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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local StatChange = Instance.new("TextButton")
- local DropBall = Instance.new("TextButton")
- local Label = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- OpenFrame.Position = UDim2.new(0, 0, 0.617052019, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 32)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Open.Size = UDim2.new(0, 100, 0, 32)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.fromRGB(255, 255, 255)
- Open.TextSize = 28.000
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.fromRGB(46, 46, 46)
- Main.BorderColor3 = Color3.fromRGB(27, 42, 53)
- Main.Position = UDim2.new(0.101307191, 0, 0.106936418, 0)
- Main.Size = UDim2.new(0, 232, 0, 239)
- Main.Visible = false
- Main.Draggable = true
- StatChange.Name = "Stat Change"
- StatChange.Parent = Main
- StatChange.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- StatChange.Position = UDim2.new(0.178999037, 0, 0.330543965, 0)
- StatChange.Size = UDim2.new(0, 147, 0, 50)
- StatChange.Font = Enum.Font.SourceSans
- StatChange.Text = "Stat Change"
- StatChange.TextColor3 = Color3.fromRGB(0, 0, 0)
- StatChange.TextSize = 14.000
- StatChange.MouseButton1Down:connect(function()
- for i,v in pairs(getgc(true)) do
- if type(v) == "table" and rawget(v, "handles") then
- v.freethrow = math.huge;
- v.postscorer = math.huge;
- v.ballspeed = 99;
- v.jump = 100;
- v.steal = math.huge;
- v.shotcontest = math.huge;
- v["2pointer"] = math.huge
- v["3pointer"] = math.huge;
- v.passing = math.huge;
- v.layup = 96;
- v.strength = math.huge;
- v.dunk = 96;
- v.speed = 98;
- v.handles = math.huge;
- v.movingshot = math.huge;
- v.defense = math.huge;
- v.stamina = math.huge;
- end
- end
- end)
- DropBall.Name = "Drop Ball"
- DropBall.Parent = Main
- DropBall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DropBall.Position = UDim2.new(0.178999007, 0, 0.615062714, 0)
- DropBall.Size = UDim2.new(0, 147, 0, 50)
- DropBall.Font = Enum.Font.SourceSans
- DropBall.Text = "Drop Ball"
- DropBall.TextColor3 = Color3.fromRGB(0, 0, 0)
- DropBall.TextSize = 14.000
- DropBall.MouseButton1Down:connect(function()
- local descendants = game.workspace:GetDescendants()
- for index, descendants in pairs(descendants) do
- if descendants .Name == "Basketball" then
- descendants.block:FireServer()
- end
- end
- end)
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Label.Size = UDim2.new(0, 232, 0, 50)
- Label.Font = Enum.Font.SourceSans
- Label.Text = "Spixxy#6147"
- Label.TextColor3 = Color3.fromRGB(0, 0, 0)
- Label.TextSize = 14.000
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