SebastianLawe

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Mar 5th, 2015
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  1. 02:27 ablanchard17: Unreal Engine 4
  2. 02:27 Abdulking: Tomorrow, I WILL BUY OCULUS RIFT! YESSSSSS!
  3. 02:27 ablanchard17: GoDot
  4. 02:27 Lesaru Andi "Alacante" Gabriel: GM:S Free Edition
  5. 02:28 S.F.Games: Anything else??
  6. 02:28 Abdulking: Who likes oculus rift?
  7. 02:28 Terrozar: Construct 2
  8. 02:28 Abdulking: I know how to use construct 2
  9. 02:28 lum aether: abdul, r u a dev or what?
  10. 02:28 S.F.Games: what about Gdevelop is that good???
  11. 02:28 Lesaru Andi "Alacante" Gabriel: So how I do?
  12. 02:28 Abdulking: I am a dev
  13. 02:28 Terrozar: @Abdulking anyone can use Construct2, so easy.
  14. 02:28 S.F.Games: I have construct 2,
  15. 02:28 Abdulking: Construct 2 is easy to use. I dunno how to add sounds
  16. 02:28 Abdulking: HOW?
  17. 02:28 Lesaru Andi "Alacante" Gabriel: http://gyazo.com/0910ff35da1022ac1dc5f3b995a2d5ea this is the sprite
  18. 02:29 Terrozar: Add audio component, import sounds by right clicking on the sounds folder.
  19. 02:29 lum aether: ur gonna wanna use image_index
  20. 02:29 Terrozar: ... fairly straight forward
  21. 02:29 Abdulking: thx terrozar
  22. 02:29 Lesaru Andi "Alacante" Gabriel: image_index and what?
  23. 02:29 Terrozar: np :P
  24. 02:29 lum aether: set it to which ever sub image u want?
  25. 02:29 lum aether: in ur keyboard handling code
  26. 02:29 Lesaru Andi "Alacante" Gabriel: It still rotates crazy
  27. 02:29 S.F.Games: Im thinking of making a platformer in Construct 2,then putting it on Gamejolt
  28. 02:30 somewhatredeyed: Do it
  29. 02:30 Lesaru Andi "Alacante" Gabriel: http://gyazo.com/a67cf5090b047572fd4d3ed460262211 This is the code
  30. 02:30 lum aether: set image_speed = 0
  31. 02:30 S.F.Games: how many events can you do in the free construct 2
  32. 02:31 lum aether: also dont u need parenthesis around the argument of the if?
  33. 02:31 S.F.Games: ???
  34. 02:32 Lesaru Andi "Alacante" Gabriel: http://gyazo.com/0202bbb4fd1d195b6bcba0efd61055f4 What I need to edit? It doesn't move
  35. 02:32 S.F.Games: strings
  36. 02:32 S.F.Games: lol JKG,strings only make text and stuff
  37. 02:33 Buffer Strike: lol that code
  38. 02:33 Lesaru Andi "Alacante" Gabriel: Hey Buffer :D
  39. 02:33 Buffer Strike: lo
  40. 02:33 Lesaru Andi "Alacante" Gabriel: Done with Daedalus?
  41. 02:34 Buffer Strike: daedalus is a big project i probably wont be done for a while
  42. 02:34 Lesaru Andi "Alacante" Gabriel: ok
  43. 02:34 Lesaru Andi "Alacante" Gabriel: can you help me a bit?
  44. 02:34 lum aether: lool
  45. 02:34 lum aether: that code is really fucked up
  46. 02:34 Lesaru Andi "Alacante" Gabriel: I know xD
  47. 02:35 Buffer Strike: is !place_meeting necessary considering its already a negative statement and your player shouldnt be colliding horizontally 100% of the time
  48. 02:35 sebastianmadruga3: HI
  49. 02:35 lum aether: http://pastebin.com/qFwh5Gq3
  50. 02:36 Abdulking: PLS NOW VOTE THIS! IMPORTANT http://strawpoll.me/3797326
  51. 02:36 Buffer Strike: what lum said
  52. 02:38 lum aether: abdul, im pretty sure almost everyone here hates that game
  53. 02:38 sebastianmadruga3: :3 http://gamejolt.com/games/action/five-nights-at-seba-s-full-espanol/50644/
  54. 02:38 Abdulking: well okay
  55. 02:40 Jo' T: trust me, if you ever do a fnaf game, don't add it to your portfolio
  56. 02:40 Lesaru Andi "Alacante" Gabriel: Anyway, I will repair the code tomorrow
  57. 02:40 Lesaru Andi "Alacante" Gabriel: Bye!
  58. 02:40 Jo' T: you may get fired
  59. 02:40 Lesaru Andi "Alacante" Gabriel: Good Night full of Programming Dreams!
  60. 02:40 connorwwood: hi Eric
  61. 02:41 lum aether: that pastebin link was for u
  62. 02:41 connorwwood: hi lum aether
  63. 02:41 Sebastian Lawe: Question. Incandescent light bulbs can hum correct?
  64. 02:41 connorwwood: SebeastainLawe
  65. 02:41 lum aether: that means they're bout to explode get the fuck outta there quick
  66. 02:42 Terrozar: I fixed a bug while sleeping tonight, woke up and knew what to do. ._.
  67. 02:42 Terrozar: Was trying real hard right before I slept.
  68. 02:42 Sebastian Lawe: For my horror game I want the light to make a subtle noise as its on.
  69. 02:43 Sebastian Lawe: But I don't know if its realistic to do so,
  70. 02:43 Terrozar: Alot of games do it.
  71. 02:43 Terrozar: It is fine man.
  72. 02:43 Sebastian Lawe: Alrighty.
  73. 02:44 Tesrym: *shakes*
  74. 02:44 Psychic Studios: Guys what do you think? We lost our main programmar for this project btw...so looking for a new one. (Personal issues) http://imgur.com/Gr21MD6
  75. 02:44 Sebastian Lawe: I'v made it soe every light in my game will randomly decide if they're going to ever burn out, and if so, when.
  76. 02:44 Sebastian Lawe: Ive made it so*
  77. 02:45 Terrozar: Nice @psychic!
  78. 02:46 ThePolarBear98: hi
  79. 02:48 lum aether: u cant program psychic?
  80. 02:49 Tesrym: psyche... must be hard to program(?)
  81. 02:49 gn0me: :D
  82. 02:49 gn0me: the psychic language.
  83. 02:49 gn0me: that is
  84. 02:50 Tesrym: *giggle*
  85. 02:50 ColdsteelTheHedgeheg: Psychic, whos the artist?
  86. 02:50 lum aether: looks like some kind of 2d mc clone
  87. 02:51 ColdsteelTheHedgeheg: Is there even enough there to make that correlation?
  88. 02:52 lum aether: sprite = 2d, dudes carrying a pick in 1 and what looks like a diamond sword in another
  89. 02:52 lum aether: and that = mc
  90. 02:52 Psychic Studios: ?
  91. 02:53 ColdsteelTheHedgeheg: The diamond sword is pretty much it
  92. 02:53 Psychic Studios: You have no idea what the games about.
  93. 02:53 Psychic Studios: + yes it will be hard to program since is procedural generated.
  94. 02:53 ThePolarBear98: who whant make a RPG game with me in Game Maker?
  95. 02:53 Psychic Studios: We just lost our programmer it sucks ass :(
  96. 02:53 lum aether: yea its a 2d mc clone
  97. 02:53 ThePolarBear98: I have the textures,sprites etc
  98. 02:53 ColdsteelTheHedgeheg: Stop your trolling son
  99. 02:53 Psychic Studios: Lum stop.
  100. 02:54 lum aether: prob singleplayer
  101. 02:54 ColdsteelTheHedgeheg: It's multisingleplayer
  102. 02:54 ablanchard17: psychic, learn to program :
  103. 02:54 ColdsteelTheHedgeheg: A new genre of game that is so crazy that your head asplodes upon seeing it
  104. 02:55 ColdsteelTheHedgeheg: Psychic, what is your roll in the group?
  105. 02:55 ThePolarBear98: FUUU I only found tutorials about how to make a RPG but the video is bored and he always make bad things in the video..
  106. 02:56 ThePolarBear98: I mean,do thing bad and then the videos duration is x2
  107. 02:56 Psychic Studios: Founder, Project Manager, Public Relations. Organisation of whole team and divisions pretty much.
  108. 02:56 ColdsteelTheHedgeheg: PolarBear, if you know anything about programming, you wouldn't need a tutorial. Learn to program before you try to make a game
  109. 02:56 ColdsteelTheHedgeheg: Psychic, learn to program. Get a real job
  110. 02:56 Psychic Studios: + Hope to bring out a singleplayer vertical slice first then push for multiplayer.
  111. 02:56 Psychic Studios: Coldsteel?
  112. 02:56 lum aether: he'd just need a tutorial to learn how to program, doesnt solve the problem
  113. 02:56 Psychic Studios: Why you trolling?
  114. 02:56 ColdsteelTheHedgeheg: Founder isn't a "roll"
  115. 02:57 lum aether: deffered it more like
  116. 02:57 Psychic Studios: I said project manager you twat. I also do pixel art.
  117. 02:57 ColdsteelTheHedgeheg: Project Manager for an indie group is pretty useless
  118. 02:57 Psychic Studios: How is it?
  119. 02:57 Psychic Studios: Nothing would get done.
  120. 02:57 ColdsteelTheHedgeheg: How big is your team?
  121. 02:57 Psychic Studios: I have to manage 12 people remotely.
  122. 02:57 Psychic Studios: Look at our description.
  123. 02:58 ColdsteelTheHedgeheg: What is the scope of the game? 12 seems massive for a 2D game. Massively unnecessary.
  124. 02:58 ColdsteelTheHedgeheg: Do you just hire anyone who might be useful to the project?
  125. 02:58 gn0me: picky steel
  126. 02:58 ColdsteelTheHedgeheg: If he's going to call himself a "manager", he should be able to take simple criticisms like this gn0me :P
  127. 02:59 gn0me: it doesnt change the fact youre trolling
  128. 02:59 ColdsteelTheHedgeheg: Trolling?
  129. 02:59 ColdsteelTheHedgeheg: Oh right, I forgot, dev chat isn't about dev. I guess I am
  130. 02:59 ThePolarBear98: I cant make games :c,I didnt have the mind for that..
  131. 02:59 gn0me: http://www.urbandictionary.com/define.php?term=trolling
  132. 03:00 Psychic Studios: http://gamejolt.com/profile/psychic-studios/360640/
  133. 03:00 Psychic Studios: check it now.
  134. 03:00 ColdsteelTheHedgeheg: Gn0me, I assume you're not following what's going on
  135. 03:00 Psychic Studios: Cold if you read its only 4 people working on the 2D project.
  136. 03:00 lum aether: see thats the definition of a mc clone
  137. 03:00 Psychic Studios: The rest are freelance and RPGMaker division.
  138. 03:01 Psychic Studios: No actually gn0me has sense.
  139. 03:01 gn0me: i assume im following psychic for a long time now
  140. 03:01 Psychic Studios: Thanks gn0me.
  141. 03:01 Psychic Studios: They have no idea.
  142. 03:01 ColdsteelTheHedgeheg: Only 4 core people? You don't need a "manager" for a project of that size. Everyone should know whats going on.
  143. 03:01 Terrozar: ^^
  144. 03:02 Psychic Studios: hahaha you are really special...
  145. 03:02 Jo' T: You need a leader
  146. 03:02 ThePolarBear98: Sincerily Im not good on nothing :U
  147. 03:02 Jo' T: To focus team effort
  148. 03:02 lum aether: psychic what does the lead programmer get
  149. 03:02 lum aether: what does it pay
  150. 03:02 Psychic Studios: I have to overlook the whole team. I am the vision. I focus team effort, I concept design, write contracts, design documents.
  151. 03:03 ColdsteelTheHedgeheg: If you need a leader to keep your 4 man team on track, you have working issues. It's not hard to stabilize a 4 man group.
  152. 03:03 Jo' T: a.k.a. design lead + project lead
  153. 03:03 Psychic Studios: Probably, around 20-40% profit share in writing.
  154. 03:03 Psychic Studios: Coldsteel you have no idea.
  155. 03:03 Psychic Studios: So shut your mouth please.
  156. 03:03 ColdsteelTheHedgeheg: I'm in a group of 5 people. Guess how many leaders we have? Zero. We don't need leaders, because we know what we're doing.
  157. 03:04 Psychic Studios: You are missing the point.
  158. 03:04 ColdsteelTheHedgeheg: At that point is...?
  159. 03:04 Psychic Studios: It must be a true mess how your working.
  160. 03:04 ColdsteelTheHedgeheg: No, it's actually very fluid. Why wouldn't it be? There are only 5 fucking people
  161. 03:05 ColdsteelTheHedgeheg: You're the kind of guy who wastes time to build a work hierarchy, for 2 people, aren't you?
  162. 03:05 ColdsteelTheHedgeheg: That's some grade A managing skills you've got there
  163. 03:05 JuiceBox: Ill rek you scrubs
  164. 03:05 Psychic Studios: No because if you read our description. Its a pretty large team.
  165. 03:05 Jo' T: Pointless discussion warning *red strobe lights*
  166. 03:06 Psychic Studios: + If there is no project manager, hell would break lose.
  167. 03:06 Psychic Studios: There would be no goals. Set tasks. Vision.
  168. 03:06 ColdsteelTheHedgeheg: You just got done saying there are 4 people in the core dev team.
  169. 03:06 Psychic Studios: Clear vision.
  170. 03:06 Barry: it's quite hard finding boring people
  171. 03:06 JuiceBox: Psychic's Team: Psychic, Child Hobo, and eo
  172. 03:07 Psychic Studios: Gamejolt is going downhill due to all these know it alls. :(
  173. 03:07 JuiceBox: ew wtf rpg maker? Really Psychic?
  174. 03:07 Jo' T: that's three.
  175. 03:07 Psychic Studios: + faggy trolls.
  176. 03:08 JuiceBox: Gamejolt has been going downhill since slendytubbies
  177. 03:08 ColdsteelTheHedgeheg: Psychic, you do realize you're being the know it all "your opinion can't be valid" guy right now
  178. 03:08 Jo' T: GameJolt is perfectly fine.
  179. 03:08 Barry: GameJolt is better than JuiceJolt
  180. 03:08 JuiceBox: Jo' T obviously needs help..
  181. 03:08 Jo' T: Coldsteel and you're just going all ad hominem
  182. 03:08 Psychic Studios: When difficulties arise I provide strong leadership to keep the team together.
  183. 03:08 Psychic Studios: I have to handle clients.
  184. 03:09 Psychic Studios: Be able to manage people, time, resources.
  185. 03:09 Jo' T: @JuiceBox I'd even say it's getting better
  186. 03:09 Jo' T: Even with all the fnaf claptrap
  187. 03:09 ColdsteelTheHedgeheg: Jo'T, my personal attacks aren't making up my arguement, I'm simply voicing them as they are true.
  188. 03:09 JuiceBox: It isn't getting better
  189. 03:09 Jo' T: State yer reasons
  190. 03:09 JuiceBox: Search "Five Nights"
  191. 03:09 JuiceBox: You'll see what I mean
  192. 03:09 Barry: just because of a fad
  193. 03:10 Jo' T: Just because people upload fnaf clones, it doen't mean gamejolt is a fnaf clone repository -there's more to it
  194. 03:10 Jo' T: You're missing the trees for the forest
  195. 03:10 Jo' T: actually, it's the other way around, but there' so much fnaf I'ma call it a forest.
  196. 03:10 Adam & Dylan: anyone have extra time and wanna test my game out for me http://gamejolt.com/games/arcade/snafu-bound/52226/
  197. 03:10 Barry: are you Adam or Dylan?
  198. 03:10 Terrozar: If I was in a group of 5, I wouldn't have a leader. I kinda feel the leaders tasks would be minimal :P
  199. 03:10 Adam & Dylan: Dylan
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