- TextButton_4.TextSize = 14
- TextButton_4.TextWrapped = true
- TextButton_5.Parent = Frame
- TextButton_5.BackgroundColor3 = Color3.new(0.341176, 1, 0.270588)
- TextButton_5.BorderColor3 = Color3.new(0, 0, 0)
- TextButton_5.Position = UDim2.new(0.00870906468, 0, 0.850561678, 0)
- TextButton_5.Size = UDim2.new(0, 199, 0, 50)
- TextButton_5.Font = Enum.Font.Arial
- TextButton_5.Text = "Reset Walkspeed To Defualt"
- TextButton_5.TextColor3 = Color3.new(0, 0, 0)
- TextButton_5.TextSize = 20
- TextButton_5.TextWrapped = true
- TextButton_6.Parent = Frame
- TextButton_6.BackgroundColor3 = Color3.new(0.486275, 1, 0.898039)
- TextButton_6.Position = UDim2.new(0.00970888138, 0, 0.0595148057, 0)
- TextButton_6.Size = UDim2.new(0, 200, 0, 41)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.Text = "Prison Tear Down (No Undo)"
- TextButton_6.TextColor3 = Color3.new(0, 0, 0)
- TextButton_6.TextScaled = true
- TextButton_6.TextSize = 14
- TextButton_6.TextWrapped = true
- TextButton_7.Parent = Frame
- TextButton_7.BackgroundColor3 = Color3.new(1, 0.262745, 0.901961)
- TextButton_7.Position = UDim2.new(0.510203719, 0, 0.0595148057, 0)
- TextButton_7.Size = UDim2.new(0, 200, 0, 41)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Give All Guns"
- TextButton_7.TextColor3 = Color3.new(0, 0, 0)
- TextButton_7.TextScaled = true
- TextButton_7.TextSize = 14
- TextButton_7.TextWrapped = true
- TextButton_8.Parent = Frame
- TextButton_8.BackgroundColor3 = Color3.new(1, 0.447059, 0.0784314)
- TextButton_8.Position = UDim2.new(0.0145631069, 0, 0.157543868, 0)
- TextButton_8.Size = UDim2.new(0, 200, 0, 38)
- TextButton_8.Font = Enum.Font.SourceSans
- TextButton_8.Text = "Cafe"
- TextButton_8.TextColor3 = Color3.new(0, 0, 0)
- TextButton_8.TextScaled = true
- TextButton_8.TextSize = 14
- TextButton_8.TextWrapped = true
- TextButton_9.Parent = Frame
- TextButton_9.BackgroundColor3 = Color3.new(1, 0.933333, 0)
- TextButton_9.Position = UDim2.new(0.510203719, 0, 0.15687789, 0)
- TextButton_9.Size = UDim2.new(0, 200, 0, 41)
- TextButton_9.Font = Enum.Font.SourceSans
- TextButton_9.Text = "Arrest All"
- TextButton_9.TextColor3 = Color3.new(0, 0, 0)
- TextButton_9.TextScaled = true
- TextButton_9.TextSize = 14
- TextButton_9.TextWrapped = true
- TextButton_10.Parent = Frame
- TextButton_10.BackgroundColor3 = Color3.new(0, 1, 0.968628)
- TextButton_10.Position = UDim2.new(0.510203719, 0, 0.262354553, 0)
- TextButton_10.Size = UDim2.new(0, 200, 0, 41)
- TextButton_10.Font = Enum.Font.SourceSans
- TextButton_10.Text = "Kill Aura"
- TextButton_10.TextColor3 = Color3.new(0, 0, 0)
- TextButton_10.TextScaled = true
- TextButton_10.TextSize = 14
- TextButton_10.TextWrapped = true
- TextButton_11.Parent = Frame
- TextButton_11.BackgroundColor3 = Color3.new(0.988235, 1, 0.188235)
- TextButton_11.Position = UDim2.new(0.00970873795, 0, 0.585901022, 0)
- TextButton_11.Size = UDim2.new(0, 200, 0, 38)
- TextButton_11.Font = Enum.Font.SourceSans
- TextButton_11.Text = "NoClip"
- TextButton_11.TextColor3 = Color3.new(0, 0, 0)
- TextButton_11.TextScaled = true
- TextButton_11.TextSize = 14
- TextButton_11.TextWrapped = true
- -- Scripts:
- function SCRIPT_HBGP66_FAKESCRIPT() -- Frame.Draggable
- local script = Instance.new('LocalScript')
- script.Parent = Frame
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HBGP66_FAKESCRIPT))
- function SCRIPT_WDTC68_FAKESCRIPT() -- Frame.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Frame
- wait(2) -- waits for player to load
- while true do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.PlayerGui.ScreenGui.Frame.TextBox.Text -- changes value to player entered text
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then -- checks if there's no walkspeed
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 -- changes walkspeed if there's none
- end
- wait()-- waits for script
- end -- ends the script
- -- Minecraft_Developer (McDev)
- end
- coroutine.resume(coroutine.create(SCRIPT_WDTC68_FAKESCRIPT))
- function SCRIPT_CIVR84_FAKESCRIPT() -- TextButton.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- script.Parent.Parent.Parent:Destroy()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_CIVR84_FAKESCRIPT))
- function SCRIPT_AIOZ83_FAKESCRIPT() -- Frame.save
- local script = Instance.new('LocalScript')
- script.Parent = Frame
- local save = Instance.new("Part")
- save.Anchored = true
- save.Position = "183.5, 0.5, 2141.5"
- save.Parent = game.Workspace
- end
- coroutine.resume(coroutine.create(SCRIPT_AIOZ83_FAKESCRIPT))
- function SCRIPT_VHAL87_FAKESCRIPT() -- TextButton_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_2
- local button = script.Parent -- the GUI button
- local Flying = true
- local Fly = Instance.new("TextButton")
- button.MouseButton1Down:connect(function () -- Calling the event
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_VHAL87_FAKESCRIPT))
- function SCRIPT_TMTH73_FAKESCRIPT() -- TextButton_3.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_3
- local button = script.Parent -- the GUI button
- local location = CFrame.new(822.251892, 99.3380127, 2257.18579) -- target location !!This is not a Vector3.new() location its [Coordinate frame](http://wiki.roblox.com/index.php?title=Cframe)
- button.MouseButton1Down:connect(function () -- Calling the event
- local plrgui = button.Parent.Parent.Parent -- It's the playerGui location where the screengui is located
- local player = plrgui.Parent -- the player
- player.character.HumanoidRootPart.CFrame = location -- player's character location will be set to the designated location
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_TMTH73_FAKESCRIPT))
- function SCRIPT_TYHE73_FAKESCRIPT() -- TextButton_4.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_4
- local button = script.Parent -- the GUI button
- local location = CFrame.new(-943.903503, 93.4767914, 2059.47461) -- target location !!This is not a Vector3.new() location its [Coordinate frame](http://wiki.roblox.com/index.php?title=Cframe)
- button.MouseButton1Down:connect(function () -- Calling the event
- local plrgui = button.Parent.Parent.Parent -- It's the playerGui location where the screengui is located
- local player = plrgui.Parent -- the player
- player.character.HumanoidRootPart.CFrame = location -- player's character location will be set to the designated location
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_TYHE73_FAKESCRIPT))
- function SCRIPT_QSXE88_FAKESCRIPT() -- TextButton_5.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_5
- local button = script.Parent
- button.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.ScreenGui.Frame.TextBox.Text = '16'
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_QSXE88_FAKESCRIPT))
- function SCRIPT_HLAA78_FAKESCRIPT() -- TextButton_6.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_6
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- game.Workspace.Prison_Guard_Outpost:Destroy()
- game.Workspace.Prison_Cafeteria:Destroy()
- game.Workspace.Prison_Halls:Destroy()
- game.Workspace.Prison_Cellblock:Destroy()
- game.Workspace.Prison_Administration:Destroy()
- game.Workspace.Prison_OuterWall:Destroy()
- game.Workspace.Prison_road:Destroy()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HLAA78_FAKESCRIPT))
- function SCRIPT_HBUC87_FAKESCRIPT() -- TextButton_7.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_7
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- local Weapon = {"AK-47"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"Remington 870"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"M9"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HBUC87_FAKESCRIPT))
- function SCRIPT_RNED65_FAKESCRIPT() -- TextButton_8.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_8
- local button = script.Parent -- the GUI button
- local location = CFrame.new(893.606262, 99.3379669, 2289.07983) -- target location !!This is not a Vector3.new() location its [Coordinate frame](http://wiki.roblox.com/index.php?title=Cframe)
- button.MouseButton1Down:connect(function () -- Calling the event
- local plrgui = button.Parent.Parent.Parent -- It's the playerGui location where the screengui is located
- local player = plrgui.Parent -- the player
- player.character.HumanoidRootPart.CFrame = location -- player's character location will be set to the designated location
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_RNED65_FAKESCRIPT))
- function SCRIPT_QJRL66_FAKESCRIPT() -- TextButton_9.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_9
- local button = script.Parent -- the GUI button
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- button.MouseButton1Down:connect(function () -- Calling the event
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_QJRL66_FAKESCRIPT))
- function SCRIPT_YFBE81_FAKESCRIPT() -- TextButton_10.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_10
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- killAura = true
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- print('Doing the action : ' .. actionName)
- if inputState == Enum.UserInputState.Begin then
- if killAura == true then
- killAura = false
- else
- killAura = true
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.K)
- while wait() do
- if killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_YFBE81_FAKESCRIPT))
- function SCRIPT_VKQJ90_FAKESCRIPT() -- TextButton_11.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_11
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- while true do
- local noclip = true
- char = game.Players.LocalPlayer.Character
- while true do if noclip == true then for _,v in pairs(char:children())
- do pcall(function() if v.className == "Part" then
- v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false
- wait(.5)
- end
- end)
- end
- end
- game:service("RunService").Stepped:wait()
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_VKQJ90_FAKESCRIPT))
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