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Unreal 4.15 Blank Log 1

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  1. Log file open, 07/12/17 10:04:08
  2. LogInit:Display: Running engine for game: Blank_Maximum_Start
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(-1132174107) SRandInit(-1132174107).
  5. LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.107022
  7. LogInit: Using libcurl 7.47.1
  8. LogInit: - built for x86_64-pc-win32
  9. LogInit: - supports SSL with OpenSSL/1.0.2g
  10. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  11. LogInit: - other features:
  12. LogInit: CURL_VERSION_SSL
  13. LogInit: CURL_VERSION_LIBZ
  14. LogInit: CURL_VERSION_IPV6
  15. LogInit: CURL_VERSION_ASYNCHDNS
  16. LogInit: CURL_VERSION_LARGEFILE
  17. LogInit: CURL_VERSION_IDN
  18. LogInit: CurlRequestOptions (configurable via config and command line):
  19. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  20. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  21. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  22. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  23. LogInit: Build: ++UE4+Release-4.15-CL-3450819
  24. LogInit: Engine Version: 4.15.3-3450819+++UE4+Release-4.15
  25. LogInit: Compatible Engine Version: 4.15.0-3299760+++UE4+Release-4.15
  26. LogInit: Net CL: 3299760
  27. LogDevObjectVersion: Number of dev versions registered: 14
  28. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8
  29. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  30. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  31. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14
  32. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22
  33. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  34. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  35. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  36. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  37. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  38. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
  39. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3
  40. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  41. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  42. LogInit: Compiled (64-bit): May 21 2017 11:02:34
  43. LogInit: Compiled with Visual C++: 19.00.23026.00
  44. LogInit: Build Configuration: Development
  45. LogInit: Branch Name: ++UE4+Release-4.15
  46. LogInit: Command line:
  47. LogInit: Base directory: C:/Program Files/Epic Games/UE_4.15/Engine/Binaries/Win64/
  48. LogInit: Installed Engine Build: 1
  49. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  50. LogInit: Object subsystem initialized
  51. [2017.07.12-04.34.11:478][ 0]LogInit: Selected Device Profile: [Windows]
  52. [2017.07.12-04.34.11:478][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  53. [2017.07.12-04.34.11:543][ 0]LogInit: Computer: KARANPC
  54. [2017.07.12-04.34.11:543][ 0]LogInit: User: KaranRao
  55. [2017.07.12-04.34.11:543][ 0]LogInit: CPU Page size=65536, Cores=2
  56. [2017.07.12-04.34.11:543][ 0]LogInit: High frequency timer resolution =1.656324 MHz
  57. [2017.07.12-04.34.11:551][ 0]LogMemory: Memory total: Physical=3.9GB (4GB approx)
  58. [2017.07.12-04.34.11:551][ 0]LogMemory: Platform Memory Stats for Windows
  59. [2017.07.12-04.34.11:552][ 0]LogMemory: Process Physical Memory: 260.32 MB used, 260.32 MB peak
  60. [2017.07.12-04.34.11:552][ 0]LogMemory: Process Virtual Memory: 261.98 MB used, 261.98 MB peak
  61. [2017.07.12-04.34.11:552][ 0]LogMemory: Physical Memory: 2182.05 MB used, 1818.13 MB free, 4000.18 MB total
  62. [2017.07.12-04.34.11:552][ 0]LogMemory: Virtual Memory: 623.20 MB used, 1818.13 MB free, 134217728.00 MB total
  63. [2017.07.12-04.34.13:206][ 0]LogTextLocalizationManager: No specific translations for ('en-IN') exist, so ('en') translations will be used.
  64. [2017.07.12-04.34.17:343][ 0]LogD3D11RHI: D3D11 adapters:
  65. [2017.07.12-04.34.17:374][ 0]LogD3D11RHI: 0. 'Intel(R) HD Graphics Family' (Feature Level 11_0)
  66. [2017.07.12-04.34.17:374][ 0]LogD3D11RHI: 0/0/1792 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
  67. [2017.07.12-04.34.17:380][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  68. [2017.07.12-04.34.17:380][ 0]LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  69. [2017.07.12-04.34.17:380][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  70. [2017.07.12-04.34.17:395][ 0]LogD3D11RHI: Creating new Direct3DDevice
  71. [2017.07.12-04.34.17:395][ 0]LogD3D11RHI: GPU DeviceId: 0xa16 (for the marketing name, search the web for "GPU Device Id")
  72. [2017.07.12-04.34.17:395][ 0]LogWindows: EnumDisplayDevices:
  73. [2017.07.12-04.34.17:395][ 0]LogWindows: 0. 'Intel(R) HD Graphics Family' (P:1 D:1)
  74. [2017.07.12-04.34.17:395][ 0]LogWindows: 1. 'Intel(R) HD Graphics Family' (P:0 D:0)
  75. [2017.07.12-04.34.17:396][ 0]LogWindows: 2. 'Intel(R) HD Graphics Family' (P:0 D:0)
  76. [2017.07.12-04.34.17:396][ 0]LogWindows: DebugString: FoundDriverCount:3
  77. [2017.07.12-04.34.17:396][ 0]LogD3D11RHI: Adapter Name: Intel(R) HD Graphics Family
  78. [2017.07.12-04.34.17:396][ 0]LogD3D11RHI: Driver Version: 10.18.10.3945 (internal:10.18.10.3945, unified:10.18.10.3945)
  79. [2017.07.12-04.34.17:396][ 0]LogD3D11RHI: Driver Date: 9-16-2014
  80. [2017.07.12-04.34.17:396][ 0]LogRHI: Texture pool is 627 MB (70% of 896 MB)
  81. [2017.07.12-04.34.17:408][ 0]LogD3D11RHI: Async texture creation enabled
  82. [2017.07.12-04.34.17:418][ 0]LogD3D11RHI: GPU Timing Frequency: 12.500000 (Debug: 2 0)
  83. [2017.07.12-04.34.17:419][ 0]LogShaderCompilers: Guid format shader working directory is -29 characters bigger than the processId version (../../../../../../Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/Intermediate/Shaders/WorkingDirectory/4356/).
  84. [2017.07.12-04.34.17:419][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Karan Rao/AppData/Local/Temp/UnrealShaderWorkingDir/CD440A96405F311B904766B3599740C6/'.
  85. [2017.07.12-04.34.17:419][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  86. [2017.07.12-04.34.26:248][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  87. [2017.07.12-04.34.26:402][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
  88. [2017.07.12-04.34.26:551][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  89. [2017.07.12-04.34.26:774][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
  90. [2017.07.12-04.34.26:971][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
  91. [2017.07.12-04.34.27:183][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  92. [2017.07.12-04.34.27:348][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  93. [2017.07.12-04.34.27:520][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  94. [2017.07.12-04.34.27:667][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  95. [2017.07.12-04.34.27:856][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  96. [2017.07.12-04.34.28:015][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  97. [2017.07.12-04.34.28:178][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  98. [2017.07.12-04.34.28:358][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  99. [2017.07.12-04.34.28:538][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  100. [2017.07.12-04.34.28:715][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  101. [2017.07.12-04.34.29:014][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  102. [2017.07.12-04.34.29:014][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  103. [2017.07.12-04.34.29:147][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  104. [2017.07.12-04.34.29:435][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  105. [2017.07.12-04.34.29:532][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  106. [2017.07.12-04.34.29:713][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  107. [2017.07.12-04.34.29:956][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  108. [2017.07.12-04.34.30:107][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  109. [2017.07.12-04.34.30:287][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  110. [2017.07.12-04.34.30:287][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  111. [2017.07.12-04.34.32:340][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  112. [2017.07.12-04.34.33:068][ 0]LogDerivedDataCache: Loaded boot cache 0.71s 50MB C:/Users/Karan Rao/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
  113. [2017.07.12-04.34.33:068][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Karan Rao/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc
  114. [2017.07.12-04.34.33:068][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  115. [2017.07.12-04.34.33:068][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  116. [2017.07.12-04.34.33:068][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  117. [2017.07.12-04.34.33:068][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  118. [2017.07.12-04.34.33:123][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  119. [2017.07.12-04.34.33:138][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Karan Rao/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  120. [2017.07.12-04.34.33:221][ 0]LogSlate: Using Freetype 2.6.0
  121. [2017.07.12-04.34.33:262][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  122. [2017.07.12-04.34.33:262][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  123. [2017.07.12-04.34.39:465][ 0]LogInit: Selected Device Profile: [Windows]
  124. [2017.07.12-04.34.39:495][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  125. [2017.07.12-04.34.40:122][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  126. [2017.07.12-04.34.40:304][ 0]LogSimplygon: Simplygon DLL not present - disabling.
  127. [2017.07.12-04.34.40:477][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
  128. [2017.07.12-04.34.40:477][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
  129. [2017.07.12-04.34.40:477][ 0]LogMeshUtilities: No automatic mesh merging module available
  130. [2017.07.12-04.34.42:597][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3299760, ProjectName: blank_maximum_start, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 213950019
  131. [2017.07.12-04.34.42:750][ 0]LogAssetRegistry: FAssetRegistry took 0.0219 seconds to start up
  132. [2017.07.12-04.34.42:967][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.150044 seconds
  133. [2017.07.12-04.34.42:976][ 0]LogUObjectArray: 32493 objects as part of root set at end of initial load.
  134. [2017.07.12-04.34.42:976][ 0]LogUObjectAllocator: 7077024 out of 0 bytes used by permanent object pool.
  135. [2017.07.12-04.34.42:976][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  136. [2017.07.12-04.34.43:219][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  137. [2017.07.12-04.35.23:747][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  138. [2017.07.12-04.35.23:854][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  139. [2017.07.12-04.35.25:381][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
  140. [2017.07.12-04.35.26:496][ 0]SourceControl: Info Source control is disabled
  141. [2017.07.12-04.35.26:500][ 0]SourceControl: Info Source control is disabled
  142. [2017.07.12-04.35.26:685][ 0]SourceControl: Info Source control is disabled
  143. [2017.07.12-04.35.26:840][ 0]SourceControl: Info Source control is disabled
  144. [2017.07.12-04.35.31:421][ 0]LogEngine: Initializing Engine...
  145. [2017.07.12-04.35.31:422][ 0]LogHMD: Failed to initialize OpenVR with code 110
  146. [2017.07.12-04.35.31:718][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  147. [2017.07.12-04.35.31:721][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  148. [2017.07.12-04.35.32:125][ 0]LogAIModule: Creating AISystem for world Untitled
  149. [2017.07.12-04.35.32:159][ 0]LogInit: XAudio2 using 'Speakers / Headphones (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  150. [2017.07.12-04.35.32:493][ 0]LogInit: FAudioDevice initialized.
  151. [2017.07.12-04.35.32:541][ 0]LogDerivedDataCache: Saved boot cache 0.05s 50MB C:/Users/Karan Rao/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
  152. [2017.07.12-04.35.32:551][ 0]LogInit: Texture streaming: Enabled
  153. [2017.07.12-04.35.32:947][ 0]LogEngineSessionManager: EngineSessionManager initialized
  154. [2017.07.12-04.35.32:959][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={B79D4E19-4391-9E71-A2F5-91B90DC410E3}
  155. [2017.07.12-04.35.32:959][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={DA4FA98E-4348-B7AD-1418-919DCE969B88}
  156. [2017.07.12-04.35.33:312][ 0]LogInit: Transaction tracking system initialized
  157. [2017.07.12-04.35.34:432][ 0]BlueprintLog: New page: Editor Load
  158. [2017.07.12-04.35.37:856][ 0]LocalizationService: Info Localization service is disabled
  159. [2017.07.12-04.35.40:242][ 0]LogConsoleResponse:Display:
  160. [2017.07.12-04.35.41:555][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/Content/' took 0.02s
  161. [2017.07.12-04.35.41:555][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  162. [2017.07.12-04.35.41:555][ 0]LogCook:Display: Mobile HDR setting 1
  163. [2017.07.12-04.35.46:004][ 0]SourceControl: Info Source control is disabled
  164. [2017.07.12-04.35.46:004][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  165. [2017.07.12-04.35.46:005][ 0]LightingResults: New page: Lighting Build
  166. [2017.07.12-04.35.46:124][ 0]MapCheck: New page: Map Check
  167. [2017.07.12-04.35.46:124][ 0]LightingResults: New page: Lighting Build
  168. [2017.07.12-04.35.46:951][ 0]LogAIModule: Creating AISystem for world Minimal_Default
  169. [2017.07.12-04.35.47:016][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  170. [2017.07.12-04.35.47:017][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  171. [2017.07.12-04.35.47:184][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 166.585ms to complete.
  172. [2017.07.12-04.35.47:184][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 1.180
  173. [2017.07.12-04.35.47:631][ 0]LogCollectionManager: Loaded 0 collections in 0.002656 seconds
  174. [2017.07.12-04.35.47:794][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/Saved/Collections/' took 0.01s
  175. [2017.07.12-04.35.47:794][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/Content/Developers/KaranRao/Collections/' took 0.01s
  176. [2017.07.12-04.35.47:794][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Karan Rao/Documents/Unreal Projects/Blank_Maximum_Start/Content/Collections/' took 0.01s
  177. [2017.07.12-04.35.47:794][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
  178. [2017.07.12-04.35.47:811][ 0]LogContentBrowser: Native class hierarchy populated in 0.0169 seconds. Added 2245 classes and 453 folders.
  179. [2017.07.12-04.35.48:009][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0010 seconds. Added 0 classes and 0 folders.
  180. [2017.07.12-04.35.48:809][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders.
  181. [2017.07.12-04.35.48:966][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 1 classes and 2 folders.
  182. [2017.07.12-04.35.49:104][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  183. [2017.07.12-04.35.49:129][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  184. [2017.07.12-04.35.49:326][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0011 seconds. Added 1 classes and 2 folders.
  185. [2017.07.12-04.35.49:326][ 0]LogLoad: (Engine Initialization) Total time: 103.90 seconds
  186. [2017.07.12-04.35.49:326][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.40 seconds
  187. [2017.07.12-04.35.49:326][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  188. [2017.07.12-04.35.49:337][ 0]LogOcInput: OculusInput pre-init called
  189. [2017.07.12-04.35.49:361][ 0]LogContentStreaming: Texture pool size now 1000 MB
  190. [2017.07.12-04.35.49:376][ 0]LogSlate: Took 0.012444 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  191. [2017.07.12-04.35.49:395][ 0]LogSlate: Took 0.011120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  192. [2017.07.12-04.35.49:421][ 0]LogSlate: Took 0.014475 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  193. [2017.07.12-04.35.49:605][ 0]LogSlate: Took 0.013095 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
  194. [2017.07.12-04.35.49:720][ 0]LogRenderer: Reallocating scene render targets to support 856x372 NumSamples 1 (Frame:2).
  195. [2017.07.12-04.35.52:331][ 2]LogSlate: Took 0.000606 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
  196. [2017.07.12-04.35.52:388][ 3]LogAssetRegistry: Asset discovery search completed in 69.6595 seconds
  197. [2017.07.12-04.35.52:388][ 3]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000015 seconds (found 0 objects)
  198. [2017.07.12-04.35.52:388][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000059 seconds (updated 0 objects)
  199. [2017.07.12-04.37.45:139][201]LogTemp: Repeting last play command: Selected Viewport
  200. [2017.07.12-04.37.45:154][201]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel' has LevelScriptBlueprint '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default' with GeneratedClass '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default_C' with ClassGeneratedBy '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default'
  201. [2017.07.12-04.37.45:154][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  202. [2017.07.12-04.37.45:155][201]PIE: New page: PIE session: Minimal_Default (12-Jul-2017 3:37:45 pm)
  203. [2017.07.12-04.37.45:155][201]LogPlayLevel: Creating play world package: /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default
  204. [2017.07.12-04.37.45:174][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018339s)
  205. [2017.07.12-04.37.45:175][201]LogAIModule: Creating AISystem for world Minimal_Default
  206. [2017.07.12-04.37.45:177][201]LogPlayLevel: PIE: World Init took: (0.002987s)
  207. [2017.07.12-04.37.45:177][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StarterContent/Maps/Minimal_Default.Minimal_Default to /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default (0.022080s)
  208. [2017.07.12-04.37.45:223][201]LogInit: XAudio2 using 'Speakers / Headphones (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  209. [2017.07.12-04.37.45:247][201]LogInit: FAudioDevice initialized.
  210. [2017.07.12-04.37.46:051][201]LogLoad: Game class is 'FirstPersonGameMode_C'
  211. [2017.07.12-04.37.46:054][201]LogWorld: Bringing World /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default up for play (max tick rate 0) at 2017.07.12-10.07.46
  212. [2017.07.12-04.37.46:054][201]LogWorld: Bringing up level for play took: 0.001797
  213. [2017.07.12-04.37.46:178][201]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0011 seconds. Added 11 classes and 0 folders.
  214. [2017.07.12-04.37.46:182][201]PIE: Info Play in editor start time for /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default 1.346
  215. [2017.07.12-04.37.46:182][201]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel' has LevelScriptBlueprint '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default' with GeneratedClass '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default_C' with ClassGeneratedBy '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default'
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