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Monument Owner. Config for monument

Jun 22nd, 2024
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  1. {
  2.   "On/Off": true,
  3.   "Local position (regarding the monument)": "(23.133, 0, -20.633)",
  4.   "Zone shape settings": {
  5.     "Type (0 - Sphere, 1 - Box)": 0,
  6.     "Size": "(100, 100, 100)",
  7.     "Radius": 160.0,
  8.     "Zone dimmer (0 - remove the dimmer)": 5,
  9.     "Use colored spheres to display the status of the monument (Green - free; Red - Busy)": true
  10.   },
  11.   "Display settings": {
  12.     "Enable the display of the radius of the zone on the map": true,
  13.     "Enable the display of the zone marker on the map": true,
  14.     "The position of the marker relative to the position of the monument": "(0, 0, 0)"
  15.   },
  16.   "Monument settings": {
  17.     "Timers": {
  18.       "Cooldown timer after becoming monument owner during which the player cannot claim the title again in seconds": 1200.0,
  19.       "Timed duration which the player will retaion ownership of the monument in seconds": 600,
  20.       "The amount of time which the owner can leave the monument area and retain their title in seconds": 300
  21.     },
  22.     "Settings for obtaining monument owner status": {
  23.       "The number of points that the player must receive to become the owner of the monument": 400,
  24.       "Points for time": {
  25.         "On/Off": true,
  26.         "Number of points per 1 sec": 1
  27.       },
  28.       "Points for NPC damage": {
  29.         "On/Off": true,
  30.         "Number of points per 1 damage": 1
  31.       },
  32.       "Points for Boss damage (Settings for the \"BossMonster\" plugin)": {
  33.         "On/Off": true,
  34.         "Number of points per 1 damage": 1
  35.       },
  36.       "Points for Bradley damage": {
  37.         "On/Off": true,
  38.         "Number of points per 1 damage": 1
  39.       },
  40.       "Points for crates": {
  41.         "On/Off": true,
  42.         "Default number of points (if the entity name is not in the list below)": 5,
  43.         "Entities": {
  44.           "assets/bundled/prefabs/radtown/crate_normal_2.prefab": 10,
  45.           "assets/bundled/prefabs/radtown/crate_normal.prefab": 20,
  46.           "assets/bundled/prefabs/radtown/crate_elite.prefab": 30
  47.         }
  48.       },
  49.       "Points for open doors": {
  50.         "On/Off": true,
  51.         "Default number of points (if the entity name is not in the list below)": 5,
  52.         "Entities": {
  53.           "Green": 10,
  54.           "Blue": 20,
  55.           "Red": 30
  56.         }
  57.       },
  58.       "Points for collectable items": {
  59.         "On/Off": true,
  60.         "Default number of points (if the entity name is not in the list below)": 5,
  61.         "Entities": {
  62.           "assets/bundled/prefabs/autospawn/collectable/hemp/hemp-collectable.prefab": 10,
  63.           "assets/bundled/prefabs/autospawn/collectable/wood/wood-collectable.prefab": 10,
  64.           "assets/bundled/prefabs/autospawn/collectable/stone/metal-collectable.prefab": 10,
  65.           "assets/bundled/prefabs/autospawn/collectable/stone/sulfur-collectable.prefab": 10,
  66.           "assets/bundled/prefabs/autospawn/collectable/stone/stone-collectable.prefab": 10,
  67.           "assets/content/structures/excavator/prefabs/diesel_collectable.prefab": 10
  68.         }
  69.       },
  70.       "Points for starting an excavator": {
  71.         "On/Off": true,
  72.         "Number of points per launch": 50
  73.       },
  74.       "Points for start hacking the crate": {
  75.         "On/Off": true,
  76.         "Number of points per launch": 50
  77.       }
  78.     },
  79.     "Settings for Monument guests": {
  80.       "Can a non owner enter or stay in the zone": true,
  81.       "Can deal damage to NPCs if not an owner": false,
  82.       "Can deal damage to tanks if not an owner": false,
  83.       "Can deal damage to barrel if not an owner": false,
  84.       "Can crates be looted if not an owner": false,
  85.       "Can collectable items (diesel, cards) be pickup if not an owner": false,
  86.       "Can crates be hacked if not an owner": false,
  87.       "Can the doors be opened with a card": true,
  88.       "Can an excavator be run": false,
  89.       "Can an excavator change the type of resource it produces": false,
  90.       "Can backpacks be looted if not an owner": false,
  91.       "Can recycler be used if not an owner": false,
  92.       "Can NPCs target players if not an owner": true,
  93.       "Can tanks target players if not an owner": true
  94.     }
  95.   }
  96. }
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